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RocketLeagueMutatorUtility.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "RocketLeagueMutatorUtility", "RocketLeagueMutatorUtility\RocketLeagueMutatorUtility.csproj", "{5B618892-EA56-4AC5-9DB5-BE159F8CE3C9}"
EndProject
Global
GlobalSection(TeamFoundationVersionControl) = preSolution
SccNumberOfProjects = 2
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
SccTeamFoundationServer = https://nicholasellingson.visualstudio.com/defaultcollection
SccLocalPath0 = .
SccProjectUniqueName1 = RocketLeagueMutatorUtility\\RocketLeagueMutatorUtility.csproj
SccProjectName1 = RocketLeagueMutatorUtility
SccLocalPath1 = RocketLeagueMutatorUtility
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{5B618892-EA56-4AC5-9DB5-BE159F8CE3C9}.Debug|Any CPU.ActiveCfg = Release|Any CPU
{5B618892-EA56-4AC5-9DB5-BE159F8CE3C9}.Debug|Any CPU.Build.0 = Release|Any CPU
{5B618892-EA56-4AC5-9DB5-BE159F8CE3C9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{5B618892-EA56-4AC5-9DB5-BE159F8CE3C9}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal