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c160016064.lua
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--フュージョニック・ディフェンス
--Fusionic Defense
local s,id=GetID()
function s.initial_effect(c)
--Set 1 "Fusion" or "Fusion Cancel"
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
end
s.listed_names={CARD_FUSION,160015066}
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsSummonPlayer,1,nil,1-tp)
end
function s.sfilter(c)
return c:IsCode(CARD_FUSION,160015066) and c:IsSSetable()
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.sfilter,tp,LOCATION_GRAVE,0,1,nil) end
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.sfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if #tg==0 then return end
if Duel.SSet(tp,tg)>0 and Duel.IsExistingMatchingCard(aux.FilterMaximumSideFunctionEx(Card.IsFaceup),tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g2=Duel.SelectMatchingCard(tp,aux.FilterMaximumSideFunctionEx(Card.IsFaceup),tp,LOCATION_MZONE,0,1,1,nil)
Duel.HintSelection(g2,true)
local tc=g2:GetFirst()
if tc then
--Cannot be destroyed by battle
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(3000)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESETS_STANDARD_PHASE_END)
tc:RegisterEffect(e1)
--Protection
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetDescription(3001)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE|EFFECT_FLAG_CANNOT_DISABLE|EFFECT_FLAG_CLIENT_HINT)
e2:SetRange(LOCATION_MZONE)
e2:SetReset(RESETS_STANDARD_PHASE_END)
e2:SetValue(1)
tc:RegisterEffect(e2)
end
end
end