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I implemented AuthSessionTicket generation (and AuthTIcket verification), but I do not know how to format and fix code. Almost sure that I did wrong sync.Mutex stuff and naming/packaging.
Nice! Yeah, the code could be cleaned up a bit. In particular, I'm not sure the manual serialization is the cleanest way to do this. Unfortunately, I don't have the time to personally review this in detail.
But I think if you'd open a pull request someone may turn up to help 👍
I implemented AuthSessionTicket generation (and AuthTIcket verification), but I do not know how to format and fix code. Almost sure that I did wrong sync.Mutex stuff and naming/packaging.
mogaika@f4c74f9
If someone need this and want to risk to use my code there is gs bot example main cycle change which illustrates how to use new feature
as reference I used
https://github.com/DoctorMcKay/node-steam-user
https://github.com/dotdotmaples/node-steam-user
SteamRE/SteamKit#789
so it also would be good to check LICENSE files
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