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c160016004.lua
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--プライムクロー・ガール
--Prime Claw Girl
local s,id=GetID()
function s.initial_effect(c)
--summon/set with 1 tribute
local e1=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),nil,s.otop)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(s.cost)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
end
s.listed_names={CARD_FUSION}
function s.otop(g,e,tp,eg,ep,ev,re,r,rp,c,minc,zone,relzone,exeff)
--change base attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE&~RESET_TOFIELD)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(200)
c:RegisterEffect(e1)
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeckOrExtraAsCost,tp,LOCATION_HAND,0,2,nil) end
end
function s.filter(c,e,sp)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,sp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.thfilter(c)
return c:IsCode(CARD_FUSION) and c:IsAbleToHand()
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
-- Requirement
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local td=Duel.SelectMatchingCard(tp,Card.IsAbleToDeckOrExtraAsCost,tp,LOCATION_HAND,0,2,2,nil)
if #td==0 or Duel.SendtoDeck(td,nil,SEQ_DECKBOTTOM,REASON_COST)==0 then return end
Duel.SortDeckbottom(tp,tp,#td)
-- Effect
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if #g>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)>0 then
local g=Duel.GetMatchingGroup(s.thfilter,tp,LOCATION_GRAVE,0,nil)
if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
local g2=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g2>0 then
Duel.SendtoHand(g2,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g2)
end
end
end
end