-
-
Notifications
You must be signed in to change notification settings - Fork 65
/
Copy pathc160016005.lua
56 lines (56 loc) · 1.87 KB
/
c160016005.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
-- プライム・トラクタイガー
-- Praime Tractiger
local s,id=GetID()
function s.initial_effect(c)
--summon/set with 1 tribute
local e0=aux.AddNormalSummonProcedure(c,true,true,1,1,SUMMON_TYPE_TRIBUTE,aux.Stringid(id,0),nil,s.otop)
-- Give Piercing damage to a monster
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(function() return Duel.IsAbleToEnterBP() end)
e1:SetCost(s.cost)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.otop(g,e,tp,eg,ep,ev,re,r,rp,c,minc,zone,relzone,exeff)
--change base attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT|RESETS_STANDARD_DISABLE&~RESET_TOFIELD)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(1800)
c:RegisterEffect(e1)
end
function s.costfilter(c)
return c:IsMonster() and c:IsAbleToGraveAsCost()
end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
end
function s.filter(c)
return c:IsFaceup() and c:CanGetPiercingRush()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_MZONE,0,1,nil) end
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
--Requirement
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=Duel.SelectMatchingCard(tp,s.costfilter,tp,LOCATION_HAND,0,1,1,nil)
if Duel.SendtoGrave(tg,REASON_COST)<1 then return end
--Effect
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_APPLYTO)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_MZONE,0,1,1,nil)
if #g>0 then
Duel.HintSelection(g,true)
--Piercing
g:GetFirst():AddPiercing(RESETS_STANDARD_PHASE_END,c)
end
end