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Accessibility for Colourblind Individuals #109
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Yeah, I feel like the best option would be to have unique patterns per team color, but yeah that'd be quite some afford as there would need be a lot more textures for each team. I also don't know how recognizable it would actually be with smaller tiles. For now, I am thinking to change the default background to white, so that there is hopefully always contrast in terms of brightness (and not just hue) for completed squares, and possibly add a border to the tiles. |
To list some further ideas here (which are out of scope for 5.0 release unfortunately though).
Another problem I see is color deficient people not knowing a person of which team just got an item. Player names are colored by team color, but that doesn't help much here of course. It would be desired to find and talk to color deficient people from the community to discuss and iterate on ideas and wip screenshots, preferably talking to people having different kinds of deficiencies. |
I am affected (officially, incomplete colorblindness), and would be glad to help. |
While watching a streamer playing, I noticed and others discussed the difficulty of seeing the difference between found and not found items for colourblind individuals. Can you implement a pattern change to the backgrounds in addition to the colour change? Perhaps, place a black and white line across the cells behind the item (I'm basing this suggestion on what I did for nitwits in a personal resource pack).
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