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The quality of the font used in the 3D view looks bad in some situations. It looks like the glyph used to represent a character is too narrow, causing the right part of the glyph to be cut.
See caf::FixedAtlasFont
The text was updated successfully, but these errors were encountered:
The quality of the font used in the 3D view looks bad in some situations. It looks like the glyph used to represent a character is too narrow, causing the right part of the glyph to be cut.
See
caf::FixedAtlasFont
The text was updated successfully, but these errors were encountered: