diff --git a/Resources/Locale/en-US/_Omu/set-selector/selectable-sets.ftl b/Resources/Locale/en-US/_Omu/set-selector/selectable-sets.ftl index 8af55f35ba5..25fabf30d9e 100644 --- a/Resources/Locale/en-US/_Omu/set-selector/selectable-sets.ftl +++ b/Resources/Locale/en-US/_Omu/set-selector/selectable-sets.ftl @@ -119,3 +119,16 @@ selectable-set-corpsman-combathardsuit-desc = Older model of corpsman's hardsuit. Built based on designs recovered from Regalis sector. Offers much better armor then newer models. + +selectable-set-cmo-hardsuit-name = Chief Medical Officer's hardsuit +selectable-set-cmo-hardsuit-desc = + A lightweight hardsuit designed for the + Chief Medical Officer to be able to hastily + fetch people as function of a paramedic. + +selectable-set-cmo-modsuit-name = Chief Medical Officer's "Fumigator" modsuit +selectable-set-cmo-modsuit-desc = + Perfection, Hubris, Purity - It's not a sin if you're clean. + A Modsuit designed with cleanliness in mind. It is very bulky, + however equipped with protective platings and designed to prevent + infections when worn. \ No newline at end of file diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml b/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml index 0e3ee521bd0..ea8566a940c 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/heads.yml @@ -436,7 +436,7 @@ table: !type:AllSelector children: - id: ClothingMaskBreathMedical - - id: ClothingOuterHardsuitMedical + - id: UndeterminedVoidsuitCMO # Omu - id: OxygenTankFilled - id: NitrogenTankFilled diff --git a/Resources/Prototypes/_Omu/Catalog/selectable_sets.yml b/Resources/Prototypes/_Omu/Catalog/selectable_sets.yml index d55b0d8184e..f1a24b59938 100644 --- a/Resources/Prototypes/_Omu/Catalog/selectable_sets.yml +++ b/Resources/Prototypes/_Omu/Catalog/selectable_sets.yml @@ -244,3 +244,24 @@ state: icon content: - ClothingOuterHardsuitCorpsman + +#cmo +- type: selectableSet + id: VoidsuitSelectorCMOHardsuit + name: selectable-set-cmo-hardsuit-name + description: selectable-set-cmo-hardsuit-desc + sprite: + sprite: Clothing/OuterClothing/Hardsuits/medical.rsi + state: icon + content: + - ClothingOuterHardsuitMedical + +- type: selectableSet + id: VoidsuitSelectorCMOModsuit + name: selectable-set-cmo-modsuit-name + description: selectable-set-cmo-modsuit-desc + sprite: + sprite: _Omu/Clothing/Modsuits/cmo.rsi + state: control + content: + - ClothingModsuitCMO \ No newline at end of file diff --git a/Resources/Prototypes/_Omu/Entities/Modsuits/cmo.yml b/Resources/Prototypes/_Omu/Entities/Modsuits/cmo.yml new file mode 100644 index 00000000000..2abb35d60b7 --- /dev/null +++ b/Resources/Prototypes/_Omu/Entities/Modsuits/cmo.yml @@ -0,0 +1,220 @@ +# SPDX-FileCopyrightText: 2025 CliveOcelot <165305605+Orion-416@users.noreply.github.com> +# SPDX-FileCopyrightText: 2025 GoobBot +# SPDX-FileCopyrightText: 2025 Marty +# SPDX-FileCopyrightText: 2025 NotActuallyMarty +# SPDX-FileCopyrightText: 2025 Orion-416 +# SPDX-FileCopyrightText: 2025 PunishedJoe +# SPDX-FileCopyrightText: 2025 SX-7 +# SPDX-FileCopyrightText: 2025 Ted Lukin <66275205+pheenty@users.noreply.github.com> +# SPDX-FileCopyrightText: 2025 pheenty +# +# SPDX-License-Identifier: AGPL-3.0-or-later + +- type: entity + parent: [ ClothingModsuitStandard, BaseCommandContraband ] + id: ClothingModsuitCMO + name: chief medical officer fumigator modsuit control unit + description: Controller for the CMO's modsuit. Perfection, Hubris, Purity - It's not a sin if you're clean. + components: + - type: Sprite + sprite: _Omu/Clothing/Modsuits/cmo.rsi + - type: ToggleableClothing + clothingPrototypes: + head: ClothingModsuitHelmetCMO + gloves: ClothingModsuitGauntletsCMO + outerClothing: ClothingModsuitChestplateCMO + shoes: ClothingModsuitBootsCMO + - type: ItemSlots + slots: + cell_slot: + name: power-cell-slot-component-slot-name-default + startingItem: PowerCellHigh + whitelist: + components: + - PowerCell + - type: Storage + grid: + - 0,0,1,3 + - 3,0,6,3 + - 8,0,9,3 + - type: ExplosionResistance + damageCoefficient: 0.9 + - type: SealableClothingVisuals + spriteLayer: sealed + clothingVisuals: + back: + - state: equipped-BACKPACK-sealed + +- type: entity + parent: ClothingHandModsuitBase + id: ClothingModsuitGauntletsCMO + name: fumigator modsuit gauntlets + description: A pair of nitrile-tipped gauntlets made for the fumigator modsuit. + categories: [HideSpawnMenu] + components: + - type: Appearance + - type: Sprite + sprite: _Omu/Clothing/Modsuits/cmo.rsi + layers: + - state: gauntlets + - state: gauntlets-sealed + visible: false + map: [ "sealed" ] + - type: Clothing + equipSound: /Audio/Mecha/mechmove03.ogg + unequipSound: /Audio/Mecha/mechmove03.ogg + slots: [ gloves ] + - type: Fiber + fiberMaterial: fibers-nitrile + - type: FingerprintMask + - type: SealableClothing + sealUpPopup: sealable-clothing-seal-up-gauntlets + sealDownPopup: sealable-clothing-seal-down-gauntlets + - type: SealableClothingVisuals + spriteLayer: sealed + clothingVisuals: + gloves: + - state: equipped-HAND-sealed + gloves-vox: + - state: equipped-HAND-sealed-vox + gloves-resomi: + - state: equipped-HAND-sealed-resomi + +- type: entity + parent: [ClothingModsuitHelmetStandard, ShowMedicalIcons] + id: ClothingModsuitHelmetCMO + name: fumigator modsuit helmet + description: A protective helmet made for the Chief Medical Officer. Incorporates advanced biocontrol systems and a built-in medical HUD. + categories: [HideSpawnMenu] + components: + - type: Sprite + sprite: _Omu/Clothing/Modsuits/cmo.rsi + - type: PressureProtection + highPressureMultiplier: 0.08 + lowPressureMultiplier: 1000 + - type: Armor + modifiers: + coefficients: + Blunt: 0.7 + Slash: 0.7 + Piercing: 0.7 + Heat: 0.75 + Cellular: 0.8 + Radiation: 0.8 + Caustic: 0.1 + - type: PointLight + color: "#9ff5f2" + enabled: false + radius: 8 + energy: 2 + mask: /Textures/Effects/LightMasks/cone.png + autoRot: true + netsync: false + - type: Clothing + clothingVisuals: + head: + - state: equipped-HEAD + head-resomi: + - state: equipped-HEAD-resomi + head-vulpkanin: + - state: equipped-HEAD-vulpkanin + head-reptilian: + - state: equipped-HEAD-reptilian + head-vox: + - state: equipped-HEAD-vox + - type: SealableClothingVisuals + spriteLayer: sealed + clothingVisuals: + head: + - state: equipped-HEAD-sealed + head-resomi: + - state: equipped-HEAD-sealed-resomi + head-vulpkanin: + - state: equipped-HEAD-sealed-vulpkanin + head-reptilian: + - state: equipped-HEAD-sealed-reptilian + head-vox: + - state: equipped-HEAD-sealed-vox + - type: ShowHealthBars + damageContainers: + - Biological + - type: DiseaseProtection + incoming: + powerModifiers: + Aerial: -0.9 + chanceMultipliers: + Aerial: 0.5 + outgoing: + powerModifiers: + Aerial: -0.9 + chanceMultipliers: + Aerial: 0.5 + + +- type: entity + parent: ClothingModsuitChestplateStandard + id: ClothingModsuitChestplateCMO + name: fumigator modsuit chestplate + description: State-of-the-art pristine modsuit chestplate for the Chief Medical Officer. + categories: [HideSpawnMenu] + components: + - type: Sprite + sprite: _Omu/Clothing/Modsuits/cmo.rsi + - type: ClothingSpeedModifier + walkModifier: .85 + sprintModifier: .85 + - type: Armor + modifiers: + coefficients: + Blunt: 0.65 + Slash: 0.65 + Piercing: 0.6 + Heat: 0.85 + Cellular: 0.8 # For chimeras + Caustic: 0.5 + - type: SealableClothingVisuals + spriteLayer: sealed + clothingVisuals: + outerClothing: + - state: equipped-OUTERCLOTHING-sealed + outerClothing-resomi: + - state: equipped-OUTERCLOTHING-sealed-resomi + outerClothing-vox: + - state: equipped-OUTERCLOTHING-sealed-vox + - type: PressureProtection + highPressureMultiplier: 0.02 + lowPressureMultiplier: 1000 + - type: ExplosionResistance + damageCoefficient: 0.9 + - type: FireProtection + reduction: .5 + - type: ZombificationResistance + zombificationResistanceCoefficient: 0.2 + - type: DiseaseProtection + incoming: + powerModifiers: + Blood: -1 # immune to plague mice + chanceMultipliers: + Blood: 0.5 + +- type: entity + parent: ClothingModsuitBootsStandard + id: ClothingModsuitBootsCMO + name: fumigator modsuit boots + description: A regular pair of modsuit boots for the Fumigator modsuit. They are somewhat plated to resist against falling scalpels. + categories: [HideSpawnMenu] + components: + - type: Appearance + - type: Sprite + sprite: _Omu/Clothing/Modsuits/cmo.rsi + layers: + - state: boots + - state: boots-sealed + map: [ "sealed" ] + - type: SealableClothingVisuals + spriteLayer: sealed + clothingVisuals: + shoes: + - state: equipped-FEET-sealed + + diff --git a/Resources/Prototypes/_Omu/Entities/Objects/Misc/voidsuitselectors.yml b/Resources/Prototypes/_Omu/Entities/Objects/Misc/voidsuitselectors.yml index f60b2ff2052..87f60e41f60 100644 --- a/Resources/Prototypes/_Omu/Entities/Objects/Misc/voidsuitselectors.yml +++ b/Resources/Prototypes/_Omu/Entities/Objects/Misc/voidsuitselectors.yml @@ -14,4 +14,17 @@ - VoidsuitSelectorCorpsmanCombatHardsuit - VoidsuitSelectorSecurityHardsuit - +# cmo +- type: entity + id: UndeterminedVoidsuitCMO + name: chief medical officer hardsuit selector + description: A small remote utilizing bluespace technology to drop in a hardsuit or modsuit of your choosing. + parent: [ BaseItem, BaseSetSelector, BaseCommandContraband ] + components: + - type: Sprite + sprite: _Goobstation/Objects/Devices/unique_teleporters.rsi + state: standard + - type: SetSelector + possibleSets: + - VoidsuitSelectorCMOHardsuit + - VoidsuitSelectorCMOModsuit \ No newline at end of file diff --git a/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/boots-sealed.png b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/boots-sealed.png new file mode 100644 index 00000000000..55824085724 Binary files /dev/null and b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/boots-sealed.png differ diff --git a/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/boots.png b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/boots.png new file mode 100644 index 00000000000..5259825935d Binary files /dev/null and b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/boots.png differ diff --git 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b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/helmet.png new file mode 100644 index 00000000000..31e71d6e5d1 Binary files /dev/null and b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/helmet.png differ diff --git a/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/meta.json b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/meta.json new file mode 100644 index 00000000000..c8dd4cd237c --- /dev/null +++ b/Resources/Textures/_Omu/Clothing/Modsuits/cmo.rsi/meta.json @@ -0,0 +1,141 @@ +{ + "version": 1, + "license": "CC-BY-3.0", + "copyright": "Taken from TG-Station at commit 3c8fb1d107955b371dfdb3607b78074067dc4c72, sprites by Marikiii", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "equipped-BACKPACK-sealed", + "directions": 4 + }, + { + "name": "equipped-BACKPACK", + "directions": 4 + }, + { + "name": "equipped-HEAD-sealed", + "directions": 4 + }, + { + "name": "equipped-HEAD-sealed-resomi", + "directions": 4 + }, + { + "name": "equipped-HEAD-sealed-vox", + "directions": 4 + }, + { + "name": "equipped-HEAD-sealed-vulpkanin", + "directions": 4 + }, + { + "name": "equipped-HEAD-sealed-reptilian", + "directions": 4 + }, + { + "name": "equipped-HEAD", + "directions": 4 + }, + { + "name": "equipped-HEAD-resomi", + "directions": 4 + }, + { + "name": "equipped-HEAD-vulpkanin", + "directions": 4 + }, + { + "name": "equipped-HEAD-reptilian", + "directions": 4 + }, + { + "name": "equipped-HEAD-vox", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-sealed", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-sealed-resomi", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-sealed-vox", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-resomi", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-vox", + "directions": 4 + }, + { + "name": "equipped-HAND-sealed", + "directions": 4 + }, + { + "name": "equipped-HAND-sealed-resomi", + "directions": 4 + }, + { + "name": "equipped-HAND-sealed-vox", + "directions": 4 + }, + { + "name": "equipped-HAND", + "directions": 4 + }, + { + "name": "equipped-HAND-resomi", + "directions": 4 + }, + { + "name": "equipped-FEET-sealed", + "directions": 4 + }, + { + "name": "equipped-FEET", + "directions": 4 + }, + { + "name": "control-sealed" + }, + { + "name": "control" + }, + { + "name": "helmet-sealed" + }, + { + "name": "helmet" + }, + { + "name": "chestplate-sealed" + }, + { + "name": "chestplate" + }, + { + "name": "gauntlets-sealed" + }, + { + "name": "gauntlets" + }, + { + "name": "boots-sealed" + }, + { + "name": "boots" + } + ] +}