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c160006014.lua
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--セブンスロード・ウィズ
--Sevens Road Wiz
local s,id=GetID()
function s.initial_effect(c)
-- atk change
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
s.listed_names={CARD_SEVENS_ROAD_MAGICIAN}
function s.cfilter(c,e,tp)
return c:IsAbleToGraveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler(),e,tp) end
end
function s.filter(c,atk)
return c:IsFaceup() and c:GetAttack()==atk and c:GetBaseAttack()>0 and c:IsLevelBelow(8) and c:IsNotMaximumModeSide()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,0,LOCATION_MZONE,1,nil,e:GetHandler():GetAttack()) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--requirement
local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local ct=Duel.SendtoGrave(g,REASON_COST)
if ct>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local dg=Duel.SelectMatchingCard(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil,e:GetHandler():GetAttack())
if #dg>0 then
Duel.HintSelection(dg)
--Original ATK becomes 0
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(0)
e1:SetReset(RESETS_STANDARD_PHASE_END)
dg:GetFirst():RegisterEffect(e1)
local ct=Duel.GetMatchingGroupCount(Card.IsCode,tp,LOCATION_GRAVE,0,nil,CARD_SEVENS_ROAD_MAGICIAN)
if ct>0 and Duel.IsPlayerCanDraw(tp,1) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
end