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Allow alternative option for legacy shader armors #4425

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LoneDev6 opened this issue Feb 12, 2025 · 1 comment
Open

Allow alternative option for legacy shader armors #4425

LoneDev6 opened this issue Feb 12, 2025 · 1 comment
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type: enhancement Make a feature better.
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@LoneDev6
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LoneDev6 commented Feb 12, 2025

A new option equipment.legacy_armor_rendering_id will be integrated into the new equipment attribute of the items to allow creating armors that use both the legacy shaders method and the new equipment tag.
Examples are available on the issue page #3980 .

armors_rendering will accept also legacy_armor_renderings, which is more descriptive.

All these changes are reflected in the vscode extension.

@LoneDev6 LoneDev6 converted this from a draft issue Feb 12, 2025
@LoneDev6 LoneDev6 changed the title Allow alternative option to specific_properties.armor.custom_armor Allow alternative option for legacy shader armors Feb 12, 2025
@LoneDev6 LoneDev6 added the type: enhancement Make a feature better. label Feb 12, 2025
@LoneDev6 LoneDev6 added this to the 4.0.9 milestone Feb 12, 2025
@SrMonsterYT
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A new option equipment.legacy_armor_rendering_id will be integrated into the new equipment attribute of the items to allow creating armors that use both the legacy shaders method and the new equipment tag. Examples are available on the issue page #3980 .

armors_rendering will accept also legacy_armor_renderings, which is more descriptive.

All these changes are reflected in the vscode extension.

add an auto-convert option in the settings, an option that does this conversion automatically, would that be possible?

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type: enhancement Make a feature better.
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