Skip to content

Commit efc2595

Browse files
Merge branch 'russian-loc' of https://github.com/MoreEventsMod/More_Events_Mod_Beta into russian-loc
2 parents d9950bd + b1d7d63 commit efc2595

File tree

1 file changed

+1
-114
lines changed

1 file changed

+1
-114
lines changed

common/component_templates/mem_lex_utilities.txt

Lines changed: 1 addition & 114 deletions
Original file line numberDiff line numberDiff line change
@@ -175,10 +175,7 @@ utility_component_template = {
175175
prerequisites = { "tech_mem_lex_cpu" }
176176

177177
class_restriction = { shipclass_military }
178-
size_restriction = {
179-
battleship
180-
mem_artifact_ship
181-
}
178+
size_restriction = { battleship }
182179

183180
ship_behavior = "battleship_sniper"
184181

@@ -385,114 +382,4 @@ utility_component_template = {
385382
component_set = "border_extruders"
386383

387384
hidden = yes
388-
}
389-
390-
#Duplicate CPU
391-
392-
utility_component_template = {
393-
key = "mem_artifact_CRUISER_COMBAT_COMPUTER_1"
394-
size = small
395-
icon = "GFX_ship_part_computer_default"
396-
icon_frame = 1
397-
power = 0
398-
cost = 0
399-
class_restriction = { shipclass_military }
400-
size_restriction = { mem_artifact_ship }
401-
component_set = "combat_computers"
402-
ship_behavior = "battleship_sniper"
403-
upgrades_to = "mem_artifact_CRUISER_COMBAT_COMPUTER_2"
404-
}
405-
406-
utility_component_template = {
407-
key = "mem_artifact_CRUISER_COMBAT_COMPUTER_2"
408-
size = small
409-
icon = "GFX_ship_part_computer_aggressive_basic"
410-
icon_frame = 1
411-
power = -5
412-
cost = 5
413-
class_restriction = { shipclass_military }
414-
size_restriction = { mem_artifact_ship }
415-
component_set = "combat_computers"
416-
ship_behavior = "battleship_sniper"
417-
prerequisites = { "tech_combat_computers_1" }
418-
upgrades_to = "mem_artifact_CRUISER_COMBAT_COMPUTER_3"
419-
420-
modifier = {
421-
ship_evasion_add = 5
422-
ship_combat_speed_mult = 0.10
423-
}
424-
ship_modifier = {
425-
ship_weapon_damage = 0.05
426-
}
427-
}
428-
429-
utility_component_template = {
430-
key = "mem_artifact_CRUISER_COMBAT_COMPUTER_3"
431-
size = small
432-
icon = "GFX_ship_part_computer_aggressive_advanced"
433-
icon_frame = 1
434-
power = -10
435-
cost = 10
436-
class_restriction = { shipclass_military }
437-
size_restriction = { mem_artifact_ship }
438-
component_set = "combat_computers"
439-
ship_behavior = "battleship_sniper"
440-
prerequisites = { "tech_combat_computers_2" }
441-
442-
modifier = {
443-
ship_evasion_add = 10
444-
ship_combat_speed_mult = 0.20
445-
}
446-
ship_modifier = {
447-
ship_weapon_damage = 0.10
448-
}
449-
}
450-
451-
utility_component_template = {
452-
key = "mem_artifact_CRUISER_COMBAT_COMPUTER_4"
453-
size = small
454-
icon = "GFX_ship_part_computer_sentient"
455-
icon_frame = 1
456-
power = -20
457-
cost = 20
458-
class_restriction = { shipclass_military }
459-
size_restriction = { mem_artifact_ship }
460-
component_set = "combat_computers"
461-
ship_behavior = "battleship_sniper"
462-
prerequisites = { "tech_combat_computers_3" }
463-
464-
modifier = {
465-
ship_evasion_add = 8
466-
ship_combat_speed_mult = 0.10
467-
}
468-
ship_modifier = {
469-
ship_accuracy_add = 6
470-
ship_fire_rate_mult = 0.10
471-
ship_weapon_damage = 0.10
472-
}
473-
}
474-
475-
utility_component_template = {
476-
key = "mem_artifact_CRUISER_COMBAT_COMPUTER_PRECOG"
477-
size = small
478-
icon = "GFX_ship_part_computer_pregoc"
479-
icon_frame = 1
480-
power = -20
481-
cost = 20
482-
class_restriction = { shipclass_military }
483-
size_restriction = { mem_artifact_ship }
484-
component_set = "combat_computers"
485-
ship_behavior = "battleship_sniper"
486-
prerequisites = { "tech_precognition_interface" }
487-
488-
modifier = {
489-
ship_evasion_add = 10
490-
ship_combat_speed_mult = 0.15
491-
}
492-
ship_modifier = {
493-
ship_accuracy_add = 4
494-
ship_fire_rate_mult = 0.08
495-
ship_weapon_damage = 0.08
496-
ship_weapon_range_mult = 0.15
497-
}
498385
}

0 commit comments

Comments
 (0)