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memoryMod.py
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memoryMod.py
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import frida
import sys
import os
session = frida.attach("PwnAdventure3-Linux-Shipping")
script = session.create_script("""
var gameWorldAddr = Module.findExportByName("libGameLogic.so", "GameWorld");
var gameWorld = ptr(gameWorldAddr).readPointer()
var playerAddrTemp = ptr(gameWorld.add(216)).readPointer(); // Offset to m_activePlayer from GameWorld
var playerAddr = playerAddrTemp.sub(168); // Offset to usable Player object
var Player = playerAddr;
console.log("Player at address: " + Player);
var m_walkingSpeed = ptr(Player.add(736)); //m_walkingSpeed memory address offset from playerMemAddress
var m_jumpSpeed = ptr(Player.add(740)); //m_jumpSpeed memory address offset from playerMemAddress
var m_jumpHoldTime = ptr(Player.add(744)); //m_jumpHoldTime memory address offset from playerMemAddress
console.log(" ");
console.log("m_walkingSpeed at address\t: " + m_walkingSpeed);
console.log("m_jumpSpeed at address \t: " + m_jumpSpeed);
console.log("m_jumpHoldTime at address\t: " + m_jumpHoldTime);
var walkingSpeed = Memory.readFloat(m_walkingSpeed);
var jumpSpeed = Memory.readFloat(m_jumpSpeed);
var jumpHoldTime = Memory.readFloat(m_jumpHoldTime);
console.log(" ");
console.log("Current walkingSpeed value\t= " + walkingSpeed);
console.log("Current jumpSpeed value \t= " + jumpSpeed);
console.log("Current jumpHoldTime value\t= " + jumpHoldTime);
Memory.writeFloat(m_walkingSpeed, 2000);
Memory.writeFloat(m_jumpSpeed, 2000);
Memory.writeFloat(m_jumpHoldTime, 10);
/*
Memory.writeFloat(m_walkingSpeed, 200);
Memory.writeFloat(m_jumpSpeed, 420);
Memory.writeFloat(m_jumpHoldTime, 0.20000000298023224);
*/
walkingSpeed = Memory.readFloat(m_walkingSpeed);
jumpSpeed = Memory.readFloat(m_jumpSpeed);
jumpHoldTime = Memory.readFloat(m_jumpHoldTime);
console.log(" ");
console.log("New walkingSpeed value\t= " + walkingSpeed);
console.log("New jumpSpeed value \t= " + jumpSpeed);
console.log("New jumpHoldTime value\t= " + jumpHoldTime);
console.log(" ");
""")
def on_message(message, data):
print(message)
script.on('message', on_message)
script.load()
#sys.stdin.read()