-
Notifications
You must be signed in to change notification settings - Fork 1
/
inc__gameMenu.pas
93 lines (69 loc) · 3.69 KB
/
inc__gameMenu.pas
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
{*******************************************************************************
NFK [R2]
Ingame Menu
*******************************************************************************}
if INGAMEMENU then begin
PowerGraph.RenderEffect(Images[94], 320-192, 50, 256+128, 0, effectSrcAlpha);
// draws in any gametype
if GAMEMENUORDER = 0 then
nfkFont1.drawString('RESUME GAME',200,280,$FF0000FF,1)
else
nfkFont1.drawString('RESUME GAME',200,280,$FF0000CC,1);
// Team Game
if CanSelectTeam then begin
if GAMEMENUORDER = 3 then nfkFont1.drawString('ADD BOTS',225,160,$FF0000FF,1)
else nfkFont1.drawString('ADD BOTS',225,160,$FF0000CC,1);
if GAMEMENUORDER = 4 then nfkFont1.drawString('REMOVE BOTS',200,190,$FF0000FF,1)
else nfkFont1.drawString('REMOVE BOTS',200,190,$FF0000CC,1);
if GAMEMENUORDER = 5 then nfkFont1.drawString('CHANGE TEAM',197,220,$FF0000FF,1)
else nfkFont1.drawString('CHANGE TEAM',197,220,$FF0000CC,1);
if GAMEMENUORDER = 6 then nfkFont1.drawString('RESTART ARENA',185,250,$FF0000FF,1)
else nfkFont1.drawString('RESTART ARENA',185,250,$FF0000CC,1);
if GAMEMENUORDER = 1 then nfkFont1.drawString('LEAVE ARENA',205,310,$FF0000FF,1)
else nfkFont1.drawString('LEAVE ARENA',205,310,$FF0000CC,1);
if GAMEMENUORDER = 2 then nfkFont1.drawString('EXIT GAME',225,340,$FF0000FF,1)
else nfkFont1.drawString('EXIT GAME',225,340,$FF0000CC,1);
end else begin
// Not a Team Game
if GAMEMENUORDER = 3 then nfkFont1.drawString('ADD BOTS',225,160,$FF0000FF,1)
else nfkFont1.drawString('ADD BOTS',225,160,$FF0000CC,1);
if GAMEMENUORDER = 4 then nfkFont1.drawString('REMOVE BOTS',200,190,$FF0000FF,1)
else nfkFont1.drawString('REMOVE BOTS',200,190,$FF0000CC,1);
if GAMEMENUORDER = 5 then nfkFont1.drawString('CHANGE TEAM',197,220,$FF666666,1)
else nfkFont1.drawString('CHANGE TEAM',197,220,$FF666666,1);
if GAMEMENUORDER = 1 then nfkFont1.drawString('LEAVE ARENA',205,310,$FF0000FF,1)
else nfkFont1.drawString('LEAVE ARENA',205,310,$FF0000CC,1);
if GAMEMENUORDER = 2 then nfkFont1.drawString('EXIT GAME',225,340,$FF0000FF,1)
else nfkFont1.drawString('EXIT GAME',225,340,$FF0000CC,1);
if MATCH_DEMOPLAYING then begin
// IF DEMO
if GAMEMENUORDER = 6 then
nfkFont1.drawString('RESTART DEMO',200,250,$FF0000FF,1)
else
nfkFont1.drawString('RESTART DEMO',200,250,$FF0000CC,1);
end else
// Not a Demo
if GAMEMENUORDER = 6 then
nfkFont1.drawString('RESTART ARENA',185,250,$FF0000FF,1)
else
nfkFont1.drawString('RESTART ARENA',185,250,$FF0000CC,1);
//if GAMEMENUORDER = 3 then GAMEMENUORDER := 2; // ?
end;
end else if SYS_TEAMSELECT>0 then begin
PowerGraph.RenderEffect(Images[94], 320-128, 80, 256, 0, effectSrcAlpha);
//PowerGraph.FillRect(208,175,224,100,COLORARRAY[OPT_GAMEMENUCOLOR],effectMul);
//ParseCenterColorText('^3Select team' ,180,4);
nfkFont1.drawString('SELECT TEAM', 205, 180,$FF00FFFF,1);
if GAMEMENUORDER = 0 then
nfkFont1.drawString('AUTO',265,220,$FF0000FF,1)
else
nfkFont1.drawString('AUTO',265,220,$FF0000CC,1);
if GAMEMENUORDER = 1 then
nfkFont1.drawString('RED',275,250,$FF0000FF,1)
else
nfkFont1.drawString('RED',275,250,$FF0000CC,1);
if GAMEMENUORDER = 2 then
nfkFont1.drawString('BLUE',270,280,$FF0000FF,1)
else
nfkFont1.drawString('BLUE',270,280,$FF0000CC,1);
end;