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main.js
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main.js
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// Modules to control application life and create native browser window
const { app, BrowserWindow } = require('electron')
const path = require('path')
// const arctic = require('@openarctic/arcticjs')
const arctic = require('arcticjs')
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
preload: path.join(__dirname, 'preload.js')
},
show: false
})
// and load the index.html of the app.
mainWindow.loadFile('index.html')
return mainWindow;
// Open the DevTools.
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow()
// Load arcticjs
mainWindow.on("show", async function () {
var agent = arctic.create_client_agent(4);
agent.export("mainWindow", mainWindow);
var ret = agent.start();
if (ret != 0) {
app.exit(0);
return;
}
})
mainWindow.show();
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) createWindow()
})
})
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
var x = mainWindow;
if (process.platform !== 'darwin') app.quit()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.