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GameInfo.cs
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GameInfo.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LeagueSandbox_LAN_Server_Launcher
{
public class GameInfo
{
public bool MANACOSTS_ENABLED = true;
public bool COOLDOWNS_ENABLED = true;
public bool CHEATS_ENABLED = false;
public bool MINION_SPAWNS_ENABLED = true;
public string CONTENT_PATH = "../../../../Content";
public bool IS_DAMAGE_TEXT_GLOBAL = false;
public GameInfo(bool MANACOSTS_ENABLED = true,
bool COOLDOWNS_ENABLED = true,
bool CHEATS_ENABLED = false,
bool MINION_SPAWNS_ENABLED = true,
string CONTENT_PATH = "../../../../Content",
bool IS_DAMAGE_TEXT_GLOBAL = false)
{
this.MANACOSTS_ENABLED = MANACOSTS_ENABLED;
this.COOLDOWNS_ENABLED = COOLDOWNS_ENABLED;
this.CHEATS_ENABLED = CHEATS_ENABLED;
this.MINION_SPAWNS_ENABLED = MINION_SPAWNS_ENABLED;
this.CONTENT_PATH = CONTENT_PATH;
this.IS_DAMAGE_TEXT_GLOBAL = IS_DAMAGE_TEXT_GLOBAL;
}
}
}