You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
You can directly render images and train MLPs using our codes for OBJ files.
It can work on the 3D model without texture. You can set the color value (after rgb augmentation) to (0, 0, 0) for 3d models without texture during the training stage.
1. You can directly render images and train MLPs using our codes for OBJ files.
2. It can work on the 3D model without texture. You can set the color value (after rgb augmentation) to (0, 0, 0) for 3d models without texture during the training stage.
For the second points, could you please point out where is the code to set this? Also, I test SAMPart3D on some objects in ModelNet40 and the segmentation sometimes are pretty bad. Do you think that might be because of the lack of texture?
For example I have a obj file, I need to convert it to glb file and then use blender to render rgb and depth, right? What else do I need to input?
And can it work on the 3d model without texture?
The text was updated successfully, but these errors were encountered: