forked from Unity-Technologies/com.unity.netcode.gameobjects
-
Notifications
You must be signed in to change notification settings - Fork 0
/
pvp-exemptions.json
2835 lines (2835 loc) · 323 KB
/
pvp-exemptions.json
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
{
"per_package": {
"com.unity.netcode.gameobjects@1": {
"exempts": {
"PVP-31-1": {
"errors": [
"LICENSE.md: license must match regex: ^(?<name>.*?) copyright \\u00a9 \\d+ \\S(.*\\S)?(?:\\r?\\n|$)"
]
},
"PVP-40-1": {
"errors": [
"CHANGELOG.md: line 196: header must match regex: ^\\[(?<version>.*)\\]( - (?<date>\\d{4}-\\d{2}-\\d{2}))?$"
]
},
"PVP-41-1": {
"errors": [
"CHANGELOG.md: line 9: Unreleased section is not allowed for public release"
]
},
"PVP-150-1": {
"errors": [
"Unity.Netcode.Components.AnticipatedNetworkTransform: <b> in list item context (only allowed in block or inline context)",
"Unity.Netcode.Components.AnticipatedNetworkTransform: <see> in list item context (only allowed in block or inline context)",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateMove(Vector3): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateRotate(Quaternion): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateScale(Vector3): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void AnticipateState(TransformState): empty <param> tag",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void Smooth(TransformState, TransformState, float): empty <param> tag",
"Unity.Netcode.AnticipatedNetworkVariable<T>: <b> in list item context (only allowed in block or inline context)",
"Unity.Netcode.AnticipatedNetworkVariable<T>: <see> in list item context (only allowed in block or inline context)",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Anticipate(T): empty <param> tag",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Smooth(in T, in T, float, AnticipatedNetworkVariable<T>.SmoothDelegate): empty <param> tag",
"Unity.Netcode.RuntimeTests.BufferDataValidationComponent: bool IsTestComplete(): empty <returns> tag",
"Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal",
"Unity.Netcode.BufferSerializer<TReaderWriter>: void SerializeValue(ref NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
"Unity.Netcode.BufferSerializer<TReaderWriter>: bool PreCheck(int): empty <param> tag",
"Unity.Netcode.BufferSerializer<TReaderWriter>: bool PreCheck(int): empty <returns> tag",
"Unity.Netcode.BytePacker: <seealso> in block context; use <see> instead",
"Unity.Netcode.ByteUnpacker: <seealso> in block context; use <see> instead",
"Unity.Netcode.ByteUnpacker: void ReadValuePacked(FastBufferReader, out string): empty <param> tag",
"Unity.Netcode.FastBufferReader: <seealso> in block context; use <see> instead",
"Unity.Netcode.FastBufferReader: .ctor(NativeArray<byte>, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(NativeArray<byte>, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(byte*, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferWriter, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): <param> in block context (only allowed in top-level context)",
"Unity.Netcode.FastBufferReader: .ctor(FastBufferReader, Allocator, int, int, Allocator): empty <param> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty <typeparam> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out T[]): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializable(out NativeArray<T>, Allocator): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty <typeparam> tag",
"Unity.Netcode.FastBufferReader: void ReadNetworkSerializableInPlace(ref T): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadPartialValue(out T, int, int): empty <exception> tag",
"Unity.Netcode.FastBufferReader: void ReadValueSafe(out NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
"Unity.Netcode.FastBufferReader: void ReadValueSafeTemp(out NativeArray<T>): unexpected <param name=\"unused\">",
"Unity.Netcode.FastBufferWriter: <seealso> in block context; use <see> instead",
"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <param> tag",
"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: bool TryBeginWriteInternal(int): empty <exception> tag",
"Unity.Netcode.FastBufferWriter: byte[] ToArray(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: byte* GetUnsafePtr(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: byte* GetUnsafePtrAtCurrentPosition(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(string, bool): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(in T): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty <param> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(T[], int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray<T>, int, int): empty <param> tag",
"Unity.Netcode.FastBufferWriter: void WriteNetworkSerializable(NativeArray<T>, int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(T[], int, int): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray<T>, int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(NativeArray<T>, int, int): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: void WritePartialValue(T, int, int): empty <exception> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <param> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T, ForStructs): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <param> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in T): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <param> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(in NativeArray<T>): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty <typeparam> tag",
"Unity.Netcode.FastBufferWriter: int GetWriteSize(): empty <returns> tag",
"Unity.Netcode.FastBufferWriter: void WriteValueSafe(in NativeArray<T>): unexpected <param name=\"unused\">",
"Unity.Netcode.ForceNetworkSerializeByMemcpy<T>: empty <typeparam> tag",
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: tag inside <code>",
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: mixed block and inline content in <summary>; wrap inline content in <para>",
"Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): unexpected <param name=\"vector3AxisToSynchronize\">",
"Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.InvalidParentException: .ctor(string): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.InvalidParentException: .ctor(string): empty <param> tag",
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): empty <param> tag",
"Unity.Netcode.IReaderWriter: void SerializeValue(ref NativeArray<T>, Allocator): unexpected <param name=\"unused\">",
"Unity.Netcode.IReaderWriter: bool PreCheck(int): empty <param> tag",
"Unity.Netcode.IReaderWriter: bool PreCheck(int): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void VerboseDebug(string): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void CreateServerAndClients(int): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: .ctor(HostOrServer): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void TimeTravel(double, int): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StartOneClient(NetworkManager): empty <param> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Start(bool, NetworkManager, NetworkManager[], BeforeClientStartCallback): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): unexpected <param name=\"maxFrames\">",
"Unity.Netcode.NetworkBehaviour: NetworkObject: text or XML content outside a top-level tag",
"Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty <param> tag",
"Unity.Netcode.NetworkBehaviour: NetworkObject GetNetworkObject(ulong): empty <returns> tag",
"Unity.Netcode.NetworkBehaviour: void OnSynchronize(ref BufferSerializer<T>): unexpected <param name=\"targetClientId\">",
"Unity.Netcode.NetworkBehaviourReference: .ctor(NetworkBehaviour): empty <exception> tag",
"Unity.Netcode.RuntimeTests.NetVarContainer: GameObject CreatePrefabGameObject(NetVarCombinationTypes): empty <returns> tag",
"Unity.Netcode.NetworkConfig: string ToBase64(): empty <returns> tag",
"Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty <param> tag",
"Unity.Netcode.NetworkConfig: ulong GetConfig(bool): empty <returns> tag",
"Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty <param> tag",
"Unity.Netcode.NetworkConfig: bool CompareConfig(ulong): empty <returns> tag",
"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: .ctor(IEnumerable<T>, NetworkVariableReadPermission, NetworkVariableWritePermission): empty <param> tag",
"Unity.Netcode.NetworkList<T>: IEnumerator<T> GetEnumerator(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void Add(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void Clear(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: bool Contains(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: bool Remove(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: Count: cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: int IndexOf(T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void Insert(int, T): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: void RemoveAt(int): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkList<T>: this[int]: cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.NetworkManager: OnServerStopped: unexpected <param name=\"arg1\">",
"Unity.Netcode.NetworkManager: OnClientStopped: unexpected <param name=\"arg1\">",
"Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkManager: void AddNetworkPrefab(GameObject): empty <exception> tag",
"Unity.Netcode.NetworkManager: void RemoveNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: empty <param> tag",
"Unity.Netcode.NetworkManager: MaximumTransmissionUnitSize: unexpected <param name=\"size\">",
"Unity.Netcode.NetworkManager: void SetPeerMTU(ulong, int): empty <param> tag",
"Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty <param> tag",
"Unity.Netcode.NetworkManager: int GetPeerMTU(ulong): empty <returns> tag",
"Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: empty <param> tag",
"Unity.Netcode.NetworkManager: MaximumFragmentedMessageSize: unexpected <param name=\"size\">",
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: Guid AddGameNetworkObject(string): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetworkManagerHelper: T AddComponentToObject(Guid): empty <returns> tag",
"Unity.Netcode.NetworkObject: bool TryRemoveParent(bool): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectDestroyTests: IEnumerator TestNetworkObjectServerDestroy(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectOnSpawnTests: IEnumerator TestOnNetworkSpawnCallbacks(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkObjectPropertyTests: void TestPrefabHashIdPropertyIsAPrefab(): unexpected <returns>",
"Unity.Netcode.NetworkObjectReference: .ctor(NetworkObject): empty <exception> tag",
"Unity.Netcode.NetworkObjectReference: .ctor(GameObject): empty <exception> tag",
"Unity.Netcode.INetworkPrefabInstanceHandler: NetworkObject Instantiate(ulong, Vector3, Quaternion): empty <returns> tag",
"Unity.Netcode.NetworkPrefabHandler: bool AddHandler(NetworkObject, INetworkPrefabInstanceHandler): empty <returns> tag",
"Unity.Netcode.NetworkPrefabHandler: bool AddHandler(uint, INetworkPrefabInstanceHandler): empty <returns> tag",
"Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkPrefabHandler: void AddNetworkPrefab(GameObject): empty <exception> tag",
"Unity.Netcode.NetworkPrefabHandler: void RemoveNetworkPrefab(GameObject): empty <param> tag",
"Unity.Netcode.NetworkPrefabsList: void Add(NetworkPrefab): empty <param> tag",
"Unity.Netcode.NetworkPrefabsList: void Remove(NetworkPrefab): empty <param> tag",
"Unity.Netcode.SceneEvent: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager: void SetClientSynchronizationMode(LoadSceneMode): XML is not well-formed: Expected an end tag for element 'summary'",
"Unity.Netcode.NetworkSceneManager: SceneEventProgressStatus UnloadScene(Scene): empty <param> tag",
"Unity.Netcode.NetworkSceneManager.SceneEventDelegate: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.SceneEventDelegate: empty <param> tag",
"Unity.Netcode.NetworkSceneManager.OnLoadDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnUnloadDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnSynchronizeDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnEventCompletedDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnLoadCompleteDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnUnloadCompleteDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkSceneManager.OnSynchronizeCompleteDelegateHandler: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkTime: NetworkTime TimeTicksAgo(int): empty <returns> tag",
"Unity.Netcode.NetworkTimeSystem: bool Advance(double): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopFixedTimeTest(): XML is not well-formed: End tag 'summary' does not match the start tag 'see'",
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator PlayerLoopTimeTest_WithDifferentTimeScale(float): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkTimeSystemTests: IEnumerator CorrectAmountTicksTest(): empty <returns> tag",
"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): empty <typeparam> tag",
"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void OnSynchronize(ref BufferSerializer<T>): unexpected <param name=\"targetClientId\">",
"Unity.Netcode.Components.NetworkTransform: void OnInitialize(ref NetworkVariable<NetworkTransformState>): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): empty <exception> tag",
"Unity.Netcode.Components.NetworkTransform: void SetState(Vector3?, Quaternion?, Vector3?, bool): text or XML content outside a top-level tag",
"Unity.Netcode.Components.NetworkTransform: void Update(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty <param> tag",
"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): empty <exception> tag",
"Unity.Netcode.Components.NetworkTransform: void Teleport(Vector3, Quaternion, Vector3): text or XML content outside a top-level tag",
"Unity.Netcode.RuntimeTests.NetworkTransformBase: int OnNumberOfClients(): empty <returns> tag",
"Unity.Netcode.RuntimeTests.NetworkTransformBase: bool AllChildObjectInstancesAreSpawned(): empty <returns> tag",
"Unity.Netcode.Editor.NetworkTransformEditor: void OnEnable(): cannot auto-inheritdoc (not an override or interface implementation); <inheritdoc> must specify 'cref'",
"Unity.Netcode.RuntimeTests.NetworkTransformPacketLossTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, Axis): XML is not well-formed: An identifier was expected",
"Unity.Netcode.RuntimeTests.NetworkTransformTests: void NetworkTransformMultipleChangesOverTime(TransformSpace, OverrideState, Axis): XML is not well-formed: An identifier was expected",
"Unity.Netcode.NetworkTransport: <seealso> in block context; use <see> instead",
"Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Netcode.NetworkTransport: void Initialize(NetworkManager): text or XML content outside a top-level tag",
"Unity.Netcode.NetworkVariableBase: void SetUpdateTraits(NetworkVariableUpdateTraits): empty <param> tag",
"Unity.Netcode.NetworkVariableBase: bool ExceedsDirtinessThreshold(): empty <returns> tag",
"Unity.Netcode.TestHelpers.Runtime.NetworkVariableHelper<T>: XML is not well-formed: End tag 'summary' does not match the start tag 'T'",
"Unity.Netcode.UserNetworkVariableSerialization<T>: empty <typeparam> tag",
"Unity.Netcode.UserNetworkVariableSerialization<T>.DuplicateValueDelegate: unexpected <param name=\"reader\">",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpy(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedByMemcpyArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_List(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_HashSet(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_Dictionary(): unexpected <typeparam name=\"T\">",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_UnmanagedINetworkSerializableArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_ManagedINetworkSerializable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedString(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeSerializer_FixedStringArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedIEquatable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatable(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedIEquatableArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_List(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_HashSet(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_Dictionary(): unexpected <typeparam name=\"T\">",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEquals(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_UnmanagedValueEqualsArray(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerializationTypes: void InitializeEqualityChecker_ManagedClassEquals(): empty <typeparam> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void Write(FastBufferWriter, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void Read(FastBufferReader, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void WriteDelta(FastBufferWriter, ref T, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void ReadDelta(FastBufferReader, ref T): empty <param> tag",
"Unity.Netcode.NetworkVariableSerialization<T>: void Duplicate(in T, ref T): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Single(ulong, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeArray<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(NativeList<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(ulong[], RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Group(T, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeArray<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList<ulong>, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(NativeList<ulong>, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(ulong[], RpcTargetUse): empty <returns> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty <param> tag",
"Unity.Netcode.RpcTarget: BaseRpcTarget Not(T, RpcTargetUse): empty <returns> tag",
"Unity.Netcode.SceneEventType: <seealso> in block context; use <see> instead",
"Unity.Netcode.TestHelpers.Runtime.TimeoutHelper: must use self-closing <see/> syntax"
]
},
"PVP-151-1": {
"errors": [
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator OnSetup(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningBeforeAddingPrefab_SpawnFails(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingServerPrefabButBeforeAddingClientPrefab_SpawnFails(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterAddingPrefabOnServerAndClient_SpawnSucceeds(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest: IEnumerator WhenSpawningAfterRemovingPrefabOnClient_SpawnFails(): undocumented",
"Unity.Netcode.RuntimeTests.AddNetworkPrefabTest.EmptyComponent: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void Update(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnSynchronize(ref BufferSerializer<T>): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkDespawn(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnDestroy(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnBeforeUpdateTransformState(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnNetworkTransformStateUpdated(ref NetworkTransformState, ref NetworkTransformState): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform: void OnTransformUpdated(): undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Position: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Rotation: undocumented",
"Unity.Netcode.Components.AnticipatedNetworkTransform.TransformState: Scale: undocumented",
"Unity.Netcode.Editor.AnticipatedNetworkTransformEditor: HideInterpolateValue: undocumented",
"Unity.Netcode.StaleDataHandling: undocumented",
"Unity.Netcode.StaleDataHandling: Ignore: undocumented",
"Unity.Netcode.StaleDataHandling: Reanticipate: undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void OnInitialize(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: bool ExceedsDirtinessThreshold(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: .ctor(T, StaleDataHandling): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Update(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Dispose(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void Finalize(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: bool IsDirty(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ResetDirty(): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteDelta(FastBufferWriter): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void WriteField(FastBufferWriter): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadField(FastBufferReader): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>: void ReadDelta(FastBufferReader, bool): undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>.OnAuthoritativeValueChangedDelegate: undocumented",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"authoritativeValue\">",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"anticipatedValue\">",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <param name=\"amount\">",
"Unity.Netcode.AnticipatedNetworkVariable<T>.SmoothDelegate: missing <returns>",
"Unity.Netcode.EditorTests.ArithmeticTests: undocumented",
"Unity.Netcode.EditorTests.ArithmeticTests: void TestCeil(): undocumented",
"Unity.Netcode.EditorTests.ArithmeticTests: void TestZigZag(): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTest(T): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeTestSafe(T): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTest(T[]): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeArrayTestSafe(T[]): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: TestStruct GetTestStruct(): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseTypeTest(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseArrayTypeTest(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest: void BaseNativeArrayTypeTest(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ByteEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.SByteEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ShortEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UShortEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.IntEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.UIntEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.LongEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.ULongEnum: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: A: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: B: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: C: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: D: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: E: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: F: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: G: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: H: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: I: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: J: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.TestStruct: K: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteDirect: undocumented",
"Unity.Netcode.EditorTests.BaseFastBufferReaderWriterTest.WriteType: WriteSafe: undocumented",
"Unity.Netcode.BaseRpcTarget: undocumented",
"Unity.Netcode.BaseRpcTarget: m_NetworkManager: undocumented",
"Unity.Netcode.BaseRpcTarget: void CheckLockBeforeDispose(): undocumented",
"Unity.Netcode.BaseRpcTarget: void Dispose(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_EmptyReader(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_SingleMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_MultipleMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PartialMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToFilledQueue(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToPartiallyFilledQueue(): undocumented",
"Unity.Netcode.EditorTests.BatchedReceiveQueueTests: void BatchedReceiveQueue_PushReader_ToEmptyQueue(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void InitializeTestMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_EmptyOnCreation(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_NotCreatedAfterDispose(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_InitialCapacityLessThanMaximum(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_ReturnValue(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_IncreasesLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_SucceedsAfterConsume(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_GrowsDataIfNeeded(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_DoesNotGrowDataPastMaximum(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_PushMessage_TrimsDataAfterGrowing(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_ReturnValue(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNoPushedMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_NoopIfNotEnoughCapacity(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_SinglePushedMessage(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_MultiplePushedMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_PartialPushedMessages(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithMessages_StopOnSoftMaxBytes(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_NoopIfNoData(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityMoreThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityLessThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_WriterCapacityEqualToLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_FillWriterWithBytes_MaxBytesGreaterThanCapacity(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_LessThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_ExactLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_MoreThanLength(): undocumented",
"Unity.Netcode.EditorTests.BatchedSendQueueTests: void BatchedSendQueue_Consume_TrimsDataOnEmpty(): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn64BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBitsIn32BitValue_ResultMatchesHighBitSetPlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn64BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitCounterTests: void WhenCountingUsedBytesIn32BitValue_ResultMatchesHighBitSetOver8PlusOne(int): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingOneBit(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestTryBeginReadBits(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBits(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBitsToLongs(): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongs(uint): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingMultipleBytesToLongsMisaligned(uint): undocumented",
"Unity.Netcode.EditorTests.BitReaderTests: void TestReadingBitsThrowsIfTryBeginReadNotCalled(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingOneBit(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestTryBeginWriteBits(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBits(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBitsFromLongs(): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongs(uint): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingMultipleBytesFromLongsMisaligned(uint): undocumented",
"Unity.Netcode.EditorTests.BitWriterTests: void TestWritingBitsThrowsIfTryBeginWriteNotCalled(): undocumented",
"Unity.Netcode.BufferedLinearInterpolatorVector3: XML is not well-formed: Missing closing quotation mark for string literal",
"Unity.Netcode.EditorTests.BufferSerializerTests: undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestIsReaderIsWriter(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestGetUnderlyingStructs(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValues(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytes(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArrays(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStrings(bool): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingValuesPreChecked(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingBytesPreChecked(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingArraysPreChecked(): undocumented",
"Unity.Netcode.EditorTests.BufferSerializerTests: void TestSerializingStringsPreChecked(bool): undocumented",
"Unity.Netcode.EditorTests.BuildTests: undocumented",
"Unity.Netcode.EditorTests.BuildTests: DefaultBuildScenePath: undocumented",
"Unity.Netcode.EditorTests.BuildTests: void BasicBuildTest(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsUnsigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking64BitsSigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsUnsigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking32BitsSigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsUnsigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestBitPacking16BitsSigned(): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests: void TestPackingBasicTypes(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: undocumented",
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteDirect: undocumented",
"Unity.Netcode.EditorTests.BytePackerTests.WriteType: WriteAsObject: undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: void OnNewClientCreated(NetworkManager): undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: bool ShouldWaitForNewClientToConnect(NetworkManager): undocumented",
"Unity.Netcode.RuntimeTests.ClientApprovalDenied: IEnumerator ClientDeniedAndDisconnectionNotificationTest(): missing <returns>",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: undocumented",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void Setup(): undocumented",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: IEnumerator ClientFailsToConnect(): undocumented",
"Unity.Netcode.RuntimeTests.ClientOnlyConnectionTests: void TearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: TimedOut: undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool OnHasConditionBeenReached(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: bool HasConditionBeenReached(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnStarted(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Started(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void OnFinished(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ConditionalPredicateBase: void Finished(bool): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: bool HasConditionBeenReached(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.IConditionalPredicate: void Finished(bool): missing <param name=\"timedOut\">",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void Setup(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: IEnumerator ConnectionApproval(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void VerifyUniqueNetworkConfigPerRequest(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTests: void TearDown(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: .ctor(ApprovalTimedOutTypes): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnSetup(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnTearDown(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator OnStartedServerAndClients(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests: IEnumerator ValidateApprovalTimeout(): undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ClientDoesNotRequest: undocumented",
"Unity.Netcode.RuntimeTests.ConnectionApprovalTimeoutTests.ApprovalTimedOutTypes: ServerDoesNotRespond: undocumented",
"Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"senderClientId\">",
"Unity.Netcode.CustomMessagingManager.HandleNamedMessageDelegate: missing <param name=\"messagePayload\">",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientRpcCalled: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void SendTestClientRpc(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: ClientInstances: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcComponent: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: ClientInstances: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: TestNetworkVariable: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void Awake(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestNetworkVariableComponent: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientInstances: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: ClientRpcCalled: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: TestNetworkVariable: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void Awake(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessageTestRpcAndNetworkVariableComponent: void SendTestClientRpc(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_EnableTimeTravel: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_SetupIsACoroutine: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: m_TearDownIsACoroutine: undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineSetup(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnInlineTearDown(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnNewClientCreated(NetworkManager): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void OnTimeTravelServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageArrivesBeforeASpawnArrives_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageArrivesBeforeThePrefabIsAvailable_ItIsDeferred(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAnRpcIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADespawnIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAChangeOwnershipMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenANetworkVariableDeltaMessageIsDeferred_ItIsProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenASpawnMessageIsDeferred_ItIsProcessedOnAddPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleSpawnTriggeredMessagesAreDeferred_TheyAreAllProcessedOnSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleAddPrefabTriggeredMessagesAreDeferred_TheyAreAllProcessedOnAddNetworkPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenSpawnTriggeredMessagesAreDeferredBeforeThePrefabIsAdded_AddingThePrefabCausesThemToBeProcessed(): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenAMessageIsDeferredForMoreThanTheConfiguredTime_ItIsRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForTheSameObjectAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenMultipleMessagesForDifferentObjectsAreDeferredForMoreThanTheConfiguredTime_TheyAreAllRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForSameObjectAreRemoved(int): undocumented",
"Unity.Netcode.RuntimeTests.DeferredMessagingTest: void WhenADeferredMessageIsRemoved_OtherMessagesForDifferentObjectsAreNotRemoved(int): undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: void EmptyDisconnectReason(): undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReason(): undocumented",
"Unity.Netcode.EditorTests.DisconnectMessageTests: void DisconnectReasonTooLong(): undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.DisconnectOnSendTests: void WhenDisconnectIsCalledDuringSend_NoErrorsOccur(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonObject: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: void OnClientDisconnectCallback(ulong): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectReasonTest(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectReasonTests: IEnumerator DisconnectExceptionTest(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: .ctor(OwnerPersistence): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: void OnCreatePlayerPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator OnSetup(): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests: IEnumerator ClientPlayerDisconnected(ClientDisconnectType): undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DestroyWithOwner: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.OwnerPersistence: DontDestroyWithOwner: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ServerDisconnectsClient: undocumented",
"Unity.Netcode.RuntimeTests.DisconnectTests.ClientDisconnectType: ClientDisconnectsFromServer: undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTest(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeTestSafe(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTest(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeArrayTestSafe(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingUnmanagedType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingNativeArrayOfUnmanagedElementType_ValueMatchesWhatWasWritten(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void RunFixedStringTest(T, int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString32Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString64Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString128Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString512Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingFixedString4096Bytes_ValueIsReadCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingString_ValueMatchesWhatWasWritten(bool, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferWriterContainingValue_WhenReadingPartialValue_ValueMatchesWhatWasWritten(int, int): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void GivenFastBufferReaderInitializedFromFastBufferWriterContainingValue_WhenCallingToArray_ReturnedArrayMatchesContentOfWriter(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArraySegment_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyArray_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyNativeArray_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyFastBufferWriter_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingAReaderFromAnEmptyBuffer_LengthIsZero(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCreatingNewFastBufferReader_IsInitializedIsTrue(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenDisposingFastBufferReader_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenUsingDefaultFastBufferReader_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringWithoutCallingTryBeingReadFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingReadValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginRead_TheAllowedReadPositionIsMarkedRelativeToCurrentPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenReadingAfterSeeking_TheNewReadComesFromTheCorrectPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferReaderTests: void WhenCallingTryBeginReadInternal_AllowedReadPositionDoesNotMoveBackward(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTest(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeTestSafe(T): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTest(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeArrayTestSafe(T[]): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTest(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunTypeNativeArrayTestSafe(NativeArray<T>): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingUnmanagedType_ValueIsWrittenCorrectly(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingArrayOfUnmanagedElementType_ArrayIsWrittenCorrectly(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingNativeArrayOfUnmanagedElementType_NativeArrayIsWrittenCorrectly(Type, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingString_ValueIsWrittenCorrectly(bool, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void RunFixedStringTest(T, int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString32Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString64Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString128Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString512Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingFixedString4096Bytes_ValueIsWrittenCorrectly(int, WriteType): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingPartialValueWithCountAndOffset_ValueIsWrittenCorrectly(int, int): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingToArray_ReturnedArrayContainsCorrectData(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringWithoutCallingTryBeingWriteFirst_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueAfterCallingTryBeginWriteWithTooFewBytes_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytePastBoundaryMarkedByTryBeginWrite_OverflowExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringDuringBitwiseContext_InvalidOperationExceptionIsThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteByteSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteBytesSafeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithUnmanagedTypeAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithByteArrayAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingWriteValueSafeWithStringAfterExitingBitwiseContext_InvalidOperationExceptionIsNotThrown(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWrite_TheAllowedWritePositionIsMarkedRelativeToCurrentPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenWritingAfterSeeking_TheNewWriteGoesToTheCorrectPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingForward_LengthUpdatesToNewPosition(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenSeekingBackward_LengthDoesNotChange(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionAheadOfWritePosition_LengthIsUpdatedAndPositionIsNot(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToSpecificPositionBehindWritePosition_BothLengthAndPositionAreUpdated(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTruncatingToCurrentPosition_LengthIsUpdated(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_CapacityIsCorrect(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_MaxCapacityIsCorrect(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCreatingNewFastBufferWriter_IsInitializedIsTrue(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenDisposingFastBufferWriter_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenUsingDefaultFastBufferWriter_IsInitializedIsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForNonGrowingWriter_TryBeginWriteReturnsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalse_WritingThrowsOverflowException(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryBeginWriteReturnsFalseAndOverflowExceptionIsThrown_DataIsNotAffected(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWritePastBoundsForGrowingWriter_BufferGrowsWithoutLosingData(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenRequestingWriteExactlyAtBoundsForGrowingWriter_BufferDoesntGrow(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrows_MaxCapacityIsNotExceeded(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenBufferGrowthRequiredIsMoreThanDouble_BufferGrowsEnoughToContainRequestedValue(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenTryingToWritePastMaxCapacity_GrowthDoesNotOccurAndTryBeginWriteReturnsFalse(): undocumented",
"Unity.Netcode.EditorTests.FastBufferWriterTests: void WhenCallingTryBeginWriteInternal_AllowedWritePositionDoesNotMoveBackward(): undocumented",
"Unity.Netcode.GenerateSerializationForGenericParameterAttribute: .ctor(int): undocumented",
"Unity.Netcode.GenerateSerializationForTypeAttribute: .ctor(Type): undocumented",
"Unity.Netcode.Components.HalfVector3: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
"Unity.Netcode.Components.HalfVector3: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
"Unity.Netcode.Components.HalfVector3: .ctor(Vector3, bool3): missing <param name=\"axisToSynchronize\">",
"Unity.Netcode.Components.HalfVector4: XML is not well-formed: End tag 'remarks' does not match the start tag 'ushort'",
"Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer<T>): missing <param name=\"serializer\">",
"Unity.Netcode.Components.HalfVector4: void NetworkSerialize(BufferSerializer<T>): missing <typeparam name=\"T\">",
"Unity.Netcode.RuntimeTests.HiddenVariableTest: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ClientInstancesSpawned: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkVariable: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: MyNetworkList: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ValueOnClient: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: ExpectedSize: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: SpawnCount: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void OnNetworkDespawn(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void Changed(int, int): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableObject: void ListChanged(NetworkListEvent<int>): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnCreatePlayerPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator WaitForSpawnCount(int): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: bool VerifyLists(): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator RefreshGameObects(int): undocumented",
"Unity.Netcode.RuntimeTests.HiddenVariableTests: IEnumerator HiddenVariableTest(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestUpdated: IEnumerator MyFirstIntegationTest(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: .ctor(HostOrServer): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestExtended: IEnumerator MyFirstIntegationTest(): undocumented",
"Unity.Netcode.RuntimeTests.ExampleTestComponent: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void OnCreatePlayerPrefab(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestPlayers: void TestClientRelativePlayers(): undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: TotalSpawned: undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.SpawnTest: void OnNetworkDespawn(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator OnServerAndClientsConnected(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestRelativeNetworkObjects(): undocumented",
"Unity.Netcode.RuntimeTests.IntegrationTestSpawning: IEnumerator TestDespawnNetworkObjects(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float GetDeltaVarianceThreshold(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: float EulerDelta(float, float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 EulerDelta(Vector3, Vector3): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(float, float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(float, float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector2, Vector2): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Vector3, Vector3): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool Approximately(Quaternion, Quaternion): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: bool ApproximatelyEuler(Vector3, Vector3): undocumented",
"Unity.Netcode.TestHelpers.Runtime.IntegrationTestWithApproximation: Vector3 GetRandomVector3(float, float): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestReset(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void NormalUsage(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void MessageLoss(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void AddFirstMeasurement(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void JumpToEachValueIfDeltaTimeTooBig(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void JumpToLastValueFromStart(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestBufferSizeLimit(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestUpdatingInterpolatorWithNoData(): undocumented",
"Unity.Netcode.EditorTests.InterpolatorTests: void TestDuplicatedValues(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: .ctor(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedToAlreadyConnectedClient_ConnectionApprovedMessageIsRejected(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestToAnyClient_ConnectionRequestMessageIsRejected(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionRequestFromAlreadyConnectedClient_ConnectionRequestMessageIsRejected(): undocumented",
"Unity.Netcode.RuntimeTests.InvalidConnectionEventsTest: IEnumerator WhenSendingConnectionApprovedFromAnyClient_ConnectionApprovedMessageIsRejected(): undocumented",
"Unity.Netcode.InvalidParentException: .ctor(string): missing <summary>",
"Unity.Netcode.InvalidParentException: .ctor(string, Exception): missing <summary>",
"Unity.Netcode.RuntimeTests.NetworkListChangedTestComponent: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedPreviousValue: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: ExpectedValue: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: AddDone: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: MyNetworkList: undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: void OnNetworkSpawn(): undocumented",
"Unity.Netcode.RuntimeTests.ListChangedObject: void Changed(NetworkListEvent<int>): undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: void OnServerAndClientsCreated(): undocumented",
"Unity.Netcode.RuntimeTests.NetworkListChangedTests: IEnumerator NetworkListChangedTest(): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests: void WhenPacketsAreCorrupted_TheyDontGetProcessed(TypeOfCorruption): undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetPlus: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: OffsetMinus: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: CorruptBytes: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: Truncated: undocumented",
"Unity.Netcode.EditorTests.MessageCorruptionTests.TypeOfCorruption: AdditionalGarbageData: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: AllMessagesReceived: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: NumberOfMessagesReceived: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: string GetHooksStillWaiting(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: bool OnHasConditionBeenReached(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void OnFinished(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: void Reset(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHooksConditional: .ctor(List<MessageHookEntry>): undocumented",
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: undocumented",
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: Received: undocumented",
"Unity.Netcode.TestHelpers.Runtime.ReceiptType: Handled: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: m_NetworkManager: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: void Initialize(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MessageHookEntry: .ctor(NetworkManager, ReceiptType): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingAMessage_ReceiveMethodIsCalled(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenHandlingIncomingData_ReceiveIsNotCalledBeforeProcessingIncomingMessageQueue(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingAMessageAndProcessingMessageQueue_ReceiveMethodIsCalled(): undocumented",
"Unity.Netcode.EditorTests.MessageReceivingTests: void WhenReceivingMultipleMessagesAndProcessingMessageQueue_ReceiveMethodIsCalledMultipleTimes(): undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_OnlyProvidedTypesAreRegistered(): undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: void WhenCreatingMessageSystem_BoundTypeMessageHandlersAreRegistered(): undocumented",
"Unity.Netcode.EditorTests.MessageRegistrationTests: void MessagesGetPrioritizedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_SerializeIsCalled(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessage_NothingIsSentBeforeProcessingSendQueue(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenProcessingSendQueue_MessageIsSent(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMultipleMessages_MessagesAreBatched(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenNotExceedingBatchSize_NewBatchesAreNotCreated(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingBatchSize_NewBatchesAreCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeLessThanDefault_NewBatchesAreCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingPerClientBatchSizeGreaterThanDefault_OnlyOneNewBatcheIsCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenExceedingMTUSizeWithFragmentedDelivery_NewBatchesAreNotCreated(int): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingDelivery_NewBatchesAreCreated(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSwitchingChannel_NewBatchesAreNotCreated(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenSendingMessaged_SentDataIsCorrect(): undocumented",
"Unity.Netcode.EditorTests.MessageSendingTests: void WhenReceivingAMessageWithoutAHandler_ExceptionIsLogged(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: SentVersion: undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: ReceivedVersion: undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void SetUp(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void TearDown(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostSendExpectations(int, int): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void CheckPostReceiveExpectations(int, int): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV0_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV1_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV0ToV2_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV0_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV1_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV1ToV2_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV0_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV1_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.EditorTests.MessageVersioningTests: void WhenSendingV2ToV2_DataIsReceivedCorrectly(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: RealTimeSinceStartup: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: UnscaledDeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: DeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticRealTimeSinceStartup: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticUnscaledDeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: StaticDeltaTime: undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void TimeTravel(double): undocumented",
"Unity.Netcode.TestHelpers.Runtime.MockTimeProvider: void Reset(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: NumberOfClients: undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnClientWithContent(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: void NamedMessageIsReceivedOnHostWithContent(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: void NullOrEmptyNamedMessageDoesNotThrowException(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator NamedMessageIsReceivedOnMultipleClientsWithContent(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: IEnumerator WhenSendingNamedMessageToAll_AllClientsReceiveIt(): undocumented",
"Unity.Netcode.RuntimeTests.NamedMessageTests: void WhenSendingNamedMessageToNullClientList_ArgumentNullExceptionIsThrown(): undocumented",
"Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: undocumented",
"Unity.Netcode.RuntimeTests.NestedNetworkManagerTests: void CheckNestedNetworkManager(): undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: NetworkPrefabsPath: undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: TempNetworkPrefabsPath: undocumented",
"Unity.Netcode.Editor.Configuration.NetcodeForGameObjectsProjectSettings: GenerateDefaultNetworkPrefabs: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_GlobalTimeoutHelper: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: s_DefaultWaitForTick: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetcodeLogAssert: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void RegisterNetworkObject(NetworkObject): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(NetworkObject): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void DeregisterNetworkObject(ulong, ulong): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: TotalClients: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: k_DefaultTickRate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NumberOfClients: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_PlayerPrefab: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_ServerNetworkManager: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_ClientNetworkManagers: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_UseHost: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_TargetFrameRate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: m_EnableVerboseDebug: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool OnSetVerboseDebug(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: NetworkManagerInstatiationMode OnSetIntegrationTestMode(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnOneTimeSetup(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OneTimeSetup(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnSetup(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator SetUp(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientCreated(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientStarted(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnNewClientStartedAndConnected(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool ShouldWaitForNewClientToConnect(NetworkManager): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool ShouldWaitForNewClientToConnect(NetworkManager): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator CreateAndStartNewClient(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StopOneClient(NetworkManager, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void StopOneClientWithTimeTravel(NetworkManager, bool): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void StopOneClientWithTimeTravel(NetworkManager, bool): missing <param name=\"destroy\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedLatency(float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedDropRate(float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void SetTimeTravelSimulatedLatencyJitter(float): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanStartServerAndClients(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnStartedServerAndClients(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnServerAndClientsConnected(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void ClientNetworkManagerPostStartInit(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: LogAllMessages: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator StartServerAndClients(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanClientsLoad(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanClientsUnload(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool OnCanSceneCleanUpUnload(Scene): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator OnTearDown(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OnInlineTearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator TearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void OneTimeTearDown(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool CanDestroyNetworkObject(NetworkObject): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <param name=\"checkForCondition\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <param name=\"timeOutHelper\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(Func<bool>, TimeoutHelper): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <param name=\"checkForCondition\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <param name=\"maxTries\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(Func<bool>, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <param name=\"conditionalPredicate\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <param name=\"timeOutHelper\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForConditionOrTimeOut(IConditionalPredicate, TimeoutHelper): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <param name=\"conditionalPredicate\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <param name=\"maxTries\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForConditionOrTimeOutWithTimeTravel(IConditionalPredicate, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForClientsConnectedOrTimeOut(NetworkManager[]): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForClientsConnectedOrTimeOutWithTimeTravel(NetworkManager[]): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForClientsConnectedOrTimeOut(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: bool WaitForClientsConnectedOrTimeOutWithTimeTravel(): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"prefabGameObject\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"owner\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <param name=\"destroyWithScene\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: GameObject SpawnObject(GameObject, NetworkManager, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"prefabGameObject\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"owner\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"count\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <param name=\"destroyWithScene\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: List<GameObject> SpawnObjects(GameObject, NetworkManager, int, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void AssertOnTimeout(string, TimeoutHelper): missing <param name=\"timeOutErrorMessage\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: void AssertOnTimeout(string, TimeoutHelper): missing <param name=\"assignedTimeoutHelper\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <param name=\"count\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: IEnumerator WaitForTicks(NetworkManager, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: uint GetTickRate(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest: int GetFrameRate(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: PerTest: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: AllTests: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.NetworkManagerInstatiationMode: DoNotCreate: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: Host: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTest.HostOrServer: Server: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultMinFrames: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: DefaultTimeout: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManagerInstances: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"networkManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterHandlers(NetworkManager, bool): missing <param name=\"serverSideSceneManager\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: NetworkManager CreateServer(bool): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <param name=\"useMockTransport\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool Create(int, out NetworkManager, out NetworkManager[], int, bool, bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <param name=\"useMockTransport\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: bool CreateNewClients(int, out NetworkManager[], bool): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void StopOneClient(NetworkManager, bool): missing <param name=\"destroy\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetNextGlobalIdHashValue(): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IsNetcodeIntegrationTestRunning: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void RegisterNetcodeIntegrationTest(bool): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: GameObject CreateNetworkObjectPrefab(string, NetworkManager, params NetworkManager[]): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void MarkAsSceneObjectRoot(GameObject, NetworkManager, NetworkManager[]): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnected(NetworkManager, ResultWrapper<bool>, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnected(NetworkManager[], ResultWrapper<bool>, float): XML is not well-formed: An identifier was expected",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientConnectedToServer(NetworkManager, ResultWrapper<bool>, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"clientCount\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForClientsConnectedToServer(NetworkManager, int, ResultWrapper<bool>, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(ulong, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator GetNetworkObjectByRepresentation(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, float): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: void GetNetworkObjectByRepresentationWithTimeTravel(Func<NetworkObject, bool>, NetworkManager, ResultWrapper<NetworkObject>, bool, int): missing <param name=\"maxTries\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <param name=\"timeout\">",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: IEnumerator WaitForCondition(Func<bool>, ResultWrapper<bool>, float, int): missing <returns>",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers: uint GetGlobalObjectIdHash(NetworkObject): undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.MessageHandleCheck: undocumented",
"Unity.Netcode.TestHelpers.Runtime.NetcodeIntegrationTestHelpers.BeforeClientStartCallback: undocumented",