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I would like to propose adding a port offset functionality in the AEMU project, similar to the implementation in PPSSPP. This feature would greatly enhance the ability to play multiplayer games with players on PSP and other PPSSPP users.
Currently, for PPSSPP players to connect with PSP players, they must set the port offset to 0. Unfortunately, this causes issues in some games, as they attempt to use ports reserved for the operating system. A detailed example of this problem can be found here: hrydgard/ppsspp#19842.
Introducing this functionality would provide a smoother and more compatible experience for all users. Thank you for considering this request!
The text was updated successfully, but these errors were encountered:
I would like to propose adding a port offset functionality in the AEMU project, similar to the implementation in PPSSPP. This feature would greatly enhance the ability to play multiplayer games with players on PSP and other PPSSPP users.
Currently, for PPSSPP players to connect with PSP players, they must set the port offset to 0. Unfortunately, this causes issues in some games, as they attempt to use ports reserved for the operating system. A detailed example of this problem can be found here: hrydgard/ppsspp#19842.
Introducing this functionality would provide a smoother and more compatible experience for all users. Thank you for considering this request!
The text was updated successfully, but these errors were encountered: