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CursorHandler

An advanced cursor behavior using state precedence.

Scripts:

  • Helpers - Static library with a bunch of useful functions.
  • IInitableSystem - Use it for initialization from GameManager script, when order do matter.
  • ObjectCopier - Provides a method for performing a deep copy of an object.
  • Singleton - Singleton class. Inherit by passing the inherited type (e.g. class GameManager : Singleton<GameManager>.