This repository contains an implementation of Concaveman algorithm for extremely fast generation of convex and concave hulls from a list of 2D points.
C++ and C# Wrappers: A Windows DLL and a Linux library written in C++, along with a C# wrapper for the concaveman-cpp. This part is based on the work of kikitte. This can be used with Unity and IL2CPP.
.NET Implementation: An implementation of the Concaveman algorithm. Using the RBush package and the new INumber interface did not yield satisfactory performance results.
An implementation of Flatbush was developed to replace RBush, but the static constraints it imposes are too restrictive for my needs