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index.html
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<!DOCTYPE html>
<html>
<head>
</head>
<body>
<center>
<h2>Project: Rock Paper Scissors</h2>
<p>This page is a Javascript practice project as a part of <a href="https://www.theodinproject.com" target="_blank" title="The Odin Project">The Odin Project</a>.</p>
<p>Click buttons below to play!</p>
<div id="rpsContainer">
<p id="gameData">
<div class="gameButtons">
<button id="userRock" class="button" name="Rock">Rock</button>
<button id="userPaper" class="button" name="Paper">Paper</button>
<button id="userScissors" class="button" name="Scissors">Scissors</button>
</div>
<p id="gameOutcome">
<p id="gameOver">
</div>
</center>
<script>
let rpsData = {
'cpuChoices': {
'cpuRock': 0,
'cpuPaper': 0,
'cpuScissors': 0,
},
'userChoices': {
'userRock': 0,
'userPaper': 0,
'userScissors': 0,
},
'ties': 0,
'wins': 0,
'losses': 0,
'games': 0,
'winAverage': 0,
}
function computerPlay() {
var cpuTry = ['ROCK', 'PAPER', 'SCISSORS'];
var rand = cpuTry[~~(Math.random() * cpuTry.length)];
return rand;
}
function playerSelection(selection) {
var count = 5
var gameChoices = ['ROCK', 'PAPER', 'SCISSORS']
if (selection) {
if (checkInput(gameChoices, (selection.toString()).toUpperCase() ) == true) {
return selection;
} else {
count += -1
console.log(`Invalid Attempts Left: ${count}, Press 0 or 'N' to Exit'`)
selection = prompt('Not a valid response, please try again.')
}
}
if ((selection == undefined) || (selection == '') || (selection == ' ') ) {
selection = prompt('Rock, Paper, or Scissors?')
if (checkInput(gameChoices, (selection.toString()).toUpperCase() ) == true) {
return selection;
} else if (
(selection.toString() == '0') ||
(selection.toUpperCase() == 'N') ||
(selection == '') ||
(selection == ' ') ) {
console.log('You pressed nothing, Space, 0, or "N" to quit.')
return ('Exiting Function.');
} else {
count += -1
console.log(`Invalid Attempts Left: ${count}, Press 0 or 'N' to Exit'`)
selection = prompt('Not a valid response, please try again.')
}
}
while (count > 0) {
if (
(selection.toString() == '0') ||
(selection.toUpperCase() == 'N') ||
(selection == '') ||
(selection == ' ') ) {
console.log('You pressed nothing, Space, 0, or "N" to quit.')
return ('Exiting Function.');
}
else if (checkInput(gameChoices, selection.toUpperCase()) == false) {
count += -1
console.log(`Invalid Attempts Left: ${count}, Press 0 or 'N' to Exit'`)
selection = prompt('Not a valid response, please try again.')
}
else if (checkInput(gameChoices, selection.toUpperCase()) == true) {
return selection;
}
}
}
function playRound(selection) {
selection = playerSelection(selection).toUpperCase()
var gameData = {
'win': (0),
'userChoice': selection,
'cpuChoice': computerPlay(),
}
let showRPSData = (`
Wins: ${rpsData.wins}<br>
Losses: ${rpsData.losses}<br>
Ties: ${rpsData.ties}<br>
Games: ${rpsData.games}<br>
Win Average: ${rpsData.winAverage}%<br>`
)
rpsData.winAverage = (Math.floor((rpsData.wins / rpsData.games) * 100));
if (rpsData.wins === 5 || rpsData.losses === 5) {
let gameOver = document.getElementById('gameOver').innerHTML = ('<br>Game Over')
return gameOver;
}
// var showRPSData = (`${gameOutcome}<br>Your Choice: ${gameData.userChoice}<br>CPU's Choice: ${gameData.cpuChoice}<br>`)
switch(gameData.userChoice) {
case 'ROCK':
switch(gameData.cpuChoice) {
case 'ROCK':
console.log(`You Tied!`)
gameData.win = (0);
rpsData.games += 1;
rpsData.ties += 1;
var gameOutcome = 'You Tied.'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, rpsData, showRPSData;
case 'PAPER':
console.log(`You Loose! ${gameData.cpuChoice} beats ${gameData.userChoice}.`)
gameData.win = (-1);
rpsData.games += 1;
rpsData.losses += 1;
var gameOutcome = 'You Lost...'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, rpsData, showRPSData;
case 'SCISSORS':
gameData.win = (1);
rpsData.games += 1;
rpsData.wins += 1;
var gameOutcome = 'You Won!'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, rpsData, showRPSData;
}
case 'PAPER':
switch(gameData.cpuChoice) {
case 'ROCK':
console.log(`You Win! ${gameData.userChoice} beats ${gameData.cpuChoice}.`)
gameData.win = (1);
rpsData.games += 1;
rpsData.wins += 1;
var gameOutcome = 'You Won!'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, rpsData, showRPSData;
case 'PAPER':
console.log("You Tied!")
gameData.win = (0);
rpsData.games += 1;
rpsData.ties += 1;
var gameOutcome = 'You Tied.'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, rpsData, showRPSData;
case 'SCISSORS':
console.log(`You Loose! ${gameData.cpuChoice} beats ${gameData.userChoice}.`)
gameData.win += (-1);
rpsData.games += 1;
rpsData.losses += 1;
var gameOutcome = 'You Lost...'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, rpsData, showRPSData;
}
case 'SCISSORS':
switch(gameData.cpuChoice) {
case 'ROCK':
console.log(`You Loose! ${gameData.cpuChoice} beats ${gameData.userChoice}.`)
gameData.win = (-1);
rpsData.games += 1;
rpsData.losses += 1;
var gameOutcome = 'You Lost...'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, showRPSData;
case 'PAPER':
console.log(`You Win! ${gameData.userChoice} beats ${gameData.cpuChoice}.`)
gameData.win = (1);
rpsData.games += 1;
rpsData.wins += 1;
var gameOutcome = 'You Won!'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, showRPSData;
case 'SCISSORS':
console.log("You Tied!")
gameData.win = (0);
rpsData.games += 1;
rpsData.ties += 1;
var gameOutcome = 'You Tied.'
document.getElementById("gameOutcome").innerHTML = (`${gameOutcome}<br>
Your Choice: ${gameData.userChoice}<br>
CPU's Choice: ${gameData.cpuChoice}<br>`)
document.getElementById('gameData').innerHTML = showRPSData;
return gameData, showRPSData;
}
}
}
// Truthy Function for checking whether a string value is in an array
function checkInput(arr, val) {
return arr.some(function(arrVal) {
return val === arrVal;
});
}
const userRock = document.getElementById("userRock");
userRock.addEventListener("click", function() {
buttonRock = this.name;
playRound(buttonRock);
});
const userPaper = document.getElementById("userPaper");
userPaper.addEventListener("click", function() {
buttonPaper = this.name;
playRound(buttonPaper);
});
const userScissors = document.getElementById("userScissors");
userScissors.addEventListener("click", function() {
buttonScissors = this.name;
playRound(buttonScissors);
});
</script>
</body>
</html>