This is a basic implementation of a Ray Tracer that has been developed for the course "GFX - Foundations of Computer Graphics" at the University of Vienna. The goal of this assignment was to create an application which is able to render a scene based on a given XML file which follows a specific file specification. The development of an OBJ parser was also essential for rendering the individual shapes included in the scenes.
This repository has been archived by the owner on Mar 3, 2022. It is now read-only.