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c160007059.lua
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--イルクァの荒波
--Seastorm of Iruqua
local s,id=GetID()
function s.initial_effect(c)
--Change the position of all monsters on your opponent's field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
s.listed_names={CARD_UMI,CARD_BIG_UMI}
function s.fupfilter(c)
return c:IsFaceup() and c:IsCode(CARD_UMI,CARD_BIG_UMI)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker()
return at and Duel.GetAttackTarget()==nil and Duel.IsExistingMatchingCard(s.fupfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function s.filter(c)
return c:IsFaceup() and c:IsCanChangePositionRush()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(s.filter,tp,0,LOCATION_MZONE,nil)
if chk==0 then return #g>0 end
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,#g,0,0)
Duel.SetPossibleOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
--Effect
local g=Duel.GetMatchingGroup(s.filter,tp,0,LOCATION_MZONE,nil)
if #g>0 and Duel.ChangePosition(g,POS_FACEUP_DEFENSE,POS_FACEDOWN_DEFENSE,POS_FACEUP_ATTACK,POS_FACEUP_ATTACK)>0 then
local sg=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and #sg>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=sg:Select(tp,1,1,nil):GetFirst()
if sc then
Duel.BreakEffect()
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
end
function s.spfilter(c,e,tp)
return c:IsType(TYPE_NORMAL) and c:IsRace(RACE_SEASERPENT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP)
end