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It would be better to attempt moving the player to the nearest empty location, moving upwards in case none is found.
The text was updated successfully, but these errors were encountered:
Or prevent placing blocks within your hitbox.
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Yeah, that's tracked in #90. But even after that is implemented, there are other cases where you might find yourself inside of a block.
True!
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It would be better to attempt moving the player to the nearest empty location, moving upwards in case none is found.
The text was updated successfully, but these errors were encountered: