forked from servalproject/serval-dna
-
Notifications
You must be signed in to change notification settings - Fork 0
/
msp_client.c
926 lines (808 loc) · 25.7 KB
/
msp_client.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
/*
Mesh Stream Protocol (MSP)
Copyright (C) 2013-2014 Serval Project Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#define __MSP_CLIENT_INLINE
#include <assert.h>
#include <inttypes.h>
#include "serval_types.h"
#include "conf.h"
#include "mdp_client.h"
#include "msp_client.h"
#include "mem.h"
#include "str.h"
#include "dataformats.h"
#include "socket.h"
#include "log.h"
#define FLAG_SHUTDOWN (1<<0)
#define FLAG_ACK (1<<1)
#define FLAG_FIRST (1<<2)
#define FLAG_STOP (1<<3)
#define RETRANSMIT_TIME 1500
#define HANDLER_KEEPALIVE 1000
struct msp_packet{
struct msp_packet *_next;
uint16_t seq;
uint8_t flags;
time_ms_t added;
time_ms_t sent;
const uint8_t *payload;
size_t len;
size_t offset;
};
#define MAX_WINDOW_SIZE 4
struct msp_window{
unsigned packet_count;
uint32_t base_rtt;
uint32_t rtt;
uint16_t next_seq; // seq of next expected TX or RX packet.
time_ms_t last_activity;
struct msp_packet *_head, *_tail;
};
struct msp_sock{
struct msp_sock *_next;
struct msp_sock *_prev;
unsigned salt;
int mdp_sock;
msp_state_t state;
msp_state_t last_state;
time_ms_t last_handler;
struct msp_window tx;
struct msp_window rx;
uint16_t previous_ack;
time_ms_t next_ack;
MSP_HANDLER *handler;
void *context;
struct mdp_header header;
time_ms_t timeout;
time_ms_t next_action;
};
#define SALT_INVALID 0xdeadbeef
int msp_socket_is_valid(MSP_SOCKET handle)
{
// TODO Set up temporary SIGSEGV and SIGBUS handlers in case handle.ptr points to unmapped memory
// or is misaligned, which could happen if the handle has never been initialised or free() calls
// munmap(2) on unused areas. That is an O(1) solution that involves a couple of system calls.
// An alternative O(n) solution without system calls would be to scan the socket linked list to
// see if handle.ptr is in it. A third, O(1) solution but O(n) in memory and involving more
// malloc() calls would be to add a new layer of pointer indirection between handles and msp_sock
// structs, and zero the indirect pointer on free().
//
// TODO also perform consistency checks on the _next and _prev pointers (requires SIGSEGV
// and SIGBUS handler in place).
return handle.ptr != NULL && handle.salt == handle.ptr->salt;
}
static inline struct msp_sock * handle_to_sock(const struct msp_handle *handle)
{
assert(handle != NULL);
assert(handle->ptr != NULL);
assert(handle->salt == handle->ptr->salt); // could SEGV is handle has not been initialised
return handle->ptr;
}
static inline struct msp_handle sock_to_handle(struct msp_sock *sock)
{
return (struct msp_handle){ .ptr = sock, .salt = sock->salt };
}
static struct msp_sock *root=NULL;
static unsigned salt_counter = 0;
MSP_SOCKET msp_socket(int mdp_sock, int flags)
{
if (flags != 0) {
WHYF("unsupported flags = %#x", flags);
return MSP_SOCKET_NULL;
}
struct msp_sock *sock = emalloc_zero(sizeof(struct msp_sock));
if (sock == NULL)
return MSP_SOCKET_NULL;
if (++salt_counter == SALT_INVALID)
++salt_counter;
sock->salt = salt_counter;
sock->mdp_sock = mdp_sock;
sock->state = MSP_STATE_UNINITIALISED;
sock->last_state = 0xFFFF;
sock->last_handler = TIME_MS_NEVER_HAS;
// TODO set base rtt to ensure that we send the first packet a few times before giving up
sock->tx.base_rtt = sock->tx.rtt = 0xFFFFFFFF;
sock->tx.last_activity = TIME_MS_NEVER_HAS;
sock->rx.last_activity = TIME_MS_NEVER_HAS;
sock->next_action = TIME_MS_NEVER_WILL;
sock->timeout = gettime_ms() + 10000;
sock->previous_ack = 0x7FFF;
sock->_next = root;
if (root)
root->_prev = sock;
root = sock;
return sock_to_handle(sock);
}
msp_state_t msp_get_state(MSP_SOCKET handle)
{
return handle_to_sock(&handle)->state;
}
int msp_socket_is_initialising(MSP_SOCKET handle)
{
return msp_socket_is_valid(handle) && msp_get_state(handle) == MSP_STATE_UNINITIALISED;
}
int msp_socket_is_open(MSP_SOCKET handle)
{
if (!msp_socket_is_valid(handle))
return 0;
msp_state_t state = msp_get_state(handle);
return (state != MSP_STATE_UNINITIALISED || handle_to_sock(&handle)->tx.packet_count != 0)
&& !(state & MSP_STATE_CLOSED);
}
int msp_socket_is_closed(MSP_SOCKET handle)
{
return !msp_socket_is_valid(handle) || (msp_get_state(handle) & MSP_STATE_CLOSED) != 0;
}
int msp_socket_is_listening(MSP_SOCKET handle)
{
return msp_socket_is_valid(handle) &&
((msp_get_state(handle) & (MSP_STATE_CLOSED|MSP_STATE_LISTENING)) == MSP_STATE_LISTENING);
}
int msp_socket_is_data(MSP_SOCKET handle)
{
return msp_socket_is_valid(handle)
&& ((msp_get_state(handle) & MSP_STATE_DATAOUT) || handle_to_sock(&handle)->tx.packet_count != 0);
}
int msp_socket_is_connected(MSP_SOCKET handle)
{
return msp_socket_is_valid(handle) && (msp_get_state(handle) & MSP_STATE_RECEIVED_PACKET);
}
int msp_socket_is_shutdown_local(MSP_SOCKET handle)
{
return msp_socket_is_valid(handle) && (msp_get_state(handle) & MSP_STATE_SHUTDOWN_LOCAL) != 0;
}
int msp_socket_is_shutdown_remote(MSP_SOCKET handle)
{
return msp_socket_is_valid(handle) && (msp_get_state(handle) & MSP_STATE_SHUTDOWN_REMOTE) != 0;
}
unsigned msp_socket_count()
{
unsigned i=0;
struct msp_sock *p=root;
while(p){
i++;
p=p->_next;
}
return i;
}
void msp_debug()
{
time_ms_t now = gettime_ms();
struct msp_sock *p=root;
DEBUGF("Msp sockets;");
while(p){
DEBUGF("State %d, from %s:%d to %s:%d, next %"PRId64"ms, ack %"PRId64"ms timeout %"PRId64"ms",
p->state,
alloca_tohex_sid_t(p->header.local.sid), p->header.local.port,
alloca_tohex_sid_t(p->header.remote.sid), p->header.remote.port,
(p->next_action - now),
(p->next_ack - now),
(p->timeout - now));
p=p->_next;
}
}
static void free_all_packets(struct msp_window *window)
{
struct msp_packet *p = window->_head;
while(p){
struct msp_packet *free_me=p;
p=p->_next;
if (free_me->payload)
free((void *)free_me->payload);
free(free_me);
}
window->_head = NULL;
window->packet_count=0;
}
static void free_acked_packets(struct msp_window *window, uint16_t seq)
{
if (!window->_head)
return;
struct msp_packet *p = window->_head;
uint32_t rtt=0xFFFFFFFF, rtt_max=0;
time_ms_t now = gettime_ms();
while(p && compare_wrapped_uint16(p->seq, seq)<=0){
if (p->sent!=TIME_MS_NEVER_HAS){
uint32_t this_rtt=now - p->sent;
if (rtt > this_rtt)
rtt = this_rtt;
if (rtt_max < this_rtt)
rtt_max = this_rtt;
}
struct msp_packet *free_me=p;
p=p->_next;
if (free_me->payload)
free((void *)free_me->payload);
free(free_me);
window->packet_count--;
}
window->_head = p;
if (rtt!=0xFFFFFFFF){
if (rtt < 10)
rtt=10;
window->rtt = rtt;
if (window->base_rtt > rtt)
window->base_rtt = rtt;
if (config.debug.msp)
DEBUGF("ACK %x, RTT %u-%u, base %u", seq, rtt, rtt_max, window->base_rtt);
}
if (!p)
window->_tail = NULL;
}
// call the handler if we need to
static size_t call_handler(struct msp_sock *sock, const uint8_t *payload, size_t len)
{
// no handler? just consume everything
size_t nconsumed = len;
time_ms_t now = gettime_ms();
if (sock->handler && (len || sock->last_state != sock->state || now - sock->last_handler > HANDLER_KEEPALIVE)) {
// remember what we are about to call, rather than what we just called
// we don't want to miss a state change due to re-entrancy.
sock->last_state = sock->state;
sock->last_handler = now;
nconsumed = sock->handler(sock_to_handle(sock), sock->state, payload, len, sock->context);
assert(nconsumed <= len);
}
return nconsumed;
}
static void msp_free(struct msp_sock *sock)
{
sock->state |= MSP_STATE_CLOSED;
// remove from the list first
if (sock->_prev)
sock->_prev->_next = sock->_next;
else
root=sock->_next;
if (sock->_next)
sock->_next->_prev = sock->_prev;
free_all_packets(&sock->tx);
free_all_packets(&sock->rx);
// one last chance for clients to free other resources
call_handler(sock, NULL, 0);
sock->salt = SALT_INVALID; // invalidate all handles that point here
free(sock);
}
void msp_stop(MSP_SOCKET handle)
{
struct msp_sock *sock = handle_to_sock(&handle);
if (sock->state & MSP_STATE_STOPPED)
return;
sock->state |= MSP_STATE_STOPPED | MSP_STATE_CLOSED;
sock->state &= ~MSP_STATE_DATAOUT;
// if this a connectable socket, send a stop packet
if (sock->header.remote.port && !(sock->state & MSP_STATE_LISTENING)){
uint8_t response = FLAG_STOP;
// we don't have a matching socket, reply with STOP flag to force breaking the connection
// TODO global rate limit?
mdp_send(sock->mdp_sock, &sock->header, &response, 1);
if (config.debug.msp)
DEBUGF("Sending STOP packet");
}
}
void msp_close_all(int mdp_sock)
{
struct msp_sock *p = root;
while(p){
struct msp_sock *sock=p;
p=p->_next;
if (sock->mdp_sock == mdp_sock)
msp_free(sock);
}
}
void msp_set_handler(MSP_SOCKET handle, MSP_HANDLER *handler, void *context)
{
struct msp_sock *sock = handle_to_sock(&handle);
sock->handler = handler;
sock->context = context;
}
void msp_set_local(MSP_SOCKET handle, const struct mdp_sockaddr *local)
{
struct msp_sock *sock = handle_to_sock(&handle);
assert(sock->state == MSP_STATE_UNINITIALISED);
sock->header.local = *local;
}
void msp_connect(MSP_SOCKET handle, const struct mdp_sockaddr *remote)
{
struct msp_sock *sock = handle_to_sock(&handle);
assert(sock->state == MSP_STATE_UNINITIALISED);
sock->header.remote = *remote;
sock->state|=MSP_STATE_DATAOUT;
// make sure we send a packet soon
sock->next_ack = gettime_ms()+10;
sock->next_action = sock->next_ack;
}
int msp_listen(MSP_SOCKET handle)
{
struct msp_sock *sock = handle_to_sock(&handle);
assert(sock->state == MSP_STATE_UNINITIALISED);
assert(sock->header.local.port);
sock->state |= MSP_STATE_LISTENING;
sock->header.flags |= MDP_FLAG_BIND;
if (mdp_send(sock->mdp_sock, &sock->header, NULL, 0)==-1){
sock->state|=MSP_STATE_ERROR|MSP_STATE_CLOSED;
return -1;
}
sock->timeout = gettime_ms()+1000;
sock->next_action = sock->timeout;
return 0;
}
void msp_get_local(MSP_SOCKET handle, struct mdp_sockaddr *local)
{
*local = handle_to_sock(&handle)->header.local;
}
void msp_get_remote(MSP_SOCKET handle, struct mdp_sockaddr *remote)
{
*remote = handle_to_sock(&handle)->header.remote;
}
static int add_packet(struct msp_window *window, uint16_t seq, uint8_t flags, const uint8_t *payload, size_t len)
{
struct msp_packet **insert_pos=NULL;
if (!window->_head){
insert_pos = &window->_head;
}else{
if (window->_tail->seq == seq){
// ignore duplicate packets
if (config.debug.msp)
DEBUGF("Ignore duplicate packet %02x", seq);
return 0;
}else if (compare_wrapped_uint16(window->_tail->seq, seq)<0){
if (compare_wrapped_uint16(window->_head->seq, seq)>0){
// this is ambiguous
return WHYF("%04x is both < tail (%04x) and > head (%04x)", seq, window->_tail->seq, window->_head->seq);
}
insert_pos = &window->_tail->_next;
}else{
insert_pos = &window->_head;
while(compare_wrapped_uint16((*insert_pos)->seq, seq)<0)
insert_pos = &(*insert_pos)->_next;
if ((*insert_pos)->seq == seq){
// ignore duplicate packets
if (config.debug.msp)
DEBUGF("Ignore duplicate packet %02x", seq);
return 0;
}
}
}
struct msp_packet *packet = emalloc_zero(sizeof(struct msp_packet));
if (!packet)
return -1;
packet->_next = (*insert_pos);
*insert_pos = packet;
if (!packet->_next)
window->_tail = packet;
packet->added = gettime_ms();
packet->seq = seq;
packet->flags = flags;
packet->len = len;
packet->offset = 0;
packet->sent = TIME_MS_NEVER_HAS;
if (payload && len){
uint8_t *p = emalloc(len);
if (!p){
free(packet);
return -1;
}
packet->payload = p;
bcopy(payload, p, len);
}
window->packet_count++;
if (config.debug.msp)
DEBUGF("Add packet %02x", seq);
return 1;
}
struct socket_address daemon_addr={.addrlen=0,};
static int msp_send_packet(struct msp_sock *sock, struct msp_packet *packet)
{
assert(sock->header.remote.port);
if (daemon_addr.addrlen == 0){
if (make_local_sockaddr(&daemon_addr, "mdp.2.socket") == -1)
return -1;
}
uint8_t msp_header[MSP_PAYLOAD_PREAMBLE_SIZE];
msp_header[0]=packet->flags;
// only set the ack flag if we've received a sequenced packet
if (sock->state & MSP_STATE_RECEIVED_DATA)
msp_header[0]|=FLAG_ACK;
// never received anything? set the connect flag
if (!(sock->state & MSP_STATE_RECEIVED_PACKET))
msp_header[0]|=FLAG_FIRST;
write_uint16(&msp_header[1], sock->rx.next_seq -1);
write_uint16(&msp_header[3], packet->seq);
sock->previous_ack = sock->rx.next_seq -1;
struct fragmented_data data={
.fragment_count=3,
.iov={
{
.iov_base = (void*)&sock->header,
.iov_len = sizeof(struct mdp_header)
},
{
.iov_base = &msp_header,
.iov_len = sizeof(msp_header)
},
{
.iov_base = (void*)packet->payload,
.iov_len = packet->len
}
}
};
// allow for sending an empty payload body
if (!(packet->payload && packet->len))
data.fragment_count --;
ssize_t r = send_message(sock->mdp_sock, &daemon_addr, &data);
if (r==-1){
if (errno==11)
return 1;
msp_close_all(sock->mdp_sock);
return -1;
}
if (config.debug.msp)
DEBUGF("Sent packet flags %02x seq %02x len %zd (acked %02x)", msp_header[0], packet->seq, packet->len, sock->rx.next_seq -1);
sock->tx.last_activity = packet->sent = gettime_ms();
sock->next_ack = packet->sent + RETRANSMIT_TIME;
return 0;
}
static int send_ack(struct msp_sock *sock)
{
assert(sock->header.remote.port);
if (daemon_addr.addrlen == 0){
if (make_local_sockaddr(&daemon_addr, "mdp.2.socket") == -1)
return -1;
}
uint8_t msp_header[3];
msp_header[0]=0;
// if we haven't heard a sequence number, we can't ack data
// (but we can indicate the existence of the connection)
if (sock->state & MSP_STATE_RECEIVED_DATA)
msp_header[0]|=FLAG_ACK;
// never received anything? set the connect flag
if (!(sock->state & MSP_STATE_RECEIVED_PACKET))
msp_header[0]|=FLAG_FIRST;
write_uint16(&msp_header[1], sock->rx.next_seq -1);
struct fragmented_data data={
.fragment_count=2,
.iov={
{
.iov_base = (void*)&sock->header,
.iov_len = sizeof(struct mdp_header)
},
{
.iov_base = &msp_header,
.iov_len = sizeof(msp_header)
}
}
};
ssize_t r = send_message(sock->mdp_sock, &daemon_addr, &data);
if (r==-1){
if (errno!=11)
msp_close_all(sock->mdp_sock);
return -1;
}
if (config.debug.msp)
DEBUGF("Sent packet flags %02x (acked %02x)", msp_header[0], sock->rx.next_seq -1);
sock->previous_ack = sock->rx.next_seq -1;
sock->tx.last_activity = gettime_ms();
sock->next_ack = sock->tx.last_activity + RETRANSMIT_TIME;
return 0;
}
// add a packet to the transmit buffer
ssize_t msp_send(MSP_SOCKET handle, const uint8_t *payload, size_t len)
{
struct msp_sock *sock = handle_to_sock(&handle);
assert(!(sock->state&MSP_STATE_LISTENING));
assert(sock->header.remote.port);
assert((sock->state & MSP_STATE_SHUTDOWN_LOCAL)==0);
if ((sock->state & MSP_STATE_CLOSED) || sock->tx.packet_count > MAX_WINDOW_SIZE)
return -1;
if (add_packet(&sock->tx, sock->tx.next_seq, 0, payload, len)==-1)
return -1;
sock->tx.next_seq++;
if (sock->tx.packet_count>=MAX_WINDOW_SIZE)
sock->state&=~MSP_STATE_DATAOUT;
// make sure we attempt to process packets from this sock soon
// TODO calculate based on congestion window
sock->next_action = gettime_ms();
return len;
}
int msp_shutdown(MSP_SOCKET handle)
{
struct msp_sock *sock = handle_to_sock(&handle);
assert(!(sock->state&MSP_STATE_LISTENING));
assert(!(sock->state&MSP_STATE_SHUTDOWN_LOCAL));
if (sock->tx._tail && sock->tx._tail->sent==TIME_MS_NEVER_HAS){
sock->tx._tail->flags |= FLAG_SHUTDOWN;
}else{
if (add_packet(&sock->tx, sock->tx.next_seq, FLAG_SHUTDOWN, NULL, 0)==-1)
return -1;
sock->tx.next_seq++;
}
sock->state|=MSP_STATE_SHUTDOWN_LOCAL;
sock->state&=~MSP_STATE_DATAOUT;
// make sure we send a packet soon
sock->next_action = gettime_ms();
return 0;
}
// test if there is already a socket being bound
static int pending_bind(int fd)
{
struct msp_sock *s = root;
while(s){
if (s->mdp_sock == fd && s->header.flags & MDP_FLAG_BIND)
return 1;
s=s->_next;
}
return 0;
}
static int process_sock(struct msp_sock *sock)
{
time_ms_t now = gettime_ms();
if (sock->timeout < now){
sock->state |= (MSP_STATE_CLOSED|MSP_STATE_ERROR);
return WHY("MSP socket timed out");
}
sock->next_action = sock->timeout;
if (sock->state & MSP_STATE_LISTENING)
return 0;
struct msp_packet *p;
// deliver packets that have now arrived in order
p = sock->rx._head;
// TODO ... ? (sock->state & MSP_STATE_POLLIN)
while(p && p->seq == sock->rx.next_seq){
struct msp_packet *packet=p;
// process packet flags when we are about to deliver the last packet
if (packet->flags & FLAG_SHUTDOWN)
sock->state|=MSP_STATE_SHUTDOWN_REMOTE;
assert(packet->offset <= packet->len);
size_t nconsumed = call_handler(sock, packet->payload + packet->offset, packet->len - packet->offset);
// stop calling the handler if nothing was consumed
// TODO wait for the library to call back deliberately?
if (nconsumed == 0 && packet->len > packet->offset)
break;
packet->offset += nconsumed;
// keep the packet if the handler has not consumed it all, let the handler try again
if (packet->offset < packet->len)
continue;
assert(packet->offset == packet->len);
p=p->_next;
sock->rx.next_seq++;
}
free_acked_packets(&sock->rx, sock->rx.next_seq -1);
call_handler(sock, NULL, 0);
if (sock->handler && sock->next_action > sock->last_handler + HANDLER_KEEPALIVE)
sock->next_action = sock->last_handler + HANDLER_KEEPALIVE;
unsigned count=0;
p = sock->tx._head;
while(p){
count++;
p=p->_next;
}
assert(count == sock->tx.packet_count);
if (count >= MAX_WINDOW_SIZE || (sock->state & (MSP_STATE_CLOSED|MSP_STATE_SHUTDOWN_LOCAL)))
assert(!(sock->state & MSP_STATE_DATAOUT));
else
assert(sock->state & MSP_STATE_DATAOUT);
// transmit packets that can now be sent
p = sock->tx._head;
while(p){
if (p->sent + RETRANSMIT_TIME < now){
if (!sock->header.local.port){
// if there's already a binding being processed, wait for it to complete
if (pending_bind(sock->mdp_sock))
break;
sock->header.flags |= MDP_FLAG_BIND;
}
int r = msp_send_packet(sock, p);
if (r==-1)
return -1;
if (r)
break;
}
if (sock->next_action > p->sent + RETRANSMIT_TIME)
sock->next_action = p->sent + RETRANSMIT_TIME;
p=p->_next;
}
// should we send an ack now without sending a payload?
if (now > sock->next_ack){
if (!sock->header.local.port){
if (sock->header.flags & MDP_FLAG_BIND)
// wait until we have heard back from the daemon with our port number before sending another packet.
return 0;
sock->header.flags |= MDP_FLAG_BIND;
}
int r = send_ack(sock);
if (r==-1)
return -1;
}
if (sock->next_action > sock->next_ack)
sock->next_action = sock->next_ack;
// when we've delivered all local packets
// and all our data packets have been acked, close.
if ( (sock->state & MSP_STATE_SHUTDOWN_LOCAL)
&& (sock->state & MSP_STATE_SHUTDOWN_REMOTE)
&& sock->tx.packet_count == 0
&& sock->rx.packet_count == 0
&& sock->previous_ack == sock->rx.next_seq -1
){
sock->state |= MSP_STATE_CLOSED;
return -1;
}
return 0;
}
static void msp_release(struct msp_sock *sock){
if (!sock->header.local.port)
return;
// release mdp port binding when there are no other sockets using it.
struct msp_sock *o = root;
while(o){
if (o!=sock
&& o->mdp_sock == sock->mdp_sock
&& o->header.local.port == sock->header.local.port)
return;
o=o->_next;
}
struct mdp_header header;
bzero(&header, sizeof header);
header.local = sock->header.local;
header.remote.sid = SID_ANY;
header.remote.port = MDP_LISTEN;
header.flags = MDP_FLAG_CLOSE;
if (config.debug.msp)
DEBUGF("Releasing mdp port binding %d", header.local.port);
mdp_send(sock->mdp_sock, &header, NULL, 0);
sock->header.local.port=0;
sock->header.local.sid=SID_ANY;
}
int msp_processing(time_ms_t *next_action)
{
struct msp_sock *sock = root;
while(sock){
// this might cause the socket to be closed
process_sock(sock);
sock = sock->_next;
}
// Free any closed sockets and remember the time of the next thing we need to do.
time_ms_t next=TIME_MS_NEVER_WILL;
sock = root;
while(sock){
if (sock->state & MSP_STATE_CLOSED){
struct msp_sock *s = sock->_next;
msp_release(sock);
msp_free(sock);
sock=s;
}else{
if (sock->next_action < next)
next=sock->next_action;
sock = sock->_next;
}
}
*next_action=next;
return 0;
}
static int process_packet(int mdp_sock, struct mdp_header *header, const uint8_t *payload, size_t len)
{
// any kind of error reported by the daemon, close all related msp connections on this mdp socket
if (header->flags & MDP_FLAG_ERROR){
WHY("Error returned from daemon!");
return -1;
}
uint8_t flags=0;
// find or create mdp_sock...
struct msp_sock *sock=NULL;
{
struct msp_sock *s=root;
struct msp_sock *listen=NULL;
while(s){
if (s->mdp_sock == mdp_sock ){
if ((s->header.flags & MDP_FLAG_BIND) && (header->flags & MDP_FLAG_BIND)){
// process bind response from the daemon
s->header.local = header->local;
s->header.flags &= ~MDP_FLAG_BIND;
if (config.debug.msp)
DEBUGF("Bound to %s:%d", alloca_tohex_sid_t(header->local.sid), header->local.port);
if (s->state & MSP_STATE_LISTENING)
s->next_action = s->timeout = TIME_MS_NEVER_WILL;
else
s->next_action = gettime_ms();
return 0;
}
if (s->state & MSP_STATE_LISTENING){
// remember any matching listen socket so we can create a connection on first use
if (s->header.local.port == header->local.port
&& (is_sid_t_any(s->header.local.sid)
|| memcmp(&s->header.local.sid, &header->local.sid, SID_SIZE)==0))
listen=s;
}else if (memcmp(&s->header.remote, &header->remote, sizeof header->remote)==0
&& memcmp(&s->header.local, &header->local, sizeof header->local)==0){
// if the addresses match, we found it.
sock=s;
break;
}
}
s = s->_next;
}
if (len<1)
return WHY("Expected at least 1 byte");
flags = payload[0];
// ignore any stop packet if we have no matching connection
if (!sock && flags & FLAG_STOP){
if (config.debug.msp)
DEBUGF("Ignoring STOP packet, no matching connection");
return 0;
}
if (listen && (flags&FLAG_FIRST) && !sock){
// create a new socket for incoming connections
MSP_SOCKET handle = msp_socket(listen->mdp_sock, 0);
sock = handle.ptr;
if (sock) {
sock->header = *header;
// use the same handler initially
sock->handler = listen->handler;
sock->context = listen->context;
}
}
if (!sock){
uint8_t response = FLAG_STOP;
// we don't have a matching socket, reply with STOP flag to force breaking the connection
// TODO global rate limit?
// Note that we might recieve a queued packet after sending a MDP_FLAG_CLOSE, so this might trigger an error
mdp_send(mdp_sock, header, &response, 1);
if (config.debug.msp)
DEBUGF("Replying to unexpected packet with STOP packet");
return 0;
}
}
sock->rx.last_activity = gettime_ms();
sock->timeout = sock->rx.last_activity + 10000;
sock->state |= MSP_STATE_RECEIVED_PACKET;
if (flags & FLAG_STOP){
if (config.debug.msp)
DEBUGF("Closing socket due to STOP packet");
msp_stop(sock_to_handle(sock));
return 0;
}
if (len<3)
return 0;
if (flags & FLAG_ACK){
uint16_t ack_seq = read_uint16(&payload[1]);
// release acknowledged packets
free_acked_packets(&sock->tx, ack_seq);
// TODO if their ack seq has not advanced, we may need to hurry up and retransmit a packet
}
// we might have space for more data now
if (sock->tx.packet_count < MAX_WINDOW_SIZE
&& !(sock->state & MSP_STATE_SHUTDOWN_LOCAL)
&& !(sock->state & MSP_STATE_CLOSED)){
sock->state|=MSP_STATE_DATAOUT;
}
// make sure we attempt to process packets from this sock soon
// TODO calculate based on congestion window
sock->next_action = gettime_ms();
if (len<MSP_PAYLOAD_PREAMBLE_SIZE)
return 0;
sock->state |= MSP_STATE_RECEIVED_DATA;
uint16_t seq = read_uint16(&payload[3]);
if (add_packet(&sock->rx, seq, flags, &payload[MSP_PAYLOAD_PREAMBLE_SIZE], len - MSP_PAYLOAD_PREAMBLE_SIZE)==1)
sock->next_ack = gettime_ms();
return 0;
}
int msp_recv(int mdp_sock)
{
struct mdp_header header;
uint8_t payload[1200];
ssize_t len = mdp_recv(mdp_sock, &header, payload, sizeof(payload));
if (len == -1)
return -1;
return process_packet(mdp_sock, &header, payload, len);
}