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Block updates dont seem to register. #12

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ZandercraftGames opened this issue Feb 21, 2019 · 5 comments
Open

Block updates dont seem to register. #12

ZandercraftGames opened this issue Feb 21, 2019 · 5 comments

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@ZandercraftGames
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When using //set 0 or //set the update is registered visually, but when you place a block (in the case of using //set 0) the blocks (that you just removed) reappear on each side of the block that you just placed. And when filling an area, breaking a block will cause the blocks around it to disappear. Attempting to place a block to fill the area that just disappeared causes the block you placed to not place at all and the blocks around that area that you tried to place it in to disappear too.

@ZandercraftGames
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ZandercraftGames commented Feb 21, 2019

Issue #11: Block updates don't seem to register.
These two issues are one and the same, just in a slightly different way. It seems that any use of a command that modifies blocks does this.

@ZandercraftGames
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I have also found that if you spam the command that pastes or sets blocks, it will sometimes actually stay there and work.

@ZandercraftGames
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So that can be a temporary workaround. Just an unreliable one though.

@Muqsit
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Muqsit commented Apr 29, 2019

This seems to be fixed in the above commit. Currently, it hasn't been merged to the master branch but you can test it. Here's a .phar: https://transfer.sh/HRydR/WorldStyler_v1.phar

@ZandercraftGames
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@Muqsit Error: Not Found

KadTheHunter added a commit to KadTheHunter/WorldStyler that referenced this issue Jan 12, 2021
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