From e92d6f96c68feb8196afdbe0b411ef62a5bf5735 Mon Sep 17 00:00:00 2001 From: yixin Date: Thu, 30 Oct 2025 21:13:30 +0000 Subject: [PATCH 01/15] GRL Sokoban: sync shared game_agent to tetris-final; remove rollout artifacts; keep repo clean Signed-off-by: yixin --- =1.26 | 15 + README.md | 1 + resources_servers/.gitignore | 2 + resources_servers/grl_sokoban/README.md | 310 +++++++++++ .../grl_sokoban/analyze_rewards.py | 232 ++++++++ resources_servers/grl_sokoban/app.py | 216 ++++++++ .../grl_sokoban/checkpoint_resume_rollouts.py | 169 ++++++ .../grl_sokoban/configs/grl_sokoban.yaml | 26 + .../grl_sokoban/data/example.jsonl | 5 + .../grl_sokoban/data/example_metrics.json | 8 + .../grl_sokoban/data/example_rollouts.jsonl | 5 + .../grl_sokoban/data/qwen3_4b_eval/README.md | 485 +++++++++++++++++ .../data/qwen3_4b_eval/reward-analysis.md | 67 +++ .../grl_sokoban/data/test_examples.jsonl | 500 ++++++++++++++++++ .../grl_sokoban/generate_test_examples.py | 154 ++++++ .../grl_sokoban/requirements.txt | 10 + .../grl_sokoban/run_qwen3_4b_eval.sh | 412 +++++++++++++++ .../grl_sokoban/run_qwen3_4b_eval_loop.sh | 108 ++++ .../grl_sokoban/sokoban_env/__init__.py | 6 + .../grl_sokoban/sokoban_env/generation.py | 329 ++++++++++++ .../grl_sokoban/sokoban_env/sokoban_env.py | 101 ++++ .../grl_sokoban/tests/test_app.py | 252 +++++++++ responses_api_agents/game_agent/README.md | 41 ++ responses_api_agents/game_agent/__init__.py | 0 responses_api_agents/game_agent/app.py | 191 +++++++ .../game_agent/configs/game_agent.yaml | 10 + .../game_agent/requirements.txt | 1 + .../game_agent/tests/test_app.py | 192 +++++++ 28 files changed, 3848 insertions(+) create mode 100644 =1.26 create mode 100644 resources_servers/grl_sokoban/README.md create mode 100644 resources_servers/grl_sokoban/analyze_rewards.py create mode 100644 resources_servers/grl_sokoban/app.py create mode 100755 resources_servers/grl_sokoban/checkpoint_resume_rollouts.py create mode 100644 resources_servers/grl_sokoban/configs/grl_sokoban.yaml create mode 100644 resources_servers/grl_sokoban/data/example.jsonl create mode 100644 resources_servers/grl_sokoban/data/example_metrics.json create mode 100644 resources_servers/grl_sokoban/data/example_rollouts.jsonl create mode 100644 resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md create mode 100644 resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md create mode 100644 resources_servers/grl_sokoban/data/test_examples.jsonl create mode 100755 resources_servers/grl_sokoban/generate_test_examples.py create mode 100644 resources_servers/grl_sokoban/requirements.txt create mode 100755 resources_servers/grl_sokoban/run_qwen3_4b_eval.sh create mode 100755 resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh create mode 100644 resources_servers/grl_sokoban/sokoban_env/__init__.py create mode 100644 resources_servers/grl_sokoban/sokoban_env/generation.py create mode 100644 resources_servers/grl_sokoban/sokoban_env/sokoban_env.py create mode 100644 resources_servers/grl_sokoban/tests/test_app.py create mode 100644 responses_api_agents/game_agent/README.md create mode 100644 responses_api_agents/game_agent/__init__.py create mode 100644 responses_api_agents/game_agent/app.py create mode 100644 responses_api_agents/game_agent/configs/game_agent.yaml create mode 100644 responses_api_agents/game_agent/requirements.txt create mode 100644 responses_api_agents/game_agent/tests/test_app.py diff --git a/=1.26 b/=1.26 new file mode 100644 index 000000000..633179993 --- /dev/null +++ b/=1.26 @@ -0,0 +1,15 @@ +Collecting gymnasium==1.1.1 + Downloading gymnasium-1.1.1-py3-none-any.whl.metadata (9.4 kB) +Requirement already satisfied: numpy in ./.venv/lib/python3.12/site-packages (2.2.6) +Requirement already satisfied: cloudpickle>=1.2.0 in ./.venv/lib/python3.12/site-packages (from gymnasium==1.1.1) (3.1.1) +Requirement already satisfied: typing-extensions>=4.3.0 in ./.venv/lib/python3.12/site-packages (from gymnasium==1.1.1) (4.15.0) +Collecting farama-notifications>=0.0.1 (from gymnasium==1.1.1) + Downloading Farama_Notifications-0.0.4-py3-none-any.whl.metadata (558 bytes) +Downloading gymnasium-1.1.1-py3-none-any.whl (965 kB) + ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 965.4/965.4 kB 5.5 MB/s 0:00:00 + +Downloading Farama_Notifications-0.0.4-py3-none-any.whl (2.5 kB) +Installing collected packages: farama-notifications, gymnasium + + +Successfully installed farama-notifications-0.0.4 gymnasium-1.1.1 diff --git a/README.md b/README.md index e142f6fe6..fa248977c 100644 --- a/README.md +++ b/README.md @@ -82,6 +82,7 @@ NeMo Gym includes a curated collection of resource servers for training and eval | agent | Stateful Counter | resources_servers/stateful_counter/configs/stateful_counter.yaml | Apache 2.0 | Train, Validation, Example | | agent | Workbench | resources_servers/workbench/configs/workbench.yaml | Apache 2.0 | Train, Validation, Example | | coding | Comp Coding | resources_servers/comp_coding/configs/comp_coding.yaml | Apache 2.0 | Train, Validation, Example | +| games | Grl Sokoban | resources_servers/grl_sokoban/configs/grl_sokoban.yaml | None | | | instruction_following | Instruction Following | resources_servers/instruction_following/configs/instruction_following.yaml | Apache 2.0 | Train, Example | | instruction_following | Multineedle | resources_servers/multineedle/configs/multineedle.yaml | Apache 2.0 | Train, Validation, Example | | instruction_following | Structured Outputs | resources_servers/structured_outputs/configs/structured_outputs_json.yaml | Apache 2.0 | Train, Validation, Example | diff --git a/resources_servers/.gitignore b/resources_servers/.gitignore index 49bcf1ff9..57e5c8127 100644 --- a/resources_servers/.gitignore +++ b/resources_servers/.gitignore @@ -6,3 +6,5 @@ */data/*train_prepare.jsonl */data/*validation_prepare.jsonl */data/*example_prepare.jsonl +*/data/*rollouts*.jsonl +*/data/**/rollouts*.jsonl diff --git a/resources_servers/grl_sokoban/README.md b/resources_servers/grl_sokoban/README.md new file mode 100644 index 000000000..81c06f824 --- /dev/null +++ b/resources_servers/grl_sokoban/README.md @@ -0,0 +1,310 @@ +# GRL Sokoban Resource Server + +Single-box Sokoban puzzle environment served via FastAPI with NeMo Gym conventions. The environment is implemented locally under `resources_servers/grl_sokoban/env`, mirroring GRL’s behaviour without requiring the external repository. + +## Why it exists +- **Domain**: Deterministic Sokoban puzzles. +- **Evaluation**: Agents must push a box onto its target with minimal invalid moves. +- **Verifier**: `/verify` rewards the cumulative Sokoban score only when `success` is reported by the environment. + +## Setup +1. **Install NeMo Gym locally (one-time)** + ```bash + uv pip install -e ".[dev]" + ``` + This makes the `ng_*` CLI available in your active environment. +2. **Install Sokoban-specific dependencies** + ```bash + uv pip install -r resources_servers/grl_sokoban/requirements.txt + ``` +3. (Optional) prepare datasets using `ng_collect_rollouts` once custom rollouts are available. + +## Running +Spin up the server alongside a compatible agent: +```bash +config_paths="responses_api_models/openai_model/configs/openai_model.yaml,\ +resources_servers/grl_sokoban/configs/grl_sokoban.yaml" +ng_run "+config_paths=[$config_paths]" +``` + +Collect trajectories: +```bash +ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/example.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/example_rollouts.jsonl \ + +limit=5 +``` + +# Launch the rollout viewer +```bash +ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/example_rollouts.jsonl +``` + +## Generating Test Examples for Reward Profiling + +For CONTRIBUTING.md reward profiling requirements, generate ~500 diverse test examples with varying seeds and room dimensions: + +```bash +cd resources_servers/grl_sokoban +python generate_test_examples.py --num-examples 500 +``` + +This creates `data/test_examples.jsonl` with diverse configurations: +- **Room sizes**: [4,4] to [8,8] with various aspect ratios +- **Num boxes**: Weighted distribution (62% 1-box, 25% 2-box, 13% 3-box) +- **Seeds**: Randomized for unique, solvable puzzles + +Use the generated test set for reward profiling (see next section). + +## Running with vLLM for Reward Profiling + +For reward profiling and RL training (as per CONTRIBUTING.md), use vLLM with local models like Qwen3-30B-A3B. + +**Choose your setup:** +- **Single GPU?** → Follow the "Quick Start (Single GPU)" section below +- **Multi-GPU (2+ GPUs)?** → Follow the "Multi-GPU Setup" section below + +--- + +## Quick Start (Single GPU) + +### 1. Start vLLM Server + +**Prerequisites:** +```bash +uv pip install vllm hf_transfer +``` + +```bash +HF_HOME=.cache/ \ +vllm serve Qwen/Qwen3-30B-A3B \ + --dtype auto \ + --tensor-parallel-size 1 \ + --gpu-memory-utilization 0.85 \ + --enable-auto-tool-choice --tool-call-parser hermes \ + --host 0.0.0.0 \ + --port 10240 \ + --max-model-len 8192 \ + --trust-remote-code +``` + +**Wait 2-5 minutes for model loading.** Verify server is ready: +```bash +curl http://localhost:10240/v1/models +``` + +### 2. Start NeMo Gym Servers + +In a new terminal: +```bash +# Set environment variables +export policy_base_url="http://localhost:10240/v1" +export policy_api_key="dummy" +export policy_model_name="Qwen/Qwen3-30B-A3B" + +# Start servers (no Ray cluster needed for single GPU) +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" +``` + +**Wait until you see:** `All 3 / 3 servers ready!` before proceeding. + +### 3. Collect Rollouts + +**In a new terminal** (keep servers running): +```bash +ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/test_examples.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl \ + +limit=null \ + +num_repeats=4 \ + +num_samples_in_parallel=32 \ + +responses_create_params.temperature=0.8 \ + +responses_create_params.max_output_tokens=3000 +``` + +--- + +## Multi-GPU Setup (4+ GPUs) + +### 1. Start vLLM Server with Multi-GPU +```bash +HF_HOME=.cache/ \ +vllm serve Qwen/Qwen3-30B-A3B \ + --dtype auto \ + --tensor-parallel-size 4 \ + --gpu-memory-utilization 0.9 \ + --enable-auto-tool-choice --tool-call-parser hermes \ + --host 0.0.0.0 \ + --port 10240 \ + --max-model-len 8192 \ + --trust-remote-code +``` + +**Wait 2-5 minutes for model loading.** Verify server is ready: +```bash +curl http://localhost:10240/v1/models +``` + +### 2. Start Shared Ray Cluster + +**Important for multi-GPU setups:** To avoid slow startup and port conflicts, start a shared Ray cluster first: + +```bash +# Clean up any existing Ray sessions +ray stop --force + +# Start a shared Ray cluster +ray start --head --port=6379 --dashboard-host=0.0.0.0 --disable-usage-stats + +# Wait a few seconds for cluster to be ready +sleep 3 +``` + +### 3. Start NeMo Gym Servers + +In a new terminal (or the same terminal after Ray starts): +```bash +# Set environment variables +export policy_base_url="http://localhost:10240/v1" +export policy_api_key="dummy" +export policy_model_name="Qwen/Qwen3-30B-A3B" + +# Start servers with shared Ray cluster +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ +"+ray_head_node_address=127.0.0.1:6379" +``` + +**Wait until you see:** `All 3 / 3 servers ready!` before proceeding. + +### 4. Collect Rollouts + +**In a new terminal** (keep servers running): + +**Using the test examples dataset (500 diverse puzzles, with high parallelism):** +```bash +ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/test_examples.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl \ + +limit=null \ + +num_repeats=1 \ + +num_samples_in_parallel=128 \ + +responses_create_params.temperature=0.8 \ + +responses_create_params.max_output_tokens=3000 +``` + +--- + +## Analyze Reward Distribution (Both Setups) + +### Automated Analysis (Recommended) + +**Generate comprehensive reward profiling report** (required for CONTRIBUTING.md): + +```bash +cd resources_servers/grl_sokoban + +# Install pandas if not already installed +pip install pandas + +# Generate report for Qwen3-30B-A3B +python analyze_rewards.py \ + --rollouts-path data/test_rollouts.jsonl \ + --model-name "Qwen3-30B-A3B" \ + --output data/reward_analysis_qwen3_30b.md + +# View the report +cat data/reward_analysis_qwen3_30b.md +``` + +This generates a complete report including: +- Reward distribution statistics (min, max, mean, median) +- Success rate analysis +- Reward histogram +- Tool call metrics and correlation with rewards +- Per-prompt performance breakdown +- Top/bottom performing prompts + +**For Qwen3-235B-Instruct** (second required model): +```bash +# After collecting rollouts with 235B model, run: +python analyze_rewards.py \ + --rollouts-path data/test_rollouts_qwen3_235b.jsonl \ + --model-name "Qwen3-235B-Instruct" \ + --output data/reward_analysis_qwen3_235b.md +``` + +### Results Summary (Qwen3-4B) + +**Dataset**: 3,200 rollouts (200 prompts × 16 repeats) + +**Performance Metrics**: +- **Success Rate**: 13.47% (431/3,200 rollouts) +- **Mean Reward**: 0.93 (range: -8.90 to 10.90) +- **Median Reward**: 0.00 + +**Key Findings**: +- Most rollouts (66.7%) received reward of 0.00 (no valid actions taken) +- Successful puzzle solutions achieved rewards of ~10.5-10.9 +- Average 2.64 tool calls per rollout +- Moderate negative correlation between tool calls and reward (-0.23) + +**Top Reward Distribution**: +- `0.0`: 2,134 rollouts (66.7%) - no valid actions or early termination +- `10.8`: 206 rollouts (6.4%) - successful puzzle completion +- `10.9`: 72 rollouts (2.2%) - successful puzzle completion +- `10.7`: 51 rollouts (1.6%) - successful puzzle completion +- Negative rewards: Invalid moves or non-optimal solutions + +The moderate success rate (13.47%) indicates that Sokoban puzzle-solving requires spatial planning and understanding of box-pushing mechanics. Most failures result from the model not taking valid actions (reward 0.0), while successful completions achieve consistent high rewards (~10.5-10.9). The negative correlation between tool calls and reward suggests that longer sequences often lead to invalid moves or dead-end states. + +See [`data/qwen3_4b_eval/reward-analysis.md`](data/qwen3_4b_eval/reward-analysis.md) for complete analysis. + +### Interactive Viewer + +**Visual exploration of rollouts:** +```bash +ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl +``` + +### Manual Command-Line Analysis + +**Quick stats** (if you prefer manual analysis): +```bash +# Reward distribution +jq '.reward' resources_servers/grl_sokoban/data/test_rollouts.jsonl | sort -n | uniq -c + +# Statistics (min, max, avg) +jq -s 'map(.reward) | { + min: min, + max: max, + avg: (add / length), + count: length +}' resources_servers/grl_sokoban/data/test_rollouts.jsonl + +# Success rate +jq -s 'map(select(.success == true)) | length' \ + resources_servers/grl_sokoban/data/test_rollouts.jsonl + +# Tool call metrics (average per rollout) +jq -s 'map([.output[] | select(.type == "function_call")] | length) | add / length' \ + resources_servers/grl_sokoban/data/test_rollouts.jsonl +``` + +### Other Recommended Models + +**For math/coding tasks:** `Qwen/Qwen3-235B-Thinking` +**For agents/instruction following:** `Qwen/Qwen3-235B-Instruct` + +Adjust `--tensor-parallel-size` based on available GPUs (235B models typically need 8 GPUs). + +## Dataset artifacts +Placeholder files live under `data/` (`example.jsonl`, `example_metrics.json`, `example_rollouts.jsonl`). Replace them with generated rollouts and metrics when integrating into training pipelines. + +## Tests +```bash +pytest resources_servers/grl_sokoban/tests +``` + +## Licensing +- Code: Apache 2.0 +- Data: Apache 2.0 diff --git a/resources_servers/grl_sokoban/analyze_rewards.py b/resources_servers/grl_sokoban/analyze_rewards.py new file mode 100644 index 000000000..db7d9f55f --- /dev/null +++ b/resources_servers/grl_sokoban/analyze_rewards.py @@ -0,0 +1,232 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +""" +Reward profiling analysis script for GRL Sokoban. +Generates comprehensive statistics and metrics required for CONTRIBUTING.md. +""" + +import argparse +import json +from collections import defaultdict +from typing import Any, Dict, List + +import pandas as pd + + +def load_rollouts(jsonl_path: str) -> List[Dict[str, Any]]: + """Load rollouts from JSONL file.""" + rollouts = [] + with open(jsonl_path) as f: + for line in f: + rollouts.append(json.loads(line)) + return rollouts + + +def compute_reward_statistics(rollouts: List[Dict[str, Any]]) -> Dict[str, float]: + """Compute basic reward statistics.""" + rewards = [r["reward"] for r in rollouts] + rewards_sorted = sorted(rewards) + n = len(rewards_sorted) + + return { + "total_rollouts": n, + "min": min(rewards), + "max": max(rewards), + "mean": sum(rewards) / n, + "median": rewards_sorted[n // 2] if n % 2 else (rewards_sorted[n // 2 - 1] + rewards_sorted[n // 2]) / 2, + } + + +def compute_success_rate(rollouts: List[Dict[str, Any]]) -> Dict[str, Any]: + """Compute success rate.""" + total = len(rollouts) + successes = sum(1 for r in rollouts if r.get("success", False)) + return { + "total": total, + "successes": successes, + "success_rate": successes / total if total > 0 else 0, + } + + +def compute_reward_distribution(rollouts: List[Dict[str, Any]]) -> Dict[float, int]: + """Compute reward distribution histogram.""" + distribution = defaultdict(int) + for r in rollouts: + distribution[r["reward"]] += 1 + return dict(sorted(distribution.items())) + + +def compute_tool_call_metrics(rollouts: List[Dict[str, Any]]) -> Dict[str, Any]: + """Compute tool call statistics.""" + tool_call_counts = [] + for r in rollouts: + # Handle nested structure: response.output + output = r.get("response", {}).get("output", []) + count = sum(1 for item in output if item.get("type") == "function_call") + tool_call_counts.append(count) + + if not tool_call_counts: + return { + "avg_tool_calls": 0, + "min_tool_calls": 0, + "max_tool_calls": 0, + } + + return { + "avg_tool_calls": sum(tool_call_counts) / len(tool_call_counts), + "min_tool_calls": min(tool_call_counts), + "max_tool_calls": max(tool_call_counts), + } + + +def compute_tool_call_correlation(rollouts: List[Dict[str, Any]]) -> Dict[str, Any]: + """Compute correlation between tool calls and rewards.""" + data = [] + for r in rollouts: + # Handle nested structure: response.output + output = r.get("response", {}).get("output", []) + tool_calls = sum(1 for item in output if item.get("type") == "function_call") + data.append({"tool_calls": tool_calls, "reward": r["reward"]}) + + if not data: + return {"correlation": 0, "tool_call_breakdown": {}} + + df = pd.DataFrame(data) + correlation = df["tool_calls"].corr(df["reward"]) if len(df) > 1 else 0 + + # Group by tool call count + breakdown = df.groupby("tool_calls")["reward"].agg(["mean", "count"]).to_dict("index") + + return { + "correlation": correlation, + "tool_call_breakdown": breakdown, + } + + +def generate_report( + rollouts_path: str, + model_name: str = "Qwen3-30B-A3B", + output_path: str = None, +) -> str: + """Generate complete reward profiling report.""" + print(f"Loading rollouts from {rollouts_path}...") + rollouts = load_rollouts(rollouts_path) + + print("Computing statistics...") + reward_stats = compute_reward_statistics(rollouts) + success_stats = compute_success_rate(rollouts) + reward_dist = compute_reward_distribution(rollouts) + tool_call_metrics = compute_tool_call_metrics(rollouts) + tool_call_corr = compute_tool_call_correlation(rollouts) + + # Generate report + report = f""" +# Reward Profiling Report: {model_name} + +## Dataset Overview +- **Rollouts file**: `{rollouts_path}` +- **Total rollouts**: {reward_stats["total_rollouts"]:,} + +## Reward Distribution + +### Summary Statistics +- **Min reward**: {reward_stats["min"]:.4f} +- **Max reward**: {reward_stats["max"]:.4f} +- **Mean reward**: {reward_stats["mean"]:.4f} +- **Median reward**: {reward_stats["median"]:.4f} + +### Success Rate +- **Successful rollouts**: {success_stats["successes"]:,} / {success_stats["total"]:,} +- **Success rate**: {success_stats["success_rate"]:.2%} + +### Reward Histogram +""" + + # Add reward distribution + for reward, count in sorted(reward_dist.items(), key=lambda x: -x[1])[:20]: + report += f"- Reward {reward:.4f}: {count:,} occurrences ({count / reward_stats['total_rollouts']:.1%})\n" + + if len(reward_dist) > 20: + report += f"... and {len(reward_dist) - 20} more unique reward values\n" + + # Tool call metrics + report += f""" +## Tool Call Metrics + +### Overall Statistics +- **Average tool calls per rollout**: {tool_call_metrics["avg_tool_calls"]:.2f} +- **Min tool calls**: {tool_call_metrics["min_tool_calls"]} +- **Max tool calls**: {tool_call_metrics["max_tool_calls"]} + +### Correlation with Reward +- **Pearson correlation (tool calls ↔ reward)**: {tool_call_corr["correlation"]:.4f} + +### Mean Reward by Tool Call Count +""" + + for tool_calls, stats in sorted(tool_call_corr["tool_call_breakdown"].items()): + report += f"- {tool_calls} tool calls: mean reward = {stats['mean']:.4f} ({stats['count']} rollouts)\n" + + report += """ +--- +*Generated by analyze_rewards.py for CONTRIBUTING.md reward profiling requirements* +""" + + # Save report if output path specified + if output_path: + print(f"Saving report to {output_path}...") + with open(output_path, "w") as f: + f.write(report) + + return report + + +def main(): + parser = argparse.ArgumentParser(description="Analyze rollout rewards for CONTRIBUTING.md requirements") + parser.add_argument( + "--rollouts-path", + type=str, + required=True, + help="Path to rollouts JSONL file", + ) + parser.add_argument( + "--model-name", + type=str, + default="Qwen3-30B-A3B", + help="Model name for the report header", + ) + parser.add_argument( + "--output", + type=str, + default=None, + help="Output path for the report (defaults to stdout)", + ) + + args = parser.parse_args() + + report = generate_report( + rollouts_path=args.rollouts_path, + model_name=args.model_name, + output_path=args.output, + ) + + if not args.output: + print(report) + else: + print(f"✓ Report saved to {args.output}") + + +if __name__ == "__main__": + main() diff --git a/resources_servers/grl_sokoban/app.py b/resources_servers/grl_sokoban/app.py new file mode 100644 index 000000000..aa7fba518 --- /dev/null +++ b/resources_servers/grl_sokoban/app.py @@ -0,0 +1,216 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +from __future__ import annotations + +from dataclasses import dataclass, field +from typing import Any, Dict, List, Optional, Union + +from fastapi import FastAPI, HTTPException, Request +from pydantic import BaseModel, Field + +from nemo_gym.base_resources_server import ( + BaseResourcesServerConfig, + BaseSeedSessionRequest, + BaseSeedSessionResponse, + BaseVerifyRequest, + BaseVerifyResponse, + SimpleResourcesServer, +) +from nemo_gym.server_utils import SESSION_ID_KEY +from resources_servers.grl_sokoban.sokoban_env import SokobanEnv + + +DEFAULT_GRID_LOOKUP = {0: "#", 1: "_", 2: "O", 3: "√", 4: "X", 5: "P", 6: "S"} +DEFAULT_ACTION_LOOKUP = {1: "Up", 2: "Down", 3: "Left", 4: "Right"} + + +class GrlSokobanResourcesServerConfig(BaseResourcesServerConfig): + env_config: Dict[str, Any] = Field( + default_factory=lambda: { + "grid_lookup": DEFAULT_GRID_LOOKUP, + "action_lookup": DEFAULT_ACTION_LOOKUP, + "search_depth": 100, + "dim_room": (6, 6), + "max_steps": 100, + "num_boxes": 1, + "render_mode": "text", + } + ) + + +class GrlSokobanSeedSessionRequest(BaseSeedSessionRequest): + seed: Optional[int] = None + + +class GrlSokobanSeedSessionResponse(BaseSeedSessionResponse): + observation: str + + +class GrlSokobanStepRequest(BaseModel): + actions: List[Union[str, int]] = Field(default_factory=list) + + +class GrlSokobanStepTrace(BaseModel): + action_id: int + action_label: str + reward: float + done: bool + info: Dict[str, Any] + + +class GrlSokobanStepResponse(BaseModel): + observation: str + reward: float + total_reward: float + done: bool + steps: List[GrlSokobanStepTrace] + history: List[GrlSokobanStepTrace] = Field(default_factory=list) + + +class GrlSokobanVerifyResponse(BaseVerifyResponse): + success: bool + + +@dataclass +class SokobanSessionState: + env: Any + observation: str + total_reward: float = 0.0 + done: bool = False + last_info: Dict[str, Any] = field(default_factory=dict) + history: List[GrlSokobanStepTrace] = field(default_factory=list) + + +class GrlSokobanResourcesServer(SimpleResourcesServer): + config: GrlSokobanResourcesServerConfig + session_id_to_state: Dict[str, SokobanSessionState] = Field(default_factory=dict) + + def setup_webserver(self) -> FastAPI: + app = super().setup_webserver() + app.post("/step")(self.step) + return app + + def _create_env(self): + return SokobanEnv(self.config.env_config) + + async def seed_session( + self, request: Request, body: GrlSokobanSeedSessionRequest + ) -> GrlSokobanSeedSessionResponse: + session_id = request.session[SESSION_ID_KEY] + env = self._create_env() + observation = env.reset(seed=body.seed) + + self.session_id_to_state[session_id] = SokobanSessionState( + env=env, + observation=observation, + ) + + return GrlSokobanSeedSessionResponse(observation=observation) + + async def step(self, request: Request, body: GrlSokobanStepRequest) -> GrlSokobanStepResponse: + session_id = request.session.get(SESSION_ID_KEY) + if session_id is None or session_id not in self.session_id_to_state: + raise HTTPException(status_code=400, detail="Session not initialized. Call /seed_session first.") + + session_state = self.session_id_to_state[session_id] + env = session_state.env + + reverse_lookup = {label.lower(): idx for idx, label in env.ACTION_LOOKUP.items()} + total_step_reward = 0.0 + steps: List[GrlSokobanStepTrace] = [] + + if session_state.done: + return GrlSokobanStepResponse( + observation=session_state.observation, + reward=0.0, + total_reward=session_state.total_reward, + done=True, + steps=[], + history=list(session_state.history), + ) + + for action in body.actions: + action_id = self._parse_action(action, reverse_lookup) + if action_id not in env.ACTION_LOOKUP: + raise HTTPException(status_code=400, detail=f"Invalid action identifier: {action}") + + next_obs, reward, done, info = env.step(action_id) + total_step_reward += reward + session_state.total_reward += reward + session_state.observation = next_obs + session_state.last_info = info + session_state.done = bool(done) + + step = GrlSokobanStepTrace( + action_id=action_id, + action_label=env.ACTION_LOOKUP[action_id], + reward=reward, + done=session_state.done, + info=info, + ) + session_state.history.append(step) + steps.append(step) + + if session_state.done: + break + + return GrlSokobanStepResponse( + observation=session_state.observation, + reward=total_step_reward, + total_reward=session_state.total_reward, + done=session_state.done, + steps=steps, + history=list(session_state.history), # Return full history for convenience + ) + + async def verify(self, request: Request, body: BaseVerifyRequest) -> GrlSokobanVerifyResponse: + session_id = request.session.get(SESSION_ID_KEY) + session_state = self.session_id_to_state.get(session_id) + + success = False + reward = 0.0 + if session_state is not None: + success = bool(session_state.last_info.get("success")) + reward = session_state.total_reward + + if session_id in self.session_id_to_state: + try: + session_state.env.close() + except Exception: + pass + del self.session_id_to_state[session_id] + + return GrlSokobanVerifyResponse( + **body.model_dump(), + reward=reward, + success=success, + ) + + @staticmethod + def _parse_action(action: Union[str, int], reverse_lookup: Dict[str, int]) -> int: + if isinstance(action, int): + return action + + candidate = action.strip() + if candidate.lower() in reverse_lookup: + return reverse_lookup[candidate.lower()] + + try: + return int(candidate) + except ValueError as exc: # pragma: no cover - clarity around invalid input + raise HTTPException(status_code=400, detail=f"Unable to parse action: {action}") from exc + + +if __name__ == "__main__": + GrlSokobanResourcesServer.run_webserver() diff --git a/resources_servers/grl_sokoban/checkpoint_resume_rollouts.py b/resources_servers/grl_sokoban/checkpoint_resume_rollouts.py new file mode 100755 index 000000000..f1d36a078 --- /dev/null +++ b/resources_servers/grl_sokoban/checkpoint_resume_rollouts.py @@ -0,0 +1,169 @@ +#!/usr/bin/env python3 +""" +Checkpoint and resume helper for rollout collection. +Identifies which prompts have been completed and creates a filtered input file +with remaining prompts for resuming failed runs. +""" + +import argparse +import json +from pathlib import Path +from typing import Set + + +def extract_completed_prompt_ids(rollouts_file: Path) -> Set[int]: + """Extract level_ids that have been completed from rollouts file. + + Args: + rollouts_file: Path to existing rollouts JSONL file + + Returns: + Set of level_ids (prompt IDs) that have been completed + """ + completed_ids = set() + + if not rollouts_file.exists(): + print(f"No existing rollouts file found at {rollouts_file}") + return completed_ids + + try: + with open(rollouts_file, "r") as f: + for line_num, line in enumerate(f, 1): + try: + rollout = json.loads(line.strip()) + # Extract level_id from the rollout's prompt + if "prompt" in rollout and "level_id" in rollout["prompt"]: + level_id = rollout["prompt"]["level_id"] + completed_ids.add(level_id) + except json.JSONDecodeError: + print(f"Warning: Skipping invalid JSON at line {line_num}") + continue + + print(f"Found {len(completed_ids)} unique completed prompt IDs") + return completed_ids + + except Exception as e: + print(f"Error reading rollouts file: {e}") + return completed_ids + + +def count_rollouts_per_prompt(rollouts_file: Path, target_repeats: int = 16) -> dict[str, int]: + """Count rollouts and determine completion based on sequential processing order. + + Since ng_collect_rollouts processes prompts in order (abc -> aabbcc pattern), + we can infer which prompts are complete by dividing total rollouts by target_repeats. + + Args: + rollouts_file: Path to existing rollouts JSONL file + target_repeats: Target number of rollouts per prompt (default: 16) + + Returns: + Dictionary with 'total_rollouts' and 'completed_prompts_count' + """ + if not rollouts_file.exists(): + return {"total_rollouts": 0, "completed_prompts_count": 0} + + try: + # Count total rollouts + total_rollouts = 0 + with open(rollouts_file, "r") as f: + for line in f: + if line.strip(): + total_rollouts += 1 + + # Calculate completed prompts based on sequential processing + completed_prompts_count = total_rollouts // target_repeats + partial_rollouts = total_rollouts % target_repeats + + print("Rollout completion status (based on sequential processing):") + print(f" Total rollouts: {total_rollouts}") + print(f" Completed prompts (full {target_repeats} rollouts): {completed_prompts_count}") + if partial_rollouts > 0: + print( + f" Partial progress on prompt {completed_prompts_count + 1}: {partial_rollouts}/{target_repeats} rollouts" + ) + + return {"total_rollouts": total_rollouts, "completed_prompts_count": completed_prompts_count} + + except Exception as e: + print(f"Error counting rollouts: {e}") + return {"total_rollouts": 0, "completed_prompts_count": 0} + + +def create_remaining_prompts_file( + input_file: Path, + output_file: Path, + completed_ids: Set[int], + rollout_counts: dict[str, int], + target_repeats: int = 16, +): + """Create a new input file with only prompts that haven't been fully processed yet. + + Uses sequential processing order to determine which prompts are complete. + If we have N complete prompts, skip the first N lines and keep the rest. + + Args: + input_file: Original input prompts file + output_file: Output file for remaining prompts + completed_ids: Set of level_ids (unused - kept for compatibility) + rollout_counts: Dictionary with 'completed_prompts_count' key + target_repeats: Target number of rollouts per prompt + """ + total_count = 0 + completed_count = rollout_counts.get("completed_prompts_count", 0) + remaining_count = 0 + + # Skip the first `completed_count` prompts, keep the rest + with open(input_file, "r") as f_in, open(output_file, "w") as f_out: + for idx, line in enumerate(f_in): + if line.strip(): + total_count += 1 + # Skip prompts that are already complete (0-indexed) + if idx >= completed_count: + f_out.write(line) + remaining_count += 1 + + print(f"\nCreated remaining prompts file: {output_file}") + print(f" Total prompts in input: {total_count}") + print(f" Already completed: {completed_count} prompts ({completed_count * target_repeats} rollouts)") + print(f" Remaining to process: {remaining_count} prompts") + print(f" Expected new rollouts: ~{remaining_count * target_repeats}") + + return remaining_count + + +def main(): + parser = argparse.ArgumentParser(description="Create checkpoint file for resuming rollout collection") + parser.add_argument("--input", type=Path, required=True, help="Original input prompts file (JSONL)") + parser.add_argument("--rollouts", type=Path, required=True, help="Existing rollouts file (JSONL)") + parser.add_argument("--output", type=Path, required=True, help="Output file for remaining prompts (JSONL)") + parser.add_argument( + "--target-repeats", type=int, default=16, help="Target number of rollouts per prompt (default: 16)" + ) + + args = parser.parse_args() + + print("=" * 60) + print("Checkpoint Resume Helper for Rollout Collection") + print("=" * 60) + + # Count existing rollouts per prompt + rollout_counts = count_rollouts_per_prompt(args.rollouts, args.target_repeats) + + # Get completed IDs + completed_ids = set(rollout_counts.keys()) + + # Create remaining prompts file + remaining = create_remaining_prompts_file( + args.input, args.output, completed_ids, rollout_counts, args.target_repeats + ) + + if remaining == 0: + print("\n✓ All prompts completed! No remaining work.") + else: + print(f"\n→ Resume collection using: {args.output}") + print(f" Expected new rollouts: ~{remaining * args.target_repeats}") + + +if __name__ == "__main__": + main() diff --git a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml new file mode 100644 index 000000000..1343d1d28 --- /dev/null +++ b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml @@ -0,0 +1,26 @@ +grl_sokoban_resources_server: + resources_servers: + grl_sokoban: + entrypoint: app.py + domain: games +grl_sokoban_game_agent: + responses_api_agents: + game_agent: + entrypoint: app.py + max_steps: 10 + resources_server: + type: resources_servers + name: grl_sokoban_resources_server + model_server: + type: responses_api_models + name: policy_model + datasets: + - name: example + type: example + jsonl_fpath: resources_servers/grl_sokoban/data/example.jsonl + num_repeats: 1 + gitlab_identifier: + dataset_name: grl_sokoban + version: 0.0.1 + artifact_fpath: example.jsonl + license: Apache 2.0 diff --git a/resources_servers/grl_sokoban/data/example.jsonl b/resources_servers/grl_sokoban/data/example.jsonl new file mode 100644 index 000000000..3e366a0c9 --- /dev/null +++ b/resources_servers/grl_sokoban/data/example.jsonl @@ -0,0 +1,5 @@ +{"level_id": 1, "seed": 1234, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 2, "seed": 5678, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 3, "seed": 91011, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 4, "seed": 4242, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 5, "seed": 7890, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} diff --git a/resources_servers/grl_sokoban/data/example_metrics.json b/resources_servers/grl_sokoban/data/example_metrics.json new file mode 100644 index 000000000..f522052d1 --- /dev/null +++ b/resources_servers/grl_sokoban/data/example_metrics.json @@ -0,0 +1,8 @@ +{ + "name": "example", + "type": "example", + "jsonl_fpath": "resources_servers/grl_sokoban/data/example.jsonl", + "gitlab_identifier": null, + "license": "Apache 2.0", + "Number of examples": 5 +} diff --git a/resources_servers/grl_sokoban/data/example_rollouts.jsonl b/resources_servers/grl_sokoban/data/example_rollouts.jsonl new file mode 100644 index 000000000..29f1a8975 --- /dev/null +++ b/resources_servers/grl_sokoban/data/example_rollouts.jsonl @@ -0,0 +1,5 @@ +{"responses_create_params": {"background": null, "include": null, "input": [{"content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, \u221a:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. 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"total_tokens": 542}, "user": null, "billing": {"payer": "developer"}, "prompt_cache_key": null, "safety_identifier": null, "store": true}, "reward": -1.4000000000000001, "success": false} diff --git a/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md b/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md new file mode 100644 index 000000000..86b892e8e --- /dev/null +++ b/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md @@ -0,0 +1,485 @@ +# Qwen3 4B Evaluation for GRL Sokoban + +This directory contains the evaluation setup and results for the Qwen3 4B model on the GRL Sokoban task, following CONTRIBUTING.md requirements. + +## Evaluation Configuration + +### Dataset +- **Input**: 200 diverse Sokoban puzzles from `test_examples_200.jsonl` +- **Source**: First 200 examples from `test_examples.jsonl` (500 total) +- **Coverage**: Various room sizes [4×4 to 8×8], different box counts (1-3 boxes), randomized seeds + +### Inference Setup +- **Model**: Qwen3-4B +- **Engine**: vLLM for efficient inference +- **Rollouts per prompt**: 16 +- **Total rollouts**: 3,200 (200 prompts × 16 rollouts) +- **Temperature**: 0.8 +- **Max output tokens**: 2,000 +- **Parallel samples**: 16 + +### CONTRIBUTING.md Compliance + +This evaluation follows the requirements from CONTRIBUTING.md Section 4 (Reward Profiling): +- ✅ ~500 small subset (using 200 prompts) +- ✅ 16 responses per prompt +- ✅ Reward distribution reporting +- ✅ Tool call metrics and correlation with rewards + +## How The Scripts Work + +Two automated scripts are available for running evaluations: + +### `run_qwen3_4b_eval.sh` (Single Run) + +The main evaluation script orchestrates the entire evaluation pipeline: + +1. **Cleanup**: Stops any existing vLLM/Ray processes +2. **Ray Cluster** (multi-GPU only): Starts shared Ray cluster +3. **vLLM Server**: Launches model server with Qwen3-4B +4. **NeMo Gym Servers**: Starts environment and agent servers +5. **Checkpoint Check**: Detects partial rollouts and creates resume checkpoint +6. **Rollout Collection**: Generates 3,200 rollouts (200 prompts × 16 repeats) +7. **Reward Analysis**: Generates comprehensive evaluation report +8. **Cleanup**: Terminates all background processes on exit + +### `run_qwen3_4b_eval_loop.sh` (Auto-Retry Loop) + +A wrapper script that provides automatic crash recovery: + +1. **Progress Check**: Counts existing rollouts to determine completion status +2. **Run Main Script**: Executes `run_qwen3_4b_eval.sh` +3. **Handle Failures**: If the script crashes (Ray timeout, OOM, etc.): + - Reports current progress + - Waits 10 seconds for cleanup + - Automatically restarts the evaluation +4. **Resume from Checkpoint**: The main script's checkpoint system handles resuming +5. **Success Detection**: Stops when 3,200 rollouts are collected +6. **Max Attempts**: Stops after 20 retry attempts to prevent infinite loops + +**Use Case**: Ideal for long-running evaluations where Ray or vLLM may crash intermittently. The loop ensures the evaluation completes even with multiple failures. + +### Checkpoint/Resume System + +The script includes **automatic checkpoint/resume** functionality: + +- **If the script fails** partway through rollout collection, simply **run it again** +- The script automatically detects partial rollouts and resumes from where it left off +- No manual intervention needed - it handles everything automatically + +**How it works:** +1. Script checks if `rollouts.jsonl` already exists +2. If partial (< 3200 rollouts), it analyzes which prompts are incomplete +3. Creates `remaining_prompts.jsonl` with only the needed prompts +4. Backs up existing rollouts before resuming +5. Continues collection, appending to the same output file + +**Example resume scenario:** +```bash +# First run - fails after 1500/3200 rollouts +./run_qwen3_4b_eval.sh +# [Script stops due to error] + +# Second run - automatically resumes +./run_qwen3_4b_eval.sh +# [INFO] Found 1500 existing rollouts (expected 3200) +# [INFO] Creating checkpoint to resume from remaining prompts... +# [INFO] Resuming collection with 106 remaining prompts +# [continues from where it left off] +``` + +## Quick Start + +### Prerequisites + +1. **Install Dependencies**: +```bash +# From Gym root directory +cd Gym +uv pip install -e ".[dev]" + +# Install vLLM and dependencies +pip install vllm hf_transfer + +# Install Sokoban-specific requirements +uv pip install -r resources_servers/grl_sokoban/requirements.txt +``` + +2. **Verify Dataset**: +```bash +cd resources_servers/grl_sokoban +wc -l data/qwen3_4b_eval/test_examples_200.jsonl +# Should output: 200 +``` + +### Running the Evaluation + +**Option 1: Auto-Retry Loop (Recommended)**: + +For maximum reliability with automatic crash recovery: +```bash +cd resources_servers/grl_sokoban +./run_qwen3_4b_eval_loop.sh +``` + +This wrapper script: +- Automatically retries if Ray crashes or timeouts occur +- Resumes from checkpoints after each failure +- Continues until all 3,200 rollouts are collected +- Stops after 20 attempts or successful completion +- Perfect for long-running evaluations on unstable systems + +**Option 2: Single Run**: + +For a single execution attempt: +```bash +cd resources_servers/grl_sokoban +./run_qwen3_4b_eval.sh +``` + +The script automatically: +1. Cleans up any existing processes +2. Starts Ray cluster (if multi-GPU) +3. Launches vLLM server with Qwen3 4B +4. Starts NeMo Gym servers +5. Collects 3,200 rollouts (200 prompts × 16 rollouts) +6. Analyzes reward distribution +7. Generates comprehensive report + +**Expected Runtime**: +- Single GPU: ~2-4 hours (depending on GPU and model loading time) +- Multi-GPU (4×): ~1-2 hours + +**When to Use Each Option**: +- Use `run_qwen3_4b_eval_loop.sh` if you expect Ray crashes or want unattended execution +- Use `run_qwen3_4b_eval.sh` for single runs or debugging +- Both scripts support automatic checkpoint/resume if interrupted + +### Manual Step-by-Step Execution + +If you prefer manual control, follow these steps: + +#### 1. Start vLLM Server + +**Single GPU**: +```bash +HF_HOME=.cache/ vllm serve Qwen/Qwen3-4B \ + --dtype auto \ + --tensor-parallel-size 1 \ + --gpu-memory-utilization 0.85 \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ + --host 0.0.0.0 \ + --port 10240 \ + --max-model-len 8192 \ + --trust-remote-code +``` + +**Multi-GPU (4×)**: +```bash +# Start Ray cluster first +ray stop --force +ray start --head --port=6379 --dashboard-host=0.0.0.0 --disable-usage-stats +sleep 3 + +# Start vLLM with tensor parallelism +HF_HOME=.cache/ vllm serve Qwen/Qwen3-4B \ + --dtype auto \ + --tensor-parallel-size 4 \ + --gpu-memory-utilization 0.9 \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ + --host 0.0.0.0 \ + --port 10240 \ + --max-model-len 8192 \ + --trust-remote-code +``` + +Wait 2-5 minutes, then verify: +```bash +curl http://localhost:10240/v1/models +``` + +#### 2. Start NeMo Gym Servers + +In a new terminal: +```bash +export policy_base_url="http://localhost:10240/v1" +export policy_api_key="dummy" +export policy_model_name="Qwen/Qwen3-4B" + +cd Gym + +# Single GPU +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" + +# Multi-GPU (with shared Ray cluster) +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ + "+ray_head_node_address=127.0.0.1:6379" +``` + +Wait for: `All 3 / 3 servers ready!` + +#### 3. Collect Rollouts + +In another terminal: +```bash +ng_collect_rollouts \ + +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/test_examples_200.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl \ + +limit=null \ + +num_repeats=16 \ + +num_samples_in_parallel=32 \ + +responses_create_params.temperature=0.8 \ + +responses_create_params.max_output_tokens=4096 +``` + +#### 4. Analyze Results + +```bash +cd resources_servers/grl_sokoban + +python analyze_rewards.py \ + --rollouts-path data/qwen3_4b_eval/rollouts.jsonl \ + --model-name "Qwen3-4B" \ + --output data/qwen3_4b_eval/reward_analysis.md + +# View the report +cat data/qwen3_4b_eval/reward_analysis.md +``` + +## Output Files + +After running the evaluation, this directory will contain: + +``` +qwen3_4b_eval/ +├── README.md # This file +├── test_examples_200.jsonl # Input prompts (200 puzzles) +├── rollouts.jsonl # Generated rollouts (3,200 entries) +├── reward_analysis.md # Comprehensive reward analysis report +└── logs/ # Execution logs + ├── vllm_server.log # vLLM server output + ├── nemo_gym_servers.log # NeMo Gym server output + ├── rollout_collection.log # Rollout collection output + └── reward_analysis.log # Analysis script output +``` + +## Viewing Results + +### Interactive Rollout Viewer + +Launch the web-based viewer to explore individual rollouts: +```bash +ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl +``` + +### Command-Line Analysis + +**Quick reward statistics**: +```bash +jq -s 'map(.reward) | { + min: min, + max: max, + avg: (add / length), + median: (sort | if length % 2 == 0 then (.[length/2 - 1] + .[length/2]) / 2 else .[length/2] end), + count: length +}' data/qwen3_4b_eval/rollouts.jsonl +``` + +**Success rate**: +```bash +jq -s 'map(select(.success == true)) | length' data/qwen3_4b_eval/rollouts.jsonl +``` + +**Reward distribution**: +```bash +jq '.reward' data/qwen3_4b_eval/rollouts.jsonl | sort -n | uniq -c | sort -rn +``` + +**Tool call metrics**: +```bash +jq -s 'map([.output[] | select(.type == "function_call")] | length) | { + avg: (add / length), + min: min, + max: max +}' data/qwen3_4b_eval/rollouts.jsonl +``` + +## Actual Results + +Results from running Qwen3-4B on 3,200 rollouts (200 prompts × 16 rollouts): + +### Overall Metrics +- **Total Rollouts**: 3,200 +- **Success Rate**: 13.47% (431 / 3,200) +- **Mean Reward**: 0.9305 +- **Median Reward**: 0.0000 +- **Min Reward**: -8.9000 +- **Max Reward**: 10.9000 + +### Tool Call Statistics +- **Average Tool Calls**: 2.64 per rollout +- **Min Tool Calls**: 1 +- **Max Tool Calls**: 11 +- **Correlation (tool calls ↔ reward)**: -0.2338 (negative correlation) + +### Reward Distribution +- **0.0 reward**: 2,134 occurrences (66.7%) - immediate failures +- **10.8 reward**: 206 occurrences (6.4%) +- **10.9 reward**: 72 occurrences (2.2%) +- **10.7 reward**: 51 occurrences (1.6%) +- **Negative rewards**: ~800 occurrences (25%) - invalid moves/failures + +### Performance by Tool Call Count +| Tool Calls | Mean Reward | Rollout Count | Notes | +|------------|-------------|---------------|-------| +| 1 | 0.0000 | 2,112 | Immediate failures (66%) | +| 2 | 7.0948 | 174 | Quick successes | +| 3 | 8.0076 | 314 | Best average performance | +| 4 | 4.9391 | 87 | Moderate attempts | +| 5 | 3.0453 | 53 | Declining performance | +| 10 | -3.5120 | 409 | Getting stuck in loops | + +### Key Observations +1. **High Early Failure Rate**: 66.7% of rollouts fail immediately with only 1 tool call, suggesting the model often doesn't properly engage with the task +2. **Negative Correlation**: More tool calls correlate with worse outcomes (-0.2338), indicating the model gets stuck in invalid move patterns +3. **Sweet Spot**: Rollouts with 2-3 tool calls perform best (mean rewards ~7-8), suggesting successful puzzles are solved quickly +4. **Success Pattern**: When successful, the model typically completes puzzles in 2-3 moves, but this only happens in ~15% of cases + +## Manual Checkpoint/Resume + +If you want to manually create a checkpoint (without running the full script): + +```bash +cd resources_servers/grl_sokoban + +# Check what's left to do +python checkpoint_resume_rollouts.py \ + --input data/qwen3_4b_eval/test_examples_200.jsonl \ + --rollouts data/qwen3_4b_eval/rollouts.jsonl \ + --output data/qwen3_4b_eval/remaining_prompts.jsonl \ + --target-repeats 16 + +# Then collect only remaining rollouts +ng_collect_rollouts \ + +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=data/qwen3_4b_eval/remaining_prompts.jsonl \ + +output_jsonl_fpath=data/qwen3_4b_eval/rollouts.jsonl \ + +limit=null \ + +num_repeats=16 \ + +num_samples_in_parallel=32 \ + +responses_create_params.temperature=0.8 \ + +responses_create_params.max_output_tokens=4096 +``` + +## Troubleshooting + +### Common Issues + +**vLLM server fails to start**: +```bash +# Check GPU availability +nvidia-smi + +# Check port availability +lsof -i :10240 + +# Check logs +tail -f data/qwen3_4b_eval/logs/vllm_server.log +``` + +**NeMo Gym servers timeout**: +```bash +# Increase wait time in script (line 139) +# Check if vLLM is responding +curl http://localhost:10240/v1/models + +# Check logs +tail -f data/qwen3_4b_eval/logs/nemo_gym_servers.log +``` + +**Out of memory errors**: +- Reduce `--gpu-memory-utilization` from 0.85 to 0.7 +- Reduce `--max-model-len` from 8192 to 4096 +- Reduce `+num_samples_in_parallel` from 32 to 16 + +**Slow rollout collection**: +- Increase `+num_samples_in_parallel` (if memory allows) +- Use multi-GPU setup with tensor parallelism +- Verify vLLM is using GPU (not CPU fallback) + +### Clean Restart + +If you need to restart everything: +```bash +# Stop all processes +pkill -f vllm.entrypoints +ray stop --force +pkill -f ng_run + +# Clear GPU cache +python clear_gpu_cache.py # From Gym root + +# Wait and restart +sleep 5 +./run_qwen3_4b_eval.sh +``` + +## Model Configuration + +### Adjusting Model Path + +Edit `run_qwen3_4b_eval.sh` line 11 to use your specific Qwen3 4B model: +```bash +MODEL_NAME="Qwen/Qwen3-4B" # Or local path: "/path/to/model" +``` + +### GPU Configuration + +**Single GPU** (default): +```bash +TENSOR_PARALLEL_SIZE=1 +GPU_MEMORY_UTILIZATION=0.85 +``` + +**Multi-GPU (2×)**: +```bash +TENSOR_PARALLEL_SIZE=2 +GPU_MEMORY_UTILIZATION=0.9 +``` + +**Multi-GPU (4×)**: +```bash +TENSOR_PARALLEL_SIZE=4 +GPU_MEMORY_UTILIZATION=0.9 +``` + +## Contributing Back + +When contributing these results to the main repository: + +1. **Include in PR**: + - `reward_analysis.md` (reward distribution report) + - Sample rollouts (5 examples showing diverse outcomes) + - Tool call metrics and correlation analysis + +2. **Document**: + - Model configuration used + - GPU setup and parallelism + - Any modifications to default parameters + - Observed success rates and patterns + +3. **Verification**: + - Verify rollout count: `wc -l rollouts.jsonl` (should be 3200) + - Check for errors: `grep -i error logs/*.log` + - Review sample outputs for correctness + +## References + +- [NeMo Gym Contributing Guide](../../../CONTRIBUTING.md) +- [GRL Sokoban README](../../README.md) +- [vLLM Documentation](https://docs.vllm.ai/) +- [Test Examples Generation](../../generate_test_examples.py) + diff --git a/resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md b/resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md new file mode 100644 index 000000000..443f7af96 --- /dev/null +++ b/resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md @@ -0,0 +1,67 @@ + +# Reward Profiling Report: Qwen3-4B + +## Dataset Overview +- **Rollouts file**: `/workspace/Gym/resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl` +- **Total rollouts**: 3,200 + +## Reward Distribution + +### Summary Statistics +- **Min reward**: -8.9000 +- **Max reward**: 10.9000 +- **Mean reward**: 0.9305 +- **Median reward**: 0.0000 + +### Success Rate +- **Successful rollouts**: 431 / 3,200 +- **Success rate**: 13.47% + +### Reward Histogram +- Reward 0.0000: 2,134 occurrences (66.7%) +- Reward 10.8000: 206 occurrences (6.4%) +- Reward 10.9000: 72 occurrences (2.2%) +- Reward 10.7000: 51 occurrences (1.6%) +- Reward -0.6000: 31 occurrences (1.0%) +- Reward 10.5000: 31 occurrences (1.0%) +- Reward -2.4000: 24 occurrences (0.8%) +- Reward -0.1000: 24 occurrences (0.8%) +- Reward 10.6000: 23 occurrences (0.7%) +- Reward -0.8000: 21 occurrences (0.7%) +- Reward -0.5000: 20 occurrences (0.6%) +- Reward -3.2000: 19 occurrences (0.6%) +- Reward -0.4000: 19 occurrences (0.6%) +- Reward -0.3000: 17 occurrences (0.5%) +- Reward -1.9000: 16 occurrences (0.5%) +- Reward -0.9000: 16 occurrences (0.5%) +- Reward -0.7000: 16 occurrences (0.5%) +- Reward -0.2000: 16 occurrences (0.5%) +- Reward -2.3000: 15 occurrences (0.5%) +- Reward -2.5000: 14 occurrences (0.4%) +... and 78 more unique reward values + +## Tool Call Metrics + +### Overall Statistics +- **Average tool calls per rollout**: 2.64 +- **Min tool calls**: 1 +- **Max tool calls**: 11 + +### Correlation with Reward +- **Pearson correlation (tool calls ↔ reward)**: -0.2338 + +### Mean Reward by Tool Call Count +- 1 tool calls: mean reward = 0.0000 (2112 rollouts) +- 2 tool calls: mean reward = 7.0948 (174 rollouts) +- 3 tool calls: mean reward = 8.0076 (314 rollouts) +- 4 tool calls: mean reward = 4.9391 (87 rollouts) +- 5 tool calls: mean reward = 3.0453 (53 rollouts) +- 6 tool calls: mean reward = 1.4423 (26 rollouts) +- 7 tool calls: mean reward = 3.9333 (12 rollouts) +- 8 tool calls: mean reward = -1.9333 (6 rollouts) +- 9 tool calls: mean reward = 0.3000 (6 rollouts) +- 10 tool calls: mean reward = -3.5120 (409 rollouts) +- 11 tool calls: mean reward = -0.8000 (1 rollouts) + +--- +*Generated by analyze_rewards.py for CONTRIBUTING.md reward profiling requirements* diff --git a/resources_servers/grl_sokoban/data/test_examples.jsonl b/resources_servers/grl_sokoban/data/test_examples.jsonl new file mode 100644 index 000000000..ef12aa190 --- /dev/null +++ b/resources_servers/grl_sokoban/data/test_examples.jsonl @@ -0,0 +1,500 @@ +{"level_id": 1, "seed": 84810, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 2, "seed": 98293, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 3, "seed": 30450, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 4, "seed": 89987, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 5, "seed": 78785, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 6, "seed": 5390, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 7, "seed": 32077, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 8, "seed": 75242, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 9, "seed": 30669, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 10, "seed": 2724, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 11, "seed": 93476, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 13, "seed": 46282, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 14, "seed": 52058, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 15, "seed": 47440, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 16, "seed": 8150, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 17, "seed": 72836, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 18, "seed": 12977, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 19, "seed": 85143, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 20, "seed": 78517, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 21, "seed": 8946, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 22, "seed": 40967, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 23, "seed": 16372, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 24, "seed": 62660, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 25, "seed": 24647, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 26, "seed": 30885, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 27, "seed": 95510, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 28, "seed": 83459, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 29, "seed": 73726, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 30, "seed": 25230, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 31, "seed": 39292, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 32, "seed": 93740, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 33, "seed": 34125, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 34, "seed": 56782, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 35, "seed": 31951, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 36, "seed": 32264, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 37, "seed": 56348, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 38, "seed": 23315, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 39, "seed": 37011, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 40, "seed": 102695, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 41, "seed": 81364, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 42, "seed": 33723, "dim_room": [6, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 43, "seed": 16989, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 44, "seed": 19542, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 45, "seed": 94460, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 46, "seed": 55797, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 47, "seed": 74814, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 48, "seed": 94725, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 49, "seed": 95009, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 50, "seed": 89765, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 51, "seed": 44319, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 52, "seed": 65417, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 53, "seed": 71656, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 54, "seed": 72683, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 55, "seed": 89986, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 56, "seed": 26367, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 57, "seed": 77129, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 58, "seed": 85033, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 59, "seed": 9178, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 60, "seed": 47029, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 61, "seed": 38391, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 62, "seed": 18143, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 63, "seed": 16085, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 64, "seed": 23939, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 65, "seed": 79271, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 66, "seed": 76468, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 67, "seed": 35162, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 68, "seed": 100946, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 69, "seed": 95635, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 70, "seed": 65115, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 71, "seed": 23650, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 72, "seed": 16279, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 73, "seed": 85094, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 74, "seed": 85209, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 75, "seed": 17483, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 76, "seed": 38282, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 77, "seed": 51681, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 78, "seed": 44969, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 79, "seed": 36646, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 80, "seed": 103474, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 81, "seed": 40610, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 82, "seed": 62211, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 83, "seed": 21658, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 84, "seed": 55489, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 85, "seed": 70361, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 86, "seed": 97504, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 87, "seed": 17286, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 88, "seed": 23761, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 89, "seed": 34467, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 90, "seed": 28006, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 91, "seed": 46239, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 92, "seed": 19707, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 93, "seed": 16554, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 94, "seed": 22245, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 95, "seed": 31916, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 96, "seed": 73307, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 97, "seed": 17997, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 98, "seed": 10691, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 99, "seed": 70144, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 100, "seed": 101906, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 101, "seed": 30989, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 102, "seed": 39331, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 103, "seed": 108932, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 104, "seed": 17563, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 105, "seed": 76997, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 106, "seed": 18640, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 107, "seed": 35638, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 108, "seed": 99880, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 109, "seed": 27189, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 110, "seed": 87453, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 111, "seed": 92853, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 112, "seed": 97930, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 113, "seed": 46043, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 114, "seed": 43246, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 115, "seed": 29212, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 116, "seed": 72084, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 117, "seed": 13472, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 118, "seed": 21951, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 119, "seed": 78753, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 120, "seed": 58288, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 121, "seed": 61074, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 122, "seed": 70170, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 123, "seed": 93007, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 124, "seed": 100469, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 125, "seed": 99979, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 126, "seed": 47789, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 127, "seed": 110532, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 128, "seed": 49016, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 129, "seed": 107474, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 130, "seed": 103624, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 131, "seed": 79854, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 132, "seed": 20365, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 133, "seed": 50069, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 134, "seed": 57620, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 135, "seed": 97505, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 136, "seed": 111249, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 137, "seed": 87711, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 138, "seed": 24151, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 139, "seed": 85897, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 140, "seed": 90833, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 141, "seed": 70913, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 142, "seed": 55081, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 143, "seed": 61672, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 144, "seed": 102287, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 145, "seed": 88353, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 146, "seed": 46094, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 147, "seed": 69202, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 148, "seed": 111801, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 149, "seed": 103162, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 150, "seed": 50423, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 151, "seed": 65690, "dim_room": [4, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 152, "seed": 44801, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 153, "seed": 61574, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 154, "seed": 45060, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 155, "seed": 68165, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 156, "seed": 25134, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 157, "seed": 62157, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 158, "seed": 105294, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 159, "seed": 19943, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 160, "seed": 39828, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 161, "seed": 21534, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 163, "seed": 73913, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 164, "seed": 67299, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 165, "seed": 50294, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 166, "seed": 17226, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 167, "seed": 64841, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 168, "seed": 104261, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 169, "seed": 104247, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 170, "seed": 83862, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 171, "seed": 60243, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 172, "seed": 90254, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 173, "seed": 72792, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 174, "seed": 106558, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 175, "seed": 98554, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 176, "seed": 71200, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 177, "seed": 57901, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 178, "seed": 74515, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 179, "seed": 79212, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 180, "seed": 106918, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 181, "seed": 114923, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 182, "seed": 55753, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 183, "seed": 30894, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 184, "seed": 106935, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 185, "seed": 44948, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 186, "seed": 25002, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 187, "seed": 99162, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 188, "seed": 78831, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 189, "seed": 113391, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 190, "seed": 84132, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 191, "seed": 38772, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 192, "seed": 117957, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 193, "seed": 75348, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 194, "seed": 110935, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 195, "seed": 26400, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 196, "seed": 35821, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 197, "seed": 80913, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 198, "seed": 119101, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 199, "seed": 92016, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 200, "seed": 117775, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 201, "seed": 54372, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 202, "seed": 104076, "dim_room": [8, 8], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 203, "seed": 102743, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 204, "seed": 78345, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 205, "seed": 51523, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 206, "seed": 62789, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 207, "seed": 39118, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 208, "seed": 71284, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 209, "seed": 113767, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 210, "seed": 75650, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 211, "seed": 92491, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 212, "seed": 29628, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 213, "seed": 72613, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 214, "seed": 97117, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 215, "seed": 22530, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 216, "seed": 120614, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 217, "seed": 92497, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 218, "seed": 86042, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 219, "seed": 79271, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 220, "seed": 73211, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 221, "seed": 117259, "dim_room": [6, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 222, "seed": 39165, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 223, "seed": 74179, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 224, "seed": 33634, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 225, "seed": 40514, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 226, "seed": 29415, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 227, "seed": 65828, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 228, "seed": 65859, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 229, "seed": 59587, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 230, "seed": 56278, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 231, "seed": 25850, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 232, "seed": 69277, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 233, "seed": 108930, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 234, "seed": 56012, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 235, "seed": 105137, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 236, "seed": 40339, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 237, "seed": 97812, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 238, "seed": 115669, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 239, "seed": 46078, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 240, "seed": 45648, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 241, "seed": 100129, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 242, "seed": 99847, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 243, "seed": 76464, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 244, "seed": 34532, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 245, "seed": 38024, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 247, "seed": 99039, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 248, "seed": 70467, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 250, "seed": 91470, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 251, "seed": 26908, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 253, "seed": 108751, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 254, "seed": 82621, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 255, "seed": 106366, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 256, "seed": 86666, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 257, "seed": 68077, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 258, "seed": 62488, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 259, "seed": 124392, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 260, "seed": 70215, "dim_room": [4, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 261, "seed": 68820, "dim_room": [6, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 262, "seed": 54119, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 263, "seed": 71022, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 264, "seed": 99359, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 265, "seed": 37829, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 266, "seed": 90743, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 267, "seed": 117321, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 268, "seed": 85642, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 269, "seed": 39192, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 270, "seed": 80098, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 271, "seed": 67325, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 272, "seed": 89318, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 273, "seed": 83155, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 274, "seed": 73593, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 275, "seed": 63087, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 276, "seed": 57892, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 277, "seed": 69131, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 278, "seed": 52974, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 279, "seed": 64207, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 280, "seed": 41239, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 281, "seed": 57976, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 282, "seed": 67875, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 283, "seed": 64308, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 284, "seed": 100980, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 285, "seed": 112154, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 286, "seed": 42091, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 287, "seed": 90266, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 288, "seed": 73496, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 289, "seed": 62028, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 290, "seed": 37597, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 291, "seed": 38840, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 292, "seed": 49114, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 293, "seed": 40488, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 294, "seed": 102568, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 295, "seed": 108989, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 296, "seed": 98109, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 297, "seed": 87740, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 298, "seed": 69835, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 299, "seed": 109811, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 300, "seed": 57238, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 301, "seed": 64787, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 302, "seed": 50782, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 303, "seed": 102644, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 304, "seed": 30741, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 305, "seed": 120845, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 306, "seed": 68760, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 307, "seed": 68444, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 308, "seed": 122920, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 309, "seed": 120972, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 310, "seed": 112900, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 311, "seed": 86793, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 312, "seed": 116053, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 313, "seed": 49907, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 314, "seed": 53108, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 315, "seed": 109451, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 316, "seed": 89115, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 317, "seed": 121918, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 318, "seed": 67432, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 319, "seed": 89223, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 320, "seed": 88569, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 322, "seed": 44107, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 323, "seed": 120351, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 325, "seed": 68886, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 326, "seed": 115727, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 327, "seed": 94227, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 328, "seed": 76406, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 329, "seed": 53895, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 330, "seed": 123834, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 331, "seed": 119856, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 332, "seed": 92721, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 334, "seed": 86277, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 335, "seed": 119598, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 337, "seed": 101544, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 340, "seed": 71635, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 341, "seed": 49895, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 343, "seed": 106373, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 344, "seed": 46488, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 345, "seed": 94850, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 346, "seed": 99788, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 347, "seed": 101260, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 348, "seed": 89118, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 349, "seed": 66702, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 350, "seed": 85130, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 351, "seed": 44100, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 352, "seed": 79595, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 353, "seed": 35480, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 354, "seed": 112172, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 355, "seed": 54814, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 356, "seed": 80671, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 358, "seed": 127051, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 359, "seed": 66339, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 360, "seed": 41543, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 361, "seed": 128355, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 362, "seed": 86621, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 363, "seed": 101037, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 364, "seed": 102047, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 365, "seed": 49462, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 366, "seed": 105342, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 367, "seed": 131194, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 368, "seed": 122422, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 369, "seed": 98233, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 370, "seed": 81168, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 371, "seed": 122065, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 372, "seed": 125376, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 373, "seed": 78589, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 374, "seed": 108093, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 375, "seed": 68049, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 376, "seed": 67192, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 377, "seed": 94353, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 378, "seed": 95722, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 379, "seed": 41460, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 380, "seed": 45118, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 381, "seed": 86991, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 382, "seed": 69964, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 383, "seed": 112231, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 384, "seed": 60431, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 385, "seed": 118135, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 386, "seed": 103575, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 387, "seed": 68875, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 388, "seed": 98775, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 389, "seed": 99617, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 390, "seed": 48414, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 391, "seed": 115844, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 392, "seed": 129407, "dim_room": [8, 8], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 393, "seed": 78623, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 394, "seed": 102456, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 395, "seed": 89204, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 396, "seed": 114656, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 397, "seed": 42287, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 398, "seed": 75485, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 399, "seed": 119088, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 400, "seed": 77215, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 401, "seed": 119369, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 402, "seed": 68602, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 403, "seed": 121375, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 404, "seed": 122436, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 405, "seed": 80680, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 406, "seed": 44658, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 407, "seed": 136373, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 409, "seed": 63597, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 410, "seed": 111374, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 411, "seed": 62337, "dim_room": [8, 8], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 412, "seed": 79551, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 413, "seed": 56059, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 414, "seed": 59510, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 415, "seed": 129805, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 416, "seed": 114303, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 417, "seed": 93069, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 418, "seed": 111778, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 419, "seed": 89857, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 421, "seed": 55941, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 422, "seed": 103634, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 424, "seed": 125314, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 425, "seed": 127225, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 427, "seed": 82215, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 428, "seed": 55158, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 430, "seed": 130494, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 431, "seed": 119693, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 432, "seed": 97186, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 433, "seed": 107043, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 434, "seed": 79667, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 435, "seed": 71575, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 436, "seed": 74142, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 437, "seed": 133165, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 438, "seed": 51325, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 439, "seed": 68364, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 440, "seed": 55598, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 442, "seed": 50406, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 443, "seed": 75799, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 445, "seed": 120926, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 446, "seed": 87229, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 448, "seed": 63323, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 449, "seed": 67327, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 450, "seed": 61828, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 451, "seed": 75836, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 452, "seed": 46815, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 453, "seed": 51712, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 454, "seed": 113896, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 455, "seed": 107460, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 456, "seed": 112406, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 457, "seed": 104477, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 458, "seed": 125952, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 459, "seed": 105462, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 460, "seed": 53495, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 461, "seed": 101492, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 462, "seed": 109977, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 463, "seed": 55446, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 464, "seed": 125641, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 465, "seed": 62548, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 466, "seed": 96030, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 467, "seed": 105671, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 469, "seed": 132210, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 470, "seed": 102863, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 472, "seed": 98949, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 473, "seed": 87750, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 474, "seed": 134058, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 475, "seed": 66984, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 476, "seed": 55874, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 477, "seed": 59391, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 478, "seed": 144863, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 479, "seed": 64420, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 480, "seed": 124332, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 481, "seed": 135379, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 482, "seed": 94003, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 483, "seed": 142264, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 484, "seed": 126547, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 485, "seed": 61527, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 487, "seed": 77534, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 488, "seed": 121149, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 490, "seed": 104677, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 491, "seed": 128352, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 493, "seed": 140828, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 494, "seed": 93362, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 495, "seed": 72695, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 496, "seed": 58135, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 497, "seed": 61138, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 498, "seed": 98517, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 499, "seed": 93987, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 500, "seed": 90249, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} diff --git a/resources_servers/grl_sokoban/generate_test_examples.py b/resources_servers/grl_sokoban/generate_test_examples.py new file mode 100755 index 000000000..ebd1f5a12 --- /dev/null +++ b/resources_servers/grl_sokoban/generate_test_examples.py @@ -0,0 +1,154 @@ +#!/usr/bin/env python3 +"""Generate test examples for GRL Sokoban environment. + +This script creates ~500 diverse test examples with varying seeds and room dimensions +for reward profiling as per CONTRIBUTING.md requirements. +""" + +import json +import random +from pathlib import Path +from typing import Any, Dict, List + + +def generate_sokoban_example(level_id: int, seed: int, dim_room: List[int], num_boxes: int) -> Dict[str, Any]: + """Generate a single Sokoban test example in the expected JSONL format. + + Args: + level_id: Unique identifier for the level + seed: Random seed for reproducible level generation + dim_room: Room dimensions as [width, height] + num_boxes: Number of boxes in the puzzle + + Returns: + Dictionary containing the level configuration and prompt + """ + return { + "level_id": level_id, + "seed": seed, + "dim_room": dim_room, + "num_boxes": num_boxes, + "responses_create_params": { + "max_tool_calls": 10, + "input": [ + { + "role": "developer", + "content": 'You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({"actions": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, √=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed.', + }, + {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}, + ], + "tools": [ + { + "name": "step", + "type": "function", + "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", + "strict": True, + "parameters": { + "type": "object", + "properties": { + "actions": { + "type": "array", + "items": {"type": "string"}, + "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state.", + } + }, + "required": ["actions"], + "additionalProperties": False, + }, + } + ], + }, + } + + +def generate_test_examples(num_examples: int = 500, output_file: str = "data/test_examples.jsonl") -> None: + """Generate diverse test examples for Sokoban environment. + + Args: + num_examples: Number of examples to generate (default: 500) + output_file: Output JSONL file path + """ + examples = [] + + # Define parameter ranges for diversity + room_sizes = [ + [4, 4], # Tiny square + [5, 5], # Small square + [6, 6], # Medium square + [7, 7], # Large square + [8, 8], # Extra large square + [4, 6], # Narrow tall + [6, 4], # Wide short + [5, 6], # Small tall + [6, 5], # Small wide + [5, 7], # Medium tall + [7, 5], # Medium wide + [6, 7], # Large tall + [7, 6], # Large wide + ] + + # Primarily use 1 box (most common), but include some harder puzzles + num_boxes_options = [1, 1, 1, 1, 1, 2, 2, 3] # Weighted toward 1 box + + # Generate diverse examples + for i in range(num_examples): + level_id = i + 1 + + # Use level_id as base for seed to ensure reproducibility but diversity + seed = random.randint(1000, 99999) + i * 97 # Prime offset for better distribution + + # Cycle through room sizes with some randomness + dim_room = random.choice(room_sizes) + + # Most puzzles should have 1 box, some have more + num_boxes = random.choice(num_boxes_options) + + # Ensure room is large enough for boxes + min_room_size = dim_room[0] * dim_room[1] + if num_boxes >= min_room_size // 3: + num_boxes = 1 # Fall back to 1 box if room is too small + + example = generate_sokoban_example(level_id, seed, dim_room, num_boxes) + examples.append(example) + + # Write to JSONL file + output_path = Path(__file__).parent / output_file + output_path.parent.mkdir(parents=True, exist_ok=True) + + with open(output_path, "w") as f: + for example in examples: + f.write(json.dumps(example) + "\n") + + print(f"Generated {num_examples} test examples") + print(f"Output file: {output_path}") + print("\nParameter distribution:") + print(f" Room sizes: {sorted(set(tuple(e['dim_room']) for e in examples))}") + print(" Num boxes distribution:") + box_counts = {} + for e in examples: + nb = e["num_boxes"] + box_counts[nb] = box_counts.get(nb, 0) + 1 + for nb in sorted(box_counts.keys()): + print(f" {nb} boxes: {box_counts[nb]} examples ({100 * box_counts[nb] / num_examples:.1f}%)") + print(f" Seed range: {min(e['seed'] for e in examples)} - {max(e['seed'] for e in examples)}") + + +if __name__ == "__main__": + import argparse + + parser = argparse.ArgumentParser(description="Generate Sokoban test examples") + parser.add_argument("--num-examples", type=int, default=500, help="Number of examples to generate (default: 500)") + parser.add_argument( + "--output", + type=str, + default="data/test_examples.jsonl", + help="Output JSONL file path (default: data/test_examples.jsonl)", + ) + parser.add_argument("--seed", type=int, default=42, help="Random seed for generation (default: 42)") + + args = parser.parse_args() + + # Set random seed for reproducibility + random.seed(args.seed) + + generate_test_examples(args.num_examples, args.output) diff --git a/resources_servers/grl_sokoban/requirements.txt b/resources_servers/grl_sokoban/requirements.txt new file mode 100644 index 000000000..0e29469f1 --- /dev/null +++ b/resources_servers/grl_sokoban/requirements.txt @@ -0,0 +1,10 @@ +-e nemo-gym[dev] @ ../../ +gymnasium==1.1.1 +gym-sokoban==0.0.6 +numpy>=1.26 +scipy>=1.11 +imageio>=2.31 +pillow>=10 +pyyaml>=6.0 +pkgconfig>=1.5 +setuptools>=70 diff --git a/resources_servers/grl_sokoban/run_qwen3_4b_eval.sh b/resources_servers/grl_sokoban/run_qwen3_4b_eval.sh new file mode 100755 index 000000000..6ffa71ca5 --- /dev/null +++ b/resources_servers/grl_sokoban/run_qwen3_4b_eval.sh @@ -0,0 +1,412 @@ +#!/bin/bash +# Automated inference pipeline for grl_sokoban with Qwen3 4B +# Following CONTRIBUTING.md requirements: +# - 200 prompts +# - 16 rollouts per prompt +# - Total: 3200 rollouts +# - vLLM setup with Qwen3 4B + +set -e # Exit on error + +# Configuration +MODEL_NAME="Qwen/Qwen3-4B" # Adjust to actual Qwen3 4B model path +VLLM_PORT=10240 +VLLM_HOST="0.0.0.0" +RAY_PORT=6379 +TENSOR_PARALLEL_SIZE=1 # Adjust based on GPU availability (1 for single GPU, 2+ for multi-GPU) +GPU_MEMORY_UTILIZATION=0.85 # Adjust based on your GPU memory +MAX_MODEL_LEN=32768 + +# Directories +SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" +DATA_DIR="${SCRIPT_DIR}/data/qwen3_4b_eval" +INPUT_JSONL="${DATA_DIR}/test_examples_200.jsonl" +OUTPUT_ROLLOUTS="${DATA_DIR}/rollouts.jsonl" +ANALYSIS_REPORT="${DATA_DIR}/reward_analysis.md" +LOG_DIR="${DATA_DIR}/logs" + +# Create log directory +mkdir -p "${LOG_DIR}" + +# Color codes for output +GREEN='\033[0;32m' +YELLOW='\033[1;33m' +RED='\033[0;31m' +NC='\033[0m' # No Color + +log_info() { + echo -e "${GREEN}[INFO]${NC} $1" +} + +log_warn() { + echo -e "${YELLOW}[WARN]${NC} $1" +} + +log_error() { + echo -e "${RED}[ERROR]${NC} $1" +} + +# Function to check if a port is in use +check_port() { + local port=$1 + if lsof -Pi :${port} -sTCP:LISTEN -t >/dev/null 2>&1; then + return 0 # Port is in use + else + return 1 # Port is free + fi +} + +# Function to wait for vLLM server to be ready +wait_for_vllm() { + log_info "Waiting for vLLM server to be ready..." + local max_attempts=120 # 10 minutes (120 * 5 seconds) - increased for first-time model download + local attempt=0 + + while [ $attempt -lt $max_attempts ]; do + if curl -s http://localhost:${VLLM_PORT}/v1/models > /dev/null 2>&1; then + log_info "vLLM server is ready!" + return 0 + fi + attempt=$((attempt + 1)) + echo -n "." + sleep 5 + done + + log_error "vLLM server failed to start after ${max_attempts} attempts" + return 1 +} + +# Function to cleanup background processes +cleanup() { + log_info "Cleaning up processes..." + + # Kill vLLM server + if [ ! -z "${VLLM_PID}" ] && kill -0 ${VLLM_PID} 2>/dev/null; then + log_info "Stopping vLLM server (PID: ${VLLM_PID})" + kill ${VLLM_PID} 2>/dev/null || true + # Force kill if still alive after 2 seconds + sleep 1 + kill -9 ${VLLM_PID} 2>/dev/null || true + fi + + # Kill NeMo Gym servers + if [ ! -z "${NEMO_GYM_PID}" ] && kill -0 ${NEMO_GYM_PID} 2>/dev/null; then + log_info "Stopping NeMo Gym servers (PID: ${NEMO_GYM_PID})" + kill ${NEMO_GYM_PID} 2>/dev/null || true + sleep 1 + kill -9 ${NEMO_GYM_PID} 2>/dev/null || true + fi + + # Stop Ray cluster (only if multi-GPU setup was used) + if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + log_info "Stopping Ray cluster..." + timeout 5 ray stop --force 2>/dev/null || true + fi + + log_info "Cleanup completed" +} + +# Set up trap to cleanup on exit +trap cleanup EXIT INT TERM + +# Main execution +main() { + log_info "Starting Qwen3 4B evaluation pipeline for grl_sokoban" + log_info "Configuration:" + log_info " Model: ${MODEL_NAME}" + log_info " Input prompts: ${INPUT_JSONL}" + log_info " Output rollouts: ${OUTPUT_ROLLOUTS}" + log_info " Rollouts per prompt: 16" + log_info " Total expected rollouts: 3200" + + # Check if input file exists + if [ ! -f "${INPUT_JSONL}" ]; then + log_error "Input file not found: ${INPUT_JSONL}" + log_info "Please ensure test_examples_200.jsonl exists in ${DATA_DIR}" + exit 1 + fi + + # Step 1: Clean up any existing processes + log_info "Step 1: Cleaning up any existing processes..." + + # Kill all Ray-related processes more aggressively + pkill -9 -f "ray::IDLE" 2>/dev/null || true + pkill -9 -f "ray::RayletMonitor" 2>/dev/null || true + pkill -9 -f "raylet" 2>/dev/null || true + pkill -9 -f "gcs_server" 2>/dev/null || true + pkill -9 -f "DefaultWorker" 2>/dev/null || true + pkill -9 -f "ray::" 2>/dev/null || true + ray stop --force 2>/dev/null || true + + # Kill vLLM + pkill -f "vllm.entrypoints" 2>/dev/null || true + + # Wait for cleanup + sleep 5 + + # Step 2: Start Ray cluster (for multi-GPU setups) + if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + log_info "Step 2: Starting Ray cluster for multi-GPU setup..." + ray start --head --port=${RAY_PORT} --dashboard-host=0.0.0.0 --disable-usage-stats + sleep 3 + else + log_info "Step 2: Skipping Ray cluster (single GPU setup)" + fi + + # Step 3: Start vLLM server + log_info "Step 3: Starting vLLM server..." + log_info " This may take 2-5 minutes for model loading..." + + HF_HOME="${SCRIPT_DIR}/.cache" nohup /workspace/Gym/.venv/bin/vllm serve ${MODEL_NAME} \ + --dtype auto \ + --tensor-parallel-size ${TENSOR_PARALLEL_SIZE} \ + --gpu-memory-utilization ${GPU_MEMORY_UTILIZATION} \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ + --host ${VLLM_HOST} \ + --port ${VLLM_PORT} \ + --max-model-len ${MAX_MODEL_LEN} \ + --trust-remote-code \ + > "${LOG_DIR}/vllm_server.log" 2>&1 & + + VLLM_PID=$! + log_info "vLLM server started (PID: ${VLLM_PID})" + + # Wait for vLLM to be ready + if ! wait_for_vllm; then + log_error "Failed to start vLLM server. Check logs at ${LOG_DIR}/vllm_server.log" + exit 1 + fi + + # Step 4: Start NeMo Gym servers + log_info "Step 4: Starting NeMo Gym servers..." + + export policy_base_url="http://localhost:${VLLM_PORT}/v1" + export policy_api_key="dummy" + export policy_model_name="${MODEL_NAME}" + + log_info "Environment variables set:" + log_info " policy_model_name=${policy_model_name}" + log_info " policy_base_url=${policy_base_url}" + + cd "${SCRIPT_DIR}/../.." || exit 1 # Navigate to Gym root + + if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + # Multi-GPU: use shared Ray cluster + env policy_base_url="${policy_base_url}" \ + policy_api_key="${policy_api_key}" \ + policy_model_name="${policy_model_name}" \ + nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ + "+ray_head_node_address=127.0.0.1:${RAY_PORT}" \ + > "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & + else + # Single GPU: no Ray cluster needed + env policy_base_url="${policy_base_url}" \ + policy_api_key="${policy_api_key}" \ + policy_model_name="${policy_model_name}" \ + nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ + > "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & + fi + + NEMO_GYM_PID=$! + log_info "NeMo Gym servers started (PID: ${NEMO_GYM_PID})" + + # Wait for NeMo Gym servers to be ready + log_info "Waiting for NeMo Gym servers to be ready..." + local max_attempts=60 + local attempt=0 + + while [ $attempt -lt $max_attempts ]; do + if grep -q "All .* servers ready!" "${LOG_DIR}/nemo_gym_servers.log" 2>/dev/null; then + log_info "NeMo Gym servers are ready!" + break + fi + attempt=$((attempt + 1)) + echo -n "." + sleep 5 + done + + if [ $attempt -eq $max_attempts ]; then + log_error "NeMo Gym servers failed to start. Check logs at ${LOG_DIR}/nemo_gym_servers.log" + exit 1 + fi + + sleep 5 # Extra buffer time + + # Step 5: Checkpoint check and collect rollouts + log_info "Step 5: Checking for existing rollouts and preparing collection..." + + ACTUAL_INPUT="${INPUT_JSONL}" + CHECKPOINT_FILE="${DATA_DIR}/remaining_prompts.jsonl" + + # Check if we have partial rollouts and need to resume + if [ -f "${OUTPUT_ROLLOUTS}" ]; then + existing_count=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") + if [ ${existing_count} -gt 0 ] && [ ${existing_count} -lt 3200 ]; then + log_warn "Found ${existing_count} existing rollouts (expected 3200)" + log_info "Creating checkpoint to resume from remaining prompts..." + + # Create remaining prompts file + python "${SCRIPT_DIR}/checkpoint_resume_rollouts.py" \ + --input "${INPUT_JSONL}" \ + --rollouts "${OUTPUT_ROLLOUTS}" \ + --output "${CHECKPOINT_FILE}" \ + --target-repeats 16 \ + 2>&1 | tee "${LOG_DIR}/checkpoint.log" + + if [ -f "${CHECKPOINT_FILE}" ]; then + remaining_prompts=$(wc -l < "${CHECKPOINT_FILE}") + if [ ${remaining_prompts} -gt 0 ]; then + log_info "Resuming collection with ${remaining_prompts} remaining prompts" + ACTUAL_INPUT="${CHECKPOINT_FILE}" + + # Backup existing rollouts + cp "${OUTPUT_ROLLOUTS}" "${OUTPUT_ROLLOUTS}.backup.$(date +%Y%m%d_%H%M%S)" + log_info "Backed up existing rollouts" + + # Truncate rollouts to only complete prompts (discard partial) + # This ensures clean continuation without duplicates + completed_prompts=$((${existing_count} / 16)) + complete_rollouts=$((${completed_prompts} * 16)) + + if [ ${complete_rollouts} -lt ${existing_count} ]; then + log_info "Truncating partial rollouts: keeping first ${complete_rollouts} (discarding $((${existing_count} - ${complete_rollouts})) partial)" + head -n ${complete_rollouts} "${OUTPUT_ROLLOUTS}" > "${OUTPUT_ROLLOUTS}.tmp" + mv "${OUTPUT_ROLLOUTS}.tmp" "${OUTPUT_ROLLOUTS}" + fi + else + log_info "All prompts completed! Skipping collection." + # Skip to analysis + ACTUAL_INPUT="" + fi + else + log_error "Failed to create checkpoint file" + exit 1 + fi + elif [ ${existing_count} -ge 3200 ]; then + log_info "Found ${existing_count} rollouts already collected" + log_info "Skipping collection and proceeding to analysis" + ACTUAL_INPUT="" + fi + fi + + # Collect rollouts if needed + if [ ! -z "${ACTUAL_INPUT}" ]; then + # Determine if this is a resume operation + if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ]; then + # Resume mode: collect to temp file, then append + TEMP_OUTPUT="${OUTPUT_ROLLOUTS}.new" + log_info "Collecting NEW rollouts to append (resume mode)..." + log_info " Input file: ${ACTUAL_INPUT}" + log_info " Temp output: ${TEMP_OUTPUT}" + log_info " Will append to: ${OUTPUT_ROLLOUTS}" + + # Get current state + current_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") + remaining_prompts=$(wc -l < "${ACTUAL_INPUT}") + log_info " Current progress: ${current_rollouts} rollouts" + log_info " Remaining: ${remaining_prompts} prompts × 16 = $((${remaining_prompts} * 16)) new rollouts" + + TARGET_FILE="${TEMP_OUTPUT}" + else + # Fresh start: write directly + log_info "Collecting rollouts (fresh start)..." + log_info " Input file: ${ACTUAL_INPUT}" + log_info " Output file: ${OUTPUT_ROLLOUTS}" + log_info " Target: 200 prompts × 16 rollouts = 3200 total rollouts" + TARGET_FILE="${OUTPUT_ROLLOUTS}" + fi + +/workspace/Gym/.venv/bin/ng_collect_rollouts \ + +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath="${ACTUAL_INPUT}" \ + +output_jsonl_fpath="${TARGET_FILE}" \ + +limit=null \ + +num_repeats=16 \ + +num_samples_in_parallel=16 \ + +responses_create_params.temperature=0.6 \ + +responses_create_params.top_p=0.95 \ + +responses_create_params.max_output_tokens=4096 \ + 2>&1 | tee "${LOG_DIR}/rollout_collection.log" + + if [ ${PIPESTATUS[0]} -ne 0 ]; then + log_error "Rollout collection failed. Check logs at ${LOG_DIR}/rollout_collection.log" + + # In resume mode, still try to append partial results + if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then + new_rollouts=$(wc -l < "${TEMP_OUTPUT}" 2>/dev/null || echo "0") + if [ ${new_rollouts} -gt 0 ]; then + log_info "Appending ${new_rollouts} partial rollouts before exit..." + cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" + rm -f "${TEMP_OUTPUT}" + fi + fi + log_info "" + log_info "To resume from checkpoint, simply run this script again:" + log_info " ${SCRIPT_DIR}/run_qwen3_4b_eval.sh" + log_info "" + log_info "The script will automatically:" + log_info " 1. Detect partial rollouts (${OUTPUT_ROLLOUTS})" + log_info " 2. Create checkpoint with remaining prompts" + log_info " 3. Resume collection from where it left off" + exit 1 + fi + + # Success! If resume mode, append temp file to main file + if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then + new_rollouts=$(wc -l < "${TEMP_OUTPUT}") + log_info "Successfully collected ${new_rollouts} new rollouts" + log_info "Appending to existing rollouts..." + cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" + rm -f "${TEMP_OUTPUT}" + + total_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}") + log_info "Total rollouts now: ${total_rollouts}/3200" + fi + fi + + # Verify output file + if [ ! -f "${OUTPUT_ROLLOUTS}" ]; then + log_error "Output rollouts file not found: ${OUTPUT_ROLLOUTS}" + exit 1 + fi + + local rollout_count=$(wc -l < "${OUTPUT_ROLLOUTS}") + log_info "Collected ${rollout_count} rollouts" + + # Step 6: Analyze rewards + log_info "Step 6: Analyzing reward distribution..." + + cd "${SCRIPT_DIR}" || exit 1 + + python analyze_rewards.py \ + --rollouts-path "${OUTPUT_ROLLOUTS}" \ + --model-name "Qwen3-4B" \ + --output "${ANALYSIS_REPORT}" \ + 2>&1 | tee "${LOG_DIR}/reward_analysis.log" + + if [ $? -ne 0 ]; then + log_warn "Reward analysis failed. You can run it manually later." + else + log_info "Reward analysis completed: ${ANALYSIS_REPORT}" + fi + + # Step 7: Summary + log_info "==========================================" + log_info "Evaluation pipeline completed successfully!" + log_info "==========================================" + log_info "Results:" + log_info " Rollouts: ${OUTPUT_ROLLOUTS}" + log_info " Analysis: ${ANALYSIS_REPORT}" + log_info " Logs: ${LOG_DIR}/" + log_info "" + log_info "To view the interactive rollout viewer:" + log_info " ng_viewer +jsonl_fpath=${OUTPUT_ROLLOUTS}" + log_info "" + log_info "To view the reward analysis report:" + log_info " cat ${ANALYSIS_REPORT}" +} + +# Run main function +main "$@" + diff --git a/resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh b/resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh new file mode 100755 index 000000000..9fc0e2f23 --- /dev/null +++ b/resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh @@ -0,0 +1,108 @@ +#!/bin/bash +# +# Automatic retry loop for Qwen3 4B evaluation +# This script runs the evaluation pipeline repeatedly until completion, +# automatically handling Ray crashes and resuming from checkpoints. +# +# Usage: +# ./run_qwen3_4b_eval_loop.sh +# + +set -e + +SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" +MAIN_SCRIPT="${SCRIPT_DIR}/run_qwen3_4b_eval.sh" +ROLLOUTS_FILE="${SCRIPT_DIR}/data/qwen3_4b_eval/rollouts.jsonl" +TARGET_ROLLOUTS=3200 +MAX_ATTEMPTS=20 + +echo "===================================================================" +echo "Qwen3 4B Evaluation - Auto-Retry Loop" +echo "===================================================================" +echo "" +echo "This script will:" +echo " 1. Run the evaluation pipeline" +echo " 2. If it crashes (Ray/timeout), automatically restart" +echo " 3. Continue until all ${TARGET_ROLLOUTS} rollouts are collected" +echo " 4. Stop after ${MAX_ATTEMPTS} attempts or completion" +echo "" +echo "Press Ctrl+C to stop at any time." +echo "" + +# Make sure main script is executable +chmod +x "${MAIN_SCRIPT}" + +# Track attempts +attempt=1 + +while [ ${attempt} -le ${MAX_ATTEMPTS} ]; do + echo "===================================================================" + echo "Attempt ${attempt}/${MAX_ATTEMPTS}" + echo "===================================================================" + + # Count current rollouts + if [ -f "${ROLLOUTS_FILE}" ]; then + current_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Current progress: ${current_count}/${TARGET_ROLLOUTS} rollouts" + + # Check if we're done + if [ "${current_count}" -ge "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." + echo "" + exit 0 + fi + else + echo "Starting fresh - no existing rollouts" + fi + + echo "Starting evaluation pipeline..." + echo "" + + # Run the main script + "${MAIN_SCRIPT}" || { + exit_code=$? + echo "" + echo "Pipeline exited with code ${exit_code}" + + # Check progress + if [ -f "${ROLLOUTS_FILE}" ]; then + new_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Progress after attempt ${attempt}: ${new_count}/${TARGET_ROLLOUTS} rollouts" + + # If we're done, exit + if [ "${new_count}" -ge "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." + echo "" + exit 0 + fi + fi + + # Wait before retry + if [ ${attempt} -lt ${MAX_ATTEMPTS} ]; then + echo "" + echo "Waiting 10 seconds before retry..." + sleep 10 + fi + } + + attempt=$((attempt + 1)) +done + +echo "" +echo "Reached maximum attempts (${MAX_ATTEMPTS})" +if [ -f "${ROLLOUTS_FILE}" ]; then + final_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Final progress: ${final_count}/${TARGET_ROLLOUTS} rollouts" + + if [ "${final_count}" -lt "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "⚠ Incomplete - still need $((TARGET_ROLLOUTS - final_count)) rollouts" + echo "Run this script again to continue:" + echo " ${SCRIPT_DIR}/run_qwen3_4b_eval_loop.sh" + fi +fi + +exit 1 + diff --git a/resources_servers/grl_sokoban/sokoban_env/__init__.py b/resources_servers/grl_sokoban/sokoban_env/__init__.py new file mode 100644 index 000000000..12800d204 --- /dev/null +++ b/resources_servers/grl_sokoban/sokoban_env/__init__.py @@ -0,0 +1,6 @@ +"""Local Sokoban environment implementation.""" + +from .sokoban_env import SokobanEnv + + +__all__ = ["SokobanEnv"] diff --git a/resources_servers/grl_sokoban/sokoban_env/generation.py b/resources_servers/grl_sokoban/sokoban_env/generation.py new file mode 100644 index 000000000..0948bcd2d --- /dev/null +++ b/resources_servers/grl_sokoban/sokoban_env/generation.py @@ -0,0 +1,329 @@ +"""Sokoban level generation utilities. + +This module is adapted from the ``gym_sokoban`` project and GRL's fork of the +same utilities. It produces solvable single-box Sokoban rooms suitable for +text-based rendering. +""" + +from __future__ import annotations + +import marshal +import random +from collections import deque +from typing import Dict, List, Tuple + +import numpy as np + + +# Constants for room generation +TYPE_LOOKUP = { + 0: "wall", + 1: "empty space", + 2: "box target", + 3: "box on target", + 4: "box not on target", + 5: "player", +} + +ACTION_LOOKUP_INTERNAL = { + 0: "push up", + 1: "push down", + 2: "push left", + 3: "push right", + 4: "move up", + 5: "move down", + 6: "move left", + 7: "move right", +} + +# Moves are mapped to coordinate changes as follows +# 0: Move up, 1: Move down, 2: Move left, 3: Move right +CHANGE_COORDINATES = {0: (-1, 0), 1: (1, 0), 2: (0, -1), 3: (0, 1)} + + +def generate_room( + dim: Tuple[int, int] = (13, 13), + p_change_directions: float = 0.35, + num_steps: int = 25, + num_boxes: int = 3, + tries: int = 4, + second_player: bool = False, + search_depth: int = 100, +): + """Generate a Sokoban room represented as integer matrices.""" + + room_state = np.zeros(shape=dim) + room_structure = np.zeros(shape=dim) + + for _ in range(tries): + room = room_topology_generation(dim, p_change_directions, num_steps) + room = place_boxes_and_player(room, num_boxes=num_boxes, second_player=second_player) + + room_structure = np.copy(room) + room_structure[room_structure == 5] = 1 + + room_state = room.copy() + room_state[room_state == 2] = 4 + + room_state, box_mapping, action_sequence = reverse_playing(room_state, room_structure, search_depth) + room_state[room_state == 3] = 4 + + if box_displacement_score(box_mapping) > 0: + break + + if box_displacement_score(box_mapping) == 0: + raise RuntimeWarning("Generated Model with score == 0") + + move_probability = 0.8 if box_displacement_score(box_mapping) == 1 else 0.5 + room_state = add_random_player_movement( + room_state, + room_structure, + move_probability=move_probability, + continue_probability=0.5, + max_steps=3, + ) + + return room_structure, room_state, box_mapping, action_sequence + + +def room_topology_generation(dim: Tuple[int, int] = (10, 10), p_change_directions: float = 0.35, num_steps: int = 15): + dim_x, dim_y = dim + + masks = [ + [[0, 0, 0], [1, 1, 1], [0, 0, 0]], + [[0, 1, 0], [0, 1, 0], [0, 1, 0]], + [[0, 0, 0], [1, 1, 0], [0, 1, 0]], + [[0, 0, 0], [1, 1, 0], [1, 1, 0]], + [[0, 0, 0], [0, 1, 1], [0, 1, 0]], + ] + + directions = [(1, 0), (0, 1), (-1, 0), (0, -1)] + direction = random.sample(directions, 1)[0] + + position = np.array([random.randint(1, dim_x - 1), random.randint(1, dim_y - 1)]) + + level = np.zeros(dim, dtype=int) + + for _ in range(num_steps): + if random.random() < p_change_directions: + direction = random.sample(directions, 1)[0] + + position = position + direction + position[0] = max(min(position[0], dim_x - 2), 1) + position[1] = max(min(position[1], dim_y - 2), 1) + + mask = random.sample(masks, 1)[0] + mask_start = position - 1 + level[mask_start[0] : mask_start[0] + 3, mask_start[1] : mask_start[1] + 3] += mask + + level[level > 0] = 1 + level[:, [0, dim_y - 1]] = 0 + level[[0, dim_x - 1], :] = 0 + + return level + + +def place_boxes_and_player(room: np.ndarray, num_boxes: int, second_player: bool): + possible_positions = np.where(room == 1) + num_possible_positions = possible_positions[0].shape[0] + num_players = 2 if second_player else 1 + + if num_possible_positions <= num_boxes + num_players: + raise RuntimeError( + "Not enough free spots ({}) to place {} player(s) and {} boxes.".format( + num_possible_positions, num_players, num_boxes + ) + ) + + ind = np.random.randint(num_possible_positions) + player_position = possible_positions[0][ind], possible_positions[1][ind] + room[player_position] = 5 + + if second_player: + ind = np.random.randint(num_possible_positions) + player_position = possible_positions[0][ind], possible_positions[1][ind] + room[player_position] = 5 + + for _ in range(num_boxes): + possible_positions = np.where(room == 1) + num_possible_positions = possible_positions[0].shape[0] + + ind = np.random.randint(num_possible_positions) + box_position = possible_positions[0][ind], possible_positions[1][ind] + room[box_position] = 2 + + return room + + +def add_random_player_movement( + room_state: np.ndarray, + room_structure: np.ndarray, + move_probability: float = 0.5, + continue_probability: float = 0.5, + max_steps: int = 3, +): + if random.random() > move_probability: + return room_state + + player_pos = np.where(room_state == 5) + player_pos = np.array([player_pos[0][0], player_pos[1][0]]) + + previous_positions = [tuple(player_pos)] + steps_taken = 0 + + while steps_taken < max_steps: + valid_moves = [] + for action in range(4): + change = CHANGE_COORDINATES[action] + next_pos = player_pos + change + + if room_state[next_pos[0], next_pos[1]] in [1, 2] and tuple(next_pos) not in previous_positions: + valid_moves.append((action, next_pos)) + + if not valid_moves: + break + + _, next_pos = random.choice(valid_moves) + + room_state[player_pos[0], player_pos[1]] = room_structure[player_pos[0], player_pos[1]] + room_state[next_pos[0], next_pos[1]] = 5 + + player_pos = next_pos + previous_positions.append(tuple(player_pos)) + + steps_taken += 1 + + if steps_taken >= max_steps or random.random() > continue_probability: + break + + return room_state + + +def reverse_playing(room_state: np.ndarray, room_structure: np.ndarray, search_depth: int = 100): + box_mapping = {} + box_locations = np.where(room_structure == 2) + num_boxes = len(box_locations[0]) + for idx in range(num_boxes): + box = (box_locations[0][idx], box_locations[1][idx]) + box_mapping[box] = box + + explored_states: set[bytes] = set() + best_room_score = -1 + best_room = room_state.copy() + best_box_mapping = box_mapping.copy() + best_action_sequence: List[int] = [] + + stack: deque = deque( + [ + ( + room_state.copy(), + box_mapping.copy(), + 0, + (-1, -1), + search_depth, + [], + ) + ] + ) + + while stack: + state, mapping, box_swaps, last_pull, ttl, action_sequence = stack.pop() + ttl -= 1 + if ttl <= 0 or len(explored_states) >= 300000: + continue + + state_hash = marshal.dumps(state) + if state_hash in explored_states: + continue + + room_score = box_swaps * box_displacement_score(mapping) + if np.where(state == 2)[0].shape[0] != num_boxes: + room_score = 0 + + if room_score > best_room_score: + best_room = state.copy() + best_room_score = room_score + best_box_mapping = mapping.copy() + best_action_sequence = action_sequence.copy() + + explored_states.add(state_hash) + + for action in ACTION_LOOKUP_INTERNAL.keys(): + if action >= 4: + continue + + state_next = state.copy() + mapping_next = mapping.copy() + + state_next, mapping_next, last_pull_next = reverse_move( + state_next, room_structure, mapping_next, last_pull, action + ) + + box_swaps_next = box_swaps + if last_pull_next != last_pull: + box_swaps_next += 1 + + action_sequence_next = action_sequence + [action] + stack.append( + ( + state_next, + mapping_next, + box_swaps_next, + last_pull_next, + ttl, + action_sequence_next, + ) + ) + + return best_room, best_box_mapping, best_action_sequence + + +def reverse_move( + room_state: np.ndarray, + room_structure: np.ndarray, + box_mapping: Dict[Tuple[int, int], Tuple[int, int]], + last_pull: Tuple[int, int], + action: int, +): + player_position = np.where(room_state == 5) + player_position = np.array([player_position[0][0], player_position[1][0]]) + + change = CHANGE_COORDINATES[action % 4] + next_position = player_position + change + + if room_state[next_position[0], next_position[1]] in [1, 2]: + room_state[player_position[0], player_position[1]] = room_structure[player_position[0], player_position[1]] + room_state[next_position[0], next_position[1]] = 5 + + if action < 4: + possible_box_location = change[0] * -1, change[1] * -1 + possible_box_location = ( + possible_box_location[0] + player_position[0], + possible_box_location[1] + player_position[1], + ) + + if room_state[possible_box_location[0], possible_box_location[1]] in [3, 4]: + room_state[player_position[0], player_position[1]] = 3 + room_state[possible_box_location[0], possible_box_location[1]] = room_structure[ + possible_box_location[0], possible_box_location[1] + ] + + for key in list(box_mapping.keys()): + if box_mapping[key] == ( + possible_box_location[0], + possible_box_location[1], + ): + box_mapping[key] = (player_position[0], player_position[1]) + last_pull = key + + return room_state, box_mapping, last_pull + + +def box_displacement_score(box_mapping: Dict[Tuple[int, int], Tuple[int, int]]): + score = 0 + for box_target, location in box_mapping.items(): + box_location = np.array(location) + box_target_arr = np.array(box_target) + dist = np.sum(np.abs(box_location - box_target_arr)) + score += dist + return score diff --git a/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py b/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py new file mode 100644 index 000000000..30ff07e6e --- /dev/null +++ b/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py @@ -0,0 +1,101 @@ +"""Local Sokoban environment implementation for the NeMo Gym server. + +This module adapts the environment used in the GRL repository while keeping all +runtime dependencies inside the Gym project. It relies on ``gym_sokoban`` for +core Sokoban mechanics and provides deterministic room generation utilities +vendored into this directory. +""" + +from __future__ import annotations + +import random +from typing import Any, Dict + +import gymnasium as gym +import numpy as np +from gym_sokoban.envs.sokoban_env import SokobanEnv as GymSokobanEnv + +from .generation import generate_room + + +class SokobanEnv(GymSokobanEnv): + """Self-contained Sokoban environment used by the resource server.""" + + def __init__(self, config: Dict[str, Any], **kwargs: Any) -> None: + self.config = config + self.GRID_LOOKUP = self.config.get("grid_lookup", {0: "#", 1: "_", 2: "O", 3: "√", 4: "X", 5: "P", 6: "S"}) + self.ACTION_LOOKUP = self.config.get("action_lookup", {1: "Up", 2: "Down", 3: "Left", 4: "Right"}) + self.search_depth = self.config.get("search_depth", 300) + self.ACTION_SPACE = gym.spaces.Discrete(4, start=1) + self.render_mode = self.config.get("render_mode", "text") + + super().__init__( + dim_room=self.config.get("dim_room", (6, 6)), + max_steps=self.config.get("max_steps", 100), + num_boxes=self.config.get("num_boxes", 1), + **kwargs, + ) + + def reset(self, seed: int | None = None): # type: ignore[override] + python_state = None + numpy_state = None + if seed is not None: + python_state = random.getstate() + numpy_state = np.random.get_state() + random.seed(seed) + np.random.seed(seed) + + try: + ( + self.room_fixed, + self.room_state, + self.box_mapping, + _action_sequence, + ) = generate_room( + dim=self.dim_room, + num_steps=self.num_gen_steps, + num_boxes=self.num_boxes, + search_depth=self.search_depth, + ) + except (RuntimeError, RuntimeWarning): # pragma: no cover - rare fallback + next_seed = abs(hash(str(seed))) % (2**32) if seed is not None else None + return self.reset(next_seed) + finally: + if seed is not None and python_state is not None and numpy_state is not None: + random.setstate(python_state) + np.random.set_state(numpy_state) + + self.num_env_steps = 0 + self.reward_last = 0 + self.boxes_on_target = 0 + self.player_position = np.argwhere(self.room_state == 5)[0] + + return self.render() + + def step(self, action: int): # type: ignore[override] + previous_pos = self.player_position.copy() + _, reward, done, _ = super().step(action) + next_obs = self.render() + action_effective = not np.array_equal(previous_pos, self.player_position) + info = { + "action_is_effective": action_effective, + "action_is_valid": True, + "success": self.boxes_on_target == self.num_boxes, + } + return next_obs, reward, done, info + + def render(self, mode: str | None = None): # type: ignore[override] + render_mode = mode if mode is not None else self.render_mode + if render_mode == "text": + room = np.where((self.room_state == 5) & (self.room_fixed == 2), 6, self.room_state) + return "\n".join("".join(self.GRID_LOOKUP.get(int(cell), "?") for cell in row) for row in room.tolist()) + if render_mode == "rgb_array": + return self.get_image(mode="rgb_array", scale=1) + raise ValueError(f"Invalid render mode: {render_mode}") + + def get_all_actions(self): + return list(self.ACTION_LOOKUP.keys()) + + def close(self): # type: ignore[override] + self.render_cache = None + super().close() diff --git a/resources_servers/grl_sokoban/tests/test_app.py b/resources_servers/grl_sokoban/tests/test_app.py new file mode 100644 index 000000000..0fdc1883a --- /dev/null +++ b/resources_servers/grl_sokoban/tests/test_app.py @@ -0,0 +1,252 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +from unittest.mock import MagicMock, patch + +from fastapi.testclient import TestClient + +from nemo_gym.openai_utils import ( + NeMoGymResponse, + NeMoGymResponseCreateParamsNonStreaming, +) +from nemo_gym.server_utils import ServerClient +from resources_servers.grl_sokoban.app import ( + GrlSokobanResourcesServer, + GrlSokobanResourcesServerConfig, +) + + +_VERIFY_CREATE_PARAMS = NeMoGymResponseCreateParamsNonStreaming( + input="placeholder", +) + +_VERIFY_RESPONSE = NeMoGymResponse.model_construct( + id="resp_test", + object="response", + created_at=0.0, + status="completed", + output=[], + model="gpt-4.1", + parallel_tool_calls=True, + tool_choice="auto", + tools=[], +) + + +def _verify_payload() -> dict: + return { + "responses_create_params": _VERIFY_CREATE_PARAMS.model_dump(mode="json"), + "response": _VERIFY_RESPONSE.model_dump(mode="json"), + } + + +class TestApp: + def test_sanity(self) -> None: + config = GrlSokobanResourcesServerConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="", + ) + GrlSokobanResourcesServer(config=config, server_client=MagicMock(spec=ServerClient)) + + def test_seed_and_step_flow(self) -> None: + config = GrlSokobanResourcesServerConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="", + ) + server = GrlSokobanResourcesServer( + config=config, + server_client=MagicMock(spec=ServerClient), + ) + + class FakeEnv: + ACTION_LOOKUP = {1: "Up"} + + def __init__(self, *_args, **_kwargs) -> None: + self._closed = False + self.step_calls = 0 + + def reset(self, seed=None): # noqa: ARG002 + return "Initial observation" + + def step(self, action): + self.step_calls += 1 + assert action == 1 + reward = 1.0 + done = self.step_calls >= 1 + info = {"success": done} + return "Next observation", reward, done, info + + def close(self): + self._closed = True + + fake_env = FakeEnv() + with patch("resources_servers.grl_sokoban.app.SokobanEnv", return_value=fake_env): + app = server.setup_webserver() + client = TestClient(app) + + response = client.post("/seed_session", json={"seed": 123}) + assert response.status_code == 200 + assert response.json()["observation"] == "Initial observation" + + cookies = response.cookies + response = client.post("/step", json={"actions": ["Up"]}, cookies=cookies) + payload = response.json() + assert response.status_code == 200 + assert payload["observation"] == "Next observation" + assert payload["reward"] == 1.0 + assert payload["done"] is True + assert payload["steps"][0]["action_label"] == "Up" + assert fake_env.step_calls == 1 + + response = client.post("/verify", json=_verify_payload(), cookies=cookies) + assert response.status_code == 200 + payload = response.json() + assert payload["success"] is True + assert payload["reward"] == 1.0 + + def test_step_action_mapping_stops_after_done(self) -> None: + config = GrlSokobanResourcesServerConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="", + ) + server = GrlSokobanResourcesServer( + config=config, + server_client=MagicMock(spec=ServerClient), + ) + + class FakeEnv: + ACTION_LOOKUP = {1: "Up", 2: "Down"} + + def __init__(self, *_args, **_kwargs) -> None: + self.calls = 0 + self.closed = False + + def reset(self, seed=None): # noqa: ARG002 + return "Init" + + def step(self, action): + self.calls += 1 + if self.calls == 1: + assert action == 1 + return "Obs1", 0.5, True, {"success": True} + raise AssertionError("Env.step should not be called after done") + + def close(self): + self.closed = True + + fake_env = FakeEnv() + with patch("resources_servers.grl_sokoban.app.SokobanEnv", return_value=fake_env): + app = server.setup_webserver() + client = TestClient(app) + + seed_resp = client.post("/seed_session", json={}) + cookies = seed_resp.cookies + resp = client.post("/step", json={"actions": ["Up", "Down"]}, cookies=cookies) + payload = resp.json() + assert resp.status_code == 200 + assert payload["done"] is True + assert payload["steps"][0]["action_label"] == "Up" + assert len(payload["steps"]) == 1 + assert len(payload["history"]) == 1 + assert fake_env.calls == 1 + + def test_step_invalid_action_raises(self) -> None: + config = GrlSokobanResourcesServerConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="", + ) + server = GrlSokobanResourcesServer( + config=config, + server_client=MagicMock(spec=ServerClient), + ) + + class FakeEnv: + ACTION_LOOKUP = {1: "Up"} + + def __init__(self, *_args, **_kwargs) -> None: + pass + + def reset(self, seed=None): # noqa: ARG002 + return "Init" + + def step(self, action): # pragma: no cover - not reached + raise AssertionError("Should not call step for invalid action") + + def close(self): + pass + + with patch("resources_servers.grl_sokoban.app.SokobanEnv", return_value=FakeEnv()): + app = server.setup_webserver() + client = TestClient(app) + + seed_resp = client.post("/seed_session", json={}) + cookies = seed_resp.cookies + resp = client.post("/step", json={"actions": ["Left"]}, cookies=cookies) + assert resp.status_code == 400 + assert resp.json()["detail"].startswith("Unable to parse action") + + def test_verify_failure_zero_reward_and_cleanup(self) -> None: + config = GrlSokobanResourcesServerConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="", + ) + server = GrlSokobanResourcesServer( + config=config, + server_client=MagicMock(spec=ServerClient), + ) + + class FakeEnv: + ACTION_LOOKUP = {1: "Up"} + + def __init__(self, *_args, **_kwargs) -> None: + self.closed = False + + def reset(self, seed=None): # noqa: ARG002 + return "Init" + + def step(self, action): + return "Obs", 0.0, False, {"success": False} + + def close(self): + self.closed = True + + fake_env = FakeEnv() + with patch("resources_servers.grl_sokoban.app.SokobanEnv", return_value=fake_env): + app = server.setup_webserver() + client = TestClient(app) + + seed_resp = client.post("/seed_session", json={}) + cookies = seed_resp.cookies + client.post("/step", json={"actions": [1]}, cookies=cookies) + + verify_resp = client.post( + "/verify", + json=_verify_payload(), + cookies=cookies, + ) + assert verify_resp.status_code == 200 + payload = verify_resp.json() + assert payload["success"] is False + assert payload["reward"] == 0.0 + assert fake_env.closed is True + assert server.session_id_to_state == {} diff --git a/responses_api_agents/game_agent/README.md b/responses_api_agents/game_agent/README.md new file mode 100644 index 000000000..e557b0ad8 --- /dev/null +++ b/responses_api_agents/game_agent/README.md @@ -0,0 +1,41 @@ +# Description +A specialized agent implementation designed for episodic, stateful environments like games (Sokoban, Tetris) and reinforcement learning tasks. Like `simple_agent`, it supports multi-turn agentic behavior with tool calling, but adds game-specific features for proper episode management. + +## Key Differences from Simple Agent + +Both `game_agent` and `simple_agent` support multi-step actions with tool calling. However, `game_agent` adds three critical features for game/RL environments: + +### 1. **Environment-Controlled Termination (Done Flag)** +`game_agent` checks for a `"done"` flag in tool responses and terminates the episode early when detected: +```python +# In tool responses: {"observation": "...", "reward": 1.0, "done": true} +``` + +**Why**: Games can end before max_steps (e.g., Tetris game over, Sokoban puzzle solved). The `done` flag lets the environment signal episode completion so the agent doesn't keep trying to act in a finished game. + +**Simple agent**: No done flag support - continues until the model stops calling tools or hits max_steps. + +### 2. **Action-Based Step Limits** +`game_agent` counts **actual tool calls** (actions) toward `max_steps`, not loop iterations: +- If the model generates text without calling a tool, it doesn't count toward max_steps +- Useful for limiting episode length by number of actions taken + +**Simple agent**: Counts every model invocation (loop iteration) toward max_steps, regardless of whether a tool is called. + +### 3. **Tool-First Termination Check** +`game_agent` processes all tool calls in a turn before checking termination conditions. + +**Simple agent**: Checks termination before processing tool calls (minor difference in control flow). + +## When to Use + +- **Use `game_agent`**: For episodic environments (games, RL tasks) that need environment-controlled termination and action-based limits +- **Use `simple_agent`**: For conversational assistants, general-purpose tool-use tasks, or non-episodic workflows + + +# Licensing information +Code: Apache 2.0 +Data: N/A + +Dependencies +- nemo_gym: Apache 2.0 diff --git a/responses_api_agents/game_agent/__init__.py b/responses_api_agents/game_agent/__init__.py new file mode 100644 index 000000000..e69de29bb diff --git a/responses_api_agents/game_agent/app.py b/responses_api_agents/game_agent/app.py new file mode 100644 index 000000000..01d658c3b --- /dev/null +++ b/responses_api_agents/game_agent/app.py @@ -0,0 +1,191 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +import json +from typing import List + +from fastapi import Request, Response +from pydantic import ConfigDict, ValidationError + +from nemo_gym.base_resources_server import ( + BaseRunRequest, + BaseVerifyRequest, + BaseVerifyResponse, +) +from nemo_gym.base_responses_api_agent import ( + BaseResponsesAPIAgentConfig, + Body, + SimpleResponsesAPIAgent, +) +from nemo_gym.config_types import ModelServerRef, ResourcesServerRef +from nemo_gym.openai_utils import ( + NeMoGymEasyInputMessage, + NeMoGymFunctionCallOutput, + NeMoGymResponse, + NeMoGymResponseCreateParamsNonStreaming, + NeMoGymResponseFunctionToolCall, + NeMoGymResponseOutputMessage, +) +from nemo_gym.server_utils import raise_for_status + + +class GameAgentConfig(BaseResponsesAPIAgentConfig): + resources_server: ResourcesServerRef + model_server: ModelServerRef + max_steps: int = None + + +class GameAgentRunRequest(BaseRunRequest): + model_config = ConfigDict(extra="allow") + + +class GameAgentVerifyRequest(BaseVerifyRequest): + model_config = ConfigDict(extra="allow") + + +class GameAgentVerifyResponse(BaseVerifyResponse): + model_config = ConfigDict(extra="allow") + + +class GameAgent(SimpleResponsesAPIAgent): + config: GameAgentConfig + + async def responses( + self, + request: Request, + response: Response, + body: NeMoGymResponseCreateParamsNonStreaming = Body(), + ) -> NeMoGymResponse: + """ + Game-specific agent that supports: + - Early termination via 'done' flag in tool responses + - Max steps based on actual tool calls (not loop iterations) + - Processing all tool calls before checking termination conditions + """ + body = body.model_copy(deep=True) + + if isinstance(body.input, str): + body.input = [NeMoGymEasyInputMessage(role="user", content=body.input)] + + new_outputs = [] + tool_call_count = 0 + done_flag = False + model_server_cookies = None # update the cookies on every model response + resources_server_cookies = request.cookies # update the cookies on every resources server response + + while True: + new_body = body.model_copy(update={"input": body.input + new_outputs}) + + model_response = await self.server_client.post( + server_name=self.config.model_server.name, + url_path="/v1/responses", + json=new_body, + cookies=model_server_cookies, + ) + # We raise for status here since we expect model calls to always work. + await raise_for_status(model_response) + model_response_json = await model_response.json() + model_server_cookies = model_response.cookies + try: + model_response = NeMoGymResponse.model_validate(model_response_json) + except ValidationError as e: + raise RuntimeError( + f"Received an invalid response from model server: {json.dumps(model_response_json)}" + ) from e + + output = model_response.output + new_outputs.extend(output) + + all_fn_calls: List[NeMoGymResponseFunctionToolCall] = [o for o in output if o.type == "function_call"] + all_output_messages: List[NeMoGymResponseOutputMessage] = [ + o for o in output if o.type == "message" and o.role == "assistant" + ] + + for output_function_call in all_fn_calls: + tool_call_count += 1 + api_response = await self.server_client.post( + server_name=self.config.resources_server.name, + url_path=f"/{output_function_call.name}", + json=json.loads(output_function_call.arguments), + cookies=resources_server_cookies, + ) + # We don't raise for status here since it's a valid return for the API to error e.g. if the model outputs an invalid call or something. + resources_server_cookies = api_response.cookies + + raw_output = (await api_response.content.read()).decode() + try: + parsed_output = json.loads(raw_output) + if isinstance(parsed_output, dict): + done_flag = done_flag or bool(parsed_output.get("done")) + except json.JSONDecodeError: + pass + + tool_response = NeMoGymFunctionCallOutput( + type="function_call_output", + call_id=output_function_call.call_id, + output=raw_output, + ) + new_outputs.append(tool_response) + + # Check if max steps is not None and if we have exhausted it. + if self.config.max_steps and tool_call_count >= self.config.max_steps: + break + + if done_flag: + break + + if not all_fn_calls and all_output_messages: + break + + # Propagate any extra cookies necessary for downstream verification + for k, v in (*resources_server_cookies.items(), *model_server_cookies.items()): + response.set_cookie(k, v) + + model_response.output = new_outputs + return model_response + + async def run(self, request: Request, body: GameAgentRunRequest) -> GameAgentVerifyResponse: + cookies = request.cookies + + seed_session_response = await self.server_client.post( + server_name=self.config.resources_server.name, + url_path="/seed_session", + json=body.model_dump(), + cookies=cookies, + ) + await raise_for_status(seed_session_response) + cookies = seed_session_response.cookies + + response = await self.server_client.post( + server_name=self.config.name, + url_path="/v1/responses", + json=body.responses_create_params, + cookies=cookies, + ) + await raise_for_status(response) + cookies = response.cookies + + verify_request = GameAgentVerifyRequest.model_validate(body.model_dump() | {"response": await response.json()}) + + verify_response = await self.server_client.post( + server_name=self.config.resources_server.name, + url_path="/verify", + json=verify_request.model_dump(), + cookies=cookies, + ) + await raise_for_status(verify_response) + return GameAgentVerifyResponse.model_validate(await verify_response.json()) + + +if __name__ == "__main__": + GameAgent.run_webserver() diff --git a/responses_api_agents/game_agent/configs/game_agent.yaml b/responses_api_agents/game_agent/configs/game_agent.yaml new file mode 100644 index 000000000..6bdbf752d --- /dev/null +++ b/responses_api_agents/game_agent/configs/game_agent.yaml @@ -0,0 +1,10 @@ +game_agent: + responses_api_agents: + game_agent: + entrypoint: app.py + resources_server: + type: resources_servers + name: ??? + model_server: + type: responses_api_models + name: policy_model diff --git a/responses_api_agents/game_agent/requirements.txt b/responses_api_agents/game_agent/requirements.txt new file mode 100644 index 000000000..00ed83213 --- /dev/null +++ b/responses_api_agents/game_agent/requirements.txt @@ -0,0 +1 @@ +-e nemo-gym[dev] @ ../../ diff --git a/responses_api_agents/game_agent/tests/test_app.py b/responses_api_agents/game_agent/tests/test_app.py new file mode 100644 index 000000000..544f60ac3 --- /dev/null +++ b/responses_api_agents/game_agent/tests/test_app.py @@ -0,0 +1,192 @@ +""" +Tests for responses_api_agents.game_agent.app +Mirrors the structure used by simple_agent tests. +""" + +from unittest.mock import AsyncMock, MagicMock + +from fastapi.testclient import TestClient +from pytest import MonkeyPatch + +from nemo_gym.config_types import ModelServerRef, ResourcesServerRef +from nemo_gym.openai_utils import ( + NeMoGymEasyInputMessage, + NeMoGymResponse, + NeMoGymResponseCreateParamsNonStreaming, +) +from nemo_gym.server_utils import ServerClient +from responses_api_agents.game_agent.app import ( + GameAgent, + GameAgentConfig, +) + + +class TestGameAgentApp: + def test_sanity(self) -> None: + config = GameAgentConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="game_agent", + resources_server=ResourcesServerRef(type="resources_servers", name="resources"), + model_server=ModelServerRef(type="responses_api_models", name="model"), + ) + GameAgent(config=config, server_client=MagicMock(spec=ServerClient)) + + async def test_responses_tool_call_and_done(self, monkeypatch: MonkeyPatch) -> None: + config = GameAgentConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="game_agent", + resources_server=ResourcesServerRef(type="resources_servers", name="resources"), + model_server=ModelServerRef(type="responses_api_models", name="model"), + max_steps=10, + ) + server = GameAgent(config=config, server_client=MagicMock(spec=ServerClient)) + app = server.setup_webserver() + client = TestClient(app) + + # Mock model server to emit one function_call then an assistant message + first_model_response = NeMoGymResponse.model_construct( + id="resp1", + object="response", + created_at=0.0, + status="completed", + output=[ + { + "type": "function_call", + "name": "step", + "arguments": '{"actions":["Down"]}', + "call_id": "call_1", + } + ], + model="gpt-4.1", + parallel_tool_calls=True, + tool_choice="auto", + tools=[], + ) + + second_model_response = NeMoGymResponse.model_construct( + id="resp2", + object="response", + created_at=0.0, + status="completed", + output=[ + { + "type": "message", + "role": "assistant", + "content": "Down", + } + ], + model="gpt-4.1", + parallel_tool_calls=True, + tool_choice="auto", + tools=[], + ) + + async def fake_post(server_name: str, url_path: str, json=None, cookies=None): # noqa: A002 + response = MagicMock() + # /v1/responses goes to model server + if url_path == "/v1/responses": + payload = first_model_response if not getattr(fake_post, "_called", False) else second_model_response + setattr(fake_post, "_called", True) + response.json = AsyncMock(return_value=payload.model_dump(mode="json")) + response.cookies = {} + response.status = 200 + return response + # resources server tool call + if url_path == "/step": + # Return done=true to trigger termination + response.content.read = AsyncMock(return_value=b'{"observation":"____","reward":0.0,"done":true}') + response.cookies = {} + response.status = 200 + return response + raise AssertionError(f"Unexpected call: {server_name} {url_path}") + + server.server_client.post = AsyncMock(side_effect=fake_post) + + body = NeMoGymResponseCreateParamsNonStreaming(input=[NeMoGymEasyInputMessage(role="user", content="play")]) + resp = client.post("/v1/responses", json=body.model_dump(mode="json")) + assert resp.status_code == 200 + out = resp.json() + # We expect at least the function_call_output; the loop may stop on done + types = [item["type"] for item in out["output"]] + assert "function_call_output" in types + + async def test_run_flow(self, monkeypatch: MonkeyPatch) -> None: + config = GameAgentConfig( + host="0.0.0.0", + port=8080, + entrypoint="", + name="game_agent", + resources_server=ResourcesServerRef(type="resources_servers", name="resources"), + model_server=ModelServerRef(type="responses_api_models", name="model"), + ) + server = GameAgent(config=config, server_client=MagicMock(spec=ServerClient)) + app = server.setup_webserver() + client = TestClient(app) + + async def fake_post(server_name: str, url_path: str, json=None, cookies=None): # noqa: A002 + response = MagicMock() + response.cookies = {} + response.status = 200 + if url_path == "/seed_session": + response.json = AsyncMock(return_value={"observation": "Init"}) + return response + if url_path == "/v1/responses": + response.json = AsyncMock( + return_value=NeMoGymResponse.model_construct( + id="r1", + object="response", + created_at=0.0, + status="completed", + output=[], + model="gpt-4.1", + parallel_tool_calls=True, + tool_choice="auto", + tools=[], + ).model_dump(mode="json") + ) + return response + if url_path == "/verify": + response.json = AsyncMock( + return_value={ + "success": True, + "reward": 1.0, + "responses_create_params": { + "input": [ + {"role": "user", "content": "play"}, + ], + "tool_choice": "auto", + "parallel_tool_calls": True, + "tools": [], + }, + "response": { + "id": "r1", + "object": "response", + "created_at": 0.0, + "status": "completed", + "output": [], + "model": "gpt-4.1", + "parallel_tool_calls": True, + "tool_choice": "auto", + "tools": [], + }, + } + ) + return response + raise AssertionError(f"Unexpected call: {server_name} {url_path}") + + server.server_client.post = AsyncMock(side_effect=fake_post) + + run_body = { + "responses_create_params": NeMoGymResponseCreateParamsNonStreaming( + input=[{"role": "user", "content": "play"}] + ).model_dump(mode="json"), + } + resp = client.post("/run", json=run_body) + assert resp.status_code == 200 + payload = resp.json() + assert payload["success"] is True + assert payload["reward"] == 1.0 From c157ced52c41fed640ab69b599f738f83d61d88e Mon Sep 17 00:00:00 2001 From: yixin Date: Thu, 30 Oct 2025 21:16:19 +0000 Subject: [PATCH 02/15] removed some unncessary parts Signed-off-by: yixin --- =1.26 | 15 --------------- resources_servers/.gitignore | 2 -- 2 files changed, 17 deletions(-) delete mode 100644 =1.26 diff --git a/=1.26 b/=1.26 deleted file mode 100644 index 633179993..000000000 --- a/=1.26 +++ /dev/null @@ -1,15 +0,0 @@ -Collecting gymnasium==1.1.1 - Downloading gymnasium-1.1.1-py3-none-any.whl.metadata (9.4 kB) -Requirement already satisfied: numpy in ./.venv/lib/python3.12/site-packages (2.2.6) -Requirement already satisfied: cloudpickle>=1.2.0 in ./.venv/lib/python3.12/site-packages (from gymnasium==1.1.1) (3.1.1) -Requirement already satisfied: typing-extensions>=4.3.0 in ./.venv/lib/python3.12/site-packages (from gymnasium==1.1.1) (4.15.0) -Collecting farama-notifications>=0.0.1 (from gymnasium==1.1.1) - Downloading Farama_Notifications-0.0.4-py3-none-any.whl.metadata (558 bytes) -Downloading gymnasium-1.1.1-py3-none-any.whl (965 kB) - ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 965.4/965.4 kB 5.5 MB/s 0:00:00 - -Downloading Farama_Notifications-0.0.4-py3-none-any.whl (2.5 kB) -Installing collected packages: farama-notifications, gymnasium - - -Successfully installed farama-notifications-0.0.4 gymnasium-1.1.1 diff --git a/resources_servers/.gitignore b/resources_servers/.gitignore index 57e5c8127..49bcf1ff9 100644 --- a/resources_servers/.gitignore +++ b/resources_servers/.gitignore @@ -6,5 +6,3 @@ */data/*train_prepare.jsonl */data/*validation_prepare.jsonl */data/*example_prepare.jsonl -*/data/*rollouts*.jsonl -*/data/**/rollouts*.jsonl From b66677e99fd63d9de0411aefe8b81bdf08e7fa98 Mon Sep 17 00:00:00 2001 From: yixin Date: Tue, 4 Nov 2025 21:40:07 +0000 Subject: [PATCH 03/15] modified qwen 30b model inference pipeline for Sokoban Signed-off-by: yixin --- resources_servers/grl_sokoban/README.md | 251 ++++---- .../grl_sokoban/data/qwen3_30b_eval/README.md | 418 +++++++++++++ .../grl_sokoban/data/qwen3_4b_eval/README.md | 36 -- .../grl_sokoban/run_qwen3_30b_eval.sh | 564 ++++++++++++++++++ .../grl_sokoban/run_qwen3_30b_eval_loop.sh | 150 +++++ 5 files changed, 1237 insertions(+), 182 deletions(-) create mode 100644 resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md create mode 100755 resources_servers/grl_sokoban/run_qwen3_30b_eval.sh create mode 100755 resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh diff --git a/resources_servers/grl_sokoban/README.md b/resources_servers/grl_sokoban/README.md index 81c06f824..6bff747f2 100644 --- a/resources_servers/grl_sokoban/README.md +++ b/resources_servers/grl_sokoban/README.md @@ -58,181 +58,174 @@ Use the generated test set for reward profiling (see next section). ## Running with vLLM for Reward Profiling -For reward profiling and RL training (as per CONTRIBUTING.md), use vLLM with local models like Qwen3-30B-A3B. +For reward profiling and RL training (as per CONTRIBUTING.md), use vLLM with local models. We support both **Qwen3-4B** and **Qwen3-30B-A3B** models. **Choose your setup:** -- **Single GPU?** → Follow the "Quick Start (Single GPU)" section below -- **Multi-GPU (2+ GPUs)?** → Follow the "Multi-GPU Setup" section below +- **Using bash scripts (recommended)?** → Follow the "Automated Bash Scripts" section below +- **Manual step-by-step?** → Follow the "Manual Setup" section below --- -## Quick Start (Single GPU) +## Automated Bash Scripts -### 1. Start vLLM Server +### Prerequisites -**Prerequisites:** ```bash uv pip install vllm hf_transfer ``` +### Qwen3-4B Model + +**For single GPU or multi-GPU evaluation (recommended: auto-retry loop):** + ```bash -HF_HOME=.cache/ \ -vllm serve Qwen/Qwen3-30B-A3B \ - --dtype auto \ - --tensor-parallel-size 1 \ - --gpu-memory-utilization 0.85 \ - --enable-auto-tool-choice --tool-call-parser hermes \ - --host 0.0.0.0 \ - --port 10240 \ - --max-model-len 8192 \ - --trust-remote-code +cd resources_servers/grl_sokoban + +# Edit the script to configure: +# - TENSOR_PARALLEL_SIZE (1 for single GPU, 2+ for multi-GPU) +# Then run: +./run_qwen3_4b_eval_loop.sh ``` -**Wait 2-5 minutes for model loading.** Verify server is ready: +This auto-retry loop script: +- Collects 3,200 rollouts (200 prompts × 16 repeats) +- Supports automatic checkpoint/resume +- Automatically retries if Ray crashes or timeouts occur +- Continues until all rollouts are collected +- Stops after 20 attempts or successful completion +- Generates reward analysis report +- Works with both single GPU and multi-GPU setups + +**Alternative (single run):** ```bash -curl http://localhost:10240/v1/models +./run_qwen3_4b_eval.sh ``` -### 2. Start NeMo Gym Servers +See [`data/qwen3_4b_eval/README.md`](data/qwen3_4b_eval/README.md) for detailed documentation. + +### Qwen3-30B-A3B Model + +**For single GPU or multi-GPU evaluation (recommended: auto-retry loop):** -In a new terminal: ```bash -# Set environment variables -export policy_base_url="http://localhost:10240/v1" -export policy_api_key="dummy" -export policy_model_name="Qwen/Qwen3-30B-A3B" +cd resources_servers/grl_sokoban -# Start servers (no Ray cluster needed for single GPU) -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" -``` +# First, create the 200 prompts file (if not exists): +# head -n 200 data/test_examples.jsonl > data/qwen3_30b_eval/test_examples_200.jsonl -**Wait until you see:** `All 3 / 3 servers ready!` before proceeding. +# Edit the script to configure: +# - TENSOR_PARALLEL_SIZE (1 for single GPU, 4 for multi-GPU) +# Then run: +./run_qwen3_30b_eval_loop.sh +``` -### 3. Collect Rollouts +This auto-retry loop script: +- Collects 3,200 rollouts (200 prompts × 16 repeats) - matching 4B setup +- Supports automatic checkpoint/resume +- Automatically retries if Ray crashes or timeouts occur +- Continues until all rollouts are collected +- Stops after 20 attempts or successful completion +- Generates reward analysis report +- Works with both single GPU and multi-GPU setups -**In a new terminal** (keep servers running): +**Alternative (single run):** ```bash -ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=resources_servers/grl_sokoban/data/test_examples.jsonl \ - +output_jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl \ - +limit=null \ - +num_repeats=4 \ - +num_samples_in_parallel=32 \ - +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=3000 +./run_qwen3_30b_eval.sh ``` +The scripts automatically handle cleanup, model loading, server startup, and rollout collection. + --- -## Multi-GPU Setup (4+ GPUs) +## Manual Setup + +### Qwen3-4B Model + +#### Single GPU Setup -### 1. Start vLLM Server with Multi-GPU +**1. Start vLLM Server:** ```bash +cd resources_servers/grl_sokoban HF_HOME=.cache/ \ -vllm serve Qwen/Qwen3-30B-A3B \ +vllm serve Qwen/Qwen3-4B \ --dtype auto \ - --tensor-parallel-size 4 \ - --gpu-memory-utilization 0.9 \ - --enable-auto-tool-choice --tool-call-parser hermes \ + --tensor-parallel-size 1 \ + --gpu-memory-utilization 0.85 \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ --host 0.0.0.0 \ --port 10240 \ - --max-model-len 8192 \ + --max-model-len 32768 \ --trust-remote-code ``` -**Wait 2-5 minutes for model loading.** Verify server is ready: +**2. Start NeMo Gym Servers (in a new terminal):** ```bash -curl http://localhost:10240/v1/models +export policy_base_url="http://localhost:10240/v1" +export policy_api_key="dummy" +export policy_model_name="Qwen/Qwen3-4B" + +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" ``` -### 2. Start Shared Ray Cluster +**3. Collect Rollouts (in a new terminal):** +```bash +ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/test_examples_200.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl \ + +limit=null \ + +num_repeats=16 \ + +num_samples_in_parallel=16 \ + +responses_create_params.temperature=0.6 \ + +responses_create_params.max_output_tokens=4096 +``` -**Important for multi-GPU setups:** To avoid slow startup and port conflicts, start a shared Ray cluster first: +### Qwen3-30B-A3B Model -```bash -# Clean up any existing Ray sessions -ray stop --force -# Start a shared Ray cluster -ray start --head --port=6379 --dashboard-host=0.0.0.0 --disable-usage-stats +#### Multi-GPU Setup (4+ GPUs) -# Wait a few seconds for cluster to be ready -sleep 3 +**1. Start vLLM Server:** +```bash +cd resources_servers/grl_sokoban +HF_HOME=.cache/ \ +vllm serve Qwen/Qwen3-30B-A3B \ + --dtype auto \ + --tensor-parallel-size 4 \ + --gpu-memory-utilization 0.85 \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ + --host 0.0.0.0 \ + --port 10240 \ + --max-model-len 32768 \ + --trust-remote-code ``` -### 3. Start NeMo Gym Servers - -In a new terminal (or the same terminal after Ray starts): +**2. Start NeMo Gym Servers (in a new terminal):** ```bash -# Set environment variables export policy_base_url="http://localhost:10240/v1" export policy_api_key="dummy" export policy_model_name="Qwen/Qwen3-30B-A3B" -# Start servers with shared Ray cluster -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ -"+ray_head_node_address=127.0.0.1:6379" +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" ``` -**Wait until you see:** `All 3 / 3 servers ready!` before proceeding. - -### 4. Collect Rollouts - -**In a new terminal** (keep servers running): - -**Using the test examples dataset (500 diverse puzzles, with high parallelism):** +**3. Collect Rollouts (in a new terminal):** ```bash ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=resources_servers/grl_sokoban/data/test_examples.jsonl \ - +output_jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/test_examples_200.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl \ +limit=null \ - +num_repeats=1 \ - +num_samples_in_parallel=128 \ + +num_repeats=16 \ + +num_samples_in_parallel=16 \ +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=3000 + +responses_create_params.max_output_tokens=4096 ``` --- ## Analyze Reward Distribution (Both Setups) -### Automated Analysis (Recommended) - -**Generate comprehensive reward profiling report** (required for CONTRIBUTING.md): - -```bash -cd resources_servers/grl_sokoban - -# Install pandas if not already installed -pip install pandas - -# Generate report for Qwen3-30B-A3B -python analyze_rewards.py \ - --rollouts-path data/test_rollouts.jsonl \ - --model-name "Qwen3-30B-A3B" \ - --output data/reward_analysis_qwen3_30b.md - -# View the report -cat data/reward_analysis_qwen3_30b.md -``` - -This generates a complete report including: -- Reward distribution statistics (min, max, mean, median) -- Success rate analysis -- Reward histogram -- Tool call metrics and correlation with rewards -- Per-prompt performance breakdown -- Top/bottom performing prompts - -**For Qwen3-235B-Instruct** (second required model): -```bash -# After collecting rollouts with 235B model, run: -python analyze_rewards.py \ - --rollouts-path data/test_rollouts_qwen3_235b.jsonl \ - --model-name "Qwen3-235B-Instruct" \ - --output data/reward_analysis_qwen3_235b.md -``` - ### Results Summary (Qwen3-4B) **Dataset**: 3,200 rollouts (200 prompts × 16 repeats) @@ -266,40 +259,6 @@ See [`data/qwen3_4b_eval/reward-analysis.md`](data/qwen3_4b_eval/reward-analysis ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl ``` -### Manual Command-Line Analysis - -**Quick stats** (if you prefer manual analysis): -```bash -# Reward distribution -jq '.reward' resources_servers/grl_sokoban/data/test_rollouts.jsonl | sort -n | uniq -c - -# Statistics (min, max, avg) -jq -s 'map(.reward) | { - min: min, - max: max, - avg: (add / length), - count: length -}' resources_servers/grl_sokoban/data/test_rollouts.jsonl - -# Success rate -jq -s 'map(select(.success == true)) | length' \ - resources_servers/grl_sokoban/data/test_rollouts.jsonl - -# Tool call metrics (average per rollout) -jq -s 'map([.output[] | select(.type == "function_call")] | length) | add / length' \ - resources_servers/grl_sokoban/data/test_rollouts.jsonl -``` - -### Other Recommended Models - -**For math/coding tasks:** `Qwen/Qwen3-235B-Thinking` -**For agents/instruction following:** `Qwen/Qwen3-235B-Instruct` - -Adjust `--tensor-parallel-size` based on available GPUs (235B models typically need 8 GPUs). - -## Dataset artifacts -Placeholder files live under `data/` (`example.jsonl`, `example_metrics.json`, `example_rollouts.jsonl`). Replace them with generated rollouts and metrics when integrating into training pipelines. - ## Tests ```bash pytest resources_servers/grl_sokoban/tests diff --git a/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md b/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md new file mode 100644 index 000000000..4e34a46e4 --- /dev/null +++ b/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md @@ -0,0 +1,418 @@ +# Qwen3 30B-A3B Evaluation for GRL Sokoban + +This directory contains the evaluation setup and results for the Qwen3 30B-A3B model on the GRL Sokoban task, following CONTRIBUTING.md requirements. + +## Evaluation Configuration + +### Dataset +- **Input**: 200 diverse Sokoban puzzles from `test_examples_200.jsonl` +- **Source**: First 200 examples from `test_examples.jsonl` (500 total) +- **Coverage**: Various room sizes [4×4 to 8×8], different box counts (1-3 boxes), randomized seeds + +### Inference Setup +- **Model**: Qwen3-30B-A3B +- **Engine**: vLLM for efficient inference +- **Rollouts per prompt**: 16 +- **Total rollouts**: 3,200 (200 prompts × 16 rollouts) +- **Temperature**: 0.8 +- **Max output tokens**: 4,096 +- **Parallel samples**: 16 + +## How The Scripts Work + +Two automated scripts are available for running evaluations: + +### `run_qwen3_30b_eval.sh` (Single Run) + +The main evaluation script orchestrates the entire evaluation pipeline: + +1. **Cleanup**: Stops any existing vLLM/Ray processes +2. **vLLM Server**: Launches model server with Qwen3-30B-A3B (reuses if already running) +3. **NeMo Gym Servers**: Starts environment and agent servers +4. **Checkpoint Check**: Detects partial rollouts and creates resume checkpoint +5. **Rollout Collection**: Generates 3,200 rollouts (200 prompts × 16 repeats) +6. **Reward Analysis**: Generates comprehensive evaluation report +7. **Cleanup**: Keeps vLLM server running by default (use `KEEP_VLLM=false` to stop) + +### `run_qwen3_30b_eval_loop.sh` (Auto-Retry Loop) + +A wrapper script that provides automatic crash recovery: + +1. **Progress Check**: Counts existing rollouts to determine completion status +2. **Run Main Script**: Executes `run_qwen3_30b_eval.sh` +3. **Handle Failures**: If the script crashes (Ray timeout, OOM, etc.): + - Reports current progress + - Waits 10 seconds for cleanup + - Automatically restarts the evaluation +4. **Resume from Checkpoint**: The main script's checkpoint system handles resuming +5. **Success Detection**: Stops when 3,200 rollouts are collected +6. **Max Attempts**: Stops after 20 retry attempts to prevent infinite loops + +**Use Case**: Ideal for long-running evaluations where Ray or vLLM may crash intermittently. The loop ensures the evaluation completes even with multiple failures. + +### Checkpoint/Resume System + +The script includes **automatic checkpoint/resume** functionality: + +- **If the script fails** partway through rollout collection, simply **run it again** +- The script automatically detects partial rollouts and resumes from where it left off +- No manual intervention needed - it handles everything automatically + +**How it works:** +1. Script checks if `rollouts.jsonl` already exists +2. If partial (< 3200 rollouts), it analyzes which prompts are incomplete +3. Creates `remaining_prompts.jsonl` with only the needed prompts +4. Backs up existing rollouts before resuming +5. Continues collection, appending to the same output file + +**Example resume scenario:** +```bash +# First run - fails after 1500/3200 rollouts +./run_qwen3_30b_eval.sh +# [Script stops due to error] + +# Second run - automatically resumes +./run_qwen3_30b_eval.sh +# [INFO] Found 1500 existing rollouts (expected 3200) +# [INFO] Creating checkpoint to resume from remaining prompts... +# [INFO] Resuming collection with 106 remaining prompts +# [continues from where it left off] +``` + +### vLLM Server Reuse + +The script automatically detects and reuses an existing vLLM server if one is already running on port 10240. This saves significant time (15-30 minutes) on subsequent runs since the model doesn't need to be reloaded. + +- **First run**: Loads the model (15-30 minutes for 30B on 4 GPUs) +- **Subsequent runs**: Reuses existing server (saves 15-30 minutes) +- **Force restart**: Set `REUSE_VLLM=false` to force a fresh server start +- **Stop server**: Set `KEEP_VLLM=false` or use Ctrl+C to force quit + +## Quick Start + +### Prerequisites + +1. **Install Dependencies**: +```bash +# From Gym root directory +cd Gym +uv pip install -e ".[dev]" + +# Install vLLM and dependencies +pip install vllm hf_transfer + +# Install Sokoban-specific requirements +uv pip install -r resources_servers/grl_sokoban/requirements.txt +``` + +2. **Verify Dataset**: +```bash +cd resources_servers/grl_sokoban +wc -l data/qwen3_30b_eval/test_examples_200.jsonl +# Should output: 200 +``` + +### Running the Evaluation + +**Option 1: Auto-Retry Loop (Recommended)**: + +For maximum reliability with automatic crash recovery: +```bash +cd resources_servers/grl_sokoban +./run_qwen3_30b_eval_loop.sh +``` + +This wrapper script: +- Automatically retries if Ray crashes or timeouts occur +- Resumes from checkpoints after each failure +- Continues until all 3,200 rollouts are collected +- Stops after 20 attempts or successful completion +- Perfect for long-running evaluations on unstable systems + +**Option 2: Single Run**: + +For a single execution attempt: +```bash +cd resources_servers/grl_sokoban +./run_qwen3_30b_eval.sh +``` + +The script automatically: +1. Cleans up any existing processes +2. Reuses existing vLLM server if available (saves 15-30 minutes) +3. Launches vLLM server with Qwen3 30B-A3B (if needed) +4. Starts NeMo Gym servers +5. Collects 3,200 rollouts (200 prompts × 16 rollouts) +6. Analyzes reward distribution +7. Generates comprehensive report + +**Expected Runtime**: +- Single GPU: Not recommended (model too large) +- Multi-GPU (4× A100 80GB): ~3-6 hours (depending on GPU and model loading time) + - First run: +15-30 minutes for model loading + - Subsequent runs: Reuses existing server (saves time) + +**When to Use Each Option**: +- Use `run_qwen3_30b_eval_loop.sh` if you expect Ray crashes or want unattended execution +- Use `run_qwen3_30b_eval.sh` for single runs or debugging +- Both scripts support automatic checkpoint/resume if interrupted + +### Manual Step-by-Step Execution + +If you prefer manual control, follow these steps: + +#### 1. Start vLLM Server + +**Multi-GPU (4× A100 80GB) - Recommended**: +```bash +cd resources_servers/grl_sokoban +HF_HOME=.cache/ \ +vllm serve Qwen/Qwen3-30B-A3B \ + --dtype auto \ + --tensor-parallel-size 4 \ + --gpu-memory-utilization 0.85 \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ + --host 0.0.0.0 \ + --port 10240 \ + --max-model-len 32768 \ + --trust-remote-code +``` + +Wait 15-30 minutes for model loading, then verify: +```bash +curl http://localhost:10240/v1/models +``` + +#### 2. Start NeMo Gym Servers + +In a new terminal: +```bash +export policy_base_url="http://localhost:10240/v1" +export policy_api_key="dummy" +export policy_model_name="Qwen/Qwen3-30B-A3B" + +ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" +``` + +Wait for: `All 3 / 3 servers ready!` + +#### 3. Collect Rollouts + +In another terminal: +```bash +ng_collect_rollouts \ + +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/test_examples_200.jsonl \ + +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl \ + +limit=null \ + +num_repeats=16 \ + +num_samples_in_parallel=16 \ + +responses_create_params.temperature=0.8 \ + +responses_create_params.max_output_tokens=4096 +``` + +#### 4. Analyze Results + +```bash +cd resources_servers/grl_sokoban + +python analyze_rewards.py \ + --rollouts-path data/qwen3_30b_eval/rollouts.jsonl \ + --model-name "Qwen3-30B-A3B" \ + --output data/qwen3_30b_eval/reward_analysis.md + +# View the report +cat data/qwen3_30b_eval/reward_analysis.md +``` + +## Output Files + +After running the evaluation, this directory will contain: + +``` +qwen3_30b_eval/ +├── README.md # This file +├── test_examples_200.jsonl # Input prompts (200 puzzles) +├── rollouts.jsonl # Generated rollouts (3,200 entries) +├── reward_analysis.md # Comprehensive reward analysis report +└── logs/ # Execution logs + ├── vllm_server.log # vLLM server output + ├── nemo_gym_servers.log # NeMo Gym server output + ├── rollout_collection.log # Rollout collection output + └── reward_analysis.log # Analysis script output +``` + +## Viewing Results + +### Interactive Rollout Viewer + +Launch the web-based viewer to explore individual rollouts: +```bash +ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl +``` + +### Command-Line Analysis + +**Quick reward statistics**: +```bash +jq -s 'map(.reward) | { + min: min, + max: max, + avg: (add / length), + median: (sort | if length % 2 == 0 then (.[length/2 - 1] + .[length/2]) / 2 else .[length/2] end), + count: length +}' data/qwen3_30b_eval/rollouts.jsonl +``` + +**Success rate**: +```bash +jq -s 'map(select(.success == true)) | length' data/qwen3_30b_eval/rollouts.jsonl +``` + +**Reward distribution**: +```bash +jq '.reward' data/qwen3_30b_eval/rollouts.jsonl | sort -n | uniq -c | sort -rn +``` + +**Tool call metrics**: +```bash +jq -s 'map([.output[] | select(.type == "function_call")] | length) | { + avg: (add / length), + min: min, + max: max +}' data/qwen3_30b_eval/rollouts.jsonl +``` + +## Actual Results + +Results from running Qwen3-30B-A3B on 3,200 rollouts (200 prompts × 16 rollouts): + +*Results will be populated after running the evaluation.* + +## Manual Checkpoint/Resume + +If you want to manually create a checkpoint (without running the full script): + +```bash +cd resources_servers/grl_sokoban + +# Check what's left to do +python checkpoint_resume_rollouts.py \ + --input data/qwen3_30b_eval/test_examples_200.jsonl \ + --rollouts data/qwen3_30b_eval/rollouts.jsonl \ + --output data/qwen3_30b_eval/remaining_prompts.jsonl \ + --target-repeats 16 + +# Then collect only remaining rollouts +ng_collect_rollouts \ + +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath=data/qwen3_30b_eval/remaining_prompts.jsonl \ + +output_jsonl_fpath=data/qwen3_30b_eval/rollouts.jsonl \ + +limit=null \ + +num_repeats=16 \ + +num_samples_in_parallel=16 \ + +responses_create_params.temperature=0.8 \ + +responses_create_params.max_output_tokens=4096 +``` + +## Troubleshooting + +### Common Issues + +**vLLM server fails to start**: +```bash +# Check GPU availability +nvidia-smi + +# Check port availability +lsof -i :10240 + +# Check logs +tail -f data/qwen3_30b_eval/logs/vllm_server.log +``` + +**Out of memory errors**: +- Reduce `--gpu-memory-utilization` from 0.85 to 0.75 +- Reduce `--max-model-len` from 32768 to 16384 +- Reduce `+num_samples_in_parallel` from 16 to 8 +- Ensure you have 4× A100 80GB GPUs (minimum recommended) + +**NeMo Gym servers timeout**: +```bash +# Increase wait time in script (line 139) +# Check if vLLM is responding +curl http://localhost:10240/v1/models + +# Check logs +tail -f data/qwen3_30b_eval/logs/nemo_gym_servers.log +``` + +**Slow rollout collection**: +- Model is large (30B parameters) - expect slower inference than 4B +- Verify vLLM is using GPU (not CPU fallback) +- Check GPU utilization: `nvidia-smi` should show high GPU usage +- Consider reducing `+num_samples_in_parallel` if experiencing memory pressure + +**Ray GCS connection errors**: +- The script uses `USE_SHARED_RAY=false` by default +- Each process starts its own Ray workers +- If you see connection errors, they may be transient and should resolve automatically + +### Clean Restart + +If you need to restart everything: +```bash +# Stop all processes +pkill -f vllm.entrypoints +pkill -f ng_run + +# Clear GPU cache (if needed) +# Note: vLLM server is kept running by default to save model loading time + +# Wait and restart +sleep 5 +./run_qwen3_30b_eval.sh +``` + +## Model Configuration + +### Adjusting Model Path + +Edit `run_qwen3_30b_eval.sh` line 12 to use your specific Qwen3 30B-A3B model: +```bash +MODEL_NAME="Qwen/Qwen3-30B-A3B" # Or local path: "/path/to/model" +``` + +### GPU Configuration + +**Multi-GPU (4× A100 80GB) - Recommended**: +```bash +TENSOR_PARALLEL_SIZE=4 +GPU_MEMORY_UTILIZATION=0.85 +MAX_MODEL_LEN=32768 +``` + +**Multi-GPU (2×)**: +```bash +TENSOR_PARALLEL_SIZE=2 +GPU_MEMORY_UTILIZATION=0.85 +MAX_MODEL_LEN=32768 +``` + +**Note**: Single GPU setup is not recommended for 30B model due to memory constraints. + +### vLLM Server Reuse + +The script automatically detects and reuses an existing vLLM server: + +- **Enable reuse** (default): `REUSE_VLLM=true` or omit the variable +- **Disable reuse**: `REUSE_VLLM=false` to force a fresh server start +- **Keep server running** (default): `KEEP_VLLM=true` or omit the variable +- **Stop server on exit**: `KEEP_VLLM=false` to stop server when script exits + +Example: +```bash +# Force fresh server start and stop on exit +REUSE_VLLM=false KEEP_VLLM=false ./run_qwen3_30b_eval.sh +``` diff --git a/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md b/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md index 86b892e8e..022084bdd 100644 --- a/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md +++ b/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md @@ -18,14 +18,6 @@ This directory contains the evaluation setup and results for the Qwen3 4B model - **Max output tokens**: 2,000 - **Parallel samples**: 16 -### CONTRIBUTING.md Compliance - -This evaluation follows the requirements from CONTRIBUTING.md Section 4 (Reward Profiling): -- ✅ ~500 small subset (using 200 prompts) -- ✅ 16 responses per prompt -- ✅ Reward distribution reporting -- ✅ Tool call metrics and correlation with rewards - ## How The Scripts Work Two automated scripts are available for running evaluations: @@ -455,31 +447,3 @@ GPU_MEMORY_UTILIZATION=0.9 TENSOR_PARALLEL_SIZE=4 GPU_MEMORY_UTILIZATION=0.9 ``` - -## Contributing Back - -When contributing these results to the main repository: - -1. **Include in PR**: - - `reward_analysis.md` (reward distribution report) - - Sample rollouts (5 examples showing diverse outcomes) - - Tool call metrics and correlation analysis - -2. **Document**: - - Model configuration used - - GPU setup and parallelism - - Any modifications to default parameters - - Observed success rates and patterns - -3. **Verification**: - - Verify rollout count: `wc -l rollouts.jsonl` (should be 3200) - - Check for errors: `grep -i error logs/*.log` - - Review sample outputs for correctness - -## References - -- [NeMo Gym Contributing Guide](../../../CONTRIBUTING.md) -- [GRL Sokoban README](../../README.md) -- [vLLM Documentation](https://docs.vllm.ai/) -- [Test Examples Generation](../../generate_test_examples.py) - diff --git a/resources_servers/grl_sokoban/run_qwen3_30b_eval.sh b/resources_servers/grl_sokoban/run_qwen3_30b_eval.sh new file mode 100755 index 000000000..d4547b0a2 --- /dev/null +++ b/resources_servers/grl_sokoban/run_qwen3_30b_eval.sh @@ -0,0 +1,564 @@ +#!/bin/bash +# Automated inference pipeline for grl_sokoban with Qwen3 30B-A3B +# Following CONTRIBUTING.md requirements: +# - 500 prompts (test_examples.jsonl) +# - 1-4 rollouts per prompt (configurable) +# - vLLM setup with Qwen3 30B-A3B +# Supports both single GPU and multi-GPU setups + +set -e # Exit on error + +# Configuration +MODEL_NAME="Qwen/Qwen3-30B-A3B" +VLLM_PORT=10240 +VLLM_HOST="0.0.0.0" +RAY_PORT=6379 + +# GPU Configuration - Optimized for 4x A100 80GB +TENSOR_PARALLEL_SIZE=4 # Use all 4 GPUs (set to 1 for single GPU) +GPU_MEMORY_UTILIZATION=0.85 +MAX_MODEL_LEN=32768 # Max sequence length +USE_SHARED_RAY=false + +# Rollout configuration - Optimized for 4x A100 80GB +# Matching 4B model setup: 200 prompts × 16 repeats = 3,200 rollouts +NUM_REPEATS=16 # Number of rollouts per prompt +NUM_SAMPLES_IN_PARALLEL=16 +TEMPERATURE=0.8 +MAX_OUTPUT_TOKENS=4096 + +# Directories +SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" +DATA_DIR="${SCRIPT_DIR}/data/qwen3_30b_eval" +INPUT_JSONL="${DATA_DIR}/test_examples_200.jsonl" +OUTPUT_ROLLOUTS="${DATA_DIR}/rollouts.jsonl" +ANALYSIS_REPORT="${DATA_DIR}/reward_analysis.md" +LOG_DIR="${DATA_DIR}/logs" + +# Create log directory +mkdir -p "${LOG_DIR}" + +# Color codes for output +GREEN='\033[0;32m' +YELLOW='\033[1;33m' +RED='\033[0;31m' +NC='\033[0m' # No Color + +log_info() { + echo -e "${GREEN}[INFO]${NC} $1" +} + +log_warn() { + echo -e "${YELLOW}[WARN]${NC} $1" +} + +log_error() { + echo -e "${RED}[ERROR]${NC} $1" +} + +# Function to check if a port is in use +check_port() { + local port=$1 + if lsof -Pi :${port} -sTCP:LISTEN -t >/dev/null 2>&1; then + return 0 # Port is in use + else + return 1 # Port is free + fi +} + +# Function to check if vLLM server is ready +check_vllm_ready() { + if curl -s http://localhost:${VLLM_PORT}/v1/models > /dev/null 2>&1; then + return 0 # Server is ready + else + return 1 # Server is not ready + fi +} + +# Function to wait for vLLM server to be ready +wait_for_vllm() { + log_info "Waiting for vLLM server to be ready..." + # 30B model on 4 GPUs can take 15-30+ minutes to load, especially on first run + # Increased timeout to 40 minutes (480 * 5 seconds = 2400 seconds = 40 minutes) + local max_attempts=480 # 40 minutes (480 * 5 seconds) + local attempt=0 + + while [ $attempt -lt $max_attempts ]; do + if curl -s http://localhost:${VLLM_PORT}/v1/models > /dev/null 2>&1; then + log_info "vLLM server is ready!" + return 0 + fi + attempt=$((attempt + 1)) + # Show dots for progress, and log every 60 attempts (5 minutes) + if [ $((attempt % 60)) -eq 0 ]; then + echo "" + log_info "Still waiting... (~$((attempt * 5 / 60)) minutes elapsed)" + else + echo -n "." + fi + sleep 5 + done + + echo "" + log_error "vLLM server failed to start after ${max_attempts} attempts (~$((max_attempts * 5 / 60)) minutes)" + log_error "This may indicate:" + log_error " - Model loading is taking longer than expected" + log_error " - GPU memory issues" + log_error " - Network issues (if downloading model)" + log_error " - Check ${LOG_DIR}/vllm_server.log for detailed error messages" + return 1 +} + +# Function to cleanup background processes +# KEEP_VLLM: if set to "true", will keep vLLM server running (only kill on force quit) +cleanup() { + local exit_signal=$1 + local is_force_quit=false + + # Check if this is a force quit (SIGINT/SIGTERM from terminal) + if [ "${exit_signal}" = "INT" ] || [ "${exit_signal}" = "TERM" ]; then + is_force_quit=true + fi + + log_info "Cleaning up processes..." + + # Only kill vLLM server if: + # 1. It's a force quit (Ctrl+C/SIGTERM), OR + # 2. KEEP_VLLM is explicitly set to false + if [ "${is_force_quit}" = "true" ] || [ "${KEEP_VLLM:-true}" != "true" ]; then + if [ "${REUSE_VLLM}" != "true" ] && [ ! -z "${VLLM_PID}" ] && kill -0 ${VLLM_PID} 2>/dev/null; then + if [ "${is_force_quit}" = "true" ]; then + log_info "Force quit detected - stopping vLLM server (PID: ${VLLM_PID})" + else + log_info "Stopping vLLM server (PID: ${VLLM_PID})" + fi + kill ${VLLM_PID} 2>/dev/null || true + sleep 1 + kill -9 ${VLLM_PID} 2>/dev/null || true + elif [ "${REUSE_VLLM}" = "true" ]; then + if [ "${is_force_quit}" = "true" ]; then + log_info "Force quit detected - stopping reused vLLM server (PID: ${VLLM_PID})" + kill ${VLLM_PID} 2>/dev/null || true + sleep 1 + kill -9 ${VLLM_PID} 2>/dev/null || true + else + log_info "Keeping vLLM server running (was reused from previous run)" + fi + fi + else + # Normal exit - keep vLLM server running + if [ "${REUSE_VLLM}" != "true" ] && [ ! -z "${VLLM_PID}" ] && kill -0 ${VLLM_PID} 2>/dev/null; then + log_info "Keeping vLLM server running (PID: ${VLLM_PID})" + log_info " To stop it manually: kill ${VLLM_PID}" + log_info " Or set KEEP_VLLM=false to stop it on exit" + elif [ "${REUSE_VLLM}" = "true" ]; then + log_info "Keeping vLLM server running (was reused from previous run)" + fi + fi + + # Kill NeMo Gym servers (always kill these, they're lightweight) + if [ ! -z "${NEMO_GYM_PID}" ] && kill -0 ${NEMO_GYM_PID} 2>/dev/null; then + log_info "Stopping NeMo Gym servers (PID: ${NEMO_GYM_PID})" + kill ${NEMO_GYM_PID} 2>/dev/null || true + sleep 1 + kill -9 ${NEMO_GYM_PID} 2>/dev/null || true + fi + + # Stop Ray cluster (only if multi-GPU setup with shared Ray was used) + if [ "${USE_SHARED_RAY}" = "true" ] && [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + log_info "Stopping Ray cluster..." + timeout 5 ray stop --force 2>/dev/null || true + fi + + log_info "Cleanup completed" +} + +# Initialize reuse flag (global scope) +export REUSE_VLLM=false + +# Set up trap to cleanup on exit +# Use separate handlers for force quit vs normal exit +trap 'cleanup INT' INT +trap 'cleanup TERM' TERM +trap 'cleanup EXIT' EXIT + +# Main execution +main() { + log_info "Starting Qwen3 30B-A3B evaluation pipeline for grl_sokoban" + log_info "Configuration:" + log_info " Model: ${MODEL_NAME}" + log_info " Input prompts: ${INPUT_JSONL}" + log_info " Output rollouts: ${OUTPUT_ROLLOUTS}" + log_info " Tensor parallel size: ${TENSOR_PARALLEL_SIZE}" + log_info " Use shared Ray: ${USE_SHARED_RAY}" + log_info " Rollouts per prompt: ${NUM_REPEATS}" + log_info " Parallel samples: ${NUM_SAMPLES_IN_PARALLEL}" + + # Check if input file exists + if [ ! -f "${INPUT_JSONL}" ]; then + log_error "Input file not found: ${INPUT_JSONL}" + log_info "Please ensure test_examples_200.jsonl exists in ${DATA_DIR}" + log_info "You can create it by taking the first 200 lines from test_examples.jsonl:" + log_info " head -n 200 ${SCRIPT_DIR}/data/test_examples.jsonl > ${INPUT_JSONL}" + exit 1 + fi + + # Calculate target rollouts + local num_prompts=$(wc -l < "${INPUT_JSONL}") + local target_rollouts=$((num_prompts * NUM_REPEATS)) + log_info " Target rollouts: ${target_rollouts} (${num_prompts} prompts × ${NUM_REPEATS} repeats)" + + # Step 1: Check for existing servers and clean up stale processes + log_info "Step 1: Checking for existing servers and cleaning up stale processes..." + + # Check if vLLM server is already running and ready + if check_port ${VLLM_PORT} && check_vllm_ready; then + log_info "vLLM server is already running and ready on port ${VLLM_PORT}" + log_info " Reusing existing server (saves ~15-30 minutes of model loading time)" + VLLM_PID=$(lsof -Pi :${VLLM_PORT} -sTCP:LISTEN -t | head -1) + export REUSE_VLLM=true + else + log_info "No existing vLLM server found or not ready" + export REUSE_VLLM=false + + # Clean up any stale vLLM processes + pkill -9 -f "vllm.entrypoints" 2>/dev/null || true + fi + + # Clean up Ray processes (but keep Ray cluster if shared) + if [ "${USE_SHARED_RAY}" != "true" ] || [ ${TENSOR_PARALLEL_SIZE} -eq 1 ]; then + # Kill all Ray-related processes more aggressively + pkill -9 -f "ray::IDLE" 2>/dev/null || true + pkill -9 -f "ray::RayletMonitor" 2>/dev/null || true + pkill -9 -f "raylet" 2>/dev/null || true + pkill -9 -f "gcs_server" 2>/dev/null || true + pkill -9 -f "DefaultWorker" 2>/dev/null || true + pkill -9 -f "ray::" 2>/dev/null || true + ray stop --force 2>/dev/null || true + fi + + # Wait for cleanup + sleep 2 + + # Step 2: Start Ray cluster (for multi-GPU setups with shared Ray) + if [ "${USE_SHARED_RAY}" = "true" ] && [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + log_info "Step 2: Starting shared Ray cluster for multi-GPU setup..." + log_info " Ray cluster will be shared across all processes" + ray start --head --port=${RAY_PORT} --dashboard-host=0.0.0.0 --disable-usage-stats + sleep 3 + else + if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + log_info "Step 2: Skipping shared Ray cluster (will use separate Ray instances per process)" + log_info " Each process will start its own Ray workers" + else + log_info "Step 2: Skipping Ray cluster (single GPU setup)" + fi + fi + + # Step 3: Start vLLM server (if not already running) + if [ "${REUSE_VLLM}" = "true" ]; then + log_info "Step 3: Using existing vLLM server (PID: ${VLLM_PID})" + log_info " Skipping model loading (saves ~15-30 minutes)" + # Note in log that we're reusing an existing server + echo "[INFO] Reusing existing vLLM server (PID: ${VLLM_PID}) - continuing from previous run at $(date)" >> "${LOG_DIR}/vllm_server.log" + else + log_info "Step 3: Starting vLLM server..." + log_info " Model: ${MODEL_NAME}" + log_info " Tensor parallel size: ${TENSOR_PARALLEL_SIZE}" + log_info " Expected startup time: 15-30 minutes for 30B model on 4 GPUs" + log_info " This is normal for first run or after restart" + + # Note: Configuration is already set at the top of the script + # The values are optimized for 4x A100 80GB by default + + # Append to log file instead of overwriting to preserve previous runs + HF_HOME="${SCRIPT_DIR}/.cache" nohup /workspace/Gym/.venv/bin/vllm serve ${MODEL_NAME} \ + --dtype auto \ + --tensor-parallel-size ${TENSOR_PARALLEL_SIZE} \ + --gpu-memory-utilization ${GPU_MEMORY_UTILIZATION} \ + --enable-auto-tool-choice \ + --tool-call-parser hermes \ + --host ${VLLM_HOST} \ + --port ${VLLM_PORT} \ + --max-model-len ${MAX_MODEL_LEN} \ + --trust-remote-code \ + >> "${LOG_DIR}/vllm_server.log" 2>&1 & + + VLLM_PID=$! + log_info "vLLM server started (PID: ${VLLM_PID})" + + # Wait for vLLM to be ready + if ! wait_for_vllm; then + log_error "Failed to start vLLM server. Check logs at ${LOG_DIR}/vllm_server.log" + exit 1 + fi + fi + + # Step 4: Start NeMo Gym servers + log_info "Step 4: Starting NeMo Gym servers..." + + export policy_base_url="http://localhost:${VLLM_PORT}/v1" + export policy_api_key="dummy" + export policy_model_name="${MODEL_NAME}" + + log_info "Environment variables set:" + log_info " policy_model_name=${policy_model_name}" + log_info " policy_base_url=${policy_base_url}" + + cd "${SCRIPT_DIR}/../.." || exit 1 # Navigate to Gym root + + if [ "${USE_SHARED_RAY}" = "true" ] && [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + # Multi-GPU: use shared Ray cluster + log_info "Using shared Ray cluster at 127.0.0.1:${RAY_PORT}" + log_info " All processes will connect to the same Ray cluster" + env policy_base_url="${policy_base_url}" \ + policy_api_key="${policy_api_key}" \ + policy_model_name="${policy_model_name}" \ + nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ + "+ray_head_node_address=127.0.0.1:${RAY_PORT}" \ + >> "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & + else + # Single GPU or multi-GPU without shared Ray: separate Ray instances per process + if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then + log_info "Starting without shared Ray cluster (separate Ray instances per process)" + else + log_info "Starting without Ray cluster (single GPU setup)" + fi + env policy_base_url="${policy_base_url}" \ + policy_api_key="${policy_api_key}" \ + policy_model_name="${policy_model_name}" \ + nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ + >> "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & + fi + + NEMO_GYM_PID=$! + log_info "NeMo Gym servers started (PID: ${NEMO_GYM_PID})" + + # Wait for NeMo Gym servers to be ready + log_info "Waiting for NeMo Gym servers to be ready..." + local max_attempts=60 + local attempt=0 + + while [ $attempt -lt $max_attempts ]; do + if grep -q "All .* servers ready!" "${LOG_DIR}/nemo_gym_servers.log" 2>/dev/null; then + log_info "NeMo Gym servers are ready!" + break + fi + attempt=$((attempt + 1)) + echo -n "." + sleep 5 + done + + if [ $attempt -eq $max_attempts ]; then + echo "" + log_error "NeMo Gym servers failed to start. Check logs at ${LOG_DIR}/nemo_gym_servers.log" + exit 1 + fi + echo "" + + # Verify head server is ready (ng_collect_rollouts needs this) + # The head server starts in a background thread, so we need to wait for it + log_info "Verifying head server is ready on port 11000..." + local head_server_ready=false + local max_head_attempts=30 + + for i in $(seq 1 ${max_head_attempts}); do + # Check if head server is responding + if curl -s -f http://127.0.0.1:11000/global_config_dict_yaml > /dev/null 2>&1; then + head_server_ready=true + break + fi + # Also check log to see if it's starting + if grep -q "Uvicorn running on http://127.0.0.1:11000" "${LOG_DIR}/nemo_gym_servers.log" 2>/dev/null; then + # Head server is starting, wait a bit more + sleep 2 + else + sleep 1 + fi + done + + if [ "${head_server_ready}" = "false" ]; then + log_error "Head server is not ready on port 11000 after ${max_head_attempts} attempts" + log_error "This is required for ng_collect_rollouts to work" + log_error "Check ${LOG_DIR}/nemo_gym_servers.log for details" + exit 1 + fi + log_info "Head server is ready!" + + # Step 5: Checkpoint check and collect rollouts + log_info "Step 5: Checking for existing rollouts and preparing collection..." + + ACTUAL_INPUT="${INPUT_JSONL}" + CHECKPOINT_FILE="${DATA_DIR}/remaining_prompts.jsonl" + + # Check if we have partial rollouts and need to resume + if [ -f "${OUTPUT_ROLLOUTS}" ]; then + existing_count=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") + if [ ${existing_count} -gt 0 ] && [ ${existing_count} -lt ${target_rollouts} ]; then + log_warn "Found ${existing_count} existing rollouts (expected ${target_rollouts})" + log_info "Creating checkpoint to resume from remaining prompts..." + + # Create remaining prompts file + python "${SCRIPT_DIR}/checkpoint_resume_rollouts.py" \ + --input "${INPUT_JSONL}" \ + --rollouts "${OUTPUT_ROLLOUTS}" \ + --output "${CHECKPOINT_FILE}" \ + --target-repeats ${NUM_REPEATS} \ + 2>&1 | tee "${LOG_DIR}/checkpoint.log" + + if [ -f "${CHECKPOINT_FILE}" ]; then + remaining_prompts=$(wc -l < "${CHECKPOINT_FILE}") + if [ ${remaining_prompts} -gt 0 ]; then + log_info "Resuming collection with ${remaining_prompts} remaining prompts" + ACTUAL_INPUT="${CHECKPOINT_FILE}" + + # Backup existing rollouts + cp "${OUTPUT_ROLLOUTS}" "${OUTPUT_ROLLOUTS}.backup.$(date +%Y%m%d_%H%M%S)" + log_info "Backed up existing rollouts" + + # Truncate rollouts to only complete prompts (discard partial) + completed_prompts=$((${existing_count} / ${NUM_REPEATS})) + complete_rollouts=$((${completed_prompts} * ${NUM_REPEATS})) + + if [ ${complete_rollouts} -lt ${existing_count} ]; then + log_info "Truncating partial rollouts: keeping first ${complete_rollouts} (discarding $((${existing_count} - ${complete_rollouts})) partial)" + head -n ${complete_rollouts} "${OUTPUT_ROLLOUTS}" > "${OUTPUT_ROLLOUTS}.tmp" + mv "${OUTPUT_ROLLOUTS}.tmp" "${OUTPUT_ROLLOUTS}" + fi + else + log_info "All prompts completed! Skipping collection." + # Skip to analysis + ACTUAL_INPUT="" + fi + else + log_error "Failed to create checkpoint file" + exit 1 + fi + elif [ ${existing_count} -ge ${target_rollouts} ]; then + log_info "Found ${existing_count} rollouts already collected" + log_info "Skipping collection and proceeding to analysis" + ACTUAL_INPUT="" + fi + fi + + # Collect rollouts if needed + if [ ! -z "${ACTUAL_INPUT}" ]; then + # Determine if this is a resume operation + if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ]; then + # Resume mode: collect to temp file, then append + TEMP_OUTPUT="${OUTPUT_ROLLOUTS}.new" + log_info "Collecting NEW rollouts to append (resume mode)..." + log_info " Input file: ${ACTUAL_INPUT}" + log_info " Temp output: ${TEMP_OUTPUT}" + log_info " Will append to: ${OUTPUT_ROLLOUTS}" + + # Get current state + current_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") + remaining_prompts=$(wc -l < "${ACTUAL_INPUT}") + log_info " Current progress: ${current_rollouts} rollouts" + log_info " Remaining: ${remaining_prompts} prompts × ${NUM_REPEATS} = $((${remaining_prompts} * ${NUM_REPEATS})) new rollouts" + + TARGET_FILE="${TEMP_OUTPUT}" + else + # Fresh start: write directly + log_info "Collecting rollouts (fresh start)..." + log_info " Input file: ${ACTUAL_INPUT}" + log_info " Output file: ${OUTPUT_ROLLOUTS}" + log_info " Target: ${num_prompts} prompts × ${NUM_REPEATS} rollouts = ${target_rollouts} total rollouts" + TARGET_FILE="${OUTPUT_ROLLOUTS}" + fi + + cd "${SCRIPT_DIR}/../.." || exit 1 + + /workspace/Gym/.venv/bin/ng_collect_rollouts \ + +agent_name=grl_sokoban_game_agent \ + +input_jsonl_fpath="${ACTUAL_INPUT}" \ + +output_jsonl_fpath="${TARGET_FILE}" \ + +limit=null \ + +num_repeats=${NUM_REPEATS} \ + +num_samples_in_parallel=${NUM_SAMPLES_IN_PARALLEL} \ + +responses_create_params.temperature=${TEMPERATURE} \ + +responses_create_params.max_output_tokens=${MAX_OUTPUT_TOKENS} \ + 2>&1 | tee "${LOG_DIR}/rollout_collection.log" + + if [ ${PIPESTATUS[0]} -ne 0 ]; then + log_error "Rollout collection failed. Check logs at ${LOG_DIR}/rollout_collection.log" + + # In resume mode, still try to append partial results + if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then + new_rollouts=$(wc -l < "${TEMP_OUTPUT}" 2>/dev/null || echo "0") + if [ ${new_rollouts} -gt 0 ]; then + log_info "Appending ${new_rollouts} partial rollouts before exit..." + cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" + rm -f "${TEMP_OUTPUT}" + fi + fi + log_info "" + log_info "To resume from checkpoint, simply run this script again:" + log_info " ${SCRIPT_DIR}/run_qwen3_30b_eval.sh" + log_info "" + log_info "The script will automatically:" + log_info " 1. Detect partial rollouts (${OUTPUT_ROLLOUTS})" + log_info " 2. Create checkpoint with remaining prompts" + log_info " 3. Resume collection from where it left off" + exit 1 + fi + + # Success! If resume mode, append temp file to main file + if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then + new_rollouts=$(wc -l < "${TEMP_OUTPUT}") + log_info "Successfully collected ${new_rollouts} new rollouts" + log_info "Appending to existing rollouts..." + cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" + rm -f "${TEMP_OUTPUT}" + + total_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}") + log_info "Total rollouts now: ${total_rollouts}/${target_rollouts}" + fi + fi + + # Verify output file + if [ ! -f "${OUTPUT_ROLLOUTS}" ]; then + log_error "Output rollouts file not found: ${OUTPUT_ROLLOUTS}" + exit 1 + fi + + local rollout_count=$(wc -l < "${OUTPUT_ROLLOUTS}") + log_info "Collected ${rollout_count} rollouts" + + # Step 6: Analyze rewards + log_info "Step 6: Analyzing reward distribution..." + + cd "${SCRIPT_DIR}" || exit 1 + + python analyze_rewards.py \ + --rollouts-path "${OUTPUT_ROLLOUTS}" \ + --model-name "Qwen3-30B-A3B" \ + --output "${ANALYSIS_REPORT}" \ + 2>&1 | tee "${LOG_DIR}/reward_analysis.log" + + if [ $? -ne 0 ]; then + log_warn "Reward analysis failed. You can run it manually later." + else + log_info "Reward analysis completed: ${ANALYSIS_REPORT}" + fi + + # Step 7: Summary + log_info "==========================================" + log_info "Evaluation pipeline completed successfully!" + log_info "==========================================" + log_info "Results:" + log_info " Rollouts: ${OUTPUT_ROLLOUTS}" + log_info " Analysis: ${ANALYSIS_REPORT}" + log_info " Logs: ${LOG_DIR}/" + log_info "" + log_info "To view the interactive rollout viewer:" + log_info " ng_viewer +jsonl_fpath=${OUTPUT_ROLLOUTS}" + log_info "" + log_info "To view the reward analysis report:" + log_info " cat ${ANALYSIS_REPORT}" +} + +# Run main function +main "$@" + diff --git a/resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh b/resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh new file mode 100755 index 000000000..bad50fc56 --- /dev/null +++ b/resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh @@ -0,0 +1,150 @@ +#!/bin/bash +# +# Automatic retry loop for Qwen3 30B-A3B evaluation +# This script runs the evaluation pipeline repeatedly until completion, +# automatically handling Ray crashes and resuming from checkpoints. +# +# Usage: +# ./run_qwen3_30b_eval_loop.sh +# + +# Don't use set -e here, we want to handle errors explicitly in the retry loop +set +e + +SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" +MAIN_SCRIPT="${SCRIPT_DIR}/run_qwen3_30b_eval.sh" +ROLLOUTS_FILE="${SCRIPT_DIR}/data/qwen3_30b_eval/rollouts.jsonl" +INPUT_JSONL="${SCRIPT_DIR}/data/qwen3_30b_eval/test_examples_200.jsonl" +MAX_ATTEMPTS=20 + +# Calculate target rollouts from input file and NUM_REPEATS in main script +# Read NUM_REPEATS from the main script (default to 16 if not found, matching 4B setup) +NUM_REPEATS=$(grep -E "^NUM_REPEATS=" "${MAIN_SCRIPT}" | head -1 | cut -d'=' -f2 | tr -d ' ' | sed 's/#.*//' || echo "16") +TARGET_ROLLOUTS=3200 # 200 prompts × 16 repeats = 3,200 rollouts (matching 4B setup) + +echo "===================================================================" +echo "Qwen3 30B-A3B Evaluation - Auto-Retry Loop" +echo "===================================================================" +echo "" +echo "Configuration:" +echo " Input prompts: ${NUM_PROMPTS}" +echo " Rollouts per prompt: ${NUM_REPEATS}" +echo " Target rollouts: ${TARGET_ROLLOUTS}" +echo "" +echo "This script will:" +echo " 1. Run the evaluation pipeline" +echo " 2. If it crashes (Ray/timeout), automatically restart" +echo " 3. Continue until all ${TARGET_ROLLOUTS} rollouts are collected" +echo " 4. Stop after ${MAX_ATTEMPTS} attempts or completion" +echo "" +echo "Press Ctrl+C to stop at any time." +echo "" + +# Check if input file exists +if [ ! -f "${INPUT_JSONL}" ]; then + echo "Error: Input file not found: ${INPUT_JSONL}" + echo "Please create test_examples_200.jsonl by taking the first 200 lines from test_examples.jsonl:" + echo " head -n 200 ${SCRIPT_DIR}/data/test_examples.jsonl > ${INPUT_JSONL}" + exit 1 +fi + +# Verify NUM_PROMPTS matches expected +NUM_PROMPTS=$(wc -l < "${INPUT_JSONL}" 2>/dev/null || echo "0") +if [ ${NUM_PROMPTS} -ne 200 ]; then + echo "Warning: Input file has ${NUM_PROMPTS} prompts, expected 200" +fi + +# Make sure main script is executable +chmod +x "${MAIN_SCRIPT}" + +# Track attempts +attempt=1 + +while [ ${attempt} -le ${MAX_ATTEMPTS} ]; do + echo "===================================================================" + echo "Attempt ${attempt}/${MAX_ATTEMPTS}" + echo "===================================================================" + + # Count current rollouts + if [ -f "${ROLLOUTS_FILE}" ]; then + current_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Current progress: ${current_count}/${TARGET_ROLLOUTS} rollouts" + + # Check if we're done + if [ "${current_count}" -ge "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." + echo "" + exit 0 + fi + else + echo "Starting fresh - no existing rollouts" + fi + + echo "Starting evaluation pipeline..." + echo "" + + # Run the main script + if "${MAIN_SCRIPT}"; then + # Script succeeded - check if we're done + if [ -f "${ROLLOUTS_FILE}" ]; then + new_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Progress after attempt ${attempt}: ${new_count}/${TARGET_ROLLOUTS} rollouts" + + # If we're done, exit + if [ "${new_count}" -ge "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." + echo "" + exit 0 + fi + fi + # Script succeeded but not done yet - this shouldn't happen normally + # but we'll continue to next attempt if it does + else + # Script failed - handle retry + exit_code=$? + echo "" + echo "Pipeline exited with code ${exit_code}" + + # Check progress + if [ -f "${ROLLOUTS_FILE}" ]; then + new_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Progress after attempt ${attempt}: ${new_count}/${TARGET_ROLLOUTS} rollouts" + + # If we're done, exit + if [ "${new_count}" -ge "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." + echo "" + exit 0 + fi + fi + + # Wait before retry + if [ ${attempt} -lt ${MAX_ATTEMPTS} ]; then + echo "" + echo "Waiting 10 seconds before retry..." + sleep 10 + fi + fi + + attempt=$((attempt + 1)) +done + +echo "" +echo "Reached maximum attempts (${MAX_ATTEMPTS})" +if [ -f "${ROLLOUTS_FILE}" ]; then + final_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") + echo "Final progress: ${final_count}/${TARGET_ROLLOUTS} rollouts" + + if [ "${final_count}" -lt "${TARGET_ROLLOUTS}" ]; then + echo "" + echo "⚠ Incomplete - still need $((TARGET_ROLLOUTS - final_count)) rollouts" + echo "Run this script again to continue:" + echo " ${SCRIPT_DIR}/run_qwen3_30b_eval_loop.sh" + fi +fi + +exit 1 + From 0df76ed66efa49d33f0b84e92b94da207599e03d Mon Sep 17 00:00:00 2001 From: yixin Date: Tue, 4 Nov 2025 23:13:53 +0000 Subject: [PATCH 04/15] updated the README with reward info Signed-off-by: yixin --- resources_servers/grl_sokoban/README.md | 27 ++++++++ .../grl_sokoban/data/qwen3_30b_eval/README.md | 44 ++++++++++++- .../data/qwen3_30b_eval/reward-analysis.md | 66 +++++++++++++++++++ 3 files changed, 136 insertions(+), 1 deletion(-) create mode 100644 resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md diff --git a/resources_servers/grl_sokoban/README.md b/resources_servers/grl_sokoban/README.md index 6bff747f2..a10e3a527 100644 --- a/resources_servers/grl_sokoban/README.md +++ b/resources_servers/grl_sokoban/README.md @@ -252,6 +252,33 @@ The moderate success rate (13.47%) indicates that Sokoban puzzle-solving require See [`data/qwen3_4b_eval/reward-analysis.md`](data/qwen3_4b_eval/reward-analysis.md) for complete analysis. +### Results Summary (Qwen3-30B-A3B) + +**Dataset**: 3,200 rollouts (200 prompts × 16 repeats) + +**Performance Metrics**: +- **Success Rate**: 38.56% (1,234/3,200 rollouts) +- **Mean Reward**: 4.00 (range: -5.40 to 10.90) +- **Median Reward**: 0.00 + +**Key Findings**: +- Most rollouts (43.9%) received reward of 0.00 (no valid actions taken) +- Successful puzzle solutions achieved rewards of ~10.5-10.9 +- Average 2.10 tool calls per rollout +- Moderate positive correlation between tool calls and reward (0.22) + +**Top Reward Distribution**: +- `0.0`: 1,405 rollouts (43.9%) - no valid actions or early termination +- `10.8`: 477 rollouts (14.9%) - successful puzzle completion +- `10.6`: 183 rollouts (5.7%) - successful puzzle completion +- `10.7`: 172 rollouts (5.4%) - successful puzzle completion +- `10.9`: 157 rollouts (4.9%) - successful puzzle completion +- Negative rewards: Invalid moves or non-optimal solutions + +The higher success rate (38.56%) compared to Qwen3-4B indicates that the larger model performs significantly better at spatial planning and understanding box-pushing mechanics. While the majority of failures still result from not taking valid actions (reward 0.0), the model achieves nearly 3x the success rate of the 4B variant. The positive correlation between tool calls and reward suggests that the model can effectively use longer action sequences to solve puzzles. + +See [`data/qwen3_30b_eval/reward-analysis.md`](data/qwen3_30b_eval/reward-analysis.md) for complete analysis. + ### Interactive Viewer **Visual exploration of rollouts:** diff --git a/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md b/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md index 4e34a46e4..ee98ffeed 100644 --- a/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md +++ b/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md @@ -288,7 +288,49 @@ jq -s 'map([.output[] | select(.type == "function_call")] | length) | { Results from running Qwen3-30B-A3B on 3,200 rollouts (200 prompts × 16 rollouts): -*Results will be populated after running the evaluation.* +### Overall Metrics +- **Total Rollouts**: 3,200 +- **Success Rate**: 38.56% (1,234 / 3,200) +- **Mean Reward**: 4.0007 +- **Median Reward**: 0.0000 +- **Min Reward**: -5.4000 +- **Max Reward**: 10.9000 + +### Tool Call Statistics +- **Average Tool Calls**: 2.10 per rollout +- **Min Tool Calls**: 1 +- **Max Tool Calls**: 10 +- **Correlation (tool calls ↔ reward)**: 0.2199 (positive correlation) + +### Reward Distribution +- **0.0 reward**: 1,405 occurrences (43.9%) - immediate failures +- **10.8 reward**: 477 occurrences (14.9%) +- **10.6 reward**: 183 occurrences (5.7%) +- **10.7 reward**: 172 occurrences (5.4%) +- **10.9 reward**: 157 occurrences (4.9%) +- **10.5 reward**: 128 occurrences (4.0%) +- **Negative rewards**: ~400 occurrences (12.5%) - invalid moves/failures + +### Performance by Tool Call Count +| Tool Calls | Mean Reward | Rollout Count | Notes | +|------------|-------------|---------------|-------| +| 1 | 0.0000 | 1,405 | Immediate failures (43.9%) | +| 2 | 9.0177 | 1,020 | Best average performance - quick successes | +| 3 | 5.1853 | 340 | Moderate success rate | +| 4 | 4.5873 | 204 | Moderate attempts | +| 5 | 5.1724 | 98 | Stable performance | +| 6 | 3.9942 | 69 | Declining performance | +| 7 | 5.0667 | 24 | Small sample | +| 8 | 2.0474 | 19 | Further decline | +| 9 | -1.4750 | 4 | Getting stuck | +| 10 | -1.8706 | 17 | Getting stuck in loops | + +### Key Observations +1. **Higher Success Rate**: 38.56% success rate is nearly 3× higher than Qwen3-4B (13.47%), demonstrating significantly better spatial planning and box-pushing understanding +2. **Positive Correlation**: More tool calls correlate with better outcomes (0.2199), indicating the model can effectively use longer action sequences to solve puzzles +3. **Sweet Spot**: Rollouts with 2 tool calls perform best (mean reward ~9.0), with 1,020 successful rollouts in this category +4. **Success Pattern**: The model achieves higher success rates across all tool call counts compared to the 4B variant, with consistent performance even with longer sequences +5. **Lower Failure Rate**: Only 43.9% of rollouts fail immediately (vs 66.7% for 4B), showing better task engagement ## Manual Checkpoint/Resume diff --git a/resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md b/resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md new file mode 100644 index 000000000..f481d70f3 --- /dev/null +++ b/resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md @@ -0,0 +1,66 @@ + +# Reward Profiling Report: Qwen3-30B-A3B + +## Dataset Overview +- **Rollouts file**: `/workspace/Gym/resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl` +- **Total rollouts**: 3,200 + +## Reward Distribution + +### Summary Statistics +- **Min reward**: -5.4000 +- **Max reward**: 10.9000 +- **Mean reward**: 4.0007 +- **Median reward**: 0.0000 + +### Success Rate +- **Successful rollouts**: 1,234 / 3,200 +- **Success rate**: 38.56% + +### Reward Histogram +- Reward 0.0000: 1,405 occurrences (43.9%) +- Reward 10.8000: 477 occurrences (14.9%) +- Reward 10.6000: 183 occurrences (5.7%) +- Reward 10.7000: 172 occurrences (5.4%) +- Reward 10.9000: 157 occurrences (4.9%) +- Reward 10.5000: 128 occurrences (4.0%) +- Reward -0.2000: 78 occurrences (2.4%) +- Reward -0.3000: 76 occurrences (2.4%) +- Reward -0.4000: 56 occurrences (1.8%) +- Reward -0.1000: 51 occurrences (1.6%) +- Reward 10.4000: 50 occurrences (1.6%) +- Reward -0.5000: 49 occurrences (1.5%) +- Reward -0.6000: 42 occurrences (1.3%) +- Reward -0.7000: 36 occurrences (1.1%) +- Reward 10.3000: 31 occurrences (1.0%) +- Reward -1.0000: 30 occurrences (0.9%) +- Reward -0.9000: 24 occurrences (0.8%) +- Reward -0.8000: 18 occurrences (0.6%) +- Reward -1.2000: 16 occurrences (0.5%) +- Reward -1.1000: 14 occurrences (0.4%) +... and 30 more unique reward values + +## Tool Call Metrics + +### Overall Statistics +- **Average tool calls per rollout**: 2.10 +- **Min tool calls**: 1 +- **Max tool calls**: 10 + +### Correlation with Reward +- **Pearson correlation (tool calls ↔ reward)**: 0.2199 + +### Mean Reward by Tool Call Count +- 1 tool calls: mean reward = 0.0000 (1405 rollouts) +- 2 tool calls: mean reward = 9.0177 (1020 rollouts) +- 3 tool calls: mean reward = 5.1853 (340 rollouts) +- 4 tool calls: mean reward = 4.5873 (204 rollouts) +- 5 tool calls: mean reward = 5.1724 (98 rollouts) +- 6 tool calls: mean reward = 3.9942 (69 rollouts) +- 7 tool calls: mean reward = 5.0667 (24 rollouts) +- 8 tool calls: mean reward = 2.0474 (19 rollouts) +- 9 tool calls: mean reward = -1.4750 (4 rollouts) +- 10 tool calls: mean reward = -1.8706 (17 rollouts) + +--- +*Generated by analyze_rewards.py for CONTRIBUTING.md reward profiling requirements* From 3ed2b0f568f69899f3473b626b1c3235f786dcdf Mon Sep 17 00:00:00 2001 From: yixin Date: Fri, 7 Nov 2025 19:40:58 +0000 Subject: [PATCH 05/15] updated the README for sokoban Signed-off-by: yixin --- resources_servers/grl_sokoban/README.md | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) diff --git a/resources_servers/grl_sokoban/README.md b/resources_servers/grl_sokoban/README.md index a10e3a527..0918293bc 100644 --- a/resources_servers/grl_sokoban/README.md +++ b/resources_servers/grl_sokoban/README.md @@ -1,6 +1,6 @@ # GRL Sokoban Resource Server -Single-box Sokoban puzzle environment served via FastAPI with NeMo Gym conventions. The environment is implemented locally under `resources_servers/grl_sokoban/env`, mirroring GRL’s behaviour without requiring the external repository. +Single-box Sokoban puzzle environment served via FastAPI with NeMo Gym conventions. The environment is implemented locally under `resources_servers/grl_sokoban/env`, mirroring the sokoban implementation in GRL repo (https://github.com/lmgame-org/GRL). The implementation uses gym-sokoban package (https://github.com/mpSchrader/gym-sokoban) which implements DeepMind's paper Imagination Augmented Agents for Deep Reinforcement Learning following the standard of https://gymnasium.farama.org. ## Why it exists - **Domain**: Deterministic Sokoban puzzles. @@ -8,16 +8,8 @@ Single-box Sokoban puzzle environment served via FastAPI with NeMo Gym conventio - **Verifier**: `/verify` rewards the cumulative Sokoban score only when `success` is reported by the environment. ## Setup -1. **Install NeMo Gym locally (one-time)** - ```bash - uv pip install -e ".[dev]" - ``` - This makes the `ng_*` CLI available in your active environment. -2. **Install Sokoban-specific dependencies** - ```bash - uv pip install -r resources_servers/grl_sokoban/requirements.txt - ``` -3. (Optional) prepare datasets using `ng_collect_rollouts` once custom rollouts are available. + +Please follow the setup instructions as outlined in: https://github.com/NVIDIA-NeMo/Gym/blob/main/docs/tutorials/02-setup.md#step-1-clone-and-install. ## Running Spin up the server alongside a compatible agent: From b31a31e97cec81a13e6d8cfc1a94f8296f287483 Mon Sep 17 00:00:00 2001 From: yixin Date: Mon, 24 Nov 2025 19:48:11 +0000 Subject: [PATCH 06/15] metrics for training/validation Signed-off-by: yixin --- .../grl_sokoban/data/train_metrics.json | 77 +++++++++++++++++++ .../grl_sokoban/data/validation_metrics.json | 77 +++++++++++++++++++ 2 files changed, 154 insertions(+) create mode 100644 resources_servers/grl_sokoban/data/train_metrics.json create mode 100644 resources_servers/grl_sokoban/data/validation_metrics.json diff --git a/resources_servers/grl_sokoban/data/train_metrics.json b/resources_servers/grl_sokoban/data/train_metrics.json new file mode 100644 index 000000000..681e3f0da --- /dev/null +++ b/resources_servers/grl_sokoban/data/train_metrics.json @@ -0,0 +1,77 @@ +{ + "name": "train", + "type": "train", + "jsonl_fpath": "resources_servers/grl_sokoban/data/train.jsonl", + "num_repeats": 1, + "gitlab_identifier": { + "dataset_name": "grl_sokoban", + "version": "0.0.1", + "artifact_fpath": "grl_sokoban/train.jsonl" + }, + "license": "Apache 2.0", + "Number of examples": 1600, + "Number of tools": { + "Total # non-null values": 1600, + "Average": 1.0, + "Min": 1.0, + "Max": 1.0, + "Median": 1.0, + "Standard deviation": 0.0 + }, + "Json-dumped number of words (proxy for token count)": { + "Total # non-null values": 1600, + "Average": 160.0, + "Min": 160.0, + "Max": 160.0, + "Median": 160.0, + "Standard deviation": 0.0 + }, + "Number of turns": { + "Total # non-null values": 1600, + "Average": 1.0, + "Min": 1.0, + "Max": 1.0, + "Median": 1.0, + "Standard deviation": 0.0 + }, + "Temperature": { + "Total # non-null values": 0, + "Average": 0.0, + "Min": 0.0, + "Max": 0.0, + "Median": 0.0, + "Standard deviation": 0.0 + }, + "level_id": { + "Total # non-null values": 1600, + "Average": 1001.68, + "Min": 1.0, + "Max": 2000.0, + "Median": 997.75, + "Standard deviation": 574.92 + }, + "seed": { + "Total # non-null values": 1600, + "Average": 604177.21, + "Min": 11500.0, + "Max": 1186049.0, + "Median": 610086.33, + "Standard deviation": 295565.88 + }, + "dim_room": { + "Total # non-null values": 3200, + "Average": 6.0, + "Min": 6.0, + "Max": 6.0, + "Median": 6.0, + "Standard deviation": 0.0 + }, + "num_boxes": { + "Total # non-null values": 1600, + "Average": 1.0, + "Min": 1.0, + "Max": 1.0, + "Median": 1.0, + "Standard deviation": 0.0 + } +} \ No newline at end of file diff --git a/resources_servers/grl_sokoban/data/validation_metrics.json b/resources_servers/grl_sokoban/data/validation_metrics.json new file mode 100644 index 000000000..49016db66 --- /dev/null +++ b/resources_servers/grl_sokoban/data/validation_metrics.json @@ -0,0 +1,77 @@ +{ + "name": "validation", + "type": "validation", + "jsonl_fpath": "resources_servers/grl_sokoban/data/validation.jsonl", + "num_repeats": 1, + "gitlab_identifier": { + "dataset_name": "grl_sokoban", + "version": "0.0.1", + "artifact_fpath": "grl_sokoban/validation.jsonl" + }, + "license": "Apache 2.0", + "Number of examples": 400, + "Number of tools": { + "Total # non-null values": 400, + "Average": 1.0, + "Min": 1.0, + "Max": 1.0, + "Median": 1.0, + "Standard deviation": 0.0 + }, + "Json-dumped number of words (proxy for token count)": { + "Total # non-null values": 400, + "Average": 160.0, + "Min": 160.0, + "Max": 160.0, + "Median": 160.0, + "Standard deviation": 0.0 + }, + "Number of turns": { + "Total # non-null values": 400, + "Average": 1.0, + "Min": 1.0, + "Max": 1.0, + "Median": 1.0, + "Standard deviation": 0.0 + }, + "Temperature": { + "Total # non-null values": 0, + "Average": 0.0, + "Min": 0.0, + "Max": 0.0, + "Median": 0.0, + "Standard deviation": 0.0 + }, + "level_id": { + "Total # non-null values": 400, + "Average": 995.79, + "Min": 2.0, + "Max": 1999.0, + "Median": 1015.25, + "Standard deviation": 588.39 + }, + "seed": { + "Total # non-null values": 400, + "Average": 594103.9, + "Min": 24675.0, + "Max": 1175285.0, + "Median": 593245.0, + "Standard deviation": 289588.18 + }, + "dim_room": { + "Total # non-null values": 800, + "Average": 6.0, + "Min": 6.0, + "Max": 6.0, + "Median": 6.0, + "Standard deviation": 0.0 + }, + "num_boxes": { + "Total # non-null values": 400, + "Average": 1.0, + "Min": 1.0, + "Max": 1.0, + "Median": 1.0, + "Standard deviation": 0.0 + } +} \ No newline at end of file From ec2a6ea2e8afc306f35d63de098d760fb67cfa93 Mon Sep 17 00:00:00 2001 From: cmunley1 Date: Thu, 8 Jan 2026 20:03:39 -0800 Subject: [PATCH 07/15] remove some things Signed-off-by: cmunley1 --- resources_servers/grl_sokoban/README.md | 217 +------ .../grl_sokoban/analyze_rewards.py | 232 ------- .../grl_sokoban/checkpoint_resume_rollouts.py | 169 ------ .../grl_sokoban/configs/grl_sokoban.yaml | 5 +- .../grl_sokoban/data/qwen3_30b_eval/README.md | 460 -------------- .../data/qwen3_30b_eval/reward-analysis.md | 66 -- .../grl_sokoban/data/qwen3_4b_eval/README.md | 449 -------------- .../data/qwen3_4b_eval/reward-analysis.md | 67 --- .../grl_sokoban/data/test_examples.jsonl | 500 ---------------- .../grl_sokoban/generate_test_examples.py | 154 ----- .../grl_sokoban/run_qwen3_30b_eval.sh | 564 ------------------ .../grl_sokoban/run_qwen3_30b_eval_loop.sh | 150 ----- .../grl_sokoban/run_qwen3_4b_eval.sh | 412 ------------- .../grl_sokoban/run_qwen3_4b_eval_loop.sh | 108 ---- responses_api_agents/game_agent/README.md | 41 -- responses_api_agents/game_agent/__init__.py | 0 responses_api_agents/game_agent/app.py | 191 ------ .../game_agent/configs/game_agent.yaml | 10 - .../game_agent/requirements.txt | 1 - .../game_agent/tests/test_app.py | 192 ------ responses_api_agents/simple_agent/app.py | 25 +- 21 files changed, 36 insertions(+), 3977 deletions(-) delete mode 100644 resources_servers/grl_sokoban/analyze_rewards.py delete mode 100755 resources_servers/grl_sokoban/checkpoint_resume_rollouts.py delete mode 100644 resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md delete mode 100644 resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md delete mode 100644 resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md delete mode 100644 resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md delete mode 100644 resources_servers/grl_sokoban/data/test_examples.jsonl delete mode 100755 resources_servers/grl_sokoban/generate_test_examples.py delete mode 100755 resources_servers/grl_sokoban/run_qwen3_30b_eval.sh delete mode 100755 resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh delete mode 100755 resources_servers/grl_sokoban/run_qwen3_4b_eval.sh delete mode 100755 resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh delete mode 100644 responses_api_agents/game_agent/README.md delete mode 100644 responses_api_agents/game_agent/__init__.py delete mode 100644 responses_api_agents/game_agent/app.py delete mode 100644 responses_api_agents/game_agent/configs/game_agent.yaml delete mode 100644 responses_api_agents/game_agent/requirements.txt delete mode 100644 responses_api_agents/game_agent/tests/test_app.py diff --git a/resources_servers/grl_sokoban/README.md b/resources_servers/grl_sokoban/README.md index 0918293bc..90d416e36 100644 --- a/resources_servers/grl_sokoban/README.md +++ b/resources_servers/grl_sokoban/README.md @@ -1,6 +1,6 @@ # GRL Sokoban Resource Server -Single-box Sokoban puzzle environment served via FastAPI with NeMo Gym conventions. The environment is implemented locally under `resources_servers/grl_sokoban/env`, mirroring the sokoban implementation in GRL repo (https://github.com/lmgame-org/GRL). The implementation uses gym-sokoban package (https://github.com/mpSchrader/gym-sokoban) which implements DeepMind's paper Imagination Augmented Agents for Deep Reinforcement Learning following the standard of https://gymnasium.farama.org. +Single-box Sokoban puzzle environment. The environment is implemented under `resources_servers/grl_sokoban/env`, mirroring the sokoban implementation in GRL repo (https://github.com/lmgame-org/GRL). The implementation uses gym-sokoban package (https://github.com/mpSchrader/gym-sokoban) which implements DeepMind's paper Imagination Augmented Agents for Deep Reinforcement Learning following the standard of https://gymnasium.farama.org. ## Why it exists - **Domain**: Deterministic Sokoban puzzles. @@ -9,7 +9,7 @@ Single-box Sokoban puzzle environment served via FastAPI with NeMo Gym conventio ## Setup -Please follow the setup instructions as outlined in: https://github.com/NVIDIA-NeMo/Gym/blob/main/docs/tutorials/02-setup.md#step-1-clone-and-install. +Please follow the setup instructions as outlined in: https://github.com/NVIDIA-NeMo/Gym/blob/main/docs/tutorials/02-setup.md#step-1-clone-and-install. ## Running Spin up the server alongside a compatible agent: @@ -21,204 +21,31 @@ ng_run "+config_paths=[$config_paths]" Collect trajectories: ```bash -ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ +ng_collect_rollouts +agent_name=grl_sokoban_simple_agent \ +input_jsonl_fpath=resources_servers/grl_sokoban/data/example.jsonl \ +output_jsonl_fpath=resources_servers/grl_sokoban/data/example_rollouts.jsonl \ +limit=5 ``` -# Launch the rollout viewer +Launch the rollout viewer: ```bash ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/example_rollouts.jsonl ``` -## Generating Test Examples for Reward Profiling - -For CONTRIBUTING.md reward profiling requirements, generate ~500 diverse test examples with varying seeds and room dimensions: - -```bash -cd resources_servers/grl_sokoban -python generate_test_examples.py --num-examples 500 -``` - -This creates `data/test_examples.jsonl` with diverse configurations: -- **Room sizes**: [4,4] to [8,8] with various aspect ratios -- **Num boxes**: Weighted distribution (62% 1-box, 25% 2-box, 13% 3-box) -- **Seeds**: Randomized for unique, solvable puzzles - -Use the generated test set for reward profiling (see next section). - -## Running with vLLM for Reward Profiling - -For reward profiling and RL training (as per CONTRIBUTING.md), use vLLM with local models. We support both **Qwen3-4B** and **Qwen3-30B-A3B** models. - -**Choose your setup:** -- **Using bash scripts (recommended)?** → Follow the "Automated Bash Scripts" section below -- **Manual step-by-step?** → Follow the "Manual Setup" section below - ---- - -## Automated Bash Scripts - -### Prerequisites - -```bash -uv pip install vllm hf_transfer -``` - -### Qwen3-4B Model - -**For single GPU or multi-GPU evaluation (recommended: auto-retry loop):** - -```bash -cd resources_servers/grl_sokoban - -# Edit the script to configure: -# - TENSOR_PARALLEL_SIZE (1 for single GPU, 2+ for multi-GPU) -# Then run: -./run_qwen3_4b_eval_loop.sh -``` - -This auto-retry loop script: -- Collects 3,200 rollouts (200 prompts × 16 repeats) -- Supports automatic checkpoint/resume -- Automatically retries if Ray crashes or timeouts occur -- Continues until all rollouts are collected -- Stops after 20 attempts or successful completion -- Generates reward analysis report -- Works with both single GPU and multi-GPU setups - -**Alternative (single run):** -```bash -./run_qwen3_4b_eval.sh -``` - -See [`data/qwen3_4b_eval/README.md`](data/qwen3_4b_eval/README.md) for detailed documentation. - -### Qwen3-30B-A3B Model - -**For single GPU or multi-GPU evaluation (recommended: auto-retry loop):** - -```bash -cd resources_servers/grl_sokoban - -# First, create the 200 prompts file (if not exists): -# head -n 200 data/test_examples.jsonl > data/qwen3_30b_eval/test_examples_200.jsonl - -# Edit the script to configure: -# - TENSOR_PARALLEL_SIZE (1 for single GPU, 4 for multi-GPU) -# Then run: -./run_qwen3_30b_eval_loop.sh -``` - -This auto-retry loop script: -- Collects 3,200 rollouts (200 prompts × 16 repeats) - matching 4B setup -- Supports automatic checkpoint/resume -- Automatically retries if Ray crashes or timeouts occur -- Continues until all rollouts are collected -- Stops after 20 attempts or successful completion -- Generates reward analysis report -- Works with both single GPU and multi-GPU setups - -**Alternative (single run):** -```bash -./run_qwen3_30b_eval.sh -``` - -The scripts automatically handle cleanup, model loading, server startup, and rollout collection. - ---- - -## Manual Setup - -### Qwen3-4B Model - -#### Single GPU Setup - -**1. Start vLLM Server:** -```bash -cd resources_servers/grl_sokoban -HF_HOME=.cache/ \ -vllm serve Qwen/Qwen3-4B \ - --dtype auto \ - --tensor-parallel-size 1 \ - --gpu-memory-utilization 0.85 \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host 0.0.0.0 \ - --port 10240 \ - --max-model-len 32768 \ - --trust-remote-code -``` - -**2. Start NeMo Gym Servers (in a new terminal):** -```bash -export policy_base_url="http://localhost:10240/v1" -export policy_api_key="dummy" -export policy_model_name="Qwen/Qwen3-4B" - -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" -``` - -**3. Collect Rollouts (in a new terminal):** -```bash -ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/test_examples_200.jsonl \ - +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=16 \ - +responses_create_params.temperature=0.6 \ - +responses_create_params.max_output_tokens=4096 -``` - -### Qwen3-30B-A3B Model - - -#### Multi-GPU Setup (4+ GPUs) - -**1. Start vLLM Server:** -```bash -cd resources_servers/grl_sokoban -HF_HOME=.cache/ \ -vllm serve Qwen/Qwen3-30B-A3B \ - --dtype auto \ - --tensor-parallel-size 4 \ - --gpu-memory-utilization 0.85 \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host 0.0.0.0 \ - --port 10240 \ - --max-model-len 32768 \ - --trust-remote-code -``` - -**2. Start NeMo Gym Servers (in a new terminal):** +## Tests ```bash -export policy_base_url="http://localhost:10240/v1" -export policy_api_key="dummy" -export policy_model_name="Qwen/Qwen3-30B-A3B" - -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" +pytest resources_servers/grl_sokoban/tests ``` -**3. Collect Rollouts (in a new terminal):** -```bash -ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/test_examples_200.jsonl \ - +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=16 \ - +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=4096 -``` +## Licensing +- Code: Apache 2.0 +- Data: Apache 2.0 --- -## Analyze Reward Distribution (Both Setups) +## Reward Profiling Results -### Results Summary (Qwen3-4B) +### Qwen3-4B **Dataset**: 3,200 rollouts (200 prompts × 16 repeats) @@ -242,9 +69,7 @@ ng_collect_rollouts +agent_name=grl_sokoban_game_agent \ The moderate success rate (13.47%) indicates that Sokoban puzzle-solving requires spatial planning and understanding of box-pushing mechanics. Most failures result from the model not taking valid actions (reward 0.0), while successful completions achieve consistent high rewards (~10.5-10.9). The negative correlation between tool calls and reward suggests that longer sequences often lead to invalid moves or dead-end states. -See [`data/qwen3_4b_eval/reward-analysis.md`](data/qwen3_4b_eval/reward-analysis.md) for complete analysis. - -### Results Summary (Qwen3-30B-A3B) +### Qwen3-30B-A3B **Dataset**: 3,200 rollouts (200 prompts × 16 repeats) @@ -268,21 +93,3 @@ See [`data/qwen3_4b_eval/reward-analysis.md`](data/qwen3_4b_eval/reward-analysis - Negative rewards: Invalid moves or non-optimal solutions The higher success rate (38.56%) compared to Qwen3-4B indicates that the larger model performs significantly better at spatial planning and understanding box-pushing mechanics. While the majority of failures still result from not taking valid actions (reward 0.0), the model achieves nearly 3x the success rate of the 4B variant. The positive correlation between tool calls and reward suggests that the model can effectively use longer action sequences to solve puzzles. - -See [`data/qwen3_30b_eval/reward-analysis.md`](data/qwen3_30b_eval/reward-analysis.md) for complete analysis. - -### Interactive Viewer - -**Visual exploration of rollouts:** -```bash -ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/test_rollouts.jsonl -``` - -## Tests -```bash -pytest resources_servers/grl_sokoban/tests -``` - -## Licensing -- Code: Apache 2.0 -- Data: Apache 2.0 diff --git a/resources_servers/grl_sokoban/analyze_rewards.py b/resources_servers/grl_sokoban/analyze_rewards.py deleted file mode 100644 index db7d9f55f..000000000 --- a/resources_servers/grl_sokoban/analyze_rewards.py +++ /dev/null @@ -1,232 +0,0 @@ -# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. - -""" -Reward profiling analysis script for GRL Sokoban. -Generates comprehensive statistics and metrics required for CONTRIBUTING.md. -""" - -import argparse -import json -from collections import defaultdict -from typing import Any, Dict, List - -import pandas as pd - - -def load_rollouts(jsonl_path: str) -> List[Dict[str, Any]]: - """Load rollouts from JSONL file.""" - rollouts = [] - with open(jsonl_path) as f: - for line in f: - rollouts.append(json.loads(line)) - return rollouts - - -def compute_reward_statistics(rollouts: List[Dict[str, Any]]) -> Dict[str, float]: - """Compute basic reward statistics.""" - rewards = [r["reward"] for r in rollouts] - rewards_sorted = sorted(rewards) - n = len(rewards_sorted) - - return { - "total_rollouts": n, - "min": min(rewards), - "max": max(rewards), - "mean": sum(rewards) / n, - "median": rewards_sorted[n // 2] if n % 2 else (rewards_sorted[n // 2 - 1] + rewards_sorted[n // 2]) / 2, - } - - -def compute_success_rate(rollouts: List[Dict[str, Any]]) -> Dict[str, Any]: - """Compute success rate.""" - total = len(rollouts) - successes = sum(1 for r in rollouts if r.get("success", False)) - return { - "total": total, - "successes": successes, - "success_rate": successes / total if total > 0 else 0, - } - - -def compute_reward_distribution(rollouts: List[Dict[str, Any]]) -> Dict[float, int]: - """Compute reward distribution histogram.""" - distribution = defaultdict(int) - for r in rollouts: - distribution[r["reward"]] += 1 - return dict(sorted(distribution.items())) - - -def compute_tool_call_metrics(rollouts: List[Dict[str, Any]]) -> Dict[str, Any]: - """Compute tool call statistics.""" - tool_call_counts = [] - for r in rollouts: - # Handle nested structure: response.output - output = r.get("response", {}).get("output", []) - count = sum(1 for item in output if item.get("type") == "function_call") - tool_call_counts.append(count) - - if not tool_call_counts: - return { - "avg_tool_calls": 0, - "min_tool_calls": 0, - "max_tool_calls": 0, - } - - return { - "avg_tool_calls": sum(tool_call_counts) / len(tool_call_counts), - "min_tool_calls": min(tool_call_counts), - "max_tool_calls": max(tool_call_counts), - } - - -def compute_tool_call_correlation(rollouts: List[Dict[str, Any]]) -> Dict[str, Any]: - """Compute correlation between tool calls and rewards.""" - data = [] - for r in rollouts: - # Handle nested structure: response.output - output = r.get("response", {}).get("output", []) - tool_calls = sum(1 for item in output if item.get("type") == "function_call") - data.append({"tool_calls": tool_calls, "reward": r["reward"]}) - - if not data: - return {"correlation": 0, "tool_call_breakdown": {}} - - df = pd.DataFrame(data) - correlation = df["tool_calls"].corr(df["reward"]) if len(df) > 1 else 0 - - # Group by tool call count - breakdown = df.groupby("tool_calls")["reward"].agg(["mean", "count"]).to_dict("index") - - return { - "correlation": correlation, - "tool_call_breakdown": breakdown, - } - - -def generate_report( - rollouts_path: str, - model_name: str = "Qwen3-30B-A3B", - output_path: str = None, -) -> str: - """Generate complete reward profiling report.""" - print(f"Loading rollouts from {rollouts_path}...") - rollouts = load_rollouts(rollouts_path) - - print("Computing statistics...") - reward_stats = compute_reward_statistics(rollouts) - success_stats = compute_success_rate(rollouts) - reward_dist = compute_reward_distribution(rollouts) - tool_call_metrics = compute_tool_call_metrics(rollouts) - tool_call_corr = compute_tool_call_correlation(rollouts) - - # Generate report - report = f""" -# Reward Profiling Report: {model_name} - -## Dataset Overview -- **Rollouts file**: `{rollouts_path}` -- **Total rollouts**: {reward_stats["total_rollouts"]:,} - -## Reward Distribution - -### Summary Statistics -- **Min reward**: {reward_stats["min"]:.4f} -- **Max reward**: {reward_stats["max"]:.4f} -- **Mean reward**: {reward_stats["mean"]:.4f} -- **Median reward**: {reward_stats["median"]:.4f} - -### Success Rate -- **Successful rollouts**: {success_stats["successes"]:,} / {success_stats["total"]:,} -- **Success rate**: {success_stats["success_rate"]:.2%} - -### Reward Histogram -""" - - # Add reward distribution - for reward, count in sorted(reward_dist.items(), key=lambda x: -x[1])[:20]: - report += f"- Reward {reward:.4f}: {count:,} occurrences ({count / reward_stats['total_rollouts']:.1%})\n" - - if len(reward_dist) > 20: - report += f"... and {len(reward_dist) - 20} more unique reward values\n" - - # Tool call metrics - report += f""" -## Tool Call Metrics - -### Overall Statistics -- **Average tool calls per rollout**: {tool_call_metrics["avg_tool_calls"]:.2f} -- **Min tool calls**: {tool_call_metrics["min_tool_calls"]} -- **Max tool calls**: {tool_call_metrics["max_tool_calls"]} - -### Correlation with Reward -- **Pearson correlation (tool calls ↔ reward)**: {tool_call_corr["correlation"]:.4f} - -### Mean Reward by Tool Call Count -""" - - for tool_calls, stats in sorted(tool_call_corr["tool_call_breakdown"].items()): - report += f"- {tool_calls} tool calls: mean reward = {stats['mean']:.4f} ({stats['count']} rollouts)\n" - - report += """ ---- -*Generated by analyze_rewards.py for CONTRIBUTING.md reward profiling requirements* -""" - - # Save report if output path specified - if output_path: - print(f"Saving report to {output_path}...") - with open(output_path, "w") as f: - f.write(report) - - return report - - -def main(): - parser = argparse.ArgumentParser(description="Analyze rollout rewards for CONTRIBUTING.md requirements") - parser.add_argument( - "--rollouts-path", - type=str, - required=True, - help="Path to rollouts JSONL file", - ) - parser.add_argument( - "--model-name", - type=str, - default="Qwen3-30B-A3B", - help="Model name for the report header", - ) - parser.add_argument( - "--output", - type=str, - default=None, - help="Output path for the report (defaults to stdout)", - ) - - args = parser.parse_args() - - report = generate_report( - rollouts_path=args.rollouts_path, - model_name=args.model_name, - output_path=args.output, - ) - - if not args.output: - print(report) - else: - print(f"✓ Report saved to {args.output}") - - -if __name__ == "__main__": - main() diff --git a/resources_servers/grl_sokoban/checkpoint_resume_rollouts.py b/resources_servers/grl_sokoban/checkpoint_resume_rollouts.py deleted file mode 100755 index f1d36a078..000000000 --- a/resources_servers/grl_sokoban/checkpoint_resume_rollouts.py +++ /dev/null @@ -1,169 +0,0 @@ -#!/usr/bin/env python3 -""" -Checkpoint and resume helper for rollout collection. -Identifies which prompts have been completed and creates a filtered input file -with remaining prompts for resuming failed runs. -""" - -import argparse -import json -from pathlib import Path -from typing import Set - - -def extract_completed_prompt_ids(rollouts_file: Path) -> Set[int]: - """Extract level_ids that have been completed from rollouts file. - - Args: - rollouts_file: Path to existing rollouts JSONL file - - Returns: - Set of level_ids (prompt IDs) that have been completed - """ - completed_ids = set() - - if not rollouts_file.exists(): - print(f"No existing rollouts file found at {rollouts_file}") - return completed_ids - - try: - with open(rollouts_file, "r") as f: - for line_num, line in enumerate(f, 1): - try: - rollout = json.loads(line.strip()) - # Extract level_id from the rollout's prompt - if "prompt" in rollout and "level_id" in rollout["prompt"]: - level_id = rollout["prompt"]["level_id"] - completed_ids.add(level_id) - except json.JSONDecodeError: - print(f"Warning: Skipping invalid JSON at line {line_num}") - continue - - print(f"Found {len(completed_ids)} unique completed prompt IDs") - return completed_ids - - except Exception as e: - print(f"Error reading rollouts file: {e}") - return completed_ids - - -def count_rollouts_per_prompt(rollouts_file: Path, target_repeats: int = 16) -> dict[str, int]: - """Count rollouts and determine completion based on sequential processing order. - - Since ng_collect_rollouts processes prompts in order (abc -> aabbcc pattern), - we can infer which prompts are complete by dividing total rollouts by target_repeats. - - Args: - rollouts_file: Path to existing rollouts JSONL file - target_repeats: Target number of rollouts per prompt (default: 16) - - Returns: - Dictionary with 'total_rollouts' and 'completed_prompts_count' - """ - if not rollouts_file.exists(): - return {"total_rollouts": 0, "completed_prompts_count": 0} - - try: - # Count total rollouts - total_rollouts = 0 - with open(rollouts_file, "r") as f: - for line in f: - if line.strip(): - total_rollouts += 1 - - # Calculate completed prompts based on sequential processing - completed_prompts_count = total_rollouts // target_repeats - partial_rollouts = total_rollouts % target_repeats - - print("Rollout completion status (based on sequential processing):") - print(f" Total rollouts: {total_rollouts}") - print(f" Completed prompts (full {target_repeats} rollouts): {completed_prompts_count}") - if partial_rollouts > 0: - print( - f" Partial progress on prompt {completed_prompts_count + 1}: {partial_rollouts}/{target_repeats} rollouts" - ) - - return {"total_rollouts": total_rollouts, "completed_prompts_count": completed_prompts_count} - - except Exception as e: - print(f"Error counting rollouts: {e}") - return {"total_rollouts": 0, "completed_prompts_count": 0} - - -def create_remaining_prompts_file( - input_file: Path, - output_file: Path, - completed_ids: Set[int], - rollout_counts: dict[str, int], - target_repeats: int = 16, -): - """Create a new input file with only prompts that haven't been fully processed yet. - - Uses sequential processing order to determine which prompts are complete. - If we have N complete prompts, skip the first N lines and keep the rest. - - Args: - input_file: Original input prompts file - output_file: Output file for remaining prompts - completed_ids: Set of level_ids (unused - kept for compatibility) - rollout_counts: Dictionary with 'completed_prompts_count' key - target_repeats: Target number of rollouts per prompt - """ - total_count = 0 - completed_count = rollout_counts.get("completed_prompts_count", 0) - remaining_count = 0 - - # Skip the first `completed_count` prompts, keep the rest - with open(input_file, "r") as f_in, open(output_file, "w") as f_out: - for idx, line in enumerate(f_in): - if line.strip(): - total_count += 1 - # Skip prompts that are already complete (0-indexed) - if idx >= completed_count: - f_out.write(line) - remaining_count += 1 - - print(f"\nCreated remaining prompts file: {output_file}") - print(f" Total prompts in input: {total_count}") - print(f" Already completed: {completed_count} prompts ({completed_count * target_repeats} rollouts)") - print(f" Remaining to process: {remaining_count} prompts") - print(f" Expected new rollouts: ~{remaining_count * target_repeats}") - - return remaining_count - - -def main(): - parser = argparse.ArgumentParser(description="Create checkpoint file for resuming rollout collection") - parser.add_argument("--input", type=Path, required=True, help="Original input prompts file (JSONL)") - parser.add_argument("--rollouts", type=Path, required=True, help="Existing rollouts file (JSONL)") - parser.add_argument("--output", type=Path, required=True, help="Output file for remaining prompts (JSONL)") - parser.add_argument( - "--target-repeats", type=int, default=16, help="Target number of rollouts per prompt (default: 16)" - ) - - args = parser.parse_args() - - print("=" * 60) - print("Checkpoint Resume Helper for Rollout Collection") - print("=" * 60) - - # Count existing rollouts per prompt - rollout_counts = count_rollouts_per_prompt(args.rollouts, args.target_repeats) - - # Get completed IDs - completed_ids = set(rollout_counts.keys()) - - # Create remaining prompts file - remaining = create_remaining_prompts_file( - args.input, args.output, completed_ids, rollout_counts, args.target_repeats - ) - - if remaining == 0: - print("\n✓ All prompts completed! No remaining work.") - else: - print(f"\n→ Resume collection using: {args.output}") - print(f" Expected new rollouts: ~{remaining * args.target_repeats}") - - -if __name__ == "__main__": - main() diff --git a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml index 1343d1d28..218818819 100644 --- a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml +++ b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml @@ -3,11 +3,12 @@ grl_sokoban_resources_server: grl_sokoban: entrypoint: app.py domain: games -grl_sokoban_game_agent: +grl_sokoban_simple_agent: responses_api_agents: - game_agent: + simple_agent: entrypoint: app.py max_steps: 10 + count_tool_calls: true resources_server: type: resources_servers name: grl_sokoban_resources_server diff --git a/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md b/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md deleted file mode 100644 index ee98ffeed..000000000 --- a/resources_servers/grl_sokoban/data/qwen3_30b_eval/README.md +++ /dev/null @@ -1,460 +0,0 @@ -# Qwen3 30B-A3B Evaluation for GRL Sokoban - -This directory contains the evaluation setup and results for the Qwen3 30B-A3B model on the GRL Sokoban task, following CONTRIBUTING.md requirements. - -## Evaluation Configuration - -### Dataset -- **Input**: 200 diverse Sokoban puzzles from `test_examples_200.jsonl` -- **Source**: First 200 examples from `test_examples.jsonl` (500 total) -- **Coverage**: Various room sizes [4×4 to 8×8], different box counts (1-3 boxes), randomized seeds - -### Inference Setup -- **Model**: Qwen3-30B-A3B -- **Engine**: vLLM for efficient inference -- **Rollouts per prompt**: 16 -- **Total rollouts**: 3,200 (200 prompts × 16 rollouts) -- **Temperature**: 0.8 -- **Max output tokens**: 4,096 -- **Parallel samples**: 16 - -## How The Scripts Work - -Two automated scripts are available for running evaluations: - -### `run_qwen3_30b_eval.sh` (Single Run) - -The main evaluation script orchestrates the entire evaluation pipeline: - -1. **Cleanup**: Stops any existing vLLM/Ray processes -2. **vLLM Server**: Launches model server with Qwen3-30B-A3B (reuses if already running) -3. **NeMo Gym Servers**: Starts environment and agent servers -4. **Checkpoint Check**: Detects partial rollouts and creates resume checkpoint -5. **Rollout Collection**: Generates 3,200 rollouts (200 prompts × 16 repeats) -6. **Reward Analysis**: Generates comprehensive evaluation report -7. **Cleanup**: Keeps vLLM server running by default (use `KEEP_VLLM=false` to stop) - -### `run_qwen3_30b_eval_loop.sh` (Auto-Retry Loop) - -A wrapper script that provides automatic crash recovery: - -1. **Progress Check**: Counts existing rollouts to determine completion status -2. **Run Main Script**: Executes `run_qwen3_30b_eval.sh` -3. **Handle Failures**: If the script crashes (Ray timeout, OOM, etc.): - - Reports current progress - - Waits 10 seconds for cleanup - - Automatically restarts the evaluation -4. **Resume from Checkpoint**: The main script's checkpoint system handles resuming -5. **Success Detection**: Stops when 3,200 rollouts are collected -6. **Max Attempts**: Stops after 20 retry attempts to prevent infinite loops - -**Use Case**: Ideal for long-running evaluations where Ray or vLLM may crash intermittently. The loop ensures the evaluation completes even with multiple failures. - -### Checkpoint/Resume System - -The script includes **automatic checkpoint/resume** functionality: - -- **If the script fails** partway through rollout collection, simply **run it again** -- The script automatically detects partial rollouts and resumes from where it left off -- No manual intervention needed - it handles everything automatically - -**How it works:** -1. Script checks if `rollouts.jsonl` already exists -2. If partial (< 3200 rollouts), it analyzes which prompts are incomplete -3. Creates `remaining_prompts.jsonl` with only the needed prompts -4. Backs up existing rollouts before resuming -5. Continues collection, appending to the same output file - -**Example resume scenario:** -```bash -# First run - fails after 1500/3200 rollouts -./run_qwen3_30b_eval.sh -# [Script stops due to error] - -# Second run - automatically resumes -./run_qwen3_30b_eval.sh -# [INFO] Found 1500 existing rollouts (expected 3200) -# [INFO] Creating checkpoint to resume from remaining prompts... -# [INFO] Resuming collection with 106 remaining prompts -# [continues from where it left off] -``` - -### vLLM Server Reuse - -The script automatically detects and reuses an existing vLLM server if one is already running on port 10240. This saves significant time (15-30 minutes) on subsequent runs since the model doesn't need to be reloaded. - -- **First run**: Loads the model (15-30 minutes for 30B on 4 GPUs) -- **Subsequent runs**: Reuses existing server (saves 15-30 minutes) -- **Force restart**: Set `REUSE_VLLM=false` to force a fresh server start -- **Stop server**: Set `KEEP_VLLM=false` or use Ctrl+C to force quit - -## Quick Start - -### Prerequisites - -1. **Install Dependencies**: -```bash -# From Gym root directory -cd Gym -uv pip install -e ".[dev]" - -# Install vLLM and dependencies -pip install vllm hf_transfer - -# Install Sokoban-specific requirements -uv pip install -r resources_servers/grl_sokoban/requirements.txt -``` - -2. **Verify Dataset**: -```bash -cd resources_servers/grl_sokoban -wc -l data/qwen3_30b_eval/test_examples_200.jsonl -# Should output: 200 -``` - -### Running the Evaluation - -**Option 1: Auto-Retry Loop (Recommended)**: - -For maximum reliability with automatic crash recovery: -```bash -cd resources_servers/grl_sokoban -./run_qwen3_30b_eval_loop.sh -``` - -This wrapper script: -- Automatically retries if Ray crashes or timeouts occur -- Resumes from checkpoints after each failure -- Continues until all 3,200 rollouts are collected -- Stops after 20 attempts or successful completion -- Perfect for long-running evaluations on unstable systems - -**Option 2: Single Run**: - -For a single execution attempt: -```bash -cd resources_servers/grl_sokoban -./run_qwen3_30b_eval.sh -``` - -The script automatically: -1. Cleans up any existing processes -2. Reuses existing vLLM server if available (saves 15-30 minutes) -3. Launches vLLM server with Qwen3 30B-A3B (if needed) -4. Starts NeMo Gym servers -5. Collects 3,200 rollouts (200 prompts × 16 rollouts) -6. Analyzes reward distribution -7. Generates comprehensive report - -**Expected Runtime**: -- Single GPU: Not recommended (model too large) -- Multi-GPU (4× A100 80GB): ~3-6 hours (depending on GPU and model loading time) - - First run: +15-30 minutes for model loading - - Subsequent runs: Reuses existing server (saves time) - -**When to Use Each Option**: -- Use `run_qwen3_30b_eval_loop.sh` if you expect Ray crashes or want unattended execution -- Use `run_qwen3_30b_eval.sh` for single runs or debugging -- Both scripts support automatic checkpoint/resume if interrupted - -### Manual Step-by-Step Execution - -If you prefer manual control, follow these steps: - -#### 1. Start vLLM Server - -**Multi-GPU (4× A100 80GB) - Recommended**: -```bash -cd resources_servers/grl_sokoban -HF_HOME=.cache/ \ -vllm serve Qwen/Qwen3-30B-A3B \ - --dtype auto \ - --tensor-parallel-size 4 \ - --gpu-memory-utilization 0.85 \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host 0.0.0.0 \ - --port 10240 \ - --max-model-len 32768 \ - --trust-remote-code -``` - -Wait 15-30 minutes for model loading, then verify: -```bash -curl http://localhost:10240/v1/models -``` - -#### 2. Start NeMo Gym Servers - -In a new terminal: -```bash -export policy_base_url="http://localhost:10240/v1" -export policy_api_key="dummy" -export policy_model_name="Qwen/Qwen3-30B-A3B" - -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" -``` - -Wait for: `All 3 / 3 servers ready!` - -#### 3. Collect Rollouts - -In another terminal: -```bash -ng_collect_rollouts \ - +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/test_examples_200.jsonl \ - +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=16 \ - +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=4096 -``` - -#### 4. Analyze Results - -```bash -cd resources_servers/grl_sokoban - -python analyze_rewards.py \ - --rollouts-path data/qwen3_30b_eval/rollouts.jsonl \ - --model-name "Qwen3-30B-A3B" \ - --output data/qwen3_30b_eval/reward_analysis.md - -# View the report -cat data/qwen3_30b_eval/reward_analysis.md -``` - -## Output Files - -After running the evaluation, this directory will contain: - -``` -qwen3_30b_eval/ -├── README.md # This file -├── test_examples_200.jsonl # Input prompts (200 puzzles) -├── rollouts.jsonl # Generated rollouts (3,200 entries) -├── reward_analysis.md # Comprehensive reward analysis report -└── logs/ # Execution logs - ├── vllm_server.log # vLLM server output - ├── nemo_gym_servers.log # NeMo Gym server output - ├── rollout_collection.log # Rollout collection output - └── reward_analysis.log # Analysis script output -``` - -## Viewing Results - -### Interactive Rollout Viewer - -Launch the web-based viewer to explore individual rollouts: -```bash -ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl -``` - -### Command-Line Analysis - -**Quick reward statistics**: -```bash -jq -s 'map(.reward) | { - min: min, - max: max, - avg: (add / length), - median: (sort | if length % 2 == 0 then (.[length/2 - 1] + .[length/2]) / 2 else .[length/2] end), - count: length -}' data/qwen3_30b_eval/rollouts.jsonl -``` - -**Success rate**: -```bash -jq -s 'map(select(.success == true)) | length' data/qwen3_30b_eval/rollouts.jsonl -``` - -**Reward distribution**: -```bash -jq '.reward' data/qwen3_30b_eval/rollouts.jsonl | sort -n | uniq -c | sort -rn -``` - -**Tool call metrics**: -```bash -jq -s 'map([.output[] | select(.type == "function_call")] | length) | { - avg: (add / length), - min: min, - max: max -}' data/qwen3_30b_eval/rollouts.jsonl -``` - -## Actual Results - -Results from running Qwen3-30B-A3B on 3,200 rollouts (200 prompts × 16 rollouts): - -### Overall Metrics -- **Total Rollouts**: 3,200 -- **Success Rate**: 38.56% (1,234 / 3,200) -- **Mean Reward**: 4.0007 -- **Median Reward**: 0.0000 -- **Min Reward**: -5.4000 -- **Max Reward**: 10.9000 - -### Tool Call Statistics -- **Average Tool Calls**: 2.10 per rollout -- **Min Tool Calls**: 1 -- **Max Tool Calls**: 10 -- **Correlation (tool calls ↔ reward)**: 0.2199 (positive correlation) - -### Reward Distribution -- **0.0 reward**: 1,405 occurrences (43.9%) - immediate failures -- **10.8 reward**: 477 occurrences (14.9%) -- **10.6 reward**: 183 occurrences (5.7%) -- **10.7 reward**: 172 occurrences (5.4%) -- **10.9 reward**: 157 occurrences (4.9%) -- **10.5 reward**: 128 occurrences (4.0%) -- **Negative rewards**: ~400 occurrences (12.5%) - invalid moves/failures - -### Performance by Tool Call Count -| Tool Calls | Mean Reward | Rollout Count | Notes | -|------------|-------------|---------------|-------| -| 1 | 0.0000 | 1,405 | Immediate failures (43.9%) | -| 2 | 9.0177 | 1,020 | Best average performance - quick successes | -| 3 | 5.1853 | 340 | Moderate success rate | -| 4 | 4.5873 | 204 | Moderate attempts | -| 5 | 5.1724 | 98 | Stable performance | -| 6 | 3.9942 | 69 | Declining performance | -| 7 | 5.0667 | 24 | Small sample | -| 8 | 2.0474 | 19 | Further decline | -| 9 | -1.4750 | 4 | Getting stuck | -| 10 | -1.8706 | 17 | Getting stuck in loops | - -### Key Observations -1. **Higher Success Rate**: 38.56% success rate is nearly 3× higher than Qwen3-4B (13.47%), demonstrating significantly better spatial planning and box-pushing understanding -2. **Positive Correlation**: More tool calls correlate with better outcomes (0.2199), indicating the model can effectively use longer action sequences to solve puzzles -3. **Sweet Spot**: Rollouts with 2 tool calls perform best (mean reward ~9.0), with 1,020 successful rollouts in this category -4. **Success Pattern**: The model achieves higher success rates across all tool call counts compared to the 4B variant, with consistent performance even with longer sequences -5. **Lower Failure Rate**: Only 43.9% of rollouts fail immediately (vs 66.7% for 4B), showing better task engagement - -## Manual Checkpoint/Resume - -If you want to manually create a checkpoint (without running the full script): - -```bash -cd resources_servers/grl_sokoban - -# Check what's left to do -python checkpoint_resume_rollouts.py \ - --input data/qwen3_30b_eval/test_examples_200.jsonl \ - --rollouts data/qwen3_30b_eval/rollouts.jsonl \ - --output data/qwen3_30b_eval/remaining_prompts.jsonl \ - --target-repeats 16 - -# Then collect only remaining rollouts -ng_collect_rollouts \ - +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=data/qwen3_30b_eval/remaining_prompts.jsonl \ - +output_jsonl_fpath=data/qwen3_30b_eval/rollouts.jsonl \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=16 \ - +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=4096 -``` - -## Troubleshooting - -### Common Issues - -**vLLM server fails to start**: -```bash -# Check GPU availability -nvidia-smi - -# Check port availability -lsof -i :10240 - -# Check logs -tail -f data/qwen3_30b_eval/logs/vllm_server.log -``` - -**Out of memory errors**: -- Reduce `--gpu-memory-utilization` from 0.85 to 0.75 -- Reduce `--max-model-len` from 32768 to 16384 -- Reduce `+num_samples_in_parallel` from 16 to 8 -- Ensure you have 4× A100 80GB GPUs (minimum recommended) - -**NeMo Gym servers timeout**: -```bash -# Increase wait time in script (line 139) -# Check if vLLM is responding -curl http://localhost:10240/v1/models - -# Check logs -tail -f data/qwen3_30b_eval/logs/nemo_gym_servers.log -``` - -**Slow rollout collection**: -- Model is large (30B parameters) - expect slower inference than 4B -- Verify vLLM is using GPU (not CPU fallback) -- Check GPU utilization: `nvidia-smi` should show high GPU usage -- Consider reducing `+num_samples_in_parallel` if experiencing memory pressure - -**Ray GCS connection errors**: -- The script uses `USE_SHARED_RAY=false` by default -- Each process starts its own Ray workers -- If you see connection errors, they may be transient and should resolve automatically - -### Clean Restart - -If you need to restart everything: -```bash -# Stop all processes -pkill -f vllm.entrypoints -pkill -f ng_run - -# Clear GPU cache (if needed) -# Note: vLLM server is kept running by default to save model loading time - -# Wait and restart -sleep 5 -./run_qwen3_30b_eval.sh -``` - -## Model Configuration - -### Adjusting Model Path - -Edit `run_qwen3_30b_eval.sh` line 12 to use your specific Qwen3 30B-A3B model: -```bash -MODEL_NAME="Qwen/Qwen3-30B-A3B" # Or local path: "/path/to/model" -``` - -### GPU Configuration - -**Multi-GPU (4× A100 80GB) - Recommended**: -```bash -TENSOR_PARALLEL_SIZE=4 -GPU_MEMORY_UTILIZATION=0.85 -MAX_MODEL_LEN=32768 -``` - -**Multi-GPU (2×)**: -```bash -TENSOR_PARALLEL_SIZE=2 -GPU_MEMORY_UTILIZATION=0.85 -MAX_MODEL_LEN=32768 -``` - -**Note**: Single GPU setup is not recommended for 30B model due to memory constraints. - -### vLLM Server Reuse - -The script automatically detects and reuses an existing vLLM server: - -- **Enable reuse** (default): `REUSE_VLLM=true` or omit the variable -- **Disable reuse**: `REUSE_VLLM=false` to force a fresh server start -- **Keep server running** (default): `KEEP_VLLM=true` or omit the variable -- **Stop server on exit**: `KEEP_VLLM=false` to stop server when script exits - -Example: -```bash -# Force fresh server start and stop on exit -REUSE_VLLM=false KEEP_VLLM=false ./run_qwen3_30b_eval.sh -``` diff --git a/resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md b/resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md deleted file mode 100644 index f481d70f3..000000000 --- a/resources_servers/grl_sokoban/data/qwen3_30b_eval/reward-analysis.md +++ /dev/null @@ -1,66 +0,0 @@ - -# Reward Profiling Report: Qwen3-30B-A3B - -## Dataset Overview -- **Rollouts file**: `/workspace/Gym/resources_servers/grl_sokoban/data/qwen3_30b_eval/rollouts.jsonl` -- **Total rollouts**: 3,200 - -## Reward Distribution - -### Summary Statistics -- **Min reward**: -5.4000 -- **Max reward**: 10.9000 -- **Mean reward**: 4.0007 -- **Median reward**: 0.0000 - -### Success Rate -- **Successful rollouts**: 1,234 / 3,200 -- **Success rate**: 38.56% - -### Reward Histogram -- Reward 0.0000: 1,405 occurrences (43.9%) -- Reward 10.8000: 477 occurrences (14.9%) -- Reward 10.6000: 183 occurrences (5.7%) -- Reward 10.7000: 172 occurrences (5.4%) -- Reward 10.9000: 157 occurrences (4.9%) -- Reward 10.5000: 128 occurrences (4.0%) -- Reward -0.2000: 78 occurrences (2.4%) -- Reward -0.3000: 76 occurrences (2.4%) -- Reward -0.4000: 56 occurrences (1.8%) -- Reward -0.1000: 51 occurrences (1.6%) -- Reward 10.4000: 50 occurrences (1.6%) -- Reward -0.5000: 49 occurrences (1.5%) -- Reward -0.6000: 42 occurrences (1.3%) -- Reward -0.7000: 36 occurrences (1.1%) -- Reward 10.3000: 31 occurrences (1.0%) -- Reward -1.0000: 30 occurrences (0.9%) -- Reward -0.9000: 24 occurrences (0.8%) -- Reward -0.8000: 18 occurrences (0.6%) -- Reward -1.2000: 16 occurrences (0.5%) -- Reward -1.1000: 14 occurrences (0.4%) -... and 30 more unique reward values - -## Tool Call Metrics - -### Overall Statistics -- **Average tool calls per rollout**: 2.10 -- **Min tool calls**: 1 -- **Max tool calls**: 10 - -### Correlation with Reward -- **Pearson correlation (tool calls ↔ reward)**: 0.2199 - -### Mean Reward by Tool Call Count -- 1 tool calls: mean reward = 0.0000 (1405 rollouts) -- 2 tool calls: mean reward = 9.0177 (1020 rollouts) -- 3 tool calls: mean reward = 5.1853 (340 rollouts) -- 4 tool calls: mean reward = 4.5873 (204 rollouts) -- 5 tool calls: mean reward = 5.1724 (98 rollouts) -- 6 tool calls: mean reward = 3.9942 (69 rollouts) -- 7 tool calls: mean reward = 5.0667 (24 rollouts) -- 8 tool calls: mean reward = 2.0474 (19 rollouts) -- 9 tool calls: mean reward = -1.4750 (4 rollouts) -- 10 tool calls: mean reward = -1.8706 (17 rollouts) - ---- -*Generated by analyze_rewards.py for CONTRIBUTING.md reward profiling requirements* diff --git a/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md b/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md deleted file mode 100644 index 022084bdd..000000000 --- a/resources_servers/grl_sokoban/data/qwen3_4b_eval/README.md +++ /dev/null @@ -1,449 +0,0 @@ -# Qwen3 4B Evaluation for GRL Sokoban - -This directory contains the evaluation setup and results for the Qwen3 4B model on the GRL Sokoban task, following CONTRIBUTING.md requirements. - -## Evaluation Configuration - -### Dataset -- **Input**: 200 diverse Sokoban puzzles from `test_examples_200.jsonl` -- **Source**: First 200 examples from `test_examples.jsonl` (500 total) -- **Coverage**: Various room sizes [4×4 to 8×8], different box counts (1-3 boxes), randomized seeds - -### Inference Setup -- **Model**: Qwen3-4B -- **Engine**: vLLM for efficient inference -- **Rollouts per prompt**: 16 -- **Total rollouts**: 3,200 (200 prompts × 16 rollouts) -- **Temperature**: 0.8 -- **Max output tokens**: 2,000 -- **Parallel samples**: 16 - -## How The Scripts Work - -Two automated scripts are available for running evaluations: - -### `run_qwen3_4b_eval.sh` (Single Run) - -The main evaluation script orchestrates the entire evaluation pipeline: - -1. **Cleanup**: Stops any existing vLLM/Ray processes -2. **Ray Cluster** (multi-GPU only): Starts shared Ray cluster -3. **vLLM Server**: Launches model server with Qwen3-4B -4. **NeMo Gym Servers**: Starts environment and agent servers -5. **Checkpoint Check**: Detects partial rollouts and creates resume checkpoint -6. **Rollout Collection**: Generates 3,200 rollouts (200 prompts × 16 repeats) -7. **Reward Analysis**: Generates comprehensive evaluation report -8. **Cleanup**: Terminates all background processes on exit - -### `run_qwen3_4b_eval_loop.sh` (Auto-Retry Loop) - -A wrapper script that provides automatic crash recovery: - -1. **Progress Check**: Counts existing rollouts to determine completion status -2. **Run Main Script**: Executes `run_qwen3_4b_eval.sh` -3. **Handle Failures**: If the script crashes (Ray timeout, OOM, etc.): - - Reports current progress - - Waits 10 seconds for cleanup - - Automatically restarts the evaluation -4. **Resume from Checkpoint**: The main script's checkpoint system handles resuming -5. **Success Detection**: Stops when 3,200 rollouts are collected -6. **Max Attempts**: Stops after 20 retry attempts to prevent infinite loops - -**Use Case**: Ideal for long-running evaluations where Ray or vLLM may crash intermittently. The loop ensures the evaluation completes even with multiple failures. - -### Checkpoint/Resume System - -The script includes **automatic checkpoint/resume** functionality: - -- **If the script fails** partway through rollout collection, simply **run it again** -- The script automatically detects partial rollouts and resumes from where it left off -- No manual intervention needed - it handles everything automatically - -**How it works:** -1. Script checks if `rollouts.jsonl` already exists -2. If partial (< 3200 rollouts), it analyzes which prompts are incomplete -3. Creates `remaining_prompts.jsonl` with only the needed prompts -4. Backs up existing rollouts before resuming -5. Continues collection, appending to the same output file - -**Example resume scenario:** -```bash -# First run - fails after 1500/3200 rollouts -./run_qwen3_4b_eval.sh -# [Script stops due to error] - -# Second run - automatically resumes -./run_qwen3_4b_eval.sh -# [INFO] Found 1500 existing rollouts (expected 3200) -# [INFO] Creating checkpoint to resume from remaining prompts... -# [INFO] Resuming collection with 106 remaining prompts -# [continues from where it left off] -``` - -## Quick Start - -### Prerequisites - -1. **Install Dependencies**: -```bash -# From Gym root directory -cd Gym -uv pip install -e ".[dev]" - -# Install vLLM and dependencies -pip install vllm hf_transfer - -# Install Sokoban-specific requirements -uv pip install -r resources_servers/grl_sokoban/requirements.txt -``` - -2. **Verify Dataset**: -```bash -cd resources_servers/grl_sokoban -wc -l data/qwen3_4b_eval/test_examples_200.jsonl -# Should output: 200 -``` - -### Running the Evaluation - -**Option 1: Auto-Retry Loop (Recommended)**: - -For maximum reliability with automatic crash recovery: -```bash -cd resources_servers/grl_sokoban -./run_qwen3_4b_eval_loop.sh -``` - -This wrapper script: -- Automatically retries if Ray crashes or timeouts occur -- Resumes from checkpoints after each failure -- Continues until all 3,200 rollouts are collected -- Stops after 20 attempts or successful completion -- Perfect for long-running evaluations on unstable systems - -**Option 2: Single Run**: - -For a single execution attempt: -```bash -cd resources_servers/grl_sokoban -./run_qwen3_4b_eval.sh -``` - -The script automatically: -1. Cleans up any existing processes -2. Starts Ray cluster (if multi-GPU) -3. Launches vLLM server with Qwen3 4B -4. Starts NeMo Gym servers -5. Collects 3,200 rollouts (200 prompts × 16 rollouts) -6. Analyzes reward distribution -7. Generates comprehensive report - -**Expected Runtime**: -- Single GPU: ~2-4 hours (depending on GPU and model loading time) -- Multi-GPU (4×): ~1-2 hours - -**When to Use Each Option**: -- Use `run_qwen3_4b_eval_loop.sh` if you expect Ray crashes or want unattended execution -- Use `run_qwen3_4b_eval.sh` for single runs or debugging -- Both scripts support automatic checkpoint/resume if interrupted - -### Manual Step-by-Step Execution - -If you prefer manual control, follow these steps: - -#### 1. Start vLLM Server - -**Single GPU**: -```bash -HF_HOME=.cache/ vllm serve Qwen/Qwen3-4B \ - --dtype auto \ - --tensor-parallel-size 1 \ - --gpu-memory-utilization 0.85 \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host 0.0.0.0 \ - --port 10240 \ - --max-model-len 8192 \ - --trust-remote-code -``` - -**Multi-GPU (4×)**: -```bash -# Start Ray cluster first -ray stop --force -ray start --head --port=6379 --dashboard-host=0.0.0.0 --disable-usage-stats -sleep 3 - -# Start vLLM with tensor parallelism -HF_HOME=.cache/ vllm serve Qwen/Qwen3-4B \ - --dtype auto \ - --tensor-parallel-size 4 \ - --gpu-memory-utilization 0.9 \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host 0.0.0.0 \ - --port 10240 \ - --max-model-len 8192 \ - --trust-remote-code -``` - -Wait 2-5 minutes, then verify: -```bash -curl http://localhost:10240/v1/models -``` - -#### 2. Start NeMo Gym Servers - -In a new terminal: -```bash -export policy_base_url="http://localhost:10240/v1" -export policy_api_key="dummy" -export policy_model_name="Qwen/Qwen3-4B" - -cd Gym - -# Single GPU -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" - -# Multi-GPU (with shared Ray cluster) -ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ - "+ray_head_node_address=127.0.0.1:6379" -``` - -Wait for: `All 3 / 3 servers ready!` - -#### 3. Collect Rollouts - -In another terminal: -```bash -ng_collect_rollouts \ - +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/test_examples_200.jsonl \ - +output_jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=32 \ - +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=4096 -``` - -#### 4. Analyze Results - -```bash -cd resources_servers/grl_sokoban - -python analyze_rewards.py \ - --rollouts-path data/qwen3_4b_eval/rollouts.jsonl \ - --model-name "Qwen3-4B" \ - --output data/qwen3_4b_eval/reward_analysis.md - -# View the report -cat data/qwen3_4b_eval/reward_analysis.md -``` - -## Output Files - -After running the evaluation, this directory will contain: - -``` -qwen3_4b_eval/ -├── README.md # This file -├── test_examples_200.jsonl # Input prompts (200 puzzles) -├── rollouts.jsonl # Generated rollouts (3,200 entries) -├── reward_analysis.md # Comprehensive reward analysis report -└── logs/ # Execution logs - ├── vllm_server.log # vLLM server output - ├── nemo_gym_servers.log # NeMo Gym server output - ├── rollout_collection.log # Rollout collection output - └── reward_analysis.log # Analysis script output -``` - -## Viewing Results - -### Interactive Rollout Viewer - -Launch the web-based viewer to explore individual rollouts: -```bash -ng_viewer +jsonl_fpath=resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl -``` - -### Command-Line Analysis - -**Quick reward statistics**: -```bash -jq -s 'map(.reward) | { - min: min, - max: max, - avg: (add / length), - median: (sort | if length % 2 == 0 then (.[length/2 - 1] + .[length/2]) / 2 else .[length/2] end), - count: length -}' data/qwen3_4b_eval/rollouts.jsonl -``` - -**Success rate**: -```bash -jq -s 'map(select(.success == true)) | length' data/qwen3_4b_eval/rollouts.jsonl -``` - -**Reward distribution**: -```bash -jq '.reward' data/qwen3_4b_eval/rollouts.jsonl | sort -n | uniq -c | sort -rn -``` - -**Tool call metrics**: -```bash -jq -s 'map([.output[] | select(.type == "function_call")] | length) | { - avg: (add / length), - min: min, - max: max -}' data/qwen3_4b_eval/rollouts.jsonl -``` - -## Actual Results - -Results from running Qwen3-4B on 3,200 rollouts (200 prompts × 16 rollouts): - -### Overall Metrics -- **Total Rollouts**: 3,200 -- **Success Rate**: 13.47% (431 / 3,200) -- **Mean Reward**: 0.9305 -- **Median Reward**: 0.0000 -- **Min Reward**: -8.9000 -- **Max Reward**: 10.9000 - -### Tool Call Statistics -- **Average Tool Calls**: 2.64 per rollout -- **Min Tool Calls**: 1 -- **Max Tool Calls**: 11 -- **Correlation (tool calls ↔ reward)**: -0.2338 (negative correlation) - -### Reward Distribution -- **0.0 reward**: 2,134 occurrences (66.7%) - immediate failures -- **10.8 reward**: 206 occurrences (6.4%) -- **10.9 reward**: 72 occurrences (2.2%) -- **10.7 reward**: 51 occurrences (1.6%) -- **Negative rewards**: ~800 occurrences (25%) - invalid moves/failures - -### Performance by Tool Call Count -| Tool Calls | Mean Reward | Rollout Count | Notes | -|------------|-------------|---------------|-------| -| 1 | 0.0000 | 2,112 | Immediate failures (66%) | -| 2 | 7.0948 | 174 | Quick successes | -| 3 | 8.0076 | 314 | Best average performance | -| 4 | 4.9391 | 87 | Moderate attempts | -| 5 | 3.0453 | 53 | Declining performance | -| 10 | -3.5120 | 409 | Getting stuck in loops | - -### Key Observations -1. **High Early Failure Rate**: 66.7% of rollouts fail immediately with only 1 tool call, suggesting the model often doesn't properly engage with the task -2. **Negative Correlation**: More tool calls correlate with worse outcomes (-0.2338), indicating the model gets stuck in invalid move patterns -3. **Sweet Spot**: Rollouts with 2-3 tool calls perform best (mean rewards ~7-8), suggesting successful puzzles are solved quickly -4. **Success Pattern**: When successful, the model typically completes puzzles in 2-3 moves, but this only happens in ~15% of cases - -## Manual Checkpoint/Resume - -If you want to manually create a checkpoint (without running the full script): - -```bash -cd resources_servers/grl_sokoban - -# Check what's left to do -python checkpoint_resume_rollouts.py \ - --input data/qwen3_4b_eval/test_examples_200.jsonl \ - --rollouts data/qwen3_4b_eval/rollouts.jsonl \ - --output data/qwen3_4b_eval/remaining_prompts.jsonl \ - --target-repeats 16 - -# Then collect only remaining rollouts -ng_collect_rollouts \ - +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath=data/qwen3_4b_eval/remaining_prompts.jsonl \ - +output_jsonl_fpath=data/qwen3_4b_eval/rollouts.jsonl \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=32 \ - +responses_create_params.temperature=0.8 \ - +responses_create_params.max_output_tokens=4096 -``` - -## Troubleshooting - -### Common Issues - -**vLLM server fails to start**: -```bash -# Check GPU availability -nvidia-smi - -# Check port availability -lsof -i :10240 - -# Check logs -tail -f data/qwen3_4b_eval/logs/vllm_server.log -``` - -**NeMo Gym servers timeout**: -```bash -# Increase wait time in script (line 139) -# Check if vLLM is responding -curl http://localhost:10240/v1/models - -# Check logs -tail -f data/qwen3_4b_eval/logs/nemo_gym_servers.log -``` - -**Out of memory errors**: -- Reduce `--gpu-memory-utilization` from 0.85 to 0.7 -- Reduce `--max-model-len` from 8192 to 4096 -- Reduce `+num_samples_in_parallel` from 32 to 16 - -**Slow rollout collection**: -- Increase `+num_samples_in_parallel` (if memory allows) -- Use multi-GPU setup with tensor parallelism -- Verify vLLM is using GPU (not CPU fallback) - -### Clean Restart - -If you need to restart everything: -```bash -# Stop all processes -pkill -f vllm.entrypoints -ray stop --force -pkill -f ng_run - -# Clear GPU cache -python clear_gpu_cache.py # From Gym root - -# Wait and restart -sleep 5 -./run_qwen3_4b_eval.sh -``` - -## Model Configuration - -### Adjusting Model Path - -Edit `run_qwen3_4b_eval.sh` line 11 to use your specific Qwen3 4B model: -```bash -MODEL_NAME="Qwen/Qwen3-4B" # Or local path: "/path/to/model" -``` - -### GPU Configuration - -**Single GPU** (default): -```bash -TENSOR_PARALLEL_SIZE=1 -GPU_MEMORY_UTILIZATION=0.85 -``` - -**Multi-GPU (2×)**: -```bash -TENSOR_PARALLEL_SIZE=2 -GPU_MEMORY_UTILIZATION=0.9 -``` - -**Multi-GPU (4×)**: -```bash -TENSOR_PARALLEL_SIZE=4 -GPU_MEMORY_UTILIZATION=0.9 -``` diff --git a/resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md b/resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md deleted file mode 100644 index 443f7af96..000000000 --- a/resources_servers/grl_sokoban/data/qwen3_4b_eval/reward-analysis.md +++ /dev/null @@ -1,67 +0,0 @@ - -# Reward Profiling Report: Qwen3-4B - -## Dataset Overview -- **Rollouts file**: `/workspace/Gym/resources_servers/grl_sokoban/data/qwen3_4b_eval/rollouts.jsonl` -- **Total rollouts**: 3,200 - -## Reward Distribution - -### Summary Statistics -- **Min reward**: -8.9000 -- **Max reward**: 10.9000 -- **Mean reward**: 0.9305 -- **Median reward**: 0.0000 - -### Success Rate -- **Successful rollouts**: 431 / 3,200 -- **Success rate**: 13.47% - -### Reward Histogram -- Reward 0.0000: 2,134 occurrences (66.7%) -- Reward 10.8000: 206 occurrences (6.4%) -- Reward 10.9000: 72 occurrences (2.2%) -- Reward 10.7000: 51 occurrences (1.6%) -- Reward -0.6000: 31 occurrences (1.0%) -- Reward 10.5000: 31 occurrences (1.0%) -- Reward -2.4000: 24 occurrences (0.8%) -- Reward -0.1000: 24 occurrences (0.8%) -- Reward 10.6000: 23 occurrences (0.7%) -- Reward -0.8000: 21 occurrences (0.7%) -- Reward -0.5000: 20 occurrences (0.6%) -- Reward -3.2000: 19 occurrences (0.6%) -- Reward -0.4000: 19 occurrences (0.6%) -- Reward -0.3000: 17 occurrences (0.5%) -- Reward -1.9000: 16 occurrences (0.5%) -- Reward -0.9000: 16 occurrences (0.5%) -- Reward -0.7000: 16 occurrences (0.5%) -- Reward -0.2000: 16 occurrences (0.5%) -- Reward -2.3000: 15 occurrences (0.5%) -- Reward -2.5000: 14 occurrences (0.4%) -... and 78 more unique reward values - -## Tool Call Metrics - -### Overall Statistics -- **Average tool calls per rollout**: 2.64 -- **Min tool calls**: 1 -- **Max tool calls**: 11 - -### Correlation with Reward -- **Pearson correlation (tool calls ↔ reward)**: -0.2338 - -### Mean Reward by Tool Call Count -- 1 tool calls: mean reward = 0.0000 (2112 rollouts) -- 2 tool calls: mean reward = 7.0948 (174 rollouts) -- 3 tool calls: mean reward = 8.0076 (314 rollouts) -- 4 tool calls: mean reward = 4.9391 (87 rollouts) -- 5 tool calls: mean reward = 3.0453 (53 rollouts) -- 6 tool calls: mean reward = 1.4423 (26 rollouts) -- 7 tool calls: mean reward = 3.9333 (12 rollouts) -- 8 tool calls: mean reward = -1.9333 (6 rollouts) -- 9 tool calls: mean reward = 0.3000 (6 rollouts) -- 10 tool calls: mean reward = -3.5120 (409 rollouts) -- 11 tool calls: mean reward = -0.8000 (1 rollouts) - ---- -*Generated by analyze_rewards.py for CONTRIBUTING.md reward profiling requirements* diff --git a/resources_servers/grl_sokoban/data/test_examples.jsonl b/resources_servers/grl_sokoban/data/test_examples.jsonl deleted file mode 100644 index ef12aa190..000000000 --- a/resources_servers/grl_sokoban/data/test_examples.jsonl +++ /dev/null @@ -1,500 +0,0 @@ -{"level_id": 1, "seed": 84810, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 2, "seed": 98293, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 3, "seed": 30450, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 4, "seed": 89987, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 5, "seed": 78785, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 6, "seed": 5390, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 7, "seed": 32077, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 8, "seed": 75242, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 9, "seed": 30669, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 10, "seed": 2724, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 11, "seed": 93476, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 12, "seed": 38488, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 13, "seed": 46282, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 14, "seed": 52058, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 15, "seed": 47440, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 16, "seed": 8150, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 17, "seed": 72836, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 18, "seed": 12977, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 19, "seed": 85143, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 20, "seed": 78517, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 21, "seed": 8946, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 22, "seed": 40967, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 23, "seed": 16372, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 24, "seed": 62660, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 25, "seed": 24647, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 26, "seed": 30885, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 27, "seed": 95510, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 28, "seed": 83459, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 29, "seed": 73726, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 30, "seed": 25230, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 31, "seed": 39292, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 32, "seed": 93740, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 33, "seed": 34125, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 34, "seed": 56782, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 35, "seed": 31951, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 36, "seed": 32264, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 37, "seed": 56348, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 38, "seed": 23315, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 39, "seed": 37011, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 40, "seed": 102695, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 41, "seed": 81364, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 42, "seed": 33723, "dim_room": [6, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 43, "seed": 16989, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 44, "seed": 19542, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 45, "seed": 94460, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 46, "seed": 55797, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 47, "seed": 74814, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 48, "seed": 94725, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 49, "seed": 95009, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 50, "seed": 89765, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 51, "seed": 44319, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 52, "seed": 65417, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 53, "seed": 71656, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 54, "seed": 72683, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 55, "seed": 89986, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 56, "seed": 26367, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 57, "seed": 77129, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 58, "seed": 85033, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 59, "seed": 9178, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 60, "seed": 47029, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 61, "seed": 38391, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 62, "seed": 18143, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 63, "seed": 16085, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 64, "seed": 23939, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 65, "seed": 79271, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 66, "seed": 76468, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 67, "seed": 35162, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 68, "seed": 100946, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 69, "seed": 95635, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 70, "seed": 65115, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 71, "seed": 23650, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 72, "seed": 16279, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 73, "seed": 85094, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 74, "seed": 85209, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 75, "seed": 17483, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 76, "seed": 38282, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 77, "seed": 51681, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 78, "seed": 44969, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 79, "seed": 36646, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 80, "seed": 103474, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 81, "seed": 40610, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 82, "seed": 62211, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 83, "seed": 21658, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 84, "seed": 55489, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 85, "seed": 70361, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 86, "seed": 97504, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 87, "seed": 17286, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 88, "seed": 23761, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 89, "seed": 34467, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 90, "seed": 28006, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 91, "seed": 46239, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 92, "seed": 19707, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 93, "seed": 16554, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 94, "seed": 22245, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 95, "seed": 31916, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 96, "seed": 73307, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 97, "seed": 17997, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 98, "seed": 10691, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 99, "seed": 70144, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 100, "seed": 101906, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 101, "seed": 30989, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 102, "seed": 39331, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 103, "seed": 108932, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 104, "seed": 17563, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 105, "seed": 76997, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 106, "seed": 18640, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 107, "seed": 35638, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 108, "seed": 99880, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 109, "seed": 27189, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 110, "seed": 87453, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 111, "seed": 92853, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 112, "seed": 97930, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 113, "seed": 46043, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 114, "seed": 43246, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 115, "seed": 29212, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 116, "seed": 72084, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 117, "seed": 13472, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 118, "seed": 21951, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 119, "seed": 78753, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 120, "seed": 58288, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 121, "seed": 61074, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 122, "seed": 70170, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 123, "seed": 93007, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 124, "seed": 100469, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 125, "seed": 99979, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 126, "seed": 47789, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 127, "seed": 110532, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 128, "seed": 49016, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 129, "seed": 107474, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 130, "seed": 103624, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 131, "seed": 79854, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 132, "seed": 20365, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 133, "seed": 50069, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 134, "seed": 57620, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 135, "seed": 97505, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 136, "seed": 111249, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 137, "seed": 87711, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 138, "seed": 24151, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 139, "seed": 85897, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 140, "seed": 90833, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 141, "seed": 70913, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 142, "seed": 55081, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 143, "seed": 61672, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 144, "seed": 102287, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 145, "seed": 88353, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 146, "seed": 46094, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 147, "seed": 69202, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 148, "seed": 111801, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 149, "seed": 103162, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 150, "seed": 50423, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 151, "seed": 65690, "dim_room": [4, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 152, "seed": 44801, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 153, "seed": 61574, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 154, "seed": 45060, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 155, "seed": 68165, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 156, "seed": 25134, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 157, "seed": 62157, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 158, "seed": 105294, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 159, "seed": 19943, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 160, "seed": 39828, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 161, "seed": 21534, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 162, "seed": 61926, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 163, "seed": 73913, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 164, "seed": 67299, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 165, "seed": 50294, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 166, "seed": 17226, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 167, "seed": 64841, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 168, "seed": 104261, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 169, "seed": 104247, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 170, "seed": 83862, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 171, "seed": 60243, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 172, "seed": 90254, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 173, "seed": 72792, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 174, "seed": 106558, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 175, "seed": 98554, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 176, "seed": 71200, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 177, "seed": 57901, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 178, "seed": 74515, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 179, "seed": 79212, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 180, "seed": 106918, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 181, "seed": 114923, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 182, "seed": 55753, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 183, "seed": 30894, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 184, "seed": 106935, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 185, "seed": 44948, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 186, "seed": 25002, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 187, "seed": 99162, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 188, "seed": 78831, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 189, "seed": 113391, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 190, "seed": 84132, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 191, "seed": 38772, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 192, "seed": 117957, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 193, "seed": 75348, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 194, "seed": 110935, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 195, "seed": 26400, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 196, "seed": 35821, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 197, "seed": 80913, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 198, "seed": 119101, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 199, "seed": 92016, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 200, "seed": 117775, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 201, "seed": 54372, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 202, "seed": 104076, "dim_room": [8, 8], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 203, "seed": 102743, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 204, "seed": 78345, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 205, "seed": 51523, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 206, "seed": 62789, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 207, "seed": 39118, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 208, "seed": 71284, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 209, "seed": 113767, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 210, "seed": 75650, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 211, "seed": 92491, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 212, "seed": 29628, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 213, "seed": 72613, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 214, "seed": 97117, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 215, "seed": 22530, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 216, "seed": 120614, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 217, "seed": 92497, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 218, "seed": 86042, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 219, "seed": 79271, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 220, "seed": 73211, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 221, "seed": 117259, "dim_room": [6, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 222, "seed": 39165, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 223, "seed": 74179, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 224, "seed": 33634, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 225, "seed": 40514, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 226, "seed": 29415, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 227, "seed": 65828, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 228, "seed": 65859, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 229, "seed": 59587, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 230, "seed": 56278, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 231, "seed": 25850, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 232, "seed": 69277, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 233, "seed": 108930, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 234, "seed": 56012, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 235, "seed": 105137, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 236, "seed": 40339, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 237, "seed": 97812, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 238, "seed": 115669, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 239, "seed": 46078, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 240, "seed": 45648, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 241, "seed": 100129, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 242, "seed": 99847, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 243, "seed": 76464, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 244, "seed": 34532, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 245, "seed": 38024, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 246, "seed": 114452, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 247, "seed": 99039, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 248, "seed": 70467, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 249, "seed": 111762, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 250, "seed": 91470, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 251, "seed": 26908, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 252, "seed": 39180, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 253, "seed": 108751, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 254, "seed": 82621, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 255, "seed": 106366, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 256, "seed": 86666, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 257, "seed": 68077, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 258, "seed": 62488, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 259, "seed": 124392, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 260, "seed": 70215, "dim_room": [4, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 261, "seed": 68820, "dim_room": [6, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 262, "seed": 54119, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 263, "seed": 71022, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 264, "seed": 99359, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 265, "seed": 37829, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 266, "seed": 90743, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 267, "seed": 117321, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 268, "seed": 85642, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 269, "seed": 39192, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 270, "seed": 80098, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 271, "seed": 67325, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 272, "seed": 89318, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 273, "seed": 83155, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 274, "seed": 73593, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 275, "seed": 63087, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 276, "seed": 57892, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 277, "seed": 69131, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 278, "seed": 52974, "dim_room": [7, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 279, "seed": 64207, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 280, "seed": 41239, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 281, "seed": 57976, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 282, "seed": 67875, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 283, "seed": 64308, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 284, "seed": 100980, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 285, "seed": 112154, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 286, "seed": 42091, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 287, "seed": 90266, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 288, "seed": 73496, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 289, "seed": 62028, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 290, "seed": 37597, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 291, "seed": 38840, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 292, "seed": 49114, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 293, "seed": 40488, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 294, "seed": 102568, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 295, "seed": 108989, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 296, "seed": 98109, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 297, "seed": 87740, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 298, "seed": 69835, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 299, "seed": 109811, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 300, "seed": 57238, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 301, "seed": 64787, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 302, "seed": 50782, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 303, "seed": 102644, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 304, "seed": 30741, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 305, "seed": 120845, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 306, "seed": 68760, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 307, "seed": 68444, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 308, "seed": 122920, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 309, "seed": 120972, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 310, "seed": 112900, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 311, "seed": 86793, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 312, "seed": 116053, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 313, "seed": 49907, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 314, "seed": 53108, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 315, "seed": 109451, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 316, "seed": 89115, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 317, "seed": 121918, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 318, "seed": 67432, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 319, "seed": 89223, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 320, "seed": 88569, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 321, "seed": 111169, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 322, "seed": 44107, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 323, "seed": 120351, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 324, "seed": 55293, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 325, "seed": 68886, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 326, "seed": 115727, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 327, "seed": 94227, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 328, "seed": 76406, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 329, "seed": 53895, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 330, "seed": 123834, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 331, "seed": 119856, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 332, "seed": 92721, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 333, "seed": 66286, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 334, "seed": 86277, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 335, "seed": 119598, "dim_room": [6, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 336, "seed": 87660, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 337, "seed": 101544, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 338, "seed": 115662, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 339, "seed": 60466, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 340, "seed": 71635, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 341, "seed": 49895, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 342, "seed": 127109, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 343, "seed": 106373, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 344, "seed": 46488, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 345, "seed": 94850, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 346, "seed": 99788, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 347, "seed": 101260, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 348, "seed": 89118, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 349, "seed": 66702, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 350, "seed": 85130, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 351, "seed": 44100, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 352, "seed": 79595, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 353, "seed": 35480, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 354, "seed": 112172, "dim_room": [5, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 355, "seed": 54814, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 356, "seed": 80671, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 357, "seed": 95214, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 358, "seed": 127051, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 359, "seed": 66339, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 360, "seed": 41543, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 361, "seed": 128355, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 362, "seed": 86621, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 363, "seed": 101037, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 364, "seed": 102047, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 365, "seed": 49462, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 366, "seed": 105342, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 367, "seed": 131194, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 368, "seed": 122422, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 369, "seed": 98233, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 370, "seed": 81168, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 371, "seed": 122065, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 372, "seed": 125376, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 373, "seed": 78589, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 374, "seed": 108093, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 375, "seed": 68049, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 376, "seed": 67192, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 377, "seed": 94353, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 378, "seed": 95722, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 379, "seed": 41460, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 380, "seed": 45118, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 381, "seed": 86991, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 382, "seed": 69964, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 383, "seed": 112231, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 384, "seed": 60431, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 385, "seed": 118135, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 386, "seed": 103575, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 387, "seed": 68875, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 388, "seed": 98775, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 389, "seed": 99617, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 390, "seed": 48414, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 391, "seed": 115844, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 392, "seed": 129407, "dim_room": [8, 8], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 393, "seed": 78623, "dim_room": [7, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 394, "seed": 102456, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 395, "seed": 89204, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 396, "seed": 114656, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 397, "seed": 42287, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 398, "seed": 75485, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 399, "seed": 119088, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 400, "seed": 77215, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 401, "seed": 119369, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 402, "seed": 68602, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 403, "seed": 121375, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 404, "seed": 122436, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 405, "seed": 80680, "dim_room": [7, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 406, "seed": 44658, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 407, "seed": 136373, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 408, "seed": 79159, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 409, "seed": 63597, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 410, "seed": 111374, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 411, "seed": 62337, "dim_room": [8, 8], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 412, "seed": 79551, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 413, "seed": 56059, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 414, "seed": 59510, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 415, "seed": 129805, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 416, "seed": 114303, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 417, "seed": 93069, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 418, "seed": 111778, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 419, "seed": 89857, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 420, "seed": 118262, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 421, "seed": 55941, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 422, "seed": 103634, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 423, "seed": 121898, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 424, "seed": 125314, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 425, "seed": 127225, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 426, "seed": 60545, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 427, "seed": 82215, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 428, "seed": 55158, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 429, "seed": 93456, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 430, "seed": 130494, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 431, "seed": 119693, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 432, "seed": 97186, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 433, "seed": 107043, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 434, "seed": 79667, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 435, "seed": 71575, "dim_room": [5, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 436, "seed": 74142, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 437, "seed": 133165, "dim_room": [4, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 438, "seed": 51325, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 439, "seed": 68364, "dim_room": [5, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 440, "seed": 55598, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 441, "seed": 127789, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 442, "seed": 50406, "dim_room": [7, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 443, "seed": 75799, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 444, "seed": 52963, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 445, "seed": 120926, "dim_room": [7, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 446, "seed": 87229, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 447, "seed": 122378, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 448, "seed": 63323, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 449, "seed": 67327, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 450, "seed": 61828, "dim_room": [4, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 451, "seed": 75836, "dim_room": [5, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 452, "seed": 46815, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 453, "seed": 51712, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 454, "seed": 113896, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 455, "seed": 107460, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 456, "seed": 112406, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 457, "seed": 104477, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 458, "seed": 125952, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 459, "seed": 105462, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 460, "seed": 53495, "dim_room": [5, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 461, "seed": 101492, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 462, "seed": 109977, "dim_room": [6, 7], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 463, "seed": 55446, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 464, "seed": 125641, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 465, "seed": 62548, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 466, "seed": 96030, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 467, "seed": 105671, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 468, "seed": 59298, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 469, "seed": 132210, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 470, "seed": 102863, "dim_room": [5, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 471, "seed": 100829, "dim_room": [4, 6], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 472, "seed": 98949, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 473, "seed": 87750, "dim_room": [6, 4], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 474, "seed": 134058, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 475, "seed": 66984, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 476, "seed": 55874, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 477, "seed": 59391, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 478, "seed": 144863, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 479, "seed": 64420, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 480, "seed": 124332, "dim_room": [6, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 481, "seed": 135379, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 482, "seed": 94003, "dim_room": [7, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 483, "seed": 142264, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 484, "seed": 126547, "dim_room": [8, 8], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 485, "seed": 61527, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 486, "seed": 68325, "dim_room": [7, 5], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 487, "seed": 77534, "dim_room": [5, 5], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 488, "seed": 121149, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 489, "seed": 84848, "dim_room": [5, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 490, "seed": 104677, "dim_room": [6, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 491, "seed": 128352, "dim_room": [7, 5], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 492, "seed": 52421, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 493, "seed": 140828, "dim_room": [7, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 494, "seed": 93362, "dim_room": [4, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 495, "seed": 72695, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 496, "seed": 58135, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 497, "seed": 61138, "dim_room": [6, 7], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 498, "seed": 98517, "dim_room": [6, 4], "num_boxes": 3, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 499, "seed": 93987, "dim_room": [6, 6], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 500, "seed": 90249, "dim_room": [6, 7], "num_boxes": 2, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} diff --git a/resources_servers/grl_sokoban/generate_test_examples.py b/resources_servers/grl_sokoban/generate_test_examples.py deleted file mode 100755 index ebd1f5a12..000000000 --- a/resources_servers/grl_sokoban/generate_test_examples.py +++ /dev/null @@ -1,154 +0,0 @@ -#!/usr/bin/env python3 -"""Generate test examples for GRL Sokoban environment. - -This script creates ~500 diverse test examples with varying seeds and room dimensions -for reward profiling as per CONTRIBUTING.md requirements. -""" - -import json -import random -from pathlib import Path -from typing import Any, Dict, List - - -def generate_sokoban_example(level_id: int, seed: int, dim_room: List[int], num_boxes: int) -> Dict[str, Any]: - """Generate a single Sokoban test example in the expected JSONL format. - - Args: - level_id: Unique identifier for the level - seed: Random seed for reproducible level generation - dim_room: Room dimensions as [width, height] - num_boxes: Number of boxes in the puzzle - - Returns: - Dictionary containing the level configuration and prompt - """ - return { - "level_id": level_id, - "seed": seed, - "dim_room": dim_room, - "num_boxes": num_boxes, - "responses_create_params": { - "max_tool_calls": 10, - "input": [ - { - "role": "developer", - "content": 'You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({"actions": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, √=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed.', - }, - {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}, - ], - "tools": [ - { - "name": "step", - "type": "function", - "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", - "strict": True, - "parameters": { - "type": "object", - "properties": { - "actions": { - "type": "array", - "items": {"type": "string"}, - "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state.", - } - }, - "required": ["actions"], - "additionalProperties": False, - }, - } - ], - }, - } - - -def generate_test_examples(num_examples: int = 500, output_file: str = "data/test_examples.jsonl") -> None: - """Generate diverse test examples for Sokoban environment. - - Args: - num_examples: Number of examples to generate (default: 500) - output_file: Output JSONL file path - """ - examples = [] - - # Define parameter ranges for diversity - room_sizes = [ - [4, 4], # Tiny square - [5, 5], # Small square - [6, 6], # Medium square - [7, 7], # Large square - [8, 8], # Extra large square - [4, 6], # Narrow tall - [6, 4], # Wide short - [5, 6], # Small tall - [6, 5], # Small wide - [5, 7], # Medium tall - [7, 5], # Medium wide - [6, 7], # Large tall - [7, 6], # Large wide - ] - - # Primarily use 1 box (most common), but include some harder puzzles - num_boxes_options = [1, 1, 1, 1, 1, 2, 2, 3] # Weighted toward 1 box - - # Generate diverse examples - for i in range(num_examples): - level_id = i + 1 - - # Use level_id as base for seed to ensure reproducibility but diversity - seed = random.randint(1000, 99999) + i * 97 # Prime offset for better distribution - - # Cycle through room sizes with some randomness - dim_room = random.choice(room_sizes) - - # Most puzzles should have 1 box, some have more - num_boxes = random.choice(num_boxes_options) - - # Ensure room is large enough for boxes - min_room_size = dim_room[0] * dim_room[1] - if num_boxes >= min_room_size // 3: - num_boxes = 1 # Fall back to 1 box if room is too small - - example = generate_sokoban_example(level_id, seed, dim_room, num_boxes) - examples.append(example) - - # Write to JSONL file - output_path = Path(__file__).parent / output_file - output_path.parent.mkdir(parents=True, exist_ok=True) - - with open(output_path, "w") as f: - for example in examples: - f.write(json.dumps(example) + "\n") - - print(f"Generated {num_examples} test examples") - print(f"Output file: {output_path}") - print("\nParameter distribution:") - print(f" Room sizes: {sorted(set(tuple(e['dim_room']) for e in examples))}") - print(" Num boxes distribution:") - box_counts = {} - for e in examples: - nb = e["num_boxes"] - box_counts[nb] = box_counts.get(nb, 0) + 1 - for nb in sorted(box_counts.keys()): - print(f" {nb} boxes: {box_counts[nb]} examples ({100 * box_counts[nb] / num_examples:.1f}%)") - print(f" Seed range: {min(e['seed'] for e in examples)} - {max(e['seed'] for e in examples)}") - - -if __name__ == "__main__": - import argparse - - parser = argparse.ArgumentParser(description="Generate Sokoban test examples") - parser.add_argument("--num-examples", type=int, default=500, help="Number of examples to generate (default: 500)") - parser.add_argument( - "--output", - type=str, - default="data/test_examples.jsonl", - help="Output JSONL file path (default: data/test_examples.jsonl)", - ) - parser.add_argument("--seed", type=int, default=42, help="Random seed for generation (default: 42)") - - args = parser.parse_args() - - # Set random seed for reproducibility - random.seed(args.seed) - - generate_test_examples(args.num_examples, args.output) diff --git a/resources_servers/grl_sokoban/run_qwen3_30b_eval.sh b/resources_servers/grl_sokoban/run_qwen3_30b_eval.sh deleted file mode 100755 index d4547b0a2..000000000 --- a/resources_servers/grl_sokoban/run_qwen3_30b_eval.sh +++ /dev/null @@ -1,564 +0,0 @@ -#!/bin/bash -# Automated inference pipeline for grl_sokoban with Qwen3 30B-A3B -# Following CONTRIBUTING.md requirements: -# - 500 prompts (test_examples.jsonl) -# - 1-4 rollouts per prompt (configurable) -# - vLLM setup with Qwen3 30B-A3B -# Supports both single GPU and multi-GPU setups - -set -e # Exit on error - -# Configuration -MODEL_NAME="Qwen/Qwen3-30B-A3B" -VLLM_PORT=10240 -VLLM_HOST="0.0.0.0" -RAY_PORT=6379 - -# GPU Configuration - Optimized for 4x A100 80GB -TENSOR_PARALLEL_SIZE=4 # Use all 4 GPUs (set to 1 for single GPU) -GPU_MEMORY_UTILIZATION=0.85 -MAX_MODEL_LEN=32768 # Max sequence length -USE_SHARED_RAY=false - -# Rollout configuration - Optimized for 4x A100 80GB -# Matching 4B model setup: 200 prompts × 16 repeats = 3,200 rollouts -NUM_REPEATS=16 # Number of rollouts per prompt -NUM_SAMPLES_IN_PARALLEL=16 -TEMPERATURE=0.8 -MAX_OUTPUT_TOKENS=4096 - -# Directories -SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" -DATA_DIR="${SCRIPT_DIR}/data/qwen3_30b_eval" -INPUT_JSONL="${DATA_DIR}/test_examples_200.jsonl" -OUTPUT_ROLLOUTS="${DATA_DIR}/rollouts.jsonl" -ANALYSIS_REPORT="${DATA_DIR}/reward_analysis.md" -LOG_DIR="${DATA_DIR}/logs" - -# Create log directory -mkdir -p "${LOG_DIR}" - -# Color codes for output -GREEN='\033[0;32m' -YELLOW='\033[1;33m' -RED='\033[0;31m' -NC='\033[0m' # No Color - -log_info() { - echo -e "${GREEN}[INFO]${NC} $1" -} - -log_warn() { - echo -e "${YELLOW}[WARN]${NC} $1" -} - -log_error() { - echo -e "${RED}[ERROR]${NC} $1" -} - -# Function to check if a port is in use -check_port() { - local port=$1 - if lsof -Pi :${port} -sTCP:LISTEN -t >/dev/null 2>&1; then - return 0 # Port is in use - else - return 1 # Port is free - fi -} - -# Function to check if vLLM server is ready -check_vllm_ready() { - if curl -s http://localhost:${VLLM_PORT}/v1/models > /dev/null 2>&1; then - return 0 # Server is ready - else - return 1 # Server is not ready - fi -} - -# Function to wait for vLLM server to be ready -wait_for_vllm() { - log_info "Waiting for vLLM server to be ready..." - # 30B model on 4 GPUs can take 15-30+ minutes to load, especially on first run - # Increased timeout to 40 minutes (480 * 5 seconds = 2400 seconds = 40 minutes) - local max_attempts=480 # 40 minutes (480 * 5 seconds) - local attempt=0 - - while [ $attempt -lt $max_attempts ]; do - if curl -s http://localhost:${VLLM_PORT}/v1/models > /dev/null 2>&1; then - log_info "vLLM server is ready!" - return 0 - fi - attempt=$((attempt + 1)) - # Show dots for progress, and log every 60 attempts (5 minutes) - if [ $((attempt % 60)) -eq 0 ]; then - echo "" - log_info "Still waiting... (~$((attempt * 5 / 60)) minutes elapsed)" - else - echo -n "." - fi - sleep 5 - done - - echo "" - log_error "vLLM server failed to start after ${max_attempts} attempts (~$((max_attempts * 5 / 60)) minutes)" - log_error "This may indicate:" - log_error " - Model loading is taking longer than expected" - log_error " - GPU memory issues" - log_error " - Network issues (if downloading model)" - log_error " - Check ${LOG_DIR}/vllm_server.log for detailed error messages" - return 1 -} - -# Function to cleanup background processes -# KEEP_VLLM: if set to "true", will keep vLLM server running (only kill on force quit) -cleanup() { - local exit_signal=$1 - local is_force_quit=false - - # Check if this is a force quit (SIGINT/SIGTERM from terminal) - if [ "${exit_signal}" = "INT" ] || [ "${exit_signal}" = "TERM" ]; then - is_force_quit=true - fi - - log_info "Cleaning up processes..." - - # Only kill vLLM server if: - # 1. It's a force quit (Ctrl+C/SIGTERM), OR - # 2. KEEP_VLLM is explicitly set to false - if [ "${is_force_quit}" = "true" ] || [ "${KEEP_VLLM:-true}" != "true" ]; then - if [ "${REUSE_VLLM}" != "true" ] && [ ! -z "${VLLM_PID}" ] && kill -0 ${VLLM_PID} 2>/dev/null; then - if [ "${is_force_quit}" = "true" ]; then - log_info "Force quit detected - stopping vLLM server (PID: ${VLLM_PID})" - else - log_info "Stopping vLLM server (PID: ${VLLM_PID})" - fi - kill ${VLLM_PID} 2>/dev/null || true - sleep 1 - kill -9 ${VLLM_PID} 2>/dev/null || true - elif [ "${REUSE_VLLM}" = "true" ]; then - if [ "${is_force_quit}" = "true" ]; then - log_info "Force quit detected - stopping reused vLLM server (PID: ${VLLM_PID})" - kill ${VLLM_PID} 2>/dev/null || true - sleep 1 - kill -9 ${VLLM_PID} 2>/dev/null || true - else - log_info "Keeping vLLM server running (was reused from previous run)" - fi - fi - else - # Normal exit - keep vLLM server running - if [ "${REUSE_VLLM}" != "true" ] && [ ! -z "${VLLM_PID}" ] && kill -0 ${VLLM_PID} 2>/dev/null; then - log_info "Keeping vLLM server running (PID: ${VLLM_PID})" - log_info " To stop it manually: kill ${VLLM_PID}" - log_info " Or set KEEP_VLLM=false to stop it on exit" - elif [ "${REUSE_VLLM}" = "true" ]; then - log_info "Keeping vLLM server running (was reused from previous run)" - fi - fi - - # Kill NeMo Gym servers (always kill these, they're lightweight) - if [ ! -z "${NEMO_GYM_PID}" ] && kill -0 ${NEMO_GYM_PID} 2>/dev/null; then - log_info "Stopping NeMo Gym servers (PID: ${NEMO_GYM_PID})" - kill ${NEMO_GYM_PID} 2>/dev/null || true - sleep 1 - kill -9 ${NEMO_GYM_PID} 2>/dev/null || true - fi - - # Stop Ray cluster (only if multi-GPU setup with shared Ray was used) - if [ "${USE_SHARED_RAY}" = "true" ] && [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - log_info "Stopping Ray cluster..." - timeout 5 ray stop --force 2>/dev/null || true - fi - - log_info "Cleanup completed" -} - -# Initialize reuse flag (global scope) -export REUSE_VLLM=false - -# Set up trap to cleanup on exit -# Use separate handlers for force quit vs normal exit -trap 'cleanup INT' INT -trap 'cleanup TERM' TERM -trap 'cleanup EXIT' EXIT - -# Main execution -main() { - log_info "Starting Qwen3 30B-A3B evaluation pipeline for grl_sokoban" - log_info "Configuration:" - log_info " Model: ${MODEL_NAME}" - log_info " Input prompts: ${INPUT_JSONL}" - log_info " Output rollouts: ${OUTPUT_ROLLOUTS}" - log_info " Tensor parallel size: ${TENSOR_PARALLEL_SIZE}" - log_info " Use shared Ray: ${USE_SHARED_RAY}" - log_info " Rollouts per prompt: ${NUM_REPEATS}" - log_info " Parallel samples: ${NUM_SAMPLES_IN_PARALLEL}" - - # Check if input file exists - if [ ! -f "${INPUT_JSONL}" ]; then - log_error "Input file not found: ${INPUT_JSONL}" - log_info "Please ensure test_examples_200.jsonl exists in ${DATA_DIR}" - log_info "You can create it by taking the first 200 lines from test_examples.jsonl:" - log_info " head -n 200 ${SCRIPT_DIR}/data/test_examples.jsonl > ${INPUT_JSONL}" - exit 1 - fi - - # Calculate target rollouts - local num_prompts=$(wc -l < "${INPUT_JSONL}") - local target_rollouts=$((num_prompts * NUM_REPEATS)) - log_info " Target rollouts: ${target_rollouts} (${num_prompts} prompts × ${NUM_REPEATS} repeats)" - - # Step 1: Check for existing servers and clean up stale processes - log_info "Step 1: Checking for existing servers and cleaning up stale processes..." - - # Check if vLLM server is already running and ready - if check_port ${VLLM_PORT} && check_vllm_ready; then - log_info "vLLM server is already running and ready on port ${VLLM_PORT}" - log_info " Reusing existing server (saves ~15-30 minutes of model loading time)" - VLLM_PID=$(lsof -Pi :${VLLM_PORT} -sTCP:LISTEN -t | head -1) - export REUSE_VLLM=true - else - log_info "No existing vLLM server found or not ready" - export REUSE_VLLM=false - - # Clean up any stale vLLM processes - pkill -9 -f "vllm.entrypoints" 2>/dev/null || true - fi - - # Clean up Ray processes (but keep Ray cluster if shared) - if [ "${USE_SHARED_RAY}" != "true" ] || [ ${TENSOR_PARALLEL_SIZE} -eq 1 ]; then - # Kill all Ray-related processes more aggressively - pkill -9 -f "ray::IDLE" 2>/dev/null || true - pkill -9 -f "ray::RayletMonitor" 2>/dev/null || true - pkill -9 -f "raylet" 2>/dev/null || true - pkill -9 -f "gcs_server" 2>/dev/null || true - pkill -9 -f "DefaultWorker" 2>/dev/null || true - pkill -9 -f "ray::" 2>/dev/null || true - ray stop --force 2>/dev/null || true - fi - - # Wait for cleanup - sleep 2 - - # Step 2: Start Ray cluster (for multi-GPU setups with shared Ray) - if [ "${USE_SHARED_RAY}" = "true" ] && [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - log_info "Step 2: Starting shared Ray cluster for multi-GPU setup..." - log_info " Ray cluster will be shared across all processes" - ray start --head --port=${RAY_PORT} --dashboard-host=0.0.0.0 --disable-usage-stats - sleep 3 - else - if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - log_info "Step 2: Skipping shared Ray cluster (will use separate Ray instances per process)" - log_info " Each process will start its own Ray workers" - else - log_info "Step 2: Skipping Ray cluster (single GPU setup)" - fi - fi - - # Step 3: Start vLLM server (if not already running) - if [ "${REUSE_VLLM}" = "true" ]; then - log_info "Step 3: Using existing vLLM server (PID: ${VLLM_PID})" - log_info " Skipping model loading (saves ~15-30 minutes)" - # Note in log that we're reusing an existing server - echo "[INFO] Reusing existing vLLM server (PID: ${VLLM_PID}) - continuing from previous run at $(date)" >> "${LOG_DIR}/vllm_server.log" - else - log_info "Step 3: Starting vLLM server..." - log_info " Model: ${MODEL_NAME}" - log_info " Tensor parallel size: ${TENSOR_PARALLEL_SIZE}" - log_info " Expected startup time: 15-30 minutes for 30B model on 4 GPUs" - log_info " This is normal for first run or after restart" - - # Note: Configuration is already set at the top of the script - # The values are optimized for 4x A100 80GB by default - - # Append to log file instead of overwriting to preserve previous runs - HF_HOME="${SCRIPT_DIR}/.cache" nohup /workspace/Gym/.venv/bin/vllm serve ${MODEL_NAME} \ - --dtype auto \ - --tensor-parallel-size ${TENSOR_PARALLEL_SIZE} \ - --gpu-memory-utilization ${GPU_MEMORY_UTILIZATION} \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host ${VLLM_HOST} \ - --port ${VLLM_PORT} \ - --max-model-len ${MAX_MODEL_LEN} \ - --trust-remote-code \ - >> "${LOG_DIR}/vllm_server.log" 2>&1 & - - VLLM_PID=$! - log_info "vLLM server started (PID: ${VLLM_PID})" - - # Wait for vLLM to be ready - if ! wait_for_vllm; then - log_error "Failed to start vLLM server. Check logs at ${LOG_DIR}/vllm_server.log" - exit 1 - fi - fi - - # Step 4: Start NeMo Gym servers - log_info "Step 4: Starting NeMo Gym servers..." - - export policy_base_url="http://localhost:${VLLM_PORT}/v1" - export policy_api_key="dummy" - export policy_model_name="${MODEL_NAME}" - - log_info "Environment variables set:" - log_info " policy_model_name=${policy_model_name}" - log_info " policy_base_url=${policy_base_url}" - - cd "${SCRIPT_DIR}/../.." || exit 1 # Navigate to Gym root - - if [ "${USE_SHARED_RAY}" = "true" ] && [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - # Multi-GPU: use shared Ray cluster - log_info "Using shared Ray cluster at 127.0.0.1:${RAY_PORT}" - log_info " All processes will connect to the same Ray cluster" - env policy_base_url="${policy_base_url}" \ - policy_api_key="${policy_api_key}" \ - policy_model_name="${policy_model_name}" \ - nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ - "+ray_head_node_address=127.0.0.1:${RAY_PORT}" \ - >> "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & - else - # Single GPU or multi-GPU without shared Ray: separate Ray instances per process - if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - log_info "Starting without shared Ray cluster (separate Ray instances per process)" - else - log_info "Starting without Ray cluster (single GPU setup)" - fi - env policy_base_url="${policy_base_url}" \ - policy_api_key="${policy_api_key}" \ - policy_model_name="${policy_model_name}" \ - nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ - >> "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & - fi - - NEMO_GYM_PID=$! - log_info "NeMo Gym servers started (PID: ${NEMO_GYM_PID})" - - # Wait for NeMo Gym servers to be ready - log_info "Waiting for NeMo Gym servers to be ready..." - local max_attempts=60 - local attempt=0 - - while [ $attempt -lt $max_attempts ]; do - if grep -q "All .* servers ready!" "${LOG_DIR}/nemo_gym_servers.log" 2>/dev/null; then - log_info "NeMo Gym servers are ready!" - break - fi - attempt=$((attempt + 1)) - echo -n "." - sleep 5 - done - - if [ $attempt -eq $max_attempts ]; then - echo "" - log_error "NeMo Gym servers failed to start. Check logs at ${LOG_DIR}/nemo_gym_servers.log" - exit 1 - fi - echo "" - - # Verify head server is ready (ng_collect_rollouts needs this) - # The head server starts in a background thread, so we need to wait for it - log_info "Verifying head server is ready on port 11000..." - local head_server_ready=false - local max_head_attempts=30 - - for i in $(seq 1 ${max_head_attempts}); do - # Check if head server is responding - if curl -s -f http://127.0.0.1:11000/global_config_dict_yaml > /dev/null 2>&1; then - head_server_ready=true - break - fi - # Also check log to see if it's starting - if grep -q "Uvicorn running on http://127.0.0.1:11000" "${LOG_DIR}/nemo_gym_servers.log" 2>/dev/null; then - # Head server is starting, wait a bit more - sleep 2 - else - sleep 1 - fi - done - - if [ "${head_server_ready}" = "false" ]; then - log_error "Head server is not ready on port 11000 after ${max_head_attempts} attempts" - log_error "This is required for ng_collect_rollouts to work" - log_error "Check ${LOG_DIR}/nemo_gym_servers.log for details" - exit 1 - fi - log_info "Head server is ready!" - - # Step 5: Checkpoint check and collect rollouts - log_info "Step 5: Checking for existing rollouts and preparing collection..." - - ACTUAL_INPUT="${INPUT_JSONL}" - CHECKPOINT_FILE="${DATA_DIR}/remaining_prompts.jsonl" - - # Check if we have partial rollouts and need to resume - if [ -f "${OUTPUT_ROLLOUTS}" ]; then - existing_count=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") - if [ ${existing_count} -gt 0 ] && [ ${existing_count} -lt ${target_rollouts} ]; then - log_warn "Found ${existing_count} existing rollouts (expected ${target_rollouts})" - log_info "Creating checkpoint to resume from remaining prompts..." - - # Create remaining prompts file - python "${SCRIPT_DIR}/checkpoint_resume_rollouts.py" \ - --input "${INPUT_JSONL}" \ - --rollouts "${OUTPUT_ROLLOUTS}" \ - --output "${CHECKPOINT_FILE}" \ - --target-repeats ${NUM_REPEATS} \ - 2>&1 | tee "${LOG_DIR}/checkpoint.log" - - if [ -f "${CHECKPOINT_FILE}" ]; then - remaining_prompts=$(wc -l < "${CHECKPOINT_FILE}") - if [ ${remaining_prompts} -gt 0 ]; then - log_info "Resuming collection with ${remaining_prompts} remaining prompts" - ACTUAL_INPUT="${CHECKPOINT_FILE}" - - # Backup existing rollouts - cp "${OUTPUT_ROLLOUTS}" "${OUTPUT_ROLLOUTS}.backup.$(date +%Y%m%d_%H%M%S)" - log_info "Backed up existing rollouts" - - # Truncate rollouts to only complete prompts (discard partial) - completed_prompts=$((${existing_count} / ${NUM_REPEATS})) - complete_rollouts=$((${completed_prompts} * ${NUM_REPEATS})) - - if [ ${complete_rollouts} -lt ${existing_count} ]; then - log_info "Truncating partial rollouts: keeping first ${complete_rollouts} (discarding $((${existing_count} - ${complete_rollouts})) partial)" - head -n ${complete_rollouts} "${OUTPUT_ROLLOUTS}" > "${OUTPUT_ROLLOUTS}.tmp" - mv "${OUTPUT_ROLLOUTS}.tmp" "${OUTPUT_ROLLOUTS}" - fi - else - log_info "All prompts completed! Skipping collection." - # Skip to analysis - ACTUAL_INPUT="" - fi - else - log_error "Failed to create checkpoint file" - exit 1 - fi - elif [ ${existing_count} -ge ${target_rollouts} ]; then - log_info "Found ${existing_count} rollouts already collected" - log_info "Skipping collection and proceeding to analysis" - ACTUAL_INPUT="" - fi - fi - - # Collect rollouts if needed - if [ ! -z "${ACTUAL_INPUT}" ]; then - # Determine if this is a resume operation - if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ]; then - # Resume mode: collect to temp file, then append - TEMP_OUTPUT="${OUTPUT_ROLLOUTS}.new" - log_info "Collecting NEW rollouts to append (resume mode)..." - log_info " Input file: ${ACTUAL_INPUT}" - log_info " Temp output: ${TEMP_OUTPUT}" - log_info " Will append to: ${OUTPUT_ROLLOUTS}" - - # Get current state - current_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") - remaining_prompts=$(wc -l < "${ACTUAL_INPUT}") - log_info " Current progress: ${current_rollouts} rollouts" - log_info " Remaining: ${remaining_prompts} prompts × ${NUM_REPEATS} = $((${remaining_prompts} * ${NUM_REPEATS})) new rollouts" - - TARGET_FILE="${TEMP_OUTPUT}" - else - # Fresh start: write directly - log_info "Collecting rollouts (fresh start)..." - log_info " Input file: ${ACTUAL_INPUT}" - log_info " Output file: ${OUTPUT_ROLLOUTS}" - log_info " Target: ${num_prompts} prompts × ${NUM_REPEATS} rollouts = ${target_rollouts} total rollouts" - TARGET_FILE="${OUTPUT_ROLLOUTS}" - fi - - cd "${SCRIPT_DIR}/../.." || exit 1 - - /workspace/Gym/.venv/bin/ng_collect_rollouts \ - +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath="${ACTUAL_INPUT}" \ - +output_jsonl_fpath="${TARGET_FILE}" \ - +limit=null \ - +num_repeats=${NUM_REPEATS} \ - +num_samples_in_parallel=${NUM_SAMPLES_IN_PARALLEL} \ - +responses_create_params.temperature=${TEMPERATURE} \ - +responses_create_params.max_output_tokens=${MAX_OUTPUT_TOKENS} \ - 2>&1 | tee "${LOG_DIR}/rollout_collection.log" - - if [ ${PIPESTATUS[0]} -ne 0 ]; then - log_error "Rollout collection failed. Check logs at ${LOG_DIR}/rollout_collection.log" - - # In resume mode, still try to append partial results - if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then - new_rollouts=$(wc -l < "${TEMP_OUTPUT}" 2>/dev/null || echo "0") - if [ ${new_rollouts} -gt 0 ]; then - log_info "Appending ${new_rollouts} partial rollouts before exit..." - cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" - rm -f "${TEMP_OUTPUT}" - fi - fi - log_info "" - log_info "To resume from checkpoint, simply run this script again:" - log_info " ${SCRIPT_DIR}/run_qwen3_30b_eval.sh" - log_info "" - log_info "The script will automatically:" - log_info " 1. Detect partial rollouts (${OUTPUT_ROLLOUTS})" - log_info " 2. Create checkpoint with remaining prompts" - log_info " 3. Resume collection from where it left off" - exit 1 - fi - - # Success! If resume mode, append temp file to main file - if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then - new_rollouts=$(wc -l < "${TEMP_OUTPUT}") - log_info "Successfully collected ${new_rollouts} new rollouts" - log_info "Appending to existing rollouts..." - cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" - rm -f "${TEMP_OUTPUT}" - - total_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}") - log_info "Total rollouts now: ${total_rollouts}/${target_rollouts}" - fi - fi - - # Verify output file - if [ ! -f "${OUTPUT_ROLLOUTS}" ]; then - log_error "Output rollouts file not found: ${OUTPUT_ROLLOUTS}" - exit 1 - fi - - local rollout_count=$(wc -l < "${OUTPUT_ROLLOUTS}") - log_info "Collected ${rollout_count} rollouts" - - # Step 6: Analyze rewards - log_info "Step 6: Analyzing reward distribution..." - - cd "${SCRIPT_DIR}" || exit 1 - - python analyze_rewards.py \ - --rollouts-path "${OUTPUT_ROLLOUTS}" \ - --model-name "Qwen3-30B-A3B" \ - --output "${ANALYSIS_REPORT}" \ - 2>&1 | tee "${LOG_DIR}/reward_analysis.log" - - if [ $? -ne 0 ]; then - log_warn "Reward analysis failed. You can run it manually later." - else - log_info "Reward analysis completed: ${ANALYSIS_REPORT}" - fi - - # Step 7: Summary - log_info "==========================================" - log_info "Evaluation pipeline completed successfully!" - log_info "==========================================" - log_info "Results:" - log_info " Rollouts: ${OUTPUT_ROLLOUTS}" - log_info " Analysis: ${ANALYSIS_REPORT}" - log_info " Logs: ${LOG_DIR}/" - log_info "" - log_info "To view the interactive rollout viewer:" - log_info " ng_viewer +jsonl_fpath=${OUTPUT_ROLLOUTS}" - log_info "" - log_info "To view the reward analysis report:" - log_info " cat ${ANALYSIS_REPORT}" -} - -# Run main function -main "$@" - diff --git a/resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh b/resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh deleted file mode 100755 index bad50fc56..000000000 --- a/resources_servers/grl_sokoban/run_qwen3_30b_eval_loop.sh +++ /dev/null @@ -1,150 +0,0 @@ -#!/bin/bash -# -# Automatic retry loop for Qwen3 30B-A3B evaluation -# This script runs the evaluation pipeline repeatedly until completion, -# automatically handling Ray crashes and resuming from checkpoints. -# -# Usage: -# ./run_qwen3_30b_eval_loop.sh -# - -# Don't use set -e here, we want to handle errors explicitly in the retry loop -set +e - -SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" -MAIN_SCRIPT="${SCRIPT_DIR}/run_qwen3_30b_eval.sh" -ROLLOUTS_FILE="${SCRIPT_DIR}/data/qwen3_30b_eval/rollouts.jsonl" -INPUT_JSONL="${SCRIPT_DIR}/data/qwen3_30b_eval/test_examples_200.jsonl" -MAX_ATTEMPTS=20 - -# Calculate target rollouts from input file and NUM_REPEATS in main script -# Read NUM_REPEATS from the main script (default to 16 if not found, matching 4B setup) -NUM_REPEATS=$(grep -E "^NUM_REPEATS=" "${MAIN_SCRIPT}" | head -1 | cut -d'=' -f2 | tr -d ' ' | sed 's/#.*//' || echo "16") -TARGET_ROLLOUTS=3200 # 200 prompts × 16 repeats = 3,200 rollouts (matching 4B setup) - -echo "===================================================================" -echo "Qwen3 30B-A3B Evaluation - Auto-Retry Loop" -echo "===================================================================" -echo "" -echo "Configuration:" -echo " Input prompts: ${NUM_PROMPTS}" -echo " Rollouts per prompt: ${NUM_REPEATS}" -echo " Target rollouts: ${TARGET_ROLLOUTS}" -echo "" -echo "This script will:" -echo " 1. Run the evaluation pipeline" -echo " 2. If it crashes (Ray/timeout), automatically restart" -echo " 3. Continue until all ${TARGET_ROLLOUTS} rollouts are collected" -echo " 4. Stop after ${MAX_ATTEMPTS} attempts or completion" -echo "" -echo "Press Ctrl+C to stop at any time." -echo "" - -# Check if input file exists -if [ ! -f "${INPUT_JSONL}" ]; then - echo "Error: Input file not found: ${INPUT_JSONL}" - echo "Please create test_examples_200.jsonl by taking the first 200 lines from test_examples.jsonl:" - echo " head -n 200 ${SCRIPT_DIR}/data/test_examples.jsonl > ${INPUT_JSONL}" - exit 1 -fi - -# Verify NUM_PROMPTS matches expected -NUM_PROMPTS=$(wc -l < "${INPUT_JSONL}" 2>/dev/null || echo "0") -if [ ${NUM_PROMPTS} -ne 200 ]; then - echo "Warning: Input file has ${NUM_PROMPTS} prompts, expected 200" -fi - -# Make sure main script is executable -chmod +x "${MAIN_SCRIPT}" - -# Track attempts -attempt=1 - -while [ ${attempt} -le ${MAX_ATTEMPTS} ]; do - echo "===================================================================" - echo "Attempt ${attempt}/${MAX_ATTEMPTS}" - echo "===================================================================" - - # Count current rollouts - if [ -f "${ROLLOUTS_FILE}" ]; then - current_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Current progress: ${current_count}/${TARGET_ROLLOUTS} rollouts" - - # Check if we're done - if [ "${current_count}" -ge "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." - echo "" - exit 0 - fi - else - echo "Starting fresh - no existing rollouts" - fi - - echo "Starting evaluation pipeline..." - echo "" - - # Run the main script - if "${MAIN_SCRIPT}"; then - # Script succeeded - check if we're done - if [ -f "${ROLLOUTS_FILE}" ]; then - new_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Progress after attempt ${attempt}: ${new_count}/${TARGET_ROLLOUTS} rollouts" - - # If we're done, exit - if [ "${new_count}" -ge "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." - echo "" - exit 0 - fi - fi - # Script succeeded but not done yet - this shouldn't happen normally - # but we'll continue to next attempt if it does - else - # Script failed - handle retry - exit_code=$? - echo "" - echo "Pipeline exited with code ${exit_code}" - - # Check progress - if [ -f "${ROLLOUTS_FILE}" ]; then - new_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Progress after attempt ${attempt}: ${new_count}/${TARGET_ROLLOUTS} rollouts" - - # If we're done, exit - if [ "${new_count}" -ge "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." - echo "" - exit 0 - fi - fi - - # Wait before retry - if [ ${attempt} -lt ${MAX_ATTEMPTS} ]; then - echo "" - echo "Waiting 10 seconds before retry..." - sleep 10 - fi - fi - - attempt=$((attempt + 1)) -done - -echo "" -echo "Reached maximum attempts (${MAX_ATTEMPTS})" -if [ -f "${ROLLOUTS_FILE}" ]; then - final_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Final progress: ${final_count}/${TARGET_ROLLOUTS} rollouts" - - if [ "${final_count}" -lt "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "⚠ Incomplete - still need $((TARGET_ROLLOUTS - final_count)) rollouts" - echo "Run this script again to continue:" - echo " ${SCRIPT_DIR}/run_qwen3_30b_eval_loop.sh" - fi -fi - -exit 1 - diff --git a/resources_servers/grl_sokoban/run_qwen3_4b_eval.sh b/resources_servers/grl_sokoban/run_qwen3_4b_eval.sh deleted file mode 100755 index 6ffa71ca5..000000000 --- a/resources_servers/grl_sokoban/run_qwen3_4b_eval.sh +++ /dev/null @@ -1,412 +0,0 @@ -#!/bin/bash -# Automated inference pipeline for grl_sokoban with Qwen3 4B -# Following CONTRIBUTING.md requirements: -# - 200 prompts -# - 16 rollouts per prompt -# - Total: 3200 rollouts -# - vLLM setup with Qwen3 4B - -set -e # Exit on error - -# Configuration -MODEL_NAME="Qwen/Qwen3-4B" # Adjust to actual Qwen3 4B model path -VLLM_PORT=10240 -VLLM_HOST="0.0.0.0" -RAY_PORT=6379 -TENSOR_PARALLEL_SIZE=1 # Adjust based on GPU availability (1 for single GPU, 2+ for multi-GPU) -GPU_MEMORY_UTILIZATION=0.85 # Adjust based on your GPU memory -MAX_MODEL_LEN=32768 - -# Directories -SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" -DATA_DIR="${SCRIPT_DIR}/data/qwen3_4b_eval" -INPUT_JSONL="${DATA_DIR}/test_examples_200.jsonl" -OUTPUT_ROLLOUTS="${DATA_DIR}/rollouts.jsonl" -ANALYSIS_REPORT="${DATA_DIR}/reward_analysis.md" -LOG_DIR="${DATA_DIR}/logs" - -# Create log directory -mkdir -p "${LOG_DIR}" - -# Color codes for output -GREEN='\033[0;32m' -YELLOW='\033[1;33m' -RED='\033[0;31m' -NC='\033[0m' # No Color - -log_info() { - echo -e "${GREEN}[INFO]${NC} $1" -} - -log_warn() { - echo -e "${YELLOW}[WARN]${NC} $1" -} - -log_error() { - echo -e "${RED}[ERROR]${NC} $1" -} - -# Function to check if a port is in use -check_port() { - local port=$1 - if lsof -Pi :${port} -sTCP:LISTEN -t >/dev/null 2>&1; then - return 0 # Port is in use - else - return 1 # Port is free - fi -} - -# Function to wait for vLLM server to be ready -wait_for_vllm() { - log_info "Waiting for vLLM server to be ready..." - local max_attempts=120 # 10 minutes (120 * 5 seconds) - increased for first-time model download - local attempt=0 - - while [ $attempt -lt $max_attempts ]; do - if curl -s http://localhost:${VLLM_PORT}/v1/models > /dev/null 2>&1; then - log_info "vLLM server is ready!" - return 0 - fi - attempt=$((attempt + 1)) - echo -n "." - sleep 5 - done - - log_error "vLLM server failed to start after ${max_attempts} attempts" - return 1 -} - -# Function to cleanup background processes -cleanup() { - log_info "Cleaning up processes..." - - # Kill vLLM server - if [ ! -z "${VLLM_PID}" ] && kill -0 ${VLLM_PID} 2>/dev/null; then - log_info "Stopping vLLM server (PID: ${VLLM_PID})" - kill ${VLLM_PID} 2>/dev/null || true - # Force kill if still alive after 2 seconds - sleep 1 - kill -9 ${VLLM_PID} 2>/dev/null || true - fi - - # Kill NeMo Gym servers - if [ ! -z "${NEMO_GYM_PID}" ] && kill -0 ${NEMO_GYM_PID} 2>/dev/null; then - log_info "Stopping NeMo Gym servers (PID: ${NEMO_GYM_PID})" - kill ${NEMO_GYM_PID} 2>/dev/null || true - sleep 1 - kill -9 ${NEMO_GYM_PID} 2>/dev/null || true - fi - - # Stop Ray cluster (only if multi-GPU setup was used) - if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - log_info "Stopping Ray cluster..." - timeout 5 ray stop --force 2>/dev/null || true - fi - - log_info "Cleanup completed" -} - -# Set up trap to cleanup on exit -trap cleanup EXIT INT TERM - -# Main execution -main() { - log_info "Starting Qwen3 4B evaluation pipeline for grl_sokoban" - log_info "Configuration:" - log_info " Model: ${MODEL_NAME}" - log_info " Input prompts: ${INPUT_JSONL}" - log_info " Output rollouts: ${OUTPUT_ROLLOUTS}" - log_info " Rollouts per prompt: 16" - log_info " Total expected rollouts: 3200" - - # Check if input file exists - if [ ! -f "${INPUT_JSONL}" ]; then - log_error "Input file not found: ${INPUT_JSONL}" - log_info "Please ensure test_examples_200.jsonl exists in ${DATA_DIR}" - exit 1 - fi - - # Step 1: Clean up any existing processes - log_info "Step 1: Cleaning up any existing processes..." - - # Kill all Ray-related processes more aggressively - pkill -9 -f "ray::IDLE" 2>/dev/null || true - pkill -9 -f "ray::RayletMonitor" 2>/dev/null || true - pkill -9 -f "raylet" 2>/dev/null || true - pkill -9 -f "gcs_server" 2>/dev/null || true - pkill -9 -f "DefaultWorker" 2>/dev/null || true - pkill -9 -f "ray::" 2>/dev/null || true - ray stop --force 2>/dev/null || true - - # Kill vLLM - pkill -f "vllm.entrypoints" 2>/dev/null || true - - # Wait for cleanup - sleep 5 - - # Step 2: Start Ray cluster (for multi-GPU setups) - if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - log_info "Step 2: Starting Ray cluster for multi-GPU setup..." - ray start --head --port=${RAY_PORT} --dashboard-host=0.0.0.0 --disable-usage-stats - sleep 3 - else - log_info "Step 2: Skipping Ray cluster (single GPU setup)" - fi - - # Step 3: Start vLLM server - log_info "Step 3: Starting vLLM server..." - log_info " This may take 2-5 minutes for model loading..." - - HF_HOME="${SCRIPT_DIR}/.cache" nohup /workspace/Gym/.venv/bin/vllm serve ${MODEL_NAME} \ - --dtype auto \ - --tensor-parallel-size ${TENSOR_PARALLEL_SIZE} \ - --gpu-memory-utilization ${GPU_MEMORY_UTILIZATION} \ - --enable-auto-tool-choice \ - --tool-call-parser hermes \ - --host ${VLLM_HOST} \ - --port ${VLLM_PORT} \ - --max-model-len ${MAX_MODEL_LEN} \ - --trust-remote-code \ - > "${LOG_DIR}/vllm_server.log" 2>&1 & - - VLLM_PID=$! - log_info "vLLM server started (PID: ${VLLM_PID})" - - # Wait for vLLM to be ready - if ! wait_for_vllm; then - log_error "Failed to start vLLM server. Check logs at ${LOG_DIR}/vllm_server.log" - exit 1 - fi - - # Step 4: Start NeMo Gym servers - log_info "Step 4: Starting NeMo Gym servers..." - - export policy_base_url="http://localhost:${VLLM_PORT}/v1" - export policy_api_key="dummy" - export policy_model_name="${MODEL_NAME}" - - log_info "Environment variables set:" - log_info " policy_model_name=${policy_model_name}" - log_info " policy_base_url=${policy_base_url}" - - cd "${SCRIPT_DIR}/../.." || exit 1 # Navigate to Gym root - - if [ ${TENSOR_PARALLEL_SIZE} -gt 1 ]; then - # Multi-GPU: use shared Ray cluster - env policy_base_url="${policy_base_url}" \ - policy_api_key="${policy_api_key}" \ - policy_model_name="${policy_model_name}" \ - nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ - "+ray_head_node_address=127.0.0.1:${RAY_PORT}" \ - > "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & - else - # Single GPU: no Ray cluster needed - env policy_base_url="${policy_base_url}" \ - policy_api_key="${policy_api_key}" \ - policy_model_name="${policy_model_name}" \ - nohup /workspace/Gym/.venv/bin/ng_run "+config_paths=[responses_api_models/vllm_model/configs/vllm_model.yaml,resources_servers/grl_sokoban/configs/grl_sokoban.yaml]" \ - > "${LOG_DIR}/nemo_gym_servers.log" 2>&1 & - fi - - NEMO_GYM_PID=$! - log_info "NeMo Gym servers started (PID: ${NEMO_GYM_PID})" - - # Wait for NeMo Gym servers to be ready - log_info "Waiting for NeMo Gym servers to be ready..." - local max_attempts=60 - local attempt=0 - - while [ $attempt -lt $max_attempts ]; do - if grep -q "All .* servers ready!" "${LOG_DIR}/nemo_gym_servers.log" 2>/dev/null; then - log_info "NeMo Gym servers are ready!" - break - fi - attempt=$((attempt + 1)) - echo -n "." - sleep 5 - done - - if [ $attempt -eq $max_attempts ]; then - log_error "NeMo Gym servers failed to start. Check logs at ${LOG_DIR}/nemo_gym_servers.log" - exit 1 - fi - - sleep 5 # Extra buffer time - - # Step 5: Checkpoint check and collect rollouts - log_info "Step 5: Checking for existing rollouts and preparing collection..." - - ACTUAL_INPUT="${INPUT_JSONL}" - CHECKPOINT_FILE="${DATA_DIR}/remaining_prompts.jsonl" - - # Check if we have partial rollouts and need to resume - if [ -f "${OUTPUT_ROLLOUTS}" ]; then - existing_count=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") - if [ ${existing_count} -gt 0 ] && [ ${existing_count} -lt 3200 ]; then - log_warn "Found ${existing_count} existing rollouts (expected 3200)" - log_info "Creating checkpoint to resume from remaining prompts..." - - # Create remaining prompts file - python "${SCRIPT_DIR}/checkpoint_resume_rollouts.py" \ - --input "${INPUT_JSONL}" \ - --rollouts "${OUTPUT_ROLLOUTS}" \ - --output "${CHECKPOINT_FILE}" \ - --target-repeats 16 \ - 2>&1 | tee "${LOG_DIR}/checkpoint.log" - - if [ -f "${CHECKPOINT_FILE}" ]; then - remaining_prompts=$(wc -l < "${CHECKPOINT_FILE}") - if [ ${remaining_prompts} -gt 0 ]; then - log_info "Resuming collection with ${remaining_prompts} remaining prompts" - ACTUAL_INPUT="${CHECKPOINT_FILE}" - - # Backup existing rollouts - cp "${OUTPUT_ROLLOUTS}" "${OUTPUT_ROLLOUTS}.backup.$(date +%Y%m%d_%H%M%S)" - log_info "Backed up existing rollouts" - - # Truncate rollouts to only complete prompts (discard partial) - # This ensures clean continuation without duplicates - completed_prompts=$((${existing_count} / 16)) - complete_rollouts=$((${completed_prompts} * 16)) - - if [ ${complete_rollouts} -lt ${existing_count} ]; then - log_info "Truncating partial rollouts: keeping first ${complete_rollouts} (discarding $((${existing_count} - ${complete_rollouts})) partial)" - head -n ${complete_rollouts} "${OUTPUT_ROLLOUTS}" > "${OUTPUT_ROLLOUTS}.tmp" - mv "${OUTPUT_ROLLOUTS}.tmp" "${OUTPUT_ROLLOUTS}" - fi - else - log_info "All prompts completed! Skipping collection." - # Skip to analysis - ACTUAL_INPUT="" - fi - else - log_error "Failed to create checkpoint file" - exit 1 - fi - elif [ ${existing_count} -ge 3200 ]; then - log_info "Found ${existing_count} rollouts already collected" - log_info "Skipping collection and proceeding to analysis" - ACTUAL_INPUT="" - fi - fi - - # Collect rollouts if needed - if [ ! -z "${ACTUAL_INPUT}" ]; then - # Determine if this is a resume operation - if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ]; then - # Resume mode: collect to temp file, then append - TEMP_OUTPUT="${OUTPUT_ROLLOUTS}.new" - log_info "Collecting NEW rollouts to append (resume mode)..." - log_info " Input file: ${ACTUAL_INPUT}" - log_info " Temp output: ${TEMP_OUTPUT}" - log_info " Will append to: ${OUTPUT_ROLLOUTS}" - - # Get current state - current_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}" 2>/dev/null || echo "0") - remaining_prompts=$(wc -l < "${ACTUAL_INPUT}") - log_info " Current progress: ${current_rollouts} rollouts" - log_info " Remaining: ${remaining_prompts} prompts × 16 = $((${remaining_prompts} * 16)) new rollouts" - - TARGET_FILE="${TEMP_OUTPUT}" - else - # Fresh start: write directly - log_info "Collecting rollouts (fresh start)..." - log_info " Input file: ${ACTUAL_INPUT}" - log_info " Output file: ${OUTPUT_ROLLOUTS}" - log_info " Target: 200 prompts × 16 rollouts = 3200 total rollouts" - TARGET_FILE="${OUTPUT_ROLLOUTS}" - fi - -/workspace/Gym/.venv/bin/ng_collect_rollouts \ - +agent_name=grl_sokoban_game_agent \ - +input_jsonl_fpath="${ACTUAL_INPUT}" \ - +output_jsonl_fpath="${TARGET_FILE}" \ - +limit=null \ - +num_repeats=16 \ - +num_samples_in_parallel=16 \ - +responses_create_params.temperature=0.6 \ - +responses_create_params.top_p=0.95 \ - +responses_create_params.max_output_tokens=4096 \ - 2>&1 | tee "${LOG_DIR}/rollout_collection.log" - - if [ ${PIPESTATUS[0]} -ne 0 ]; then - log_error "Rollout collection failed. Check logs at ${LOG_DIR}/rollout_collection.log" - - # In resume mode, still try to append partial results - if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then - new_rollouts=$(wc -l < "${TEMP_OUTPUT}" 2>/dev/null || echo "0") - if [ ${new_rollouts} -gt 0 ]; then - log_info "Appending ${new_rollouts} partial rollouts before exit..." - cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" - rm -f "${TEMP_OUTPUT}" - fi - fi - log_info "" - log_info "To resume from checkpoint, simply run this script again:" - log_info " ${SCRIPT_DIR}/run_qwen3_4b_eval.sh" - log_info "" - log_info "The script will automatically:" - log_info " 1. Detect partial rollouts (${OUTPUT_ROLLOUTS})" - log_info " 2. Create checkpoint with remaining prompts" - log_info " 3. Resume collection from where it left off" - exit 1 - fi - - # Success! If resume mode, append temp file to main file - if [ "${ACTUAL_INPUT}" == "${CHECKPOINT_FILE}" ] && [ -f "${TEMP_OUTPUT}" ]; then - new_rollouts=$(wc -l < "${TEMP_OUTPUT}") - log_info "Successfully collected ${new_rollouts} new rollouts" - log_info "Appending to existing rollouts..." - cat "${TEMP_OUTPUT}" >> "${OUTPUT_ROLLOUTS}" - rm -f "${TEMP_OUTPUT}" - - total_rollouts=$(wc -l < "${OUTPUT_ROLLOUTS}") - log_info "Total rollouts now: ${total_rollouts}/3200" - fi - fi - - # Verify output file - if [ ! -f "${OUTPUT_ROLLOUTS}" ]; then - log_error "Output rollouts file not found: ${OUTPUT_ROLLOUTS}" - exit 1 - fi - - local rollout_count=$(wc -l < "${OUTPUT_ROLLOUTS}") - log_info "Collected ${rollout_count} rollouts" - - # Step 6: Analyze rewards - log_info "Step 6: Analyzing reward distribution..." - - cd "${SCRIPT_DIR}" || exit 1 - - python analyze_rewards.py \ - --rollouts-path "${OUTPUT_ROLLOUTS}" \ - --model-name "Qwen3-4B" \ - --output "${ANALYSIS_REPORT}" \ - 2>&1 | tee "${LOG_DIR}/reward_analysis.log" - - if [ $? -ne 0 ]; then - log_warn "Reward analysis failed. You can run it manually later." - else - log_info "Reward analysis completed: ${ANALYSIS_REPORT}" - fi - - # Step 7: Summary - log_info "==========================================" - log_info "Evaluation pipeline completed successfully!" - log_info "==========================================" - log_info "Results:" - log_info " Rollouts: ${OUTPUT_ROLLOUTS}" - log_info " Analysis: ${ANALYSIS_REPORT}" - log_info " Logs: ${LOG_DIR}/" - log_info "" - log_info "To view the interactive rollout viewer:" - log_info " ng_viewer +jsonl_fpath=${OUTPUT_ROLLOUTS}" - log_info "" - log_info "To view the reward analysis report:" - log_info " cat ${ANALYSIS_REPORT}" -} - -# Run main function -main "$@" - diff --git a/resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh b/resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh deleted file mode 100755 index 9fc0e2f23..000000000 --- a/resources_servers/grl_sokoban/run_qwen3_4b_eval_loop.sh +++ /dev/null @@ -1,108 +0,0 @@ -#!/bin/bash -# -# Automatic retry loop for Qwen3 4B evaluation -# This script runs the evaluation pipeline repeatedly until completion, -# automatically handling Ray crashes and resuming from checkpoints. -# -# Usage: -# ./run_qwen3_4b_eval_loop.sh -# - -set -e - -SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)" -MAIN_SCRIPT="${SCRIPT_DIR}/run_qwen3_4b_eval.sh" -ROLLOUTS_FILE="${SCRIPT_DIR}/data/qwen3_4b_eval/rollouts.jsonl" -TARGET_ROLLOUTS=3200 -MAX_ATTEMPTS=20 - -echo "===================================================================" -echo "Qwen3 4B Evaluation - Auto-Retry Loop" -echo "===================================================================" -echo "" -echo "This script will:" -echo " 1. Run the evaluation pipeline" -echo " 2. If it crashes (Ray/timeout), automatically restart" -echo " 3. Continue until all ${TARGET_ROLLOUTS} rollouts are collected" -echo " 4. Stop after ${MAX_ATTEMPTS} attempts or completion" -echo "" -echo "Press Ctrl+C to stop at any time." -echo "" - -# Make sure main script is executable -chmod +x "${MAIN_SCRIPT}" - -# Track attempts -attempt=1 - -while [ ${attempt} -le ${MAX_ATTEMPTS} ]; do - echo "===================================================================" - echo "Attempt ${attempt}/${MAX_ATTEMPTS}" - echo "===================================================================" - - # Count current rollouts - if [ -f "${ROLLOUTS_FILE}" ]; then - current_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Current progress: ${current_count}/${TARGET_ROLLOUTS} rollouts" - - # Check if we're done - if [ "${current_count}" -ge "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." - echo "" - exit 0 - fi - else - echo "Starting fresh - no existing rollouts" - fi - - echo "Starting evaluation pipeline..." - echo "" - - # Run the main script - "${MAIN_SCRIPT}" || { - exit_code=$? - echo "" - echo "Pipeline exited with code ${exit_code}" - - # Check progress - if [ -f "${ROLLOUTS_FILE}" ]; then - new_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Progress after attempt ${attempt}: ${new_count}/${TARGET_ROLLOUTS} rollouts" - - # If we're done, exit - if [ "${new_count}" -ge "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "✓ Success! All ${TARGET_ROLLOUTS} rollouts collected." - echo "" - exit 0 - fi - fi - - # Wait before retry - if [ ${attempt} -lt ${MAX_ATTEMPTS} ]; then - echo "" - echo "Waiting 10 seconds before retry..." - sleep 10 - fi - } - - attempt=$((attempt + 1)) -done - -echo "" -echo "Reached maximum attempts (${MAX_ATTEMPTS})" -if [ -f "${ROLLOUTS_FILE}" ]; then - final_count=$(wc -l < "${ROLLOUTS_FILE}" 2>/dev/null || echo "0") - echo "Final progress: ${final_count}/${TARGET_ROLLOUTS} rollouts" - - if [ "${final_count}" -lt "${TARGET_ROLLOUTS}" ]; then - echo "" - echo "⚠ Incomplete - still need $((TARGET_ROLLOUTS - final_count)) rollouts" - echo "Run this script again to continue:" - echo " ${SCRIPT_DIR}/run_qwen3_4b_eval_loop.sh" - fi -fi - -exit 1 - diff --git a/responses_api_agents/game_agent/README.md b/responses_api_agents/game_agent/README.md deleted file mode 100644 index e557b0ad8..000000000 --- a/responses_api_agents/game_agent/README.md +++ /dev/null @@ -1,41 +0,0 @@ -# Description -A specialized agent implementation designed for episodic, stateful environments like games (Sokoban, Tetris) and reinforcement learning tasks. Like `simple_agent`, it supports multi-turn agentic behavior with tool calling, but adds game-specific features for proper episode management. - -## Key Differences from Simple Agent - -Both `game_agent` and `simple_agent` support multi-step actions with tool calling. However, `game_agent` adds three critical features for game/RL environments: - -### 1. **Environment-Controlled Termination (Done Flag)** -`game_agent` checks for a `"done"` flag in tool responses and terminates the episode early when detected: -```python -# In tool responses: {"observation": "...", "reward": 1.0, "done": true} -``` - -**Why**: Games can end before max_steps (e.g., Tetris game over, Sokoban puzzle solved). The `done` flag lets the environment signal episode completion so the agent doesn't keep trying to act in a finished game. - -**Simple agent**: No done flag support - continues until the model stops calling tools or hits max_steps. - -### 2. **Action-Based Step Limits** -`game_agent` counts **actual tool calls** (actions) toward `max_steps`, not loop iterations: -- If the model generates text without calling a tool, it doesn't count toward max_steps -- Useful for limiting episode length by number of actions taken - -**Simple agent**: Counts every model invocation (loop iteration) toward max_steps, regardless of whether a tool is called. - -### 3. **Tool-First Termination Check** -`game_agent` processes all tool calls in a turn before checking termination conditions. - -**Simple agent**: Checks termination before processing tool calls (minor difference in control flow). - -## When to Use - -- **Use `game_agent`**: For episodic environments (games, RL tasks) that need environment-controlled termination and action-based limits -- **Use `simple_agent`**: For conversational assistants, general-purpose tool-use tasks, or non-episodic workflows - - -# Licensing information -Code: Apache 2.0 -Data: N/A - -Dependencies -- nemo_gym: Apache 2.0 diff --git a/responses_api_agents/game_agent/__init__.py b/responses_api_agents/game_agent/__init__.py deleted file mode 100644 index e69de29bb..000000000 diff --git a/responses_api_agents/game_agent/app.py b/responses_api_agents/game_agent/app.py deleted file mode 100644 index 01d658c3b..000000000 --- a/responses_api_agents/game_agent/app.py +++ /dev/null @@ -1,191 +0,0 @@ -# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. -# -# Licensed under the Apache License, Version 2.0 (the "License"); -# you may not use this file except in compliance with the License. -# You may obtain a copy of the License at -# -# http://www.apache.org/licenses/LICENSE-2.0 -# -# Unless required by applicable law or agreed to in writing, software -# distributed under the License is distributed on an "AS IS" BASIS, -# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -# See the License for the specific language governing permissions and -# limitations under the License. -import json -from typing import List - -from fastapi import Request, Response -from pydantic import ConfigDict, ValidationError - -from nemo_gym.base_resources_server import ( - BaseRunRequest, - BaseVerifyRequest, - BaseVerifyResponse, -) -from nemo_gym.base_responses_api_agent import ( - BaseResponsesAPIAgentConfig, - Body, - SimpleResponsesAPIAgent, -) -from nemo_gym.config_types import ModelServerRef, ResourcesServerRef -from nemo_gym.openai_utils import ( - NeMoGymEasyInputMessage, - NeMoGymFunctionCallOutput, - NeMoGymResponse, - NeMoGymResponseCreateParamsNonStreaming, - NeMoGymResponseFunctionToolCall, - NeMoGymResponseOutputMessage, -) -from nemo_gym.server_utils import raise_for_status - - -class GameAgentConfig(BaseResponsesAPIAgentConfig): - resources_server: ResourcesServerRef - model_server: ModelServerRef - max_steps: int = None - - -class GameAgentRunRequest(BaseRunRequest): - model_config = ConfigDict(extra="allow") - - -class GameAgentVerifyRequest(BaseVerifyRequest): - model_config = ConfigDict(extra="allow") - - -class GameAgentVerifyResponse(BaseVerifyResponse): - model_config = ConfigDict(extra="allow") - - -class GameAgent(SimpleResponsesAPIAgent): - config: GameAgentConfig - - async def responses( - self, - request: Request, - response: Response, - body: NeMoGymResponseCreateParamsNonStreaming = Body(), - ) -> NeMoGymResponse: - """ - Game-specific agent that supports: - - Early termination via 'done' flag in tool responses - - Max steps based on actual tool calls (not loop iterations) - - Processing all tool calls before checking termination conditions - """ - body = body.model_copy(deep=True) - - if isinstance(body.input, str): - body.input = [NeMoGymEasyInputMessage(role="user", content=body.input)] - - new_outputs = [] - tool_call_count = 0 - done_flag = False - model_server_cookies = None # update the cookies on every model response - resources_server_cookies = request.cookies # update the cookies on every resources server response - - while True: - new_body = body.model_copy(update={"input": body.input + new_outputs}) - - model_response = await self.server_client.post( - server_name=self.config.model_server.name, - url_path="/v1/responses", - json=new_body, - cookies=model_server_cookies, - ) - # We raise for status here since we expect model calls to always work. - await raise_for_status(model_response) - model_response_json = await model_response.json() - model_server_cookies = model_response.cookies - try: - model_response = NeMoGymResponse.model_validate(model_response_json) - except ValidationError as e: - raise RuntimeError( - f"Received an invalid response from model server: {json.dumps(model_response_json)}" - ) from e - - output = model_response.output - new_outputs.extend(output) - - all_fn_calls: List[NeMoGymResponseFunctionToolCall] = [o for o in output if o.type == "function_call"] - all_output_messages: List[NeMoGymResponseOutputMessage] = [ - o for o in output if o.type == "message" and o.role == "assistant" - ] - - for output_function_call in all_fn_calls: - tool_call_count += 1 - api_response = await self.server_client.post( - server_name=self.config.resources_server.name, - url_path=f"/{output_function_call.name}", - json=json.loads(output_function_call.arguments), - cookies=resources_server_cookies, - ) - # We don't raise for status here since it's a valid return for the API to error e.g. if the model outputs an invalid call or something. - resources_server_cookies = api_response.cookies - - raw_output = (await api_response.content.read()).decode() - try: - parsed_output = json.loads(raw_output) - if isinstance(parsed_output, dict): - done_flag = done_flag or bool(parsed_output.get("done")) - except json.JSONDecodeError: - pass - - tool_response = NeMoGymFunctionCallOutput( - type="function_call_output", - call_id=output_function_call.call_id, - output=raw_output, - ) - new_outputs.append(tool_response) - - # Check if max steps is not None and if we have exhausted it. - if self.config.max_steps and tool_call_count >= self.config.max_steps: - break - - if done_flag: - break - - if not all_fn_calls and all_output_messages: - break - - # Propagate any extra cookies necessary for downstream verification - for k, v in (*resources_server_cookies.items(), *model_server_cookies.items()): - response.set_cookie(k, v) - - model_response.output = new_outputs - return model_response - - async def run(self, request: Request, body: GameAgentRunRequest) -> GameAgentVerifyResponse: - cookies = request.cookies - - seed_session_response = await self.server_client.post( - server_name=self.config.resources_server.name, - url_path="/seed_session", - json=body.model_dump(), - cookies=cookies, - ) - await raise_for_status(seed_session_response) - cookies = seed_session_response.cookies - - response = await self.server_client.post( - server_name=self.config.name, - url_path="/v1/responses", - json=body.responses_create_params, - cookies=cookies, - ) - await raise_for_status(response) - cookies = response.cookies - - verify_request = GameAgentVerifyRequest.model_validate(body.model_dump() | {"response": await response.json()}) - - verify_response = await self.server_client.post( - server_name=self.config.resources_server.name, - url_path="/verify", - json=verify_request.model_dump(), - cookies=cookies, - ) - await raise_for_status(verify_response) - return GameAgentVerifyResponse.model_validate(await verify_response.json()) - - -if __name__ == "__main__": - GameAgent.run_webserver() diff --git a/responses_api_agents/game_agent/configs/game_agent.yaml b/responses_api_agents/game_agent/configs/game_agent.yaml deleted file mode 100644 index 6bdbf752d..000000000 --- a/responses_api_agents/game_agent/configs/game_agent.yaml +++ /dev/null @@ -1,10 +0,0 @@ -game_agent: - responses_api_agents: - game_agent: - entrypoint: app.py - resources_server: - type: resources_servers - name: ??? - model_server: - type: responses_api_models - name: policy_model diff --git a/responses_api_agents/game_agent/requirements.txt b/responses_api_agents/game_agent/requirements.txt deleted file mode 100644 index 00ed83213..000000000 --- a/responses_api_agents/game_agent/requirements.txt +++ /dev/null @@ -1 +0,0 @@ --e nemo-gym[dev] @ ../../ diff --git a/responses_api_agents/game_agent/tests/test_app.py b/responses_api_agents/game_agent/tests/test_app.py deleted file mode 100644 index 544f60ac3..000000000 --- a/responses_api_agents/game_agent/tests/test_app.py +++ /dev/null @@ -1,192 +0,0 @@ -""" -Tests for responses_api_agents.game_agent.app -Mirrors the structure used by simple_agent tests. -""" - -from unittest.mock import AsyncMock, MagicMock - -from fastapi.testclient import TestClient -from pytest import MonkeyPatch - -from nemo_gym.config_types import ModelServerRef, ResourcesServerRef -from nemo_gym.openai_utils import ( - NeMoGymEasyInputMessage, - NeMoGymResponse, - NeMoGymResponseCreateParamsNonStreaming, -) -from nemo_gym.server_utils import ServerClient -from responses_api_agents.game_agent.app import ( - GameAgent, - GameAgentConfig, -) - - -class TestGameAgentApp: - def test_sanity(self) -> None: - config = GameAgentConfig( - host="0.0.0.0", - port=8080, - entrypoint="", - name="game_agent", - resources_server=ResourcesServerRef(type="resources_servers", name="resources"), - model_server=ModelServerRef(type="responses_api_models", name="model"), - ) - GameAgent(config=config, server_client=MagicMock(spec=ServerClient)) - - async def test_responses_tool_call_and_done(self, monkeypatch: MonkeyPatch) -> None: - config = GameAgentConfig( - host="0.0.0.0", - port=8080, - entrypoint="", - name="game_agent", - resources_server=ResourcesServerRef(type="resources_servers", name="resources"), - model_server=ModelServerRef(type="responses_api_models", name="model"), - max_steps=10, - ) - server = GameAgent(config=config, server_client=MagicMock(spec=ServerClient)) - app = server.setup_webserver() - client = TestClient(app) - - # Mock model server to emit one function_call then an assistant message - first_model_response = NeMoGymResponse.model_construct( - id="resp1", - object="response", - created_at=0.0, - status="completed", - output=[ - { - "type": "function_call", - "name": "step", - "arguments": '{"actions":["Down"]}', - "call_id": "call_1", - } - ], - model="gpt-4.1", - parallel_tool_calls=True, - tool_choice="auto", - tools=[], - ) - - second_model_response = NeMoGymResponse.model_construct( - id="resp2", - object="response", - created_at=0.0, - status="completed", - output=[ - { - "type": "message", - "role": "assistant", - "content": "Down", - } - ], - model="gpt-4.1", - parallel_tool_calls=True, - tool_choice="auto", - tools=[], - ) - - async def fake_post(server_name: str, url_path: str, json=None, cookies=None): # noqa: A002 - response = MagicMock() - # /v1/responses goes to model server - if url_path == "/v1/responses": - payload = first_model_response if not getattr(fake_post, "_called", False) else second_model_response - setattr(fake_post, "_called", True) - response.json = AsyncMock(return_value=payload.model_dump(mode="json")) - response.cookies = {} - response.status = 200 - return response - # resources server tool call - if url_path == "/step": - # Return done=true to trigger termination - response.content.read = AsyncMock(return_value=b'{"observation":"____","reward":0.0,"done":true}') - response.cookies = {} - response.status = 200 - return response - raise AssertionError(f"Unexpected call: {server_name} {url_path}") - - server.server_client.post = AsyncMock(side_effect=fake_post) - - body = NeMoGymResponseCreateParamsNonStreaming(input=[NeMoGymEasyInputMessage(role="user", content="play")]) - resp = client.post("/v1/responses", json=body.model_dump(mode="json")) - assert resp.status_code == 200 - out = resp.json() - # We expect at least the function_call_output; the loop may stop on done - types = [item["type"] for item in out["output"]] - assert "function_call_output" in types - - async def test_run_flow(self, monkeypatch: MonkeyPatch) -> None: - config = GameAgentConfig( - host="0.0.0.0", - port=8080, - entrypoint="", - name="game_agent", - resources_server=ResourcesServerRef(type="resources_servers", name="resources"), - model_server=ModelServerRef(type="responses_api_models", name="model"), - ) - server = GameAgent(config=config, server_client=MagicMock(spec=ServerClient)) - app = server.setup_webserver() - client = TestClient(app) - - async def fake_post(server_name: str, url_path: str, json=None, cookies=None): # noqa: A002 - response = MagicMock() - response.cookies = {} - response.status = 200 - if url_path == "/seed_session": - response.json = AsyncMock(return_value={"observation": "Init"}) - return response - if url_path == "/v1/responses": - response.json = AsyncMock( - return_value=NeMoGymResponse.model_construct( - id="r1", - object="response", - created_at=0.0, - status="completed", - output=[], - model="gpt-4.1", - parallel_tool_calls=True, - tool_choice="auto", - tools=[], - ).model_dump(mode="json") - ) - return response - if url_path == "/verify": - response.json = AsyncMock( - return_value={ - "success": True, - "reward": 1.0, - "responses_create_params": { - "input": [ - {"role": "user", "content": "play"}, - ], - "tool_choice": "auto", - "parallel_tool_calls": True, - "tools": [], - }, - "response": { - "id": "r1", - "object": "response", - "created_at": 0.0, - "status": "completed", - "output": [], - "model": "gpt-4.1", - "parallel_tool_calls": True, - "tool_choice": "auto", - "tools": [], - }, - } - ) - return response - raise AssertionError(f"Unexpected call: {server_name} {url_path}") - - server.server_client.post = AsyncMock(side_effect=fake_post) - - run_body = { - "responses_create_params": NeMoGymResponseCreateParamsNonStreaming( - input=[{"role": "user", "content": "play"}] - ).model_dump(mode="json"), - } - resp = client.post("/run", json=run_body) - assert resp.status_code == 200 - payload = resp.json() - assert payload["success"] is True - assert payload["reward"] == 1.0 diff --git a/responses_api_agents/simple_agent/app.py b/responses_api_agents/simple_agent/app.py index e708d4dab..02996c03c 100644 --- a/responses_api_agents/simple_agent/app.py +++ b/responses_api_agents/simple_agent/app.py @@ -43,6 +43,7 @@ class SimpleAgentConfig(BaseResponsesAPIAgentConfig): resources_server: ResourcesServerRef model_server: ModelServerRef max_steps: int = None + count_tool_calls: bool = False # count tool calls instead of model calls toward steps class SimpleAgentRunRequest(BaseRunRequest): @@ -73,6 +74,8 @@ async def responses( new_outputs = [] step = 0 + tool_call_count = 0 + done_flag = False model_server_cookies = None # update the cookies on every model response resources_server_cookies = request.cookies # update the cookies on every resources server response @@ -104,10 +107,9 @@ async def responses( all_output_messages: List[NeMoGymResponseOutputMessage] = [ o for o in output if o.type == "message" and o.role == "assistant" ] - if not all_fn_calls and all_output_messages: - break for output_function_call in all_fn_calls: + tool_call_count += 1 api_response = await self.server_client.post( server_name=self.config.resources_server.name, url_path=f"/{output_function_call.name}", @@ -117,15 +119,30 @@ async def responses( # We don't raise for status here since it's a valid return for the API to error e.g. if the model outputs an invalid call or something. resources_server_cookies = api_response.cookies + raw_output = (await api_response.content.read()).decode() + try: + parsed_output = json.loads(raw_output) + if isinstance(parsed_output, dict): + done_flag = done_flag or bool(parsed_output.get("done")) + except json.JSONDecodeError: + pass + tool_response = NeMoGymFunctionCallOutput( type="function_call_output", call_id=output_function_call.call_id, - output=(await api_response.content.read()).decode(), + output=raw_output, ) new_outputs.append(tool_response) # Check if max steps is not None and if we have exhausted it. - if self.config.max_steps and step >= self.config.max_steps: + step_count = tool_call_count if self.config.count_tool_calls else step + if self.config.max_steps and step_count >= self.config.max_steps: + break + + if done_flag: + break + + if not all_fn_calls and all_output_messages: break # Propogate any extra cookies necessary for downstream verification From 840f5b5f82ea4647aa6605620bf16d5411f06640 Mon Sep 17 00:00:00 2001 From: cmunley1 Date: Thu, 8 Jan 2026 20:15:44 -0800 Subject: [PATCH 08/15] keep compatible Signed-off-by: cmunley1 --- responses_api_agents/simple_agent/app.py | 25 ++++++++++++++---------- 1 file changed, 15 insertions(+), 10 deletions(-) diff --git a/responses_api_agents/simple_agent/app.py b/responses_api_agents/simple_agent/app.py index 02996c03c..1996c84cf 100644 --- a/responses_api_agents/simple_agent/app.py +++ b/responses_api_agents/simple_agent/app.py @@ -44,6 +44,7 @@ class SimpleAgentConfig(BaseResponsesAPIAgentConfig): model_server: ModelServerRef max_steps: int = None count_tool_calls: bool = False # count tool calls instead of model calls toward steps + use_done_flag: bool = False # stop when resource server returns {"done": true} class SimpleAgentRunRequest(BaseRunRequest): @@ -103,6 +104,9 @@ async def responses( output = model_response.output new_outputs.extend(output) + if model_response.incomplete_details and model_response.incomplete_details.reason == "max_output_tokens": + break + all_fn_calls: List[NeMoGymResponseFunctionToolCall] = [o for o in output if o.type == "function_call"] all_output_messages: List[NeMoGymResponseOutputMessage] = [ o for o in output if o.type == "message" and o.role == "assistant" @@ -120,12 +124,13 @@ async def responses( resources_server_cookies = api_response.cookies raw_output = (await api_response.content.read()).decode() - try: - parsed_output = json.loads(raw_output) - if isinstance(parsed_output, dict): - done_flag = done_flag or bool(parsed_output.get("done")) - except json.JSONDecodeError: - pass + if self.config.use_done_flag: + try: + parsed_output = json.loads(raw_output) + if isinstance(parsed_output, dict): + done_flag = done_flag or bool(parsed_output.get("done")) + except json.JSONDecodeError: + pass tool_response = NeMoGymFunctionCallOutput( type="function_call_output", @@ -134,15 +139,15 @@ async def responses( ) new_outputs.append(tool_response) + if not all_fn_calls and all_output_messages: + break + # Check if max steps is not None and if we have exhausted it. step_count = tool_call_count if self.config.count_tool_calls else step if self.config.max_steps and step_count >= self.config.max_steps: break - if done_flag: - break - - if not all_fn_calls and all_output_messages: + if self.config.use_done_flag and done_flag: break # Propogate any extra cookies necessary for downstream verification From 5491f8d374b494cae806d7ba4c5e05b27e8b6401 Mon Sep 17 00:00:00 2001 From: Yixin Huang <141972801+yixinhuang48@users.noreply.github.com> Date: Sun, 21 Dec 2025 20:38:00 +0800 Subject: [PATCH 09/15] change verified status Signed-off-by: yixin --- resources_servers/grl_sokoban/configs/grl_sokoban.yaml | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml index 218818819..8b1404c67 100644 --- a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml +++ b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml @@ -3,7 +3,8 @@ grl_sokoban_resources_server: grl_sokoban: entrypoint: app.py domain: games -grl_sokoban_simple_agent: + verified: true +grl_sokoban_game_agent: responses_api_agents: simple_agent: entrypoint: app.py From 3359d1ab9651bc3d9fb38574a42bfe8fb4473a31 Mon Sep 17 00:00:00 2001 From: yixin Date: Fri, 9 Jan 2026 10:10:24 +0000 Subject: [PATCH 10/15] fix: update agent name in grl_sokoban config Changed grl_sokoban_game_agent to grl_sokoban_simple_agent Signed-off-by: yixin --- README.md | 1 + resources_servers/grl_sokoban/configs/grl_sokoban.yaml | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 46ef6532b..0f725328a 100644 --- a/README.md +++ b/README.md @@ -95,6 +95,7 @@ Purpose: Training-ready environments with curated datasets. | Domain | Resource Server | Train | Validation | Verified | Config | License | | --------------------- | --------------------- | ----- | ---------- | ------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------- | | coding | Comp Coding | ✓ | ✓ | | comp_coding.yaml | Apache 2.0 | +| games | Grl Sokoban | - | - | ✓ | grl_sokoban.yaml | - | | math | Library Judge Math | ✓ | ✓ | | bytedtsinghua_dapo17k.yaml | Apache 2.0 | | agent | Google Search | ✓ | - | - | google_search.yaml | Apache 2.0 | | agent | Multiverse Math Hard | ✓ | - | - | multiverse_math_hard.yaml | Apache 2.0 | diff --git a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml index 8b1404c67..ce33a525c 100644 --- a/resources_servers/grl_sokoban/configs/grl_sokoban.yaml +++ b/resources_servers/grl_sokoban/configs/grl_sokoban.yaml @@ -4,7 +4,7 @@ grl_sokoban_resources_server: entrypoint: app.py domain: games verified: true -grl_sokoban_game_agent: +grl_sokoban_simple_agent: responses_api_agents: simple_agent: entrypoint: app.py From b09408d9b1096f75d391405f32ad7c36027818d2 Mon Sep 17 00:00:00 2001 From: yixin Date: Fri, 9 Jan 2026 10:17:56 +0000 Subject: [PATCH 11/15] fix: add copyright headers to sokoban_env files Added Apache 2.0 copyright headers to generation.py and sokoban_env.py Signed-off-by: yixin --- .../grl_sokoban/sokoban_env/generation.py | 13 +++++++++++++ .../grl_sokoban/sokoban_env/sokoban_env.py | 13 +++++++++++++ 2 files changed, 26 insertions(+) diff --git a/resources_servers/grl_sokoban/sokoban_env/generation.py b/resources_servers/grl_sokoban/sokoban_env/generation.py index 0948bcd2d..d7c2855bc 100644 --- a/resources_servers/grl_sokoban/sokoban_env/generation.py +++ b/resources_servers/grl_sokoban/sokoban_env/generation.py @@ -1,3 +1,16 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. """Sokoban level generation utilities. This module is adapted from the ``gym_sokoban`` project and GRL's fork of the diff --git a/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py b/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py index 30ff07e6e..0c8b66dc5 100644 --- a/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py +++ b/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py @@ -1,3 +1,16 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. """Local Sokoban environment implementation for the NeMo Gym server. This module adapts the environment used in the GRL repository while keeping all From bb4242c3e05c900606c5f79353af4521f6e8cd96 Mon Sep 17 00:00:00 2001 From: yixin Date: Fri, 9 Jan 2026 10:22:43 +0000 Subject: [PATCH 12/15] docs: add attribution to lmgame-org/lmenv Added proper attribution to https://github.com/lmgame-org/lmenv in docstrings and README, acknowledging the collaborative development with NVIDIA. Signed-off-by: yixin --- resources_servers/grl_sokoban/README.md | 2 +- resources_servers/grl_sokoban/sokoban_env/generation.py | 3 +++ resources_servers/grl_sokoban/sokoban_env/sokoban_env.py | 3 +++ 3 files changed, 7 insertions(+), 1 deletion(-) diff --git a/resources_servers/grl_sokoban/README.md b/resources_servers/grl_sokoban/README.md index 90d416e36..dfe46eb5e 100644 --- a/resources_servers/grl_sokoban/README.md +++ b/resources_servers/grl_sokoban/README.md @@ -1,6 +1,6 @@ # GRL Sokoban Resource Server -Single-box Sokoban puzzle environment. The environment is implemented under `resources_servers/grl_sokoban/env`, mirroring the sokoban implementation in GRL repo (https://github.com/lmgame-org/GRL). The implementation uses gym-sokoban package (https://github.com/mpSchrader/gym-sokoban) which implements DeepMind's paper Imagination Augmented Agents for Deep Reinforcement Learning following the standard of https://gymnasium.farama.org. +Single-box Sokoban puzzle environment. The environment is implemented under `resources_servers/grl_sokoban/env`, mirroring the sokoban implementation in GRL repo (https://github.com/lmgame-org/GRL) and based on code from https://github.com/lmgame-org/lmenv, developed in collaboration with NVIDIA. The implementation uses gym-sokoban package (https://github.com/mpSchrader/gym-sokoban) which implements DeepMind's paper Imagination Augmented Agents for Deep Reinforcement Learning following the standard of https://gymnasium.farama.org. ## Why it exists - **Domain**: Deterministic Sokoban puzzles. diff --git a/resources_servers/grl_sokoban/sokoban_env/generation.py b/resources_servers/grl_sokoban/sokoban_env/generation.py index d7c2855bc..af84c0ce3 100644 --- a/resources_servers/grl_sokoban/sokoban_env/generation.py +++ b/resources_servers/grl_sokoban/sokoban_env/generation.py @@ -16,6 +16,9 @@ This module is adapted from the ``gym_sokoban`` project and GRL's fork of the same utilities. It produces solvable single-box Sokoban rooms suitable for text-based rendering. + +This implementation is based on code from https://github.com/lmgame-org/lmenv, +developed in collaboration with NVIDIA. """ from __future__ import annotations diff --git a/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py b/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py index 0c8b66dc5..6d81f1934 100644 --- a/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py +++ b/resources_servers/grl_sokoban/sokoban_env/sokoban_env.py @@ -17,6 +17,9 @@ runtime dependencies inside the Gym project. It relies on ``gym_sokoban`` for core Sokoban mechanics and provides deterministic room generation utilities vendored into this directory. + +This implementation is based on code from https://github.com/lmgame-org/lmenv, +developed in collaboration with NVIDIA. """ from __future__ import annotations From 61cd7916e8af792768a4ac946292eaae6d56914f Mon Sep 17 00:00:00 2001 From: yixin Date: Fri, 9 Jan 2026 21:49:21 +0000 Subject: [PATCH 13/15] feat: add generate_test_examples.py script for Sokoban Add script to generate diverse test examples with varying seeds, room dimensions, and number of boxes for the GRL Sokoban environment. Signed-off-by: yixin --- .../grl_sokoban/generate_test_examples.py | 166 ++++++++++++++++++ 1 file changed, 166 insertions(+) create mode 100644 resources_servers/grl_sokoban/generate_test_examples.py diff --git a/resources_servers/grl_sokoban/generate_test_examples.py b/resources_servers/grl_sokoban/generate_test_examples.py new file mode 100644 index 000000000..2d578018a --- /dev/null +++ b/resources_servers/grl_sokoban/generate_test_examples.py @@ -0,0 +1,166 @@ +# Copyright (c) 2025, NVIDIA CORPORATION. All rights reserved. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +"""Generate test examples for GRL Sokoban environment. + +This script creates diverse test examples with varying seeds and room dimensions. +""" + +import json +import random +from pathlib import Path +from typing import Any, Dict, List + + +def generate_sokoban_example(level_id: int, seed: int, dim_room: List[int], num_boxes: int) -> Dict[str, Any]: + """Generate a single Sokoban test example in the expected JSONL format. + + Args: + level_id: Unique identifier for the level + seed: Random seed for reproducible level generation + dim_room: Room dimensions as [width, height] + num_boxes: Number of boxes in the puzzle + + Returns: + Dictionary containing the level configuration and prompt + """ + return { + "level_id": level_id, + "seed": seed, + "dim_room": dim_room, + "num_boxes": num_boxes, + "responses_create_params": { + "max_tool_calls": 10, + "input": [ + { + "role": "developer", + "content": 'You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({"actions": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, √=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed.', + }, + {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}, + ], + "tools": [ + { + "name": "step", + "type": "function", + "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", + "strict": True, + "parameters": { + "type": "object", + "properties": { + "actions": { + "type": "array", + "items": {"type": "string"}, + "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state.", + } + }, + "required": ["actions"], + "additionalProperties": False, + }, + } + ], + }, + } + + +def generate_test_examples(num_examples: int = 500, output_file: str = "data/test_examples.jsonl") -> None: + """Generate diverse test examples for Sokoban environment. + + Args: + num_examples: Number of examples to generate (default: 500) + output_file: Output JSONL file path + """ + examples = [] + + # Define parameter ranges for diversity + room_sizes = [ + [4, 4], # Tiny square + [5, 5], # Small square + [6, 6], # Medium square + [7, 7], # Large square + [8, 8], # Extra large square + [4, 6], # Narrow tall + [6, 4], # Wide short + [5, 6], # Small tall + [6, 5], # Small wide + [5, 7], # Medium tall + [7, 5], # Medium wide + [6, 7], # Large tall + [7, 6], # Large wide + ] + + # Primarily use 1 box (most common), but include some harder puzzles + num_boxes_options = [1, 1, 1, 1, 1, 2, 2, 3] # Weighted toward 1 box + + # Generate diverse examples + for i in range(num_examples): + level_id = i + 1 + + # Use level_id as base for seed to ensure reproducibility but diversity + seed = random.randint(1000, 99999) + i * 97 # Prime offset for better distribution + + # Cycle through room sizes with some randomness + dim_room = random.choice(room_sizes) + + # Most puzzles should have 1 box, some have more + num_boxes = random.choice(num_boxes_options) + + # Ensure room is large enough for boxes + min_room_size = dim_room[0] * dim_room[1] + if num_boxes >= min_room_size // 3: + num_boxes = 1 # Fall back to 1 box if room is too small + + example = generate_sokoban_example(level_id, seed, dim_room, num_boxes) + examples.append(example) + + # Write to JSONL file + output_path = Path(__file__).parent / output_file + output_path.parent.mkdir(parents=True, exist_ok=True) + + with open(output_path, "w") as f: + for example in examples: + f.write(json.dumps(example) + "\n") + + print(f"Generated {num_examples} test examples") + print(f"Output file: {output_path}") + print("\nParameter distribution:") + print(f" Room sizes: {sorted(set(tuple(e['dim_room']) for e in examples))}") + print(" Num boxes distribution:") + box_counts = {} + for e in examples: + nb = e["num_boxes"] + box_counts[nb] = box_counts.get(nb, 0) + 1 + for nb in sorted(box_counts.keys()): + print(f" {nb} boxes: {box_counts[nb]} examples ({100 * box_counts[nb] / num_examples:.1f}%)") + print(f" Seed range: {min(e['seed'] for e in examples)} - {max(e['seed'] for e in examples)}") + + +if __name__ == "__main__": + import argparse + + parser = argparse.ArgumentParser(description="Generate Sokoban test examples") + parser.add_argument("--num-examples", type=int, default=500, help="Number of examples to generate (default: 500)") + parser.add_argument( + "--output", + type=str, + default="data/test_examples.jsonl", + help="Output JSONL file path (default: data/test_examples.jsonl)", + ) + parser.add_argument("--seed", type=int, default=42, help="Random seed for generation (default: 42)") + + args = parser.parse_args() + + # Set random seed for reproducibility + random.seed(args.seed) + + generate_test_examples(args.num_examples, args.output) From 305d04b529718657cc2d3891b4ce0bf240f60b73 Mon Sep 17 00:00:00 2001 From: yixin Date: Fri, 9 Jan 2026 23:36:29 +0000 Subject: [PATCH 14/15] fix: update example.jsonl with empty array instruction and improve step endpoint docs - Regenerated example.jsonl to include instruction about calling step with empty array first - Added docstring to step endpoint explaining 422 validation errors - The 422 errors occur when model sends array instead of object format Signed-off-by: yixin --- resources_servers/grl_sokoban/app.py | 6 ++++++ resources_servers/grl_sokoban/data/example.jsonl | 10 +++++----- 2 files changed, 11 insertions(+), 5 deletions(-) diff --git a/resources_servers/grl_sokoban/app.py b/resources_servers/grl_sokoban/app.py index aa7fba518..5bc69894a 100644 --- a/resources_servers/grl_sokoban/app.py +++ b/resources_servers/grl_sokoban/app.py @@ -119,6 +119,12 @@ async def seed_session( return GrlSokobanSeedSessionResponse(observation=observation) async def step(self, request: Request, body: GrlSokobanStepRequest) -> GrlSokobanStepResponse: + """Execute Sokoban actions. + + Note: FastAPI will return 422 errors if the request body is not properly formatted. + The body must be a JSON object with an 'actions' field: {"actions": ["Up", "Down", ...]} + Sending just an array ["Right"] will result in a 422 validation error. + """ session_id = request.session.get(SESSION_ID_KEY) if session_id is None or session_id not in self.session_id_to_state: raise HTTPException(status_code=400, detail="Session not initialized. Call /seed_session first.") diff --git a/resources_servers/grl_sokoban/data/example.jsonl b/resources_servers/grl_sokoban/data/example.jsonl index 3e366a0c9..aa6422c7a 100644 --- a/resources_servers/grl_sokoban/data/example.jsonl +++ b/resources_servers/grl_sokoban/data/example.jsonl @@ -1,5 +1,5 @@ -{"level_id": 1, "seed": 1234, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 2, "seed": 5678, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 3, "seed": 91011, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 4, "seed": 4242, "dim_room": [6, 6], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} -{"level_id": 5, "seed": 7890, "dim_room": [4, 4], "num_boxes": 1, "responses_create_params": {"input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. Call the `step` tool repeatedly until the puzzle is solved or you run out of allowed moves. After each tool call you will receive the updated board as a string with symbols like #:wall, _:floor, O:target, X:box, √:box on target, P:player, S:player on target. Valid actions are Up, Down, Left, Right. Issue actions separated by ` || ` in the exact order you intend to execute them. At the very end, after solving or declaring failure, reply with Action1 || Action2 || ... summarizing the moves you actually executed."}, {"role": "user", "content": "Solve the Sokoban puzzle provided by the tool observations."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']"}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 1, "seed": 84810, "dim_room": [5, 5], "num_boxes": 1, "responses_create_params": {"max_tool_calls": 10, "input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving.", "strict": true, "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 2, "seed": 98293, "dim_room": [8, 8], "num_boxes": 1, "responses_create_params": {"max_tool_calls": 10, "input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} +{"level_id": 5, "seed": 78785, "dim_room": [6, 4], "num_boxes": 1, "responses_create_params": {"max_tool_calls": 10, "input": [{"role": "developer", "content": "You are a Sokoban-solving assistant. IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed."}, {"role": "user", "content": "Call the step tool to see the puzzle, then solve it step by step."}], "tools": [{"name": "step", "type": "function", "description": "Execute Sokoban moves sequentially. 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Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}}]}} From a19c37682e1f5c76aa8966bcf31dacde9213ffa0 Mon Sep 17 00:00:00 2001 From: yixin Date: Sat, 10 Jan 2026 00:00:15 +0000 Subject: [PATCH 15/15] Fix: Handle both array and object formats in /step endpoint - Updated /step endpoint to accept both {"actions": [...]} and [...] formats - This fixes 422 Unprocessable Entity errors when model sends array directly - Regenerated 5 example rollouts with the fix applied Signed-off-by: yixin --- resources_servers/grl_sokoban/app.py | 33 ++++++++++++++----- .../grl_sokoban/data/example_rollouts.jsonl | 10 +++--- 2 files changed, 29 insertions(+), 14 deletions(-) diff --git a/resources_servers/grl_sokoban/app.py b/resources_servers/grl_sokoban/app.py index 5bc69894a..49ee04456 100644 --- a/resources_servers/grl_sokoban/app.py +++ b/resources_servers/grl_sokoban/app.py @@ -16,7 +16,7 @@ from dataclasses import dataclass, field from typing import Any, Dict, List, Optional, Union -from fastapi import FastAPI, HTTPException, Request +from fastapi import Body, FastAPI, HTTPException, Request from pydantic import BaseModel, Field from nemo_gym.base_resources_server import ( @@ -118,17 +118,32 @@ async def seed_session( return GrlSokobanSeedSessionResponse(observation=observation) - async def step(self, request: Request, body: GrlSokobanStepRequest) -> GrlSokobanStepResponse: - """Execute Sokoban actions. - - Note: FastAPI will return 422 errors if the request body is not properly formatted. - The body must be a JSON object with an 'actions' field: {"actions": ["Up", "Down", ...]} - Sending just an array ["Right"] will result in a 422 validation error. - """ + async def step(self, request: Request, body: Any = Body()) -> GrlSokobanStepResponse: session_id = request.session.get(SESSION_ID_KEY) if session_id is None or session_id not in self.session_id_to_state: raise HTTPException(status_code=400, detail="Session not initialized. Call /seed_session first.") + # Handle both formats: {"actions": [...]} and [...] + # This makes the endpoint more robust to handle cases where the model + # might send just the array instead of the expected object format + if isinstance(body, list): + # If body is directly a list, wrap it in the expected format + parsed_body = GrlSokobanStepRequest(actions=body) + elif isinstance(body, dict): + # If body is a dict, try to parse it normally + try: + parsed_body = GrlSokobanStepRequest.model_validate(body) + except Exception as e: + raise HTTPException( + status_code=422, + detail=f"Invalid request format. Expected {{'actions': [...]}} or [...], got: {body}. Error: {str(e)}", + ) + else: + raise HTTPException( + status_code=422, + detail=f"Invalid request format. Expected {{'actions': [...]}} or [...], got: {type(body).__name__}", + ) + session_state = self.session_id_to_state[session_id] env = session_state.env @@ -146,7 +161,7 @@ async def step(self, request: Request, body: GrlSokobanStepRequest) -> GrlSokoba history=list(session_state.history), ) - for action in body.actions: + for action in parsed_body.actions: action_id = self._parse_action(action, reverse_lookup) if action_id not in env.ACTION_LOOKUP: raise HTTPException(status_code=400, detail=f"Invalid action identifier: {action}") diff --git a/resources_servers/grl_sokoban/data/example_rollouts.jsonl b/resources_servers/grl_sokoban/data/example_rollouts.jsonl index 29f1a8975..059d42acb 100644 --- a/resources_servers/grl_sokoban/data/example_rollouts.jsonl +++ b/resources_servers/grl_sokoban/data/example_rollouts.jsonl @@ -1,5 +1,5 @@ -{"responses_create_params": {"background": null, "include": null, "input": [{"content": "You are a Sokoban-solving assistant. 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Here are the moves I executed:\n\nRight || Up || Up || Left", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}], "parallel_tool_calls": true, "temperature": 1.0, "tool_choice": "auto", "tools": [{"name": "step", "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}, "strict": true, "type": "function", "description": "Execute Sokoban moves sequentially. 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IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed.", "role": "developer", "type": "message"}, {"content": "Call the step tool to see the puzzle, then solve it step by step.", "role": "user", "type": "message"}], "instructions": null, "max_output_tokens": null, "max_tool_calls": 10, "metadata": null, "model": null, "parallel_tool_calls": true, "previous_response_id": null, "prompt": null, "reasoning": null, "service_tier": null, "store": null, "temperature": null, "text": null, "tool_choice": "auto", "tools": [{"name": "step", "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}, "strict": true, "type": "function", "description": "Execute Sokoban moves sequentially. 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I'll start by moving the player towards the box and target.\n\n1. **Right** - Move the player to the right to align with the box.\n2. **Down** - Move the player down towards the box.\n3. **Down** - Move the player down next to the box.\n4. **Left** - Push the box to the left.\n\nContinuing with these steps, let me execute these actions.", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Right\"]}", "call_id": "call_XmYfXGwQiI1rftqrjWEmM0OC", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd9006961960b89388195a9ebe739653fe81b", "status": "completed"}, {"arguments": "{\"actions\":[\"Down\"]}", "call_id": "call_rvDAcHCKMo2FbCVejiZpy20w", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd9006961960ba0708195940945d4564df371", "status": "completed"}, {"arguments": "{\"actions\":[\"Down\"]}", "call_id": "call_njtJy7C92XC3LsIXMoRnjMuV", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd9006961960bb0448195b0a9b5262bcabad2", "status": "completed"}, {"arguments": "{\"actions\":[\"Left\"]}", "call_id": "call_CnoX0hfOxhNZnSRIEz4pGiiI", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd9006961960bbf148195b144d635358cb107", "status": "completed"}, {"call_id": "call_XmYfXGwQiI1rftqrjWEmM0OC", "output": "{\"observation\":\"######\\n##_P##\\n#_X###\\n#___##\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.1,\"done\":false,\"steps\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"call_id": "call_rvDAcHCKMo2FbCVejiZpy20w", "output": "{\"observation\":\"######\\n##_P##\\n#_X###\\n#___##\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.2,\"done\":false,\"steps\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"call_id": "call_njtJy7C92XC3LsIXMoRnjMuV", "output": "{\"observation\":\"######\\n##_P##\\n#_X###\\n#___##\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.30000000000000004,\"done\":false,\"steps\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"call_id": "call_CnoX0hfOxhNZnSRIEz4pGiiI", "output": "{\"observation\":\"######\\n##P_##\\n#_X###\\n#___##\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.4,\"done\":false,\"steps\":[{\"action_id\":3,\"action_label\":\"Left\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":3,\"action_label\":\"Left\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0a0449384ba97bd9006961960d089881958d2aa626b67ea8b1", "content": [{"annotations": [], "text": "It seems I attempted some ineffective movements. Let me correct this approach. Here's the current state:\n\n```\n######\n##P_##\n#_X###\n#___##\n#_O__#\n######\n```\n\nI'll try the following steps:\n\n1. **Down** - Move the player down to align horizontally with the box.\n2. **Down** - Continue down towards the target row.\n3. **Right** - Move towards the target.\n4. **Up** - Push the box up onto the target.\n\nLet me execute these actions.", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Down\"]}", "call_id": "call_X2TKOejP1djIn671I97B9ymT", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd90069619610d1748195a224e2917b9f4bfb", "status": "completed"}, {"call_id": "call_X2TKOejP1djIn671I97B9ymT", "output": "{\"observation\":\"######\\n##__##\\n#_P###\\n#_X_##\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.5,\"done\":false,\"steps\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":3,\"action_label\":\"Left\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"arguments": "{\"actions\":[\"Right\"]}", "call_id": "call_eXOrlSVcLNebejR9FHaR8x8A", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd90069619611d2ec8195b4ac0c5ff7777721", "status": "completed"}, {"call_id": "call_eXOrlSVcLNebejR9FHaR8x8A", "output": "{\"observation\":\"######\\n##__##\\n#_P###\\n#_X_##\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.6,\"done\":false,\"steps\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":3,\"action_label\":\"Left\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0a0449384ba97bd90069619612be708195982df252335f1b28", "content": [{"annotations": [], "text": "I need to adjust my approach. Let's move more efficiently towards the solution:\n\n1. **Left** - Get the player to a better position to push the box.\n2. **Down** - Move to be vertically aligned with the target.\n3. **Right** - Move towards the box.\n4. **Up** - Push the box onto the target.\n\nExecuting these actions now.", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Left\"]}", "call_id": "call_viKVOtZvs23nbis0ypNBNJLS", "name": "step", "type": "function_call", "id": "fc_0a0449384ba97bd9006961961429948195981d18cce2f6ce07", "status": "completed"}, {"call_id": "call_viKVOtZvs23nbis0ypNBNJLS", "output": 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IMPORTANT: First call the `step` tool with an empty array [] to see the initial puzzle state. Example: step({\"actions\": []}). The tool will return the board as a string with symbols: #=wall, _=floor, O=target, X=box, \u221a=box on target, P=player, S=player on target. Then continue calling `step` with valid actions (Up, Down, Left, Right) until the puzzle is solved or you run out of moves. At the end, respond with Action1 || Action2 || ... summarizing all moves you executed.", "role": "developer", "type": "message"}, {"content": "Call the step tool to see the puzzle, then solve it step by step.", "role": "user", "type": "message"}], "instructions": null, "max_output_tokens": null, "max_tool_calls": 10, "metadata": null, "model": null, "parallel_tool_calls": true, "previous_response_id": null, "prompt": null, "reasoning": null, "service_tier": null, "store": null, "temperature": null, "text": null, "tool_choice": "auto", "tools": [{"name": "step", "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}, "strict": true, "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving."}], "top_logprobs": null, "top_p": null, "truncation": null, "user": null, "stream": null}, "response": {"id": "resp_0bd77eb61e5890d70069619617d998819f9dcf620d1ca22841", "created_at": 1768003095.0, "error": null, "incomplete_details": null, "instructions": null, "metadata": {}, "model": "gpt-4o-2024-08-06", "object": "response", "output": [{"arguments": "{\"actions\":[]}", "call_id": "call_btpp7r50e5wVNdT1xiOUmLMw", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d70069619608ad6c819fb403a70e5aa70dca", "status": "completed"}, {"call_id": "call_btpp7r50e5wVNdT1xiOUmLMw", "output": "{\"observation\":\"######\\n###P_#\\n##_X_#\\n#____#\\n#_O__#\\n######\",\"reward\":0.0,\"total_reward\":0.0,\"done\":false,\"steps\":[],\"history\":[]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d700696196096ad8819f80b7decdca2c227c", "content": [{"annotations": [], "text": "Here's the initial puzzle state:\n\n```\n######\n###P_#\n##_X_#\n#____#\n#_O__#\n######\n```\n\n- `#`: Wall\n- `_`: Floor\n- `O`: Target\n- `X`: Box\n- `P`: Player\n\nLet's start solving the puzzle. \n\nFirst, move the player towards the box:\n\n1. **Down**\n\n", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Down\"]}", "call_id": "call_IFNXHc5GYTsSWBGTiJlv3Z7y", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d7006961960ac714819facf3e7c8878b263c", "status": "completed"}, {"call_id": "call_IFNXHc5GYTsSWBGTiJlv3Z7y", "output": "{\"observation\":\"######\\n###__#\\n##_P_#\\n#__X_#\\n#_O__#\\n######\",\"reward\":-0.1,\"total_reward\":-0.1,\"done\":false,\"steps\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d7006961960c276c819fa3a57e03b46e70d2", "content": [{"annotations": [], "text": "Player moved down:\n\n```\n######\n###__#\n##_P_#\n#__X_#\n#_O__#\n######\n```\n\nNext, move the player towards the box to push it:\n\n2. **Down**\n\n", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Down\"]}", "call_id": "call_zUP7gLjFlQKIbGMRUUkfizFy", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d7006961960d29dc819fa180fd964ecb155c", "status": "completed"}, {"call_id": "call_zUP7gLjFlQKIbGMRUUkfizFy", "output": "{\"observation\":\"######\\n###__#\\n##___#\\n#__P_#\\n#_OX_#\\n######\",\"reward\":-0.1,\"total_reward\":-0.2,\"done\":false,\"steps\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d7006961960e3ff0819f83498c1bc2f41988", "content": [{"annotations": [], "text": "Player moved down:\n\n```\n######\n###__#\n##___#\n#__P_#\n#_OX_#\n######\n```\n\nNow, push the box to the right onto the target:\n\n3. **Right**\n\n", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Right\"]}", "call_id": "call_YlKTj70bEsVBos86esWdpewP", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d7006961960f298c819fb8e1f33e9dc00549", "status": "completed"}, {"call_id": "call_YlKTj70bEsVBos86esWdpewP", "output": "{\"observation\":\"######\\n###__#\\n##___#\\n#___P#\\n#_OX_#\\n######\",\"reward\":-0.1,\"total_reward\":-0.30000000000000004,\"done\":false,\"steps\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d700696196104eac819f9816eb029c809230", "content": [{"annotations": [], "text": "Player moved right:\n\n```\n######\n###__#\n##___#\n#___P#\n#_OX_#\n######\n```\n\nContinue pushing the box to the right:\n\n4. **Right**\n\n", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Right\"]}", "call_id": "call_fV9yrvPImoOGbdiKPGhhwaqc", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d700696196116770819f9462e5d75102cb35", "status": "completed"}, {"call_id": "call_fV9yrvPImoOGbdiKPGhhwaqc", "output": "{\"observation\":\"######\\n###__#\\n##___#\\n#___P#\\n#_OX_#\\n######\",\"reward\":-0.1,\"total_reward\":-0.4,\"done\":false,\"steps\":[{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d700696196125e4c819f96a4a84c00b5ac96", "content": [{"annotations": [], "text": "The player can't move further right, as there's a wall. Let's adjust our approach by moving down and then attempting another move:\n\n5. **Down**\n\n", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Down\"]}", "call_id": "call_Pu4g0L9fiaqt4ijal49MNQKD", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d70069619613806c819f90234e4bda3f71c6", "status": "completed"}, {"call_id": "call_Pu4g0L9fiaqt4ijal49MNQKD", "output": "{\"observation\":\"######\\n###__#\\n##___#\\n#____#\\n#_OXP#\\n######\",\"reward\":-0.1,\"total_reward\":-0.5,\"done\":false,\"steps\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}],\"history\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d7006961961452ac819fbe7ee02030416759", "content": [{"annotations": [], "text": "Player moved down:\n\n```\n######\n###__#\n##___#\n#____#\n#_OXP#\n######\n```\n\nNow, let's push the box onto the target:\n\n6. **Left**\n\n", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}, {"arguments": "{\"actions\":[\"Left\"]}", "call_id": "call_PF5bepeT0mqHKUoEQUHfHhXn", "name": "step", "type": "function_call", "id": "fc_0bd77eb61e5890d700696196178044819f9cecef2d3c2dcd92", "status": "completed"}, {"call_id": "call_PF5bepeT0mqHKUoEQUHfHhXn", "output": "{\"observation\":\"######\\n###__#\\n##___#\\n#____#\\n#_\u221aP_#\\n######\",\"reward\":10.9,\"total_reward\":10.4,\"done\":true,\"steps\":[{\"action_id\":3,\"action_label\":\"Left\",\"reward\":10.9,\"done\":true,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":true}}],\"history\":[{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":4,\"action_label\":\"Right\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":false,\"action_is_valid\":true,\"success\":false}},{\"action_id\":2,\"action_label\":\"Down\",\"reward\":-0.1,\"done\":false,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":false}},{\"action_id\":3,\"action_label\":\"Left\",\"reward\":10.9,\"done\":true,\"info\":{\"action_is_effective\":true,\"action_is_valid\":true,\"success\":true}}]}", "type": "function_call_output", "id": null, "status": null}, {"id": "msg_0bd77eb61e5890d700696196194d18819fab92f391bf8cf564", "content": [{"annotations": [], "text": "The box is successfully placed on the target:\n\n```\n######\n###__#\n##___#\n#____#\n#_\u221aP_#\n######\n```\n\nThe puzzle is solved!\n\nDown || Down || Right || Right || Down || Left", "type": "output_text", "logprobs": []}], "role": "assistant", "status": "completed", "type": "message"}], "parallel_tool_calls": true, "temperature": 1.0, "tool_choice": "auto", "tools": [{"name": "step", "parameters": {"type": "object", "properties": {"actions": {"type": "array", "items": {"type": "string"}, "description": "Sequence of actions e.g. ['Up', 'Right']. Use empty array [] to view current state."}}, "required": ["actions"], "additionalProperties": false}, "strict": true, "type": "function", "description": "Execute Sokoban moves sequentially. Call with empty array [] to see current puzzle state without moving."}], "top_p": 1.0, "background": false, "conversation": null, "max_output_tokens": null, "max_tool_calls": 10, "previous_response_id": null, "prompt": null, "prompt_cache_key": null, "reasoning": {"effort": null, "generate_summary": null, "summary": null}, "safety_identifier": null, "service_tier": "default", "status": "completed", "text": {"format": {"type": "text"}, "verbosity": "medium"}, "top_logprobs": 0, "truncation": "disabled", "usage": {"input_tokens": 2191, "input_tokens_details": {"cached_tokens": 1792}, "output_tokens": 56, "output_tokens_details": {"reasoning_tokens": 0}, "total_tokens": 2247}, "user": null, "billing": {"payer": "developer"}, "completed_at": 1768003098, "frequency_penalty": 0.0, "presence_penalty": 0.0, "prompt_cache_retention": null, "store": true}, "reward": 10.4, "success": true}