file name | info | how to get | schema |
---|---|---|---|
blockStates.json | Contains the global block palette for a Minecraft version. Contains all of the possible block states. The index of a Block State instance here is the paletted ID, which can be used to idenfify this block state instead of a string. |
bedrock-extractor ("BlockStates.json" file) | |
steve.json | Skin data for clients connecting to BE servers, for default Steve character | bedrock-protocol (capture from proxy) | |
blockMappings.json | Output of bedrock-extractor | ||
language.json | Translation keys and their English string values. | extract-minecraft-lang (run for new version, then copy the JSON file to minecraft-data) |
- To update bedrock protocol data, open
data/bedrock/latest
(or replace "latest" with some older version) and update theproto.yml
andtypes.yml
files. - Go to
tools/js
, runnpm install
thennpm run build
to update the protodef JSON files
To update to a new protocol version:
- Copy
data/bedrock/latest
files into the old version's folder. - Open
data/bedrock/latest
and update theproto.yml
andtypes.yml
files and update the!version
part at the top - Go to
tools/js
, runnpm install
thennpm run build
to update the protodef JSON files
then run npm test
to test validity
file name | have? | how to get it | notes |
---|---|---|---|
protocol.json | ✔ | manual updated | wip |
blocks.json | ✔ | bedrock-extractor | |
items.json | ✔ | bedrock-extractor | |
entities.json | ✔ | bedrock-extractor | |
recipes.json | ✔ | bedrock-protocol dumper | new schema: adds furnace and other special recipes. Some recipes can have multiple outputs, also allow for recipe ingredients with damage values and specific counts. |
blockCollisionShapes.json | ✔ | (from pc data) | New schema: block IDs map to an array of block state indexes, to get the block stateID, minStateId + index of array. This way different copies of the block with different state IDs can have unique collisions. |
commands.json | ❌ | bedrock-protocol + dumper | must be custom schema, current JE schema too low level |
biomes.json | ✔ | bedrock-extractor (via Amulet) | |
instruments | ✔ | manual | |
materials.json | 🔵 | (from pc data) | |
windows.json | ✔ | manual obtained via proxy | |
version.json | ✔ | from bedrock-protocol | |
effects.json | ❌ | (from pc data) | |
enchantments.json | ✔ | bedrock-extractor (via Geyser -> pc data) | |
language.json | ✔ | extract-minecraft-lang (extract from dedicated server) | |
particles.json | 🔵 | bedrock-protocol docs | IDs not needed, handled in protocol |
blockLoot.json | 🔵 | manual data for 1.18 | |
entityLoot.json | 🔵 | manual data for 1.18 | |
mapIcons.json | 🔵 | ? | ? |