Description
When running npm run verify, Chromium crashes in a macOS sandboxed environment. In sandbox, the browser fails with a Permission denied error in mach_port_rendezvous_mac.cc, and runtime verification is terminated before reaching the actual game checks.
Reproduction environment
Issue was reproduced in Codex App with in-app browser open at http://127.0.0.1:3000/.
Steps to reproduce
- Run
npm run verify in the pipeline.
- Logs include Chromium/sandbox errors such as:
CRITICAL:gpu/ipc/service: Failed to reserve sync point: mach_port_insert_right ... Permission denied 1100
- then:
Target page, context or browser has been closed
- Rerun with
require_escalated — verification proceeds into a real game session and passes.
Expected behavior
npm run verify should run reproducibly under a normal invocation without requiring manual require_escalated.
Actual behavior
- In sandbox, runtime verification fails at the browser layer.
- With elevated runtime, verification reaches gameplay and passes.
Additional context
This appears to be an environment/sandbox-related Chromium permission issue on macOS rather than a gameplay code regression.
Description
When running
npm run verify, Chromium crashes in a macOS sandboxed environment. In sandbox, the browser fails with aPermission deniederror inmach_port_rendezvous_mac.cc, and runtime verification is terminated before reaching the actual game checks.Reproduction environment
Issue was reproduced in Codex App with in-app browser open at
http://127.0.0.1:3000/.Steps to reproduce
npm run verifyin the pipeline.CRITICAL:gpu/ipc/service: Failed to reserve sync point: mach_port_insert_right ... Permission denied 1100Target page, context or browser has been closedrequire_escalated— verification proceeds into a real game session and passes.Expected behavior
npm run verifyshould run reproducibly under a normal invocation without requiring manualrequire_escalated.Actual behavior
Additional context
This appears to be an environment/sandbox-related Chromium permission issue on macOS rather than a gameplay code regression.