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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file. See standard-version for commit guidelines.

1.1.0 (2020-08-16)

Features

  • add /weaponVariant functionality for other players (8d3983a)
  • add CPS cap (bf8db3f)
  • add miner's helmet (bfecc71)
  • add speed changes for holding items (2021197)
  • add toggle for invincibility (b4b609c)
  • added /invisible command (d61f4d3)
  • added /tp command to teleport to another player (7580849)
  • added /weaponVariant command (403fec7)
  • added cacti (4afbc3a)
  • added IP limit due to current bot attack (cb99b30)
  • added pit traps and spikes (69d1f08)
  • added place limits (5e6f49a)
  • added rudimentary API (e90a532)
  • added samurai armor (d3b61c3)
  • added speed multiplier command for admins (586e293)
  • hide pit traps from enemies (1a37e44)
  • made admins invincible (4c3d01a)
  • made invisible players not show up in leaderboard (451354e)
  • made spikes show damage to the owner (16f9cd2)

Bug Fixes

  • fix collision testing (f87378e)
  • fix damage coefficient (e77a85b)
  • fix IP limit (8b3af02)
  • fix items that don't collide like traps and pads (89d0128)
  • fix promoting leaving user with broken age (15e7b99)
  • fix some things not resetting on death (062aa57)
  • fix spikes and other gameobjects not damaging until the player moves (f706528)
  • fix things turning into apples when placed (025744d)
  • fixed API stringifying data (ae7b958)
  • fixed client removal (89611e4)
  • fixed invincible admins (2ae3e85)
  • fixed pit trap hitbox being too small (e62567d)
  • fixed your own spikes making you stuck (23b04b5)
  • limited gameobject types in the desert and river (57a8dad)
  • make gold give xp (69ae80b)
  • protected invincible admins from player attacks (fe5a0b0)
  • put missing semicolon in Physics.ts (26a3e83)
  • remove clients and their placed things after they leave (23fbcf7)
  • component: remove trailing slashes from socket pathnames (82c98f2)

1.0.0 (2020-08-02)

Features

  • add damage calculation for weapon variants (ed0e7b9)
  • add other types of GameObjects to world generation (f20482c)
  • add unbans (2dc551a)
  • added age (6db7e80)
  • added hats (4178c3d)
  • added mc grabby's gold stealing functionality (0c75a5b)
  • added promoting to moderator with command (5a9c087)
  • added upgrades and all weapons (debf14e)
  • added using of items (08bb093)
  • made clans the same level they are in base game. also added kill count (667397a)
  • prevented moderators from being banned and added kill count to /set (917c464)
  • remove things placed by players who leave (b599e61)
  • combat: added multiple sizes for trees, fixed word filter, combat changes (62a86ce)
  • physics: added collision for gameobjects and gathering (1675f7b), closes #5

Bug Fixes

  • fix cheese showing 0 heal (bbf9d16)
  • fix clan player list (54e1d7f)
  • fix compile error caused by my forgetting to edit something (1e4d737)
  • fix display of bushes, mines, gold mines (b696db3)
  • fix healing hats (4056161)
  • fix healing hats again (a3b2443)
  • fix leaderboard interval (ac3c32c)
  • fix leaderboard order for the last time (a395794)
  • fix leaderboard update interval (28476d9)
  • fix physics using wrong scale (10ffdb1)
  • fix prerequisite weapons (c2db126)
  • fix wiggle animation angle (68f4fe6)
  • fix wiggling in wrong direction (d58e6da)
  • fixed (almost) everything giving wood when hit (a4679e4)
  • fixed cheese and cookie (b3d3221)
  • fixed leaderboard order (again) (358b2e1)
  • fixed map size (e298405)
  • fixed player spawn and leaderboard sorting (4f58e86)
  • fixed prerequisite items (eaa7c85)
  • fixed resetting on death (7eb9e54)
  • fixed secondary weapon using data from primary (565e53d)
  • fixed secondary weapons (1f41f1b)
  • fixed server crash when attacking with shield (fd1b1a6)
  • fixed weapon prerequisite bug (91470b5)
  • make buying hats cost money (9177f2d)
  • use stable sorting algorithm for leaderboard (e538bf7)
  • wTF IS HAPPENING WITH LEADERBOARD ORDER (5f6d1b2)