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A new option equipment.legacy_armor_rendering_id will be integrated into the new equipment attribute of the items to allow creating armors that use both the legacy shaders method and the new equipment tag.
Examples are available on the issue page #3980 .
armors_rendering will accept also legacy_armor_renderings, which is more descriptive.
All these changes are reflected in the vscode extension.
The text was updated successfully, but these errors were encountered:
LoneDev6
changed the title
Allow alternative option to specific_properties.armor.custom_armor
Allow alternative option for legacy shader armors
Feb 12, 2025
A new option equipment.legacy_armor_rendering_id will be integrated into the new equipment attribute of the items to allow creating armors that use both the legacy shaders method and the new equipment tag. Examples are available on the issue page #3980 .
armors_rendering will accept also legacy_armor_renderings, which is more descriptive.
All these changes are reflected in the vscode extension.
add an auto-convert option in the settings, an option that does this conversion automatically, would that be possible?
A new option
equipment.legacy_armor_rendering_id
will be integrated into the newequipment
attribute of the items to allow creating armors that use both the legacy shaders method and the new equipment tag.Examples are available on the issue page #3980 .
armors_rendering
will accept alsolegacy_armor_renderings
, which is more descriptive.All these changes are reflected in the vscode extension.
The text was updated successfully, but these errors were encountered: