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The problem seems that the vertex validation tries to compare a valid vertex from the game_graph instead of the level_graph, so it's always false since the comparing validation numbers are of a different magnitude.
This correction should fix the error: const bool vertex_id_is_valid = ai().level_graph().valid_vertex_id(level_vertex_id);
Xottab-DUTY
changed the title
assertion failed on FreeBSD 14.1: src/xrGame/CustomMonster.cpp line 752
assertion failed in src/xrGame/CustomMonster.cpp line 752
Jan 2, 2025
Describe the bug
assertion failed on FreeBSD 14.1 amd64 : src/xrGame/CustomMonster.cpp line 752
To Reproduce
Steps to reproduce the behavior:
BugTrap error report
Desktop (please complete the following information):
gdb.txt
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