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[Runtime Bug]: Memory leak in GTA:SA when moving around the game world (Remix builds after 0.5.4) #826

@Hemry81

Description

@Hemry81

Describe the bug

GTA:SA experiences severe memory leaks with Remix builds newer than 0.5.4. The game becomes unstable after just a few minutes of gameplay when moving around the map. This often results in crashes before completing even the first mission. The issue does not occur in Remix 0.5.4. the last stable version is dxvk-remix-dd39314-632

How do you reproduce the bug?

Install GTA:SA (downgrade to US1.0)
Launch the game with any Remix version after 0.5.4
Begin gameplay and move around the map/city
Within a few minutes, memory usage will increase significantly
Eventually, the game becomes unstable and crashes

Video:
https://youtu.be/7h7WgadxAYI

What is the expected behavior?

The runtime should...

Version

1.0.0

Logs

bridge32.log

bridge64.log

remix-dxvk.log

Crash dumps

NvRemixBridge.exe_20250416_014442.dmp

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    bugSomething isn't workingjiraA jira ticket existsruntimeRTX Remix runtime

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