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osi_hostvehicledata.proto
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osi_hostvehicledata.proto
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syntax = "proto2";
option optimize_for = SPEED;
import "osi_version.proto";
import "osi_common.proto";
import "osi_route.proto";
package osi3;
// \brief Host vehicle data is about the perception of the vehicle about its own internal states.
// It captures the knowledge the vehicle has internally, which can differ from the actual or global truth for various reasons.
// This message can also be understood as an interface container for the signals of a rest bus simulation.
//
// It consists of different messages categorizing the vehicle in:
// Basics, powertrain, brake system, steering, wheels and localization.
//
// \image html OSI_HostVehicle.svg
//
message HostVehicleData
{
// The interface version used by the sender.
//
optional InterfaceVersion version = 9;
// The timestamp of the host vehicle data. Zero time is arbitrary but must be
// identical for all messages. Zero time does not need to coincide with
// the unix epoch. Recommended is the starting time point of the
// simulation or measurement.
//
// \note This is the point in time that the host vehicle data message becomes
// available as snapshot from the board net information.
//
optional Timestamp timestamp = 10;
// The ID of the host vehicle in any associated GroundTruth data.
//
optional Identifier host_vehicle_id = 11;
// Deprecated: Will be removed in next major release. Moved to vehicle_localization.
// Current estimated location based on GPS- and related navigation sensors.
//
// \note Note that dimension and base_polygon need not be set.
//
optional BaseMoving location = 1;
// Deprecated: Will be removed in next major release. Moved to vehicle_localization.
// Current estimated location error based on GPS and related navigation
// sensors.
//
// \note Note that dimension and base_polygon need not be set.
//
optional BaseMoving location_rmse = 2;
// The basic parameters and overall states of the vehicle.
//
optional VehicleBasics vehicle_basics = 3;
// Interface regarding the powertrain.
//
optional VehiclePowertrain vehicle_powertrain = 4;
// Interface regarding the brake system.
//
optional VehicleBrakeSystem vehicle_brake_system = 5;
// Interface regarding the steering.
//
optional VehicleSteering vehicle_steering = 6;
// Interface regarding the internal wheel states.
//
optional VehicleWheels vehicle_wheels = 7;
// Interface regarding the localization.
//
optional VehicleLocalization vehicle_localization = 8;
// State of any automated driving functions.
//
// This can include:
// - information presented to the driver, for example, parking sensors
// - warnings raised by the vehicle, for example, forward collision warning
// - corrective action taken by the vehicle, for example, auto emergency braking
// - full level 4 self driving systems
//
// \note OSI uses singular instead of plural for repeated field names.
//
repeated VehicleAutomatedDrivingFunction vehicle_automated_driving_function = 12;
// Interface regarding the vehicle motion.
//
optional VehicleMotion vehicle_motion = 13;
// Currently planned route of the vehicle
//
optional Route route = 14;
//
// \brief Base parameters and overall states of the vehicle.
//
message VehicleBasics
{
// The total mass of the vehicle (curb weight).
//
// Unit: kg
//
// \par Reference:
// Paragraph 42 of the German Road Traffic Admission Regulations (StVZO).
//
optional double curb_weight = 1;
// The operating state of the vehicle.
//
optional OperatingState operating_state = 2;
// Possible operating states of the vehicle.
// It is user specific which states are used and how their transitions work.
//
enum OperatingState
{
// The operating state is unknown.
//
OPERATING_STATE_UNKNOWN = 0;
// The operating state is another one.
//
OPERATING_STATE_OTHER = 1;
// The minimum electrical state of the vehicle (and its ECUs).
// Usually the driver has left the vehicle a while ago.
//
OPERATING_STATE_SLEEP = 2;
// Cabin lights and entertainment are off. The vehicle can not be driven.
// Some ECUs are still operating and not in their minimum electrical sate.
// Usually the driver has left (and closed) the vehicle recently.
//
OPERATING_STATE_STANDBY = 3;
// Some features of the vehicle are available e.g. cabin lights.
// Entertainment is off and the vehicle can not be driven.
// Usually the driver wants to enter or leave the vehicle.
//
OPERATING_STATE_BOARDING = 4;
// Entertainment, navigation or similar systems can be used by the driver.
// The vehicle can not be driven.
// Usually the driver sits in the vehicle before or after a drive.
//
OPERATING_STATE_ENTERTAINMENT = 5;
// The electrical state that is necessary to drive the vehicle.
//
OPERATING_STATE_DRIVING = 6;
// The electrical state that is necessary for analysis and diagnostics.
//
OPERATING_STATE_DIAGNOSTIC = 7;
}
}
//
// \brief State description of the powertrain.
//
message VehiclePowertrain
{
// Position of the acceleration pedal.
// Range: 0-1 (Unpressed - fully pressed)
//
optional double pedal_position_acceleration = 1;
// Position of the clutch pedal.
// Range: 0-1 (Unpressed - fully pressed)
//
optional double pedal_position_clutch = 2;
// The actual gear of the transmission.
// For example, a gear lever can be on "D" and the transmission on "4", but not the
// other way around.
//
// The sign of this field is linked to the gear's mode as following:
// - zero: neutral position
// - positive: driving forward mode
// - negative: reverse mode (generally -1, but few vehicles have more than 1
// reverse mode gears)
//
optional int32 gear_transmission = 3;
// Information about the motor(s).
//
repeated Motor motor = 4;
//
// \brief A description of the motor states.
//
message Motor
{
// The type of the motor.
//
optional Type type = 1;
// Revolutions per minute of the motor.
//
// Unit: 1/min
//
optional double rpm = 2;
// Torque of the motor.
//
// Unit: N*m
//
optional double torque = 3;
// Definition which type of motor is used.
//
enum Type
{
// The motor type is unknown.
//
TYPE_UNKNOWN = 0;
// It is another motor type.
//
TYPE_OTHER = 1;
// A motor working after the principle of Nicolaus Otto.
//
TYPE_OTTO = 2;
// A motor working after the principle of Rudolf Diesel.
//
TYPE_DIESEL = 3;
// A motor working electric.
//
TYPE_ELECTRIC = 4;
}
}
}
//
// \brief The focus here is on the description of the brake system.
//
message VehicleBrakeSystem
{
// Position of the brake pedal.
// Range: 0-1 (Unpressed - fully pressed)
//
optional double pedal_position_brake = 1;
}
//
// \brief The focus here is on the description of the steering train.
//
message VehicleSteering
{
// Description of the steering wheel.
//
optional VehicleSteeringWheel vehicle_steering_wheel = 1;
}
//
// \brief The focus here is on the description of internal wheel states.
//
message VehicleWheels
{
// Description of each wheel.
//
// \note OSI uses singular instead of plural for repeated field names.
//
repeated WheelData wheel_data = 1;
//
// \brief The focus here is on the description of internal wheel states.
//
message WheelData
{
// The axle which contains this wheel. A value of 0 represents the
// foremost axle of the vehicle, with higher numbers ascending
// towards the rearmost axle.
//
optional uint32 axle = 1;
// The index of the wheel on the axle, counted in positive y- direction,
// that is, right-to-left.
//
// For example, on a standard 2-axle, 4-wheel car, the rear-right
// wheel would be (axle=1, index=0).
// This concept also works for twin tires.
//
optional uint32 index = 2;
// Rotation rate of the wheel based on the processed output of the hall sensor measurements at the wheel.
// The rotation rate around the y-axis with respect to the wheel's coordinate system.
//
// Unit: rad/s.
//
// The sign convention is defined using the right-hand rule.
// It is applied on the y-axis of the vehicle's reference system, that is, the center of bounding box.
// Counterclockwise is positive and clockwise is negative.
//
// \image html OSI_RotationRate.svg
// \note The vehicle's reference coordinate system is only used to determine the sign convention of the rotation rate.
//
optional double rotation_rate = 3;
// Contains the longitudinal, measured slip of the tire.
// \par References:
// [1] kfz-tech.de, Schlupf, Retrieved June 30, 2021, from https://www.kfz-tech.de/Biblio/Formelsammlung/Schlupf.htm
//
// Unit: %
//
// The sign convention is defined using the right-hand rule.
// It is applied on the y-axis of the vehicle's reference system, that is, the center of bounding box.
// Counterclockwise is positive and clockwise is negative.
//
optional double slip = 4;
}
}
//
// \brief Current calculated and estimated location that can be based on GNSS and related navigation sensors.
// This message does not contain the individual sensor values of the sensor technology.
//
// This message contains the most accurate information the vehicle knows about its position
// available in the on-board network.
// Because of this the values can differ from the "true" values calculated out of
// GroundTruth::proj_string, GroundTruth::MovingObject::BaseMoving::position, GroundTruth::host_vehicle_id.
//
// This data uses the reference point coincident with the center (x,y,z) of the bounding box.
//
message VehicleLocalization
{
// Most accurate position information of the vehicle available in the on-board network
// measured in context to the global coordinate system.
//
optional Vector3d position = 1;
// Most accurate orientation information of the vehicle available in the on-board network
// measured in context to the global coordinate system.
//
optional Orientation3d orientation = 2;
// Most accurate geodetic information of the vehicle available in the on-board network.
//
optional GeodeticPosition geodetic_position = 3;
}
//
// \brief Current calculated and estimated motion related information.
//
// This message contains the most accurate information the vehicle knows about its motion
// including vehicle dynamics and control related information available in the on-board network,
// which can differ from the "true" values calculated out of the ground truth.
//
// This data uses the reference point coincident with the middle (in x, y and z) of rear axle
// under neutral load conditions as defined in \c MovingObject::VehicleAttributes::bbcenter_to_rear.
//
message VehicleMotion
{
// Most accurate position of the vehicle available in the on-board network
// measured in the cartesian global coordinate system.
//
optional Vector3d position = 1;
// Most accurate orientation information of the vehicle available in the on-board network
// measured on the vehicle coordinate system in context of the global inertial system.
//
optional Orientation3d orientation = 2;
// Most accurate velocity information of the vehicle, available in the on-board network
// measured on the vehicle coordinate system in context of the global inertial system.
//
optional Vector3d velocity = 3;
// Most accurate orientation rate of the vehicle, available in the on-board network
// measured on the vehicle coordinate system in context of the global inertial system.
//
optional Orientation3d orientation_rate = 4;
// Most accurate acceleration information of the vehicle, available in the on-board network
// measured on the vehicle coordinate system in context of the global inertial system.
//
optional Vector3d acceleration = 5;
// Most accurate curvature currently followed by vehicle and available in the on-board network
//
// Unit: m^-1
//
optional double current_curvature = 6;
}
//
// \brief State of one automated driving function on the host vehicle.
//
message VehicleAutomatedDrivingFunction
{
// The particular driving function being reported about.
//
optional Name name = 1;
// Custom driving function name.
//
// Only used if name is set to NAME_OTHER.
//
optional string custom_name = 2;
// The state of the function.
//
// This is whether the function has actually been triggered, for
// example, a warning has been raised, or additional braking is
// in effect.
//
optional State state = 3;
// Custom state.
//
// Only used if the state is set to STATE_OTHER.
//
optional string custom_state = 4;
// Whether, and how, the driver has overridden this function.
//
optional DriverOverride driver_override = 5;
// Custom detail.
//
// An opaque set of key-value pairs which capture any user specific
// details that may be relevant. This could include details about
// how a warning was raised (dashboard, audible, etc.) or it could
// be about settings which would influence evaluation, such as
// sensitivity settings.
//
repeated KeyValuePair custom_detail = 6;
// A list of possible automated driving features.
//
// \note This can span (in theory) from Level 0 all the way to Level 5.
//
// \par References:
// [1] CLEARING THE CONFUSION: Recommended Common Naming for Advanced Driver Assistance Technologies, SAE International, Retrieved October 22, 2021, from https://www.sae.org/binaries/content/assets/cm/content/miscellaneous/adas-nomenclature.pdf
// [2] Automated Driving, German Association of the Automotive Industry (VDA), Retrieved October 22, 2021, from https://www.vda.de/en/topics/innovation-and-technology/automated-driving/automated-driving
//
enum Name
{
// Unknown feature, should not be used.
//
NAME_UNKNOWN = 0;
// Custom feature, see custom_name.
//
NAME_OTHER = 1;
// Blind spot warning.
//
NAME_BLIND_SPOT_WARNING = 2;
// Forward collision warning.
//
NAME_FORWARD_COLLISION_WARNING = 3;
// Lane departure warning.
//
NAME_LANE_DEPARTURE_WARNING = 4;
// Parking collision warning.
//
NAME_PARKING_COLLISION_WARNING = 5;
// Rear cross-traffic warning
//
NAME_REAR_CROSS_TRAFFIC_WARNING = 6;
// Automatic emergency braking
//
NAME_AUTOMATIC_EMERGENCY_BRAKING = 7;
// Emergency steering
//
NAME_AUTOMATIC_EMERGENCY_STEERING = 8;
// Reverse automatic emergency braking
//
NAME_REVERSE_AUTOMATIC_EMERGENCY_BRAKING = 9;
// Adaptive cruise control
//
NAME_ADAPTIVE_CRUISE_CONTROL = 10;
// Lane keeping assist
//
NAME_LANE_KEEPING_ASSIST = 11;
// Active driving assistance
//
NAME_ACTIVE_DRIVING_ASSISTANCE = 12;
// Backup camera
//
NAME_BACKUP_CAMERA = 13;
// Surround view camera
//
NAME_SURROUND_VIEW_CAMERA = 14;
// Active parking assistance
//
NAME_ACTIVE_PARKING_ASSISTANCE = 15;
// Remote parking assistance
//
NAME_REMOTE_PARKING_ASSISTANCE = 16;
// Trailer assistance
//
NAME_TRAILER_ASSISTANCE = 17;
// Automatic high beams
//
NAME_AUTOMATIC_HIGH_BEAMS = 18;
// Driver monitoring
//
NAME_DRIVER_MONITORING = 19;
// Head up display
//
NAME_HEAD_UP_DISPLAY = 20;
// Night vision
//
NAME_NIGHT_VISION = 21;
// Urban driving
//
NAME_URBAN_DRIVING = 22;
// Highway autopilot.
//
NAME_HIGHWAY_AUTOPILOT = 23;
// Cruise control.
//
NAME_CRUISE_CONTROL = 24;
// Speed limit control
//
NAME_SPEED_LIMIT_CONTROL = 25;
}
// The state that the feature is in.
//
// \note Not all of these will be applicable for all vehicles
// and features.
//
enum State
{
// An unknown state, this should not be used.
//
STATE_UNKNOWN = 0;
// Used for custom states not covered by the definitions below.
//
// A string state can be specified in custom_state.
//
STATE_OTHER = 1;
// The function has thrown an error in some way that renders it ineffective.
//
STATE_ERRORED = 2;
// The function cannot be used due to unfulfilled preconditions,
// for example it is a highway only feature and the vehicle is in
// an urban environment.
//
STATE_UNAVAILABLE = 3;
// The function can be used as all preconditions are satisfied, but
// it hasn't been enabled.
//
STATE_AVAILABLE = 4;
// The function is available but conditions have not caused it to be
// triggered, for example, no vehicles in front to trigger a forward collision warning.
//
STATE_STANDBY = 5;
// The function is currently active, for example, a warning is being
// shown to the driver, or emergency braking is being applied/
//
STATE_ACTIVE = 6;
}
//
// \brief Driver override information
//
// Information about whether and how and driver may have overridden
// an automated driving function.
//
message DriverOverride
{
// The feature has been overridden by a driver action.
//
// \note If false, the rest of this message should be ignored.
optional bool active = 1;
// What driver inputs have caused the override.
//
repeated Reason override_reason = 2;
// Ways in which a driver could override a driving function.
//
enum Reason
{
// The driver has applied sufficient input via the break pedal.
//
REASON_BRAKE_PEDAL = 0;
// The driver has applied sufficient steering input.
//
REASON_STEERING_INPUT = 1;
}
}
}
}