Bottom Line Up Front
Can you add an option in the settings to disable certain special effects or raid types? If necrons could be disabled, or at least forced to drop pod / walk in like every other faction then this mod conflict could be completely mitigated.
Thank you.
To Reproduce
Steps to reproduce the behavior:
- Be using this other mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2222907981&searchtext=rimthreaded
- Get the deep strike event where necrons spawn in with green lightning
- experience total CTD because lightning effects can't be run as parallel
Error Log
Player.log: https://pastebin.com/i6vegcmv
Error.log: https://pastebin.com/q40tFs70
Mod List
Paste contents of ModList used when bug occurred.
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- UnlimitedHugs.HugsLib
- jecrell.jecstools
- OskarPotocki.VanillaFactionsExpanded.Core
- erdelf.HumanoidAlienRaces
- GT.Sam.Furnace
- fluffy.colonymanager
- EdB.PrepareCarefully
- Haplo.Miscellaneous.Core
- Haplo.Miscellaneous.Endgame
- aRandomKiwi.MercenariesForMe
- twistedpacifist.ReasonableComponents
- Dylan.CSL
- Saakra.Empire
- Goldminermac.Empireexpandedresourcebuildings
- Orion.Hospitality
- tammybee.statueofcolonist
- Vanya.Polarisbloc.CoreLab
- Vanya.Polarisbloc.SecurityForce
- Vanya.Polarisbloc.Mechenemy
- Vanya.Polarisbloc.StorytellerIncidentsPack
- Babo.Multilopes.Multilopes
- Ogre.NanoRepairTech
- Uuugggg.ShareTheLoad
- Uuugggg.UseBedrolls
- Uuugggg.ThickArmor
- tradingspot.kv.rw
- Dubwise.Rimatomics
- erdelf.MinifyEverything
- leafzxg.ThrumboExtension
- Indeed.StackXXL
- hatti.qualitybuilder
- spoonshortage.ADogSaidAnimalProsthetics
- GHXX.TechAdvancing
- ratys.rtfuse
- TheBird956.DoublePopulation
- Ykara.EPOE
- PinoChemicali.MoreTradeShips
- fluffy.medicaltab
- Orion.XevaRimhair
- Uuugggg.MealsOnWheels
- Oblitus.AnimalsLogic
- crlsniper.realisticroomslite
- postrobcore.feedthecolonists
- ratys.rtsolarflareshield
- sargoskar.witcherhunt
- dismarzero.VGP.VGPVegetableGarden
- dismarzero.VGP.VGPGardenCanning
- dismarzero.VGP.VGPGardenFabrics
- dismarzero.VGP.VGPGardenDyes
- dismarzero.VGP.VGPGardenDyesExpanded
- dismarzero.VGP.VGPGardenGourmet
- dismarzero.VGP.VGPGardenMedicine
- dismarzero.VGP.VGPMoreVeggies
- dismarzero.VGP.VGPGardenResources
- dismarzero.VGP.VGPSoylentProduction
- dismarzero.VGP.VGPThreeSistersPlants
- dismarzero.VGP.VGPGardenTools
- dismarzero.VGP.XtraTreesandFlowers
- QX.AstraMilitarum
- QX.AstraMilitarum.Factions
- Ogliss.AdMech.Armoury
- Ogliss.AdMech.Xenobiologis
- Ogliss.TheWhiteCrayon.Quarry
- VanillaExpanded.VCEF
- kentington.saveourship2
- factioncontrol.kv.rw
- configurablemaps.kv.rw
- Atlas.AndroidTiers
- zzz.WallVitalsMonitor
- Rikiki.MiningCo.Spaceship
- Orion.MoreMechanoids
- Rikiki.MiningCo.Mms
- UnlimitedHugs.RemoteTech
- Rikiki.MiningCo.DrillTurret
- nephlite.orbitaltradecolumn
- Supes.PowerLogic.Core
- RadZerp.neoRimNauts
- sarg.alphaships
- 8Z.DormitoriesNotBarracks
- Ogliss.Dalrae.BloodPack
- zymex.prf.lite
- OskarPotocki.VFE.Mechanoid
- Dubwise.DubsPerformanceAnalyzer
- majorhoff.rimthreaded
Screenshots
If applicable, add screenshots to help explain your problem.

Bottom Line Up Front
Can you add an option in the settings to disable certain special effects or raid types? If necrons could be disabled, or at least forced to drop pod / walk in like every other faction then this mod conflict could be completely mitigated.
Thank you.
To Reproduce
Steps to reproduce the behavior:
Error Log
Player.log: https://pastebin.com/i6vegcmv
Error.log: https://pastebin.com/q40tFs70
Mod List
Paste contents of ModList used when bug occurred.
Screenshots
If applicable, add screenshots to help explain your problem.