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Noxesium has a wrapper around Sodium's ItemColor where we add a cache on color lookups. This improves performance on complicated models like the ones MCC Island uses where multiple different quads have the same tint index. These changes should be upstreamed into Sodium 0.6 instead of mixing in on Noxesium's side.
The other mixin for video settings changes should eventually become an API on Sodium's side and the mixin for beacon rendering is relatively minor and unimportant (also not a good upstream).
Noxesium has a wrapper around Sodium's ItemColor where we add a cache on color lookups. This improves performance on complicated models like the ones MCC Island uses where multiple different quads have the same tint index. These changes should be upstreamed into Sodium 0.6 instead of mixing in on Noxesium's side.
The other mixin for video settings changes should eventually become an API on Sodium's side and the mixin for beacon rendering is relatively minor and unimportant (also not a good upstream).
Relevant:
https://github.com/Noxcrew/noxesium/blob/version/v1.3/fabric/src/main/java/com/noxcrew/noxesium/feature/model/ItemColorWrapper.java
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