Aminophenol is a 3D game engine written in C++17 with the Vulkan API. It is currently in development and is not ready for production use (anyway, you should probably use a better existing engine such as Unreal, Unity or Godot).
I have no idea. I just want to build a game engine from scratch.
- Rendering
- Render meshes
- Render textures
- Scene/Node management
- Input handling
- ImGUI integration
- Physics
- Audio
- A lot more...