From 51762cf58d86f0c1fde628269a90a107062a62b7 Mon Sep 17 00:00:00 2001 From: Axel Gneiting Date: Sun, 11 Dec 2022 23:18:20 -0800 Subject: [PATCH] Fix wrong screen effect logic --- Quake/gl_vidsdl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Quake/gl_vidsdl.c b/Quake/gl_vidsdl.c index 39a9c54fb..4de40af7c 100644 --- a/Quake/gl_vidsdl.c +++ b/Quake/gl_vidsdl.c @@ -2682,7 +2682,7 @@ static void GL_EndRenderingTask (end_rendering_parms_t *parms) vkCmdExecuteCommands (primary_cb, 1, &vulkan_globals.secondary_cb_contexts[CBX_UPDATE_LIGHTMAPS].cb); const qboolean screen_effects = - parms->render_warp || (parms->render_scale >= 2) || parms->vid_palettize || (gl_polyblend.value && parms->v_blend[3] || parms->menu); + parms->render_warp || (parms->render_scale >= 2) || parms->vid_palettize || (gl_polyblend.value && parms->v_blend[3]) || parms->menu; { const qboolean resolve = (vulkan_globals.sample_count != VK_SAMPLE_COUNT_1_BIT); VkRenderPassBeginInfo render_pass_begin_info;