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Trace Log Error - Cannot open NMM. #1349

@NoPrimesButWe

Description

@NoPrimesButWe

Describe the bug
NMM crashes when opening when attempting to read a file that NMM itself creates. This happens no matter what game I attempt to open with NMM (Skyrim, Fallout: New Vegas,

Environment

  • NMM version: 0.87.5.0
  • Mod(s) used: None. Fresh install of Fallout: New Vegas.

To Reproduce

  • Open NMM.
  • NMM fails?

Additional information

Trace file has been created: TraceLog20250102190800.txt
Mod Manager Version: 0.87.5.0
OS version: Microsoft Windows NT 6.2.9200.0
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
v4.5: 4.6 or later
Tracing is forced: False

Discovering Game Mode Factories...
Looking in: C:\Program Files\NMM\GameModes
Checking: Antlr3.Runtime.dll
Checking: BaldursGate3.dll
Initializing: Nexus.Client.Games.BaldursGate3.BaldursGate3GameModeFactory
Checking: BreakingWheel.dll
Initializing: Nexus.Client.Games.BreakingWheel.BreakingWheelGameModeFactory
Checking: CSharpScript.dll
Checking: Cyberpunk2077.dll
Initializing: Nexus.Client.Games.Cyberpunk2077.Cyberpunk2077GameModeFactory
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls2.dll
Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonsDogma.dll
Initializing: Nexus.Client.Games.DragonsDogma.DragonsDogmaGameModeFactory
Checking: Enderal.dll
Initializing: Nexus.Client.Games.Enderal.EnderalGameModeFactory
Checking: EnderalSE.dll
Initializing: Nexus.Client.Games.EnderalSE.EnderalSEGameModeFactory
Checking: Fallout3.CSharpScript.dll
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\Fallout3.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: Fallout4.CSharpScript.dll
Checking: Fallout4.dll
Initializing: Nexus.Client.Games.Fallout4.Fallout4GameModeFactory
Checking: Fallout4.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\Fallout4.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: Fallout4VR.dll
Initializing: Nexus.Client.Games.Fallout4VR.Fallout4VRGameModeFactory
Checking: FalloutNV.CSharpScript.dll
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\FalloutNV.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: HogwartsLegacy.dll
Initializing: Nexus.Client.Games.HogwartsLegacy.HogwartsLegacyGameModeFactory
Checking: ModScript.dll
Cannot load C:\Program Files\NMM\GameModes\ModScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: MonsterHunterWorld.dll
Initializing: Nexus.Client.Games.MonsterHunterWorld.MonsterHunterWorldGameModeFactory
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: MountAndBlade2Bannerlord.dll
Initializing: Nexus.Client.Games.MountAndBlade2Bannerlord.MountAndBlade2BannerlordGameModeFactory
Checking: Newtonsoft.Json.dll
Checking: NoMansSky.dll
Initializing: Nexus.Client.Games.NoMansSky.NoMansSkyGameModeFactory
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Sims4.dll
Initializing: Nexus.Client.Games.Sims4.Sims4GameModeFactory
Checking: Skyrim.CSharpScript.dll
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\Skyrim.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: SkyrimGOG.CSharpScript.dll
Checking: SkyrimGOG.dll
Initializing: Nexus.Client.Games.SkyrimGOG.SkyrimGOGGameModeFactory
Checking: SkyrimGOG.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\SkyrimGOG.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: SkyrimSE.CSharpScript.dll
Checking: SkyrimSE.dll
Initializing: Nexus.Client.Games.SkyrimSE.SkyrimSEGameModeFactory
Checking: SkyrimSE.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\SkyrimSE.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: SkyrimVR.dll
Initializing: Nexus.Client.Games.SkyrimVR.SkyrimVRGameModeFactory
Checking: Starbound.dll
Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory
Checking: StardewValley.dll
Initializing: Nexus.Client.Games.StardewValley.StardewValleyGameModeFactory
Checking: Starfield.dll
Initializing: Nexus.Client.Games.Starfield.StarfieldGameModeFactory
Checking: Starfield.XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\Starfield.XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: StateOfDecay.dll
Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory
Checking: Subnautica.dll
Initializing: Nexus.Client.Games.Subnautica.SubnauticaGameModeFactory
Checking: SubnauticaBelowZero.dll
Initializing: Nexus.Client.Games.SubnauticaBelowZero.SubnauticaBelowZeroGameModeFactory
Checking: TESO.dll
Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory
Checking: WarThunder.dll
Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory
Checking: Witcher2.dll
Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory
Checking: Witcher3.dll
Initializing: Nexus.Client.Games.Witcher3.Witcher3GameModeFactory
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: XCOM2.dll
Initializing: Nexus.Client.Games.XCOM2.XCOM2GameModeFactory
Checking: XmlScript.dll
Cannot load C:\Program Files\NMM\GameModes\XmlScript.dll: cannot find dependency Antlr3.Runtime, Version=3.4.1.9004, Culture=neutral, PublicKeyToken=eb42632606e9261f
Checking: XRebirth.dll
Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory
Loading Game Mode Factories for Installed Games...
Loading TheSims4: Supported
Loading FalloutNV: Supported
Loading SkyrimSE: Supported
Loading Cyberpunk2077: Supported
Determining Game Mode: (From Selection Form) FalloutNV
Game Mode Factory Selected: Fallout: New Vegas (FalloutNV)
Creating Game Mode mutex (Attempt: 0)

Tracing an Unhandled Exception:
Exception:
Message:
The process cannot access the file 'D:\Games\Nexus Mod Manager\FalloutNV\Mods\limited' because it is being used by another process.
Full Trace:
System.IO.IOException: The process cannot access the file 'D:\Games\Nexus Mod Manager\FalloutNV\Mods\limited' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.File.InternalDelete(String path, Boolean checkHost)
at Nexus.Client.ApplicationInitializer.UacCheck(String p_strPath)
at Nexus.Client.ApplicationInitializer.UacCheckEnvironment(IGameMode p_gmdGameMode, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoWork(Object[] args)
at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)

Running Threads (1)
4 ()
Aborted

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