@@ -7,7 +7,7 @@ All characters that a player owns are loaded into server memory upon the client
77
88## Methods
99??? realm-server "<a id =Character:save ></a >Character: save (callback)"
10- ##### Character : save {#charactersave}
10+ ##### sv_Character : save {#charactersave}
1111 Saves the character to the database and calls the callback if provided.
1212 <h3 >Parameters:</h3 >
1313 <span class =" types " ><span class =" type " >function</span ></span >
@@ -17,7 +17,7 @@ All characters that a player owns are loaded into server memory upon the client
1717
1818
1919??? realm-server "<a id =Character:sync ></a >Character: sync (receiver)"
20- ##### Character : sync {#charactersync}
20+ ##### sv_Character : sync {#charactersync}
2121 Sends character information to the receiver.
2222 <h3 >Parameters:</h3 >
2323 <span class =" types " ><span class =" type " >Client</span ></span >
@@ -28,7 +28,7 @@ All characters that a player owns are loaded into server memory upon the client
2828
2929
3030??? realm-server "<a id =Character:setup ></a >Character: setup (noNetworking)"
31- ##### Character : setup {#charactersetup}
31+ ##### sv_Character : setup {#charactersetup}
3232 Sets up the "appearance" related information for the character.
3333 <h3 >Parameters:</h3 >
3434 <span class =" types " ><span class =" type " >boolean</span ></span >
@@ -38,11 +38,11 @@ All characters that a player owns are loaded into server memory upon the client
3838
3939
4040??? realm-server "<a id =Character:kick ></a >Character: kick ()"
41- ##### Character : kick {#characterkick}
41+ ##### sv_Character : kick {#characterkick}
4242 Forces the player to choose a character.
4343
4444??? realm-server "<a id =Character:ban ></a >Character: ban (time)"
45- ##### Character : ban {#characterban}
45+ ##### sv_Character : ban {#characterban}
4646 Prevents the use of this character permanently or for a certain amount of time.
4747 <h3 >Parameters:</h3 >
4848 <span class =" types " ><span class =" type " >integer</span ></span >
@@ -59,17 +59,17 @@ All characters that a player owns are loaded into server memory upon the client
5959 ```
6060 </ul>
6161??? realm-server "<a id =Character:delete ></a >Character: delete ()"
62- ##### Character : delete {#characterdelete}
62+ ##### sv_Character : delete {#characterdelete}
6363 Deletes this character from existence along with its associated data.
6464
6565??? realm-server "<a id =Character:destroy ></a >Character: destroy ()"
66- ##### Character : destroy {#characterdestroy}
66+ ##### sv_Character : destroy {#characterdestroy}
6767 !!! warning "Internal"
6868 This is used internally - although you're able to use it you probably shouldn't.
6969 Deletes this character from memory.
7070
7171??? realm-shared "<a id =Character:getPlayer ></a >Character: getPlayer ()"
72- ##### Character : getPlayer {#charactergetplayer}
72+ ##### sh_Character : getPlayer {#charactergetplayer}
7373 Returns which player owns this character.
7474 <h3 >Returns:</h3 >
7575 <span class =" types " ><span class =" type " >player</span ></span >
@@ -88,7 +88,7 @@ All characters that a player owns are loaded into server memory upon the client
8888## Class-related methods
8989
9090??? realm-shared "<a id =Character:joinClass ></a >Character: joinClass (class, isForced)"
91- ##### Character : joinClass {#characterjoinclass}
91+ ##### sh_Character : joinClass {#characterjoinclass}
9292 Makes a character join a class
9393 <h3 >Parameters:</h3 >
9494 <span class =" types " ><span class =" type " >number</span ></span >
@@ -108,13 +108,13 @@ All characters that a player owns are loaded into server memory upon the client
108108
109109
110110??? realm-shared "<a id =Character:kickClass ></a >Character: kickClass ()"
111- ##### Character : kickClass {#characterkickclass}
111+ ##### sh_Character : kickClass {#characterkickclass}
112112 Removes character from current class (joins default)
113113
114114## Currency-related methods
115115
116116??? realm-shared "<a id =Character:hasMoney ></a >Character: hasMoney (amount)"
117- ##### Character : hasMoney {#characterhasmoney}
117+ ##### sh_Character : hasMoney {#characterhasmoney}
118118 Checks if character has sufficient funds
119119 <h3 >Parameters:</h3 >
120120 <span class =" types " ><span class =" type " >number</span ></span >
@@ -129,7 +129,7 @@ All characters that a player owns are loaded into server memory upon the client
129129
130130
131131??? realm-shared "<a id =Character:giveMoney ></a >Character: giveMoney (amount, takingMoney)"
132- ##### Character : giveMoney {#charactergivemoney}
132+ ##### sh_Character : giveMoney {#charactergivemoney}
133133 Gives money to character
134134 <h3 >Parameters:</h3 >
135135 <span class =" types " ><span class =" type " >number</span ></span >
@@ -149,7 +149,7 @@ All characters that a player owns are loaded into server memory upon the client
149149
150150
151151??? realm-shared "<a id =Character:takeMoney ></a >Character: takeMoney (amount)"
152- ##### Character : takeMoney {#charactertakemoney}
152+ ##### sh_Character : takeMoney {#charactertakemoney}
153153 Takes money from character
154154 <h3 >Parameters:</h3 >
155155 <span class =" types " ><span class =" type " >number</span ></span >
@@ -166,7 +166,7 @@ All characters that a player owns are loaded into server memory upon the client
166166## Flag-related methods
167167
168168??? realm-server "<a id =Character:setFlags ></a >Character: setFlags (flags)"
169- ##### Character : setFlags {#charactersetflags}
169+ ##### sv_Character : setFlags {#charactersetflags}
170170 Set the flag data to the character, overriding existing flags
171171 <h3 >Parameters:</h3 >
172172 <span class =" types " ><a class =" type " href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
@@ -176,7 +176,7 @@ All characters that a player owns are loaded into server memory upon the client
176176
177177
178178??? realm-server "<a id =Character:takeFlags ></a >Character: takeFlags (flags)"
179- ##### Character : takeFlags {#charactertakeflags}
179+ ##### sv_Character : takeFlags {#charactertakeflags}
180180 Remove the flags from the character.
181181 <h3 >Parameters:</h3 >
182182 <span class =" types " ><a class =" type " href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
@@ -186,7 +186,7 @@ All characters that a player owns are loaded into server memory upon the client
186186
187187
188188??? realm-shared "<a id =Character:getFlags ></a >Character: getFlags ()"
189- ##### Character : getFlags {#charactergetflags}
189+ ##### sh_Character : getFlags {#charactergetflags}
190190 Gets character's current flags.
191191 <h3 >Returns:</h3 >
192192 <span class =" types " ><a class =" type " href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
@@ -195,7 +195,7 @@ All characters that a player owns are loaded into server memory upon the client
195195
196196
197197??? realm-shared "<a id =Character:hasFlags ></a >Character: hasFlags (flags)"
198- ##### Character : hasFlags {#characterhasflags}
198+ ##### sh_Character : hasFlags {#characterhasflags}
199199 Check if the character contains the flags specified.
200200 <h3 >Parameters:</h3 >
201201 <span class =" types " ><a class =" type " href =" https://www.lua.org/manual/5.1/manual.html#5.4 " >string</a ></span >
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