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2Dgraphics.ttl
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@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> .
@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .
@prefix owl: <http://www.w3.org/2002/07/owl#> .
@prefix schema: <http://schema.org/> .
@prefix dcterms: <http://purl.org/dc/terms/> .
@prefix time: <http://www.w3.org/2006/time#> .
@prefix foaf: <http://xmlns.com/foaf/0.1/> .
@prefix xsd: <http://www.w3.org/2001/XMLSchema#> .
@prefix mud: <https://raw.githubusercontent.com/Multi-User-Domain/vocab/main/mud.ttl#> .
@prefix 2Dgraphics: <https://raw.githubusercontent.com/Multi-User-Domain/vocab/main/2Dgraphics.ttl#> .
2Dgraphics: rdf:type owl:Ontology ;
# Description
dcterms:title "2D Graphics ontology" ;
dcterms:description """
Definitions for directing the generation and application of 2D graphics for use in decentralised video-games
""" ;
# Ownership
dcterms:license <http://creativecommons.org/licenses/by/4.0/> ;
dcterms:creator <https://calum.inrupt.net/profile/card#me> .
2Dgraphics:Animation a rdfs:Class ;
rdfs:label "Animation"@en ;
rdfs:comment "Each action (e.g. movement) can have an animation associated with it. The animation is concerned with the instructions for graphical representation of the action."@en .
2Dgraphics:hasTexture a rdf:Property ;
rdfs:label "hasTexture"@en ;
rdfs:comment "Indicates that the linked texture asset should be used to represent the object" .