You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
First of all, it's a very good datapack, nice jobs.
But, for more difficulty will it be possible to choose in lobby, choose the type of world (tiny or normal (or even large) world generation preset). Also for increase the exploration, and reward the good choice (with the new versions, the generation is more logical).
Thank you for this datapack.
Sorry for mistakes, I am french. #
The text was updated successfully, but these errors were encountered:
I am certainly thinking about adding generation presets like you describe. The focus for now has been to get the balancing for small biomes right, and I'm not sure if the concept of this map would work well with bigger biomes.
Bigger biomes does put a major focus on exploration. While biome placement does follow rules, it is still random and with bigger biomes, you will have to traverse big portions if terrain to find what you need, especially because you usually need lots of different biomes for a board.
Knowing which way to go for certain biomes does help more than you'd think even with small biomes.
First of all, it's a very good datapack, nice jobs.
But, for more difficulty will it be possible to choose in lobby, choose the type of world (tiny or normal (or even large) world generation preset). Also for increase the exploration, and reward the good choice (with the new versions, the generation is more logical).
Thank you for this datapack.
Sorry for mistakes, I am french. #
The text was updated successfully, but these errors were encountered: