x+k,0));n>0&&(g=Math.min(e.runeshards,n));let h=Lo(a,!1,e.runelevels[a],!0),b=e.upgrades[71]/25,y=h[0]-b*e.runelevels[a],C=h.slice(1,h.length).reduce((x,k)=>x*k,1);for(;g>0&&l=Ln(a)&&e.runelevels[a]=Ln(x)&&e.runelevels[x]{let a=Ln(t,r)-e.runeexp[t],s=vt(t+1),l=[],c=0,p=e.runeshards,f=0,g=Lo(t,!1,r,!0),h=e.upgrades[71]/25,b=g[0]-h*r,y=g.slice(1,g.length).reduce((C,x)=>C*x,1);for(;f{if(Se[t].type==="consume"||Se[t].maxLevel===1)return Se[t].price;{let r=e.shopUpgrades[t];return Se[t].price+Se[t].priceIncrease*r}},br=t=>{let r=i("quarkdescription"),n=i("quarkeffect"),a=i("quarkRefundable");switch(r.innerHTML=u.t(`shop.upgradeDescriptions.${t}`),Se[t].refundable?a.textContent=`This item is refundable! Will be set to level ${Se[t].refundMinimumLevel} when refunded.`:a.textContent=u.t("shop.cannotRefund"),t){case"offeringPotion":n.innerHTML=u.t("shop.upgradeEffects.offeringPotion",{amount:d(7200*e.offeringpersecond*it().mult*+e.singularityUpgrades.potionBuff.getEffect().bonus,0,!0)});break;case"obtainiumPotion":n.innerHTML=u.t("shop.upgradeEffects.obtainiumPotion",{amount:d(7200*e.maxobtainiumpersecond*it().mult*+e.singularityUpgrades.potionBuff.getEffect().bonus,0,!0)});break;case"offeringEX":n.innerHTML=u.t("shop.upgradeEffects.offeringEX",{amount:d(4*e.shopUpgrades.offeringEX,2,!0)});break;case"offeringAuto":n.innerHTML=u.t("shop.upgradeEffects.offeringAuto",{amount1:d(Math.pow(2,e.shopUpgrades.offeringAuto)),amount2:d(2*e.shopUpgrades.offeringAuto,2)});break;case"obtainiumEX":n.innerHTML=u.t("shop.upgradeEffects.obtainiumEX",{amount:d(4*e.shopUpgrades.obtainiumEX,2,!0)});break;case"obtainiumAuto":n.innerHTML=u.t("shop.upgradeEffects.obtainiumAuto",{amount:d(e.shopUpgrades.obtainiumAuto*2,2)});break;case"instantChallenge":n.innerHTML=u.t("shop.upgradeEffects.instantChallenge");break;case"antSpeed":n.innerHTML=u.t("shop.upgradeEffects.antSpeed",{amount:d(Math.pow(1.2,e.shopUpgrades.antSpeed),2)});break;case"cashGrab":n.innerHTML=u.t("shop.upgradeEffects.cashGrab",{amount:d(e.shopUpgrades.cashGrab,2)});break;case"shopTalisman":n.innerHTML=u.t("shop.upgradeEffects.shopTalisman");break;case"seasonPass":n.innerHTML=u.t("shop.upgradeEffects.seasonPass",{amount:d(2.25*e.shopUpgrades.seasonPass)});break;case"challengeExtension":n.innerHTML=u.t("shop.upgradeEffects.challengeExtension",{amount:d(2*e.shopUpgrades.challengeExtension)});break;case"challengeTome":n.innerHTML=u.t("shop.upgradeEffects.challengeTome",{amount1:d(20*e.shopUpgrades.challengeTome),amount2:d(1-(e.shopUpgrades.challengeTome+e.shopUpgrades.challengeTome2)/100,2,!0)});break;case"cubeToQuark":n.innerHTML=u.t("shop.upgradeEffects.cubeToQuark");break;case"tesseractToQuark":n.innerHTML=u.t("shop.upgradeEffects.tesseractToQuark");break;case"hypercubeToQuark":n.innerHTML=u.t("shop.upgradeEffects.hypercubeToQuark");break;case"seasonPass2":n.innerHTML=u.t("shop.upgradeEffects.seasonPass2",{amount:d(1.5*e.shopUpgrades.seasonPass2)});break;case"seasonPass3":n.innerHTML=u.t("shop.upgradeEffects.seasonPass3",{amount:d(1.5*e.shopUpgrades.seasonPass3)});break;case"chronometer":n.innerHTML=u.t("shop.upgradeEffects.chronometer",{amount:d(1.2*e.shopUpgrades.chronometer)});break;case"infiniteAscent":n.innerHTML=u.t("shop.upgradeEffects.infiniteAscent");break;case"calculator":n.innerHTML=u.t("shop.upgradeEffects.calculator",{amount1:d(14*e.shopUpgrades.calculator),bool1:e.shopUpgrades.calculator>0,bool2:e.shopUpgrades.calculator===Se.calculator.maxLevel});break;case"calculator2":n.innerHTML=u.t("shop.upgradeEffects.calculator2",{amount1:d(2*e.shopUpgrades.calculator2),amount2:d(e.shopUpgrades.calculator2===Se.calculator2.maxLevel?25:0)});break;case"calculator3":n.innerHTML=u.t("shop.upgradeEffects.calculator3",{amount1:d(10*e.shopUpgrades.calculator3),amount2:d(60*e.shopUpgrades.calculator3)});break;case"calculator4":n.innerHTML=u.t("shop.upgradeEffects.calculator4",{amount1:d(2*e.shopUpgrades.calculator4),amount2:e.shopUpgrades.calculator4===10?32:0});break;case"calculator5":n.innerHTML=u.t("shop.upgradeEffects.calculator5",{amount1:d(6*e.shopUpgrades.calculator5),amount2:Math.floor(e.shopUpgrades.calculator5/10)+(e.shopUpgrades.calculator4===Se.calculator5.maxLevel?6:0)});break;case"calculator6":n.innerHTML=u.t("shop.upgradeEffects.calculator6",{amount1:d(e.shopUpgrades.calculator6),amount2:e.shopUpgrades.calculator6===Se.calculator6.maxLevel?24:0});break;case"calculator7":n.innerHTML=u.t("shop.upgradeEffects.calculator7",{amount1:d(e.shopUpgrades.calculator7,0,!0),amount2:e.shopUpgrades.calculator7===Se.calculator7.maxLevel?48:0});break;case"constantEX":n.innerHTML=u.t("shop.upgradeEffects.constantEX",{amount:d(e.shopUpgrades.constantEX,0,!0)});break;case"powderEX":n.innerHTML=u.t("shop.upgradeEffects.powderEX",{amount:d(2*e.shopUpgrades.powderEX)});break;case"chronometer2":n.innerHTML=u.t("shop.upgradeEffects.chronometer2",{amount:d(.6*e.shopUpgrades.chronometer2,1)});break;case"chronometer3":n.innerHTML=u.t("shop.upgradeEffects.chronometer3",{amount:d(1.5*e.shopUpgrades.chronometer3,1)});break;case"seasonPassY":n.innerHTML=u.t("shop.upgradeEffects.seasonPassY",{amount:d(.75*e.shopUpgrades.seasonPassY,2)});break;case"seasonPassZ":n.innerHTML=u.t("shop.upgradeEffects.seasonPassZ",{amount:d(1*e.shopUpgrades.seasonPassZ*e.singularityCount,0,!0)});break;case"challengeTome2":n.innerHTML=u.t("shop.upgradeEffects.challengeTome2",{amount1:20*e.shopUpgrades.challengeTome2,amount2:d(1-(e.shopUpgrades.challengeTome+e.shopUpgrades.challengeTome2)/100,2,!0)});break;case"instantChallenge2":n.innerHTML=u.t("shop.upgradeEffects.instantChallenge2",{amount:d(e.shopUpgrades.instantChallenge2*e.singularityCount,0)});break;case"cashGrab2":n.innerHTML=u.t("shop.upgradeEffects.cashGrab2",{amount:d(.5*e.shopUpgrades.cashGrab2,1)});break;case"cubeToQuarkAll":n.innerHTML=u.t("shop.upgradeEffects.cubeToQuarkAll",{amount:d(.2*e.shopUpgrades.cubeToQuarkAll,2)});break;case"chronometerZ":n.innerHTML=u.t("shop.upgradeEffects.chronometerZ",{amount:d(.1*e.singularityCount*e.shopUpgrades.chronometerZ,2)});break;case"offeringEX2":n.innerHTML=u.t("shop.upgradeEffects.offeringEX2",{amount:d(1*e.singularityCount*e.shopUpgrades.offeringEX2,2)});break;case"obtainiumEX2":n.innerHTML=u.t("shop.upgradeEffects.obtainiumEX2",{amount:d(1*e.singularityCount*e.shopUpgrades.obtainiumEX2,2)});break;case"powderAuto":n.innerHTML=u.t("shop.upgradeEffects.powderAuto",{amount:d(100/(Math.max(1,e.shopUpgrades.powderAuto)*Gr().mult),2,!0)});break;case"seasonPassLost":n.innerHTML=u.t("shop.upgradeEffects.seasonPassLost",{amount:d(.1*e.shopUpgrades.seasonPassLost,2)});break;case"challenge15Auto":n.innerHTML=u.t("shop.upgradeEffects.challenge15Auto");break;case"extraWarp":n.innerHTML=u.t("shop.upgradeEffects.extraWarp",{amount:e.shopUpgrades.extraWarp});break;case"autoWarp":n.innerHTML=u.t("shop.upgradeEffects.autoWarp");break;case"improveQuarkHept":n.innerHTML=u.t("shop.upgradeEffects.improveQuarkHept",{amount:2*e.shopUpgrades.improveQuarkHept});break;case"improveQuarkHept2":n.innerHTML=u.t("shop.upgradeEffects.improveQuarkHept2",{amount:2*e.shopUpgrades.improveQuarkHept2});break;case"improveQuarkHept3":n.innerHTML=u.t("shop.upgradeEffects.improveQuarkHept3",{amount:2*e.shopUpgrades.improveQuarkHept3});break;case"improveQuarkHept4":n.innerHTML=u.t("shop.upgradeEffects.improveQuarkHept4",{amount:2*e.shopUpgrades.improveQuarkHept4});break;case"shopImprovedDaily":n.innerHTML=u.t("shop.upgradeEffects.shopImprovedDaily",{amount:d(5*e.shopUpgrades.shopImprovedDaily)});break;case"shopImprovedDaily2":n.innerHTML=u.t("shop.upgradeEffects.shopImprovedDaily2",{amount1:e.shopUpgrades.shopImprovedDaily2,amount2:e.shopUpgrades.shopImprovedDaily2*20});break;case"shopImprovedDaily3":n.innerHTML=u.t("shop.upgradeEffects.shopImprovedDaily3",{amount1:e.shopUpgrades.shopImprovedDaily3,amount2:e.shopUpgrades.shopImprovedDaily3*15});break;case"shopImprovedDaily4":n.innerHTML=u.t("shop.upgradeEffects.shopImprovedDaily4",{amount1:e.shopUpgrades.shopImprovedDaily4,amount2:e.shopUpgrades.shopImprovedDaily4*100});break;case"offeringEX3":n.innerHTML=u.t("shop.upgradeEffects.offeringEX3",{amount:d(100*(Math.pow(1.02,e.shopUpgrades.offeringEX3)-1),2,!0)});break;case"obtainiumEX3":n.innerHTML=u.t("shop.upgradeEffects.obtainiumEX3",{amount:d(100*(Math.pow(1.02,e.shopUpgrades.obtainiumEX3)-1),2,!0)});break;case"improveQuarkHept5":n.innerHTML=u.t("shop.upgradeEffects.improveQuarkHept5",{amount:d(e.shopUpgrades.improveQuarkHept5/25,2,!0)});break;case"seasonPassInfinity":n.innerHTML=u.t("shop.upgradeEffects.seasonPassInfinity",{amount:d(100*(Math.pow(1.02,e.shopUpgrades.seasonPassInfinity)-1),2,!0)});break;case"chronometerInfinity":n.innerHTML=u.t("shop.upgradeEffects.chronometerInfinity",{amount:d(100*(Math.pow(1.01,e.shopUpgrades.chronometerInfinity)-1),2,!0)});break;case"shopSingularityPenaltyDebuff":n.innerHTML=u.t("shop.upgradeEffects.shopSingularityPenaltyDebuff",{amount1:d(e.singularityCount),amount2:d(e.singularityCount-e.shopUpgrades.shopSingularityPenaltyDebuff)});break;case"shopAmbrosiaLuckMultiplier4":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaLuckMultiplier4",{amount:d(e.shopUpgrades.shopAmbrosiaLuckMultiplier4)});break;case"shopOcteractAmbrosiaLuck":n.innerHTML=u.t("shop.upgradeEffects.shopOcteractAmbrosiaLuck",{amount:d(e.shopUpgrades.shopOcteractAmbrosiaLuck*(1+Math.floor(Math.log10(e.totalWowOcteracts+1))))});break;case"shopAmbrosiaGeneration1":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaGeneration1",{amount:d(e.shopUpgrades.shopAmbrosiaGeneration1)});break;case"shopAmbrosiaGeneration2":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaGeneration2",{amount:d(e.shopUpgrades.shopAmbrosiaGeneration2)});break;case"shopAmbrosiaGeneration3":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaGeneration3",{amount:d(e.shopUpgrades.shopAmbrosiaGeneration3)});break;case"shopAmbrosiaGeneration4":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaGeneration4",{amount:d(e.shopUpgrades.shopAmbrosiaGeneration4/10,1,!0)});break;case"shopAmbrosiaLuck1":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaLuck1",{amount:d(2*e.shopUpgrades.shopAmbrosiaLuck1)});break;case"shopAmbrosiaLuck2":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaLuck2",{amount:d(2*e.shopUpgrades.shopAmbrosiaLuck2)});break;case"shopAmbrosiaLuck3":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaLuck3",{amount:d(2*e.shopUpgrades.shopAmbrosiaLuck3)});break;case"shopAmbrosiaLuck4":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaLuck4",{amount:d(6*e.shopUpgrades.shopAmbrosiaLuck4/10,1,!0)});break;case"shopCashGrabUltra":n.innerHTML=u.t("shop.upgradeEffects.shopCashGrabUltra",{amount:d(100*(Po()-1),2,!0),amount2:d(100*(cl()-1),2,!0),amount3:d(100*(Ao()-1),2,!0)});break;case"shopAmbrosiaAccelerator":n.innerHTML=u.t("shop.upgradeEffects.shopAmbrosiaAccelerator",{amount:d(.2*e.shopUpgrades.shopAmbrosiaAccelerator,1,!0),amount2:d(e.shopUpgrades.shopAmbrosiaAccelerator*.2*o.ambrosiaCurrStats.ambrosiaGenerationSpeed,0,!0)});break;case"shopEXUltra":{let s=125e3*e.shopUpgrades.shopEXUltra;n.innerHTML=u.t("shop.upgradeEffects.shopEXUltra",{amount:d(.1*Math.floor(Math.min(s,e.lifetimeAmbrosia)/1e3),1,!0)});break}}},Na=t=>({offeringPotion:"Offering Potion",obtainiumPotion:"Obtainium Potion",offeringEX:"Offering EX",offeringAuto:"Offering Auto",obtainiumEX:"Obtainium EX",obtainiumAuto:"Obtainium Auto",instantChallenge:"Instant Challenge Completions",antSpeed:"Ant Speed",cashGrab:"Cash Grab",shopTalisman:"the Plastic talisman",seasonPass:"Season Pass",challengeExtension:"Reincarnation Challenge EX",challengeTome:"Challenge 10 Requirement Reduce",cubeToQuark:"Cube Quarks +50%",tesseractToQuark:"Tesseract Quarks +50%",hypercubeToQuark:"Hypercube Quarks +50%",seasonPass2:"Season Pass 2",seasonPass3:"Season Pass 3",chronometer:"Chronometer 1",infiniteAscent:"Infinite Ascent",calculator:"PL-AT calculator",calculator2:"PL-AT X calculator",calculator3:"PL-AT \u03A9 calculator",calculator4:"PL-AT \u03B4 calculator",calculator5:"PL-AT \u0393 calculator",calculator6:"QUAAA-T calculator",calculator7:"PL-AT \u03A9\u03A9 calculator",constantEX:"Constant EX",powderEX:"Powder EX",chronometer2:"Chronometer 2",chronometer3:"Chronometer 3",seasonPassY:"Season Pass Y",seasonPassZ:"Season Pass Z",challengeTome2:"Challenge 10 Requirement Reduction 2",instantChallenge2:"Instant Challenge Completions 2",cubeToQuarkAll:"Quark Gain Cube Improvement 2",cashGrab2:"Cash Grab 2",chronometerZ:"Chronometer Z",obtainiumEX2:"Obtainium EX 2",offeringEX2:"Offering EX 2",powderAuto:"Automated Powder",seasonPassLost:"Season Pass LOST",challenge15Auto:"Challenge 15 Automation",extraWarp:"Extra Warp",autoWarp:"a quack powered Warps?",improveQuarkHept:"Quark Hepteract 1",improveQuarkHept2:"Quark Hepteract 2",improveQuarkHept3:"Quark Hepteract 3",improveQuarkHept4:"Quack Hepteract 4",shopImprovedDaily:"Improved Daily Code 1",shopImprovedDaily2:"Improved Daily Code 2",shopImprovedDaily3:"Improved Daily Code 3",shopImprovedDaily4:"Improved Daily Code 4",offeringEX3:"The final Offering Upgrade",obtainiumEX3:"The final Obtainium Upgrade",improveQuarkHept5:"The final Quark Hepteract Improver",chronometerInfinity:"The final Chronometer",seasonPassInfinity:"The final Season pass",shopSingularityPenaltyDebuff:"A Singularity Tenderizer",shopAmbrosiaLuckMultiplier4:"The Fourth Multiplicative Ambrosia Luck Multiplier",shopOcteractAmbrosiaLuck:"Octeract-Based Ambrosia Luck Amplifier",shopAmbrosiaGeneration1:"Ambrosia Generation Speedup",shopAmbrosiaGeneration2:"Another Ambrosia Generation Speedup",shopAmbrosiaGeneration3:"A better Ambrosia Generation Speedup",shopAmbrosiaGeneration4:"A FINAL Ambrosia Generation Speedup",shopAmbrosiaLuck1:"Ambrosia Luck Increaser",shopAmbrosiaLuck2:"Another Ambrosia Luck Increaser",shopAmbrosiaLuck3:"A better Ambrosia Generation Speedup",shopAmbrosiaLuck4:"A FINAL Ambrosia Generation Speedup",shopCashGrabUltra:"It's the FINAL CASHGRAB!",shopAmbrosiaAccelerator:"An Ambrosial Accelerator!",shopEXUltra:"It's the FINAL E X!"})[t],il=async t=>{let r=Se[t];if(e.shopUpgrades[t]>=r.maxLevel)return e.shopConfirmationToggle?I(`You can't purchase ${Na(t)} because you are already at the maximum ${r.type==="upgrade"?"level":"capacity"}!`):null;if(Number(e.worlds)<$a(t))return e.shopConfirmationToggle?I(`You can't purchase ${Na(t)} because you don't have enough Quarks!`):null;if(!As(t))return I(`You do not have the right to purchase ${Na(t)}!`);let n,a=r.maxLevel-e.shopUpgrades[t],s,l;switch(e.shopBuyMaxToggle){case!1:s=1,l=$a(t);break;case"TEN":n=mr(e.shopUpgrades[t],r.price,+e.worlds,r.priceIncrease/r.price,Math.min(10,a)),s=n.levelCanBuy-e.shopUpgrades[t],l=n.cost;break;default:n=mr(e.shopUpgrades[t],r.price,+e.worlds,r.priceIncrease/r.price,a),s=n.levelCanBuy-e.shopUpgrades[t],l=n.cost}let c=r.maxLevel===1,p=s.toLocaleString()+(r.type==="upgrade"?" level":" vial")+(s===1?"":"s"),f=r.refundable?"":`
\u26A0\uFE0F !! No Refunds !! \u26A0\uFE0F`,g=r.type==="consume"?`
@@ -28,8 +28,8 @@ ${a}`:a}return r}updateChallengeHTML(){i("singularityChallengesInfo").innerHTML=
${e.highestSingularityCount>0?"You were also given free levels of GQ1-3!":""}
${e.singularityUpgrades.octeractUnlock.getEffect().bonus?"Finally, you were given a tiny amount of free Octeract Quark Hepteract Improver upgrade!":""}`)):I("This event code gives you another usage of code 'daily'. Please use that code and try this event code again.");if(t==="synergism2021"&&!e.codes.get(1))e.codes.set(1,!0),e.runeshards+=25,e.worlds.add(50),n.textContent=u.t("importexport.promocodes.synergism2021");else if(t===":unsmith:"&&e.achievements[243]<1)F(243),n.textContent=u.t("importexport.promocodes.unsmith");else if(t===":antismith:"&&e.achievements[244]<1)F(244),n.textContent=u.t("importexport.promocodes.antismith");else if(t==="Khafra"&&!e.codes.get(26)){e.codes.set(26,!0);let s=Math.floor(Math.random()*(400-100+1)+100);e.worlds.add(s),n.textContent=u.t("importexport.promocodes.khafra",{x:e.worlds.applyBonus(s)})}else if(t==="alonso bribe"&&!e.codes.get(47)){let s=e.hepteractCrafts.quark;return s.UNLOCKED?s.computeActualCap()>=1e300?I(u.t("importexport.promocodes.bribe.overCapacity")):(e.codes.set(47,!0),s.CAP=Math.min(1e300,s.CAP*2),I(u.t("importexport.promocodes.bribe.thanks"))):I(u.t("importexport.promocodes.bribe.notUnlocked"))}else if(t.toLowerCase()==="daily"&&!e.dailyCodeUsed){e.dailyCodeUsed=!0;let s=u.t("importexport.promocodes.daily.message"),l=Zy(),c=1+Math.min(49,e.highestSingularityCount),p=e.worlds.applyBonus(l.quarks*c);if(p>1e5&&(p=Math.pow(1e5,.75)*Math.pow(p,.25)),e.worlds.add(p,!1),e.goldenQuarks+=l.goldenQuarks,s+=`
${d(p,0,!0)} Quarks`,l.goldenQuarks>0&&(s+=`
-${d(l.goldenQuarks,0,!0)} Golden Quarks`),await I(s),e.highestSingularityCount>0){let f={goldenQuarks3:{value:.2,pdf:y=>0<=y&&y<=1},goldenQuarks2:{value:.2,pdf:y=>1<=y&&y<=3},goldenQuarks1:{value:.2,pdf:y=>3<=y&&y<=10},singCubes3:{value:.25,pdf:y=>1015202580140200400600800=200&&(g*=2),g=Math.floor(g);let h=Object.keys(e.singularityUpgrades).filter(y=>y in f);s=u.t("importexport.promocodes.daily.message2");let b={};for(let y=0;y=20&&(e.singularityUpgrades.goldenQuarks1.freeLevels+=.2,b.goldenQuarks1?b.goldenQuarks1+=.2:b.goldenQuarks1=.2,e.singularityUpgrades.goldenQuarks2.freeLevels+=.2,b.goldenQuarks2?b.goldenQuarks2+=.2:b.goldenQuarks2=.2,e.singularityUpgrades.goldenQuarks3.freeLevels+=1,b.goldenQuarks3?b.goldenQuarks3+=1:b.goldenQuarks3=1),e.highestSingularityCount>=200&&(e.octeractUpgrades.octeractGain.freeLevels+=e.octeractUpgrades.octeractGain.level/100,b.octeractGain=e.octeractUpgrades.octeractGain.level/100),e.highestSingularityCount>=205&&(e.octeractUpgrades.octeractGain2.freeLevels+=e.octeractUpgrades.octeractGain2.level/100,b.octeractGain2=e.octeractUpgrades.octeractGain2.level/100);for(let y of Object.keys(b))s+=Ky(y,b[y]);await I(s)}return}else if(t.toLowerCase()==="add"){let s=Yn(),l=Uo().total,c=d(Ml(),0),p=Da().time;if(s<1){n.textContent=u.t("importexport.noAddCodes",{x:c});return}let f=null;if(r?f=r.toString():f=await qe(u.t("importexport.useXAdds",{x:s}),s.toString()),f===null)return I(u.t("importexport.cancelAdd"));let g=Number(f);if(Number.isNaN(g)||!Number.isInteger(g)||g===0||g<0&&-g>=s)return I(u.t("general.validation.invalidNumber"));let h=mu(),b=g>0?Math.min(s,g):s+g,y=Math.floor(h.quarks*b),[C,x]=window.crypto.getRandomValues(new Uint8Array(2)),k=Math.max(Date.now()-(l-b)*p,e.rngCode+p*b),N=Math.floor((Date.now()-k)/p),_=Math.floor((p-(Date.now()-k-p*N))/1e3),R=b*h.ascensionTimer,H=e.shopUpgrades.calculator3>0?u.t("importexport.promocodes.add.calculator3",{x:d(R)}):"",B=b*h.gqTimer,$=e.shopUpgrades.calculator5>0?u.t("importexport.promocodes.add.calculator5",{x:d(B)}):"",L=b*h.octeractTime,A=e.shopUpgrades.calculator6>0?u.t("importexport.promocodes.add.calculator6",{x:d(L)}):"",Q=b*h.blueberryTime,Z=e.shopUpgrades.calculator7>0?u.t("importexport.promocodes.add.calculator7",{x:d(Q,2,!0)}):"",M=e.highestSingularityCount>=150?u.t("importexport.promocodes.add.freeLevel",{x:d(.01*b,2),y:d(.05*b,2)}):"";if(e.shopUpgrades.calculator===Se.calculator.maxLevel)if(e.worlds.add(y),ze("ascension",R),e.goldenQuarksTimer+=B,ze("octeracts",L),ze("ambrosia",Q),e.highestSingularityCount>=150&&(e.singularityUpgrades.goldenQuarks1.freeLevels+=.01*b,e.singularityUpgrades.goldenQuarks3.freeLevels+=.05*b),e.rngCode=k,r){Ko("add");return}else return I(u.t("importexport.promocodes.add.calculatorMaxed",{a:C,b:x,c:C+x,d:e.worlds.toString(y),e:H,f:$,g:A,h:M,i:Z,j:N,k:_.toLocaleString()}));let V={w:e.worlds.toString(y),x:C,y:x,z:C+x},ue=e.shopUpgrades.calculator>0?u.t("importexport.promocodes.add.calculatorSolution",V):u.t("importexport.promocodes.add.calculatorPrompt",V),he=await qe(ue);if(he===null)return I(u.t("importexport.promocodes.add.cancelled"));e.rngCode=k,C+x===+he?(e.worlds.add(y),ze("ascension",R),e.goldenQuarksTimer+=B,ze("octeracts",L),ze("ambrosia",Q),await I(u.t("importexport.promocodes.add.reward",{a:e.worlds.toString(y),b:H,c:$,d:A,e:N,f:_.toLocaleString(navigator.language)}))):await I(u.t("importexport.promocodes.add.wrong",{w:he,x:C+x,y:N,z:_.toLocaleString(navigator.language)}))}else if(t==="sub"){let s=1+window.crypto.getRandomValues(new Uint16Array(1))[0]%16,l=Number(e.worlds);await I(u.t("importexport.promocodes.sub.subbed",{x:s})),l1e4)return n.textContent=u.t("importexport.promocodes.gamble.cheaters");if(Number(e.worlds)66666&&(b=Math.pow(b,.35)*Math.pow(66666,.65)),e.visitedAmbrosiaSubtab&&(y=1800*l),e.worlds.add(b*l,!1),o.ambrosiaTimer+=y;let C=u.t("importexport.promocodes.time.won",{x:d(b*l,0,!0)}),x=y>0?u.t("importexport.promocodes.time.ambrosia",{blueberryTime:y}):"";return I(C+x)}else return I(u.t("importexport.promocodes.time.lost"))}}else if(t==="spoiler"){let s=nn();return s>1?I(u.t("importexport.promocodes.spoiler.moreThan1",{x:d(s,2,!0)})):I(u.t("importexport.promocodes.spoiler.one",{x:d(1/s,2,!0)}))}else n.textContent=u.t("importexport.promocodes.invalid");await Sr()&&(Dt.emit("promocode",t),setTimeout(()=>n.textContent="",15e3))},Rl=()=>{let t=[10,16,25,36,49,64,81,100,121,144,169,196,225,235,240],r=0;for(let n=0;n=t[n];n++)r+=1;return 1+r/5},Uo=()=>{let t=Math.floor(e.shopUpgrades.calculator5/10);e.shopUpgrades.calculator5===Se.calculator5.maxLevel&&(t+=6);let r=[24,2*e.shopUpgrades.calculator2,e.shopUpgrades.calculator4===Se.calculator4.maxLevel?32:0,t,e.shopUpgrades.calculator6===Se.calculator6.maxLevel?24:0,e.shopUpgrades.calculator7===Se.calculator7.maxLevel?48:0],n=we(r);return r.push(Rl()),n*=Rl(),{list:r,total:Math.ceil(n)}},Da=()=>{let t=[Wy,1-.04*e.shopUpgrades.calculator4,1-Math.min(.6,(e.highestSingularityCount>=125?e.highestSingularityCount/800:0)+(e.highestSingularityCount>=200?e.highestSingularityCount/800:0)),e.runelevels[6]>0?.8:1,1/Rl()];return{list:t,time:Oe(t)}},Yn=()=>{let t=Uo().total,r=Da().time;return Math.floor(Math.min(t,(Date.now()-e.rngCode)/r))},Ml=()=>{let t=Math.floor(Da().time+e.rngCode-Date.now())/1e3;if(t>0)return t;if(Yn()===Uo().total)return 0;{let n=Date.now()-e.rngCode-Da().time*Yn();return Math.floor(Da().time-n)/1e3}},mu=()=>{let t=Rl(),r=1+.14*e.shopUpgrades.calculator;r*=e.shopUpgrades.calculator2===Se.calculator2.maxLevel?1.25:1,r/=t;let n=Math.max(.4+.02*e.shopUpgrades.calculator3,2/5+window.crypto.getRandomValues(new Uint16Array(2))[0]%128/640),a=.4+.02*e.shopUpgrades.calculator3,s=.6,l=r*Zt().perHour,c=e.singularityUpgrades.expertPack.level>0?1.2:1,p=60*e.shopUpgrades.calculator3*c/t,f=6*e.shopUpgrades.calculator5/t,g=e.shopUpgrades.calculator6/t,h=e.shopUpgrades.calculator7/t;return{quarks:n*l,minQuarks:a*l,maxQuarks:s*l,ascensionTimer:p,gqTimer:f,octeractTime:g,blueberryTime:h}},Dg=()=>(Date.now()-e.promoCodeTiming.time)/1e3<900?0:1,Xy=()=>900-(Date.now()-e.promoCodeTiming.time)/1e3,_g=()=>Math.min(24,(Date.now()-e.promoCodeTiming.time)/(1e3*3600)),Ky=(t,r)=>{let n=t in te?u.t(`singularity.data.${t}.name`):u.t(`octeract.data.${t}.name`);return`
-+${r} extra levels of '${n}'`},Zy=()=>{let t=0,r=0,n=e.ascensionCount>0,a=e.highestSingularityCount>0;return(e.reincarnationCount>0||n||a)&&(t+=20),(e.challengecompletions[6]>0||n||a)&&(t+=20),(e.challengecompletions[7]>0||n||a)&&(t+=30),(e.challengecompletions[8]>0||n||a)&&(t+=30),(e.challengecompletions[9]>0||n||a)&&(t+=40),(e.challengecompletions[10]>0||n||a)&&(t+=60),(n||a)&&(t+=50),(e.challengecompletions[11]>0||a)&&(t+=50),(e.challengecompletions[12]>0||a)&&(t+=50),(e.challengecompletions[13]>0||a)&&(t+=50),(e.challengecompletions[14]>0||a)&&(t+=100),e.researches[200]===o.researchMaxLevels[200]&&(t+=250),e.cubeUpgrades[50]===1e5&&(t+=250),e.platonicUpgrades[5]>0&&(t+=250),e.platonicUpgrades[10]>0&&(t+=500),e.platonicUpgrades[15]>0&&(t+=750),e.challenge15Exponent>1e18&&(t+=Math.floor(1e3*(Math.log10(e.challenge15Exponent)-18))),e.platonicUpgrades[20]>0&&(t+=2500),t*=1+.05*e.shopUpgrades.shopImprovedDaily,t=Math.floor(t),a&&(r+=2+3*e.highestSingularityCount,r*=1+.2*e.shopUpgrades.shopImprovedDaily2,r*=1+.15*e.shopUpgrades.shopImprovedDaily3,r*=1+e.shopUpgrades.shopImprovedDaily4),{quarks:t,goldenQuarks:r}},Yy=t=>{let r=localStorage.getItem("firstPlayed"),n=new Date(t);if(r===null){localStorage.setItem("firstPlayed",n.toISOString());return}new Date(r).getTime()>n.getTime()&&(e.firstPlayed=n.toISOString(),localStorage.setItem("firstPlayed",e.firstPlayed))};var Jy=["+0.0090% Cubes per Corruption level per level!","+0.018% Tesseracts per Corruption level per level!","+0.054% Hypercubes per Corruption level per level!","Gain +2.4% Platonic Cubes per level! It is that simple.","C10 Exponent: 1.035 --> 1.0375, Constant tax exponent +0.10, 2x faster Constant production, +20% Quarks, +10 Reincarnation Challenge Cap, +5 Ascension Challenge Cap, 2x Obtainium and Offerings, ^1.10 coin gain in C15, as well +1 Corruption Cap Level!","Multiplies Viscosity exponent by (1 + level/30), capacity of ^1 on Multipliers and Accelerators.","Raises speed below 1x to the power of ^(1 - level/30).","Divides Hyperchallenged by (1 + 0.4 * level), with a minimum 1x Challenge requirement multiplier!","Raise Obtainium to the power of (1+(0.09*log10(Obtainium owned))) and add another x2.5 multiplier (Uncorruptable), up until 1e100 Obtainium!","C10 Exponent: 1.0375 --> 1.04, Constant tax exponent +0.20, 10x faster Constant production, +25% Quarks, +10 Reincarnation Challenge Cap, +5 Ascension Challenge Cap, 3.5x Obtainium and Offerings, 2x All Cubes, ^1.25 ant exponent in C15, +1 Corruption Cap Level again!","With this upgrade, you will gain diamonds equal to particle gain on Reincarnation while using Market Deflation 11 or higher! Does not work with Cube upgrade [3x8]!","Gain (1 + lvl/100)x Ant multiplier per Challenge completion, ignoring corruptions to Ants.","Effect of Drought is raised to the power of 0.5.","Reduce the effect of Financial Recession in Challenge 15, multiplying the coin exponent by 1.55.","You begin to find the start of the abyss. Coin Exponent +0.10 in Challenge 15, Challenge 15 Score +25%, Ascension Speed +0.2% per Corruption Level (Max: 20%), +1% all Cube types per C9 Completion (Multiplicative), +30% Quarks, 1e250x Tesseract Building Multiplier, 2x Ascension Count, +30 Reincarnation Challenge Cap, +20 Ascension Challenge Cap, 6x Offerings and Obtainium (Uncorruptable)! Talk about a deep dive.","Increase powder conversion rate by 1% per level, gain +2% Ascension count per level and gain up to 2% more Ascension count per level based on powder, up to 100,000. This will also multiply Tesseract Building production by (Powder + 1)^(10 * level), uncapped.","If Viscosity Corruption is set to level 10 or higher, score multiplier is raised by an exponent. That exponent is 3 + 0.04 per level of this upgrade.","Raise the base percentage of Constant Upgrade 1 by 0.1% and increase the base percentage cap of Constant Upgrade 2 by 0.3% per level!","The diminishing return power on Chronos Hepteract changes from 0.166 to (0.166 + 0.00133 * level) [Max of 0.2333].","You know, maybe some things should be left unbought."],Ne={1:{obtainium:1e70,offerings:1e45,cubes:1e13,tesseracts:1e6,hypercubes:1e5,platonics:1e4,abyssals:0,maxLevel:250,priceMult:2},2:{obtainium:3e70,offerings:2e45,cubes:1e11,tesseracts:1e8,hypercubes:1e5,platonics:1e4,abyssals:0,maxLevel:250,priceMult:2},3:{obtainium:1e71,offerings:4e45,cubes:1e11,tesseracts:1e6,hypercubes:1e7,platonics:1e4,abyssals:0,maxLevel:250,priceMult:2},4:{obtainium:4e71,offerings:1e46,cubes:1e12,tesseracts:1e7,hypercubes:1e6,platonics:1e6,abyssals:0,maxLevel:250,priceMult:2},5:{obtainium:1e80,offerings:1e60,cubes:1e14,tesseracts:1e9,hypercubes:1e8,platonics:1e7,abyssals:0,maxLevel:1},6:{obtainium:1e82,offerings:1e61,cubes:1e15,tesseracts:1e9,hypercubes:1e8,platonics:1e7,abyssals:0,maxLevel:10},7:{obtainium:1e84,offerings:3e62,cubes:2e15,tesseracts:2e9,hypercubes:2e8,platonics:15e6,abyssals:0,maxLevel:15},8:{obtainium:1e87,offerings:1e64,cubes:4e15,tesseracts:4e9,hypercubes:4e8,platonics:3e7,abyssals:0,maxLevel:5},9:{obtainium:1e90,offerings:1e66,cubes:1e16,tesseracts:1e10,hypercubes:1e9,platonics:5e7,abyssals:0,maxLevel:1},10:{obtainium:1e93,offerings:1e68,cubes:1e18,tesseracts:1e12,hypercubes:1e11,platonics:1e9,abyssals:0,maxLevel:1},11:{obtainium:2e96,offerings:1e70,cubes:2e17,tesseracts:2e11,hypercubes:2e10,platonics:2e8,abyssals:0,maxLevel:1},12:{obtainium:1e100,offerings:1e72,cubes:1e18,tesseracts:1e12,hypercubes:1e11,platonics:1e9,abyssals:0,maxLevel:10},13:{obtainium:2e104,offerings:1e74,cubes:2e19,tesseracts:4e12,hypercubes:4e11,platonics:4e9,abyssals:0,maxLevel:1},14:{obtainium:1e108,offerings:1e77,cubes:4e20,tesseracts:1e13,hypercubes:1e12,platonics:1e10,abyssals:0,maxLevel:1},15:{obtainium:1e115,offerings:1e80,cubes:1e23,tesseracts:1e15,hypercubes:1e14,platonics:1e12,abyssals:1,maxLevel:1},16:{obtainium:1e140,offerings:1e110,cubes:0,tesseracts:0,hypercubes:25e14,platonics:0,abyssals:0,maxLevel:100,priceMult:10},17:{obtainium:1e145,offerings:1e113,cubes:0,tesseracts:0,hypercubes:1e19,platonics:0,abyssals:2,maxLevel:20,priceMult:10},18:{obtainium:1e150,offerings:1e116,cubes:0,tesseracts:0,hypercubes:1e19,platonics:0,abyssals:4,maxLevel:40,priceMult:500},19:{obtainium:1e160,offerings:1e121,cubes:0,tesseracts:0,hypercubes:1e21,platonics:0,abyssals:64,maxLevel:50,priceMult:200},20:{obtainium:1e180,offerings:1e130,cubes:1e45,tesseracts:1e28,hypercubes:1e25,platonics:1e25,abyssals:Math.pow(2,30)-1,maxLevel:1}},_u=(t,r=!1)=>{let n=0,a=["obtainium","offerings","cubes","tesseracts","hypercubes","platonics","abyssals"],s=["researchPoints","runeshards","wowCubes","wowTesseracts","wowHypercubes","wowPlatonicCubes","wowAbyssals"],l={obtainium:!1,offerings:!1,cubes:!1,tesseracts:!1,hypercubes:!1,platonics:!1,abyssals:!1,canBuy:!1},c=1;Ne[t].priceMult&&(c=Math.pow(Ne[t].priceMult,Math.pow(e.platonicUpgrades[t]/(Ne[t].maxLevel-1),1.25))),c*=He("Platonic Costs");for(let p=0;p=Math.floor(Ne[t].abyssals*c)||Ne[t].abyssals===0)&&(n++,l.abyssals=!0),n===a.length&&e.platonicUpgrades[t]{let r="";e.platonicUpgrades[t]===Ne[t].maxLevel&&(r=" [MAX]");let n=_u(t),a=1;Ne[t].priceMult&&(a=Math.pow(Ne[t].priceMult,Math.pow(e.platonicUpgrades[t]/(Ne[t].maxLevel-1),1.25))),a*=He("Platonic Costs"),i("platonicUpgradeDescription").textContent=Jy[t-1],i("platonicUpgradeLevel").textContent=`Level: ${d(e.platonicUpgrades[t])}/${d(Ne[t].maxLevel)}${r}`,i("platonicOfferingCost").textContent=`${d(e.runeshards)}/${d(Ne[t].offerings*a)} Offerings`,i("platonicObtainiumCost").textContent=`${d(e.researchPoints)}/${d(Ne[t].obtainium*a)} Obtainium`,i("platonicCubeCost").textContent=`${d(e.wowCubes)}/${d(Ne[t].cubes*a)} Wow! Cubes`,i("platonicTesseractCost").textContent=`${d(e.wowTesseracts)}/${d(Ne[t].tesseracts*a)} Wow! Tesseracts`,i("platonicHypercubeCost").textContent=`${d(e.wowHypercubes)}/${d(Ne[t].hypercubes*a)} Wow! Hypercubes`,i("platonicPlatonicCost").textContent=`${d(e.wowPlatonicCubes)}/${d(Ne[t].platonics*a)} Platonic! Cubes`,i("platonicHepteractCost").textContent=`${d(e.hepteractCrafts.abyss.BAL)}/${d(Math.floor(Ne[t].abyssals*a),0,!0)} Hepteracts of the Abyss`,n.offerings?i("platonicOfferingCost").style.color="lime":i("platonicOfferingCost").style.color="var(--crimson-text-color)",n.obtainium?i("platonicObtainiumCost").style.color="lime":i("platonicObtainiumCost").style.color="var(--crimson-text-color)",n.cubes?i("platonicCubeCost").style.color="lime":i("platonicCubeCost").style.color="var(--crimson-text-color)",n.tesseracts?i("platonicTesseractCost").style.color="lime":i("platonicTesseractCost").style.color="var(--crimson-text-color)",n.hypercubes?i("platonicHypercubeCost").style.color="lime":i("platonicHypercubeCost").style.color="var(--crimson-text-color)",n.platonics?i("platonicPlatonicCost").style.color="lime":i("platonicPlatonicCost").style.color="var(--crimson-text-color)",n.abyssals?i("platonicHepteractCost").style.color="lime":i("platonicHepteractCost").style.color="var(--crimson-text-color)",e.platonicUpgrades[t]{let r=i(`platUpg${t}`),n=Ne[t].maxLevel;e.platonicUpgrades[t]===0?r.style.backgroundColor="":e.platonicUpgrades[t]>0&&e.platonicUpgrades[t]{for(;t>0;){let n=_u(t,r),a=1;if(Ne[t].priceMult&&(a=Math.pow(Ne[t].priceMult,Math.pow(e.platonicUpgrades[t]/(Ne[t].maxLevel-1),1.25))),a*=He("Platonic Costs"),n.canBuy)e.platonicUpgrades[t]+=1,r||(e.researchPoints-=Math.floor(Ne[t].obtainium*a),e.runeshards-=Math.floor(Ne[t].offerings*a)),e.wowCubes.sub(Math.floor(Ne[t].cubes*a)),e.wowTesseracts.sub(Math.floor(Ne[t].tesseracts*a)),e.wowHypercubes.sub(Math.floor(Ne[t].hypercubes*a)),e.wowPlatonicCubes.sub(Math.floor(Ne[t].platonics*a)),e.hepteractCrafts.abyss.spend(Math.floor(Ne[t].abyssals*a)),Dt.emit("boughtPlatonicUpgrade",Ne[t]),t===20&&!r&&e.singularityCount===0&&I("While I strongly recommended you not to buy this, you did it anyway. For that, you have unlocked the rune of Grandiloquence, for you are a richass.");else break;if(e.platonicUpgrades[t]===Ne[t].maxLevel||e.singularityCount===0)break}Gu(t),Zo(t),je()},Gg=()=>{if(e.autoPlatonicUpgradesToggle&&(e.highestSingularityCount>=100&&e.insideSingularityChallenge||e.highestSingularityCount>=200))for(let t=1;tt.method!==void 0&&t.method==="call";var qg=t=>t.error===null&&typeof t.id=="number";var jg=t=>{let r=new Map([[0,()=>{}]]),n=new Map([[0,()=>{}]]),a=new Map,s=new Worker(t);return s.addEventListener("message",({data:g})=>{if(Qg(g)){let{params:{timerId:h,timerType:b}}=g;if(b==="interval"){let y=r.get(h);if(typeof y=="number"){let C=a.get(y);if(C===void 0||C.timerId!==h||C.timerType!==b)throw new Error("The timer is in an undefined state.")}else if(typeof y<"u")y();else throw new Error("The timer is in an undefined state.")}else if(b==="timeout"){let y=n.get(h);if(typeof y=="number"){let C=a.get(y);if(C===void 0||C.timerId!==h||C.timerType!==b)throw new Error("The timer is in an undefined state.")}else if(typeof y<"u")y(),n.delete(h);else throw new Error("The timer is in an undefined state.")}}else if(qg(g)){let{id:h}=g,b=a.get(h);if(b===void 0)throw new Error("The timer is in an undefined state.");let{timerId:y,timerType:C}=b;a.delete(h),C==="interval"?r.delete(y):n.delete(y)}else{let{error:{message:h}}=g;throw new Error(h)}}),{clearInterval:g=>{let h=(0,Yo.generateUniqueNumber)(a);a.set(h,{timerId:g,timerType:"interval"}),r.set(g,h),s.postMessage({id:h,method:"clear",params:{timerId:g,timerType:"interval"}})},clearTimeout:g=>{let h=(0,Yo.generateUniqueNumber)(a);a.set(h,{timerId:g,timerType:"timeout"}),n.set(g,h),s.postMessage({id:h,method:"clear",params:{timerId:g,timerType:"timeout"}})},setInterval:(g,h=0)=>{let b=(0,Yo.generateUniqueNumber)(r);return r.set(b,()=>{g(),typeof r.get(b)=="function"&&s.postMessage({id:null,method:"set",params:{delay:h,now:performance.now(),timerId:b,timerType:"interval"}})}),s.postMessage({id:null,method:"set",params:{delay:h,now:performance.now(),timerId:b,timerType:"interval"}}),b},setTimeout:(g,h=0)=>{let b=(0,Yo.generateUniqueNumber)(n);return n.set(b,g),s.postMessage({id:null,method:"set",params:{delay:h,now:performance.now(),timerId:b,timerType:"timeout"}}),b}}};var Vg=(t,r)=>{let n=null;return()=>{if(n!==null)return n;let a=new Blob([r],{type:"application/javascript; charset=utf-8"}),s=URL.createObjectURL(a);return n=t(s),setTimeout(()=>URL.revokeObjectURL(s)),n}};var Wg=`(()=>{"use strict";const e=new Map,t=new Map,r=(e,t)=>{let r,o;const i=performance.now();r=i,o=e-Math.max(0,i-t);return{expected:r+o,remainingDelay:o}},o=(e,t,r,i)=>{const s=performance.now();s>r?postMessage({id:null,method:"call",params:{timerId:t,timerType:i}}):e.set(t,setTimeout(o,r-s,e,t,r,i))};addEventListener("message",(i=>{let{data:s}=i;try{if("clear"===s.method){const{id:r,params:{timerId:o,timerType:i}}=s;if("interval"===i)(t=>{const r=e.get(t);if(void 0===r)throw new Error('There is no interval scheduled with the given id "'.concat(t,'".'));clearTimeout(r),e.delete(t)})(o),postMessage({error:null,id:r});else{if("timeout"!==i)throw new Error('The given type "'.concat(i,'" is not supported'));(e=>{const r=t.get(e);if(void 0===r)throw new Error('There is no timeout scheduled with the given id "'.concat(e,'".'));clearTimeout(r),t.delete(e)})(o),postMessage({error:null,id:r})}}else{if("set"!==s.method)throw new Error('The given method "'.concat(s.method,'" is not supported'));{const{params:{delay:i,now:n,timerId:a,timerType:d}}=s;if("interval"===d)((t,i,s)=>{const{expected:n,remainingDelay:a}=r(t,s);e.set(i,setTimeout(o,a,e,i,n,"interval"))})(i,a,n);else{if("timeout"!==d)throw new Error('The given type "'.concat(d,'" is not supported'));((e,i,s)=>{const{expected:n,remainingDelay:a}=r(e,s);t.set(i,setTimeout(o,a,t,i,n,"timeout"))})(i,a,n)}}}}catch(e){postMessage({error:{message:e.message},id:s.id,result:null})}}))})();`;var Nl=Vg(jg,Wg),zg=t=>Nl().clearInterval(t),Xg=t=>Nl().clearTimeout(t),Kg=(...t)=>Nl().setInterval(...t),Zg=(...t)=>Nl().setTimeout(...t);var Nn=[],er=(t,r)=>{let n=Kg(t,r);return Nn.push({id:n,type:"interval"}),n},Ja=t=>{for(let r of Nn)if(r.type==="interval"&&r.id===t){zg(t),Nn.splice(Nn.indexOf(r),1);return}},Jo=(t,r)=>{let n=Zg(t,r);return Nn.push({id:n,type:"timeout"}),n},Fu=t=>{for(let r of Nn)if(r.type==="timeout"&&r.id===t){Xg(t),Nn.splice(Nn.indexOf(r),1);return}},Qu=()=>{for(let{id:t,type:r}of Nn)r==="interval"?Ja(t):Fu(t)};var Yg,St=t=>{Ja(Yg),Yg=er(()=>tv(t),50)},tv=t=>{i("resetofferings1").style.display="block";let r=e.currentChallenge.transcension,n=e.currentChallenge.reincarnation,a=en(t),s=wn("resetofferings1"),l=i("resetofferings2"),c=wn("resetcurrency1"),p=i("resetobtainium"),f=i("resetobtainium2"),g=i("resetinfo"),h=i("resetcurrency2");switch(t==="reincarnation"?(p.style.display="block",f.textContent=d(Math.floor(o.obtainiumGain))):(p.style.display="none",f.textContent=""),t==="ascensionChallenge"||t==="ascension"||t==="singularity"?s.style.display=l.style.display="none":s.style.display=l.style.display="block",t){case"prestige":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Diamond.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Diamond.png`),c.style.display="block",h.textContent=`+${d(o.prestigePointGain)}`,g.textContent=u.t("reset.details.prestige",{amount:d(e.coinsThisPrestige),timeSpent:d(e.prestigecounter)}),g.style.color="turquoise";break;case"transcension":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Mythos.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Mythos.png`),c.style.display="block",h.textContent=`+${d(o.transcendPointGain)}`,g.textContent=u.t("reset.details.transcension",{amount:d(e.coinsThisTranscension),timeSpent:d(e.transcendcounter)}),g.style.color="var(--orchid-text-color)";break;case"reincarnation":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Particle.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Particle.png`),c.style.display="block",h.textContent=`+${d(o.reincarnationPointGain)}`,g.textContent=u.t("reset.details.reincarnation",{amount:d(e.transcendShards),timeSpent:d(e.reincarnationcounter)}),g.style.color="limegreen";break;case"acceleratorBoost":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Diamond.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Diamond.png`),c.style.display="block",h.textContent=`-${d(e.acceleratorBoostCost)}`,g.textContent=u.t("reset.details.acceleratorBoost",{amount:d(e.prestigePoints),required:d(e.acceleratorBoostCost)}),g.style.color="cyan";break;case"transcensionChallenge":c.style.display="none",h.textContent="",r!==0?(g.style.color="aquamarine",g.textContent=u.t("reset.details.transcensionChallenge.in",{n:r,amount:d(e.coinsThisTranscension),required:d(Wt(r,e.challengecompletions[r])),timeSpent:d(e.transcendcounter)})):(g.style.color="var(--crimson-text-color)",g.textContent=u.t("reset.details.transcensionChallenge.out"));break;case"reincarnationChallenge":if(c.style.display="none",h.textContent="",n!==0){let b=n>=9?"coins":"transcendShards";g.style.color="silver",g.textContent=u.t(`reset.details.reincarnationChallenge.in.${b}`,{n,amount:d(e[b]),required:d(Wt(n,e.challengecompletions[n],n)),timeSpent:d(e.reincarnationcounter)})}else g.style.color="var(--crimson-text-color)",g.textContent=u.t("reset.details.reincarnationChallenge.out");break;case"ascensionChallenge":c.style.display="none",h.textContent="",g.textContent=u.t("reset.details.ascensionChallenge"),g.style.color="gold";break;case"ascension":c.style.display="none",h.textContent="",g.textContent=u.t("reset.details.ascension",{cubeAmount:d(an()[4],0,!0),timeSpent:d(e.ascensionCounter,0,!1),realTimeSpent:d(e.ascensionCounterRealReal,0,!1)}),g.style.color="gold";break;case"singularity":c.style.display="none",h.textContent="",g.textContent=u.t("reset.details.singularity",{gqAmount:d(or(),2,!0),timeSpent:d(e.singularityCounter,0,!1)}),g.style.color="lightgoldenrodyellow"}i("resetofferings2").textContent=`+${d(a)}`},Tr=t=>{let r=null;t===1?(r=Number.parseFloat(i("prestigeamount").value)||0,e.prestigeamount=Math.max(r,0)):t===2?(r=Number.parseFloat(i("transcendamount").value)||0,e.transcendamount=Math.max(r,0)):t===3?(r=Number.parseFloat(i("reincarnationamount").value)||0,e.reincarnationamount=Math.max(r,0)):t===4?(r=Math.floor(Number.parseFloat(i("ascensionAmount").value))||1,e.autoAscendThreshold=Math.max(r,1)):t===5&&(r=Number.parseFloat(i("autoAntSacrificeAmount").value)||0,e.autoAntSacTimer=Math.max(r,0))},Dl=()=>{let t=Math.floor(Number.parseFloat(i("tesseractAmount").value))||0;e.tesseractAutoBuyerAmount=Math.max(t,0)},pn=t=>{let r=null;t===1?(r=Number(i("cubeOpensInput").value)||0,e.openCubes=Math.max(Math.min(r,100),0)):t===2?(r=Number(i("tesseractsOpensInput").value)||0,e.openTesseracts=Math.max(Math.min(r,100),0)):t===3?(r=Number(i("hypercubesOpensInput").value)||0,e.openHypercubes=Math.max(Math.min(r,100),0)):t===4&&(r=Number(i("platonicCubeOpensInput").value)||0,e.openPlatonicsCubes=Math.max(Math.min(r,100),0))},rv=(t,r="unknown")=>{let n=en(t),a=["enterChallenge","leaveChallenge"].includes(r);if(t==="prestige"){let s={seconds:e.prestigecounter,date:Date.now(),offerings:n,kind:"prestige",diamonds:o.prestigePointGain.toString()};Dt.emit("historyAdd","reset",s)}else if(t==="transcension"||t==="transcensionChallenge"){let s={seconds:e.transcendcounter,date:Date.now(),offerings:n,kind:"transcend",mythos:o.transcendPointGain.toString()};Dt.emit("historyAdd","reset",s)}else if(t==="reincarnation"||t==="reincarnationChallenge"){if(!a||o.reincarnationPointGain.gte(e.reincarnationPoints.div(10))){let s={seconds:e.reincarnationcounter,date:Date.now(),offerings:n,kind:"reincarnate",particles:o.reincarnationPointGain.toString(),obtainium:o.obtainiumGain};Dt.emit("historyAdd","reset",s)}}else if((t==="ascension"||t==="ascensionChallenge")&&e.challengecompletions[10]>0){let s=an(),l={seconds:e.ascensionCounter,date:Date.now(),c10Completions:e.challengecompletions[10],usedCorruptions:e.usedCorruptions.slice(0),corruptionScore:s[3],wowCubes:s[4],wowTesseracts:s[5],wowHypercubes:s[6],wowPlatonicCubes:s[7],wowHepteracts:s[8],kind:"ascend"};r!=="enterChallenge"&&e.currentChallenge.ascension!==0&&(l.currentChallenge=e.currentChallenge.ascension),Dt.emit("historyAdd","ascend",l)}},Ge=(t,r=!1,n="unknown")=>{if(rv(t,n),qf(t),$l(1),e.coins=new m("102"),e.coinsThisPrestige=new m("100"),e.firstOwnedCoin=0,e.firstGeneratedCoin=new m("0"),e.firstCostCoin=new m("100"),e.secondOwnedCoin=0,e.secondGeneratedCoin=new m("0"),e.secondCostCoin=new m("1e3"),e.thirdOwnedCoin=0,e.thirdGeneratedCoin=new m("0"),e.thirdCostCoin=new m("2e4"),e.fourthOwnedCoin=0,e.fourthGeneratedCoin=new m("0"),e.fourthCostCoin=new m("4e5"),e.fifthOwnedCoin=0,e.fifthGeneratedCoin=new m("0"),e.fifthCostCoin=new m("8e6"),e.firstGeneratedDiamonds=new m("0"),e.secondGeneratedDiamonds=new m("0"),e.thirdGeneratedDiamonds=new m("0"),e.fourthGeneratedDiamonds=new m("0"),e.fifthGeneratedDiamonds=new m("0"),e.multiplierCost=new m("1e4"),e.multiplierBought=0,e.acceleratorCost=new m("500"),e.acceleratorBought=0,e.prestigeCount+=1,e.prestigePoints=e.prestigePoints.add(o.prestigePointGain),e.prestigeShards=new m("0"),e.prestigenoaccelerator=!0,e.prestigenomultiplier=!0,e.prestigenocoinupgrades=!0,e.highestSingularityCount===0&&(t==="prestige"&&!e.unlocks.prestige&&(i("prestigebtn").style.boxShadow=""),t==="transcension"&&!e.unlocks.transcend&&(i("transcendbtn").style.boxShadow=""),t==="reincarnation"&&!e.unlocks.reincarnate&&(i("reincarnatebtn").style.boxShadow=""),t==="ascension"&&e.ascensionCount===0&&(i("ascendbtn").style.boxShadow="")),e.unlocks.prestige=!0,e.prestigecounter.5&&(e.firstOwnedDiamonds+=1),e.achievements[85]>.5&&(e.secondOwnedDiamonds+=1),e.achievements[92]>.5&&(e.thirdOwnedDiamonds+=1),e.achievements[99]>.5&&(e.fourthOwnedDiamonds+=1),e.achievements[106]>.5&&(e.fifthOwnedDiamonds+=1),e.achievements[4]>.5&&(e.upgrades[81]=1),e.achievements[11]>.5&&(e.upgrades[82]=1),e.achievements[18]>.5&&(e.upgrades[83]=1),e.achievements[25]>.5&&(e.upgrades[84]=1),e.achievements[32]>.5&&(e.upgrades[85]=1),e.achievements[80]>.5&&(e.upgrades[87]=1),e.transcendcounter10&&e.platonicUpgrades[11]>0&&(e.prestigePoints=e.prestigePoints.add(o.reincarnationPointGain)),t==="reincarnation"||t==="reincarnationChallenge"||t==="ascension"||t==="ascensionChallenge"||t==="singularity"){e.ascensionCount>0&&e.achievements[183]<1&&qs(1),e.researchPoints=Math.min(1e300,e.researchPoints+Math.floor(o.obtainiumGain));let s=o.obtainiumGain/(1+e.reincarnationcounter);if(s>e.obtainiumpersecond&&(e.obtainiumpersecond=s),e.currentChallenge.transcension=0,$l(3),e.coinsThisReincarnation=new m("100"),e.firstOwnedMythos=0,e.firstCostMythos=new m("1"),e.secondOwnedMythos=0,e.secondCostMythos=new m("1e2"),e.thirdOwnedMythos=0,e.thirdCostMythos=new m("1e4"),e.fourthOwnedMythos=0,e.fourthCostMythos=new m("1e8"),e.fifthOwnedMythos=0,e.fifthCostMythos=new m("1e16"),e.firstGeneratedParticles=new m("0"),e.secondGeneratedParticles=new m("0"),e.thirdGeneratedParticles=new m("0"),e.fourthGeneratedParticles=new m("0"),e.fifthGeneratedParticles=new m("0"),e.reincarnationCount+=1,e.transcendPoints=new m("0"),e.reincarnationPoints=e.reincarnationPoints.add(o.reincarnationPointGain),e.reincarnationShards=new m("0"),e.challengecompletions[1]=0,e.challengecompletions[2]=0,e.challengecompletions[3]=0,e.challengecompletions[4]=0,e.challengecompletions[5]=0,o.reincarnationPointGain=new m("0"),e.shopUpgrades.instantChallenge>0&&e.currentChallenge.reincarnation===0&&(e.challengecompletions[1]=e.highestchallengecompletions[1],e.challengecompletions[2]=e.highestchallengecompletions[2],e.challengecompletions[3]=e.highestchallengecompletions[3],e.challengecompletions[4]=e.highestchallengecompletions[4],e.challengecompletions[5]=e.highestchallengecompletions[5]),e.reincarnatenocoinupgrades=!0,e.reincarnatenocoinorprestigeupgrades=!0,e.reincarnatenocoinprestigeortranscendupgrades=!0,e.reincarnatenocoinprestigetranscendorgeneratorupgrades=!0,e.reincarnatenoaccelerator=!0,e.reincarnatenomultiplier=!0,e.reincarnationcounter.5){let l=e.autoResearch===200?.01:0;fn(e.autoResearch,!0,l)}et(),Kt()}if(t==="ascension"||t==="ascensionChallenge"||t==="singularity"){let s=an();e.challengecompletions[10]>0&&qs(3,s[3]),e.currentChallenge.transcension=0,e.currentChallenge.reincarnation=0,t==="ascensionChallenge"&&e.currentChallenge.ascension>10&&e.highestSingularityCount>=2&&e.autoChallengeToggles[10]?e.autoChallengeIndex=10:e.autoChallengeIndex=1,kr("START"),o.autoChallengeTimerIncrement=0,nv(),ju(),av(),e.reincarnationPoints=new m("0"),e.reincarnationShards=new m("0"),e.obtainiumpersecond=0,e.maxobtainiumpersecond=0,e.offeringpersecond=0,e.antSacrificePoints=0,e.antSacrificeTimer=0,e.antSacrificeTimerReal=0,e.antUpgrades[12-1]=0;for(let c=61;c<=80;c++)e.upgrades[c]=0;for(let c=94;c<=100;c++)e.upgrades[c]=0;e.firstOwnedParticles=0,e.secondOwnedParticles=0,e.thirdOwnedParticles=0,e.fourthOwnedParticles=0,e.fifthOwnedParticles=0,e.firstCostParticles=new m("1"),e.secondCostParticles=new m("100"),e.thirdCostParticles=new m("1e4"),e.fourthCostParticles=new m("1e8"),e.fifthCostParticles=new m("1e16"),e.runeexp=[0,0,0,0,0,e.runeexp[5],e.runeexp[6]],e.runelevels=[0,0,0,0,0,e.runelevels[5],e.runelevels[6]],e.runeshards=0,e.crystalUpgrades=[0,0,0,0,0,0,0,0],e.runelevels[0]=3*e.cubeUpgrades[26],e.runelevels[1]=3*e.cubeUpgrades[26],e.runelevels[2]=3*e.cubeUpgrades[26],e.runelevels[3]=3*e.cubeUpgrades[26],e.runelevels[4]=3*e.cubeUpgrades[26],e.cubeUpgrades[27]===1&&(e.firstOwnedParticles=1,e.secondOwnedParticles=1,e.thirdOwnedParticles=1,e.fourthOwnedParticles=1,e.fifthOwnedParticles=1),e.challengecompletions[10]>0&&e.ascensionCounter>0&&(e.ascensionCount+=$o(),isFinite(s[4])&&isFinite(s[5])&&isFinite(s[6])&&isFinite(s[7])&&isFinite(s[8])&&(e.wowCubes.add(s[4]),e.wowTesseracts.add(s[5]),e.wowHypercubes.add(s[6]),e.wowPlatonicCubes.add(s[7]),e.wowAbyssals=Math.min(1e300,e.wowAbyssals+s[8])));for(let c=1;c<=10;c++)e.challengecompletions[c]=0,e.highestchallengecompletions[c]=0;e.challengecompletions[6]=e.highestchallengecompletions[6]=e.cubeUpgrades[49],e.challengecompletions[7]=e.highestchallengecompletions[7]=e.cubeUpgrades[49],e.challengecompletions[8]=e.highestchallengecompletions[8]=e.cubeUpgrades[49],i(`res${e.autoResearch||1}`).classList.remove("researchRoomba"),e.roombaResearchIndex=0,e.autoResearch=1;for(let c=1;c<=200;c++){let p=`res${c}`;e.researches[c]>.5&&e.researches[c].5&&e.researches[c]>=o.researchMaxLevels[c]?qt(p,["researchMaxed"],["researchAvailable","researchPurchased","researchPurchasedAvailable","researchUnpurchased"]):qt(p,["researchUnpurchased"],["researchAvailable","researchPurchased","researchPurchasedAvailable","researchMaxed"])}Kt(),et(),aa(),Vu(),Fr(),qs(1),e.ascensionCounter=0,e.ascensionCounterReal=0,e.ascensionCounterRealReal=0,sr(),Ot(0),Ot(1),Ot(2),Ot(3),Ot(4),Ot(5),Ot(6),ar(),Aa(),Pa(),e.cubeUpgrades[4]===1&&(e.upgrades[94]=1,e.upgrades[95]=1,e.upgrades[96]=1,e.upgrades[97]=1,e.upgrades[98]=1),e.cubeUpgrades[5]===1&&(e.upgrades[99]=1),e.cubeUpgrades[6]===1&&(e.upgrades[100]=1);for(let c=61;c<=80;c++)i(`upg${c}`).style.backgroundColor="";for(let c=94;c<=100;c++)e.upgrades[c]===0&&(i(`upg${c}`).style.backgroundColor="");let l=ts();if(e.usedCorruptions=e.prototypeCorruptions.map((c,p)=>p>=2&&p<=9?Math.min(l*(e.challengecompletions[_l(p)]>0||e.singularityUpgrades.platonicTau.getEffect().bonus?1:0),c):c),e.usedCorruptions[1]=0,e.prototypeCorruptions[1]=0,e.currentChallenge.ascension===15&&(t==="ascension"||t==="ascensionChallenge")){e.usedCorruptions[0]=0,e.prototypeCorruptions[0]=0;for(let c=2;c<=9;c++)e.usedCorruptions[c]=11}js(),em(!1)}if(t==="ascension"||t==="ascensionChallenge"){let s=Rf(),l=s.length+(e.overfluxOrbsAutoBuy?1:0);if(e.highestSingularityCount>=1&&l>0){let c=Math.floor(e.wowAbyssals/l*(e.hepteractAutoCraftPercentage/100));for(let p of s)p.autoCraft(c);if(e.overfluxOrbsAutoBuy){let p=Math.floor(c/25e4);e.wowAbyssals-25e4*p>=0&&(e.overfluxOrbs+=p,e.overfluxPowder+=e.shopUpgrades.powderAuto*Gr().mult*p/100,e.wowAbyssals-=25e4*p),e.wowAbyssals<0&&(e.wowAbyssals=0)}}if(e.researches[190]>0&&e.tesseractAutoBuyerToggle===1&&e.resettoggle4===2){let c=[null,null,null,null,null];for(let h=1;h<=5;h++)e.autoTesseracts[h]&&(c[h-1]=e[`ascendBuilding${h}`].owned);let p=100-Math.min(100,e.tesseractAutoBuyerAmount),f=Number(e.wowTesseracts)*p/100,g=Yi(c,f);for(let h=5;h>=1;h--){let b=c[h-1],y=g[h-1];b!==null&&y!==null&&y!==b&&La(h,y-b)}}Gg(),Pf(),e.highestSingularityCount>=35&&(e.autoOpenCubes&&e.openCubes!==0&&e.cubeUpgrades[51]>0&&e.wowCubes.open(Math.floor(Number(e.wowCubes)*e.openCubes/100),!1),e.autoOpenTesseracts&&e.openTesseracts!==0&&e.challengecompletions[11]>0&&(e.tesseractAutoBuyerToggle!==1||e.resettoggle4===2)&&e.wowTesseracts.open(Math.floor(Number(e.wowTesseracts)*e.openTesseracts/100),!1),e.autoOpenHypercubes&&e.openHypercubes!==0&&e.challengecompletions[13]>0&&e.wowHypercubes.open(Math.floor(Number(e.wowHypercubes)*e.openHypercubes/100),!1),e.autoOpenPlatonicsCubes&&e.openPlatonicsCubes!==0&&e.challengecompletions[14]>0&&e.wowPlatonicCubes.open(Math.floor(Number(e.wowPlatonicCubes)*e.openPlatonicsCubes/100),!1))}if(e.unlocks.prestige=!0,(t==="transcension"||t==="transcensionChallenge")&&(e.unlocks.transcend=!0),(t==="reincarnation"||t==="reincarnationChallenge")&&(e.unlocks.reincarnate=!0),t==="singularity"){e.unlocks.coinone=!1,e.unlocks.cointwo=!1,e.unlocks.cointhree=!1,e.unlocks.coinfour=!1,e.unlocks.generation=!1,e.unlocks.prestige=!1,e.unlocks.transcend=!1,e.unlocks.reincarnate=!1,e.unlocks.rrow1=!1,e.unlocks.rrow2=!1,e.unlocks.rrow3=!1,e.unlocks.rrow4=!1,e.ascendBuilding1.owned=0,e.ascendBuilding1.generated=new m("0"),e.ascendBuilding2.owned=0,e.ascendBuilding2.generated=new m("0"),e.ascendBuilding3.owned=0,e.ascendBuilding3.generated=new m("0"),e.ascendBuilding4.owned=0,e.ascendBuilding4.generated=new m("0"),e.ascendBuilding5.owned=0,e.ascendBuilding5.generated=new m("0"),e.constantUpgrades=[null,0,0,0,0,0,0,0,0,0,0],e.wowCubes=new gr(0),e.wowTesseracts=new gr(0),e.wowHypercubes=new gr(0),e.wowTesseracts=new gr(0),e.wowAbyssals=0;for(let s=1;s<=50;s++)e.cubeUpgrades[s]=0}r||je(),(t==="transcensionChallenge"||t==="reincarnationChallenge"||t==="ascensionChallenge")&&jr(),ei()},Jg=()=>{e.highestSingularityCount>=1&&F(274),e.highestSingularityCount>=2&&F(275),e.highestSingularityCount>=3&&F(276),e.highestSingularityCount>=4&&F(277),e.highestSingularityCount>=5&&F(278),e.highestSingularityCount>=7&&F(279),e.highestSingularityCount>=10&&F(280)},em=(t=!0)=>{if(e.achievements[275]>0){t&&(e.prestigeCount=1,e.transcendCount=1),e.transcendPoints=new m("1001"),e.unlocks.coinone=!0,e.unlocks.cointwo=!0,e.unlocks.cointhree=!0,e.unlocks.coinfour=!0,e.unlocks.prestige=!0,e.unlocks.generation=!0,e.unlocks.transcend=!0;for(let s=0;s<5;s++)F(4+7*s);F(36),F(43)}if(e.achievements[276]>0){e.currentChallenge.ascension!==12&&(t&&(e.reincarnationCount=1),e.reincarnationPoints=new m("10")),e.unlocks.reincarnate=!0,e.unlocks.rrow1=!0,e.researches[47]=1;for(let s=0;s<2;s++)for(let l=0;l<5;l++)F(78+s+7*l);for(let s=0;s<7;s++)F(57+s),F(64+s),F(71+s);F(37),F(38),F(44),F(50),F(80),F(87)}e.achievements[277]>0&&(e.currentChallenge.ascension!==14&&(e.researchPoints=Math.floor(500*He("Offering")*He("Researches"))),e.currentChallenge.ascension!==12&&(e.reincarnationPoints=new m("1e16")),e.challengecompletions[6]=1,e.highestchallengecompletions[6]=1,F(113));let r=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];if(e.achievements[278]>0&&t){for(let s of r)e.shopUpgrades[s]=10;e.cubeUpgrades[7]=1}if(e.achievements[279]>0&&(e.challengecompletions[7]=1,e.highestchallengecompletions[7]=1,F(120),e.currentChallenge.ascension!==12&&(e.reincarnationPoints=new m("1e100"))),e.achievements[280]>0){F(124),F(127),e.challengecompletions[8]=1,e.highestchallengecompletions[8]=1,e.cubeUpgrades[8]=1,e.cubeUpgrades[4]=1,e.cubeUpgrades[5]=1,e.cubeUpgrades[6]=1,e.firstOwnedAnts=1;for(let s=0;s<7;s++)F(176+s)}if(e.highestSingularityCount>10&&(e.cubeUpgrades[9]=1),e.highestSingularityCount>=15&&(e.challengecompletions[8]=5,e.highestchallengecompletions[8]=5,e.currentChallenge.ascension!==12&&(e.reincarnationPoints=new m("2.22e2222")),e.fifthOwnedAnts=1,e.cubeUpgrades[20]=1),e.highestSingularityCount>=20){let s=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];e.challengecompletions[9]=1,e.highestchallengecompletions[9]=1,F(134),e.antPoints=new m("1e100"),e.antUpgrades[11]=1;for(let l of s)e.shopUpgrades[l]=Se[l].maxLevel}if(e.highestSingularityCount>=25&&(e.eighthOwnedAnts=1),e.highestSingularityCount>=30&&(e.researches[130]=1,e.researches[135]=1,e.researches[145]=1),e.highestSingularityCount>=100&&t&&(e.cubeUpgrades[51]=1,eu()),e.singularityUpgrades.platonicAlpha.getEffect().bonus&&e.platonicUpgrades[5]===0&&(e.platonicUpgrades[5]=1,Zo(5)),t)for(let s=1;s<=15;s++)Lr(s);if($l(3),t)for(let s=1;s0&&Ls(s);qu(),je()},qu=()=>{let t=e.achievements[278]>0,r=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];for(let c of r)Se[c].refundMinimumLevel=t?10:c.endsWith("Auto")?1:0;let n=e.highestSingularityCount>=20,a=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];for(let c of a)Se[c].refundable=!n;let s=e.highestSingularityCount>=51,l=["seasonPass","seasonPass2","seasonPass3","seasonPassY","chronometer","chronometer2"];for(let c of l)Se[c].refundable=!s},Fs=async(t=-1)=>{var h,b,y,C,x,k,N,_,R;if(e.runelevels[6]===0&&t===-1)return I("You nearly triggered a double singularity bug! Oh no! Luckily, our staff prevented this from happening.");if(t===-1){let H=Object.values(e.cubeBlessings),B=Object.values(e.tesseractBlessings),$=Object.values(e.hypercubeBlessings),L=Object.values(e.platonicBlessings),A={seconds:e.singularityCounter,date:Date.now(),singularityCount:e.singularityCount,quarks:e.quarksThisSingularity,c15Score:e.challenge15Exponent,goldenQuarks:or(),wowTribs:we(H),tessTribs:we(B),hyperTribs:we($),platTribs:we(L),octeracts:e.totalWowOcteracts,quarkHept:e.hepteractCrafts.quark.BAL,kind:"singularity"};Dt.emit("historyAdd","singularity",A)}if(e.runelevels[6]=0,e.goldenQuarks+=or(),t===-1){let H=1+es();e.singularityCount+=H,e.singularityCount>=e.highestSingularityCount&&(e.highestSingularityCount=e.singularityCount,e.highestSingularityCount===5&&(e.singularityUpgrades.goldenQuarks3.freeLevels+=1),e.highestSingularityCount===10&&(e.singularityUpgrades.goldenQuarks3.freeLevels+=2))}else e.singularityCount=t;e.totalQuarksEver+=e.quarksThisSingularity,await ll(!0);let{data:r,success:n}=Qs.safeParse(T);Cs(n),dn(0),De(0,{page:0}),De(3,{page:0}),De(4,{page:0}),De(7,{page:0}),De(8,{page:0}),De(9,{page:0}),De(10,{page:0}),r.history.singularity=e.history.singularity,r.totalQuarksEver=e.totalQuarksEver,r.singularityCount=e.singularityCount,r.highestSingularityCount=e.highestSingularityCount,r.goldenQuarks=e.goldenQuarks,r.shopUpgrades=e.shopUpgrades,e.worlds.reset(),r.worlds=Number(r.worlds),r.singularityUpgrades=Object.fromEntries(Object.entries(e.singularityUpgrades).map(([H,B])=>[H,{level:B.level,goldenQuarksInvested:B.goldenQuarksInvested,toggleBuy:B.toggleBuy,freeLevels:B.freeLevels}])),r.octeractUpgrades=Object.fromEntries(Object.entries(e.octeractUpgrades).map(([H,B])=>[H,{level:B.level,octeractsInvested:B.octeractsInvested,toggleBuy:B.toggleBuy,freeLevels:B.freeLevels}])),r.blueberryUpgrades=Object.fromEntries(Object.entries(e.blueberryUpgrades).map(([H,B])=>[H,{level:B.level,ambrosiaInvested:B.ambrosiaInvested,blueberriesInvested:B.blueberriesInvested,toggleBuy:B.toggleBuy,freeLevels:B.freeLevels}])),r.spentBlueberries=e.spentBlueberries,r.autoChallengeToggles=e.autoChallengeToggles,r.autoChallengeTimer=e.autoChallengeTimer,r.saveString=e.saveString,r.corruptionLoadouts=e.corruptionLoadouts,r.corruptionLoadoutNames=e.corruptionLoadoutNames,r.corruptionShowStats=e.corruptionShowStats,r.toggles=e.toggles,r.retrychallenges=e.retrychallenges,r.resettoggle1=e.resettoggle1,r.resettoggle2=e.resettoggle2,r.resettoggle3=e.resettoggle3,r.resettoggle4=e.resettoggle4,r.coinbuyamount=e.coinbuyamount,r.crystalbuyamount=e.crystalbuyamount,r.mythosbuyamount=e.mythosbuyamount,r.particlebuyamount=e.particlebuyamount,r.offeringbuyamount=e.offeringbuyamount,r.tesseractbuyamount=e.tesseractbuyamount,r.shoptoggles=e.shoptoggles,r.autoSacrificeToggle=e.autoSacrificeToggle,r.autoBuyFragment=e.autoBuyFragment,r.autoFortifyToggle=e.autoFortifyToggle,r.autoEnhanceToggle=e.autoEnhanceToggle,r.autoResearchToggle=e.autoResearchToggle,r.autoResearchMode=e.autoResearchMode,r.dailyCodeUsed=e.dailyCodeUsed,r.runeBlessingBuyAmount=e.runeBlessingBuyAmount,r.runeSpiritBuyAmount=e.runeSpiritBuyAmount,r.prestigeamount=e.prestigeamount,r.transcendamount=e.transcendamount,r.reincarnationamount=e.reincarnationamount,r.talismanOne=e.talismanOne,r.talismanTwo=e.talismanTwo,r.talismanThree=e.talismanThree,r.talismanFour=e.talismanFour,r.talismanFive=e.talismanFive,r.talismanSix=e.talismanSix,r.talismanSeven=e.talismanSeven,r.buyTalismanShardPercent=e.buyTalismanShardPercent,r.antMax=e.antMax,r.autoAntSacrifice=e.autoAntSacrifice,r.autoAntSacrificeMode=e.autoAntSacrificeMode,r.autoAntSacTimer=e.autoAntSacTimer,r.autoAscend=e.autoAscend,r.autoAscendMode=e.autoAscendMode,r.autoAscendThreshold=e.autoAscendThreshold,r.autoResearch=0,r.autoTesseracts=e.autoTesseracts,r.tesseractAutoBuyerToggle=e.tesseractAutoBuyerToggle,r.tesseractAutoBuyerAmount=e.tesseractAutoBuyerAmount,r.autoOpenCubes=e.autoOpenCubes,r.openCubes=e.openCubes,r.autoOpenTesseracts=e.autoOpenTesseracts,r.openTesseracts=e.openTesseracts,r.autoOpenHypercubes=e.autoOpenHypercubes,r.openHypercubes=e.openHypercubes,r.autoOpenPlatonicsCubes=e.autoOpenPlatonicsCubes,r.openPlatonicsCubes=e.openPlatonicsCubes,r.historyShowPerSecond=e.historyShowPerSecond,r.exporttest=typeof e.exporttest=="boolean"?e.exporttest:e.exporttest==="YES!",r.dayTimer=e.dayTimer,r.dayCheck=(b=(h=e.dayCheck)==null?void 0:h.toISOString())!=null?b:null,r.ascStatToggles=e.ascStatToggles,r.hepteractAutoCraftPercentage=e.hepteractAutoCraftPercentage,r.autoWarpCheck=e.autoWarpCheck,r.shopBuyMaxToggle=e.shopBuyMaxToggle,r.shopHideToggle=e.shopHideToggle,r.shopConfirmationToggle=e.shopConfirmationToggle,r.researchBuyMaxToggle=e.researchBuyMaxToggle,r.cubeUpgradesBuyMaxToggle=e.cubeUpgradesBuyMaxToggle,r.wowOcteracts=e.wowOcteracts,r.totalWowOcteracts=e.totalWowOcteracts,r.overfluxOrbsAutoBuy=e.overfluxOrbsAutoBuy,r.hotkeys=e.hotkeys,r.theme=e.theme,r.notation=e.notation,r.firstPlayed=e.firstPlayed,r.autoCubeUpgradesToggle=e.autoCubeUpgradesToggle,r.autoPlatonicUpgradesToggle=e.autoPlatonicUpgradesToggle,r.insideSingularityChallenge=e.insideSingularityChallenge,r.ultimatePixels=e.ultimatePixels,r.ultimateProgress=e.ultimateProgress,r.singularityChallenges=Object.fromEntries(Object.entries(e.singularityChallenges).map(([H,B])=>[H,{completions:B.completions,highestSingularityCompleted:B.highestSingularityCompleted,enabled:B.enabled}])),r.iconSet=e.iconSet,r.hepteractCrafts.quark=e.hepteractCrafts.quark;for(let H of Object.keys(e.hepteractCrafts))if(H!=="quark"){let B=H;r.hepteractCrafts[B].AUTO=e.hepteractCrafts[B].AUTO}r.ambrosia=e.ambrosia,r.lifetimeAmbrosia=e.lifetimeAmbrosia,r.visitedAmbrosiaSubtab=e.visitedAmbrosiaSubtab,r.blueberryTime=e.blueberryTime,r.blueberryLoadouts=e.blueberryLoadouts,r.blueberryLoadoutMode=e.blueberryLoadoutMode,r.wowCubes=Number(e.wowCubes),r.wowTesseracts=Number(e.wowTesseracts),r.wowHypercubes=Number(e.wowHypercubes),r.wowPlatonicCubes=Number(e.wowPlatonicCubes);let a=(y=e.codes.get(42))!=null?y:!1,s=(C=e.codes.get(43))!=null?C:!1,l=(x=e.codes.get(44))!=null?x:!1,c=(k=e.codes.get(45))!=null?k:!1,p=(N=e.codes.get(46))!=null?N:!1,f=(_=e.codes.get(47))!=null?_:!1,g=(R=e.codes.get(48))!=null?R:!1;await Xo(btoa(JSON.stringify(r)),!0),e.codes.set(39,!0),e.codes.set(40,!0),e.codes.set(41,!0),e.codes.set(42,a),e.codes.set(43,s),e.codes.set(44,l),e.codes.set(45,c),e.codes.set(46,p),e.codes.set(47,f),e.codes.set(48,g),em(),e.rngCode=Date.now(),e.promoCodeTiming.time=Date.now(),Sr()},$l=t=>{if(t>2.5){for(let r=41;r<61;r++)r!==46&&(e.upgrades[r]=0);e.researches[41]===0&&(e.upgrades[46]=0),e.researches[41]<.5&&(e.upgrades[88]=0),e.achievements[50]===0&&(e.upgrades[89]=0),e.researches[42]<.5&&(e.upgrades[90]=0),e.researches[43]<.5&&(e.upgrades[91]=0),e.researches[44]<.5&&(e.upgrades[92]=0),e.researches[45]<.5&&(e.upgrades[93]=0),e.upgrades[116]=0,e.upgrades[117]=0,e.upgrades[118]=0,e.upgrades[119]=0,e.upgrades[120]=0}for(let r=1;r<=20;r++)e.upgrades[r]=0;for(let r=121,n=106;r<=125;r++,n++)e.upgrades[r]=0,e.upgrades[n]=0;if(t>1.5&&(e.achievements[4]<.5&&(e.upgrades[81]=0),e.achievements[11]<.5&&(e.upgrades[82]=0),e.achievements[18]<.5&&(e.upgrades[83]=0),e.achievements[25]<.5&&(e.upgrades[84]=0),e.achievements[32]<.5&&(e.upgrades[85]=0),e.achievements[87]<.5&&(e.upgrades[86]=0),e.achievements[80]<.5&&(e.upgrades[87]=0),e.upgrades[101]=0,e.upgrades[102]=0,e.upgrades[103]=0,e.upgrades[104]=0,e.upgrades[105]=0),t>1.5){for(let r=21;r<41;r++)e.upgrades[r]=0;e.upgrades[111]=0,e.upgrades[112]=0,e.upgrades[113]=0,e.upgrades[114]=0,e.upgrades[115]=0}if(t>1.5){e.crystalUpgrades=[0,0,0,0,0,0,0,0],e.crystalUpgradesCost=[7,15,20,40,100,200,500,1e3],Wu();let r=0;r+=Math.floor(o.rune3level*o.effectiveLevelMult/16)*100/100,e.upgrades[73]>.5&&e.currentChallenge.reincarnation!==0&&(r+=10),e.crystalUpgrades=[r,r,r,r,r,r,r,r]}e.achievements[87]>.5&&(e.upgrades[86]=1);for(let r=1;r<=125;r++)rr(r,!0)},ju=()=>{e.firstOwnedAnts=0,e.secondOwnedAnts=0,e.thirdOwnedAnts=0,e.fourthOwnedAnts=0,e.fifthOwnedAnts=0,e.sixthOwnedAnts=0,e.seventhOwnedAnts=0,e.eighthOwnedAnts=0,e.firstGeneratedAnts=new m("0"),e.secondGeneratedAnts=new m("0"),e.thirdGeneratedAnts=new m("0"),e.fourthGeneratedAnts=new m("0"),e.fifthGeneratedAnts=new m("0"),e.sixthGeneratedAnts=new m("0"),e.seventhGeneratedAnts=new m("0"),e.eighthGeneratedAnts=new m("0"),e.firstCostAnts=new m("1e700"),e.secondCostAnts=new m("3"),e.thirdCostAnts=new m("100"),e.fourthCostAnts=new m("1e4"),e.fifthCostAnts=new m("1e12"),e.sixthCostAnts=new m("1e36"),e.seventhCostAnts=new m("1e100"),e.eighthCostAnts=new m("1e300"),e.cubeUpgrades[48]>0&&(e.firstOwnedAnts=1,e.firstCostAnts=new m("1e741"));let t=e.antUpgrades[12-1];e.antUpgrades=[0,0,0,0,0,0,0,0,0,0,0,t],e.antPoints=new m("1"),e.currentChallenge.ascension===12&&(e.antPoints=new m("7")),Kt(),et()},nv=()=>{e.researchPoints=0;let t=[6,7,8,9,10,11,12,13,14,15,16,17,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,51,52,53,54,55,56,57,58,59,60,62,63,64,65,66,67,68,69,70,76,81,85,86,87,88,89,90,91,92,93,94,96,97,98,101,102,103,104,106,107,108,109,110,116,117,118,121,122,123,126,127,128,129,131,132,133,134,136,137,139,141,142,143,144,146,147,148,149,151,152,154,156,157,158,159,161,162,163,164,166,167,169,171,172,173,174,176,177,178,179,181,182,184,186,187,188,189,191,192,193,194,196,197,199];e.highestSingularityCount<25&&t.push(138,153,168,183,198);for(let r of t)e.researches[r]=0},av=()=>{e.talismanLevels=[0,0,0,0,0,0,0],e.talismanRarity=[1,1,1,1,1,1,1],e.talismanShards=0,e.commonFragments=0,e.uncommonFragments=0,e.rareFragments=0,e.epicFragments=0,e.legendaryFragments=0,e.mythicalFragments=0};var sv={antspecies1:"Inceptus Formicidae",antspecies2:"Fortunae Formicidae",antspecies3:"Tributum Formicidae",antspecies4:"Celeritas Formicidae",antspecies5:"Multa Formicidae",antspecies6:"Sacrificium Formicidae",antspecies7:"Hic Formicidae",antspecies8:"Experientia Formicidae",antspecies9:"Praemoenio Formicidae",antspecies10:"Scientia Formicidae",antspecies11:"Phylacterium Formicidae",antspecies12:"Mortuus Est Formicidae"},zu=()=>e.currentChallenge.ascension!==15?1e5+Jt(499e5,(e.antUpgrades[1]+o.bonusant2)/5e3*500/499):1e-4*(1e5+Jt(499e5,(e.antUpgrades[1]+o.bonusant2)/5e3*500/499)),ov=[()=>d(m.pow(1.12+1/1e3*e.researches[101],e.antUpgrades[1-1]+o.bonusant1),2),()=>d(zu()),()=>d(.005+.995*Math.pow(.99,e.antUpgrades[3-1]+o.bonusant3),4),()=>d(100*(Jt(20,(e.antUpgrades[4-1]+o.bonusant4)/1e3*20/19)-1),3),()=>d(100*(Jt(40,(e.antUpgrades[5-1]+o.bonusant5)/1e3*40/39)-1),3),()=>d(1+Math.pow(e.antUpgrades[6-1]+o.bonusant6,.66),4),()=>d(Math.min(9999999,3*e.antUpgrades[7-1]+3*o.bonusant7),0,!0),()=>d(Jt(999,1/1e4*Math.pow(e.antUpgrades[8-1]+o.bonusant8,1.1)),3),()=>d(1*Math.min(1e7,e.antUpgrades[9-1]+o.bonusant9),0,!0),()=>d(1+2*Math.pow((e.antUpgrades[10-1]+o.bonusant10)/50,.75),4),()=>d(1+2*(1-Math.pow(2,-(e.antUpgrades[11-1]+o.bonusant11)/125)),4),()=>d(Ut(2,e.antUpgrades[12-1]+o.bonusant12,69),4)],tm,rm=t=>{Ja(tm),tm=er(()=>Xu(t),50)},Xu=t=>{if(o.currentTab!==6)return;let r=i("anttierdescription"),n=i("antprice"),a=i("antquantity"),s=i("generateant"),l="ants.costGalacticCrumbs",c="first",p;switch(r.textContent=u.t(`ants.descriptions.${t}`),t){case 1:l="ants.costParticles",c="first",p=d(o.antOneProduce,5);break;case 2:c="second",p=d(o.antTwoProduce,5);break;case 3:c="third",p=d(o.antThreeProduce,5);break;case 4:c="fourth",p=d(o.antFourProduce,5);break;case 5:c="fifth",p=d(o.antFiveProduce,5);break;case 6:c="sixth",p=d(o.antSixProduce,5);break;case 7:c="seventh",p=d(o.antSevenProduce,5);break;case 8:c="eighth",p=d(o.antEightProduce,5);break}s.textContent=u.t(`ants.generates.${t}`,{x:p}),n.textContent=u.t(l,{x:d(e[`${c}CostAnts`])}),a.textContent=u.t("ants.owned",{x:d(e[`${c}OwnedAnts`]),y:d(e[`${c}GeneratedAnts`],2)})},ti=(t,r,n)=>(--r,t.times(m.pow(o.antCostGrowth[n-1],r)).add(1*r)),Vs=(t,r,n)=>(--r,t.times(m.pow(o.antUpgradeCostIncreases[n-1],r))),Ku=(t,r,n)=>{let a=sa(e.antSacrificePoints);r=new m(r);let s=n===1?"reincarnationPoints":"antPoints",l=`${t}OwnedAnts`,c=e[l]+Re(e[l]),p=c,f=ti(r,p,n);for(;e[s].gte(f);)p=p*4,f=ti(r,p,n);let g=Math.floor(p/8);for(;g>=Re(p);)ti(r,p-g,n).lte(e[s])?g=Math.floor(g/2):p=p-Math.max(Re(p),g);e.antMax||cy[C]&&e[`${o.ordinals[C+1]}OwnedAnts`]>0&&F(176+C);e.firstOwnedAnts>69e6&&(e.firstOwnedAnts=69e6)},Zu=(t,r,n)=>{if(e.currentChallenge.ascension!==11){t=new m(t);let a=e.antUpgrades[n-1]+Re(e.antUpgrades[n-1]),s=a,l=Vs(t,s,n);for(;e.antPoints.gte(l);)s=s*4,l=Vs(t,s,n);let c=Math.floor(s/8);for(;c>=Re(s);)Vs(t,s-c,n).lte(e.antPoints)?c=Math.floor(c/2):s=s-Math.max(Re(s),c);e.antMax||a{let r=i("antspecies"),n=i("antlevelbonus"),a=i("antupgradedescription"),s=i("antupgradecost"),l=i("antupgradeeffect"),c=sv[`antspecies${t}`],p=u.t(`ants.upgrades.${t}`),f=o[`bonusant${t}`],g=e.currentChallenge.ascension===11?999:0;r.childNodes[0].textContent=`${c} Level ${d(e.antUpgrades[t-1])}`,n.textContent=` [+${d(Math.min(e.antUpgrades[t-1]+g,f))}]`,a.textContent=p,s.textContent=u.t("ants.costGalacticCrumbs",{x:d(m.pow(o.antUpgradeCostIncreases[t-1],e.antUpgrades[t-1]*o.extinctionMultiplier[e.usedCorruptions[10]]).times(o.antUpgradeBaseCost[t-1]))}),l.textContent=u.t(`ants.rewards.${t}`,{x:ov[t-1]()})},sa=t=>{let r=Math.pow(1+t/5e3,2);return r*=1+.2*Math.log(1+t)/Math.log(10),e.achievements[174]>0&&(r*=1+.4*Math.log(1+t)/Math.log(10)),Math.min(1e300,r)},gg=()=>{let t=Ju();i("antSacrificeSummary").style.display="block",i("ELO").innerHTML=u.t("ants.yourAntELO",{x:d(o.antELO,2),y:d(o.effectiveELO,2,!1)}),i("SacrificeMultiplier").innerHTML=u.t("ants.antSacMultiplier",{y:d(sa(e.antSacrificePoints),3,!1),x:d(sa(e.antSacrificePoints+t.antSacrificePoints),3,!1)}),i("SacrificeUpgradeMultiplier").innerHTML=u.t("ants.upgradeMultiplier",{x:d(o.upgradeMultiplier,3,!0)}),i("SacrificeTimeMultiplier").innerHTML=u.t("ants.timeMultiplier",{x:d(o.timeMultiplier,3,!0)}),i("antSacrificeOffering").textContent=`+${d(t.offerings)}`,i("antSacrificeObtainium").textContent=`+${d(t.obtainium)}`,e.challengecompletions[9]>0&&(i("antSacrificeTalismanShard").textContent=u.t("ants.elo",{x:d(t.talismanShards),y:500}),i("antSacrificeCommonFragment").textContent=u.t("ants.elo",{x:d(t.commonFragments),y:750}),i("antSacrificeUncommonFragment").textContent=u.t("ants.elo",{x:d(t.uncommonFragments),y:1e3}),i("antSacrificeRareFragment").textContent=u.t("ants.elo",{x:d(t.rareFragments),y:1500}),i("antSacrificeEpicFragment").textContent=u.t("ants.elo",{x:d(t.epicFragments),y:2e3}),i("antSacrificeLegendaryFragment").textContent=u.t("ants.elo",{x:d(t.legendaryFragments),y:3e3}),i("antSacrificeMythicalFragment").textContent=u.t("ants.elo",{x:d(t.mythicalFragments),y:5e3}))},Bs=async(t=!1)=>{let r=!0;if(e.antPoints.gte("1e40")&&(!t&&e.toggles[32]&&(r=await Ie(u.t("ants.autoReset"))),r)){let n=e.antSacrificePoints,a=Ju();e.antSacrificePoints+=a.antSacrificePoints,e.runeshards+=a.offerings,e.currentChallenge.ascension!==14&&(e.researchPoints+=a.obtainium);let s={date:Date.now(),seconds:e.antSacrificeTimer,kind:"antsacrifice",offerings:a.offerings,obtainium:a.obtainium,antSacrificePointsBefore:n,antSacrificePointsAfter:e.antSacrificePoints,baseELO:o.antELO,effectiveELO:o.effectiveELO,crumbs:e.antPoints.toString(),crumbsPerSecond:o.antOneProduce.toString()};if(e.challengecompletions[9]>0&&(e.talismanShards=Math.min(1e300,e.talismanShards+a.talismanShards),e.commonFragments=Math.min(1e300,e.commonFragments+a.commonFragments),e.uncommonFragments=Math.min(1e300,e.uncommonFragments+a.uncommonFragments),e.rareFragments=Math.min(1e300,e.rareFragments+a.rareFragments),e.epicFragments=Math.min(1e300,e.epicFragments+a.epicFragments),e.legendaryFragments=Math.min(1e300,e.legendaryFragments+a.legendaryFragments),e.mythicalFragments=Math.min(1e300,e.mythicalFragments+a.mythicalFragments)),ju(),e.antSacrificeTimer=0,e.antSacrificeTimerReal=0,sr(),e.autoResearch>0&&e.autoResearchToggle){let l=e.autoResearch===200?.01:0;fn(e.autoResearch,!0,l)}aa(),Dt.emit("historyAdd","ants",s)}e.mythicalFragments>=1e11&&e.currentChallenge.ascension===14&&e.achievements[248]<1&&F(248)},nm=()=>{let t=(l,c)=>e.antPoints.gte(Vs(new m(o.antUpgradeBaseCost[l-1]),e.antUpgrades[l-1]+1,l).times(c)),r=[176,176,177,178,178,179,180,180,181,182,182,145],n=["100","100","1000","1000","1e5","1e6","1e8","1e11","1e15","1e20","1e40","1e100"];if(e.currentChallenge.ascension!==11)for(let l=1;l<=r.length;l++)(l===12?e.researches[r[l-1]]:e.achievements[r[l-1]])&&t(l,2)&&Zu(n[l-1],!0,l);let a=[173,176,177,178,179,180,181,182],s=["1e700","3","100","10000","1e12","1e36","1e100","1e300"];for(let l=1;l<=a.length;l++){let c=l===1?e.reincarnationPoints:e.antPoints,p=l===1?1:2;e.achievements[a[l-1]]&&c.gte(e[`${o.ordinals[l-1]}CostAnts`].times(p))&&Ku(o.ordinals[l-1],s[l-1],l)}};var Gl=new Map([["A",["Buy Accelerators",()=>xs(),!1]],["B",["Boost Accelerator",()=>ka(),!1]],["C",["Auto Challenge",()=>{am()},!1]],["E",["Exit T / R Challenge",()=>{e.autoChallengeRunning?am():sm()},!1]],["M",["Multipliers",()=>Ms(),!1]],["N",["No (Cancel)",()=>ed(!1),!0]],["P",["Reset Prestige",()=>Fe("prestige"),!1]],["R",["Reset Reincarnate",()=>Fe("reincarnation"),!1]],["S",["Sacrifice Ants",()=>Bs(),!1]],["T",["Reset Transcend",()=>Fe("transcension"),!1]],["Y",["Yes (OK)",()=>ed(!0),!0]],["ARROWLEFT",["Back a tab",()=>ri(-1),!1]],["ARROWRIGHT",["Next tab",()=>ri(1),!1]],["ARROWUP",["Back a subtab",()=>ri(-1,!0),!1]],["ARROWDOWN",["Next subtab",()=>ri(1,!0),!1]],["SHIFT+A",["Reset Ascend",()=>Fe("ascension"),!1]],["SHIFT+C",["Cleanse Corruptions",()=>$n(10,999),!1]],["SHIFT+D",["Spec. Action Add x1",()=>In("add",1),!1]],["SHIFT+E",["Exit Asc. Challenge",()=>Fe("ascensionChallenge"),!1]],["SHIFT+O",["Use Off. Potion",()=>Pn("offeringPotion"),!1]],["SHIFT+P",["Use Obt. Potion",()=>Pn("obtainiumPotion"),!1]],["SHIFT+S",["Reset Singularity",()=>Fe("singularity"),!1]],["CTRL+B",["Un-hide Tabs",()=>ft.reappend(),!1]]]),td=!1,Tt=new Map(Gl),am=()=>{e.researches[150]>0&&(si(),e.autoChallengeRunning||sm())},sm=()=>{e.currentChallenge.reincarnation!==0&&Fe("reincarnationChallenge",void 0,!0),e.currentChallenge.transcension!==0&&Fe("transcensionChallenge",void 0,!0)},iv=t=>{var s;if(!td||!e.toggles[39])return;if(((s=document.activeElement)==null?void 0:s.localName)==="input"){t.stopPropagation();return}im(t,t.code.replace(/^(Digit|Numpad)/,"").toUpperCase());let r="";t.ctrlKey&&(r+="CTRL+"),t.shiftKey&&(r+="SHIFT+"),t.altKey&&(r+="ALT+");let n=r+t.key.toUpperCase();if(n==="TAB"&&t.preventDefault(),n!=="ENTER"&&i("transparentBG").style.display==="block"&&Tt.has(n)&&!Tt.get(n)[2])return;let a="";Tt.has(n)&&(a=`${Tt.get(n)[0]}`,Tt.get(n)[1](),t.preventDefault()),o.currentTab===10&&e.subtabNumber===6&&(i("lastHotkey").textContent=n,i("lastHotkeyName").textContent=a)},lv=(t,r)=>{let n=document.createElement("div");n.classList.add("hotkeyItem");let a=document.createElement("span");a.id="actualHotkey",a.textContent=t,a.addEventListener("click",async l=>{var b,y,C;let c=l.target,p=c.textContent.toUpperCase(),f=(C=(b=Tt.get(p))==null?void 0:b[0])!=null?C:(y=c.nextSibling)==null?void 0:y.textContent,g=await qe(`
+${d(l.goldenQuarks,0,!0)} Golden Quarks`),await I(s),e.highestSingularityCount>0){let f={goldenQuarks3:{value:.2,pdf:y=>0<=y&&y<=1},goldenQuarks2:{value:.2,pdf:y=>1<=y&&y<=3},goldenQuarks1:{value:.2,pdf:y=>3<=y&&y<=10},singCubes3:{value:.25,pdf:y=>1015202580140200400600800=200&&(g*=2),g=Math.floor(g);let h=Object.keys(e.singularityUpgrades).filter(y=>y in f);s=u.t("importexport.promocodes.daily.message2");let b={};for(let y=0;y=20&&(e.singularityUpgrades.goldenQuarks1.freeLevels+=.2,b.goldenQuarks1?b.goldenQuarks1+=.2:b.goldenQuarks1=.2,e.singularityUpgrades.goldenQuarks2.freeLevels+=.2,b.goldenQuarks2?b.goldenQuarks2+=.2:b.goldenQuarks2=.2,e.singularityUpgrades.goldenQuarks3.freeLevels+=1,b.goldenQuarks3?b.goldenQuarks3+=1:b.goldenQuarks3=1),e.highestSingularityCount>=200&&e.highestSingularityCount<205){let y=Math.max(e.octeractUpgrades.octeractGain.level/100,Math.pow(e.octeractUpgrades.octeractGain.level*e.octeractUpgrades.octeractGain.freeLevels/100,.5));e.octeractUpgrades.octeractGain.freeLevels+=y,b.octeractGain=y}else if(e.highestSingularityCount>=205){let y=Math.max(e.octeractUpgrades.octeractGain.level/100,Math.pow(e.octeractUpgrades.octeractGain.level*e.octeractUpgrades.octeractGain.freeLevels/50,.5)),C=Math.max(e.octeractUpgrades.octeractGain2.level/100,Math.pow(e.octeractUpgrades.octeractGain2.level*e.octeractUpgrades.octeractGain2.freeLevels/125,.5));e.octeractUpgrades.octeractGain.freeLevels+=y,e.octeractUpgrades.octeractGain2.freeLevels+=C,b.octeractGain=y,b.octeractGain2=C}for(let y of Object.keys(b))s+=Ky(y,b[y]);await I(s)}return}else if(t.toLowerCase()==="add"){let s=Yn(),l=Uo().total,c=d(Ml(),0),p=Da().time;if(s<1){n.textContent=u.t("importexport.noAddCodes",{x:c});return}let f=null;if(r?f=r.toString():f=await qe(u.t("importexport.useXAdds",{x:s}),s.toString()),f===null)return I(u.t("importexport.cancelAdd"));let g=Number(f);if(Number.isNaN(g)||!Number.isInteger(g)||g===0||g<0&&-g>=s)return I(u.t("general.validation.invalidNumber"));let h=mu(),b=g>0?Math.min(s,g):s+g,y=Math.floor(h.quarks*b),[C,x]=window.crypto.getRandomValues(new Uint8Array(2)),k=Math.max(Date.now()-(l-b)*p,e.rngCode+p*b),N=Math.floor((Date.now()-k)/p),_=Math.floor((p-(Date.now()-k-p*N))/1e3),R=b*h.ascensionTimer,H=e.shopUpgrades.calculator3>0?u.t("importexport.promocodes.add.calculator3",{x:d(R)}):"",B=b*h.gqTimer,$=e.shopUpgrades.calculator5>0?u.t("importexport.promocodes.add.calculator5",{x:d(B)}):"",L=b*h.octeractTime,A=e.shopUpgrades.calculator6>0?u.t("importexport.promocodes.add.calculator6",{x:d(L)}):"",Q=b*h.blueberryTime,Z=e.shopUpgrades.calculator7>0?u.t("importexport.promocodes.add.calculator7",{x:d(Q,2,!0)}):"",M=e.highestSingularityCount>=150?u.t("importexport.promocodes.add.freeLevel",{x:d(.01*b,2),y:d(.05*b,2)}):"";if(e.shopUpgrades.calculator===Se.calculator.maxLevel)if(e.worlds.add(y),ze("ascension",R),e.goldenQuarksTimer+=B,ze("octeracts",L),ze("ambrosia",Q),e.highestSingularityCount>=150&&(e.singularityUpgrades.goldenQuarks1.freeLevels+=.01*b,e.singularityUpgrades.goldenQuarks3.freeLevels+=.05*b),e.rngCode=k,r){Ko("add");return}else return I(u.t("importexport.promocodes.add.calculatorMaxed",{a:C,b:x,c:C+x,d:e.worlds.toString(y),e:H,f:$,g:A,h:M,i:Z,j:N,k:_.toLocaleString()}));let V={w:e.worlds.toString(y),x:C,y:x,z:C+x},ue=e.shopUpgrades.calculator>0?u.t("importexport.promocodes.add.calculatorSolution",V):u.t("importexport.promocodes.add.calculatorPrompt",V),he=await qe(ue);if(he===null)return I(u.t("importexport.promocodes.add.cancelled"));e.rngCode=k,C+x===+he?(e.worlds.add(y),ze("ascension",R),e.goldenQuarksTimer+=B,ze("octeracts",L),ze("ambrosia",Q),await I(u.t("importexport.promocodes.add.reward",{a:e.worlds.toString(y),b:H,c:$,d:A,e:N,f:_.toLocaleString(navigator.language)}))):await I(u.t("importexport.promocodes.add.wrong",{w:he,x:C+x,y:N,z:_.toLocaleString(navigator.language)}))}else if(t==="sub"){let s=1+window.crypto.getRandomValues(new Uint16Array(1))[0]%16,l=Number(e.worlds);await I(u.t("importexport.promocodes.sub.subbed",{x:s})),l1e4)return n.textContent=u.t("importexport.promocodes.gamble.cheaters");if(Number(e.worlds)66666&&(b=Math.pow(b,.35)*Math.pow(66666,.65)),e.visitedAmbrosiaSubtab&&(y=1800*l),e.worlds.add(b*l,!1),o.ambrosiaTimer+=y;let C=u.t("importexport.promocodes.time.won",{x:d(b*l,0,!0)}),x=y>0?u.t("importexport.promocodes.time.ambrosia",{blueberryTime:y}):"";return I(C+x)}else return I(u.t("importexport.promocodes.time.lost"))}}else if(t==="spoiler"){let s=nn();return s>1?I(u.t("importexport.promocodes.spoiler.moreThan1",{x:d(s,2,!0)})):I(u.t("importexport.promocodes.spoiler.one",{x:d(1/s,2,!0)}))}else n.textContent=u.t("importexport.promocodes.invalid");await Sr()&&(Dt.emit("promocode",t),setTimeout(()=>n.textContent="",15e3))},Rl=()=>{let t=[10,16,25,36,49,64,81,100,121,144,169,196,225,235,240],r=0;for(let n=0;n=t[n];n++)r+=1;return 1+r/5},Uo=()=>{let t=Math.floor(e.shopUpgrades.calculator5/10);e.shopUpgrades.calculator5===Se.calculator5.maxLevel&&(t+=6);let r=[24,2*e.shopUpgrades.calculator2,e.shopUpgrades.calculator4===Se.calculator4.maxLevel?32:0,t,e.shopUpgrades.calculator6===Se.calculator6.maxLevel?24:0,e.shopUpgrades.calculator7===Se.calculator7.maxLevel?48:0],n=we(r);return r.push(Rl()),n*=Rl(),{list:r,total:Math.ceil(n)}},Da=()=>{let t=[Wy,1-.04*e.shopUpgrades.calculator4,1-Math.min(.6,(e.highestSingularityCount>=125?e.highestSingularityCount/800:0)+(e.highestSingularityCount>=200?e.highestSingularityCount/800:0)),e.runelevels[6]>0?.8:1,1/Rl()];return{list:t,time:Oe(t)}},Yn=()=>{let t=Uo().total,r=Da().time;return Math.floor(Math.min(t,(Date.now()-e.rngCode)/r))},Ml=()=>{let t=Math.floor(Da().time+e.rngCode-Date.now())/1e3;if(t>0)return t;if(Yn()===Uo().total)return 0;{let n=Date.now()-e.rngCode-Da().time*Yn();return Math.floor(Da().time-n)/1e3}},mu=()=>{let t=Rl(),r=1+.14*e.shopUpgrades.calculator;r*=e.shopUpgrades.calculator2===Se.calculator2.maxLevel?1.25:1,r/=t;let n=Math.max(.4+.02*e.shopUpgrades.calculator3,2/5+window.crypto.getRandomValues(new Uint16Array(2))[0]%128/640),a=.4+.02*e.shopUpgrades.calculator3,s=.6,l=r*Zt().perHour,c=e.singularityUpgrades.expertPack.level>0?1.2:1,p=60*e.shopUpgrades.calculator3*c/t,f=6*e.shopUpgrades.calculator5/t,g=e.shopUpgrades.calculator6/t,h=e.shopUpgrades.calculator7/t;return{quarks:n*l,minQuarks:a*l,maxQuarks:s*l,ascensionTimer:p,gqTimer:f,octeractTime:g,blueberryTime:h}},Dg=()=>(Date.now()-e.promoCodeTiming.time)/1e3<900?0:1,Xy=()=>900-(Date.now()-e.promoCodeTiming.time)/1e3,_g=()=>Math.min(24,(Date.now()-e.promoCodeTiming.time)/(1e3*3600)),Ky=(t,r)=>{let n=t in te?u.t(`singularity.data.${t}.name`):u.t(`octeract.data.${t}.name`);return`
++${d(r,0,!0)} extra levels of '${n}'`},Zy=()=>{let t=0,r=0,n=e.ascensionCount>0,a=e.highestSingularityCount>0;return(e.reincarnationCount>0||n||a)&&(t+=20),(e.challengecompletions[6]>0||n||a)&&(t+=20),(e.challengecompletions[7]>0||n||a)&&(t+=30),(e.challengecompletions[8]>0||n||a)&&(t+=30),(e.challengecompletions[9]>0||n||a)&&(t+=40),(e.challengecompletions[10]>0||n||a)&&(t+=60),(n||a)&&(t+=50),(e.challengecompletions[11]>0||a)&&(t+=50),(e.challengecompletions[12]>0||a)&&(t+=50),(e.challengecompletions[13]>0||a)&&(t+=50),(e.challengecompletions[14]>0||a)&&(t+=100),e.researches[200]===o.researchMaxLevels[200]&&(t+=250),e.cubeUpgrades[50]===1e5&&(t+=250),e.platonicUpgrades[5]>0&&(t+=250),e.platonicUpgrades[10]>0&&(t+=500),e.platonicUpgrades[15]>0&&(t+=750),e.challenge15Exponent>1e18&&(t+=Math.floor(1e3*(Math.log10(e.challenge15Exponent)-18))),e.platonicUpgrades[20]>0&&(t+=2500),t*=1+.05*e.shopUpgrades.shopImprovedDaily,t=Math.floor(t),a&&(r+=2+3*e.highestSingularityCount,r*=1+.2*e.shopUpgrades.shopImprovedDaily2,r*=1+.15*e.shopUpgrades.shopImprovedDaily3,r*=1+e.shopUpgrades.shopImprovedDaily4),{quarks:t,goldenQuarks:r}},Yy=t=>{let r=localStorage.getItem("firstPlayed"),n=new Date(t);if(r===null){localStorage.setItem("firstPlayed",n.toISOString());return}new Date(r).getTime()>n.getTime()&&(e.firstPlayed=n.toISOString(),localStorage.setItem("firstPlayed",e.firstPlayed))};var Jy=["+0.0090% Cubes per Corruption level per level!","+0.018% Tesseracts per Corruption level per level!","+0.054% Hypercubes per Corruption level per level!","Gain +2.4% Platonic Cubes per level! It is that simple.","C10 Exponent: 1.035 --> 1.0375, Constant tax exponent +0.10, 2x faster Constant production, +20% Quarks, +10 Reincarnation Challenge Cap, +5 Ascension Challenge Cap, 2x Obtainium and Offerings, ^1.10 coin gain in C15, as well +1 Corruption Cap Level!","Multiplies Viscosity exponent by (1 + level/30), capacity of ^1 on Multipliers and Accelerators.","Raises speed below 1x to the power of ^(1 - level/30).","Divides Hyperchallenged by (1 + 0.4 * level), with a minimum 1x Challenge requirement multiplier!","Raise Obtainium to the power of (1+(0.09*log10(Obtainium owned))) and add another x2.5 multiplier (Uncorruptable), up until 1e100 Obtainium!","C10 Exponent: 1.0375 --> 1.04, Constant tax exponent +0.20, 10x faster Constant production, +25% Quarks, +10 Reincarnation Challenge Cap, +5 Ascension Challenge Cap, 3.5x Obtainium and Offerings, 2x All Cubes, ^1.25 ant exponent in C15, +1 Corruption Cap Level again!","With this upgrade, you will gain diamonds equal to particle gain on Reincarnation while using Market Deflation 11 or higher! Does not work with Cube upgrade [3x8]!","Gain (1 + lvl/100)x Ant multiplier per Challenge completion, ignoring corruptions to Ants.","Effect of Drought is raised to the power of 0.5.","Reduce the effect of Financial Recession in Challenge 15, multiplying the coin exponent by 1.55.","You begin to find the start of the abyss. Coin Exponent +0.10 in Challenge 15, Challenge 15 Score +25%, Ascension Speed +0.2% per Corruption Level (Max: 20%), +1% all Cube types per C9 Completion (Multiplicative), +30% Quarks, 1e250x Tesseract Building Multiplier, 2x Ascension Count, +30 Reincarnation Challenge Cap, +20 Ascension Challenge Cap, 6x Offerings and Obtainium (Uncorruptable)! Talk about a deep dive.","Increase powder conversion rate by 1% per level, gain +2% Ascension count per level and gain up to 2% more Ascension count per level based on powder, up to 100,000. This will also multiply Tesseract Building production by (Powder + 1)^(10 * level), uncapped.","If Viscosity Corruption is set to level 10 or higher, score multiplier is raised by an exponent. That exponent is 3 + 0.04 per level of this upgrade.","Raise the base percentage of Constant Upgrade 1 by 0.1% and increase the base percentage cap of Constant Upgrade 2 by 0.3% per level!","The diminishing return power on Chronos Hepteract changes from 0.166 to (0.166 + 0.00133 * level) [Max of 0.2333].","You know, maybe some things should be left unbought."],Ne={1:{obtainium:1e70,offerings:1e45,cubes:1e13,tesseracts:1e6,hypercubes:1e5,platonics:1e4,abyssals:0,maxLevel:250,priceMult:2},2:{obtainium:3e70,offerings:2e45,cubes:1e11,tesseracts:1e8,hypercubes:1e5,platonics:1e4,abyssals:0,maxLevel:250,priceMult:2},3:{obtainium:1e71,offerings:4e45,cubes:1e11,tesseracts:1e6,hypercubes:1e7,platonics:1e4,abyssals:0,maxLevel:250,priceMult:2},4:{obtainium:4e71,offerings:1e46,cubes:1e12,tesseracts:1e7,hypercubes:1e6,platonics:1e6,abyssals:0,maxLevel:250,priceMult:2},5:{obtainium:1e80,offerings:1e60,cubes:1e14,tesseracts:1e9,hypercubes:1e8,platonics:1e7,abyssals:0,maxLevel:1},6:{obtainium:1e82,offerings:1e61,cubes:1e15,tesseracts:1e9,hypercubes:1e8,platonics:1e7,abyssals:0,maxLevel:10},7:{obtainium:1e84,offerings:3e62,cubes:2e15,tesseracts:2e9,hypercubes:2e8,platonics:15e6,abyssals:0,maxLevel:15},8:{obtainium:1e87,offerings:1e64,cubes:4e15,tesseracts:4e9,hypercubes:4e8,platonics:3e7,abyssals:0,maxLevel:5},9:{obtainium:1e90,offerings:1e66,cubes:1e16,tesseracts:1e10,hypercubes:1e9,platonics:5e7,abyssals:0,maxLevel:1},10:{obtainium:1e93,offerings:1e68,cubes:1e18,tesseracts:1e12,hypercubes:1e11,platonics:1e9,abyssals:0,maxLevel:1},11:{obtainium:2e96,offerings:1e70,cubes:2e17,tesseracts:2e11,hypercubes:2e10,platonics:2e8,abyssals:0,maxLevel:1},12:{obtainium:1e100,offerings:1e72,cubes:1e18,tesseracts:1e12,hypercubes:1e11,platonics:1e9,abyssals:0,maxLevel:10},13:{obtainium:2e104,offerings:1e74,cubes:2e19,tesseracts:4e12,hypercubes:4e11,platonics:4e9,abyssals:0,maxLevel:1},14:{obtainium:1e108,offerings:1e77,cubes:4e20,tesseracts:1e13,hypercubes:1e12,platonics:1e10,abyssals:0,maxLevel:1},15:{obtainium:1e115,offerings:1e80,cubes:1e23,tesseracts:1e15,hypercubes:1e14,platonics:1e12,abyssals:1,maxLevel:1},16:{obtainium:1e140,offerings:1e110,cubes:0,tesseracts:0,hypercubes:25e14,platonics:0,abyssals:0,maxLevel:100,priceMult:10},17:{obtainium:1e145,offerings:1e113,cubes:0,tesseracts:0,hypercubes:1e19,platonics:0,abyssals:2,maxLevel:20,priceMult:10},18:{obtainium:1e150,offerings:1e116,cubes:0,tesseracts:0,hypercubes:1e19,platonics:0,abyssals:4,maxLevel:40,priceMult:500},19:{obtainium:1e160,offerings:1e121,cubes:0,tesseracts:0,hypercubes:1e21,platonics:0,abyssals:64,maxLevel:50,priceMult:200},20:{obtainium:1e180,offerings:1e130,cubes:1e45,tesseracts:1e28,hypercubes:1e25,platonics:1e25,abyssals:Math.pow(2,30)-1,maxLevel:1}},_u=(t,r=!1)=>{let n=0,a=["obtainium","offerings","cubes","tesseracts","hypercubes","platonics","abyssals"],s=["researchPoints","runeshards","wowCubes","wowTesseracts","wowHypercubes","wowPlatonicCubes","wowAbyssals"],l={obtainium:!1,offerings:!1,cubes:!1,tesseracts:!1,hypercubes:!1,platonics:!1,abyssals:!1,canBuy:!1},c=1;Ne[t].priceMult&&(c=Math.pow(Ne[t].priceMult,Math.pow(e.platonicUpgrades[t]/(Ne[t].maxLevel-1),1.25))),c*=He("Platonic Costs");for(let p=0;p=Math.floor(Ne[t].abyssals*c)||Ne[t].abyssals===0)&&(n++,l.abyssals=!0),n===a.length&&e.platonicUpgrades[t]{let r="";e.platonicUpgrades[t]===Ne[t].maxLevel&&(r=" [MAX]");let n=_u(t),a=1;Ne[t].priceMult&&(a=Math.pow(Ne[t].priceMult,Math.pow(e.platonicUpgrades[t]/(Ne[t].maxLevel-1),1.25))),a*=He("Platonic Costs"),i("platonicUpgradeDescription").textContent=Jy[t-1],i("platonicUpgradeLevel").textContent=`Level: ${d(e.platonicUpgrades[t])}/${d(Ne[t].maxLevel)}${r}`,i("platonicOfferingCost").textContent=`${d(e.runeshards)}/${d(Ne[t].offerings*a)} Offerings`,i("platonicObtainiumCost").textContent=`${d(e.researchPoints)}/${d(Ne[t].obtainium*a)} Obtainium`,i("platonicCubeCost").textContent=`${d(e.wowCubes)}/${d(Ne[t].cubes*a)} Wow! Cubes`,i("platonicTesseractCost").textContent=`${d(e.wowTesseracts)}/${d(Ne[t].tesseracts*a)} Wow! Tesseracts`,i("platonicHypercubeCost").textContent=`${d(e.wowHypercubes)}/${d(Ne[t].hypercubes*a)} Wow! Hypercubes`,i("platonicPlatonicCost").textContent=`${d(e.wowPlatonicCubes)}/${d(Ne[t].platonics*a)} Platonic! Cubes`,i("platonicHepteractCost").textContent=`${d(e.hepteractCrafts.abyss.BAL)}/${d(Math.floor(Ne[t].abyssals*a),0,!0)} Hepteracts of the Abyss`,n.offerings?i("platonicOfferingCost").style.color="lime":i("platonicOfferingCost").style.color="var(--crimson-text-color)",n.obtainium?i("platonicObtainiumCost").style.color="lime":i("platonicObtainiumCost").style.color="var(--crimson-text-color)",n.cubes?i("platonicCubeCost").style.color="lime":i("platonicCubeCost").style.color="var(--crimson-text-color)",n.tesseracts?i("platonicTesseractCost").style.color="lime":i("platonicTesseractCost").style.color="var(--crimson-text-color)",n.hypercubes?i("platonicHypercubeCost").style.color="lime":i("platonicHypercubeCost").style.color="var(--crimson-text-color)",n.platonics?i("platonicPlatonicCost").style.color="lime":i("platonicPlatonicCost").style.color="var(--crimson-text-color)",n.abyssals?i("platonicHepteractCost").style.color="lime":i("platonicHepteractCost").style.color="var(--crimson-text-color)",e.platonicUpgrades[t]{let r=i(`platUpg${t}`),n=Ne[t].maxLevel;e.platonicUpgrades[t]===0?r.style.backgroundColor="":e.platonicUpgrades[t]>0&&e.platonicUpgrades[t]{for(;t>0;){let n=_u(t,r),a=1;if(Ne[t].priceMult&&(a=Math.pow(Ne[t].priceMult,Math.pow(e.platonicUpgrades[t]/(Ne[t].maxLevel-1),1.25))),a*=He("Platonic Costs"),n.canBuy)e.platonicUpgrades[t]+=1,r||(e.researchPoints-=Math.floor(Ne[t].obtainium*a),e.runeshards-=Math.floor(Ne[t].offerings*a)),e.wowCubes.sub(Math.floor(Ne[t].cubes*a)),e.wowTesseracts.sub(Math.floor(Ne[t].tesseracts*a)),e.wowHypercubes.sub(Math.floor(Ne[t].hypercubes*a)),e.wowPlatonicCubes.sub(Math.floor(Ne[t].platonics*a)),e.hepteractCrafts.abyss.spend(Math.floor(Ne[t].abyssals*a)),Dt.emit("boughtPlatonicUpgrade",Ne[t]),t===20&&!r&&e.singularityCount===0&&I("While I strongly recommended you not to buy this, you did it anyway. For that, you have unlocked the rune of Grandiloquence, for you are a richass.");else break;if(e.platonicUpgrades[t]===Ne[t].maxLevel||e.singularityCount===0)break}Gu(t),Zo(t),je()},Gg=()=>{if(e.autoPlatonicUpgradesToggle&&(e.highestSingularityCount>=100&&e.insideSingularityChallenge||e.highestSingularityCount>=200))for(let t=1;tt.method!==void 0&&t.method==="call";var qg=t=>t.error===null&&typeof t.id=="number";var jg=t=>{let r=new Map([[0,()=>{}]]),n=new Map([[0,()=>{}]]),a=new Map,s=new Worker(t);return s.addEventListener("message",({data:g})=>{if(Qg(g)){let{params:{timerId:h,timerType:b}}=g;if(b==="interval"){let y=r.get(h);if(typeof y=="number"){let C=a.get(y);if(C===void 0||C.timerId!==h||C.timerType!==b)throw new Error("The timer is in an undefined state.")}else if(typeof y<"u")y();else throw new Error("The timer is in an undefined state.")}else if(b==="timeout"){let y=n.get(h);if(typeof y=="number"){let C=a.get(y);if(C===void 0||C.timerId!==h||C.timerType!==b)throw new Error("The timer is in an undefined state.")}else if(typeof y<"u")y(),n.delete(h);else throw new Error("The timer is in an undefined state.")}}else if(qg(g)){let{id:h}=g,b=a.get(h);if(b===void 0)throw new Error("The timer is in an undefined state.");let{timerId:y,timerType:C}=b;a.delete(h),C==="interval"?r.delete(y):n.delete(y)}else{let{error:{message:h}}=g;throw new Error(h)}}),{clearInterval:g=>{let h=(0,Yo.generateUniqueNumber)(a);a.set(h,{timerId:g,timerType:"interval"}),r.set(g,h),s.postMessage({id:h,method:"clear",params:{timerId:g,timerType:"interval"}})},clearTimeout:g=>{let h=(0,Yo.generateUniqueNumber)(a);a.set(h,{timerId:g,timerType:"timeout"}),n.set(g,h),s.postMessage({id:h,method:"clear",params:{timerId:g,timerType:"timeout"}})},setInterval:(g,h=0)=>{let b=(0,Yo.generateUniqueNumber)(r);return r.set(b,()=>{g(),typeof r.get(b)=="function"&&s.postMessage({id:null,method:"set",params:{delay:h,now:performance.now(),timerId:b,timerType:"interval"}})}),s.postMessage({id:null,method:"set",params:{delay:h,now:performance.now(),timerId:b,timerType:"interval"}}),b},setTimeout:(g,h=0)=>{let b=(0,Yo.generateUniqueNumber)(n);return n.set(b,g),s.postMessage({id:null,method:"set",params:{delay:h,now:performance.now(),timerId:b,timerType:"timeout"}}),b}}};var Vg=(t,r)=>{let n=null;return()=>{if(n!==null)return n;let a=new Blob([r],{type:"application/javascript; charset=utf-8"}),s=URL.createObjectURL(a);return n=t(s),setTimeout(()=>URL.revokeObjectURL(s)),n}};var Wg=`(()=>{"use strict";const e=new Map,t=new Map,r=(e,t)=>{let r,o;const i=performance.now();r=i,o=e-Math.max(0,i-t);return{expected:r+o,remainingDelay:o}},o=(e,t,r,i)=>{const s=performance.now();s>r?postMessage({id:null,method:"call",params:{timerId:t,timerType:i}}):e.set(t,setTimeout(o,r-s,e,t,r,i))};addEventListener("message",(i=>{let{data:s}=i;try{if("clear"===s.method){const{id:r,params:{timerId:o,timerType:i}}=s;if("interval"===i)(t=>{const r=e.get(t);if(void 0===r)throw new Error('There is no interval scheduled with the given id "'.concat(t,'".'));clearTimeout(r),e.delete(t)})(o),postMessage({error:null,id:r});else{if("timeout"!==i)throw new Error('The given type "'.concat(i,'" is not supported'));(e=>{const r=t.get(e);if(void 0===r)throw new Error('There is no timeout scheduled with the given id "'.concat(e,'".'));clearTimeout(r),t.delete(e)})(o),postMessage({error:null,id:r})}}else{if("set"!==s.method)throw new Error('The given method "'.concat(s.method,'" is not supported'));{const{params:{delay:i,now:n,timerId:a,timerType:d}}=s;if("interval"===d)((t,i,s)=>{const{expected:n,remainingDelay:a}=r(t,s);e.set(i,setTimeout(o,a,e,i,n,"interval"))})(i,a,n);else{if("timeout"!==d)throw new Error('The given type "'.concat(d,'" is not supported'));((e,i,s)=>{const{expected:n,remainingDelay:a}=r(e,s);t.set(i,setTimeout(o,a,t,i,n,"timeout"))})(i,a,n)}}}}catch(e){postMessage({error:{message:e.message},id:s.id,result:null})}}))})();`;var Nl=Vg(jg,Wg),zg=t=>Nl().clearInterval(t),Xg=t=>Nl().clearTimeout(t),Kg=(...t)=>Nl().setInterval(...t),Zg=(...t)=>Nl().setTimeout(...t);var Nn=[],er=(t,r)=>{let n=Kg(t,r);return Nn.push({id:n,type:"interval"}),n},Ja=t=>{for(let r of Nn)if(r.type==="interval"&&r.id===t){zg(t),Nn.splice(Nn.indexOf(r),1);return}},Jo=(t,r)=>{let n=Zg(t,r);return Nn.push({id:n,type:"timeout"}),n},Fu=t=>{for(let r of Nn)if(r.type==="timeout"&&r.id===t){Xg(t),Nn.splice(Nn.indexOf(r),1);return}},Qu=()=>{for(let{id:t,type:r}of Nn)r==="interval"?Ja(t):Fu(t)};var Yg,St=t=>{Ja(Yg),Yg=er(()=>tv(t),50)},tv=t=>{i("resetofferings1").style.display="block";let r=e.currentChallenge.transcension,n=e.currentChallenge.reincarnation,a=en(t),s=wn("resetofferings1"),l=i("resetofferings2"),c=wn("resetcurrency1"),p=i("resetobtainium"),f=i("resetobtainium2"),g=i("resetinfo"),h=i("resetcurrency2");switch(t==="reincarnation"?(p.style.display="block",f.textContent=d(Math.floor(o.obtainiumGain))):(p.style.display="none",f.textContent=""),t==="ascensionChallenge"||t==="ascension"||t==="singularity"?s.style.display=l.style.display="none":s.style.display=l.style.display="block",t){case"prestige":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Diamond.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Diamond.png`),c.style.display="block",h.textContent=`+${d(o.prestigePointGain)}`,g.textContent=u.t("reset.details.prestige",{amount:d(e.coinsThisPrestige),timeSpent:d(e.prestigecounter)}),g.style.color="turquoise";break;case"transcension":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Mythos.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Mythos.png`),c.style.display="block",h.textContent=`+${d(o.transcendPointGain)}`,g.textContent=u.t("reset.details.transcension",{amount:d(e.coinsThisTranscension),timeSpent:d(e.transcendcounter)}),g.style.color="var(--orchid-text-color)";break;case"reincarnation":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Particle.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Particle.png`),c.style.display="block",h.textContent=`+${d(o.reincarnationPointGain)}`,g.textContent=u.t("reset.details.reincarnation",{amount:d(e.transcendShards),timeSpent:d(e.reincarnationcounter)}),g.style.color="limegreen";break;case"acceleratorBoost":c.src.endsWith(`Pictures/${We[e.iconSet][0]}/Diamond.png`)||(c.src=`Pictures/${We[e.iconSet][0]}/Diamond.png`),c.style.display="block",h.textContent=`-${d(e.acceleratorBoostCost)}`,g.textContent=u.t("reset.details.acceleratorBoost",{amount:d(e.prestigePoints),required:d(e.acceleratorBoostCost)}),g.style.color="cyan";break;case"transcensionChallenge":c.style.display="none",h.textContent="",r!==0?(g.style.color="aquamarine",g.textContent=u.t("reset.details.transcensionChallenge.in",{n:r,amount:d(e.coinsThisTranscension),required:d(Wt(r,e.challengecompletions[r])),timeSpent:d(e.transcendcounter)})):(g.style.color="var(--crimson-text-color)",g.textContent=u.t("reset.details.transcensionChallenge.out"));break;case"reincarnationChallenge":if(c.style.display="none",h.textContent="",n!==0){let b=n>=9?"coins":"transcendShards";g.style.color="silver",g.textContent=u.t(`reset.details.reincarnationChallenge.in.${b}`,{n,amount:d(e[b]),required:d(Wt(n,e.challengecompletions[n],n)),timeSpent:d(e.reincarnationcounter)})}else g.style.color="var(--crimson-text-color)",g.textContent=u.t("reset.details.reincarnationChallenge.out");break;case"ascensionChallenge":c.style.display="none",h.textContent="",g.textContent=u.t("reset.details.ascensionChallenge"),g.style.color="gold";break;case"ascension":c.style.display="none",h.textContent="",g.textContent=u.t("reset.details.ascension",{cubeAmount:d(an()[4],0,!0),timeSpent:d(e.ascensionCounter,0,!1),realTimeSpent:d(e.ascensionCounterRealReal,0,!1)}),g.style.color="gold";break;case"singularity":c.style.display="none",h.textContent="",g.textContent=u.t("reset.details.singularity",{gqAmount:d(or(),2,!0),timeSpent:d(e.singularityCounter,0,!1)}),g.style.color="lightgoldenrodyellow"}i("resetofferings2").textContent=`+${d(a)}`},Tr=t=>{let r=null;t===1?(r=Number.parseFloat(i("prestigeamount").value)||0,e.prestigeamount=Math.max(r,0)):t===2?(r=Number.parseFloat(i("transcendamount").value)||0,e.transcendamount=Math.max(r,0)):t===3?(r=Number.parseFloat(i("reincarnationamount").value)||0,e.reincarnationamount=Math.max(r,0)):t===4?(r=Math.floor(Number.parseFloat(i("ascensionAmount").value))||1,e.autoAscendThreshold=Math.max(r,1)):t===5&&(r=Number.parseFloat(i("autoAntSacrificeAmount").value)||0,e.autoAntSacTimer=Math.max(r,0))},Dl=()=>{let t=Math.floor(Number.parseFloat(i("tesseractAmount").value))||0;e.tesseractAutoBuyerAmount=Math.max(t,0)},pn=t=>{let r=null;t===1?(r=Number(i("cubeOpensInput").value)||0,e.openCubes=Math.max(Math.min(r,100),0)):t===2?(r=Number(i("tesseractsOpensInput").value)||0,e.openTesseracts=Math.max(Math.min(r,100),0)):t===3?(r=Number(i("hypercubesOpensInput").value)||0,e.openHypercubes=Math.max(Math.min(r,100),0)):t===4&&(r=Number(i("platonicCubeOpensInput").value)||0,e.openPlatonicsCubes=Math.max(Math.min(r,100),0))},rv=(t,r="unknown")=>{let n=en(t),a=["enterChallenge","leaveChallenge"].includes(r);if(t==="prestige"){let s={seconds:e.prestigecounter,date:Date.now(),offerings:n,kind:"prestige",diamonds:o.prestigePointGain.toString()};Dt.emit("historyAdd","reset",s)}else if(t==="transcension"||t==="transcensionChallenge"){let s={seconds:e.transcendcounter,date:Date.now(),offerings:n,kind:"transcend",mythos:o.transcendPointGain.toString()};Dt.emit("historyAdd","reset",s)}else if(t==="reincarnation"||t==="reincarnationChallenge"){if(!a||o.reincarnationPointGain.gte(e.reincarnationPoints.div(10))){let s={seconds:e.reincarnationcounter,date:Date.now(),offerings:n,kind:"reincarnate",particles:o.reincarnationPointGain.toString(),obtainium:o.obtainiumGain};Dt.emit("historyAdd","reset",s)}}else if((t==="ascension"||t==="ascensionChallenge")&&e.challengecompletions[10]>0){let s=an(),l={seconds:e.ascensionCounter,date:Date.now(),c10Completions:e.challengecompletions[10],usedCorruptions:e.usedCorruptions.slice(0),corruptionScore:s[3],wowCubes:s[4],wowTesseracts:s[5],wowHypercubes:s[6],wowPlatonicCubes:s[7],wowHepteracts:s[8],kind:"ascend"};r!=="enterChallenge"&&e.currentChallenge.ascension!==0&&(l.currentChallenge=e.currentChallenge.ascension),Dt.emit("historyAdd","ascend",l)}},Ge=(t,r=!1,n="unknown")=>{if(rv(t,n),qf(t),$l(1),e.coins=new m("102"),e.coinsThisPrestige=new m("100"),e.firstOwnedCoin=0,e.firstGeneratedCoin=new m("0"),e.firstCostCoin=new m("100"),e.secondOwnedCoin=0,e.secondGeneratedCoin=new m("0"),e.secondCostCoin=new m("1e3"),e.thirdOwnedCoin=0,e.thirdGeneratedCoin=new m("0"),e.thirdCostCoin=new m("2e4"),e.fourthOwnedCoin=0,e.fourthGeneratedCoin=new m("0"),e.fourthCostCoin=new m("4e5"),e.fifthOwnedCoin=0,e.fifthGeneratedCoin=new m("0"),e.fifthCostCoin=new m("8e6"),e.firstGeneratedDiamonds=new m("0"),e.secondGeneratedDiamonds=new m("0"),e.thirdGeneratedDiamonds=new m("0"),e.fourthGeneratedDiamonds=new m("0"),e.fifthGeneratedDiamonds=new m("0"),e.multiplierCost=new m("1e4"),e.multiplierBought=0,e.acceleratorCost=new m("500"),e.acceleratorBought=0,e.prestigeCount+=1,e.prestigePoints=e.prestigePoints.add(o.prestigePointGain),e.prestigeShards=new m("0"),e.prestigenoaccelerator=!0,e.prestigenomultiplier=!0,e.prestigenocoinupgrades=!0,e.highestSingularityCount===0&&(t==="prestige"&&!e.unlocks.prestige&&(i("prestigebtn").style.boxShadow=""),t==="transcension"&&!e.unlocks.transcend&&(i("transcendbtn").style.boxShadow=""),t==="reincarnation"&&!e.unlocks.reincarnate&&(i("reincarnatebtn").style.boxShadow=""),t==="ascension"&&e.ascensionCount===0&&(i("ascendbtn").style.boxShadow="")),e.unlocks.prestige=!0,e.prestigecounter.5&&(e.firstOwnedDiamonds+=1),e.achievements[85]>.5&&(e.secondOwnedDiamonds+=1),e.achievements[92]>.5&&(e.thirdOwnedDiamonds+=1),e.achievements[99]>.5&&(e.fourthOwnedDiamonds+=1),e.achievements[106]>.5&&(e.fifthOwnedDiamonds+=1),e.achievements[4]>.5&&(e.upgrades[81]=1),e.achievements[11]>.5&&(e.upgrades[82]=1),e.achievements[18]>.5&&(e.upgrades[83]=1),e.achievements[25]>.5&&(e.upgrades[84]=1),e.achievements[32]>.5&&(e.upgrades[85]=1),e.achievements[80]>.5&&(e.upgrades[87]=1),e.transcendcounter10&&e.platonicUpgrades[11]>0&&(e.prestigePoints=e.prestigePoints.add(o.reincarnationPointGain)),t==="reincarnation"||t==="reincarnationChallenge"||t==="ascension"||t==="ascensionChallenge"||t==="singularity"){e.ascensionCount>0&&e.achievements[183]<1&&qs(1),e.researchPoints=Math.min(1e300,e.researchPoints+Math.floor(o.obtainiumGain));let s=o.obtainiumGain/(1+e.reincarnationcounter);if(s>e.obtainiumpersecond&&(e.obtainiumpersecond=s),e.currentChallenge.transcension=0,$l(3),e.coinsThisReincarnation=new m("100"),e.firstOwnedMythos=0,e.firstCostMythos=new m("1"),e.secondOwnedMythos=0,e.secondCostMythos=new m("1e2"),e.thirdOwnedMythos=0,e.thirdCostMythos=new m("1e4"),e.fourthOwnedMythos=0,e.fourthCostMythos=new m("1e8"),e.fifthOwnedMythos=0,e.fifthCostMythos=new m("1e16"),e.firstGeneratedParticles=new m("0"),e.secondGeneratedParticles=new m("0"),e.thirdGeneratedParticles=new m("0"),e.fourthGeneratedParticles=new m("0"),e.fifthGeneratedParticles=new m("0"),e.reincarnationCount+=1,e.transcendPoints=new m("0"),e.reincarnationPoints=e.reincarnationPoints.add(o.reincarnationPointGain),e.reincarnationShards=new m("0"),e.challengecompletions[1]=0,e.challengecompletions[2]=0,e.challengecompletions[3]=0,e.challengecompletions[4]=0,e.challengecompletions[5]=0,o.reincarnationPointGain=new m("0"),e.shopUpgrades.instantChallenge>0&&e.currentChallenge.reincarnation===0&&(e.challengecompletions[1]=e.highestchallengecompletions[1],e.challengecompletions[2]=e.highestchallengecompletions[2],e.challengecompletions[3]=e.highestchallengecompletions[3],e.challengecompletions[4]=e.highestchallengecompletions[4],e.challengecompletions[5]=e.highestchallengecompletions[5]),e.reincarnatenocoinupgrades=!0,e.reincarnatenocoinorprestigeupgrades=!0,e.reincarnatenocoinprestigeortranscendupgrades=!0,e.reincarnatenocoinprestigetranscendorgeneratorupgrades=!0,e.reincarnatenoaccelerator=!0,e.reincarnatenomultiplier=!0,e.reincarnationcounter.5){let l=e.autoResearch===200?.01:0;fn(e.autoResearch,!0,l)}et(),Kt()}if(t==="ascension"||t==="ascensionChallenge"||t==="singularity"){let s=an();e.challengecompletions[10]>0&&qs(3,s[3]),e.currentChallenge.transcension=0,e.currentChallenge.reincarnation=0,t==="ascensionChallenge"&&e.currentChallenge.ascension>10&&e.highestSingularityCount>=2&&e.autoChallengeToggles[10]?e.autoChallengeIndex=10:e.autoChallengeIndex=1,kr("START"),o.autoChallengeTimerIncrement=0,nv(),ju(),av(),e.reincarnationPoints=new m("0"),e.reincarnationShards=new m("0"),e.obtainiumpersecond=0,e.maxobtainiumpersecond=0,e.offeringpersecond=0,e.antSacrificePoints=0,e.antSacrificeTimer=0,e.antSacrificeTimerReal=0,e.antUpgrades[12-1]=0;for(let c=61;c<=80;c++)e.upgrades[c]=0;for(let c=94;c<=100;c++)e.upgrades[c]=0;e.firstOwnedParticles=0,e.secondOwnedParticles=0,e.thirdOwnedParticles=0,e.fourthOwnedParticles=0,e.fifthOwnedParticles=0,e.firstCostParticles=new m("1"),e.secondCostParticles=new m("100"),e.thirdCostParticles=new m("1e4"),e.fourthCostParticles=new m("1e8"),e.fifthCostParticles=new m("1e16"),e.runeexp=[0,0,0,0,0,e.runeexp[5],e.runeexp[6]],e.runelevels=[0,0,0,0,0,e.runelevels[5],e.runelevels[6]],e.runeshards=0,e.crystalUpgrades=[0,0,0,0,0,0,0,0],e.runelevels[0]=3*e.cubeUpgrades[26],e.runelevels[1]=3*e.cubeUpgrades[26],e.runelevels[2]=3*e.cubeUpgrades[26],e.runelevels[3]=3*e.cubeUpgrades[26],e.runelevels[4]=3*e.cubeUpgrades[26],e.cubeUpgrades[27]===1&&(e.firstOwnedParticles=1,e.secondOwnedParticles=1,e.thirdOwnedParticles=1,e.fourthOwnedParticles=1,e.fifthOwnedParticles=1),e.challengecompletions[10]>0&&e.ascensionCounter>0&&(e.ascensionCount+=$o(),isFinite(s[4])&&isFinite(s[5])&&isFinite(s[6])&&isFinite(s[7])&&isFinite(s[8])&&(e.wowCubes.add(s[4]),e.wowTesseracts.add(s[5]),e.wowHypercubes.add(s[6]),e.wowPlatonicCubes.add(s[7]),e.wowAbyssals=Math.min(1e300,e.wowAbyssals+s[8])));for(let c=1;c<=10;c++)e.challengecompletions[c]=0,e.highestchallengecompletions[c]=0;e.challengecompletions[6]=e.highestchallengecompletions[6]=e.cubeUpgrades[49],e.challengecompletions[7]=e.highestchallengecompletions[7]=e.cubeUpgrades[49],e.challengecompletions[8]=e.highestchallengecompletions[8]=e.cubeUpgrades[49],i(`res${e.autoResearch||1}`).classList.remove("researchRoomba"),e.roombaResearchIndex=0,e.autoResearch=1;for(let c=1;c<=200;c++){let p=`res${c}`;e.researches[c]>.5&&e.researches[c].5&&e.researches[c]>=o.researchMaxLevels[c]?qt(p,["researchMaxed"],["researchAvailable","researchPurchased","researchPurchasedAvailable","researchUnpurchased"]):qt(p,["researchUnpurchased"],["researchAvailable","researchPurchased","researchPurchasedAvailable","researchMaxed"])}Kt(),et(),aa(),Vu(),Fr(),qs(1),e.ascensionCounter=0,e.ascensionCounterReal=0,e.ascensionCounterRealReal=0,sr(),Ot(0),Ot(1),Ot(2),Ot(3),Ot(4),Ot(5),Ot(6),ar(),Aa(),Pa(),e.cubeUpgrades[4]===1&&(e.upgrades[94]=1,e.upgrades[95]=1,e.upgrades[96]=1,e.upgrades[97]=1,e.upgrades[98]=1),e.cubeUpgrades[5]===1&&(e.upgrades[99]=1),e.cubeUpgrades[6]===1&&(e.upgrades[100]=1);for(let c=61;c<=80;c++)i(`upg${c}`).style.backgroundColor="";for(let c=94;c<=100;c++)e.upgrades[c]===0&&(i(`upg${c}`).style.backgroundColor="");let l=ts();if(e.usedCorruptions=e.prototypeCorruptions.map((c,p)=>p>=2&&p<=9?Math.min(l*(e.challengecompletions[_l(p)]>0||e.singularityUpgrades.platonicTau.getEffect().bonus?1:0),c):c),e.usedCorruptions[1]=0,e.prototypeCorruptions[1]=0,e.currentChallenge.ascension===15&&(t==="ascension"||t==="ascensionChallenge")){e.usedCorruptions[0]=0,e.prototypeCorruptions[0]=0;for(let c=2;c<=9;c++)e.usedCorruptions[c]=11}js(),em(!1)}if(t==="ascension"||t==="ascensionChallenge"){let s=Rf(),l=s.length+(e.overfluxOrbsAutoBuy?1:0);if(e.highestSingularityCount>=1&&l>0){let c=Math.floor(e.wowAbyssals/l*(e.hepteractAutoCraftPercentage/100));for(let p of s)p.autoCraft(c);if(e.overfluxOrbsAutoBuy){let p=Math.floor(c/25e4);e.wowAbyssals-25e4*p>=0&&(e.overfluxOrbs+=p,e.overfluxPowder+=e.shopUpgrades.powderAuto*Gr().mult*p/100,e.wowAbyssals-=25e4*p),e.wowAbyssals<0&&(e.wowAbyssals=0)}}if(e.researches[190]>0&&e.tesseractAutoBuyerToggle===1&&e.resettoggle4===2){let c=[null,null,null,null,null];for(let h=1;h<=5;h++)e.autoTesseracts[h]&&(c[h-1]=e[`ascendBuilding${h}`].owned);let p=100-Math.min(100,e.tesseractAutoBuyerAmount),f=Number(e.wowTesseracts)*p/100,g=Yi(c,f);for(let h=5;h>=1;h--){let b=c[h-1],y=g[h-1];b!==null&&y!==null&&y!==b&&La(h,y-b)}}Gg(),Pf(),e.highestSingularityCount>=35&&(e.autoOpenCubes&&e.openCubes!==0&&e.cubeUpgrades[51]>0&&e.wowCubes.open(Math.floor(Number(e.wowCubes)*e.openCubes/100),!1),e.autoOpenTesseracts&&e.openTesseracts!==0&&e.challengecompletions[11]>0&&(e.tesseractAutoBuyerToggle!==1||e.resettoggle4===2)&&e.wowTesseracts.open(Math.floor(Number(e.wowTesseracts)*e.openTesseracts/100),!1),e.autoOpenHypercubes&&e.openHypercubes!==0&&e.challengecompletions[13]>0&&e.wowHypercubes.open(Math.floor(Number(e.wowHypercubes)*e.openHypercubes/100),!1),e.autoOpenPlatonicsCubes&&e.openPlatonicsCubes!==0&&e.challengecompletions[14]>0&&e.wowPlatonicCubes.open(Math.floor(Number(e.wowPlatonicCubes)*e.openPlatonicsCubes/100),!1))}if(e.unlocks.prestige=!0,(t==="transcension"||t==="transcensionChallenge")&&(e.unlocks.transcend=!0),(t==="reincarnation"||t==="reincarnationChallenge")&&(e.unlocks.reincarnate=!0),t==="singularity"){e.unlocks.coinone=!1,e.unlocks.cointwo=!1,e.unlocks.cointhree=!1,e.unlocks.coinfour=!1,e.unlocks.generation=!1,e.unlocks.prestige=!1,e.unlocks.transcend=!1,e.unlocks.reincarnate=!1,e.unlocks.rrow1=!1,e.unlocks.rrow2=!1,e.unlocks.rrow3=!1,e.unlocks.rrow4=!1,e.ascendBuilding1.owned=0,e.ascendBuilding1.generated=new m("0"),e.ascendBuilding2.owned=0,e.ascendBuilding2.generated=new m("0"),e.ascendBuilding3.owned=0,e.ascendBuilding3.generated=new m("0"),e.ascendBuilding4.owned=0,e.ascendBuilding4.generated=new m("0"),e.ascendBuilding5.owned=0,e.ascendBuilding5.generated=new m("0"),e.constantUpgrades=[null,0,0,0,0,0,0,0,0,0,0],e.wowCubes=new gr(0),e.wowTesseracts=new gr(0),e.wowHypercubes=new gr(0),e.wowTesseracts=new gr(0),e.wowAbyssals=0;for(let s=1;s<=50;s++)e.cubeUpgrades[s]=0}r||je(),(t==="transcensionChallenge"||t==="reincarnationChallenge"||t==="ascensionChallenge")&&jr(),ei()},Jg=()=>{e.highestSingularityCount>=1&&F(274),e.highestSingularityCount>=2&&F(275),e.highestSingularityCount>=3&&F(276),e.highestSingularityCount>=4&&F(277),e.highestSingularityCount>=5&&F(278),e.highestSingularityCount>=7&&F(279),e.highestSingularityCount>=10&&F(280)},em=(t=!0)=>{if(e.achievements[275]>0){t&&(e.prestigeCount=1,e.transcendCount=1),e.transcendPoints=new m("1001"),e.unlocks.coinone=!0,e.unlocks.cointwo=!0,e.unlocks.cointhree=!0,e.unlocks.coinfour=!0,e.unlocks.prestige=!0,e.unlocks.generation=!0,e.unlocks.transcend=!0;for(let s=0;s<5;s++)F(4+7*s);F(36),F(43)}if(e.achievements[276]>0){e.currentChallenge.ascension!==12&&(t&&(e.reincarnationCount=1),e.reincarnationPoints=new m("10")),e.unlocks.reincarnate=!0,e.unlocks.rrow1=!0,e.researches[47]=1;for(let s=0;s<2;s++)for(let l=0;l<5;l++)F(78+s+7*l);for(let s=0;s<7;s++)F(57+s),F(64+s),F(71+s);F(37),F(38),F(44),F(50),F(80),F(87)}e.achievements[277]>0&&(e.currentChallenge.ascension!==14&&(e.researchPoints=Math.floor(500*He("Offering")*He("Researches"))),e.currentChallenge.ascension!==12&&(e.reincarnationPoints=new m("1e16")),e.challengecompletions[6]=1,e.highestchallengecompletions[6]=1,F(113));let r=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];if(e.achievements[278]>0&&t){for(let s of r)e.shopUpgrades[s]=10;e.cubeUpgrades[7]=1}if(e.achievements[279]>0&&(e.challengecompletions[7]=1,e.highestchallengecompletions[7]=1,F(120),e.currentChallenge.ascension!==12&&(e.reincarnationPoints=new m("1e100"))),e.achievements[280]>0){F(124),F(127),e.challengecompletions[8]=1,e.highestchallengecompletions[8]=1,e.cubeUpgrades[8]=1,e.cubeUpgrades[4]=1,e.cubeUpgrades[5]=1,e.cubeUpgrades[6]=1,e.firstOwnedAnts=1;for(let s=0;s<7;s++)F(176+s)}if(e.highestSingularityCount>10&&(e.cubeUpgrades[9]=1),e.highestSingularityCount>=15&&(e.challengecompletions[8]=5,e.highestchallengecompletions[8]=5,e.currentChallenge.ascension!==12&&(e.reincarnationPoints=new m("2.22e2222")),e.fifthOwnedAnts=1,e.cubeUpgrades[20]=1),e.highestSingularityCount>=20){let s=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];e.challengecompletions[9]=1,e.highestchallengecompletions[9]=1,F(134),e.antPoints=new m("1e100"),e.antUpgrades[11]=1;for(let l of s)e.shopUpgrades[l]=Se[l].maxLevel}if(e.highestSingularityCount>=25&&(e.eighthOwnedAnts=1),e.highestSingularityCount>=30&&(e.researches[130]=1,e.researches[135]=1,e.researches[145]=1),e.highestSingularityCount>=100&&t&&(e.cubeUpgrades[51]=1,eu()),e.singularityUpgrades.platonicAlpha.getEffect().bonus&&e.platonicUpgrades[5]===0&&(e.platonicUpgrades[5]=1,Zo(5)),t)for(let s=1;s<=15;s++)Lr(s);if($l(3),t)for(let s=1;s0&&Ls(s);qu(),je()},qu=()=>{let t=e.achievements[278]>0,r=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];for(let c of r)Se[c].refundMinimumLevel=t?10:c.endsWith("Auto")?1:0;let n=e.highestSingularityCount>=20,a=["offeringAuto","offeringEX","obtainiumAuto","obtainiumEX","antSpeed","cashGrab"];for(let c of a)Se[c].refundable=!n;let s=e.highestSingularityCount>=51,l=["seasonPass","seasonPass2","seasonPass3","seasonPassY","chronometer","chronometer2"];for(let c of l)Se[c].refundable=!s},Fs=async(t=-1)=>{var h,b,y,C,x,k,N,_,R;if(e.runelevels[6]===0&&t===-1)return I("You nearly triggered a double singularity bug! Oh no! Luckily, our staff prevented this from happening.");if(t===-1){let H=Object.values(e.cubeBlessings),B=Object.values(e.tesseractBlessings),$=Object.values(e.hypercubeBlessings),L=Object.values(e.platonicBlessings),A={seconds:e.singularityCounter,date:Date.now(),singularityCount:e.singularityCount,quarks:e.quarksThisSingularity,c15Score:e.challenge15Exponent,goldenQuarks:or(),wowTribs:we(H),tessTribs:we(B),hyperTribs:we($),platTribs:we(L),octeracts:e.totalWowOcteracts,quarkHept:e.hepteractCrafts.quark.BAL,kind:"singularity"};Dt.emit("historyAdd","singularity",A)}if(e.runelevels[6]=0,e.goldenQuarks+=or(),t===-1){let H=1+es();e.singularityCount+=H,e.singularityCount>=e.highestSingularityCount&&(e.highestSingularityCount=e.singularityCount,e.highestSingularityCount===5&&(e.singularityUpgrades.goldenQuarks3.freeLevels+=1),e.highestSingularityCount===10&&(e.singularityUpgrades.goldenQuarks3.freeLevels+=2))}else e.singularityCount=t;e.totalQuarksEver+=e.quarksThisSingularity,await ll(!0);let{data:r,success:n}=Qs.safeParse(T);Cs(n),dn(0),De(0,{page:0}),De(3,{page:0}),De(4,{page:0}),De(7,{page:0}),De(8,{page:0}),De(9,{page:0}),De(10,{page:0}),r.history.singularity=e.history.singularity,r.totalQuarksEver=e.totalQuarksEver,r.singularityCount=e.singularityCount,r.highestSingularityCount=e.highestSingularityCount,r.goldenQuarks=e.goldenQuarks,r.shopUpgrades=e.shopUpgrades,e.worlds.reset(),r.worlds=Number(r.worlds),r.singularityUpgrades=Object.fromEntries(Object.entries(e.singularityUpgrades).map(([H,B])=>[H,{level:B.level,goldenQuarksInvested:B.goldenQuarksInvested,toggleBuy:B.toggleBuy,freeLevels:B.freeLevels}])),r.octeractUpgrades=Object.fromEntries(Object.entries(e.octeractUpgrades).map(([H,B])=>[H,{level:B.level,octeractsInvested:B.octeractsInvested,toggleBuy:B.toggleBuy,freeLevels:B.freeLevels}])),r.blueberryUpgrades=Object.fromEntries(Object.entries(e.blueberryUpgrades).map(([H,B])=>[H,{level:B.level,ambrosiaInvested:B.ambrosiaInvested,blueberriesInvested:B.blueberriesInvested,toggleBuy:B.toggleBuy,freeLevels:B.freeLevels}])),r.spentBlueberries=e.spentBlueberries,r.autoChallengeToggles=e.autoChallengeToggles,r.autoChallengeTimer=e.autoChallengeTimer,r.saveString=e.saveString,r.corruptionLoadouts=e.corruptionLoadouts,r.corruptionLoadoutNames=e.corruptionLoadoutNames,r.corruptionShowStats=e.corruptionShowStats,r.toggles=e.toggles,r.retrychallenges=e.retrychallenges,r.resettoggle1=e.resettoggle1,r.resettoggle2=e.resettoggle2,r.resettoggle3=e.resettoggle3,r.resettoggle4=e.resettoggle4,r.coinbuyamount=e.coinbuyamount,r.crystalbuyamount=e.crystalbuyamount,r.mythosbuyamount=e.mythosbuyamount,r.particlebuyamount=e.particlebuyamount,r.offeringbuyamount=e.offeringbuyamount,r.tesseractbuyamount=e.tesseractbuyamount,r.shoptoggles=e.shoptoggles,r.autoSacrificeToggle=e.autoSacrificeToggle,r.autoBuyFragment=e.autoBuyFragment,r.autoFortifyToggle=e.autoFortifyToggle,r.autoEnhanceToggle=e.autoEnhanceToggle,r.autoResearchToggle=e.autoResearchToggle,r.autoResearchMode=e.autoResearchMode,r.dailyCodeUsed=e.dailyCodeUsed,r.runeBlessingBuyAmount=e.runeBlessingBuyAmount,r.runeSpiritBuyAmount=e.runeSpiritBuyAmount,r.prestigeamount=e.prestigeamount,r.transcendamount=e.transcendamount,r.reincarnationamount=e.reincarnationamount,r.talismanOne=e.talismanOne,r.talismanTwo=e.talismanTwo,r.talismanThree=e.talismanThree,r.talismanFour=e.talismanFour,r.talismanFive=e.talismanFive,r.talismanSix=e.talismanSix,r.talismanSeven=e.talismanSeven,r.buyTalismanShardPercent=e.buyTalismanShardPercent,r.antMax=e.antMax,r.autoAntSacrifice=e.autoAntSacrifice,r.autoAntSacrificeMode=e.autoAntSacrificeMode,r.autoAntSacTimer=e.autoAntSacTimer,r.autoAscend=e.autoAscend,r.autoAscendMode=e.autoAscendMode,r.autoAscendThreshold=e.autoAscendThreshold,r.autoResearch=0,r.autoTesseracts=e.autoTesseracts,r.tesseractAutoBuyerToggle=e.tesseractAutoBuyerToggle,r.tesseractAutoBuyerAmount=e.tesseractAutoBuyerAmount,r.autoOpenCubes=e.autoOpenCubes,r.openCubes=e.openCubes,r.autoOpenTesseracts=e.autoOpenTesseracts,r.openTesseracts=e.openTesseracts,r.autoOpenHypercubes=e.autoOpenHypercubes,r.openHypercubes=e.openHypercubes,r.autoOpenPlatonicsCubes=e.autoOpenPlatonicsCubes,r.openPlatonicsCubes=e.openPlatonicsCubes,r.historyShowPerSecond=e.historyShowPerSecond,r.exporttest=typeof e.exporttest=="boolean"?e.exporttest:e.exporttest==="YES!",r.dayTimer=e.dayTimer,r.dayCheck=(b=(h=e.dayCheck)==null?void 0:h.toISOString())!=null?b:null,r.ascStatToggles=e.ascStatToggles,r.hepteractAutoCraftPercentage=e.hepteractAutoCraftPercentage,r.autoWarpCheck=e.autoWarpCheck,r.shopBuyMaxToggle=e.shopBuyMaxToggle,r.shopHideToggle=e.shopHideToggle,r.shopConfirmationToggle=e.shopConfirmationToggle,r.researchBuyMaxToggle=e.researchBuyMaxToggle,r.cubeUpgradesBuyMaxToggle=e.cubeUpgradesBuyMaxToggle,r.wowOcteracts=e.wowOcteracts,r.totalWowOcteracts=e.totalWowOcteracts,r.overfluxOrbsAutoBuy=e.overfluxOrbsAutoBuy,r.hotkeys=e.hotkeys,r.theme=e.theme,r.notation=e.notation,r.firstPlayed=e.firstPlayed,r.autoCubeUpgradesToggle=e.autoCubeUpgradesToggle,r.autoPlatonicUpgradesToggle=e.autoPlatonicUpgradesToggle,r.insideSingularityChallenge=e.insideSingularityChallenge,r.ultimatePixels=e.ultimatePixels,r.ultimateProgress=e.ultimateProgress,r.singularityChallenges=Object.fromEntries(Object.entries(e.singularityChallenges).map(([H,B])=>[H,{completions:B.completions,highestSingularityCompleted:B.highestSingularityCompleted,enabled:B.enabled}])),r.iconSet=e.iconSet,r.hepteractCrafts.quark=e.hepteractCrafts.quark;for(let H of Object.keys(e.hepteractCrafts))if(H!=="quark"){let B=H;r.hepteractCrafts[B].AUTO=e.hepteractCrafts[B].AUTO}r.ambrosia=e.ambrosia,r.lifetimeAmbrosia=e.lifetimeAmbrosia,r.visitedAmbrosiaSubtab=e.visitedAmbrosiaSubtab,r.blueberryTime=e.blueberryTime,r.blueberryLoadouts=e.blueberryLoadouts,r.blueberryLoadoutMode=e.blueberryLoadoutMode,r.wowCubes=Number(e.wowCubes),r.wowTesseracts=Number(e.wowTesseracts),r.wowHypercubes=Number(e.wowHypercubes),r.wowPlatonicCubes=Number(e.wowPlatonicCubes);let a=(y=e.codes.get(42))!=null?y:!1,s=(C=e.codes.get(43))!=null?C:!1,l=(x=e.codes.get(44))!=null?x:!1,c=(k=e.codes.get(45))!=null?k:!1,p=(N=e.codes.get(46))!=null?N:!1,f=(_=e.codes.get(47))!=null?_:!1,g=(R=e.codes.get(48))!=null?R:!1;await Xo(btoa(JSON.stringify(r)),!0),e.codes.set(39,!0),e.codes.set(40,!0),e.codes.set(41,!0),e.codes.set(42,a),e.codes.set(43,s),e.codes.set(44,l),e.codes.set(45,c),e.codes.set(46,p),e.codes.set(47,f),e.codes.set(48,g),em(),e.rngCode=Date.now(),e.promoCodeTiming.time=Date.now(),Sr()},$l=t=>{if(t>2.5){for(let r=41;r<61;r++)r!==46&&(e.upgrades[r]=0);e.researches[41]===0&&(e.upgrades[46]=0),e.researches[41]<.5&&(e.upgrades[88]=0),e.achievements[50]===0&&(e.upgrades[89]=0),e.researches[42]<.5&&(e.upgrades[90]=0),e.researches[43]<.5&&(e.upgrades[91]=0),e.researches[44]<.5&&(e.upgrades[92]=0),e.researches[45]<.5&&(e.upgrades[93]=0),e.upgrades[116]=0,e.upgrades[117]=0,e.upgrades[118]=0,e.upgrades[119]=0,e.upgrades[120]=0}for(let r=1;r<=20;r++)e.upgrades[r]=0;for(let r=121,n=106;r<=125;r++,n++)e.upgrades[r]=0,e.upgrades[n]=0;if(t>1.5&&(e.achievements[4]<.5&&(e.upgrades[81]=0),e.achievements[11]<.5&&(e.upgrades[82]=0),e.achievements[18]<.5&&(e.upgrades[83]=0),e.achievements[25]<.5&&(e.upgrades[84]=0),e.achievements[32]<.5&&(e.upgrades[85]=0),e.achievements[87]<.5&&(e.upgrades[86]=0),e.achievements[80]<.5&&(e.upgrades[87]=0),e.upgrades[101]=0,e.upgrades[102]=0,e.upgrades[103]=0,e.upgrades[104]=0,e.upgrades[105]=0),t>1.5){for(let r=21;r<41;r++)e.upgrades[r]=0;e.upgrades[111]=0,e.upgrades[112]=0,e.upgrades[113]=0,e.upgrades[114]=0,e.upgrades[115]=0}if(t>1.5){e.crystalUpgrades=[0,0,0,0,0,0,0,0],e.crystalUpgradesCost=[7,15,20,40,100,200,500,1e3],Wu();let r=0;r+=Math.floor(o.rune3level*o.effectiveLevelMult/16)*100/100,e.upgrades[73]>.5&&e.currentChallenge.reincarnation!==0&&(r+=10),e.crystalUpgrades=[r,r,r,r,r,r,r,r]}e.achievements[87]>.5&&(e.upgrades[86]=1);for(let r=1;r<=125;r++)rr(r,!0)},ju=()=>{e.firstOwnedAnts=0,e.secondOwnedAnts=0,e.thirdOwnedAnts=0,e.fourthOwnedAnts=0,e.fifthOwnedAnts=0,e.sixthOwnedAnts=0,e.seventhOwnedAnts=0,e.eighthOwnedAnts=0,e.firstGeneratedAnts=new m("0"),e.secondGeneratedAnts=new m("0"),e.thirdGeneratedAnts=new m("0"),e.fourthGeneratedAnts=new m("0"),e.fifthGeneratedAnts=new m("0"),e.sixthGeneratedAnts=new m("0"),e.seventhGeneratedAnts=new m("0"),e.eighthGeneratedAnts=new m("0"),e.firstCostAnts=new m("1e700"),e.secondCostAnts=new m("3"),e.thirdCostAnts=new m("100"),e.fourthCostAnts=new m("1e4"),e.fifthCostAnts=new m("1e12"),e.sixthCostAnts=new m("1e36"),e.seventhCostAnts=new m("1e100"),e.eighthCostAnts=new m("1e300"),e.cubeUpgrades[48]>0&&(e.firstOwnedAnts=1,e.firstCostAnts=new m("1e741"));let t=e.antUpgrades[12-1];e.antUpgrades=[0,0,0,0,0,0,0,0,0,0,0,t],e.antPoints=new m("1"),e.currentChallenge.ascension===12&&(e.antPoints=new m("7")),Kt(),et()},nv=()=>{e.researchPoints=0;let t=[6,7,8,9,10,11,12,13,14,15,16,17,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,51,52,53,54,55,56,57,58,59,60,62,63,64,65,66,67,68,69,70,76,81,85,86,87,88,89,90,91,92,93,94,96,97,98,101,102,103,104,106,107,108,109,110,116,117,118,121,122,123,126,127,128,129,131,132,133,134,136,137,139,141,142,143,144,146,147,148,149,151,152,154,156,157,158,159,161,162,163,164,166,167,169,171,172,173,174,176,177,178,179,181,182,184,186,187,188,189,191,192,193,194,196,197,199];e.highestSingularityCount<25&&t.push(138,153,168,183,198);for(let r of t)e.researches[r]=0},av=()=>{e.talismanLevels=[0,0,0,0,0,0,0],e.talismanRarity=[1,1,1,1,1,1,1],e.talismanShards=0,e.commonFragments=0,e.uncommonFragments=0,e.rareFragments=0,e.epicFragments=0,e.legendaryFragments=0,e.mythicalFragments=0};var sv={antspecies1:"Inceptus Formicidae",antspecies2:"Fortunae Formicidae",antspecies3:"Tributum Formicidae",antspecies4:"Celeritas Formicidae",antspecies5:"Multa Formicidae",antspecies6:"Sacrificium Formicidae",antspecies7:"Hic Formicidae",antspecies8:"Experientia Formicidae",antspecies9:"Praemoenio Formicidae",antspecies10:"Scientia Formicidae",antspecies11:"Phylacterium Formicidae",antspecies12:"Mortuus Est Formicidae"},zu=()=>e.currentChallenge.ascension!==15?1e5+Jt(499e5,(e.antUpgrades[1]+o.bonusant2)/5e3*500/499):1e-4*(1e5+Jt(499e5,(e.antUpgrades[1]+o.bonusant2)/5e3*500/499)),ov=[()=>d(m.pow(1.12+1/1e3*e.researches[101],e.antUpgrades[1-1]+o.bonusant1),2),()=>d(zu()),()=>d(.005+.995*Math.pow(.99,e.antUpgrades[3-1]+o.bonusant3),4),()=>d(100*(Jt(20,(e.antUpgrades[4-1]+o.bonusant4)/1e3*20/19)-1),3),()=>d(100*(Jt(40,(e.antUpgrades[5-1]+o.bonusant5)/1e3*40/39)-1),3),()=>d(1+Math.pow(e.antUpgrades[6-1]+o.bonusant6,.66),4),()=>d(Math.min(9999999,3*e.antUpgrades[7-1]+3*o.bonusant7),0,!0),()=>d(Jt(999,1/1e4*Math.pow(e.antUpgrades[8-1]+o.bonusant8,1.1)),3),()=>d(1*Math.min(1e7,e.antUpgrades[9-1]+o.bonusant9),0,!0),()=>d(1+2*Math.pow((e.antUpgrades[10-1]+o.bonusant10)/50,.75),4),()=>d(1+2*(1-Math.pow(2,-(e.antUpgrades[11-1]+o.bonusant11)/125)),4),()=>d(Ut(2,e.antUpgrades[12-1]+o.bonusant12,69),4)],tm,rm=t=>{Ja(tm),tm=er(()=>Xu(t),50)},Xu=t=>{if(o.currentTab!==6)return;let r=i("anttierdescription"),n=i("antprice"),a=i("antquantity"),s=i("generateant"),l="ants.costGalacticCrumbs",c="first",p;switch(r.textContent=u.t(`ants.descriptions.${t}`),t){case 1:l="ants.costParticles",c="first",p=d(o.antOneProduce,5);break;case 2:c="second",p=d(o.antTwoProduce,5);break;case 3:c="third",p=d(o.antThreeProduce,5);break;case 4:c="fourth",p=d(o.antFourProduce,5);break;case 5:c="fifth",p=d(o.antFiveProduce,5);break;case 6:c="sixth",p=d(o.antSixProduce,5);break;case 7:c="seventh",p=d(o.antSevenProduce,5);break;case 8:c="eighth",p=d(o.antEightProduce,5);break}s.textContent=u.t(`ants.generates.${t}`,{x:p}),n.textContent=u.t(l,{x:d(e[`${c}CostAnts`])}),a.textContent=u.t("ants.owned",{x:d(e[`${c}OwnedAnts`]),y:d(e[`${c}GeneratedAnts`],2)})},ti=(t,r,n)=>(--r,t.times(m.pow(o.antCostGrowth[n-1],r)).add(1*r)),Vs=(t,r,n)=>(--r,t.times(m.pow(o.antUpgradeCostIncreases[n-1],r))),Ku=(t,r,n)=>{let a=sa(e.antSacrificePoints);r=new m(r);let s=n===1?"reincarnationPoints":"antPoints",l=`${t}OwnedAnts`,c=e[l]+Re(e[l]),p=c,f=ti(r,p,n);for(;e[s].gte(f);)p=p*4,f=ti(r,p,n);let g=Math.floor(p/8);for(;g>=Re(p);)ti(r,p-g,n).lte(e[s])?g=Math.floor(g/2):p=p-Math.max(Re(p),g);e.antMax||cy[C]&&e[`${o.ordinals[C+1]}OwnedAnts`]>0&&F(176+C);e.firstOwnedAnts>69e6&&(e.firstOwnedAnts=69e6)},Zu=(t,r,n)=>{if(e.currentChallenge.ascension!==11){t=new m(t);let a=e.antUpgrades[n-1]+Re(e.antUpgrades[n-1]),s=a,l=Vs(t,s,n);for(;e.antPoints.gte(l);)s=s*4,l=Vs(t,s,n);let c=Math.floor(s/8);for(;c>=Re(s);)Vs(t,s-c,n).lte(e.antPoints)?c=Math.floor(c/2):s=s-Math.max(Re(s),c);e.antMax||a{let r=i("antspecies"),n=i("antlevelbonus"),a=i("antupgradedescription"),s=i("antupgradecost"),l=i("antupgradeeffect"),c=sv[`antspecies${t}`],p=u.t(`ants.upgrades.${t}`),f=o[`bonusant${t}`],g=e.currentChallenge.ascension===11?999:0;r.childNodes[0].textContent=`${c} Level ${d(e.antUpgrades[t-1])}`,n.textContent=` [+${d(Math.min(e.antUpgrades[t-1]+g,f))}]`,a.textContent=p,s.textContent=u.t("ants.costGalacticCrumbs",{x:d(m.pow(o.antUpgradeCostIncreases[t-1],e.antUpgrades[t-1]*o.extinctionMultiplier[e.usedCorruptions[10]]).times(o.antUpgradeBaseCost[t-1]))}),l.textContent=u.t(`ants.rewards.${t}`,{x:ov[t-1]()})},sa=t=>{let r=Math.pow(1+t/5e3,2);return r*=1+.2*Math.log(1+t)/Math.log(10),e.achievements[174]>0&&(r*=1+.4*Math.log(1+t)/Math.log(10)),Math.min(1e300,r)},gg=()=>{let t=Ju();i("antSacrificeSummary").style.display="block",i("ELO").innerHTML=u.t("ants.yourAntELO",{x:d(o.antELO,2),y:d(o.effectiveELO,2,!1)}),i("SacrificeMultiplier").innerHTML=u.t("ants.antSacMultiplier",{y:d(sa(e.antSacrificePoints),3,!1),x:d(sa(e.antSacrificePoints+t.antSacrificePoints),3,!1)}),i("SacrificeUpgradeMultiplier").innerHTML=u.t("ants.upgradeMultiplier",{x:d(o.upgradeMultiplier,3,!0)}),i("SacrificeTimeMultiplier").innerHTML=u.t("ants.timeMultiplier",{x:d(o.timeMultiplier,3,!0)}),i("antSacrificeOffering").textContent=`+${d(t.offerings)}`,i("antSacrificeObtainium").textContent=`+${d(t.obtainium)}`,e.challengecompletions[9]>0&&(i("antSacrificeTalismanShard").textContent=u.t("ants.elo",{x:d(t.talismanShards),y:500}),i("antSacrificeCommonFragment").textContent=u.t("ants.elo",{x:d(t.commonFragments),y:750}),i("antSacrificeUncommonFragment").textContent=u.t("ants.elo",{x:d(t.uncommonFragments),y:1e3}),i("antSacrificeRareFragment").textContent=u.t("ants.elo",{x:d(t.rareFragments),y:1500}),i("antSacrificeEpicFragment").textContent=u.t("ants.elo",{x:d(t.epicFragments),y:2e3}),i("antSacrificeLegendaryFragment").textContent=u.t("ants.elo",{x:d(t.legendaryFragments),y:3e3}),i("antSacrificeMythicalFragment").textContent=u.t("ants.elo",{x:d(t.mythicalFragments),y:5e3}))},Bs=async(t=!1)=>{let r=!0;if(e.antPoints.gte("1e40")&&(!t&&e.toggles[32]&&(r=await Ie(u.t("ants.autoReset"))),r)){let n=e.antSacrificePoints,a=Ju();e.antSacrificePoints+=a.antSacrificePoints,e.runeshards+=a.offerings,e.currentChallenge.ascension!==14&&(e.researchPoints+=a.obtainium);let s={date:Date.now(),seconds:e.antSacrificeTimer,kind:"antsacrifice",offerings:a.offerings,obtainium:a.obtainium,antSacrificePointsBefore:n,antSacrificePointsAfter:e.antSacrificePoints,baseELO:o.antELO,effectiveELO:o.effectiveELO,crumbs:e.antPoints.toString(),crumbsPerSecond:o.antOneProduce.toString()};if(e.challengecompletions[9]>0&&(e.talismanShards=Math.min(1e300,e.talismanShards+a.talismanShards),e.commonFragments=Math.min(1e300,e.commonFragments+a.commonFragments),e.uncommonFragments=Math.min(1e300,e.uncommonFragments+a.uncommonFragments),e.rareFragments=Math.min(1e300,e.rareFragments+a.rareFragments),e.epicFragments=Math.min(1e300,e.epicFragments+a.epicFragments),e.legendaryFragments=Math.min(1e300,e.legendaryFragments+a.legendaryFragments),e.mythicalFragments=Math.min(1e300,e.mythicalFragments+a.mythicalFragments)),ju(),e.antSacrificeTimer=0,e.antSacrificeTimerReal=0,sr(),e.autoResearch>0&&e.autoResearchToggle){let l=e.autoResearch===200?.01:0;fn(e.autoResearch,!0,l)}aa(),Dt.emit("historyAdd","ants",s)}e.mythicalFragments>=1e11&&e.currentChallenge.ascension===14&&e.achievements[248]<1&&F(248)},nm=()=>{let t=(l,c)=>e.antPoints.gte(Vs(new m(o.antUpgradeBaseCost[l-1]),e.antUpgrades[l-1]+1,l).times(c)),r=[176,176,177,178,178,179,180,180,181,182,182,145],n=["100","100","1000","1000","1e5","1e6","1e8","1e11","1e15","1e20","1e40","1e100"];if(e.currentChallenge.ascension!==11)for(let l=1;l<=r.length;l++)(l===12?e.researches[r[l-1]]:e.achievements[r[l-1]])&&t(l,2)&&Zu(n[l-1],!0,l);let a=[173,176,177,178,179,180,181,182],s=["1e700","3","100","10000","1e12","1e36","1e100","1e300"];for(let l=1;l<=a.length;l++){let c=l===1?e.reincarnationPoints:e.antPoints,p=l===1?1:2;e.achievements[a[l-1]]&&c.gte(e[`${o.ordinals[l-1]}CostAnts`].times(p))&&Ku(o.ordinals[l-1],s[l-1],l)}};var Gl=new Map([["A",["Buy Accelerators",()=>xs(),!1]],["B",["Boost Accelerator",()=>ka(),!1]],["C",["Auto Challenge",()=>{am()},!1]],["E",["Exit T / R Challenge",()=>{e.autoChallengeRunning?am():sm()},!1]],["M",["Multipliers",()=>Ms(),!1]],["N",["No (Cancel)",()=>ed(!1),!0]],["P",["Reset Prestige",()=>Fe("prestige"),!1]],["R",["Reset Reincarnate",()=>Fe("reincarnation"),!1]],["S",["Sacrifice Ants",()=>Bs(),!1]],["T",["Reset Transcend",()=>Fe("transcension"),!1]],["Y",["Yes (OK)",()=>ed(!0),!0]],["ARROWLEFT",["Back a tab",()=>ri(-1),!1]],["ARROWRIGHT",["Next tab",()=>ri(1),!1]],["ARROWUP",["Back a subtab",()=>ri(-1,!0),!1]],["ARROWDOWN",["Next subtab",()=>ri(1,!0),!1]],["SHIFT+A",["Reset Ascend",()=>Fe("ascension"),!1]],["SHIFT+C",["Cleanse Corruptions",()=>$n(10,999),!1]],["SHIFT+D",["Spec. Action Add x1",()=>In("add",1),!1]],["SHIFT+E",["Exit Asc. Challenge",()=>Fe("ascensionChallenge"),!1]],["SHIFT+O",["Use Off. Potion",()=>Pn("offeringPotion"),!1]],["SHIFT+P",["Use Obt. Potion",()=>Pn("obtainiumPotion"),!1]],["SHIFT+S",["Reset Singularity",()=>Fe("singularity"),!1]],["CTRL+B",["Un-hide Tabs",()=>ft.reappend(),!1]]]),td=!1,Tt=new Map(Gl),am=()=>{e.researches[150]>0&&(si(),e.autoChallengeRunning||sm())},sm=()=>{e.currentChallenge.reincarnation!==0&&Fe("reincarnationChallenge",void 0,!0),e.currentChallenge.transcension!==0&&Fe("transcensionChallenge",void 0,!0)},iv=t=>{var s;if(!td||!e.toggles[39])return;if(((s=document.activeElement)==null?void 0:s.localName)==="input"){t.stopPropagation();return}im(t,t.code.replace(/^(Digit|Numpad)/,"").toUpperCase());let r="";t.ctrlKey&&(r+="CTRL+"),t.shiftKey&&(r+="SHIFT+"),t.altKey&&(r+="ALT+");let n=r+t.key.toUpperCase();if(n==="TAB"&&t.preventDefault(),n!=="ENTER"&&i("transparentBG").style.display==="block"&&Tt.has(n)&&!Tt.get(n)[2])return;let a="";Tt.has(n)&&(a=`${Tt.get(n)[0]}`,Tt.get(n)[1](),t.preventDefault()),o.currentTab===10&&e.subtabNumber===6&&(i("lastHotkey").textContent=n,i("lastHotkeyName").textContent=a)},lv=(t,r)=>{let n=document.createElement("div");n.classList.add("hotkeyItem");let a=document.createElement("span");a.id="actualHotkey",a.textContent=t,a.addEventListener("click",async l=>{var b,y,C;let c=l.target,p=c.textContent.toUpperCase(),f=(C=(b=Tt.get(p))==null?void 0:b[0])!=null?C:(y=c.nextSibling)==null?void 0:y.textContent,g=await qe(`
Enter the new key you want to activate ${f} with.
MDN has a list of values for "special keys" if you would like to use one:
diff --git a/dist/out.js.map b/dist/out.js.map
index bfb4e1b11..f5ad4f174 100644
--- a/dist/out.js.map
+++ b/dist/out.js.map
@@ -1,7 +1,7 @@
{
"version": 3,
"sources": ["../node_modules/pad-end/index.js", "../node_modules/lz-string/libs/lz-string.js", "../node_modules/eventemitter3/index.js", "../node_modules/lodash.clonedeepwith/index.js", "../node_modules/clipboard/dist/clipboard.js", "../node_modules/localforage/dist/localforage.js", "../node_modules/fast-unique-numbers/build/es5/bundle.js", "../node_modules/@ungap/custom-elements/index.js", "../node_modules/break_infinity.js/dist/break_infinity.esm.js", "../src/Synergism.ts", "../node_modules/@babel/runtime/helpers/esm/typeof.js", "../node_modules/@babel/runtime/helpers/esm/classCallCheck.js", "../node_modules/@babel/runtime/helpers/esm/toPrimitive.js", "../node_modules/@babel/runtime/helpers/esm/toPropertyKey.js", "../node_modules/@babel/runtime/helpers/esm/createClass.js", "../node_modules/@babel/runtime/helpers/esm/assertThisInitialized.js", "../node_modules/@babel/runtime/helpers/esm/setPrototypeOf.js", "../node_modules/@babel/runtime/helpers/esm/inherits.js", "../node_modules/@babel/runtime/helpers/esm/possibleConstructorReturn.js", "../node_modules/@babel/runtime/helpers/esm/getPrototypeOf.js", "../node_modules/@babel/runtime/helpers/esm/defineProperty.js", "../node_modules/@babel/runtime/helpers/esm/arrayWithHoles.js", "../node_modules/@babel/runtime/helpers/esm/iterableToArray.js", "../node_modules/@babel/runtime/helpers/esm/arrayLikeToArray.js", "../node_modules/@babel/runtime/helpers/esm/unsupportedIterableToArray.js", "../node_modules/@babel/runtime/helpers/esm/nonIterableRest.js", "../node_modules/@babel/runtime/helpers/esm/toArray.js", "../node_modules/i18next/dist/esm/i18next.js", "../src/Cache/DOM.ts", "../src/Events.ts", "../src/Themes.ts", "../src/DynamicUpgrade.ts", "../src/Utility.ts", "../src/Automation.ts", "../src/Upgrades.ts", "../src/Buy.ts", "../src/Hypercubes.ts", "../src/PlatonicCubes.ts", "../src/Quark.ts", "../src/Tesseracts.ts", "../src/CubeExperimental.ts", "../src/Cubes.ts", "../src/Hepteracts.ts", "../src/ImportExport.ts", "../src/Config.ts", "../src/Runes.ts", "../src/Shop.ts", "../src/Talismans.ts", "../src/Event.ts", "../src/Statistics.ts", "../src/UpdateVisuals.ts", "../src/Helper.ts", "../node_modules/zod/lib/index.mjs", "../src/BlueberryUpgrades.ts", "../src/Octeracts.ts", "../src/SingularityChallenges.ts", "../src/saves/PlayerSchema.ts", "../src/saves/PlayerJsonSchema.ts", "../src/Platonic.ts", "../node_modules/worker-timers-broker/src/module.ts", "../node_modules/worker-timers-broker/src/guards/call-notification.ts", "../node_modules/worker-timers-broker/src/guards/clear-response.ts", "../node_modules/worker-timers/src/factories/load-or-return-broker.ts", "../node_modules/worker-timers/src/worker/worker.ts", "../node_modules/worker-timers/src/module.ts", "../src/Timers.ts", "../src/Reset.ts", "../src/Ants.ts", "../src/Hotkeys.ts", "../src/Tabs.ts", "../src/Variables.ts", "../src/singularity.ts", "../src/Research.ts", "../src/Toggles.ts", "../src/Corruptions.ts", "../src/UpdateHTML.ts", "../src/Achievements.ts", "../src/StatCache.ts", "../src/Calculate.ts", "../src/Challenges.ts", "../src/History.ts", "../src/Summary.ts", "../src/EventListeners.ts", "../src/Tax.ts", "../src/Plugins/ColorText.ts", "../src/i18n.ts", "../src/Login.ts"],
- "sourcesContent": ["'use strict';\n\nmodule.exports = function (string, maxLength, fillString) {\n\n if (string == null || maxLength == null) {\n return string;\n }\n\n var result = String(string);\n var targetLen = typeof maxLength === 'number'\n ? maxLength\n : parseInt(maxLength, 10);\n\n if (isNaN(targetLen) || !isFinite(targetLen)) {\n return result;\n }\n\n\n var length = result.length;\n if (length >= targetLen) {\n return result;\n }\n\n\n var filled = fillString == null ? '' : String(fillString);\n if (filled === '') {\n filled = ' ';\n }\n\n\n var fillLen = targetLen - length;\n\n while (filled.length < fillLen) {\n filled += filled;\n }\n\n var truncated = filled.length > fillLen ? filled.substr(0, fillLen) : filled;\n\n return result + truncated;\n};\n", "// Copyright (c) 2013 Pieroxy \n// This work is free. You can redistribute it and/or modify it\n// under the terms of the WTFPL, Version 2\n// For more information see LICENSE.txt or http://www.wtfpl.net/\n//\n// For more information, the home page:\n// http://pieroxy.net/blog/pages/lz-string/testing.html\n//\n// LZ-based compression algorithm, version 1.4.5\nvar LZString = (function() {\n\n// private property\nvar f = String.fromCharCode;\nvar keyStrBase64 = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";\nvar keyStrUriSafe = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+-$\";\nvar baseReverseDic = {};\n\nfunction getBaseValue(alphabet, character) {\n if (!baseReverseDic[alphabet]) {\n baseReverseDic[alphabet] = {};\n for (var i=0 ; i>> 8;\n buf[i*2+1] = current_value % 256;\n }\n return buf;\n },\n\n //decompress from uint8array (UCS-2 big endian format)\n decompressFromUint8Array:function (compressed) {\n if (compressed===null || compressed===undefined){\n return LZString.decompress(compressed);\n } else {\n var buf=new Array(compressed.length/2); // 2 bytes per character\n for (var i=0, TotalLen=buf.length; i> 1;\n }\n } else {\n value = 1;\n for (i=0 ; i> 1;\n }\n }\n context_enlargeIn--;\n if (context_enlargeIn == 0) {\n context_enlargeIn = Math.pow(2, context_numBits);\n context_numBits++;\n }\n delete context_dictionaryToCreate[context_w];\n } else {\n value = context_dictionary[context_w];\n for (i=0 ; i> 1;\n }\n\n\n }\n context_enlargeIn--;\n if (context_enlargeIn == 0) {\n context_enlargeIn = Math.pow(2, context_numBits);\n context_numBits++;\n }\n // Add wc to the dictionary.\n context_dictionary[context_wc] = context_dictSize++;\n context_w = String(context_c);\n }\n }\n\n // Output the code for w.\n if (context_w !== \"\") {\n if (Object.prototype.hasOwnProperty.call(context_dictionaryToCreate,context_w)) {\n if (context_w.charCodeAt(0)<256) {\n for (i=0 ; i> 1;\n }\n } else {\n value = 1;\n for (i=0 ; i> 1;\n }\n }\n context_enlargeIn--;\n if (context_enlargeIn == 0) {\n context_enlargeIn = Math.pow(2, context_numBits);\n context_numBits++;\n }\n delete context_dictionaryToCreate[context_w];\n } else {\n value = context_dictionary[context_w];\n for (i=0 ; i> 1;\n }\n\n\n }\n context_enlargeIn--;\n if (context_enlargeIn == 0) {\n context_enlargeIn = Math.pow(2, context_numBits);\n context_numBits++;\n }\n }\n\n // Mark the end of the stream\n value = 2;\n for (i=0 ; i> 1;\n }\n\n // Flush the last char\n while (true) {\n context_data_val = (context_data_val << 1);\n if (context_data_position == bitsPerChar-1) {\n context_data.push(getCharFromInt(context_data_val));\n break;\n }\n else context_data_position++;\n }\n return context_data.join('');\n },\n\n decompress: function (compressed) {\n if (compressed == null) return \"\";\n if (compressed == \"\") return null;\n return LZString._decompress(compressed.length, 32768, function(index) { return compressed.charCodeAt(index); });\n },\n\n _decompress: function (length, resetValue, getNextValue) {\n var dictionary = [],\n next,\n enlargeIn = 4,\n dictSize = 4,\n numBits = 3,\n entry = \"\",\n result = [],\n i,\n w,\n bits, resb, maxpower, power,\n c,\n data = {val:getNextValue(0), position:resetValue, index:1};\n\n for (i = 0; i < 3; i += 1) {\n dictionary[i] = i;\n }\n\n bits = 0;\n maxpower = Math.pow(2,2);\n power=1;\n while (power!=maxpower) {\n resb = data.val & data.position;\n data.position >>= 1;\n if (data.position == 0) {\n data.position = resetValue;\n data.val = getNextValue(data.index++);\n }\n bits |= (resb>0 ? 1 : 0) * power;\n power <<= 1;\n }\n\n switch (next = bits) {\n case 0:\n bits = 0;\n maxpower = Math.pow(2,8);\n power=1;\n while (power!=maxpower) {\n resb = data.val & data.position;\n data.position >>= 1;\n if (data.position == 0) {\n data.position = resetValue;\n data.val = getNextValue(data.index++);\n }\n bits |= (resb>0 ? 1 : 0) * power;\n power <<= 1;\n }\n c = f(bits);\n break;\n case 1:\n bits = 0;\n maxpower = Math.pow(2,16);\n power=1;\n while (power!=maxpower) {\n resb = data.val & data.position;\n data.position >>= 1;\n if (data.position == 0) {\n data.position = resetValue;\n data.val = getNextValue(data.index++);\n }\n bits |= (resb>0 ? 1 : 0) * power;\n power <<= 1;\n }\n c = f(bits);\n break;\n case 2:\n return \"\";\n }\n dictionary[3] = c;\n w = c;\n result.push(c);\n while (true) {\n if (data.index > length) {\n return \"\";\n }\n\n bits = 0;\n maxpower = Math.pow(2,numBits);\n power=1;\n while (power!=maxpower) {\n resb = data.val & data.position;\n data.position >>= 1;\n if (data.position == 0) {\n data.position = resetValue;\n data.val = getNextValue(data.index++);\n }\n bits |= (resb>0 ? 1 : 0) * power;\n power <<= 1;\n }\n\n switch (c = bits) {\n case 0:\n bits = 0;\n maxpower = Math.pow(2,8);\n power=1;\n while (power!=maxpower) {\n resb = data.val & data.position;\n data.position >>= 1;\n if (data.position == 0) {\n data.position = resetValue;\n data.val = getNextValue(data.index++);\n }\n bits |= (resb>0 ? 1 : 0) * power;\n power <<= 1;\n }\n\n dictionary[dictSize++] = f(bits);\n c = dictSize-1;\n enlargeIn--;\n break;\n case 1:\n bits = 0;\n maxpower = Math.pow(2,16);\n power=1;\n while (power!=maxpower) {\n resb = data.val & data.position;\n data.position >>= 1;\n if (data.position == 0) {\n data.position = resetValue;\n data.val = getNextValue(data.index++);\n }\n bits |= (resb>0 ? 1 : 0) * power;\n power <<= 1;\n }\n dictionary[dictSize++] = f(bits);\n c = dictSize-1;\n enlargeIn--;\n break;\n case 2:\n return result.join('');\n }\n\n if (enlargeIn == 0) {\n enlargeIn = Math.pow(2, numBits);\n numBits++;\n }\n\n if (dictionary[c]) {\n entry = dictionary[c];\n } else {\n if (c === dictSize) {\n entry = w + w.charAt(0);\n } else {\n return null;\n }\n }\n result.push(entry);\n\n // Add w+entry[0] to the dictionary.\n dictionary[dictSize++] = w + entry.charAt(0);\n enlargeIn--;\n\n w = entry;\n\n if (enlargeIn == 0) {\n enlargeIn = Math.pow(2, numBits);\n numBits++;\n }\n\n }\n }\n};\n return LZString;\n})();\n\nif (typeof define === 'function' && define.amd) {\n define(function () { return LZString; });\n} else if( typeof module !== 'undefined' && module != null ) {\n module.exports = LZString\n} else if( typeof angular !== 'undefined' && angular != null ) {\n angular.module('LZString', [])\n .factory('LZString', function () {\n return LZString;\n });\n}\n", "'use strict';\n\nvar has = Object.prototype.hasOwnProperty\n , prefix = '~';\n\n/**\n * Constructor to create a storage for our `EE` objects.\n * An `Events` instance is a plain object whose properties are event names.\n *\n * @constructor\n * @private\n */\nfunction Events() {}\n\n//\n// We try to not inherit from `Object.prototype`. In some engines creating an\n// instance in this way is faster than calling `Object.create(null)` directly.\n// If `Object.create(null)` is not supported we prefix the event names with a\n// character to make sure that the built-in object properties are not\n// overridden or used as an attack vector.\n//\nif (Object.create) {\n Events.prototype = Object.create(null);\n\n //\n // This hack is needed because the `__proto__` property is still inherited in\n // some old browsers like Android 4, iPhone 5.1, Opera 11 and Safari 5.\n //\n if (!new Events().__proto__) prefix = false;\n}\n\n/**\n * Representation of a single event listener.\n *\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} [once=false] Specify if the listener is a one-time listener.\n * @constructor\n * @private\n */\nfunction EE(fn, context, once) {\n this.fn = fn;\n this.context = context;\n this.once = once || false;\n}\n\n/**\n * Add a listener for a given event.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} once Specify if the listener is a one-time listener.\n * @returns {EventEmitter}\n * @private\n */\nfunction addListener(emitter, event, fn, context, once) {\n if (typeof fn !== 'function') {\n throw new TypeError('The listener must be a function');\n }\n\n var listener = new EE(fn, context || emitter, once)\n , evt = prefix ? prefix + event : event;\n\n if (!emitter._events[evt]) emitter._events[evt] = listener, emitter._eventsCount++;\n else if (!emitter._events[evt].fn) emitter._events[evt].push(listener);\n else emitter._events[evt] = [emitter._events[evt], listener];\n\n return emitter;\n}\n\n/**\n * Clear event by name.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} evt The Event name.\n * @private\n */\nfunction clearEvent(emitter, evt) {\n if (--emitter._eventsCount === 0) emitter._events = new Events();\n else delete emitter._events[evt];\n}\n\n/**\n * Minimal `EventEmitter` interface that is molded against the Node.js\n * `EventEmitter` interface.\n *\n * @constructor\n * @public\n */\nfunction EventEmitter() {\n this._events = new Events();\n this._eventsCount = 0;\n}\n\n/**\n * Return an array listing the events for which the emitter has registered\n * listeners.\n *\n * @returns {Array}\n * @public\n */\nEventEmitter.prototype.eventNames = function eventNames() {\n var names = []\n , events\n , name;\n\n if (this._eventsCount === 0) return names;\n\n for (name in (events = this._events)) {\n if (has.call(events, name)) names.push(prefix ? name.slice(1) : name);\n }\n\n if (Object.getOwnPropertySymbols) {\n return names.concat(Object.getOwnPropertySymbols(events));\n }\n\n return names;\n};\n\n/**\n * Return the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Array} The registered listeners.\n * @public\n */\nEventEmitter.prototype.listeners = function listeners(event) {\n var evt = prefix ? prefix + event : event\n , handlers = this._events[evt];\n\n if (!handlers) return [];\n if (handlers.fn) return [handlers.fn];\n\n for (var i = 0, l = handlers.length, ee = new Array(l); i < l; i++) {\n ee[i] = handlers[i].fn;\n }\n\n return ee;\n};\n\n/**\n * Return the number of listeners listening to a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Number} The number of listeners.\n * @public\n */\nEventEmitter.prototype.listenerCount = function listenerCount(event) {\n var evt = prefix ? prefix + event : event\n , listeners = this._events[evt];\n\n if (!listeners) return 0;\n if (listeners.fn) return 1;\n return listeners.length;\n};\n\n/**\n * Calls each of the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Boolean} `true` if the event had listeners, else `false`.\n * @public\n */\nEventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return false;\n\n var listeners = this._events[evt]\n , len = arguments.length\n , args\n , i;\n\n if (listeners.fn) {\n if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);\n\n switch (len) {\n case 1: return listeners.fn.call(listeners.context), true;\n case 2: return listeners.fn.call(listeners.context, a1), true;\n case 3: return listeners.fn.call(listeners.context, a1, a2), true;\n case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;\n case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;\n case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;\n }\n\n for (i = 1, args = new Array(len -1); i < len; i++) {\n args[i - 1] = arguments[i];\n }\n\n listeners.fn.apply(listeners.context, args);\n } else {\n var length = listeners.length\n , j;\n\n for (i = 0; i < length; i++) {\n if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);\n\n switch (len) {\n case 1: listeners[i].fn.call(listeners[i].context); break;\n case 2: listeners[i].fn.call(listeners[i].context, a1); break;\n case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;\n case 4: listeners[i].fn.call(listeners[i].context, a1, a2, a3); break;\n default:\n if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {\n args[j - 1] = arguments[j];\n }\n\n listeners[i].fn.apply(listeners[i].context, args);\n }\n }\n }\n\n return true;\n};\n\n/**\n * Add a listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.on = function on(event, fn, context) {\n return addListener(this, event, fn, context, false);\n};\n\n/**\n * Add a one-time listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.once = function once(event, fn, context) {\n return addListener(this, event, fn, context, true);\n};\n\n/**\n * Remove the listeners of a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn Only remove the listeners that match this function.\n * @param {*} context Only remove the listeners that have this context.\n * @param {Boolean} once Only remove one-time listeners.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return this;\n if (!fn) {\n clearEvent(this, evt);\n return this;\n }\n\n var listeners = this._events[evt];\n\n if (listeners.fn) {\n if (\n listeners.fn === fn &&\n (!once || listeners.once) &&\n (!context || listeners.context === context)\n ) {\n clearEvent(this, evt);\n }\n } else {\n for (var i = 0, events = [], length = listeners.length; i < length; i++) {\n if (\n listeners[i].fn !== fn ||\n (once && !listeners[i].once) ||\n (context && listeners[i].context !== context)\n ) {\n events.push(listeners[i]);\n }\n }\n\n //\n // Reset the array, or remove it completely if we have no more listeners.\n //\n if (events.length) this._events[evt] = events.length === 1 ? events[0] : events;\n else clearEvent(this, evt);\n }\n\n return this;\n};\n\n/**\n * Remove all listeners, or those of the specified event.\n *\n * @param {(String|Symbol)} [event] The event name.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {\n var evt;\n\n if (event) {\n evt = prefix ? prefix + event : event;\n if (this._events[evt]) clearEvent(this, evt);\n } else {\n this._events = new Events();\n this._eventsCount = 0;\n }\n\n return this;\n};\n\n//\n// Alias methods names because people roll like that.\n//\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\nEventEmitter.prototype.addListener = EventEmitter.prototype.on;\n\n//\n// Expose the prefix.\n//\nEventEmitter.prefixed = prefix;\n\n//\n// Allow `EventEmitter` to be imported as module namespace.\n//\nEventEmitter.EventEmitter = EventEmitter;\n\n//\n// Expose the module.\n//\nif ('undefined' !== typeof module) {\n module.exports = EventEmitter;\n}\n", "/**\n * lodash (Custom Build) \n * Build: `lodash modularize exports=\"npm\" -o ./`\n * Copyright jQuery Foundation and other contributors \n * Released under MIT license \n * Based on Underscore.js 1.8.3 \n * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors\n */\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/**\n * Adds the key-value `pair` to `map`.\n *\n * @private\n * @param {Object} map The map to modify.\n * @param {Array} pair The key-value pair to add.\n * @returns {Object} Returns `map`.\n */\nfunction addMapEntry(map, pair) {\n // Don't return `map.set` because it's not chainable in IE 11.\n map.set(pair[0], pair[1]);\n return map;\n}\n\n/**\n * Adds `value` to `set`.\n *\n * @private\n * @param {Object} set The set to modify.\n * @param {*} value The value to add.\n * @returns {Object} Returns `set`.\n */\nfunction addSetEntry(set, value) {\n // Don't return `set.add` because it's not chainable in IE 11.\n set.add(value);\n return set;\n}\n\n/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array ? array.length : 0;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\n/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\n/**\n * A specialized version of `_.reduce` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initAccum] Specify using the first element of `array` as\n * the initial value.\n * @returns {*} Returns the accumulated value.\n */\nfunction arrayReduce(array, iteratee, accumulator, initAccum) {\n var index = -1,\n length = array ? array.length : 0;\n\n if (initAccum && length) {\n accumulator = array[++index];\n }\n while (++index < length) {\n accumulator = iteratee(accumulator, array[index], index, array);\n }\n return accumulator;\n}\n\n/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\n/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\n/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nfunction isHostObject(value) {\n // Many host objects are `Object` objects that can coerce to strings\n // despite having improperly defined `toString` methods.\n var result = false;\n if (value != null && typeof value.toString != 'function') {\n try {\n result = !!(value + '');\n } catch (e) {}\n }\n return result;\n}\n\n/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\n/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\n/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype,\n funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objectToString = objectProto.toString;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n Symbol = root.Symbol,\n Uint8Array = root.Uint8Array,\n getPrototype = overArg(Object.getPrototypeOf, Object),\n objectCreate = Object.create,\n propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols,\n nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined,\n nativeKeys = overArg(Object.keys, Object);\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView'),\n Map = getNative(root, 'Map'),\n Promise = getNative(root, 'Promise'),\n Set = getNative(root, 'Set'),\n WeakMap = getNative(root, 'WeakMap'),\n nativeCreate = getNative(Object, 'create');\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n}\n\n/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n return this.has(key) && delete this.__data__[key];\n}\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? data[key] !== undefined : hasOwnProperty.call(data, key);\n}\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n}\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n return true;\n}\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries ? entries.length : 0;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n return getMapData(this, key)['delete'](key);\n}\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n getMapData(this, key).set(key, value);\n return this;\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n this.__data__ = new ListCache(entries);\n}\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n}\n\n/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n return this.__data__['delete'](key);\n}\n\n/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\n/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var cache = this.__data__;\n if (cache instanceof ListCache) {\n var pairs = cache.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n return this;\n }\n cache = this.__data__ = new MapCache(pairs);\n }\n cache.set(key, value);\n return this;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n // Safari 9 makes `arguments.length` enumerable in strict mode.\n var result = (isArray(value) || isArguments(value))\n ? baseTimes(value.length, String)\n : [];\n\n var length = result.length,\n skipIndexes = !!length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (key == 'length' || isIndex(key, length)))) {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n object[key] = value;\n }\n}\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @param {boolean} [isFull] Specify a clone including symbols.\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, isDeep, isFull, customizer, key, object, stack) {\n var result;\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n if (isHostObject(value)) {\n return object ? value : {};\n }\n result = initCloneObject(isFunc ? {} : value);\n if (!isDeep) {\n return copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, baseClone, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (!isArr) {\n var props = isFull ? getAllKeys(value) : keys(value);\n }\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, isDeep, isFull, customizer, key, value, stack));\n });\n return result;\n}\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} prototype The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nfunction baseCreate(proto) {\n return isObject(proto) ? objectCreate(proto) : {};\n}\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\n/**\n * The base implementation of `getTag`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n return objectToString.call(value);\n}\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = (isFunction(value) || isHostObject(value)) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var result = new buffer.constructor(buffer.length);\n buffer.copy(result);\n return result;\n}\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\n/**\n * Creates a clone of `map`.\n *\n * @private\n * @param {Object} map The map to clone.\n * @param {Function} cloneFunc The function to clone values.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned map.\n */\nfunction cloneMap(map, isDeep, cloneFunc) {\n var array = isDeep ? cloneFunc(mapToArray(map), true) : mapToArray(map);\n return arrayReduce(array, addMapEntry, new map.constructor);\n}\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\n/**\n * Creates a clone of `set`.\n *\n * @private\n * @param {Object} set The set to clone.\n * @param {Function} cloneFunc The function to clone values.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned set.\n */\nfunction cloneSet(set, isDeep, cloneFunc) {\n var array = isDeep ? cloneFunc(setToArray(set), true) : setToArray(set);\n return arrayReduce(array, addSetEntry, new set.constructor);\n}\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\n/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n assignValue(object, key, newValue === undefined ? source[key] : newValue);\n }\n return object;\n}\n\n/**\n * Copies own symbol properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\n/**\n * Creates an array of the own enumerable symbol properties of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = nativeGetSymbols ? overArg(nativeGetSymbols, Object) : stubArray;\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11,\n// for data views in Edge < 14, and promises in Node.js.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = objectToString.call(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : undefined;\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {Function} cloneFunc The function to clone values.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, cloneFunc, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return cloneMap(object, isDeep, cloneFunc);\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return cloneSet(object, isDeep, cloneFunc);\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n length = length == null ? MAX_SAFE_INTEGER : length;\n return !!length &&\n (typeof value == 'number' || reIsUint.test(value)) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\n/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to process.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n return baseClone(value, true, true, customizer);\n}\n\n/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n // Safari 8.1 makes `arguments.callee` enumerable in strict mode.\n return isArrayLikeObject(value) && hasOwnProperty.call(value, 'callee') &&\n (!propertyIsEnumerable.call(value, 'callee') || objectToString.call(value) == argsTag);\n}\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 8-9 which returns 'object' for typed array and other constructors.\n var tag = isObject(value) ? objectToString.call(value) : '';\n return tag == funcTag || tag == genTag;\n}\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\n/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\n/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\n/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\n/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nmodule.exports = cloneDeepWith;\n", "/*!\n * clipboard.js v2.0.11\n * https://clipboardjs.com/\n *\n * Licensed MIT \u00A9 Zeno Rocha\n */\n(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory();\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"ClipboardJS\"] = factory();\n\telse\n\t\troot[\"ClipboardJS\"] = factory();\n})(this, function() {\nreturn /******/ (function() { // webpackBootstrap\n/******/ \tvar __webpack_modules__ = ({\n\n/***/ 686:\n/***/ (function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\n\n// EXPORTS\n__webpack_require__.d(__webpack_exports__, {\n \"default\": function() { return /* binding */ clipboard; }\n});\n\n// EXTERNAL MODULE: ./node_modules/tiny-emitter/index.js\nvar tiny_emitter = __webpack_require__(279);\nvar tiny_emitter_default = /*#__PURE__*/__webpack_require__.n(tiny_emitter);\n// EXTERNAL MODULE: ./node_modules/good-listener/src/listen.js\nvar listen = __webpack_require__(370);\nvar listen_default = /*#__PURE__*/__webpack_require__.n(listen);\n// EXTERNAL MODULE: ./node_modules/select/src/select.js\nvar src_select = __webpack_require__(817);\nvar select_default = /*#__PURE__*/__webpack_require__.n(src_select);\n;// CONCATENATED MODULE: ./src/common/command.js\n/**\n * Executes a given operation type.\n * @param {String} type\n * @return {Boolean}\n */\nfunction command(type) {\n try {\n return document.execCommand(type);\n } catch (err) {\n return false;\n }\n}\n;// CONCATENATED MODULE: ./src/actions/cut.js\n\n\n/**\n * Cut action wrapper.\n * @param {String|HTMLElement} target\n * @return {String}\n */\n\nvar ClipboardActionCut = function ClipboardActionCut(target) {\n var selectedText = select_default()(target);\n command('cut');\n return selectedText;\n};\n\n/* harmony default export */ var actions_cut = (ClipboardActionCut);\n;// CONCATENATED MODULE: ./src/common/create-fake-element.js\n/**\n * Creates a fake textarea element with a value.\n * @param {String} value\n * @return {HTMLElement}\n */\nfunction createFakeElement(value) {\n var isRTL = document.documentElement.getAttribute('dir') === 'rtl';\n var fakeElement = document.createElement('textarea'); // Prevent zooming on iOS\n\n fakeElement.style.fontSize = '12pt'; // Reset box model\n\n fakeElement.style.border = '0';\n fakeElement.style.padding = '0';\n fakeElement.style.margin = '0'; // Move element out of screen horizontally\n\n fakeElement.style.position = 'absolute';\n fakeElement.style[isRTL ? 'right' : 'left'] = '-9999px'; // Move element to the same position vertically\n\n var yPosition = window.pageYOffset || document.documentElement.scrollTop;\n fakeElement.style.top = \"\".concat(yPosition, \"px\");\n fakeElement.setAttribute('readonly', '');\n fakeElement.value = value;\n return fakeElement;\n}\n;// CONCATENATED MODULE: ./src/actions/copy.js\n\n\n\n/**\n * Create fake copy action wrapper using a fake element.\n * @param {String} target\n * @param {Object} options\n * @return {String}\n */\n\nvar fakeCopyAction = function fakeCopyAction(value, options) {\n var fakeElement = createFakeElement(value);\n options.container.appendChild(fakeElement);\n var selectedText = select_default()(fakeElement);\n command('copy');\n fakeElement.remove();\n return selectedText;\n};\n/**\n * Copy action wrapper.\n * @param {String|HTMLElement} target\n * @param {Object} options\n * @return {String}\n */\n\n\nvar ClipboardActionCopy = function ClipboardActionCopy(target) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n container: document.body\n };\n var selectedText = '';\n\n if (typeof target === 'string') {\n selectedText = fakeCopyAction(target, options);\n } else if (target instanceof HTMLInputElement && !['text', 'search', 'url', 'tel', 'password'].includes(target === null || target === void 0 ? void 0 : target.type)) {\n // If input type doesn't support `setSelectionRange`. Simulate it. https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement/setSelectionRange\n selectedText = fakeCopyAction(target.value, options);\n } else {\n selectedText = select_default()(target);\n command('copy');\n }\n\n return selectedText;\n};\n\n/* harmony default export */ var actions_copy = (ClipboardActionCopy);\n;// CONCATENATED MODULE: ./src/actions/default.js\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\n\n\n/**\n * Inner function which performs selection from either `text` or `target`\n * properties and then executes copy or cut operations.\n * @param {Object} options\n */\n\nvar ClipboardActionDefault = function ClipboardActionDefault() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n // Defines base properties passed from constructor.\n var _options$action = options.action,\n action = _options$action === void 0 ? 'copy' : _options$action,\n container = options.container,\n target = options.target,\n text = options.text; // Sets the `action` to be performed which can be either 'copy' or 'cut'.\n\n if (action !== 'copy' && action !== 'cut') {\n throw new Error('Invalid \"action\" value, use either \"copy\" or \"cut\"');\n } // Sets the `target` property using an element that will be have its content copied.\n\n\n if (target !== undefined) {\n if (target && _typeof(target) === 'object' && target.nodeType === 1) {\n if (action === 'copy' && target.hasAttribute('disabled')) {\n throw new Error('Invalid \"target\" attribute. Please use \"readonly\" instead of \"disabled\" attribute');\n }\n\n if (action === 'cut' && (target.hasAttribute('readonly') || target.hasAttribute('disabled'))) {\n throw new Error('Invalid \"target\" attribute. You can\\'t cut text from elements with \"readonly\" or \"disabled\" attributes');\n }\n } else {\n throw new Error('Invalid \"target\" value, use a valid Element');\n }\n } // Define selection strategy based on `text` property.\n\n\n if (text) {\n return actions_copy(text, {\n container: container\n });\n } // Defines which selection strategy based on `target` property.\n\n\n if (target) {\n return action === 'cut' ? actions_cut(target) : actions_copy(target, {\n container: container\n });\n }\n};\n\n/* harmony default export */ var actions_default = (ClipboardActionDefault);\n;// CONCATENATED MODULE: ./src/clipboard.js\nfunction clipboard_typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { clipboard_typeof = function _typeof(obj) { return typeof obj; }; } else { clipboard_typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return clipboard_typeof(obj); }\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if (\"value\" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }\n\nfunction _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }\n\nfunction _inherits(subClass, superClass) { if (typeof superClass !== \"function\" && superClass !== null) { throw new TypeError(\"Super expression must either be null or a function\"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }\n\nfunction _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }\n\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\n\nfunction _possibleConstructorReturn(self, call) { if (call && (clipboard_typeof(call) === \"object\" || typeof call === \"function\")) { return call; } return _assertThisInitialized(self); }\n\nfunction _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\"); } return self; }\n\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Date.prototype.toString.call(Reflect.construct(Date, [], function () {})); return true; } catch (e) { return false; } }\n\nfunction _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }\n\n\n\n\n\n\n/**\n * Helper function to retrieve attribute value.\n * @param {String} suffix\n * @param {Element} element\n */\n\nfunction getAttributeValue(suffix, element) {\n var attribute = \"data-clipboard-\".concat(suffix);\n\n if (!element.hasAttribute(attribute)) {\n return;\n }\n\n return element.getAttribute(attribute);\n}\n/**\n * Base class which takes one or more elements, adds event listeners to them,\n * and instantiates a new `ClipboardAction` on each click.\n */\n\n\nvar Clipboard = /*#__PURE__*/function (_Emitter) {\n _inherits(Clipboard, _Emitter);\n\n var _super = _createSuper(Clipboard);\n\n /**\n * @param {String|HTMLElement|HTMLCollection|NodeList} trigger\n * @param {Object} options\n */\n function Clipboard(trigger, options) {\n var _this;\n\n _classCallCheck(this, Clipboard);\n\n _this = _super.call(this);\n\n _this.resolveOptions(options);\n\n _this.listenClick(trigger);\n\n return _this;\n }\n /**\n * Defines if attributes would be resolved using internal setter functions\n * or custom functions that were passed in the constructor.\n * @param {Object} options\n */\n\n\n _createClass(Clipboard, [{\n key: \"resolveOptions\",\n value: function resolveOptions() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n this.action = typeof options.action === 'function' ? options.action : this.defaultAction;\n this.target = typeof options.target === 'function' ? options.target : this.defaultTarget;\n this.text = typeof options.text === 'function' ? options.text : this.defaultText;\n this.container = clipboard_typeof(options.container) === 'object' ? options.container : document.body;\n }\n /**\n * Adds a click event listener to the passed trigger.\n * @param {String|HTMLElement|HTMLCollection|NodeList} trigger\n */\n\n }, {\n key: \"listenClick\",\n value: function listenClick(trigger) {\n var _this2 = this;\n\n this.listener = listen_default()(trigger, 'click', function (e) {\n return _this2.onClick(e);\n });\n }\n /**\n * Defines a new `ClipboardAction` on each click event.\n * @param {Event} e\n */\n\n }, {\n key: \"onClick\",\n value: function onClick(e) {\n var trigger = e.delegateTarget || e.currentTarget;\n var action = this.action(trigger) || 'copy';\n var text = actions_default({\n action: action,\n container: this.container,\n target: this.target(trigger),\n text: this.text(trigger)\n }); // Fires an event based on the copy operation result.\n\n this.emit(text ? 'success' : 'error', {\n action: action,\n text: text,\n trigger: trigger,\n clearSelection: function clearSelection() {\n if (trigger) {\n trigger.focus();\n }\n\n window.getSelection().removeAllRanges();\n }\n });\n }\n /**\n * Default `action` lookup function.\n * @param {Element} trigger\n */\n\n }, {\n key: \"defaultAction\",\n value: function defaultAction(trigger) {\n return getAttributeValue('action', trigger);\n }\n /**\n * Default `target` lookup function.\n * @param {Element} trigger\n */\n\n }, {\n key: \"defaultTarget\",\n value: function defaultTarget(trigger) {\n var selector = getAttributeValue('target', trigger);\n\n if (selector) {\n return document.querySelector(selector);\n }\n }\n /**\n * Allow fire programmatically a copy action\n * @param {String|HTMLElement} target\n * @param {Object} options\n * @returns Text copied.\n */\n\n }, {\n key: \"defaultText\",\n\n /**\n * Default `text` lookup function.\n * @param {Element} trigger\n */\n value: function defaultText(trigger) {\n return getAttributeValue('text', trigger);\n }\n /**\n * Destroy lifecycle.\n */\n\n }, {\n key: \"destroy\",\n value: function destroy() {\n this.listener.destroy();\n }\n }], [{\n key: \"copy\",\n value: function copy(target) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n container: document.body\n };\n return actions_copy(target, options);\n }\n /**\n * Allow fire programmatically a cut action\n * @param {String|HTMLElement} target\n * @returns Text cutted.\n */\n\n }, {\n key: \"cut\",\n value: function cut(target) {\n return actions_cut(target);\n }\n /**\n * Returns the support of the given action, or all actions if no action is\n * given.\n * @param {String} [action]\n */\n\n }, {\n key: \"isSupported\",\n value: function isSupported() {\n var action = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : ['copy', 'cut'];\n var actions = typeof action === 'string' ? [action] : action;\n var support = !!document.queryCommandSupported;\n actions.forEach(function (action) {\n support = support && !!document.queryCommandSupported(action);\n });\n return support;\n }\n }]);\n\n return Clipboard;\n}((tiny_emitter_default()));\n\n/* harmony default export */ var clipboard = (Clipboard);\n\n/***/ }),\n\n/***/ 828:\n/***/ (function(module) {\n\nvar DOCUMENT_NODE_TYPE = 9;\n\n/**\n * A polyfill for Element.matches()\n */\nif (typeof Element !== 'undefined' && !Element.prototype.matches) {\n var proto = Element.prototype;\n\n proto.matches = proto.matchesSelector ||\n proto.mozMatchesSelector ||\n proto.msMatchesSelector ||\n proto.oMatchesSelector ||\n proto.webkitMatchesSelector;\n}\n\n/**\n * Finds the closest parent that matches a selector.\n *\n * @param {Element} element\n * @param {String} selector\n * @return {Function}\n */\nfunction closest (element, selector) {\n while (element && element.nodeType !== DOCUMENT_NODE_TYPE) {\n if (typeof element.matches === 'function' &&\n element.matches(selector)) {\n return element;\n }\n element = element.parentNode;\n }\n}\n\nmodule.exports = closest;\n\n\n/***/ }),\n\n/***/ 438:\n/***/ (function(module, __unused_webpack_exports, __webpack_require__) {\n\nvar closest = __webpack_require__(828);\n\n/**\n * Delegates event to a selector.\n *\n * @param {Element} element\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @param {Boolean} useCapture\n * @return {Object}\n */\nfunction _delegate(element, selector, type, callback, useCapture) {\n var listenerFn = listener.apply(this, arguments);\n\n element.addEventListener(type, listenerFn, useCapture);\n\n return {\n destroy: function() {\n element.removeEventListener(type, listenerFn, useCapture);\n }\n }\n}\n\n/**\n * Delegates event to a selector.\n *\n * @param {Element|String|Array} [elements]\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @param {Boolean} useCapture\n * @return {Object}\n */\nfunction delegate(elements, selector, type, callback, useCapture) {\n // Handle the regular Element usage\n if (typeof elements.addEventListener === 'function') {\n return _delegate.apply(null, arguments);\n }\n\n // Handle Element-less usage, it defaults to global delegation\n if (typeof type === 'function') {\n // Use `document` as the first parameter, then apply arguments\n // This is a short way to .unshift `arguments` without running into deoptimizations\n return _delegate.bind(null, document).apply(null, arguments);\n }\n\n // Handle Selector-based usage\n if (typeof elements === 'string') {\n elements = document.querySelectorAll(elements);\n }\n\n // Handle Array-like based usage\n return Array.prototype.map.call(elements, function (element) {\n return _delegate(element, selector, type, callback, useCapture);\n });\n}\n\n/**\n * Finds closest match and invokes callback.\n *\n * @param {Element} element\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @return {Function}\n */\nfunction listener(element, selector, type, callback) {\n return function(e) {\n e.delegateTarget = closest(e.target, selector);\n\n if (e.delegateTarget) {\n callback.call(element, e);\n }\n }\n}\n\nmodule.exports = delegate;\n\n\n/***/ }),\n\n/***/ 879:\n/***/ (function(__unused_webpack_module, exports) {\n\n/**\n * Check if argument is a HTML element.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.node = function(value) {\n return value !== undefined\n && value instanceof HTMLElement\n && value.nodeType === 1;\n};\n\n/**\n * Check if argument is a list of HTML elements.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.nodeList = function(value) {\n var type = Object.prototype.toString.call(value);\n\n return value !== undefined\n && (type === '[object NodeList]' || type === '[object HTMLCollection]')\n && ('length' in value)\n && (value.length === 0 || exports.node(value[0]));\n};\n\n/**\n * Check if argument is a string.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.string = function(value) {\n return typeof value === 'string'\n || value instanceof String;\n};\n\n/**\n * Check if argument is a function.\n *\n * @param {Object} value\n * @return {Boolean}\n */\nexports.fn = function(value) {\n var type = Object.prototype.toString.call(value);\n\n return type === '[object Function]';\n};\n\n\n/***/ }),\n\n/***/ 370:\n/***/ (function(module, __unused_webpack_exports, __webpack_require__) {\n\nvar is = __webpack_require__(879);\nvar delegate = __webpack_require__(438);\n\n/**\n * Validates all params and calls the right\n * listener function based on its target type.\n *\n * @param {String|HTMLElement|HTMLCollection|NodeList} target\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listen(target, type, callback) {\n if (!target && !type && !callback) {\n throw new Error('Missing required arguments');\n }\n\n if (!is.string(type)) {\n throw new TypeError('Second argument must be a String');\n }\n\n if (!is.fn(callback)) {\n throw new TypeError('Third argument must be a Function');\n }\n\n if (is.node(target)) {\n return listenNode(target, type, callback);\n }\n else if (is.nodeList(target)) {\n return listenNodeList(target, type, callback);\n }\n else if (is.string(target)) {\n return listenSelector(target, type, callback);\n }\n else {\n throw new TypeError('First argument must be a String, HTMLElement, HTMLCollection, or NodeList');\n }\n}\n\n/**\n * Adds an event listener to a HTML element\n * and returns a remove listener function.\n *\n * @param {HTMLElement} node\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenNode(node, type, callback) {\n node.addEventListener(type, callback);\n\n return {\n destroy: function() {\n node.removeEventListener(type, callback);\n }\n }\n}\n\n/**\n * Add an event listener to a list of HTML elements\n * and returns a remove listener function.\n *\n * @param {NodeList|HTMLCollection} nodeList\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenNodeList(nodeList, type, callback) {\n Array.prototype.forEach.call(nodeList, function(node) {\n node.addEventListener(type, callback);\n });\n\n return {\n destroy: function() {\n Array.prototype.forEach.call(nodeList, function(node) {\n node.removeEventListener(type, callback);\n });\n }\n }\n}\n\n/**\n * Add an event listener to a selector\n * and returns a remove listener function.\n *\n * @param {String} selector\n * @param {String} type\n * @param {Function} callback\n * @return {Object}\n */\nfunction listenSelector(selector, type, callback) {\n return delegate(document.body, selector, type, callback);\n}\n\nmodule.exports = listen;\n\n\n/***/ }),\n\n/***/ 817:\n/***/ (function(module) {\n\nfunction select(element) {\n var selectedText;\n\n if (element.nodeName === 'SELECT') {\n element.focus();\n\n selectedText = element.value;\n }\n else if (element.nodeName === 'INPUT' || element.nodeName === 'TEXTAREA') {\n var isReadOnly = element.hasAttribute('readonly');\n\n if (!isReadOnly) {\n element.setAttribute('readonly', '');\n }\n\n element.select();\n element.setSelectionRange(0, element.value.length);\n\n if (!isReadOnly) {\n element.removeAttribute('readonly');\n }\n\n selectedText = element.value;\n }\n else {\n if (element.hasAttribute('contenteditable')) {\n element.focus();\n }\n\n var selection = window.getSelection();\n var range = document.createRange();\n\n range.selectNodeContents(element);\n selection.removeAllRanges();\n selection.addRange(range);\n\n selectedText = selection.toString();\n }\n\n return selectedText;\n}\n\nmodule.exports = select;\n\n\n/***/ }),\n\n/***/ 279:\n/***/ (function(module) {\n\nfunction E () {\n // Keep this empty so it's easier to inherit from\n // (via https://github.com/lipsmack from https://github.com/scottcorgan/tiny-emitter/issues/3)\n}\n\nE.prototype = {\n on: function (name, callback, ctx) {\n var e = this.e || (this.e = {});\n\n (e[name] || (e[name] = [])).push({\n fn: callback,\n ctx: ctx\n });\n\n return this;\n },\n\n once: function (name, callback, ctx) {\n var self = this;\n function listener () {\n self.off(name, listener);\n callback.apply(ctx, arguments);\n };\n\n listener._ = callback\n return this.on(name, listener, ctx);\n },\n\n emit: function (name) {\n var data = [].slice.call(arguments, 1);\n var evtArr = ((this.e || (this.e = {}))[name] || []).slice();\n var i = 0;\n var len = evtArr.length;\n\n for (i; i < len; i++) {\n evtArr[i].fn.apply(evtArr[i].ctx, data);\n }\n\n return this;\n },\n\n off: function (name, callback) {\n var e = this.e || (this.e = {});\n var evts = e[name];\n var liveEvents = [];\n\n if (evts && callback) {\n for (var i = 0, len = evts.length; i < len; i++) {\n if (evts[i].fn !== callback && evts[i].fn._ !== callback)\n liveEvents.push(evts[i]);\n }\n }\n\n // Remove event from queue to prevent memory leak\n // Suggested by https://github.com/lazd\n // Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910\n\n (liveEvents.length)\n ? e[name] = liveEvents\n : delete e[name];\n\n return this;\n }\n};\n\nmodule.exports = E;\nmodule.exports.TinyEmitter = E;\n\n\n/***/ })\n\n/******/ \t});\n/************************************************************************/\n/******/ \t// The module cache\n/******/ \tvar __webpack_module_cache__ = {};\n/******/ \t\n/******/ \t// The require function\n/******/ \tfunction __webpack_require__(moduleId) {\n/******/ \t\t// Check if module is in cache\n/******/ \t\tif(__webpack_module_cache__[moduleId]) {\n/******/ \t\t\treturn __webpack_module_cache__[moduleId].exports;\n/******/ \t\t}\n/******/ \t\t// Create a new module (and put it into the cache)\n/******/ \t\tvar module = __webpack_module_cache__[moduleId] = {\n/******/ \t\t\t// no module.id needed\n/******/ \t\t\t// no module.loaded needed\n/******/ \t\t\texports: {}\n/******/ \t\t};\n/******/ \t\n/******/ \t\t// Execute the module function\n/******/ \t\t__webpack_modules__[moduleId](module, module.exports, __webpack_require__);\n/******/ \t\n/******/ \t\t// Return the exports of the module\n/******/ \t\treturn module.exports;\n/******/ \t}\n/******/ \t\n/************************************************************************/\n/******/ \t/* webpack/runtime/compat get default export */\n/******/ \t!function() {\n/******/ \t\t// getDefaultExport function for compatibility with non-harmony modules\n/******/ \t\t__webpack_require__.n = function(module) {\n/******/ \t\t\tvar getter = module && module.__esModule ?\n/******/ \t\t\t\tfunction() { return module['default']; } :\n/******/ \t\t\t\tfunction() { return module; };\n/******/ \t\t\t__webpack_require__.d(getter, { a: getter });\n/******/ \t\t\treturn getter;\n/******/ \t\t};\n/******/ \t}();\n/******/ \t\n/******/ \t/* webpack/runtime/define property getters */\n/******/ \t!function() {\n/******/ \t\t// define getter functions for harmony exports\n/******/ \t\t__webpack_require__.d = function(exports, definition) {\n/******/ \t\t\tfor(var key in definition) {\n/******/ \t\t\t\tif(__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {\n/******/ \t\t\t\t\tObject.defineProperty(exports, key, { enumerable: true, get: definition[key] });\n/******/ \t\t\t\t}\n/******/ \t\t\t}\n/******/ \t\t};\n/******/ \t}();\n/******/ \t\n/******/ \t/* webpack/runtime/hasOwnProperty shorthand */\n/******/ \t!function() {\n/******/ \t\t__webpack_require__.o = function(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); }\n/******/ \t}();\n/******/ \t\n/************************************************************************/\n/******/ \t// module exports must be returned from runtime so entry inlining is disabled\n/******/ \t// startup\n/******/ \t// Load entry module and return exports\n/******/ \treturn __webpack_require__(686);\n/******/ })()\n.default;\n});", "/*!\n localForage -- Offline Storage, Improved\n Version 1.10.0\n https://localforage.github.io/localForage\n (c) 2013-2017 Mozilla, Apache License 2.0\n*/\n(function(f){if(typeof exports===\"object\"&&typeof module!==\"undefined\"){module.exports=f()}else if(typeof define===\"function\"&&define.amd){define([],f)}else{var g;if(typeof window!==\"undefined\"){g=window}else if(typeof global!==\"undefined\"){g=global}else if(typeof self!==\"undefined\"){g=self}else{g=this}g.localforage = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require==\"function\"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error(\"Cannot find module '\"+o+\"'\");throw (f.code=\"MODULE_NOT_FOUND\", f)}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require==\"function\"&&require;for(var o=0;o element; its readystatechange event will be fired asynchronously once it is inserted\n // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called.\n var scriptEl = global.document.createElement('script');\n scriptEl.onreadystatechange = function () {\n nextTick();\n\n scriptEl.onreadystatechange = null;\n scriptEl.parentNode.removeChild(scriptEl);\n scriptEl = null;\n };\n global.document.documentElement.appendChild(scriptEl);\n };\n } else {\n scheduleDrain = function () {\n setTimeout(nextTick, 0);\n };\n }\n}\n\nvar draining;\nvar queue = [];\n//named nextTick for less confusing stack traces\nfunction nextTick() {\n draining = true;\n var i, oldQueue;\n var len = queue.length;\n while (len) {\n oldQueue = queue;\n queue = [];\n i = -1;\n while (++i < len) {\n oldQueue[i]();\n }\n len = queue.length;\n }\n draining = false;\n}\n\nmodule.exports = immediate;\nfunction immediate(task) {\n if (queue.push(task) === 1 && !draining) {\n scheduleDrain();\n }\n}\n\n}).call(this,typeof global !== \"undefined\" ? global : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {})\n},{}],2:[function(_dereq_,module,exports){\n'use strict';\nvar immediate = _dereq_(1);\n\n/* istanbul ignore next */\nfunction INTERNAL() {}\n\nvar handlers = {};\n\nvar REJECTED = ['REJECTED'];\nvar FULFILLED = ['FULFILLED'];\nvar PENDING = ['PENDING'];\n\nmodule.exports = Promise;\n\nfunction Promise(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('resolver must be a function');\n }\n this.state = PENDING;\n this.queue = [];\n this.outcome = void 0;\n if (resolver !== INTERNAL) {\n safelyResolveThenable(this, resolver);\n }\n}\n\nPromise.prototype[\"catch\"] = function (onRejected) {\n return this.then(null, onRejected);\n};\nPromise.prototype.then = function (onFulfilled, onRejected) {\n if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||\n typeof onRejected !== 'function' && this.state === REJECTED) {\n return this;\n }\n var promise = new this.constructor(INTERNAL);\n if (this.state !== PENDING) {\n var resolver = this.state === FULFILLED ? onFulfilled : onRejected;\n unwrap(promise, resolver, this.outcome);\n } else {\n this.queue.push(new QueueItem(promise, onFulfilled, onRejected));\n }\n\n return promise;\n};\nfunction QueueItem(promise, onFulfilled, onRejected) {\n this.promise = promise;\n if (typeof onFulfilled === 'function') {\n this.onFulfilled = onFulfilled;\n this.callFulfilled = this.otherCallFulfilled;\n }\n if (typeof onRejected === 'function') {\n this.onRejected = onRejected;\n this.callRejected = this.otherCallRejected;\n }\n}\nQueueItem.prototype.callFulfilled = function (value) {\n handlers.resolve(this.promise, value);\n};\nQueueItem.prototype.otherCallFulfilled = function (value) {\n unwrap(this.promise, this.onFulfilled, value);\n};\nQueueItem.prototype.callRejected = function (value) {\n handlers.reject(this.promise, value);\n};\nQueueItem.prototype.otherCallRejected = function (value) {\n unwrap(this.promise, this.onRejected, value);\n};\n\nfunction unwrap(promise, func, value) {\n immediate(function () {\n var returnValue;\n try {\n returnValue = func(value);\n } catch (e) {\n return handlers.reject(promise, e);\n }\n if (returnValue === promise) {\n handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));\n } else {\n handlers.resolve(promise, returnValue);\n }\n });\n}\n\nhandlers.resolve = function (self, value) {\n var result = tryCatch(getThen, value);\n if (result.status === 'error') {\n return handlers.reject(self, result.value);\n }\n var thenable = result.value;\n\n if (thenable) {\n safelyResolveThenable(self, thenable);\n } else {\n self.state = FULFILLED;\n self.outcome = value;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callFulfilled(value);\n }\n }\n return self;\n};\nhandlers.reject = function (self, error) {\n self.state = REJECTED;\n self.outcome = error;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callRejected(error);\n }\n return self;\n};\n\nfunction getThen(obj) {\n // Make sure we only access the accessor once as required by the spec\n var then = obj && obj.then;\n if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {\n return function appyThen() {\n then.apply(obj, arguments);\n };\n }\n}\n\nfunction safelyResolveThenable(self, thenable) {\n // Either fulfill, reject or reject with error\n var called = false;\n function onError(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.reject(self, value);\n }\n\n function onSuccess(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.resolve(self, value);\n }\n\n function tryToUnwrap() {\n thenable(onSuccess, onError);\n }\n\n var result = tryCatch(tryToUnwrap);\n if (result.status === 'error') {\n onError(result.value);\n }\n}\n\nfunction tryCatch(func, value) {\n var out = {};\n try {\n out.value = func(value);\n out.status = 'success';\n } catch (e) {\n out.status = 'error';\n out.value = e;\n }\n return out;\n}\n\nPromise.resolve = resolve;\nfunction resolve(value) {\n if (value instanceof this) {\n return value;\n }\n return handlers.resolve(new this(INTERNAL), value);\n}\n\nPromise.reject = reject;\nfunction reject(reason) {\n var promise = new this(INTERNAL);\n return handlers.reject(promise, reason);\n}\n\nPromise.all = all;\nfunction all(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var values = new Array(len);\n var resolved = 0;\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n allResolver(iterable[i], i);\n }\n return promise;\n function allResolver(value, i) {\n self.resolve(value).then(resolveFromAll, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n function resolveFromAll(outValue) {\n values[i] = outValue;\n if (++resolved === len && !called) {\n called = true;\n handlers.resolve(promise, values);\n }\n }\n }\n}\n\nPromise.race = race;\nfunction race(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n resolver(iterable[i]);\n }\n return promise;\n function resolver(value) {\n self.resolve(value).then(function (response) {\n if (!called) {\n called = true;\n handlers.resolve(promise, response);\n }\n }, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n }\n}\n\n},{\"1\":1}],3:[function(_dereq_,module,exports){\n(function (global){\n'use strict';\nif (typeof global.Promise !== 'function') {\n global.Promise = _dereq_(2);\n}\n\n}).call(this,typeof global !== \"undefined\" ? global : typeof self !== \"undefined\" ? self : typeof window !== \"undefined\" ? window : {})\n},{\"2\":2}],4:[function(_dereq_,module,exports){\n'use strict';\n\nvar _typeof = typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; };\n\nfunction _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError(\"Cannot call a class as a function\"); } }\n\nfunction getIDB() {\n /* global indexedDB,webkitIndexedDB,mozIndexedDB,OIndexedDB,msIndexedDB */\n try {\n if (typeof indexedDB !== 'undefined') {\n return indexedDB;\n }\n if (typeof webkitIndexedDB !== 'undefined') {\n return webkitIndexedDB;\n }\n if (typeof mozIndexedDB !== 'undefined') {\n return mozIndexedDB;\n }\n if (typeof OIndexedDB !== 'undefined') {\n return OIndexedDB;\n }\n if (typeof msIndexedDB !== 'undefined') {\n return msIndexedDB;\n }\n } catch (e) {\n return;\n }\n}\n\nvar idb = getIDB();\n\nfunction isIndexedDBValid() {\n try {\n // Initialize IndexedDB; fall back to vendor-prefixed versions\n // if needed.\n if (!idb || !idb.open) {\n return false;\n }\n // We mimic PouchDB here;\n //\n // We test for openDatabase because IE Mobile identifies itself\n // as Safari. Oh the lulz...\n var isSafari = typeof openDatabase !== 'undefined' && /(Safari|iPhone|iPad|iPod)/.test(navigator.userAgent) && !/Chrome/.test(navigator.userAgent) && !/BlackBerry/.test(navigator.platform);\n\n var hasFetch = typeof fetch === 'function' && fetch.toString().indexOf('[native code') !== -1;\n\n // Safari <10.1 does not meet our requirements for IDB support\n // (see: https://github.com/pouchdb/pouchdb/issues/5572).\n // Safari 10.1 shipped with fetch, we can use that to detect it.\n // Note: this creates issues with `window.fetch` polyfills and\n // overrides; see:\n // https://github.com/localForage/localForage/issues/856\n return (!isSafari || hasFetch) && typeof indexedDB !== 'undefined' &&\n // some outdated implementations of IDB that appear on Samsung\n // and HTC Android devices <4.4 are missing IDBKeyRange\n // See: https://github.com/mozilla/localForage/issues/128\n // See: https://github.com/mozilla/localForage/issues/272\n typeof IDBKeyRange !== 'undefined';\n } catch (e) {\n return false;\n }\n}\n\n// Abstracts constructing a Blob object, so it also works in older\n// browsers that don't support the native Blob constructor. (i.e.\n// old QtWebKit versions, at least).\n// Abstracts constructing a Blob object, so it also works in older\n// browsers that don't support the native Blob constructor. (i.e.\n// old QtWebKit versions, at least).\nfunction createBlob(parts, properties) {\n /* global BlobBuilder,MSBlobBuilder,MozBlobBuilder,WebKitBlobBuilder */\n parts = parts || [];\n properties = properties || {};\n try {\n return new Blob(parts, properties);\n } catch (e) {\n if (e.name !== 'TypeError') {\n throw e;\n }\n var Builder = typeof BlobBuilder !== 'undefined' ? BlobBuilder : typeof MSBlobBuilder !== 'undefined' ? MSBlobBuilder : typeof MozBlobBuilder !== 'undefined' ? MozBlobBuilder : WebKitBlobBuilder;\n var builder = new Builder();\n for (var i = 0; i < parts.length; i += 1) {\n builder.append(parts[i]);\n }\n return builder.getBlob(properties.type);\n }\n}\n\n// This is CommonJS because lie is an external dependency, so Rollup\n// can just ignore it.\nif (typeof Promise === 'undefined') {\n // In the \"nopromises\" build this will just throw if you don't have\n // a global promise object, but it would throw anyway later.\n _dereq_(3);\n}\nvar Promise$1 = Promise;\n\nfunction executeCallback(promise, callback) {\n if (callback) {\n promise.then(function (result) {\n callback(null, result);\n }, function (error) {\n callback(error);\n });\n }\n}\n\nfunction executeTwoCallbacks(promise, callback, errorCallback) {\n if (typeof callback === 'function') {\n promise.then(callback);\n }\n\n if (typeof errorCallback === 'function') {\n promise[\"catch\"](errorCallback);\n }\n}\n\nfunction normalizeKey(key) {\n // Cast the key to a string, as that's all we can set as a key.\n if (typeof key !== 'string') {\n console.warn(key + ' used as a key, but it is not a string.');\n key = String(key);\n }\n\n return key;\n}\n\nfunction getCallback() {\n if (arguments.length && typeof arguments[arguments.length - 1] === 'function') {\n return arguments[arguments.length - 1];\n }\n}\n\n// Some code originally from async_storage.js in\n// [Gaia](https://github.com/mozilla-b2g/gaia).\n\nvar DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support';\nvar supportsBlobs = void 0;\nvar dbContexts = {};\nvar toString = Object.prototype.toString;\n\n// Transaction Modes\nvar READ_ONLY = 'readonly';\nvar READ_WRITE = 'readwrite';\n\n// Transform a binary string to an array buffer, because otherwise\n// weird stuff happens when you try to work with the binary string directly.\n// It is known.\n// From http://stackoverflow.com/questions/14967647/ (continues on next line)\n// encode-decode-image-with-base64-breaks-image (2013-04-21)\nfunction _binStringToArrayBuffer(bin) {\n var length = bin.length;\n var buf = new ArrayBuffer(length);\n var arr = new Uint8Array(buf);\n for (var i = 0; i < length; i++) {\n arr[i] = bin.charCodeAt(i);\n }\n return buf;\n}\n\n//\n// Blobs are not supported in all versions of IndexedDB, notably\n// Chrome <37 and Android <5. In those versions, storing a blob will throw.\n//\n// Various other blob bugs exist in Chrome v37-42 (inclusive).\n// Detecting them is expensive and confusing to users, and Chrome 37-42\n// is at very low usage worldwide, so we do a hacky userAgent check instead.\n//\n// content-type bug: https://code.google.com/p/chromium/issues/detail?id=408120\n// 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916\n// FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836\n//\n// Code borrowed from PouchDB. See:\n// https://github.com/pouchdb/pouchdb/blob/master/packages/node_modules/pouchdb-adapter-idb/src/blobSupport.js\n//\nfunction _checkBlobSupportWithoutCaching(idb) {\n return new Promise$1(function (resolve) {\n var txn = idb.transaction(DETECT_BLOB_SUPPORT_STORE, READ_WRITE);\n var blob = createBlob(['']);\n txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key');\n\n txn.onabort = function (e) {\n // If the transaction aborts now its due to not being able to\n // write to the database, likely due to the disk being full\n e.preventDefault();\n e.stopPropagation();\n resolve(false);\n };\n\n txn.oncomplete = function () {\n var matchedChrome = navigator.userAgent.match(/Chrome\\/(\\d+)/);\n var matchedEdge = navigator.userAgent.match(/Edge\\//);\n // MS Edge pretends to be Chrome 42:\n // https://msdn.microsoft.com/en-us/library/hh869301%28v=vs.85%29.aspx\n resolve(matchedEdge || !matchedChrome || parseInt(matchedChrome[1], 10) >= 43);\n };\n })[\"catch\"](function () {\n return false; // error, so assume unsupported\n });\n}\n\nfunction _checkBlobSupport(idb) {\n if (typeof supportsBlobs === 'boolean') {\n return Promise$1.resolve(supportsBlobs);\n }\n return _checkBlobSupportWithoutCaching(idb).then(function (value) {\n supportsBlobs = value;\n return supportsBlobs;\n });\n}\n\nfunction _deferReadiness(dbInfo) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Create a deferred object representing the current database operation.\n var deferredOperation = {};\n\n deferredOperation.promise = new Promise$1(function (resolve, reject) {\n deferredOperation.resolve = resolve;\n deferredOperation.reject = reject;\n });\n\n // Enqueue the deferred operation.\n dbContext.deferredOperations.push(deferredOperation);\n\n // Chain its promise to the database readiness.\n if (!dbContext.dbReady) {\n dbContext.dbReady = deferredOperation.promise;\n } else {\n dbContext.dbReady = dbContext.dbReady.then(function () {\n return deferredOperation.promise;\n });\n }\n}\n\nfunction _advanceReadiness(dbInfo) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Dequeue a deferred operation.\n var deferredOperation = dbContext.deferredOperations.pop();\n\n // Resolve its promise (which is part of the database readiness\n // chain of promises).\n if (deferredOperation) {\n deferredOperation.resolve();\n return deferredOperation.promise;\n }\n}\n\nfunction _rejectReadiness(dbInfo, err) {\n var dbContext = dbContexts[dbInfo.name];\n\n // Dequeue a deferred operation.\n var deferredOperation = dbContext.deferredOperations.pop();\n\n // Reject its promise (which is part of the database readiness\n // chain of promises).\n if (deferredOperation) {\n deferredOperation.reject(err);\n return deferredOperation.promise;\n }\n}\n\nfunction _getConnection(dbInfo, upgradeNeeded) {\n return new Promise$1(function (resolve, reject) {\n dbContexts[dbInfo.name] = dbContexts[dbInfo.name] || createDbContext();\n\n if (dbInfo.db) {\n if (upgradeNeeded) {\n _deferReadiness(dbInfo);\n dbInfo.db.close();\n } else {\n return resolve(dbInfo.db);\n }\n }\n\n var dbArgs = [dbInfo.name];\n\n if (upgradeNeeded) {\n dbArgs.push(dbInfo.version);\n }\n\n var openreq = idb.open.apply(idb, dbArgs);\n\n if (upgradeNeeded) {\n openreq.onupgradeneeded = function (e) {\n var db = openreq.result;\n try {\n db.createObjectStore(dbInfo.storeName);\n if (e.oldVersion <= 1) {\n // Added when support for blob shims was added\n db.createObjectStore(DETECT_BLOB_SUPPORT_STORE);\n }\n } catch (ex) {\n if (ex.name === 'ConstraintError') {\n console.warn('The database \"' + dbInfo.name + '\"' + ' has been upgraded from version ' + e.oldVersion + ' to version ' + e.newVersion + ', but the storage \"' + dbInfo.storeName + '\" already exists.');\n } else {\n throw ex;\n }\n }\n };\n }\n\n openreq.onerror = function (e) {\n e.preventDefault();\n reject(openreq.error);\n };\n\n openreq.onsuccess = function () {\n var db = openreq.result;\n db.onversionchange = function (e) {\n // Triggered when the database is modified (e.g. adding an objectStore) or\n // deleted (even when initiated by other sessions in different tabs).\n // Closing the connection here prevents those operations from being blocked.\n // If the database is accessed again later by this instance, the connection\n // will be reopened or the database recreated as needed.\n e.target.close();\n };\n resolve(db);\n _advanceReadiness(dbInfo);\n };\n });\n}\n\nfunction _getOriginalConnection(dbInfo) {\n return _getConnection(dbInfo, false);\n}\n\nfunction _getUpgradedConnection(dbInfo) {\n return _getConnection(dbInfo, true);\n}\n\nfunction _isUpgradeNeeded(dbInfo, defaultVersion) {\n if (!dbInfo.db) {\n return true;\n }\n\n var isNewStore = !dbInfo.db.objectStoreNames.contains(dbInfo.storeName);\n var isDowngrade = dbInfo.version < dbInfo.db.version;\n var isUpgrade = dbInfo.version > dbInfo.db.version;\n\n if (isDowngrade) {\n // If the version is not the default one\n // then warn for impossible downgrade.\n if (dbInfo.version !== defaultVersion) {\n console.warn('The database \"' + dbInfo.name + '\"' + \" can't be downgraded from version \" + dbInfo.db.version + ' to version ' + dbInfo.version + '.');\n }\n // Align the versions to prevent errors.\n dbInfo.version = dbInfo.db.version;\n }\n\n if (isUpgrade || isNewStore) {\n // If the store is new then increment the version (if needed).\n // This will trigger an \"upgradeneeded\" event which is required\n // for creating a store.\n if (isNewStore) {\n var incVersion = dbInfo.db.version + 1;\n if (incVersion > dbInfo.version) {\n dbInfo.version = incVersion;\n }\n }\n\n return true;\n }\n\n return false;\n}\n\n// encode a blob for indexeddb engines that don't support blobs\nfunction _encodeBlob(blob) {\n return new Promise$1(function (resolve, reject) {\n var reader = new FileReader();\n reader.onerror = reject;\n reader.onloadend = function (e) {\n var base64 = btoa(e.target.result || '');\n resolve({\n __local_forage_encoded_blob: true,\n data: base64,\n type: blob.type\n });\n };\n reader.readAsBinaryString(blob);\n });\n}\n\n// decode an encoded blob\nfunction _decodeBlob(encodedBlob) {\n var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data));\n return createBlob([arrayBuff], { type: encodedBlob.type });\n}\n\n// is this one of our fancy encoded blobs?\nfunction _isEncodedBlob(value) {\n return value && value.__local_forage_encoded_blob;\n}\n\n// Specialize the default `ready()` function by making it dependent\n// on the current database operations. Thus, the driver will be actually\n// ready when it's been initialized (default) *and* there are no pending\n// operations on the database (initiated by some other instances).\nfunction _fullyReady(callback) {\n var self = this;\n\n var promise = self._initReady().then(function () {\n var dbContext = dbContexts[self._dbInfo.name];\n\n if (dbContext && dbContext.dbReady) {\n return dbContext.dbReady;\n }\n });\n\n executeTwoCallbacks(promise, callback, callback);\n return promise;\n}\n\n// Try to establish a new db connection to replace the\n// current one which is broken (i.e. experiencing\n// InvalidStateError while creating a transaction).\nfunction _tryReconnect(dbInfo) {\n _deferReadiness(dbInfo);\n\n var dbContext = dbContexts[dbInfo.name];\n var forages = dbContext.forages;\n\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n if (forage._dbInfo.db) {\n forage._dbInfo.db.close();\n forage._dbInfo.db = null;\n }\n }\n dbInfo.db = null;\n\n return _getOriginalConnection(dbInfo).then(function (db) {\n dbInfo.db = db;\n if (_isUpgradeNeeded(dbInfo)) {\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n return db;\n }).then(function (db) {\n // store the latest db reference\n // in case the db was upgraded\n dbInfo.db = dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n forages[i]._dbInfo.db = db;\n }\n })[\"catch\"](function (err) {\n _rejectReadiness(dbInfo, err);\n throw err;\n });\n}\n\n// FF doesn't like Promises (micro-tasks) and IDDB store operations,\n// so we have to do it with callbacks\nfunction createTransaction(dbInfo, mode, callback, retries) {\n if (retries === undefined) {\n retries = 1;\n }\n\n try {\n var tx = dbInfo.db.transaction(dbInfo.storeName, mode);\n callback(null, tx);\n } catch (err) {\n if (retries > 0 && (!dbInfo.db || err.name === 'InvalidStateError' || err.name === 'NotFoundError')) {\n return Promise$1.resolve().then(function () {\n if (!dbInfo.db || err.name === 'NotFoundError' && !dbInfo.db.objectStoreNames.contains(dbInfo.storeName) && dbInfo.version <= dbInfo.db.version) {\n // increase the db version, to create the new ObjectStore\n if (dbInfo.db) {\n dbInfo.version = dbInfo.db.version + 1;\n }\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n }).then(function () {\n return _tryReconnect(dbInfo).then(function () {\n createTransaction(dbInfo, mode, callback, retries - 1);\n });\n })[\"catch\"](callback);\n }\n\n callback(err);\n }\n}\n\nfunction createDbContext() {\n return {\n // Running localForages sharing a database.\n forages: [],\n // Shared database.\n db: null,\n // Database readiness (promise).\n dbReady: null,\n // Deferred operations on the database.\n deferredOperations: []\n };\n}\n\n// Open the IndexedDB database (automatically creates one if one didn't\n// previously exist), using any options set in the config.\nfunction _initStorage(options) {\n var self = this;\n var dbInfo = {\n db: null\n };\n\n if (options) {\n for (var i in options) {\n dbInfo[i] = options[i];\n }\n }\n\n // Get the current context of the database;\n var dbContext = dbContexts[dbInfo.name];\n\n // ...or create a new context.\n if (!dbContext) {\n dbContext = createDbContext();\n // Register the new context in the global container.\n dbContexts[dbInfo.name] = dbContext;\n }\n\n // Register itself as a running localForage in the current context.\n dbContext.forages.push(self);\n\n // Replace the default `ready()` function with the specialized one.\n if (!self._initReady) {\n self._initReady = self.ready;\n self.ready = _fullyReady;\n }\n\n // Create an array of initialization states of the related localForages.\n var initPromises = [];\n\n function ignoreErrors() {\n // Don't handle errors here,\n // just makes sure related localForages aren't pending.\n return Promise$1.resolve();\n }\n\n for (var j = 0; j < dbContext.forages.length; j++) {\n var forage = dbContext.forages[j];\n if (forage !== self) {\n // Don't wait for itself...\n initPromises.push(forage._initReady()[\"catch\"](ignoreErrors));\n }\n }\n\n // Take a snapshot of the related localForages.\n var forages = dbContext.forages.slice(0);\n\n // Initialize the connection process only when\n // all the related localForages aren't pending.\n return Promise$1.all(initPromises).then(function () {\n dbInfo.db = dbContext.db;\n // Get the connection or open a new one without upgrade.\n return _getOriginalConnection(dbInfo);\n }).then(function (db) {\n dbInfo.db = db;\n if (_isUpgradeNeeded(dbInfo, self._defaultConfig.version)) {\n // Reopen the database for upgrading.\n return _getUpgradedConnection(dbInfo);\n }\n return db;\n }).then(function (db) {\n dbInfo.db = dbContext.db = db;\n self._dbInfo = dbInfo;\n // Share the final connection amongst related localForages.\n for (var k = 0; k < forages.length; k++) {\n var forage = forages[k];\n if (forage !== self) {\n // Self is already up-to-date.\n forage._dbInfo.db = dbInfo.db;\n forage._dbInfo.version = dbInfo.version;\n }\n }\n });\n}\n\nfunction getItem(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.get(key);\n\n req.onsuccess = function () {\n var value = req.result;\n if (value === undefined) {\n value = null;\n }\n if (_isEncodedBlob(value)) {\n value = _decodeBlob(value);\n }\n resolve(value);\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Iterate over all items stored in database.\nfunction iterate(iterator, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.openCursor();\n var iterationNumber = 1;\n\n req.onsuccess = function () {\n var cursor = req.result;\n\n if (cursor) {\n var value = cursor.value;\n if (_isEncodedBlob(value)) {\n value = _decodeBlob(value);\n }\n var result = iterator(value, cursor.key, iterationNumber++);\n\n // when the iterator callback returns any\n // (non-`undefined`) value, then we stop\n // the iteration immediately\n if (result !== void 0) {\n resolve(result);\n } else {\n cursor[\"continue\"]();\n }\n } else {\n resolve();\n }\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n\n return promise;\n}\n\nfunction setItem(key, value, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n var dbInfo;\n self.ready().then(function () {\n dbInfo = self._dbInfo;\n if (toString.call(value) === '[object Blob]') {\n return _checkBlobSupport(dbInfo.db).then(function (blobSupport) {\n if (blobSupport) {\n return value;\n }\n return _encodeBlob(value);\n });\n }\n return value;\n }).then(function (value) {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n\n // The reason we don't _save_ null is because IE 10 does\n // not support saving the `null` type in IndexedDB. How\n // ironic, given the bug below!\n // See: https://github.com/mozilla/localForage/issues/161\n if (value === null) {\n value = undefined;\n }\n\n var req = store.put(value, key);\n\n transaction.oncomplete = function () {\n // Cast to undefined so the value passed to\n // callback/promise is the same as what one would get out\n // of `getItem()` later. This leads to some weirdness\n // (setItem('foo', undefined) will return `null`), but\n // it's not my fault localStorage is our baseline and that\n // it's weird.\n if (value === undefined) {\n value = null;\n }\n\n resolve(value);\n };\n transaction.onabort = transaction.onerror = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction removeItem(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n // We use a Grunt task to make this safe for IE and some\n // versions of Android (including those used by Cordova).\n // Normally IE won't like `.delete()` and will insist on\n // using `['delete']()`, but we have a build step that\n // fixes this for us now.\n var req = store[\"delete\"](key);\n transaction.oncomplete = function () {\n resolve();\n };\n\n transaction.onerror = function () {\n reject(req.error);\n };\n\n // The request will be also be aborted if we've exceeded our storage\n // space.\n transaction.onabort = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction clear(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_WRITE, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.clear();\n\n transaction.oncomplete = function () {\n resolve();\n };\n\n transaction.onabort = transaction.onerror = function () {\n var err = req.error ? req.error : req.transaction.error;\n reject(err);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction length(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.count();\n\n req.onsuccess = function () {\n resolve(req.result);\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction key(n, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n if (n < 0) {\n resolve(null);\n\n return;\n }\n\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var advanced = false;\n var req = store.openKeyCursor();\n\n req.onsuccess = function () {\n var cursor = req.result;\n if (!cursor) {\n // this means there weren't enough keys\n resolve(null);\n\n return;\n }\n\n if (n === 0) {\n // We have the first key, return it if that's what they\n // wanted.\n resolve(cursor.key);\n } else {\n if (!advanced) {\n // Otherwise, ask the cursor to skip ahead n\n // records.\n advanced = true;\n cursor.advance(n);\n } else {\n // When we get here, we've got the nth key.\n resolve(cursor.key);\n }\n }\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n createTransaction(self._dbInfo, READ_ONLY, function (err, transaction) {\n if (err) {\n return reject(err);\n }\n\n try {\n var store = transaction.objectStore(self._dbInfo.storeName);\n var req = store.openKeyCursor();\n var keys = [];\n\n req.onsuccess = function () {\n var cursor = req.result;\n\n if (!cursor) {\n resolve(keys);\n return;\n }\n\n keys.push(cursor.key);\n cursor[\"continue\"]();\n };\n\n req.onerror = function () {\n reject(req.error);\n };\n } catch (e) {\n reject(e);\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction dropInstance(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n var currentConfig = this.config();\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n var isCurrentDb = options.name === currentConfig.name && self._dbInfo.db;\n\n var dbPromise = isCurrentDb ? Promise$1.resolve(self._dbInfo.db) : _getOriginalConnection(options).then(function (db) {\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n forages[i]._dbInfo.db = db;\n }\n return db;\n });\n\n if (!options.storeName) {\n promise = dbPromise.then(function (db) {\n _deferReadiness(options);\n\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n\n db.close();\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n forage._dbInfo.db = null;\n }\n\n var dropDBPromise = new Promise$1(function (resolve, reject) {\n var req = idb.deleteDatabase(options.name);\n\n req.onerror = function () {\n var db = req.result;\n if (db) {\n db.close();\n }\n reject(req.error);\n };\n\n req.onblocked = function () {\n // Closing all open connections in onversionchange handler should prevent this situation, but if\n // we do get here, it just means the request remains pending - eventually it will succeed or error\n console.warn('dropInstance blocked for database \"' + options.name + '\" until all open connections are closed');\n };\n\n req.onsuccess = function () {\n var db = req.result;\n if (db) {\n db.close();\n }\n resolve(db);\n };\n });\n\n return dropDBPromise.then(function (db) {\n dbContext.db = db;\n for (var i = 0; i < forages.length; i++) {\n var _forage = forages[i];\n _advanceReadiness(_forage._dbInfo);\n }\n })[\"catch\"](function (err) {\n (_rejectReadiness(options, err) || Promise$1.resolve())[\"catch\"](function () {});\n throw err;\n });\n });\n } else {\n promise = dbPromise.then(function (db) {\n if (!db.objectStoreNames.contains(options.storeName)) {\n return;\n }\n\n var newVersion = db.version + 1;\n\n _deferReadiness(options);\n\n var dbContext = dbContexts[options.name];\n var forages = dbContext.forages;\n\n db.close();\n for (var i = 0; i < forages.length; i++) {\n var forage = forages[i];\n forage._dbInfo.db = null;\n forage._dbInfo.version = newVersion;\n }\n\n var dropObjectPromise = new Promise$1(function (resolve, reject) {\n var req = idb.open(options.name, newVersion);\n\n req.onerror = function (err) {\n var db = req.result;\n db.close();\n reject(err);\n };\n\n req.onupgradeneeded = function () {\n var db = req.result;\n db.deleteObjectStore(options.storeName);\n };\n\n req.onsuccess = function () {\n var db = req.result;\n db.close();\n resolve(db);\n };\n });\n\n return dropObjectPromise.then(function (db) {\n dbContext.db = db;\n for (var j = 0; j < forages.length; j++) {\n var _forage2 = forages[j];\n _forage2._dbInfo.db = db;\n _advanceReadiness(_forage2._dbInfo);\n }\n })[\"catch\"](function (err) {\n (_rejectReadiness(options, err) || Promise$1.resolve())[\"catch\"](function () {});\n throw err;\n });\n });\n }\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar asyncStorage = {\n _driver: 'asyncStorage',\n _initStorage: _initStorage,\n _support: isIndexedDBValid(),\n iterate: iterate,\n getItem: getItem,\n setItem: setItem,\n removeItem: removeItem,\n clear: clear,\n length: length,\n key: key,\n keys: keys,\n dropInstance: dropInstance\n};\n\nfunction isWebSQLValid() {\n return typeof openDatabase === 'function';\n}\n\n// Sadly, the best way to save binary data in WebSQL/localStorage is serializing\n// it to Base64, so this is how we store it to prevent very strange errors with less\n// verbose ways of binary <-> string data storage.\nvar BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n\nvar BLOB_TYPE_PREFIX = '~~local_forage_type~';\nvar BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/;\n\nvar SERIALIZED_MARKER = '__lfsc__:';\nvar SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length;\n\n// OMG the serializations!\nvar TYPE_ARRAYBUFFER = 'arbf';\nvar TYPE_BLOB = 'blob';\nvar TYPE_INT8ARRAY = 'si08';\nvar TYPE_UINT8ARRAY = 'ui08';\nvar TYPE_UINT8CLAMPEDARRAY = 'uic8';\nvar TYPE_INT16ARRAY = 'si16';\nvar TYPE_INT32ARRAY = 'si32';\nvar TYPE_UINT16ARRAY = 'ur16';\nvar TYPE_UINT32ARRAY = 'ui32';\nvar TYPE_FLOAT32ARRAY = 'fl32';\nvar TYPE_FLOAT64ARRAY = 'fl64';\nvar TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length;\n\nvar toString$1 = Object.prototype.toString;\n\nfunction stringToBuffer(serializedString) {\n // Fill the string into a ArrayBuffer.\n var bufferLength = serializedString.length * 0.75;\n var len = serializedString.length;\n var i;\n var p = 0;\n var encoded1, encoded2, encoded3, encoded4;\n\n if (serializedString[serializedString.length - 1] === '=') {\n bufferLength--;\n if (serializedString[serializedString.length - 2] === '=') {\n bufferLength--;\n }\n }\n\n var buffer = new ArrayBuffer(bufferLength);\n var bytes = new Uint8Array(buffer);\n\n for (i = 0; i < len; i += 4) {\n encoded1 = BASE_CHARS.indexOf(serializedString[i]);\n encoded2 = BASE_CHARS.indexOf(serializedString[i + 1]);\n encoded3 = BASE_CHARS.indexOf(serializedString[i + 2]);\n encoded4 = BASE_CHARS.indexOf(serializedString[i + 3]);\n\n /*jslint bitwise: true */\n bytes[p++] = encoded1 << 2 | encoded2 >> 4;\n bytes[p++] = (encoded2 & 15) << 4 | encoded3 >> 2;\n bytes[p++] = (encoded3 & 3) << 6 | encoded4 & 63;\n }\n return buffer;\n}\n\n// Converts a buffer to a string to store, serialized, in the backend\n// storage library.\nfunction bufferToString(buffer) {\n // base64-arraybuffer\n var bytes = new Uint8Array(buffer);\n var base64String = '';\n var i;\n\n for (i = 0; i < bytes.length; i += 3) {\n /*jslint bitwise: true */\n base64String += BASE_CHARS[bytes[i] >> 2];\n base64String += BASE_CHARS[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4];\n base64String += BASE_CHARS[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6];\n base64String += BASE_CHARS[bytes[i + 2] & 63];\n }\n\n if (bytes.length % 3 === 2) {\n base64String = base64String.substring(0, base64String.length - 1) + '=';\n } else if (bytes.length % 3 === 1) {\n base64String = base64String.substring(0, base64String.length - 2) + '==';\n }\n\n return base64String;\n}\n\n// Serialize a value, afterwards executing a callback (which usually\n// instructs the `setItem()` callback/promise to be executed). This is how\n// we store binary data with localStorage.\nfunction serialize(value, callback) {\n var valueType = '';\n if (value) {\n valueType = toString$1.call(value);\n }\n\n // Cannot use `value instanceof ArrayBuffer` or such here, as these\n // checks fail when running the tests using casper.js...\n //\n // TODO: See why those tests fail and use a better solution.\n if (value && (valueType === '[object ArrayBuffer]' || value.buffer && toString$1.call(value.buffer) === '[object ArrayBuffer]')) {\n // Convert binary arrays to a string and prefix the string with\n // a special marker.\n var buffer;\n var marker = SERIALIZED_MARKER;\n\n if (value instanceof ArrayBuffer) {\n buffer = value;\n marker += TYPE_ARRAYBUFFER;\n } else {\n buffer = value.buffer;\n\n if (valueType === '[object Int8Array]') {\n marker += TYPE_INT8ARRAY;\n } else if (valueType === '[object Uint8Array]') {\n marker += TYPE_UINT8ARRAY;\n } else if (valueType === '[object Uint8ClampedArray]') {\n marker += TYPE_UINT8CLAMPEDARRAY;\n } else if (valueType === '[object Int16Array]') {\n marker += TYPE_INT16ARRAY;\n } else if (valueType === '[object Uint16Array]') {\n marker += TYPE_UINT16ARRAY;\n } else if (valueType === '[object Int32Array]') {\n marker += TYPE_INT32ARRAY;\n } else if (valueType === '[object Uint32Array]') {\n marker += TYPE_UINT32ARRAY;\n } else if (valueType === '[object Float32Array]') {\n marker += TYPE_FLOAT32ARRAY;\n } else if (valueType === '[object Float64Array]') {\n marker += TYPE_FLOAT64ARRAY;\n } else {\n callback(new Error('Failed to get type for BinaryArray'));\n }\n }\n\n callback(marker + bufferToString(buffer));\n } else if (valueType === '[object Blob]') {\n // Conver the blob to a binaryArray and then to a string.\n var fileReader = new FileReader();\n\n fileReader.onload = function () {\n // Backwards-compatible prefix for the blob type.\n var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result);\n\n callback(SERIALIZED_MARKER + TYPE_BLOB + str);\n };\n\n fileReader.readAsArrayBuffer(value);\n } else {\n try {\n callback(JSON.stringify(value));\n } catch (e) {\n console.error(\"Couldn't convert value into a JSON string: \", value);\n\n callback(null, e);\n }\n }\n}\n\n// Deserialize data we've inserted into a value column/field. We place\n// special markers into our strings to mark them as encoded; this isn't\n// as nice as a meta field, but it's the only sane thing we can do whilst\n// keeping localStorage support intact.\n//\n// Oftentimes this will just deserialize JSON content, but if we have a\n// special marker (SERIALIZED_MARKER, defined above), we will extract\n// some kind of arraybuffer/binary data/typed array out of the string.\nfunction deserialize(value) {\n // If we haven't marked this string as being specially serialized (i.e.\n // something other than serialized JSON), we can just return it and be\n // done with it.\n if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) {\n return JSON.parse(value);\n }\n\n // The following code deals with deserializing some kind of Blob or\n // TypedArray. First we separate out the type of data we're dealing\n // with from the data itself.\n var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH);\n var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH);\n\n var blobType;\n // Backwards-compatible blob type serialization strategy.\n // DBs created with older versions of localForage will simply not have the blob type.\n if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) {\n var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX);\n blobType = matcher[1];\n serializedString = serializedString.substring(matcher[0].length);\n }\n var buffer = stringToBuffer(serializedString);\n\n // Return the right type based on the code/type set during\n // serialization.\n switch (type) {\n case TYPE_ARRAYBUFFER:\n return buffer;\n case TYPE_BLOB:\n return createBlob([buffer], { type: blobType });\n case TYPE_INT8ARRAY:\n return new Int8Array(buffer);\n case TYPE_UINT8ARRAY:\n return new Uint8Array(buffer);\n case TYPE_UINT8CLAMPEDARRAY:\n return new Uint8ClampedArray(buffer);\n case TYPE_INT16ARRAY:\n return new Int16Array(buffer);\n case TYPE_UINT16ARRAY:\n return new Uint16Array(buffer);\n case TYPE_INT32ARRAY:\n return new Int32Array(buffer);\n case TYPE_UINT32ARRAY:\n return new Uint32Array(buffer);\n case TYPE_FLOAT32ARRAY:\n return new Float32Array(buffer);\n case TYPE_FLOAT64ARRAY:\n return new Float64Array(buffer);\n default:\n throw new Error('Unkown type: ' + type);\n }\n}\n\nvar localforageSerializer = {\n serialize: serialize,\n deserialize: deserialize,\n stringToBuffer: stringToBuffer,\n bufferToString: bufferToString\n};\n\n/*\n * Includes code from:\n *\n * base64-arraybuffer\n * https://github.com/niklasvh/base64-arraybuffer\n *\n * Copyright (c) 2012 Niklas von Hertzen\n * Licensed under the MIT license.\n */\n\nfunction createDbTable(t, dbInfo, callback, errorCallback) {\n t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' ' + '(id INTEGER PRIMARY KEY, key unique, value)', [], callback, errorCallback);\n}\n\n// Open the WebSQL database (automatically creates one if one didn't\n// previously exist), using any options set in the config.\nfunction _initStorage$1(options) {\n var self = this;\n var dbInfo = {\n db: null\n };\n\n if (options) {\n for (var i in options) {\n dbInfo[i] = typeof options[i] !== 'string' ? options[i].toString() : options[i];\n }\n }\n\n var dbInfoPromise = new Promise$1(function (resolve, reject) {\n // Open the database; the openDatabase API will automatically\n // create it for us if it doesn't exist.\n try {\n dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size);\n } catch (e) {\n return reject(e);\n }\n\n // Create our key/value table if it doesn't exist.\n dbInfo.db.transaction(function (t) {\n createDbTable(t, dbInfo, function () {\n self._dbInfo = dbInfo;\n resolve();\n }, function (t, error) {\n reject(error);\n });\n }, reject);\n });\n\n dbInfo.serializer = localforageSerializer;\n return dbInfoPromise;\n}\n\nfunction tryExecuteSql(t, dbInfo, sqlStatement, args, callback, errorCallback) {\n t.executeSql(sqlStatement, args, callback, function (t, error) {\n if (error.code === error.SYNTAX_ERR) {\n t.executeSql('SELECT name FROM sqlite_master ' + \"WHERE type='table' AND name = ?\", [dbInfo.storeName], function (t, results) {\n if (!results.rows.length) {\n // if the table is missing (was deleted)\n // re-create it table and retry\n createDbTable(t, dbInfo, function () {\n t.executeSql(sqlStatement, args, callback, errorCallback);\n }, errorCallback);\n } else {\n errorCallback(t, error);\n }\n }, errorCallback);\n } else {\n errorCallback(t, error);\n }\n }, errorCallback);\n}\n\nfunction getItem$1(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function (t, results) {\n var result = results.rows.length ? results.rows.item(0).value : null;\n\n // Check to see if this is serialized content we need to\n // unpack.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction iterate$1(iterator, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT * FROM ' + dbInfo.storeName, [], function (t, results) {\n var rows = results.rows;\n var length = rows.length;\n\n for (var i = 0; i < length; i++) {\n var item = rows.item(i);\n var result = item.value;\n\n // Check to see if this is serialized content\n // we need to unpack.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n result = iterator(result, item.key, i + 1);\n\n // void(0) prevents problems with redefinition\n // of `undefined`.\n if (result !== void 0) {\n resolve(result);\n return;\n }\n }\n\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction _setItem(key, value, callback, retriesLeft) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n // The localStorage API doesn't return undefined values in an\n // \"expected\" way, so undefined is always cast to null in all\n // drivers. See: https://github.com/mozilla/localForage/pull/42\n if (value === undefined) {\n value = null;\n }\n\n // Save the original value to pass to the callback.\n var originalValue = value;\n\n var dbInfo = self._dbInfo;\n dbInfo.serializer.serialize(value, function (value, error) {\n if (error) {\n reject(error);\n } else {\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'INSERT OR REPLACE INTO ' + dbInfo.storeName + ' ' + '(key, value) VALUES (?, ?)', [key, value], function () {\n resolve(originalValue);\n }, function (t, error) {\n reject(error);\n });\n }, function (sqlError) {\n // The transaction failed; check\n // to see if it's a quota error.\n if (sqlError.code === sqlError.QUOTA_ERR) {\n // We reject the callback outright for now, but\n // it's worth trying to re-run the transaction.\n // Even if the user accepts the prompt to use\n // more storage on Safari, this error will\n // be called.\n //\n // Try to re-run the transaction.\n if (retriesLeft > 0) {\n resolve(_setItem.apply(self, [key, originalValue, callback, retriesLeft - 1]));\n return;\n }\n reject(sqlError);\n }\n });\n }\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction setItem$1(key, value, callback) {\n return _setItem.apply(this, [key, value, callback, 1]);\n}\n\nfunction removeItem$1(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Deletes every item in the table.\n// TODO: Find out if this resets the AUTO_INCREMENT number.\nfunction clear$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'DELETE FROM ' + dbInfo.storeName, [], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Does a simple `COUNT(key)` to get the number of items stored in\n// localForage.\nfunction length$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n // Ahhh, SQL makes this one soooooo easy.\n tryExecuteSql(t, dbInfo, 'SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function (t, results) {\n var result = results.rows.item(0).c;\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Return the key located at key index X; essentially gets the key from a\n// `WHERE id = ?`. This is the most efficient way I can think to implement\n// this rarely-used (in my experience) part of the API, but it can seem\n// inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so\n// the ID of each key will change every time it's updated. Perhaps a stored\n// procedure for the `setItem()` SQL would solve this problem?\n// TODO: Don't change ID on `setItem()`.\nfunction key$1(n, callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function (t, results) {\n var result = results.rows.length ? results.rows.item(0).key : null;\n resolve(result);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys$1(callback) {\n var self = this;\n\n var promise = new Promise$1(function (resolve, reject) {\n self.ready().then(function () {\n var dbInfo = self._dbInfo;\n dbInfo.db.transaction(function (t) {\n tryExecuteSql(t, dbInfo, 'SELECT key FROM ' + dbInfo.storeName, [], function (t, results) {\n var keys = [];\n\n for (var i = 0; i < results.rows.length; i++) {\n keys.push(results.rows.item(i).key);\n }\n\n resolve(keys);\n }, function (t, error) {\n reject(error);\n });\n });\n })[\"catch\"](reject);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// https://www.w3.org/TR/webdatabase/#databases\n// > There is no way to enumerate or delete the databases available for an origin from this API.\nfunction getAllStoreNames(db) {\n return new Promise$1(function (resolve, reject) {\n db.transaction(function (t) {\n t.executeSql('SELECT name FROM sqlite_master ' + \"WHERE type='table' AND name <> '__WebKitDatabaseInfoTable__'\", [], function (t, results) {\n var storeNames = [];\n\n for (var i = 0; i < results.rows.length; i++) {\n storeNames.push(results.rows.item(i).name);\n }\n\n resolve({\n db: db,\n storeNames: storeNames\n });\n }, function (t, error) {\n reject(error);\n });\n }, function (sqlError) {\n reject(sqlError);\n });\n });\n}\n\nfunction dropInstance$1(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n var currentConfig = this.config();\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n promise = new Promise$1(function (resolve) {\n var db;\n if (options.name === currentConfig.name) {\n // use the db reference of the current instance\n db = self._dbInfo.db;\n } else {\n db = openDatabase(options.name, '', '', 0);\n }\n\n if (!options.storeName) {\n // drop all database tables\n resolve(getAllStoreNames(db));\n } else {\n resolve({\n db: db,\n storeNames: [options.storeName]\n });\n }\n }).then(function (operationInfo) {\n return new Promise$1(function (resolve, reject) {\n operationInfo.db.transaction(function (t) {\n function dropTable(storeName) {\n return new Promise$1(function (resolve, reject) {\n t.executeSql('DROP TABLE IF EXISTS ' + storeName, [], function () {\n resolve();\n }, function (t, error) {\n reject(error);\n });\n });\n }\n\n var operations = [];\n for (var i = 0, len = operationInfo.storeNames.length; i < len; i++) {\n operations.push(dropTable(operationInfo.storeNames[i]));\n }\n\n Promise$1.all(operations).then(function () {\n resolve();\n })[\"catch\"](function (e) {\n reject(e);\n });\n }, function (sqlError) {\n reject(sqlError);\n });\n });\n });\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar webSQLStorage = {\n _driver: 'webSQLStorage',\n _initStorage: _initStorage$1,\n _support: isWebSQLValid(),\n iterate: iterate$1,\n getItem: getItem$1,\n setItem: setItem$1,\n removeItem: removeItem$1,\n clear: clear$1,\n length: length$1,\n key: key$1,\n keys: keys$1,\n dropInstance: dropInstance$1\n};\n\nfunction isLocalStorageValid() {\n try {\n return typeof localStorage !== 'undefined' && 'setItem' in localStorage &&\n // in IE8 typeof localStorage.setItem === 'object'\n !!localStorage.setItem;\n } catch (e) {\n return false;\n }\n}\n\nfunction _getKeyPrefix(options, defaultConfig) {\n var keyPrefix = options.name + '/';\n\n if (options.storeName !== defaultConfig.storeName) {\n keyPrefix += options.storeName + '/';\n }\n return keyPrefix;\n}\n\n// Check if localStorage throws when saving an item\nfunction checkIfLocalStorageThrows() {\n var localStorageTestKey = '_localforage_support_test';\n\n try {\n localStorage.setItem(localStorageTestKey, true);\n localStorage.removeItem(localStorageTestKey);\n\n return false;\n } catch (e) {\n return true;\n }\n}\n\n// Check if localStorage is usable and allows to save an item\n// This method checks if localStorage is usable in Safari Private Browsing\n// mode, or in any other case where the available quota for localStorage\n// is 0 and there wasn't any saved items yet.\nfunction _isLocalStorageUsable() {\n return !checkIfLocalStorageThrows() || localStorage.length > 0;\n}\n\n// Config the localStorage backend, using options set in the config.\nfunction _initStorage$2(options) {\n var self = this;\n var dbInfo = {};\n if (options) {\n for (var i in options) {\n dbInfo[i] = options[i];\n }\n }\n\n dbInfo.keyPrefix = _getKeyPrefix(options, self._defaultConfig);\n\n if (!_isLocalStorageUsable()) {\n return Promise$1.reject();\n }\n\n self._dbInfo = dbInfo;\n dbInfo.serializer = localforageSerializer;\n\n return Promise$1.resolve();\n}\n\n// Remove all keys from the datastore, effectively destroying all data in\n// the app's key/value store!\nfunction clear$2(callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var keyPrefix = self._dbInfo.keyPrefix;\n\n for (var i = localStorage.length - 1; i >= 0; i--) {\n var key = localStorage.key(i);\n\n if (key.indexOf(keyPrefix) === 0) {\n localStorage.removeItem(key);\n }\n }\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Retrieve an item from the store. Unlike the original async_storage\n// library in Gaia, we don't modify return values at all. If a key's value\n// is `undefined`, we pass that value to the callback function.\nfunction getItem$2(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var result = localStorage.getItem(dbInfo.keyPrefix + key);\n\n // If a result was found, parse it from the serialized\n // string into a JS object. If result isn't truthy, the key\n // is likely undefined and we'll pass it straight to the\n // callback.\n if (result) {\n result = dbInfo.serializer.deserialize(result);\n }\n\n return result;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Iterate over all items in the store.\nfunction iterate$2(iterator, callback) {\n var self = this;\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var keyPrefix = dbInfo.keyPrefix;\n var keyPrefixLength = keyPrefix.length;\n var length = localStorage.length;\n\n // We use a dedicated iterator instead of the `i` variable below\n // so other keys we fetch in localStorage aren't counted in\n // the `iterationNumber` argument passed to the `iterate()`\n // callback.\n //\n // See: github.com/mozilla/localForage/pull/435#discussion_r38061530\n var iterationNumber = 1;\n\n for (var i = 0; i < length; i++) {\n var key = localStorage.key(i);\n if (key.indexOf(keyPrefix) !== 0) {\n continue;\n }\n var value = localStorage.getItem(key);\n\n // If a result was found, parse it from the serialized\n // string into a JS object. If result isn't truthy, the\n // key is likely undefined and we'll pass it straight\n // to the iterator.\n if (value) {\n value = dbInfo.serializer.deserialize(value);\n }\n\n value = iterator(value, key.substring(keyPrefixLength), iterationNumber++);\n\n if (value !== void 0) {\n return value;\n }\n }\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Same as localStorage's key() method, except takes a callback.\nfunction key$2(n, callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var result;\n try {\n result = localStorage.key(n);\n } catch (error) {\n result = null;\n }\n\n // Remove the prefix from the key, if a key is found.\n if (result) {\n result = result.substring(dbInfo.keyPrefix.length);\n }\n\n return result;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction keys$2(callback) {\n var self = this;\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n var length = localStorage.length;\n var keys = [];\n\n for (var i = 0; i < length; i++) {\n var itemKey = localStorage.key(i);\n if (itemKey.indexOf(dbInfo.keyPrefix) === 0) {\n keys.push(itemKey.substring(dbInfo.keyPrefix.length));\n }\n }\n\n return keys;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Supply the number of keys in the datastore to the callback function.\nfunction length$2(callback) {\n var self = this;\n var promise = self.keys().then(function (keys) {\n return keys.length;\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Remove an item from the store, nice and simple.\nfunction removeItem$2(key, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n var dbInfo = self._dbInfo;\n localStorage.removeItem(dbInfo.keyPrefix + key);\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\n// Set a key's value and run an optional callback once the value is set.\n// Unlike Gaia's implementation, the callback function is passed the value,\n// in case you want to operate on that value only after you're sure it\n// saved, or something like that.\nfunction setItem$2(key, value, callback) {\n var self = this;\n\n key = normalizeKey(key);\n\n var promise = self.ready().then(function () {\n // Convert undefined values to null.\n // https://github.com/mozilla/localForage/pull/42\n if (value === undefined) {\n value = null;\n }\n\n // Save the original value to pass to the callback.\n var originalValue = value;\n\n return new Promise$1(function (resolve, reject) {\n var dbInfo = self._dbInfo;\n dbInfo.serializer.serialize(value, function (value, error) {\n if (error) {\n reject(error);\n } else {\n try {\n localStorage.setItem(dbInfo.keyPrefix + key, value);\n resolve(originalValue);\n } catch (e) {\n // localStorage capacity exceeded.\n // TODO: Make this a specific error/event.\n if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') {\n reject(e);\n }\n reject(e);\n }\n }\n });\n });\n });\n\n executeCallback(promise, callback);\n return promise;\n}\n\nfunction dropInstance$2(options, callback) {\n callback = getCallback.apply(this, arguments);\n\n options = typeof options !== 'function' && options || {};\n if (!options.name) {\n var currentConfig = this.config();\n options.name = options.name || currentConfig.name;\n options.storeName = options.storeName || currentConfig.storeName;\n }\n\n var self = this;\n var promise;\n if (!options.name) {\n promise = Promise$1.reject('Invalid arguments');\n } else {\n promise = new Promise$1(function (resolve) {\n if (!options.storeName) {\n resolve(options.name + '/');\n } else {\n resolve(_getKeyPrefix(options, self._defaultConfig));\n }\n }).then(function (keyPrefix) {\n for (var i = localStorage.length - 1; i >= 0; i--) {\n var key = localStorage.key(i);\n\n if (key.indexOf(keyPrefix) === 0) {\n localStorage.removeItem(key);\n }\n }\n });\n }\n\n executeCallback(promise, callback);\n return promise;\n}\n\nvar localStorageWrapper = {\n _driver: 'localStorageWrapper',\n _initStorage: _initStorage$2,\n _support: isLocalStorageValid(),\n iterate: iterate$2,\n getItem: getItem$2,\n setItem: setItem$2,\n removeItem: removeItem$2,\n clear: clear$2,\n length: length$2,\n key: key$2,\n keys: keys$2,\n dropInstance: dropInstance$2\n};\n\nvar sameValue = function sameValue(x, y) {\n return x === y || typeof x === 'number' && typeof y === 'number' && isNaN(x) && isNaN(y);\n};\n\nvar includes = function includes(array, searchElement) {\n var len = array.length;\n var i = 0;\n while (i < len) {\n if (sameValue(array[i], searchElement)) {\n return true;\n }\n i++;\n }\n\n return false;\n};\n\nvar isArray = Array.isArray || function (arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n};\n\n// Drivers are stored here when `defineDriver()` is called.\n// They are shared across all instances of localForage.\nvar DefinedDrivers = {};\n\nvar DriverSupport = {};\n\nvar DefaultDrivers = {\n INDEXEDDB: asyncStorage,\n WEBSQL: webSQLStorage,\n LOCALSTORAGE: localStorageWrapper\n};\n\nvar DefaultDriverOrder = [DefaultDrivers.INDEXEDDB._driver, DefaultDrivers.WEBSQL._driver, DefaultDrivers.LOCALSTORAGE._driver];\n\nvar OptionalDriverMethods = ['dropInstance'];\n\nvar LibraryMethods = ['clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem'].concat(OptionalDriverMethods);\n\nvar DefaultConfig = {\n description: '',\n driver: DefaultDriverOrder.slice(),\n name: 'localforage',\n // Default DB size is _JUST UNDER_ 5MB, as it's the highest size\n // we can use without a prompt.\n size: 4980736,\n storeName: 'keyvaluepairs',\n version: 1.0\n};\n\nfunction callWhenReady(localForageInstance, libraryMethod) {\n localForageInstance[libraryMethod] = function () {\n var _args = arguments;\n return localForageInstance.ready().then(function () {\n return localForageInstance[libraryMethod].apply(localForageInstance, _args);\n });\n };\n}\n\nfunction extend() {\n for (var i = 1; i < arguments.length; i++) {\n var arg = arguments[i];\n\n if (arg) {\n for (var _key in arg) {\n if (arg.hasOwnProperty(_key)) {\n if (isArray(arg[_key])) {\n arguments[0][_key] = arg[_key].slice();\n } else {\n arguments[0][_key] = arg[_key];\n }\n }\n }\n }\n }\n\n return arguments[0];\n}\n\nvar LocalForage = function () {\n function LocalForage(options) {\n _classCallCheck(this, LocalForage);\n\n for (var driverTypeKey in DefaultDrivers) {\n if (DefaultDrivers.hasOwnProperty(driverTypeKey)) {\n var driver = DefaultDrivers[driverTypeKey];\n var driverName = driver._driver;\n this[driverTypeKey] = driverName;\n\n if (!DefinedDrivers[driverName]) {\n // we don't need to wait for the promise,\n // since the default drivers can be defined\n // in a blocking manner\n this.defineDriver(driver);\n }\n }\n }\n\n this._defaultConfig = extend({}, DefaultConfig);\n this._config = extend({}, this._defaultConfig, options);\n this._driverSet = null;\n this._initDriver = null;\n this._ready = false;\n this._dbInfo = null;\n\n this._wrapLibraryMethodsWithReady();\n this.setDriver(this._config.driver)[\"catch\"](function () {});\n }\n\n // Set any config values for localForage; can be called anytime before\n // the first API call (e.g. `getItem`, `setItem`).\n // We loop through options so we don't overwrite existing config\n // values.\n\n\n LocalForage.prototype.config = function config(options) {\n // If the options argument is an object, we use it to set values.\n // Otherwise, we return either a specified config value or all\n // config values.\n if ((typeof options === 'undefined' ? 'undefined' : _typeof(options)) === 'object') {\n // If localforage is ready and fully initialized, we can't set\n // any new configuration values. Instead, we return an error.\n if (this._ready) {\n return new Error(\"Can't call config() after localforage \" + 'has been used.');\n }\n\n for (var i in options) {\n if (i === 'storeName') {\n options[i] = options[i].replace(/\\W/g, '_');\n }\n\n if (i === 'version' && typeof options[i] !== 'number') {\n return new Error('Database version must be a number.');\n }\n\n this._config[i] = options[i];\n }\n\n // after all config options are set and\n // the driver option is used, try setting it\n if ('driver' in options && options.driver) {\n return this.setDriver(this._config.driver);\n }\n\n return true;\n } else if (typeof options === 'string') {\n return this._config[options];\n } else {\n return this._config;\n }\n };\n\n // Used to define a custom driver, shared across all instances of\n // localForage.\n\n\n LocalForage.prototype.defineDriver = function defineDriver(driverObject, callback, errorCallback) {\n var promise = new Promise$1(function (resolve, reject) {\n try {\n var driverName = driverObject._driver;\n var complianceError = new Error('Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver');\n\n // A driver name should be defined and not overlap with the\n // library-defined, default drivers.\n if (!driverObject._driver) {\n reject(complianceError);\n return;\n }\n\n var driverMethods = LibraryMethods.concat('_initStorage');\n for (var i = 0, len = driverMethods.length; i < len; i++) {\n var driverMethodName = driverMethods[i];\n\n // when the property is there,\n // it should be a method even when optional\n var isRequired = !includes(OptionalDriverMethods, driverMethodName);\n if ((isRequired || driverObject[driverMethodName]) && typeof driverObject[driverMethodName] !== 'function') {\n reject(complianceError);\n return;\n }\n }\n\n var configureMissingMethods = function configureMissingMethods() {\n var methodNotImplementedFactory = function methodNotImplementedFactory(methodName) {\n return function () {\n var error = new Error('Method ' + methodName + ' is not implemented by the current driver');\n var promise = Promise$1.reject(error);\n executeCallback(promise, arguments[arguments.length - 1]);\n return promise;\n };\n };\n\n for (var _i = 0, _len = OptionalDriverMethods.length; _i < _len; _i++) {\n var optionalDriverMethod = OptionalDriverMethods[_i];\n if (!driverObject[optionalDriverMethod]) {\n driverObject[optionalDriverMethod] = methodNotImplementedFactory(optionalDriverMethod);\n }\n }\n };\n\n configureMissingMethods();\n\n var setDriverSupport = function setDriverSupport(support) {\n if (DefinedDrivers[driverName]) {\n console.info('Redefining LocalForage driver: ' + driverName);\n }\n DefinedDrivers[driverName] = driverObject;\n DriverSupport[driverName] = support;\n // don't use a then, so that we can define\n // drivers that have simple _support methods\n // in a blocking manner\n resolve();\n };\n\n if ('_support' in driverObject) {\n if (driverObject._support && typeof driverObject._support === 'function') {\n driverObject._support().then(setDriverSupport, reject);\n } else {\n setDriverSupport(!!driverObject._support);\n }\n } else {\n setDriverSupport(true);\n }\n } catch (e) {\n reject(e);\n }\n });\n\n executeTwoCallbacks(promise, callback, errorCallback);\n return promise;\n };\n\n LocalForage.prototype.driver = function driver() {\n return this._driver || null;\n };\n\n LocalForage.prototype.getDriver = function getDriver(driverName, callback, errorCallback) {\n var getDriverPromise = DefinedDrivers[driverName] ? Promise$1.resolve(DefinedDrivers[driverName]) : Promise$1.reject(new Error('Driver not found.'));\n\n executeTwoCallbacks(getDriverPromise, callback, errorCallback);\n return getDriverPromise;\n };\n\n LocalForage.prototype.getSerializer = function getSerializer(callback) {\n var serializerPromise = Promise$1.resolve(localforageSerializer);\n executeTwoCallbacks(serializerPromise, callback);\n return serializerPromise;\n };\n\n LocalForage.prototype.ready = function ready(callback) {\n var self = this;\n\n var promise = self._driverSet.then(function () {\n if (self._ready === null) {\n self._ready = self._initDriver();\n }\n\n return self._ready;\n });\n\n executeTwoCallbacks(promise, callback, callback);\n return promise;\n };\n\n LocalForage.prototype.setDriver = function setDriver(drivers, callback, errorCallback) {\n var self = this;\n\n if (!isArray(drivers)) {\n drivers = [drivers];\n }\n\n var supportedDrivers = this._getSupportedDrivers(drivers);\n\n function setDriverToConfig() {\n self._config.driver = self.driver();\n }\n\n function extendSelfWithDriver(driver) {\n self._extend(driver);\n setDriverToConfig();\n\n self._ready = self._initStorage(self._config);\n return self._ready;\n }\n\n function initDriver(supportedDrivers) {\n return function () {\n var currentDriverIndex = 0;\n\n function driverPromiseLoop() {\n while (currentDriverIndex < supportedDrivers.length) {\n var driverName = supportedDrivers[currentDriverIndex];\n currentDriverIndex++;\n\n self._dbInfo = null;\n self._ready = null;\n\n return self.getDriver(driverName).then(extendSelfWithDriver)[\"catch\"](driverPromiseLoop);\n }\n\n setDriverToConfig();\n var error = new Error('No available storage method found.');\n self._driverSet = Promise$1.reject(error);\n return self._driverSet;\n }\n\n return driverPromiseLoop();\n };\n }\n\n // There might be a driver initialization in progress\n // so wait for it to finish in order to avoid a possible\n // race condition to set _dbInfo\n var oldDriverSetDone = this._driverSet !== null ? this._driverSet[\"catch\"](function () {\n return Promise$1.resolve();\n }) : Promise$1.resolve();\n\n this._driverSet = oldDriverSetDone.then(function () {\n var driverName = supportedDrivers[0];\n self._dbInfo = null;\n self._ready = null;\n\n return self.getDriver(driverName).then(function (driver) {\n self._driver = driver._driver;\n setDriverToConfig();\n self._wrapLibraryMethodsWithReady();\n self._initDriver = initDriver(supportedDrivers);\n });\n })[\"catch\"](function () {\n setDriverToConfig();\n var error = new Error('No available storage method found.');\n self._driverSet = Promise$1.reject(error);\n return self._driverSet;\n });\n\n executeTwoCallbacks(this._driverSet, callback, errorCallback);\n return this._driverSet;\n };\n\n LocalForage.prototype.supports = function supports(driverName) {\n return !!DriverSupport[driverName];\n };\n\n LocalForage.prototype._extend = function _extend(libraryMethodsAndProperties) {\n extend(this, libraryMethodsAndProperties);\n };\n\n LocalForage.prototype._getSupportedDrivers = function _getSupportedDrivers(drivers) {\n var supportedDrivers = [];\n for (var i = 0, len = drivers.length; i < len; i++) {\n var driverName = drivers[i];\n if (this.supports(driverName)) {\n supportedDrivers.push(driverName);\n }\n }\n return supportedDrivers;\n };\n\n LocalForage.prototype._wrapLibraryMethodsWithReady = function _wrapLibraryMethodsWithReady() {\n // Add a stub for each driver API method that delays the call to the\n // corresponding driver method until localForage is ready. These stubs\n // will be replaced by the driver methods as soon as the driver is\n // loaded, so there is no performance impact.\n for (var i = 0, len = LibraryMethods.length; i < len; i++) {\n callWhenReady(this, LibraryMethods[i]);\n }\n };\n\n LocalForage.prototype.createInstance = function createInstance(options) {\n return new LocalForage(options);\n };\n\n return LocalForage;\n}();\n\n// The actual localForage object that we expose as a module or via a\n// global. It's extended by pulling in one of our other libraries.\n\n\nvar localforage_js = new LocalForage();\n\nmodule.exports = localforage_js;\n\n},{\"3\":3}]},{},[4])(4)\n});\n", "(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :\n typeof define === 'function' && define.amd ? define(['exports'], factory) :\n (global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.fastUniqueNumbers = {}));\n})(this, (function (exports) { 'use strict';\n\n var createAddUniqueNumber = function createAddUniqueNumber(generateUniqueNumber) {\n return function (set) {\n var number = generateUniqueNumber(set);\n set.add(number);\n return number;\n };\n };\n\n var createCache = function createCache(lastNumberWeakMap) {\n return function (collection, nextNumber) {\n lastNumberWeakMap.set(collection, nextNumber);\n return nextNumber;\n };\n };\n\n /*\n * The value of the constant Number.MAX_SAFE_INTEGER equals (2 ** 53 - 1) but it\n * is fairly new.\n */\n var MAX_SAFE_INTEGER = Number.MAX_SAFE_INTEGER === undefined ? 9007199254740991 : Number.MAX_SAFE_INTEGER;\n var TWO_TO_THE_POWER_OF_TWENTY_NINE = 536870912;\n var TWO_TO_THE_POWER_OF_THIRTY = TWO_TO_THE_POWER_OF_TWENTY_NINE * 2;\n var createGenerateUniqueNumber = function createGenerateUniqueNumber(cache, lastNumberWeakMap) {\n return function (collection) {\n var lastNumber = lastNumberWeakMap.get(collection);\n /*\n * Let's try the cheapest algorithm first. It might fail to produce a new\n * number, but it is so cheap that it is okay to take the risk. Just\n * increase the last number by one or reset it to 0 if we reached the upper\n * bound of SMIs (which stands for small integers). When the last number is\n * unknown it is assumed that the collection contains zero based consecutive\n * numbers.\n */\n var nextNumber = lastNumber === undefined ? collection.size : lastNumber < TWO_TO_THE_POWER_OF_THIRTY ? lastNumber + 1 : 0;\n if (!collection.has(nextNumber)) {\n return cache(collection, nextNumber);\n }\n /*\n * If there are less than half of 2 ** 30 numbers stored in the collection,\n * the chance to generate a new random number in the range from 0 to 2 ** 30\n * is at least 50%. It's benifitial to use only SMIs because they perform\n * much better in any environment based on V8.\n */\n if (collection.size < TWO_TO_THE_POWER_OF_TWENTY_NINE) {\n while (collection.has(nextNumber)) {\n nextNumber = Math.floor(Math.random() * TWO_TO_THE_POWER_OF_THIRTY);\n }\n return cache(collection, nextNumber);\n }\n // Quickly check if there is a theoretical chance to generate a new number.\n if (collection.size > MAX_SAFE_INTEGER) {\n throw new Error('Congratulations, you created a collection of unique numbers which uses all available integers!');\n }\n // Otherwise use the full scale of safely usable integers.\n while (collection.has(nextNumber)) {\n nextNumber = Math.floor(Math.random() * MAX_SAFE_INTEGER);\n }\n return cache(collection, nextNumber);\n };\n };\n\n var LAST_NUMBER_WEAK_MAP = new WeakMap();\n var cache = createCache(LAST_NUMBER_WEAK_MAP);\n var generateUniqueNumber = createGenerateUniqueNumber(cache, LAST_NUMBER_WEAK_MAP);\n var addUniqueNumber = createAddUniqueNumber(generateUniqueNumber);\n\n exports.addUniqueNumber = addUniqueNumber;\n exports.generateUniqueNumber = generateUniqueNumber;\n\n}));\n", "/*! (c) Andrea Giammarchi @webreflection ISC */\n(function () {\n 'use strict';\n\n var attributesObserver = (function (whenDefined, MutationObserver) {\n var attributeChanged = function attributeChanged(records) {\n for (var i = 0, length = records.length; i < length; i++) dispatch(records[i]);\n };\n var dispatch = function dispatch(_ref) {\n var target = _ref.target,\n attributeName = _ref.attributeName,\n oldValue = _ref.oldValue;\n target.attributeChangedCallback(attributeName, oldValue, target.getAttribute(attributeName));\n };\n return function (target, is) {\n var attributeFilter = target.constructor.observedAttributes;\n if (attributeFilter) {\n whenDefined(is).then(function () {\n new MutationObserver(attributeChanged).observe(target, {\n attributes: true,\n attributeOldValue: true,\n attributeFilter: attributeFilter\n });\n for (var i = 0, length = attributeFilter.length; i < length; i++) {\n if (target.hasAttribute(attributeFilter[i])) dispatch({\n target: target,\n attributeName: attributeFilter[i],\n oldValue: null\n });\n }\n });\n }\n return target;\n };\n });\n\n function _unsupportedIterableToArray(o, minLen) {\n if (!o) return;\n if (typeof o === \"string\") return _arrayLikeToArray(o, minLen);\n var n = Object.prototype.toString.call(o).slice(8, -1);\n if (n === \"Object\" && o.constructor) n = o.constructor.name;\n if (n === \"Map\" || n === \"Set\") return Array.from(o);\n if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen);\n }\n function _arrayLikeToArray(arr, len) {\n if (len == null || len > arr.length) len = arr.length;\n for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];\n return arr2;\n }\n function _createForOfIteratorHelper(o, allowArrayLike) {\n var it = typeof Symbol !== \"undefined\" && o[Symbol.iterator] || o[\"@@iterator\"];\n if (!it) {\n if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === \"number\") {\n if (it) o = it;\n var i = 0;\n var F = function () {};\n return {\n s: F,\n n: function () {\n if (i >= o.length) return {\n done: true\n };\n return {\n done: false,\n value: o[i++]\n };\n },\n e: function (e) {\n throw e;\n },\n f: F\n };\n }\n throw new TypeError(\"Invalid attempt to iterate non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n }\n var normalCompletion = true,\n didErr = false,\n err;\n return {\n s: function () {\n it = it.call(o);\n },\n n: function () {\n var step = it.next();\n normalCompletion = step.done;\n return step;\n },\n e: function (e) {\n didErr = true;\n err = e;\n },\n f: function () {\n try {\n if (!normalCompletion && it.return != null) it.return();\n } finally {\n if (didErr) throw err;\n }\n }\n };\n }\n\n /*! (c) Andrea Giammarchi - ISC */\n var TRUE = true,\n FALSE = false,\n QSA$1 = 'querySelectorAll';\n\n /**\n * Start observing a generic document or root element.\n * @param {(node:Element, connected:boolean) => void} callback triggered per each dis/connected element\n * @param {Document|Element} [root=document] by default, the global document to observe\n * @param {Function} [MO=MutationObserver] by default, the global MutationObserver\n * @param {string[]} [query=['*']] the selectors to use within nodes\n * @returns {MutationObserver}\n */\n var notify = function notify(callback) {\n var root = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : document;\n var MO = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : MutationObserver;\n var query = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : ['*'];\n var loop = function loop(nodes, selectors, added, removed, connected, pass) {\n var _iterator = _createForOfIteratorHelper(nodes),\n _step;\n try {\n for (_iterator.s(); !(_step = _iterator.n()).done;) {\n var node = _step.value;\n if (pass || QSA$1 in node) {\n if (connected) {\n if (!added.has(node)) {\n added.add(node);\n removed[\"delete\"](node);\n callback(node, connected);\n }\n } else if (!removed.has(node)) {\n removed.add(node);\n added[\"delete\"](node);\n callback(node, connected);\n }\n if (!pass) loop(node[QSA$1](selectors), selectors, added, removed, connected, TRUE);\n }\n }\n } catch (err) {\n _iterator.e(err);\n } finally {\n _iterator.f();\n }\n };\n var mo = new MO(function (records) {\n if (query.length) {\n var selectors = query.join(',');\n var added = new Set(),\n removed = new Set();\n var _iterator2 = _createForOfIteratorHelper(records),\n _step2;\n try {\n for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {\n var _step2$value = _step2.value,\n addedNodes = _step2$value.addedNodes,\n removedNodes = _step2$value.removedNodes;\n loop(removedNodes, selectors, added, removed, FALSE, FALSE);\n loop(addedNodes, selectors, added, removed, TRUE, FALSE);\n }\n } catch (err) {\n _iterator2.e(err);\n } finally {\n _iterator2.f();\n }\n }\n });\n var observe = mo.observe;\n (mo.observe = function (node) {\n return observe.call(mo, node, {\n subtree: TRUE,\n childList: TRUE\n });\n })(root);\n return mo;\n };\n\n var QSA = 'querySelectorAll';\n var _self$1 = self,\n document$2 = _self$1.document,\n Element$1 = _self$1.Element,\n MutationObserver$2 = _self$1.MutationObserver,\n Set$2 = _self$1.Set,\n WeakMap$1 = _self$1.WeakMap;\n var elements = function elements(element) {\n return QSA in element;\n };\n var filter = [].filter;\n var qsaObserver = (function (options) {\n var live = new WeakMap$1();\n var drop = function drop(elements) {\n for (var i = 0, length = elements.length; i < length; i++) live[\"delete\"](elements[i]);\n };\n var flush = function flush() {\n var records = observer.takeRecords();\n for (var i = 0, length = records.length; i < length; i++) {\n parse(filter.call(records[i].removedNodes, elements), false);\n parse(filter.call(records[i].addedNodes, elements), true);\n }\n };\n var matches = function matches(element) {\n return element.matches || element.webkitMatchesSelector || element.msMatchesSelector;\n };\n var notifier = function notifier(element, connected) {\n var selectors;\n if (connected) {\n for (var q, m = matches(element), i = 0, length = query.length; i < length; i++) {\n if (m.call(element, q = query[i])) {\n if (!live.has(element)) live.set(element, new Set$2());\n selectors = live.get(element);\n if (!selectors.has(q)) {\n selectors.add(q);\n options.handle(element, connected, q);\n }\n }\n }\n } else if (live.has(element)) {\n selectors = live.get(element);\n live[\"delete\"](element);\n selectors.forEach(function (q) {\n options.handle(element, connected, q);\n });\n }\n };\n var parse = function parse(elements) {\n var connected = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : true;\n for (var i = 0, length = elements.length; i < length; i++) notifier(elements[i], connected);\n };\n var query = options.query;\n var root = options.root || document$2;\n var observer = notify(notifier, root, MutationObserver$2, query);\n var attachShadow = Element$1.prototype.attachShadow;\n if (attachShadow) Element$1.prototype.attachShadow = function (init) {\n var shadowRoot = attachShadow.call(this, init);\n observer.observe(shadowRoot);\n return shadowRoot;\n };\n if (query.length) parse(root[QSA](query));\n return {\n drop: drop,\n flush: flush,\n observer: observer,\n parse: parse\n };\n });\n\n var _self = self,\n document$1 = _self.document,\n Map = _self.Map,\n MutationObserver$1 = _self.MutationObserver,\n Object$1 = _self.Object,\n Set$1 = _self.Set,\n WeakMap = _self.WeakMap,\n Element = _self.Element,\n HTMLElement = _self.HTMLElement,\n Node = _self.Node,\n Error = _self.Error,\n TypeError$1 = _self.TypeError,\n Reflect = _self.Reflect;\n var defineProperty = Object$1.defineProperty,\n keys = Object$1.keys,\n getOwnPropertyNames = Object$1.getOwnPropertyNames,\n setPrototypeOf = Object$1.setPrototypeOf;\n var legacy = !self.customElements;\n var expando = function expando(element) {\n var key = keys(element);\n var value = [];\n var ignore = new Set$1();\n var length = key.length;\n for (var i = 0; i < length; i++) {\n value[i] = element[key[i]];\n try {\n delete element[key[i]];\n } catch (SafariTP) {\n ignore.add(i);\n }\n }\n return function () {\n for (var _i = 0; _i < length; _i++) ignore.has(_i) || (element[key[_i]] = value[_i]);\n };\n };\n if (legacy) {\n var HTMLBuiltIn = function HTMLBuiltIn() {\n var constructor = this.constructor;\n if (!classes.has(constructor)) throw new TypeError$1('Illegal constructor');\n var is = classes.get(constructor);\n if (override) return augment(override, is);\n var element = createElement.call(document$1, is);\n return augment(setPrototypeOf(element, constructor.prototype), is);\n };\n var createElement = document$1.createElement;\n var classes = new Map();\n var defined = new Map();\n var prototypes = new Map();\n var registry = new Map();\n var query = [];\n var handle = function handle(element, connected, selector) {\n var proto = prototypes.get(selector);\n if (connected && !proto.isPrototypeOf(element)) {\n var redefine = expando(element);\n override = setPrototypeOf(element, proto);\n try {\n new proto.constructor();\n } finally {\n override = null;\n redefine();\n }\n }\n var method = \"\".concat(connected ? '' : 'dis', \"connectedCallback\");\n if (method in proto) element[method]();\n };\n var _qsaObserver = qsaObserver({\n query: query,\n handle: handle\n }),\n parse = _qsaObserver.parse;\n var override = null;\n var whenDefined = function whenDefined(name) {\n if (!defined.has(name)) {\n var _,\n $ = new Promise(function ($) {\n _ = $;\n });\n defined.set(name, {\n $: $,\n _: _\n });\n }\n return defined.get(name).$;\n };\n var augment = attributesObserver(whenDefined, MutationObserver$1);\n self.customElements = {\n define: function define(is, Class) {\n if (registry.has(is)) throw new Error(\"the name \\\"\".concat(is, \"\\\" has already been used with this registry\"));\n classes.set(Class, is);\n prototypes.set(is, Class.prototype);\n registry.set(is, Class);\n query.push(is);\n whenDefined(is).then(function () {\n parse(document$1.querySelectorAll(is));\n });\n defined.get(is)._(Class);\n },\n get: function get(is) {\n return registry.get(is);\n },\n whenDefined: whenDefined\n };\n defineProperty(HTMLBuiltIn.prototype = HTMLElement.prototype, 'constructor', {\n value: HTMLBuiltIn\n });\n self.HTMLElement = HTMLBuiltIn;\n document$1.createElement = function (name, options) {\n var is = options && options.is;\n var Class = is ? registry.get(is) : registry.get(name);\n return Class ? new Class() : createElement.call(document$1, name);\n };\n // in case ShadowDOM is used through a polyfill, to avoid issues\n // with builtin extends within shadow roots\n if (!('isConnected' in Node.prototype)) defineProperty(Node.prototype, 'isConnected', {\n configurable: true,\n get: function get() {\n return !(this.ownerDocument.compareDocumentPosition(this) & this.DOCUMENT_POSITION_DISCONNECTED);\n }\n });\n } else {\n legacy = !self.customElements.get('extends-br');\n if (legacy) {\n try {\n var BR = function BR() {\n return self.Reflect.construct(HTMLBRElement, [], BR);\n };\n BR.prototype = HTMLLIElement.prototype;\n var is = 'extends-br';\n self.customElements.define('extends-br', BR, {\n 'extends': 'br'\n });\n legacy = document$1.createElement('br', {\n is: is\n }).outerHTML.indexOf(is) < 0;\n var _self$customElements = self.customElements,\n get = _self$customElements.get,\n _whenDefined = _self$customElements.whenDefined;\n self.customElements.whenDefined = function (is) {\n var _this = this;\n return _whenDefined.call(this, is).then(function (Class) {\n return Class || get.call(_this, is);\n });\n };\n } catch (o_O) {}\n }\n }\n if (legacy) {\n var _parseShadow = function _parseShadow(element) {\n var root = shadowRoots.get(element);\n _parse(root.querySelectorAll(this), element.isConnected);\n };\n var customElements = self.customElements;\n var _createElement = document$1.createElement;\n var define = customElements.define,\n _get = customElements.get,\n upgrade = customElements.upgrade;\n var _ref = Reflect || {\n construct: function construct(HTMLElement) {\n return HTMLElement.call(this);\n }\n },\n construct = _ref.construct;\n var shadowRoots = new WeakMap();\n var shadows = new Set$1();\n var _classes = new Map();\n var _defined = new Map();\n var _prototypes = new Map();\n var _registry = new Map();\n var shadowed = [];\n var _query = [];\n var getCE = function getCE(is) {\n return _registry.get(is) || _get.call(customElements, is);\n };\n var _handle = function _handle(element, connected, selector) {\n var proto = _prototypes.get(selector);\n if (connected && !proto.isPrototypeOf(element)) {\n var redefine = expando(element);\n _override = setPrototypeOf(element, proto);\n try {\n new proto.constructor();\n } finally {\n _override = null;\n redefine();\n }\n }\n var method = \"\".concat(connected ? '' : 'dis', \"connectedCallback\");\n if (method in proto) element[method]();\n };\n var _qsaObserver2 = qsaObserver({\n query: _query,\n handle: _handle\n }),\n _parse = _qsaObserver2.parse;\n var _qsaObserver3 = qsaObserver({\n query: shadowed,\n handle: function handle(element, connected) {\n if (shadowRoots.has(element)) {\n if (connected) shadows.add(element);else shadows[\"delete\"](element);\n if (_query.length) _parseShadow.call(_query, element);\n }\n }\n }),\n parseShadowed = _qsaObserver3.parse;\n // qsaObserver also patches attachShadow\n // be sure this runs *after* that\n var attachShadow = Element.prototype.attachShadow;\n if (attachShadow) Element.prototype.attachShadow = function (init) {\n var root = attachShadow.call(this, init);\n shadowRoots.set(this, root);\n return root;\n };\n var _whenDefined2 = function _whenDefined2(name) {\n if (!_defined.has(name)) {\n var _,\n $ = new Promise(function ($) {\n _ = $;\n });\n _defined.set(name, {\n $: $,\n _: _\n });\n }\n return _defined.get(name).$;\n };\n var _augment = attributesObserver(_whenDefined2, MutationObserver$1);\n var _override = null;\n getOwnPropertyNames(self).filter(function (k) {\n return /^HTML.*Element$/.test(k);\n }).forEach(function (k) {\n var HTMLElement = self[k];\n function HTMLBuiltIn() {\n var constructor = this.constructor;\n if (!_classes.has(constructor)) throw new TypeError$1('Illegal constructor');\n var _classes$get = _classes.get(constructor),\n is = _classes$get.is,\n tag = _classes$get.tag;\n if (is) {\n if (_override) return _augment(_override, is);\n var element = _createElement.call(document$1, tag);\n element.setAttribute('is', is);\n return _augment(setPrototypeOf(element, constructor.prototype), is);\n } else return construct.call(this, HTMLElement, [], constructor);\n }\n\n defineProperty(HTMLBuiltIn.prototype = HTMLElement.prototype, 'constructor', {\n value: HTMLBuiltIn\n });\n defineProperty(self, k, {\n value: HTMLBuiltIn\n });\n });\n document$1.createElement = function (name, options) {\n var is = options && options.is;\n if (is) {\n var Class = _registry.get(is);\n if (Class && _classes.get(Class).tag === name) return new Class();\n }\n var element = _createElement.call(document$1, name);\n if (is) element.setAttribute('is', is);\n return element;\n };\n customElements.get = getCE;\n customElements.whenDefined = _whenDefined2;\n customElements.upgrade = function (element) {\n var is = element.getAttribute('is');\n if (is) {\n var _constructor = _registry.get(is);\n if (_constructor) {\n _augment(setPrototypeOf(element, _constructor.prototype), is);\n // apparently unnecessary because this is handled by qsa observer\n // if (element.isConnected && element.connectedCallback)\n // element.connectedCallback();\n return;\n }\n }\n upgrade.call(customElements, element);\n };\n customElements.define = function (is, Class, options) {\n if (getCE(is)) throw new Error(\"'\".concat(is, \"' has already been defined as a custom element\"));\n var selector;\n var tag = options && options[\"extends\"];\n _classes.set(Class, tag ? {\n is: is,\n tag: tag\n } : {\n is: '',\n tag: is\n });\n if (tag) {\n selector = \"\".concat(tag, \"[is=\\\"\").concat(is, \"\\\"]\");\n _prototypes.set(selector, Class.prototype);\n _registry.set(is, Class);\n _query.push(selector);\n } else {\n define.apply(customElements, arguments);\n shadowed.push(selector = is);\n }\n _whenDefined2(is).then(function () {\n if (tag) {\n _parse(document$1.querySelectorAll(selector));\n shadows.forEach(_parseShadow, [selector]);\n } else parseShadowed(document$1.querySelectorAll(selector));\n });\n _defined.get(is)._(Class);\n };\n }\n\n})();\n", "import t from\"pad-end\";var n=9e15,e=function(){for(var t=[],n=-323;n<=308;n++)t.push(Number(\"1e\"+n));return function(n){return t[n+323]}}(),r=function(t){return t instanceof a?t:new a(t)},i=function(t,n){return(new a).fromMantissaExponent(t,n)},o=function(t,n){return(new a).fromMantissaExponent_noNormalize(t,n)};function u(t,n,e,r){var i=n.mul(e.pow(r));return a.floor(t.div(i).mul(e.sub(1)).add(1).log10()/e.log10())}function s(t,n,e,r){return n.mul(e.pow(r)).mul(a.sub(1,e.pow(t))).div(a.sub(1,e))}var a=function(){function a(t){this.mantissa=NaN,this.exponent=NaN,void 0===t?(this.m=0,this.e=0):t instanceof a?this.fromDecimal(t):\"number\"==typeof t?this.fromNumber(t):this.fromString(t)}return Object.defineProperty(a.prototype,\"m\",{get:function(){return this.mantissa},set:function(t){this.mantissa=t},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,\"e\",{get:function(){return this.exponent},set:function(t){this.exponent=t},enumerable:!1,configurable:!0}),Object.defineProperty(a.prototype,\"s\",{get:function(){return this.sign()},set:function(t){if(0===t)return this.e=0,void(this.m=0);this.sgn()!==t&&(this.m=-this.m)},enumerable:!1,configurable:!0}),a.fromMantissaExponent=function(t,n){return(new a).fromMantissaExponent(t,n)},a.fromMantissaExponent_noNormalize=function(t,n){return(new a).fromMantissaExponent_noNormalize(t,n)},a.fromDecimal=function(t){return(new a).fromDecimal(t)},a.fromNumber=function(t){return(new a).fromNumber(t)},a.fromString=function(t){return(new a).fromString(t)},a.fromValue=function(t){return(new a).fromValue(t)},a.fromValue_noAlloc=function(t){return t instanceof a?t:new a(t)},a.abs=function(t){return r(t).abs()},a.neg=function(t){return r(t).neg()},a.negate=function(t){return r(t).neg()},a.negated=function(t){return r(t).neg()},a.sign=function(t){return r(t).sign()},a.sgn=function(t){return r(t).sign()},a.round=function(t){return r(t).round()},a.floor=function(t){return r(t).floor()},a.ceil=function(t){return r(t).ceil()},a.trunc=function(t){return r(t).trunc()},a.add=function(t,n){return r(t).add(n)},a.plus=function(t,n){return r(t).add(n)},a.sub=function(t,n){return r(t).sub(n)},a.subtract=function(t,n){return r(t).sub(n)},a.minus=function(t,n){return r(t).sub(n)},a.mul=function(t,n){return r(t).mul(n)},a.multiply=function(t,n){return r(t).mul(n)},a.times=function(t,n){return r(t).mul(n)},a.div=function(t,n){return r(t).div(n)},a.divide=function(t,n){return r(t).div(n)},a.recip=function(t){return r(t).recip()},a.reciprocal=function(t){return r(t).recip()},a.reciprocate=function(t){return r(t).reciprocate()},a.cmp=function(t,n){return r(t).cmp(n)},a.compare=function(t,n){return r(t).cmp(n)},a.eq=function(t,n){return r(t).eq(n)},a.equals=function(t,n){return r(t).eq(n)},a.neq=function(t,n){return r(t).neq(n)},a.notEquals=function(t,n){return r(t).notEquals(n)},a.lt=function(t,n){return r(t).lt(n)},a.lte=function(t,n){return r(t).lte(n)},a.gt=function(t,n){return r(t).gt(n)},a.gte=function(t,n){return r(t).gte(n)},a.max=function(t,n){return r(t).max(n)},a.min=function(t,n){return r(t).min(n)},a.clamp=function(t,n,e){return r(t).clamp(n,e)},a.clampMin=function(t,n){return r(t).clampMin(n)},a.clampMax=function(t,n){return r(t).clampMax(n)},a.cmp_tolerance=function(t,n,e){return r(t).cmp_tolerance(n,e)},a.compare_tolerance=function(t,n,e){return r(t).cmp_tolerance(n,e)},a.eq_tolerance=function(t,n,e){return r(t).eq_tolerance(n,e)},a.equals_tolerance=function(t,n,e){return r(t).eq_tolerance(n,e)},a.neq_tolerance=function(t,n,e){return r(t).neq_tolerance(n,e)},a.notEquals_tolerance=function(t,n,e){return r(t).notEquals_tolerance(n,e)},a.lt_tolerance=function(t,n,e){return r(t).lt_tolerance(n,e)},a.lte_tolerance=function(t,n,e){return r(t).lte_tolerance(n,e)},a.gt_tolerance=function(t,n,e){return r(t).gt_tolerance(n,e)},a.gte_tolerance=function(t,n,e){return r(t).gte_tolerance(n,e)},a.log10=function(t){return r(t).log10()},a.absLog10=function(t){return r(t).absLog10()},a.pLog10=function(t){return r(t).pLog10()},a.log=function(t,n){return r(t).log(n)},a.log2=function(t){return r(t).log2()},a.ln=function(t){return r(t).ln()},a.logarithm=function(t,n){return r(t).logarithm(n)},a.pow10=function(t){return Number.isInteger(t)?o(1,t):i(Math.pow(10,t%1),Math.trunc(t))},a.pow=function(t,n){return\"number\"==typeof t&&10===t&&\"number\"==typeof n&&Number.isInteger(n)?o(1,n):r(t).pow(n)},a.exp=function(t){return r(t).exp()},a.sqr=function(t){return r(t).sqr()},a.sqrt=function(t){return r(t).sqrt()},a.cube=function(t){return r(t).cube()},a.cbrt=function(t){return r(t).cbrt()},a.dp=function(t){return r(t).dp()},a.decimalPlaces=function(t){return r(t).dp()},a.affordGeometricSeries=function(t,n,e,i){return u(r(t),r(n),r(e),i)},a.sumGeometricSeries=function(t,n,e,i){return s(t,r(n),r(e),i)},a.affordArithmeticSeries=function(t,n,e,i){return function(t,n,e,r){var i=n.add(r.mul(e)).sub(e.div(2)),o=i.pow(2);return i.neg().add(o.add(e.mul(t).mul(2)).sqrt()).div(e).floor()}(r(t),r(n),r(e),r(i))},a.sumArithmeticSeries=function(t,n,e,i){return function(t,n,e,r){var i=n.add(r.mul(e));return t.div(2).mul(i.mul(2).plus(t.sub(1).mul(e)))}(r(t),r(n),r(e),r(i))},a.efficiencyOfPurchase=function(t,n,e){return function(t,n,e){return t.div(n).add(t.div(e))}(r(t),r(n),r(e))},a.randomDecimalForTesting=function(t){if(20*Math.random()<1)return o(0,0);var n=10*Math.random();10*Math.random()<1&&(n=Math.round(n)),n*=Math.sign(2*Math.random()-1);var e=Math.floor(Math.random()*t*2)-t;return i(n,e)},a.prototype.normalize=function(){if(this.m>=1&&this.m<10)return this;if(0===this.m)return this.m=0,this.e=0,this;var t=Math.floor(Math.log10(Math.abs(this.m)));return this.m=-324===t?10*this.m/1e-323:this.m/e(t),this.e+=t,this},a.prototype.fromMantissaExponent=function(t,n){return isFinite(t)&&isFinite(n)?(this.m=t,this.e=n,this.normalize(),this):(t=Number.NaN,n=Number.NaN,this)},a.prototype.fromMantissaExponent_noNormalize=function(t,n){return this.m=t,this.e=n,this},a.prototype.fromDecimal=function(t){return this.m=t.m,this.e=t.e,this},a.prototype.fromNumber=function(t){return isNaN(t)?(this.m=Number.NaN,this.e=Number.NaN):t===Number.POSITIVE_INFINITY?(this.m=1,this.e=n):t===Number.NEGATIVE_INFINITY?(this.m=-1,this.e=n):0===t?(this.m=0,this.e=0):(this.e=Math.floor(Math.log10(Math.abs(t))),this.m=-324===this.e?10*t/1e-323:t/e(this.e),this.normalize()),this},a.prototype.fromString=function(t){if(-1!==t.indexOf(\"e\")){var n=t.split(\"e\");this.m=parseFloat(n[0]),this.e=parseFloat(n[1]),this.normalize()}else if(\"NaN\"===t)this.m=Number.NaN,this.e=Number.NaN;else if(this.fromNumber(parseFloat(t)),isNaN(this.m))throw Error(\"[DecimalError] Invalid argument: \"+t);return this},a.prototype.fromValue=function(t){return t instanceof a?this.fromDecimal(t):\"number\"==typeof t?this.fromNumber(t):\"string\"==typeof t?this.fromString(t):(this.m=0,this.e=0,this)},a.prototype.toNumber=function(){if(!isFinite(this.e))return Number.NaN;if(this.e>308)return this.m>0?Number.POSITIVE_INFINITY:Number.NEGATIVE_INFINITY;if(this.e<-324)return 0;if(-324===this.e)return this.m>0?5e-324:-5e-324;var t=this.m*e(this.e);if(!isFinite(t)||this.e<0)return t;var n=Math.round(t);return Math.abs(n-t)<1e-10?n:t},a.prototype.mantissaWithDecimalPlaces=function(t){if(isNaN(this.m)||isNaN(this.e))return Number.NaN;if(0===this.m)return 0;var n=t+1,e=Math.ceil(Math.log10(Math.abs(this.m))),r=Math.round(this.m*Math.pow(10,n-e))*Math.pow(10,e-n);return parseFloat(r.toFixed(Math.max(n-e,0)))},a.prototype.toString=function(){return isNaN(this.m)||isNaN(this.e)?\"NaN\":this.e>=n?this.m>0?\"Infinity\":\"-Infinity\":this.e<=-n||0===this.m?\"0\":this.e<21&&this.e>-7?this.toNumber().toString():this.m+\"e\"+(this.e>=0?\"+\":\"\")+this.e},a.prototype.toExponential=function(e){if(isNaN(this.m)||isNaN(this.e))return\"NaN\";if(this.e>=n)return this.m>0?\"Infinity\":\"-Infinity\";if(this.e<=-n||0===this.m)return\"0\"+(e>0?t(\".\",e+1,\"0\"):\"\")+\"e+0\";if(this.e>-324&&this.e<308)return this.toNumber().toExponential(e);isFinite(e)||(e=17);var r=e+1,i=Math.max(1,Math.ceil(Math.log10(Math.abs(this.m))));return(Math.round(this.m*Math.pow(10,r-i))*Math.pow(10,i-r)).toFixed(Math.max(r-i,0))+\"e\"+(this.e>=0?\"+\":\"\")+this.e},a.prototype.toFixed=function(e){return isNaN(this.m)||isNaN(this.e)?\"NaN\":this.e>=n?this.m>0?\"Infinity\":\"-Infinity\":this.e<=-n||0===this.m?\"0\"+(e>0?t(\".\",e+1,\"0\"):\"\"):this.e>=17?this.m.toString().replace(\".\",\"\").padEnd(this.e+1,\"0\")+(e>0?t(\".\",e+1,\"0\"):\"\"):this.toNumber().toFixed(e)},a.prototype.toPrecision=function(t){return this.e<=-7?this.toExponential(t-1):t>this.e?this.toFixed(t-this.e-1):this.toExponential(t-1)},a.prototype.valueOf=function(){return this.toString()},a.prototype.toJSON=function(){return this.toString()},a.prototype.toStringWithDecimalPlaces=function(t){return this.toExponential(t)},a.prototype.abs=function(){return o(Math.abs(this.m),this.e)},a.prototype.neg=function(){return o(-this.m,this.e)},a.prototype.negate=function(){return this.neg()},a.prototype.negated=function(){return this.neg()},a.prototype.sign=function(){return Math.sign(this.m)},a.prototype.sgn=function(){return this.sign()},a.prototype.round=function(){return this.e<-1?new a(0):this.e<17?new a(Math.round(this.toNumber())):this},a.prototype.floor=function(){return this.e<-1?Math.sign(this.m)>=0?new a(0):new a(-1):this.e<17?new a(Math.floor(this.toNumber())):this},a.prototype.ceil=function(){return this.e<-1?Math.sign(this.m)>0?new a(1):new a(0):this.e<17?new a(Math.ceil(this.toNumber())):this},a.prototype.trunc=function(){return this.e<0?new a(0):this.e<17?new a(Math.trunc(this.toNumber())):this},a.prototype.add=function(t){var n,o,u=r(t);if(0===this.m)return u;if(0===u.m)return this;if(this.e>=u.e?(n=this,o=u):(n=u,o=this),n.e-o.e>17)return n;var s=Math.round(1e14*n.m+1e14*o.m*e(o.e-n.e));return i(s,n.e-14)},a.prototype.plus=function(t){return this.add(t)},a.prototype.sub=function(t){return this.add(r(t).neg())},a.prototype.subtract=function(t){return this.sub(t)},a.prototype.minus=function(t){return this.sub(t)},a.prototype.mul=function(t){if(\"number\"==typeof t)return t<1e307&&t>-1e307?i(this.m*t,this.e):i(1e-307*this.m*t,this.e+307);var n=\"string\"==typeof t?new a(t):t;return i(this.m*n.m,this.e+n.e)},a.prototype.multiply=function(t){return this.mul(t)},a.prototype.times=function(t){return this.mul(t)},a.prototype.div=function(t){return this.mul(r(t).recip())},a.prototype.divide=function(t){return this.div(t)},a.prototype.divideBy=function(t){return this.div(t)},a.prototype.dividedBy=function(t){return this.div(t)},a.prototype.recip=function(){return i(1/this.m,-this.e)},a.prototype.reciprocal=function(){return this.recip()},a.prototype.reciprocate=function(){return this.recip()},a.prototype.cmp=function(t){var n=r(t);if(0===this.m){if(0===n.m)return 0;if(n.m<0)return 1;if(n.m>0)return-1}if(0===n.m){if(this.m<0)return-1;if(this.m>0)return 1}if(this.m>0)return n.m<0||this.e>n.e?1:this.en.m?1:this.m0||this.e>n.e?-1:this.en.m?1:this.m0:0===n.m?this.m<=0:this.e===n.e?this.m0?n.m>0&&this.e0||this.e>n.e},a.prototype.lte=function(t){return!this.gt(t)},a.prototype.gt=function(t){var n=r(t);return 0===this.m?n.m<0:0===n.m?this.m>0:this.e===n.e?this.m>n.m:this.m>0?n.m<0||this.e>n.e:n.m<0&&this.e-1},a.prototype.greaterThan=function(t){return this.cmp(t)>0},a.prototype.decimalPlaces=function(){return this.dp()},a.prototype.dp=function(){if(!isFinite(this.mantissa))return NaN;if(this.exponent>=17)return 0;for(var t=this.mantissa,n=-this.exponent,e=1;Math.abs(Math.round(t*e)/e-t)>1e-10;)e*=10,n++;return n>0?n:0},Object.defineProperty(a,\"MAX_VALUE\",{get:function(){return h},enumerable:!1,configurable:!0}),Object.defineProperty(a,\"MIN_VALUE\",{get:function(){return c},enumerable:!1,configurable:!0}),Object.defineProperty(a,\"NUMBER_MAX_VALUE\",{get:function(){return p},enumerable:!1,configurable:!0}),Object.defineProperty(a,\"NUMBER_MIN_VALUE\",{get:function(){return f},enumerable:!1,configurable:!0}),a}(),h=o(1,n),c=o(1,-n),p=r(Number.MAX_VALUE),f=r(Number.MIN_VALUE);export default a;\n", "import '@ungap/custom-elements'\nimport Decimal from 'break_infinity.js'\nimport LZString from 'lz-string'\n\nimport {\n autoAscensionChallengeSweepUnlock,\n CalcECC,\n challenge15ScoreMultiplier,\n challengeDisplay,\n challengeRequirement,\n getChallengeConditions,\n getMaxChallenges,\n getNextChallenge,\n highestChallengeRewards,\n runChallengeSweep\n} from './Challenges'\nimport { btoa, cleanString, isDecimal, sortWithIndices, sumContents } from './Utility'\nimport { blankGlobals, Globals as G } from './Variables'\n\nimport {\n achievementaward,\n ascensionAchievementCheck,\n buildingAchievementCheck,\n challengeachievementcheck,\n resetachievementcheck\n} from './Achievements'\nimport { antSacrificePointsToMultiplier, autoBuyAnts, calculateCrumbToCoinExp } from './Ants'\nimport { autoUpgrades } from './Automation'\nimport type { TesseractBuildings } from './Buy'\nimport {\n boostAccelerator,\n buyAccelerator,\n buyCrystalUpgrades,\n buyMax,\n buyMultiplier,\n buyParticleBuilding,\n buyRuneBonusLevels,\n buyTesseractBuilding,\n calculateTessBuildingsInBudget,\n getCost,\n getReductionValue\n} from './Buy'\nimport {\n calculateAcceleratorMultiplier,\n calculateAnts,\n calculateCorruptionPoints,\n calculateCubeBlessings,\n calculateGoldenQuarkGain,\n calculateObtainium,\n calculateOfferings,\n calculateOffline,\n calculateRuneLevels,\n calculateSigmoidExponential,\n calculateTimeAcceleration,\n calculateTotalAcceleratorBoost,\n calculateTotalCoinOwned,\n dailyResetCheck,\n exitOffline\n} from './Calculate'\nimport {\n corrChallengeMinimum,\n corruptionButtonsAdd,\n corruptionLoadoutSaveLoad,\n corruptionLoadoutTableCreate,\n corruptionLoadoutTableUpdate,\n corruptionStatsUpdate,\n maxCorruptionLevel,\n updateCorruptionLoadoutNames\n} from './Corruptions'\nimport { updateCubeUpgradeBG } from './Cubes'\nimport { generateEventHandlers } from './EventListeners'\nimport { addTimers, automaticTools } from './Helper'\nimport { resetHistoryRenderAllTables } from './History'\nimport { calculateHypercubeBlessings } from './Hypercubes'\nimport { calculatePlatonicBlessings } from './PlatonicCubes'\nimport { buyResearch, maxRoombaResearchIndex, updateResearchBG } from './Research'\nimport { autoResearchEnabled } from './Research'\nimport {\n reset,\n resetrepeat,\n singularity,\n updateAutoCubesOpens,\n updateAutoReset,\n updateSingularityAchievements,\n updateSingularityGlobalPerks,\n updateTesseractAutoBuyAmount\n} from './Reset'\nimport { redeemShards } from './Runes'\nimport { c15RewardUpdate } from './Statistics'\nimport {\n buyTalismanEnhance,\n buyTalismanLevels,\n calculateMaxTalismanLevel,\n toggleTalismanBuy,\n updateTalismanAppearance,\n updateTalismanInventory\n} from './Talismans'\nimport { calculatetax } from './Tax'\nimport { calculateTesseractBlessings } from './Tesseracts'\nimport {\n autoCubeUpgradesToggle,\n autoPlatonicUpgradesToggle,\n toggleAntAutoSacrifice,\n toggleAntMaxBuy,\n toggleAscStatPerSecond,\n toggleauto,\n toggleAutoAscend,\n toggleAutoChallengeModeText,\n toggleChallenges,\n toggleShops,\n updateAutoChallenge,\n updateRuneBlessingBuyAmount\n} from './Toggles'\nimport type { OneToFive, Player, resetNames, ZeroToFour } from './types/Synergism'\nimport {\n Alert,\n buttoncolorchange,\n changeTabColor,\n Confirm,\n htmlInserts,\n Notification,\n revealStuff,\n showCorruptionStatsLoadouts,\n updateAchievementBG,\n updateChallengeDisplay,\n updateChallengeLevel\n} from './UpdateHTML'\nimport {\n ascendBuildingDR,\n buyConstantUpgrades,\n categoryUpgrades,\n getConstUpgradeMetadata,\n upgradeupdate\n} from './Upgrades'\n// import { LegacyShopUpgrades } from './types/LegacySynergism';\n\nimport i18next from 'i18next'\nimport localforage from 'localforage'\nimport { BlueberryUpgrade, blueberryUpgradeData, updateLoadoutHoverClasses } from './BlueberryUpgrades'\nimport { DOMCacheGetOrSet } from './Cache/DOM'\nimport { lastUpdated, prod, testing, version } from './Config'\nimport { WowCubes, WowHypercubes, WowPlatonicCubes, WowTesseracts } from './CubeExperimental'\nimport { eventCheck } from './Event'\nimport {\n AbyssHepteract,\n AcceleratorBoostHepteract,\n AcceleratorHepteract,\n ChallengeHepteract,\n ChronosHepteract,\n hepteractEffective,\n HyperrealismHepteract,\n MultiplierHepteract,\n QuarkHepteract,\n toggleAutoBuyOrbs\n} from './Hepteracts'\nimport { disableHotkeys } from './Hotkeys'\nimport { init as i18nInit } from './i18n'\nimport { handleLogin } from './Login'\nimport { octeractData, OcteractUpgrade } from './Octeracts'\nimport { updatePlatonicUpgradeBG } from './Platonic'\nimport { QuarkHandler } from './Quark'\nimport { playerJsonSchema } from './saves/PlayerJsonSchema'\nimport { playerSchema } from './saves/PlayerSchema'\nimport { getFastForwardTotalMultiplier, singularityData, SingularityUpgrade } from './singularity'\nimport { SingularityChallenge, singularityChallengeData } from './SingularityChallenges'\nimport {\n AmbrosiaGenerationCache,\n AmbrosiaLuckAdditiveMultCache,\n AmbrosiaLuckCache,\n BlueberryInventoryCache,\n cacheReinitialize\n} from './StatCache'\nimport { changeSubTab, changeTab, Tabs } from './Tabs'\nimport { settingAnnotation, toggleIconSet, toggleTheme } from './Themes'\nimport { clearTimeout, clearTimers, setInterval, setTimeout } from './Timers'\nimport type { PlayerSave } from './types/LegacySynergism'\n\nexport const player: Player = {\n firstPlayed: new Date().toISOString(),\n worlds: new QuarkHandler({ quarks: 0, bonus: 0 }),\n coins: new Decimal('1e2'),\n coinsThisPrestige: new Decimal('1e2'),\n coinsThisTranscension: new Decimal('1e2'),\n coinsThisReincarnation: new Decimal('1e2'),\n coinsTotal: new Decimal('100'),\n\n firstOwnedCoin: 0,\n firstGeneratedCoin: new Decimal('0'),\n firstCostCoin: new Decimal('100'),\n firstProduceCoin: 0.25,\n\n secondOwnedCoin: 0,\n secondGeneratedCoin: new Decimal('0'),\n secondCostCoin: new Decimal('1e3'),\n secondProduceCoin: 2.5,\n\n thirdOwnedCoin: 0,\n thirdGeneratedCoin: new Decimal('0'),\n thirdCostCoin: new Decimal('2e4'),\n thirdProduceCoin: 25,\n\n fourthOwnedCoin: 0,\n fourthGeneratedCoin: new Decimal('0'),\n fourthCostCoin: new Decimal('4e5'),\n fourthProduceCoin: 250,\n\n fifthOwnedCoin: 0,\n fifthGeneratedCoin: new Decimal('0'),\n fifthCostCoin: new Decimal('8e6'),\n fifthProduceCoin: 2500,\n\n firstOwnedDiamonds: 0,\n firstGeneratedDiamonds: new Decimal('0'),\n firstCostDiamonds: new Decimal('100'),\n firstProduceDiamonds: 0.05,\n\n secondOwnedDiamonds: 0,\n secondGeneratedDiamonds: new Decimal('0'),\n secondCostDiamonds: new Decimal('1e5'),\n secondProduceDiamonds: 0.0005,\n\n thirdOwnedDiamonds: 0,\n thirdGeneratedDiamonds: new Decimal('0'),\n thirdCostDiamonds: new Decimal('1e15'),\n thirdProduceDiamonds: 0.00005,\n\n fourthOwnedDiamonds: 0,\n fourthGeneratedDiamonds: new Decimal('0'),\n fourthCostDiamonds: new Decimal('1e40'),\n fourthProduceDiamonds: 0.000005,\n\n fifthOwnedDiamonds: 0,\n fifthGeneratedDiamonds: new Decimal('0'),\n fifthCostDiamonds: new Decimal('1e100'),\n fifthProduceDiamonds: 0.000005,\n\n firstOwnedMythos: 0,\n firstGeneratedMythos: new Decimal('0'),\n firstCostMythos: new Decimal('1'),\n firstProduceMythos: 1,\n\n secondOwnedMythos: 0,\n secondGeneratedMythos: new Decimal('0'),\n secondCostMythos: new Decimal('100'),\n secondProduceMythos: 0.01,\n\n thirdOwnedMythos: 0,\n thirdGeneratedMythos: new Decimal('0'),\n thirdCostMythos: new Decimal('1e4'),\n thirdProduceMythos: 0.001,\n\n fourthOwnedMythos: 0,\n fourthGeneratedMythos: new Decimal('0'),\n fourthCostMythos: new Decimal('1e8'),\n fourthProduceMythos: 0.0002,\n\n fifthOwnedMythos: 0,\n fifthGeneratedMythos: new Decimal('0'),\n fifthCostMythos: new Decimal('1e16'),\n fifthProduceMythos: 0.00004,\n\n firstOwnedParticles: 0,\n firstGeneratedParticles: new Decimal('0'),\n firstCostParticles: new Decimal('1'),\n firstProduceParticles: 0.25,\n\n secondOwnedParticles: 0,\n secondGeneratedParticles: new Decimal('0'),\n secondCostParticles: new Decimal('100'),\n secondProduceParticles: 0.2,\n\n thirdOwnedParticles: 0,\n thirdGeneratedParticles: new Decimal('0'),\n thirdCostParticles: new Decimal('1e4'),\n thirdProduceParticles: 0.15,\n\n fourthOwnedParticles: 0,\n fourthGeneratedParticles: new Decimal('0'),\n fourthCostParticles: new Decimal('1e8'),\n fourthProduceParticles: 0.1,\n\n fifthOwnedParticles: 0,\n fifthGeneratedParticles: new Decimal('0'),\n fifthCostParticles: new Decimal('1e16'),\n fifthProduceParticles: 0.5,\n\n firstOwnedAnts: 0,\n firstGeneratedAnts: new Decimal('0'),\n firstCostAnts: new Decimal('1e700'),\n firstProduceAnts: 0.0001,\n\n secondOwnedAnts: 0,\n secondGeneratedAnts: new Decimal('0'),\n secondCostAnts: new Decimal('3'),\n secondProduceAnts: 0.00005,\n\n thirdOwnedAnts: 0,\n thirdGeneratedAnts: new Decimal('0'),\n thirdCostAnts: new Decimal('100'),\n thirdProduceAnts: 0.00002,\n\n fourthOwnedAnts: 0,\n fourthGeneratedAnts: new Decimal('0'),\n fourthCostAnts: new Decimal('1e4'),\n fourthProduceAnts: 0.00001,\n\n fifthOwnedAnts: 0,\n fifthGeneratedAnts: new Decimal('0'),\n fifthCostAnts: new Decimal('1e12'),\n fifthProduceAnts: 0.000005,\n\n sixthOwnedAnts: 0,\n sixthGeneratedAnts: new Decimal('0'),\n sixthCostAnts: new Decimal('1e36'),\n sixthProduceAnts: 0.000002,\n\n seventhOwnedAnts: 0,\n seventhGeneratedAnts: new Decimal('0'),\n seventhCostAnts: new Decimal('1e100'),\n seventhProduceAnts: 0.000001,\n\n eighthOwnedAnts: 0,\n eighthGeneratedAnts: new Decimal('0'),\n eighthCostAnts: new Decimal('1e300'),\n eighthProduceAnts: 0.00000001,\n\n ascendBuilding1: {\n cost: 1,\n owned: 0,\n generated: new Decimal('0'),\n multiplier: 0.01\n },\n ascendBuilding2: {\n cost: 10,\n owned: 0,\n generated: new Decimal('0'),\n multiplier: 0.01\n },\n ascendBuilding3: {\n cost: 100,\n owned: 0,\n generated: new Decimal('0'),\n multiplier: 0.01\n },\n ascendBuilding4: {\n cost: 1000,\n owned: 0,\n generated: new Decimal('0'),\n multiplier: 0.01\n },\n ascendBuilding5: {\n cost: 10000,\n owned: 0,\n generated: new Decimal('0'),\n multiplier: 0.01\n },\n\n multiplierCost: new Decimal('1e4'),\n multiplierBought: 0,\n\n acceleratorCost: new Decimal('500'),\n acceleratorBought: 0,\n\n acceleratorBoostBought: 0,\n acceleratorBoostCost: new Decimal('1e3'),\n\n upgrades: Array(141).fill(0) as number[],\n\n prestigeCount: 0,\n transcendCount: 0,\n reincarnationCount: 0,\n\n prestigePoints: new Decimal('0'),\n transcendPoints: new Decimal('0'),\n reincarnationPoints: new Decimal('0'),\n\n prestigeShards: new Decimal('0'),\n transcendShards: new Decimal('0'),\n reincarnationShards: new Decimal('0'),\n\n toggles: {\n 1: false,\n 2: false,\n 3: false,\n 4: false,\n 5: false,\n 6: false,\n 7: false,\n 8: false,\n 9: false,\n 10: false,\n 11: false,\n 12: false,\n 13: false,\n 14: false,\n 15: false,\n 16: false,\n 17: false,\n 18: false,\n 19: false,\n 20: false,\n 21: false,\n 22: false,\n 23: false,\n 24: false,\n 25: false,\n 26: false,\n 27: false,\n 28: true,\n 29: true,\n 30: true,\n 31: true,\n 32: true,\n 33: true,\n 34: true,\n 35: true,\n 36: false,\n 37: false,\n 38: false,\n 39: true,\n 40: true,\n 41: true,\n 42: false,\n 43: false\n },\n\n challengecompletions: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n highestchallengecompletions: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n challenge15Exponent: 0,\n highestChallenge15Exponent: 0,\n\n retrychallenges: false,\n currentChallenge: {\n transcension: 0,\n reincarnation: 0,\n ascension: 0\n },\n researchPoints: 0,\n obtainiumtimer: 0,\n obtainiumpersecond: 0,\n maxobtainiumpersecond: 0,\n maxobtainium: 0,\n // Ignore the first index. The other 25 are shaped in a 5x5 grid similar to the production appearance\n // dprint-ignore\n researches: [\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0,\n ],\n\n unlocks: {\n coinone: false,\n cointwo: false,\n cointhree: false,\n coinfour: false,\n prestige: false,\n generation: false,\n transcend: false,\n reincarnate: false,\n rrow1: false,\n rrow2: false,\n rrow3: false,\n rrow4: false\n },\n achievements: Array(281).fill(0) as number[],\n\n achievementPoints: 0,\n\n prestigenomultiplier: true,\n prestigenoaccelerator: true,\n transcendnomultiplier: true,\n transcendnoaccelerator: true,\n reincarnatenomultiplier: true,\n reincarnatenoaccelerator: true,\n prestigenocoinupgrades: true,\n transcendnocoinupgrades: true,\n transcendnocoinorprestigeupgrades: true,\n reincarnatenocoinupgrades: true,\n reincarnatenocoinorprestigeupgrades: true,\n reincarnatenocoinprestigeortranscendupgrades: true,\n reincarnatenocoinprestigetranscendorgeneratorupgrades: true,\n\n crystalUpgrades: [0, 0, 0, 0, 0, 0, 0, 0],\n crystalUpgradesCost: [7, 15, 20, 40, 100, 200, 500, 1000],\n\n runelevels: [1, 1, 1, 1, 1, 0, 0],\n runeexp: [0, 0, 0, 0, 0, 0, 0],\n runeshards: 0,\n maxofferings: 0,\n offeringpersecond: 0,\n\n prestigecounter: 0,\n transcendcounter: 0,\n reincarnationcounter: 0,\n offlinetick: 0,\n\n prestigeamount: 0,\n transcendamount: 0,\n reincarnationamount: 0,\n\n fastestprestige: 9999999999,\n fastesttranscend: 99999999999,\n fastestreincarnate: 999999999999,\n\n resettoggle1: 1,\n resettoggle2: 1,\n resettoggle3: 1,\n resettoggle4: 1,\n\n tesseractAutoBuyerToggle: 0,\n tesseractAutoBuyerAmount: 0,\n\n coinbuyamount: 1,\n crystalbuyamount: 1,\n mythosbuyamount: 1,\n particlebuyamount: 1,\n offeringbuyamount: 1,\n tesseractbuyamount: 1,\n\n shoptoggles: {\n coin: true,\n prestige: true,\n transcend: true,\n generators: true,\n reincarnate: true\n },\n tabnumber: 1,\n subtabNumber: 0,\n\n // create a Map with keys defaulting to false\n codes: new Map(Array.from({ length: 48 }, (_, i) => [i + 1, false])),\n\n loaded1009: true,\n loaded1009hotfix1: true,\n loaded10091: true,\n loaded1010: true,\n loaded10101: true,\n\n shopUpgrades: {\n offeringPotion: 1,\n obtainiumPotion: 1,\n offeringEX: 0,\n offeringAuto: 0,\n obtainiumEX: 0,\n obtainiumAuto: 0,\n instantChallenge: 0,\n antSpeed: 0,\n cashGrab: 0,\n shopTalisman: 0,\n seasonPass: 0,\n challengeExtension: 0,\n challengeTome: 0,\n cubeToQuark: 0,\n tesseractToQuark: 0,\n hypercubeToQuark: 0,\n seasonPass2: 0,\n seasonPass3: 0,\n chronometer: 0,\n infiniteAscent: 0,\n calculator: 0,\n calculator2: 0,\n calculator3: 0,\n calculator4: 0,\n calculator5: 0,\n calculator6: 0,\n calculator7: 0,\n constantEX: 0,\n powderEX: 0,\n chronometer2: 0,\n chronometer3: 0,\n seasonPassY: 0,\n seasonPassZ: 0,\n challengeTome2: 0,\n instantChallenge2: 0,\n cashGrab2: 0,\n chronometerZ: 0,\n cubeToQuarkAll: 0,\n offeringEX2: 0,\n obtainiumEX2: 0,\n seasonPassLost: 0,\n powderAuto: 0,\n challenge15Auto: 0,\n extraWarp: 0,\n autoWarp: 0,\n improveQuarkHept: 0,\n improveQuarkHept2: 0,\n improveQuarkHept3: 0,\n improveQuarkHept4: 0,\n shopImprovedDaily: 0,\n shopImprovedDaily2: 0,\n shopImprovedDaily3: 0,\n shopImprovedDaily4: 0,\n offeringEX3: 0,\n obtainiumEX3: 0,\n improveQuarkHept5: 0,\n seasonPassInfinity: 0,\n chronometerInfinity: 0,\n shopSingularityPenaltyDebuff: 0,\n shopAmbrosiaLuckMultiplier4: 0,\n shopOcteractAmbrosiaLuck: 0,\n shopAmbrosiaGeneration1: 0,\n shopAmbrosiaGeneration2: 0,\n shopAmbrosiaGeneration3: 0,\n shopAmbrosiaGeneration4: 0,\n shopAmbrosiaLuck1: 0,\n shopAmbrosiaLuck2: 0,\n shopAmbrosiaLuck3: 0,\n shopAmbrosiaLuck4: 0,\n shopCashGrabUltra: 0,\n shopAmbrosiaAccelerator: 0,\n shopEXUltra: 0\n },\n shopBuyMaxToggle: false,\n shopHideToggle: false,\n shopConfirmationToggle: true,\n autoPotionTimer: 0,\n autoPotionTimerObtainium: 0,\n\n autoSacrificeToggle: false,\n autoBuyFragment: false,\n autoFortifyToggle: false,\n autoEnhanceToggle: false,\n autoResearchToggle: false,\n researchBuyMaxToggle: false,\n autoResearchMode: 'manual',\n autoResearch: 0,\n autoSacrifice: 0,\n sacrificeTimer: 0,\n quarkstimer: 90000,\n goldenQuarksTimer: 90000,\n\n antPoints: new Decimal('1'),\n antUpgrades: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n antSacrificePoints: 0,\n antSacrificeTimer: 900,\n antSacrificeTimerReal: 900,\n\n talismanLevels: [0, 0, 0, 0, 0, 0, 0],\n talismanRarity: [1, 1, 1, 1, 1, 1, 1],\n talismanOne: [null, -1, 1, 1, 1, -1],\n talismanTwo: [null, 1, 1, -1, -1, 1],\n talismanThree: [null, 1, -1, 1, 1, -1],\n talismanFour: [null, -1, -1, 1, 1, 1],\n talismanFive: [null, 1, 1, -1, -1, 1],\n talismanSix: [null, 1, 1, 1, -1, -1],\n talismanSeven: [null, -1, 1, -1, 1, 1],\n talismanShards: 0,\n commonFragments: 0,\n uncommonFragments: 0,\n rareFragments: 0,\n epicFragments: 0,\n legendaryFragments: 0,\n mythicalFragments: 0,\n\n buyTalismanShardPercent: 10,\n\n autoAntSacrifice: false,\n autoAntSacTimer: 900,\n autoAntSacrificeMode: 0,\n antMax: false,\n\n ascensionCount: 0,\n ascensionCounter: 0,\n ascensionCounterReal: 0,\n ascensionCounterRealReal: 0,\n // dprint-ignore\n cubeUpgrades: [\n null,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n ],\n cubeUpgradesBuyMaxToggle: false,\n autoCubeUpgradesToggle: false,\n autoPlatonicUpgradesToggle: false,\n platonicUpgrades: [\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0\n ],\n wowCubes: new WowCubes(0),\n wowTesseracts: new WowTesseracts(0),\n wowHypercubes: new WowHypercubes(0),\n wowPlatonicCubes: new WowPlatonicCubes(0),\n saveOfferingToggle: false,\n wowAbyssals: 0,\n wowOcteracts: 0,\n totalWowOcteracts: 0,\n cubeBlessings: {\n accelerator: 0,\n multiplier: 0,\n offering: 0,\n runeExp: 0,\n obtainium: 0,\n antSpeed: 0,\n antSacrifice: 0,\n antELO: 0,\n talismanBonus: 0,\n globalSpeed: 0\n },\n tesseractBlessings: {\n accelerator: 0,\n multiplier: 0,\n offering: 0,\n runeExp: 0,\n obtainium: 0,\n antSpeed: 0,\n antSacrifice: 0,\n antELO: 0,\n talismanBonus: 0,\n globalSpeed: 0\n },\n hypercubeBlessings: {\n accelerator: 0,\n multiplier: 0,\n offering: 0,\n runeExp: 0,\n obtainium: 0,\n antSpeed: 0,\n antSacrifice: 0,\n antELO: 0,\n talismanBonus: 0,\n globalSpeed: 0\n },\n platonicBlessings: {\n cubes: 0,\n tesseracts: 0,\n hypercubes: 0,\n platonics: 0,\n hypercubeBonus: 0,\n taxes: 0,\n scoreBonus: 0,\n globalSpeed: 0\n },\n\n hepteractCrafts: {\n chronos: ChronosHepteract,\n hyperrealism: HyperrealismHepteract,\n quark: QuarkHepteract,\n challenge: ChallengeHepteract,\n abyss: AbyssHepteract,\n accelerator: AcceleratorHepteract,\n acceleratorBoost: AcceleratorBoostHepteract,\n multiplier: MultiplierHepteract\n },\n\n ascendShards: new Decimal('0'),\n autoAscend: false,\n autoAscendMode: 'c10Completions',\n autoAscendThreshold: 1,\n autoOpenCubes: false,\n openCubes: 0,\n autoOpenTesseracts: false,\n openTesseracts: 0,\n autoOpenHypercubes: false,\n openHypercubes: 0,\n autoOpenPlatonicsCubes: false,\n openPlatonicsCubes: 0,\n roombaResearchIndex: 0,\n ascStatToggles: {\n // false here means show per second\n 1: false,\n 2: false,\n 3: false,\n 4: false,\n 5: false,\n 6: false\n },\n\n prototypeCorruptions: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n usedCorruptions: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n corruptionLoadouts: {\n // If you add loadouts don't forget to add loadout names!\n 1: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 2: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 3: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 4: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 5: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 6: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 7: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n 8: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]\n },\n corruptionLoadoutNames: [\n 'Loadout 1',\n 'Loadout 2',\n 'Loadout 3',\n 'Loadout 4',\n 'Loadout 5',\n 'Loadout 6',\n 'Loadout 7',\n 'Loadout 8'\n ],\n corruptionShowStats: true,\n\n constantUpgrades: [null, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],\n history: { ants: [], ascend: [], reset: [], singularity: [] },\n historyShowPerSecond: false,\n\n autoChallengeRunning: false,\n autoChallengeIndex: 1,\n autoChallengeToggles: [\n false,\n true,\n true,\n true,\n true,\n true,\n true,\n true,\n true,\n true,\n true,\n false,\n false,\n false,\n false,\n false\n ],\n autoChallengeStartExponent: 10,\n autoChallengeTimer: {\n start: 10,\n exit: 2,\n enter: 2\n },\n\n runeBlessingLevels: [0, 0, 0, 0, 0, 0],\n runeSpiritLevels: [0, 0, 0, 0, 0, 0],\n runeBlessingBuyAmount: 0,\n runeSpiritBuyAmount: 0,\n\n autoTesseracts: [false, false, false, false, false, false],\n\n saveString: 'Synergism-$VERSION$-$TIME$.txt',\n exporttest: !testing,\n\n dayCheck: null,\n dayTimer: 0,\n cubeOpenedDaily: 0,\n cubeQuarkDaily: 0,\n tesseractOpenedDaily: 0,\n tesseractQuarkDaily: 0,\n hypercubeOpenedDaily: 0,\n hypercubeQuarkDaily: 0,\n platonicCubeOpenedDaily: 0,\n platonicCubeQuarkDaily: 0,\n overfluxOrbs: 0,\n overfluxOrbsAutoBuy: false,\n overfluxPowder: 0,\n dailyPowderResetUses: 1,\n autoWarpCheck: false,\n loadedOct4Hotfix: false,\n loadedNov13Vers: true,\n loadedDec16Vers: true,\n loadedV253: true,\n loadedV255: true,\n loadedV297Hotfix1: true,\n loadedV2927Hotfix1: true,\n loadedV2930Hotfix1: true,\n loadedV2931Hotfix1: true,\n loadedV21003Hotfix1: true,\n loadedV21007Hotfix1: true,\n version,\n rngCode: 0,\n promoCodeTiming: {\n time: 0\n },\n singularityCount: 0,\n highestSingularityCount: 0,\n singularityCounter: 0,\n goldenQuarks: 0,\n quarksThisSingularity: 0,\n totalQuarksEver: 0,\n hotkeys: {},\n theme: 'Dark Mode',\n iconSet: 0,\n notation: 'Default',\n\n singularityUpgrades: {\n goldenQuarks1: new SingularityUpgrade(\n singularityData.goldenQuarks1,\n 'goldenQuarks1'\n ),\n goldenQuarks2: new SingularityUpgrade(\n singularityData.goldenQuarks2,\n 'goldenQuarks2'\n ),\n goldenQuarks3: new SingularityUpgrade(\n singularityData.goldenQuarks3,\n 'goldenQuarks3'\n ),\n starterPack: new SingularityUpgrade(\n singularityData.starterPack,\n 'starterPack'\n ),\n wowPass: new SingularityUpgrade(singularityData.wowPass, 'wowPass'),\n cookies: new SingularityUpgrade(singularityData.cookies, 'cookies'),\n cookies2: new SingularityUpgrade(singularityData.cookies2, 'cookies2'),\n cookies3: new SingularityUpgrade(singularityData.cookies3, 'cookies3'),\n cookies4: new SingularityUpgrade(singularityData.cookies4, 'cookies4'),\n cookies5: new SingularityUpgrade(singularityData.cookies5, 'cookies5'),\n ascensions: new SingularityUpgrade(\n singularityData.ascensions,\n 'ascensions'\n ),\n corruptionFourteen: new SingularityUpgrade(\n singularityData.corruptionFourteen,\n 'corruptionFourteen'\n ),\n corruptionFifteen: new SingularityUpgrade(\n singularityData.corruptionFifteen,\n 'corruptionFifteen'\n ),\n singOfferings1: new SingularityUpgrade(\n singularityData.singOfferings1,\n 'singOfferings1'\n ),\n singOfferings2: new SingularityUpgrade(\n singularityData.singOfferings2,\n 'singOfferings2'\n ),\n singOfferings3: new SingularityUpgrade(\n singularityData.singOfferings3,\n 'singOfferings3'\n ),\n singObtainium1: new SingularityUpgrade(\n singularityData.singObtainium1,\n 'singObtainium1'\n ),\n singObtainium2: new SingularityUpgrade(\n singularityData.singObtainium2,\n 'singObtainium2'\n ),\n singObtainium3: new SingularityUpgrade(\n singularityData.singObtainium3,\n 'singObtainium3'\n ),\n singCubes1: new SingularityUpgrade(\n singularityData.singCubes1,\n 'singCubes1'\n ),\n singCubes2: new SingularityUpgrade(\n singularityData.singCubes2,\n 'singCubes2'\n ),\n singCubes3: new SingularityUpgrade(\n singularityData.singCubes3,\n 'singCubes3'\n ),\n singCitadel: new SingularityUpgrade(\n singularityData.singCitadel,\n 'singCitadel'\n ),\n singCitadel2: new SingularityUpgrade(\n singularityData.singCitadel2,\n 'singCitadel2'\n ),\n octeractUnlock: new SingularityUpgrade(\n singularityData.octeractUnlock,\n 'octeractUnlock'\n ),\n singOcteractPatreonBonus: new SingularityUpgrade(\n singularityData.singOcteractPatreonBonus,\n 'singOcteractPatreonBonus'\n ),\n intermediatePack: new SingularityUpgrade(\n singularityData.intermediatePack,\n 'intermediatePack'\n ),\n advancedPack: new SingularityUpgrade(\n singularityData.advancedPack,\n 'advancedPack'\n ),\n expertPack: new SingularityUpgrade(\n singularityData.expertPack,\n 'expertPack'\n ),\n masterPack: new SingularityUpgrade(\n singularityData.masterPack,\n 'masterPack'\n ),\n divinePack: new SingularityUpgrade(\n singularityData.divinePack,\n 'divinePack'\n ),\n wowPass2: new SingularityUpgrade(singularityData.wowPass2, 'wowPass2'),\n potionBuff: new SingularityUpgrade(\n singularityData.potionBuff,\n 'potionBuff'\n ),\n potionBuff2: new SingularityUpgrade(\n singularityData.potionBuff2,\n 'potionBuff2'\n ),\n potionBuff3: new SingularityUpgrade(\n singularityData.potionBuff3,\n 'potionBuff3'\n ),\n singChallengeExtension: new SingularityUpgrade(\n singularityData.singChallengeExtension,\n 'singChallengeExtension'\n ),\n singChallengeExtension2: new SingularityUpgrade(\n singularityData.singChallengeExtension2,\n 'singChallengeExtension2'\n ),\n singChallengeExtension3: new SingularityUpgrade(\n singularityData.singChallengeExtension3,\n 'singChallengeExtension3'\n ),\n singQuarkImprover1: new SingularityUpgrade(\n singularityData.singQuarkImprover1,\n 'singQuarkImprover1'\n ),\n singQuarkHepteract: new SingularityUpgrade(\n singularityData.singQuarkHepteract,\n 'singQuarkHepteract'\n ),\n singQuarkHepteract2: new SingularityUpgrade(\n singularityData.singQuarkHepteract2,\n 'singQuarkHepteract2'\n ),\n singQuarkHepteract3: new SingularityUpgrade(\n singularityData.singQuarkHepteract3,\n 'singQuarkHepteract3'\n ),\n singOcteractGain: new SingularityUpgrade(\n singularityData.singOcteractGain,\n 'singOcteractGain'\n ),\n singOcteractGain2: new SingularityUpgrade(\n singularityData.singOcteractGain2,\n 'singOcteractGain2'\n ),\n singOcteractGain3: new SingularityUpgrade(\n singularityData.singOcteractGain3,\n 'singOcteractGain3'\n ),\n singOcteractGain4: new SingularityUpgrade(\n singularityData.singOcteractGain4,\n 'singOcteractGain4'\n ),\n singOcteractGain5: new SingularityUpgrade(\n singularityData.singOcteractGain5,\n 'singOcteractGain5'\n ),\n wowPass3: new SingularityUpgrade(singularityData.wowPass3, 'wowPass3'),\n ultimatePen: new SingularityUpgrade(\n singularityData.ultimatePen,\n 'ultimatePen'\n ),\n platonicTau: new SingularityUpgrade(\n singularityData.platonicTau,\n 'platonicTau'\n ),\n platonicAlpha: new SingularityUpgrade(\n singularityData.platonicAlpha,\n 'platonicAlpha'\n ),\n platonicDelta: new SingularityUpgrade(\n singularityData.platonicDelta,\n 'platonicDelta'\n ),\n platonicPhi: new SingularityUpgrade(\n singularityData.platonicPhi,\n 'platonicPhi'\n ),\n singFastForward: new SingularityUpgrade(\n singularityData.singFastForward,\n 'singFastForward'\n ),\n singFastForward2: new SingularityUpgrade(\n singularityData.singFastForward2,\n 'singFastForward2'\n ),\n singAscensionSpeed: new SingularityUpgrade(\n singularityData.singAscensionSpeed,\n 'singAscensionSpeed'\n ),\n singAscensionSpeed2: new SingularityUpgrade(\n singularityData.singAscensionSpeed2,\n 'singAscensionSpeed2'\n ),\n oneMind: new SingularityUpgrade(singularityData.oneMind, 'oneMind'),\n wowPass4: new SingularityUpgrade(singularityData.wowPass4, 'wowPass4'),\n offeringAutomatic: new SingularityUpgrade(\n singularityData.offeringAutomatic,\n 'offeringAutomatic'\n ),\n blueberries: new SingularityUpgrade(\n singularityData.blueberries,\n 'blueberries'\n ),\n singAmbrosiaLuck: new SingularityUpgrade(\n singularityData.singAmbrosiaLuck,\n 'singAmbrosiaLuck'\n ),\n singAmbrosiaLuck2: new SingularityUpgrade(\n singularityData.singAmbrosiaLuck2,\n 'singAmbrosiaLuck2'\n ),\n singAmbrosiaLuck3: new SingularityUpgrade(\n singularityData.singAmbrosiaLuck3,\n 'singAmbrosiaLuck3'\n ),\n singAmbrosiaLuck4: new SingularityUpgrade(\n singularityData.singAmbrosiaLuck4,\n 'singAmbrosiaLuck4'\n ),\n singAmbrosiaGeneration: new SingularityUpgrade(\n singularityData.singAmbrosiaGeneration,\n 'singAmbrosiaGeneration'\n ),\n singAmbrosiaGeneration2: new SingularityUpgrade(\n singularityData.singAmbrosiaGeneration2,\n 'singAmbrosiaGeneration2'\n ),\n singAmbrosiaGeneration3: new SingularityUpgrade(\n singularityData.singAmbrosiaGeneration3,\n 'singAmbrosiaGeneration3'\n ),\n singAmbrosiaGeneration4: new SingularityUpgrade(\n singularityData.singAmbrosiaGeneration4,\n 'singAmbrosiaGeneration4'\n )\n },\n\n octeractUpgrades: {\n octeractStarter: new OcteractUpgrade(\n octeractData.octeractStarter,\n 'octeractStarter'\n ),\n octeractGain: new OcteractUpgrade(\n octeractData.octeractGain,\n 'octeractGain'\n ),\n octeractGain2: new OcteractUpgrade(\n octeractData.octeractGain2,\n 'octeractGain2'\n ),\n octeractQuarkGain: new OcteractUpgrade(\n octeractData.octeractQuarkGain,\n 'octeractQuarkGain'\n ),\n octeractQuarkGain2: new OcteractUpgrade(\n octeractData.octeractQuarkGain2,\n 'octeractQuarkGain2'\n ),\n octeractCorruption: new OcteractUpgrade(\n octeractData.octeractCorruption,\n 'octeractCorruption'\n ),\n octeractGQCostReduce: new OcteractUpgrade(\n octeractData.octeractGQCostReduce,\n 'octeractGQCostReduce'\n ),\n octeractExportQuarks: new OcteractUpgrade(\n octeractData.octeractExportQuarks,\n 'octeractExportQuarks'\n ),\n octeractImprovedDaily: new OcteractUpgrade(\n octeractData.octeractImprovedDaily,\n 'octeractImprovedDaily'\n ),\n octeractImprovedDaily2: new OcteractUpgrade(\n octeractData.octeractImprovedDaily2,\n 'octeractImprovedDaily2'\n ),\n octeractImprovedDaily3: new OcteractUpgrade(\n octeractData.octeractImprovedDaily3,\n 'octeractImprovedDaily3'\n ),\n octeractImprovedQuarkHept: new OcteractUpgrade(\n octeractData.octeractImprovedQuarkHept,\n 'octeractImprovedQuarkHept'\n ),\n octeractImprovedGlobalSpeed: new OcteractUpgrade(\n octeractData.octeractImprovedGlobalSpeed,\n 'octeractImprovedGlobalSpeed'\n ),\n octeractImprovedAscensionSpeed: new OcteractUpgrade(\n octeractData.octeractImprovedAscensionSpeed,\n 'octeractImprovedAscensionSpeed'\n ),\n octeractImprovedAscensionSpeed2: new OcteractUpgrade(\n octeractData.octeractImprovedAscensionSpeed2,\n 'octeractImprovedAscensionSpeed2'\n ),\n octeractImprovedFree: new OcteractUpgrade(\n octeractData.octeractImprovedFree,\n 'octeractImprovedFree'\n ),\n octeractImprovedFree2: new OcteractUpgrade(\n octeractData.octeractImprovedFree2,\n 'octeractImprovedFree2'\n ),\n octeractImprovedFree3: new OcteractUpgrade(\n octeractData.octeractImprovedFree3,\n 'octeractImprovedFree3'\n ),\n octeractImprovedFree4: new OcteractUpgrade(\n octeractData.octeractImprovedFree4,\n 'octeractImprovedFree4'\n ),\n octeractSingUpgradeCap: new OcteractUpgrade(\n octeractData.octeractSingUpgradeCap,\n 'octeractSingUpgradeCap'\n ),\n octeractOfferings1: new OcteractUpgrade(\n octeractData.octeractOfferings1,\n 'octeractOfferings1'\n ),\n octeractObtainium1: new OcteractUpgrade(\n octeractData.octeractObtainium1,\n 'octeractObtainium1'\n ),\n octeractAscensions: new OcteractUpgrade(\n octeractData.octeractAscensions,\n 'octeractAscensions'\n ),\n octeractAscensions2: new OcteractUpgrade(\n octeractData.octeractAscensions2,\n 'octeractAscensions2'\n ),\n octeractAscensionsOcteractGain: new OcteractUpgrade(\n octeractData.octeractAscensionsOcteractGain,\n 'octeractAscensionsOcteractGain'\n ),\n octeractFastForward: new OcteractUpgrade(\n octeractData.octeractFastForward,\n 'octeractFastForward'\n ),\n octeractAutoPotionSpeed: new OcteractUpgrade(\n octeractData.octeractAutoPotionSpeed,\n 'octeractAutoPotionSpeed'\n ),\n octeractAutoPotionEfficiency: new OcteractUpgrade(\n octeractData.octeractAutoPotionEfficiency,\n 'octeractAutoPotionEfficiency'\n ),\n octeractOneMindImprover: new OcteractUpgrade(\n octeractData.octeractOneMindImprover,\n 'octeractOneMindImprover'\n ),\n octeractAmbrosiaLuck: new OcteractUpgrade(\n octeractData.octeractAmbrosiaLuck,\n 'octeractAmbrosiaLuck'\n ),\n octeractAmbrosiaLuck2: new OcteractUpgrade(\n octeractData.octeractAmbrosiaLuck2,\n 'octeractAmbrosiaLuck2'\n ),\n octeractAmbrosiaLuck3: new OcteractUpgrade(\n octeractData.octeractAmbrosiaLuck3,\n 'octeractAmbrosiaLuck3'\n ),\n octeractAmbrosiaLuck4: new OcteractUpgrade(\n octeractData.octeractAmbrosiaLuck4,\n 'octeractAmbrosiaLuck4'\n ),\n octeractAmbrosiaGeneration: new OcteractUpgrade(\n octeractData.octeractAmbrosiaGeneration,\n 'octeractAmbrosiaGeneration'\n ),\n octeractAmbrosiaGeneration2: new OcteractUpgrade(\n octeractData.octeractAmbrosiaGeneration2,\n 'octeractAmbrosiaGeneration2'\n ),\n octeractAmbrosiaGeneration3: new OcteractUpgrade(\n octeractData.octeractAmbrosiaGeneration3,\n 'octeractAmbrosiaGeneration3'\n ),\n octeractAmbrosiaGeneration4: new OcteractUpgrade(\n octeractData.octeractAmbrosiaGeneration4,\n 'octeractAmbrosiaGeneration4'\n )\n },\n\n dailyCodeUsed: false,\n hepteractAutoCraftPercentage: 50,\n octeractTimer: 0,\n insideSingularityChallenge: false,\n\n singularityChallenges: {\n noSingularityUpgrades: new SingularityChallenge(\n singularityChallengeData.noSingularityUpgrades,\n 'noSingularityUpgrades'\n ),\n oneChallengeCap: new SingularityChallenge(\n singularityChallengeData.oneChallengeCap,\n 'oneChallengeCap'\n ),\n noOcteracts: new SingularityChallenge(\n singularityChallengeData.noOcteracts,\n 'noOcteracts'\n ),\n limitedAscensions: new SingularityChallenge(\n singularityChallengeData.limitedAscensions,\n 'limitedAscensions'\n ),\n noAmbrosiaUpgrades: new SingularityChallenge(\n singularityChallengeData.noAmbrosiaUpgrades,\n 'noAmbrosiaUpgrades'\n )\n },\n\n ambrosia: 0,\n lifetimeAmbrosia: 0,\n ambrosiaRNG: 0,\n blueberryTime: 0,\n visitedAmbrosiaSubtab: false,\n spentBlueberries: 0,\n blueberryUpgrades: {\n ambrosiaTutorial: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaTutorial,\n 'ambrosiaTutorial'\n ),\n ambrosiaQuarks1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaQuarks1,\n 'ambrosiaQuarks1'\n ),\n ambrosiaCubes1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaCubes1,\n 'ambrosiaQuarks1'\n ),\n ambrosiaLuck1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaLuck1,\n 'ambrosiaLuck1'\n ),\n ambrosiaCubeQuark1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaCubeQuark1,\n 'ambrosiaCubeQuark1'\n ),\n ambrosiaLuckQuark1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaLuckQuark1,\n 'ambrosiaLuckQuark1'\n ),\n ambrosiaLuckCube1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaLuckCube1,\n 'ambrosiaLuckCube1'\n ),\n ambrosiaQuarkCube1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaQuarkCube1,\n 'ambrosiaQuarkCube1'\n ),\n ambrosiaCubeLuck1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaCubeLuck1,\n 'ambrosiaCubeLuck1'\n ),\n ambrosiaQuarkLuck1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaQuarkLuck1,\n 'ambrosiaQuarkLuck1'\n ),\n ambrosiaQuarks2: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaQuarks2,\n 'ambrosiaQuarks2'\n ),\n ambrosiaCubes2: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaCubes2,\n 'ambrosiaQuarks2'\n ),\n ambrosiaLuck2: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaLuck2,\n 'ambrosiaLuck2'\n ),\n ambrosiaPatreon: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaPatreon,\n 'ambrosiaPatreon'\n ),\n ambrosiaObtainium1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaObtainium1,\n 'ambrosiaObtainium1'\n ),\n ambrosiaOffering1: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaOffering1,\n 'ambrosiaOffering1'\n ),\n ambrosiaHyperflux: new BlueberryUpgrade(\n blueberryUpgradeData.ambrosiaHyperflux,\n 'ambrosiaHyperflux'\n )\n },\n\n blueberryLoadouts: {\n 1: {},\n 2: {},\n 3: {},\n 4: {},\n 5: {},\n 6: {},\n 7: {},\n 8: {}\n },\n blueberryLoadoutMode: 'saveTree',\n\n ultimateProgress: 0,\n ultimatePixels: 0,\n\n caches: {\n ambrosiaLuckAdditiveMult: new AmbrosiaLuckAdditiveMultCache(),\n ambrosiaLuck: new AmbrosiaLuckCache(),\n ambrosiaGeneration: new AmbrosiaGenerationCache(),\n blueberryInventory: new BlueberryInventoryCache()\n },\n\n lastExportedSave: 0\n}\n\nexport const blankSave = Object.assign({}, player, {\n codes: new Map(Array.from({ length: 48 }, (_, i) => [i + 1, false]))\n})\n\n// The main cause of the double singularity bug was caused by a race condition\n// when the game was saving just as the user was entering a Singularity. To fix\n// this, hopefully, we disable saving the game when in the prompt or currently\n// entering a Singularity.\nexport const saveCheck = { canSave: true }\n\nexport const saveSynergy = async (button?: boolean): Promise => {\n player.offlinetick = Date.now()\n player.loaded1009 = true\n player.loaded1009hotfix1 = true\n\n const p = playerJsonSchema.parse(player)\n const save = btoa(JSON.stringify(p))\n\n if (save !== null) {\n const saveBlob = new Blob([save], { type: 'text/plain' })\n\n // Should prevent overwritting of localforage that is currently used\n if (!saveCheck.canSave) {\n return false\n }\n\n localStorage.setItem('Synergysave2', save)\n await localforage.setItem('Synergysave2', saveBlob)\n } else {\n await Alert(i18next.t('testing.errorSaving'))\n return false\n }\n\n if (button) {\n const el = DOMCacheGetOrSet('saveinfo')\n el.textContent = i18next.t('testing.gameSaved')\n setTimeout(() => (el.textContent = ''), 4000)\n }\n\n return true\n}\n\nconst loadSynergy = async () => {\n const save = (await localforage.getItem('Synergysave2'))\n ?? localStorage.getItem('Synergysave2')\n\n const saveString = typeof save === 'string' ? save : await save?.text()\n const data = saveString\n ? (JSON.parse(atob(saveString)) as PlayerSave & Record)\n : null\n\n if (testing || !prod) {\n Object.defineProperties(window, {\n player: { value: player },\n G: { value: G },\n Decimal: { value: Decimal },\n i18n: { value: i18next }\n })\n\n if (data && testing) {\n data.exporttest = false\n }\n }\n\n Object.assign(G, { ...blankGlobals })\n\n if (data) {\n if ((data.exporttest === false || data.exporttest === 'NO!') && !testing) {\n return Alert(i18next.t('testing.saveInLive2'))\n }\n\n // size before loading\n const size = player.codes.size\n\n const oldPromoKeys = Object.keys(data).filter((k) => k.includes('offerpromo'))\n if (oldPromoKeys.length > 0) {\n oldPromoKeys.forEach((k) => {\n const value = data[k]\n const num = +k.replace(/[^\\d]/g, '')\n player.codes.set(num, Boolean(value))\n })\n }\n\n const validatedPlayer = playerSchema.safeParse(data)\n\n if (validatedPlayer.success) {\n Object.assign(player, validatedPlayer.data)\n } else {\n console.log(validatedPlayer.error)\n console.log(data)\n clearTimers()\n return\n }\n\n updateLoadoutHoverClasses()\n\n player.lastExportedSave = data.lastExportedSave ?? 0\n\n if (data.offerpromo24used !== undefined) {\n player.codes.set(25, false)\n }\n\n // sets all non-existent codes to default value false\n if (player.codes.size < size) {\n for (let i = player.codes.size + 1; i <= size; i++) {\n if (!player.codes.has(i)) {\n player.codes.set(i, false)\n }\n }\n }\n\n // sets all non-existent codes to default value false\n if (player.codes.size < size) {\n for (let i = player.codes.size + 1; i <= size; i++) {\n if (!player.codes.has(i)) {\n player.codes.set(i, false)\n }\n }\n }\n\n if (!('rngCode' in data)) {\n player.rngCode = 0\n }\n\n if (data.loaded1009 === undefined || !data.loaded1009) {\n player.loaded1009 = false\n }\n if (data.loaded1009hotfix1 === undefined || !data.loaded1009hotfix1) {\n player.loaded1009hotfix1 = false\n }\n if (data.loaded10091 === undefined) {\n player.loaded10091 = false\n }\n if (data.loaded1010 === undefined) {\n player.loaded1010 = false\n }\n if (data.loaded10101 === undefined) {\n player.loaded10101 = false\n }\n\n if (typeof player.researches[76] === 'undefined') {\n player.codes.set(13, false)\n player.researches.push(\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0\n )\n player.achievements.push(\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0\n )\n player.maxofferings = player.runeshards\n player.maxobtainium = player.researchPoints\n player.researchPoints += 51200 * player.researches[50]\n player.researches[50] = 0\n }\n\n player.maxofferings = player.maxofferings || 0\n player.maxobtainium = player.maxobtainium || 0\n player.runeshards = player.runeshards || 0\n player.researchPoints = player.researchPoints || 0\n\n if (\n !data.loaded1009\n || data.loaded1009hotfix1 === null\n || data.shopUpgrades?.offeringPotion === undefined\n ) {\n player.firstOwnedParticles = 0\n player.secondOwnedParticles = 0\n player.thirdOwnedParticles = 0\n player.fourthOwnedParticles = 0\n player.fifthOwnedParticles = 0\n player.firstCostParticles = new Decimal('1')\n player.secondCostParticles = new Decimal('1e2')\n player.thirdCostParticles = new Decimal('1e4')\n player.fourthCostParticles = new Decimal('1e8')\n player.fifthCostParticles = new Decimal('1e16')\n player.autoSacrificeToggle = false\n player.autoResearchToggle = false\n player.autoResearchMode = 'manual'\n player.autoResearch = 0\n player.autoSacrifice = 0\n player.sacrificeTimer = 0\n player.loaded1009 = true\n player.codes.set(18, false)\n }\n if (!data.loaded1009hotfix1) {\n player.loaded1009hotfix1 = true\n player.codes.set(19, true)\n player.firstOwnedParticles = 0\n player.secondOwnedParticles = 0\n player.thirdOwnedParticles = 0\n player.fourthOwnedParticles = 0\n player.fifthOwnedParticles = 0\n player.firstCostParticles = new Decimal('1')\n player.secondCostParticles = new Decimal('1e2')\n player.thirdCostParticles = new Decimal('1e4')\n player.fourthCostParticles = new Decimal('1e8')\n player.fifthCostParticles = new Decimal('1e16')\n }\n if (\n data.loaded10091 === undefined\n || !data.loaded10091\n || player.researches[86] > 100\n || player.researches[87] > 100\n || player.researches[88] > 100\n || player.researches[89] > 100\n || player.researches[90] > 10\n ) {\n player.loaded10091 = true\n player.researchPoints += 7.5e8 * player.researches[82]\n player.researchPoints += 2e8 * player.researches[83]\n player.researchPoints += 4.5e9 * player.researches[84]\n player.researchPoints += 2.5e7 * player.researches[86]\n player.researchPoints += 7.5e7 * player.researches[87]\n player.researchPoints += 3e8 * player.researches[88]\n player.researchPoints += 1e9 * player.researches[89]\n player.researchPoints += 2.5e7 * player.researches[90]\n player.researchPoints += 1e8 * player.researches[91]\n player.researchPoints += 2e9 * player.researches[92]\n player.researchPoints += 9e9 * player.researches[93]\n player.researchPoints += 7.25e10 * player.researches[94]\n player.researches[86] = 0\n player.researches[87] = 0\n player.researches[88] = 0\n player.researches[89] = 0\n player.researches[90] = 0\n player.researches[91] = 0\n player.researches[92] = 0\n }\n\n // const shop = data.shopUpgrades as LegacyShopUpgrades & Player['shopUpgrades'];\n if (\n data.achievements?.[169] === undefined\n || typeof player.achievements[169] === 'undefined'\n // (shop.antSpeed === undefined && shop.antSpeedLevel === undefined) ||\n // (shop.antSpeed === undefined && typeof shop.antSpeedLevel === 'undefined') ||\n || data.loaded1010 === undefined\n || data.loaded1010 === false\n ) {\n player.loaded1010 = true\n player.codes.set(21, false)\n\n player.firstOwnedAnts = 0\n player.firstGeneratedAnts = new Decimal('0')\n player.firstCostAnts = new Decimal('1e700')\n player.firstProduceAnts = 0.0001\n\n player.secondOwnedAnts = 0\n player.secondGeneratedAnts = new Decimal('0')\n player.secondCostAnts = new Decimal('3')\n player.secondProduceAnts = 0.00005\n\n player.thirdOwnedAnts = 0\n player.thirdGeneratedAnts = new Decimal('0')\n player.thirdCostAnts = new Decimal('100')\n player.thirdProduceAnts = 0.00002\n\n player.fourthOwnedAnts = 0\n player.fourthGeneratedAnts = new Decimal('0')\n player.fourthCostAnts = new Decimal('1e4')\n player.fourthProduceAnts = 0.00001\n\n player.fifthOwnedAnts = 0\n player.fifthGeneratedAnts = new Decimal('0')\n player.fifthCostAnts = new Decimal('1e12')\n player.fifthProduceAnts = 0.000005\n\n player.sixthOwnedAnts = 0\n player.sixthGeneratedAnts = new Decimal('0')\n player.sixthCostAnts = new Decimal('1e36')\n player.sixthProduceAnts = 0.000002\n\n player.seventhOwnedAnts = 0\n player.seventhGeneratedAnts = new Decimal('0')\n player.seventhCostAnts = new Decimal('1e100')\n player.seventhProduceAnts = 0.000001\n\n player.eighthOwnedAnts = 0\n player.eighthGeneratedAnts = new Decimal('0')\n player.eighthCostAnts = new Decimal('1e300')\n player.eighthProduceAnts = 0.00000001\n\n player.achievements.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)\n player.antPoints = new Decimal('1')\n\n player.upgrades[38] = 0\n player.upgrades[39] = 0\n player.upgrades[40] = 0\n\n player.upgrades[76] = 0\n player.upgrades[77] = 0\n player.upgrades[78] = 0\n player.upgrades[79] = 0\n player.upgrades[80] = 0\n\n // player.shopUpgrades.antSpeed = 0;\n // player.shopUpgrades.shopTalisman = 0;\n\n player.antUpgrades = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]\n\n player.unlocks.rrow4 = false\n player.researchPoints += 3e7 * player.researches[50]\n player.researchPoints += 2e9 * player.researches[96]\n player.researchPoints += 5e9 * player.researches[97]\n player.researchPoints += 3e10 * player.researches[98]\n player.researches[50] = 0\n player.researches[96] = 0\n player.researches[97] = 0\n player.researches[98] = 0\n player.researches.push(\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0,\n 0\n )\n\n player.talismanLevels = [0, 0, 0, 0, 0, 0, 0]\n player.talismanRarity = [1, 1, 1, 1, 1, 1, 1]\n\n player.talismanShards = 0\n player.commonFragments = 0\n player.uncommonFragments = 0\n player.rareFragments = 0\n player.epicFragments = 0\n player.legendaryFragments = 0\n player.mythicalFragments = 0\n player.buyTalismanShardPercent = 10\n\n player.talismanOne = [null, -1, 1, 1, 1, -1]\n player.talismanTwo = [null, 1, 1, -1, -1, 1]\n player.talismanThree = [null, 1, -1, 1, 1, -1]\n player.talismanFour = [null, -1, -1, 1, 1, 1]\n player.talismanFive = [null, 1, 1, -1, -1, 1]\n player.talismanSix = [null, 1, 1, 1, -1, -1]\n player.talismanSeven = [null, -1, 1, -1, 1, 1]\n\n player.antSacrificePoints = 0\n player.antSacrificeTimer = 0\n\n player.obtainiumpersecond = 0\n player.maxobtainiumpersecond = 0\n }\n\n if (data.loaded10101 === undefined || data.loaded10101 === false) {\n player.loaded10101 = true\n\n // dprint-ignore\n const refundThese = [\n 0, 31, 32, 61, 62, 63, 64, 76, 77, 78, 79, 80, 81, 98, 104, 105, 106,\n 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120,\n 121, 122, 123, 125,\n ];\n // dprint-ignore\n const refundReward = [\n 0, 2, 20, 5, 10, 80, 5e3, 1e7, 1e7, 2e7, 3e7, 4e7, 2e8, 3e10, 1e11,\n 1e12, 2e11, 1e12, 2e10, 2e11, 1e12, 2e13, 5e13, 1e14, 2e14, 5e14, 1e15,\n 2e15, 1e16, 1e15, 1e16, 1e14, 1e15, 1e15, 1e20,\n ];\n for (let i = 1; i < refundThese.length; i++) {\n player.researchPoints += player.researches[refundThese[i]] * refundReward[i]\n player.researches[refundThese[i]] = 0\n }\n player.autoAntSacrifice = false\n player.antMax = false\n }\n\n if (player.firstOwnedAnts < 1 && player.firstCostAnts.gte('1e1200')) {\n player.firstCostAnts = new Decimal('1e700')\n player.firstOwnedAnts = 0\n }\n\n // checkVariablesOnLoad(data)\n\n if (player.ascensionCount === 0) {\n if (player.prestigeCount > 0) {\n player.ascensionCounter = 86400 * 90\n }\n /*player.cubeUpgrades = [null, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,];*/\n\n if (player.singularityCount === 0) {\n player.cubeUpgrades = [...blankSave.cubeUpgrades]\n }\n player.wowCubes = new WowCubes(0)\n player.wowTesseracts = new WowTesseracts(0)\n player.wowHypercubes = new WowHypercubes(0)\n player.wowPlatonicCubes = new WowPlatonicCubes(0)\n player.cubeBlessings = {\n accelerator: 0,\n multiplier: 0,\n offering: 0,\n runeExp: 0,\n obtainium: 0,\n antSpeed: 0,\n antSacrifice: 0,\n antELO: 0,\n talismanBonus: 0,\n globalSpeed: 0\n }\n }\n\n if (player.transcendCount < 0) {\n player.transcendCount = 0\n }\n if (player.reincarnationCount < 0) {\n player.reincarnationCount = 0\n }\n if (player.runeshards < 0) {\n player.runeshards = 0\n }\n if (player.researchPoints < 0) {\n player.researchPoints = 0\n }\n\n if (player.resettoggle1 === 0) {\n player.resettoggle1 = 1\n player.resettoggle2 = 1\n player.resettoggle3 = 1\n player.resettoggle4 = 1\n }\n if (player.tesseractAutoBuyerToggle === 0) {\n player.tesseractAutoBuyerToggle = 1\n }\n if (player.reincarnationCount < 0.5 && player.unlocks.rrow4) {\n player.unlocks = {\n coinone: false,\n cointwo: false,\n cointhree: false,\n coinfour: false,\n prestige: false,\n generation: false,\n transcend: false,\n reincarnate: false,\n rrow1: false,\n rrow2: false,\n rrow3: false,\n rrow4: false\n }\n }\n\n if (!Number.isInteger(player.ascendBuilding1.cost)) {\n player.ascendBuilding1.cost = 1\n player.ascendBuilding1.owned = 0\n player.ascendBuilding2.cost = 10\n player.ascendBuilding2.owned = 0\n player.ascendBuilding3.cost = 100\n player.ascendBuilding3.owned = 0\n player.ascendBuilding4.cost = 1000\n player.ascendBuilding4.owned = 0\n player.ascendBuilding5.cost = 10000\n player.ascendBuilding5.owned = 0\n }\n\n if (!player.dayCheck) {\n player.dayCheck = new Date()\n }\n if (typeof player.dayCheck === 'string') {\n player.dayCheck = new Date(player.dayCheck)\n if (isNaN(player.dayCheck.getTime())) {\n player.dayCheck = new Date()\n }\n }\n // Measures for people who play the past\n let updatedLast = lastUpdated\n if (!isNaN(updatedLast.getTime())) {\n updatedLast = new Date(\n updatedLast.getFullYear(),\n updatedLast.getMonth(),\n updatedLast.getDate() - 1\n )\n if (player.dayCheck.getTime() < updatedLast.getTime()) {\n player.dayCheck = updatedLast\n }\n } else if (player.dayCheck.getTime() < 1654009200000) {\n player.dayCheck = new Date('06/01/2022 00:00:00')\n }\n // Calculate daily\n player.dayCheck = new Date(\n player.dayCheck.getFullYear(),\n player.dayCheck.getMonth(),\n player.dayCheck.getDate()\n )\n\n const maxLevel = maxCorruptionLevel()\n player.usedCorruptions = player.usedCorruptions.map(\n (curr: number, index: number) => {\n if (index >= 2 && index <= 9) {\n return Math.min(\n maxLevel\n * (player.challengecompletions[corrChallengeMinimum(index)] > 0\n ? 1\n : 0),\n curr\n )\n }\n return curr\n }\n )\n\n for (let i = 1; i <= 5; i++) {\n const ascendBuildingI = `ascendBuilding${i as OneToFive}` as const\n player[ascendBuildingI].generated = new Decimal(\n player[ascendBuildingI].generated\n )\n }\n\n while (typeof player.achievements[252] === 'undefined') {\n player.achievements.push(0)\n }\n while (typeof player.researches[200] === 'undefined') {\n player.researches.push(0)\n }\n while (typeof player.upgrades[140] === 'undefined') {\n player.upgrades.push(0)\n }\n\n if (\n player.saveString === ''\n || player.saveString === 'Synergism-v1011Test.txt'\n ) {\n player.saveString = player.singularityCount === 0\n ? 'Synergism-$VERSION$-$TIME$.txt'\n : 'Synergism-$VERSION$-$TIME$-$SING$.txt'\n }\n ;(DOMCacheGetOrSet('saveStringInput') as HTMLInputElement).value = cleanString(player.saveString)\n\n for (let j = 1; j < 126; j++) {\n upgradeupdate(j, true)\n }\n\n for (let j = 1; j <= 200; j++) {\n updateResearchBG(j)\n }\n for (let j = 1; j < player.cubeUpgrades.length; j++) {\n updateCubeUpgradeBG(j)\n }\n const platUpg = document.querySelectorAll('img[id^=\"platUpg\"]')\n for (let j = 1; j <= platUpg.length; j++) {\n updatePlatonicUpgradeBG(j)\n }\n\n const q = [\n 'coin',\n 'crystal',\n 'mythos',\n 'particle',\n 'offering',\n 'tesseract'\n ] as const\n if (\n player.coinbuyamount !== 1\n && player.coinbuyamount !== 10\n && player.coinbuyamount !== 100\n && player.coinbuyamount !== 1000\n ) {\n player.coinbuyamount = 1\n }\n if (\n player.crystalbuyamount !== 1\n && player.crystalbuyamount !== 10\n && player.crystalbuyamount !== 100\n && player.crystalbuyamount !== 1000\n ) {\n player.crystalbuyamount = 1\n }\n if (\n player.mythosbuyamount !== 1\n && player.mythosbuyamount !== 10\n && player.mythosbuyamount !== 100\n && player.mythosbuyamount !== 1000\n ) {\n player.mythosbuyamount = 1\n }\n if (\n player.particlebuyamount !== 1\n && player.particlebuyamount !== 10\n && player.particlebuyamount !== 100\n && player.particlebuyamount !== 1000\n ) {\n player.particlebuyamount = 1\n }\n if (\n player.offeringbuyamount !== 1\n && player.offeringbuyamount !== 10\n && player.offeringbuyamount !== 100\n && player.offeringbuyamount !== 1000\n ) {\n player.offeringbuyamount = 1\n }\n if (\n player.tesseractbuyamount !== 1\n && player.tesseractbuyamount !== 10\n && player.tesseractbuyamount !== 100\n && player.tesseractbuyamount !== 1000\n ) {\n player.tesseractbuyamount = 1\n }\n for (let j = 0; j <= 5; j++) {\n for (let k = 0; k < 4; k++) {\n let d = ''\n if (k === 0) {\n d = 'one'\n }\n if (k === 1) {\n d = 'ten'\n }\n if (k === 2) {\n d = 'hundred'\n }\n if (k === 3) {\n d = 'thousand'\n }\n const e = `${q[j]}${d}`\n DOMCacheGetOrSet(e).style.backgroundColor = ''\n }\n let c = ''\n const curBuyAmount = player[`${q[j]}buyamount` as const]\n if (curBuyAmount === 1) {\n c = 'one'\n }\n if (curBuyAmount === 10) {\n c = 'ten'\n }\n if (curBuyAmount === 100) {\n c = 'hundred'\n }\n if (curBuyAmount === 1000) {\n c = 'thousand'\n }\n\n const b = `${q[j]}${c}`\n DOMCacheGetOrSet(b).style.backgroundColor = 'green'\n }\n\n const testArray = []\n // Creates a copy of research costs array\n for (let i = 0; i < G.researchBaseCosts.length; i++) {\n testArray.push(G.researchBaseCosts[i])\n }\n // Sorts the above array, and returns the index order of sorted array\n G.researchOrderByCost = sortWithIndices(testArray)\n player.roombaResearchIndex = 0\n\n // June 09, 2021: Updated toggleShops() and removed boilerplate - Platonic\n toggleShops()\n getChallengeConditions()\n updateChallengeDisplay()\n revealStuff()\n toggleauto()\n\n // Challenge summary should be displayed\n if (player.currentChallenge.transcension > 0) {\n challengeDisplay(player.currentChallenge.transcension)\n } else if (player.currentChallenge.reincarnation > 0) {\n challengeDisplay(player.currentChallenge.reincarnation)\n } else if (player.currentChallenge.ascension > 0) {\n challengeDisplay(player.currentChallenge.ascension)\n } else {\n challengeDisplay(1)\n }\n\n corruptionStatsUpdate()\n const corrs = Math.min(8, Object.keys(player.corruptionLoadouts).length) + 1\n for (let i = 0; i < corrs; i++) {\n corruptionLoadoutTableUpdate(i)\n }\n showCorruptionStatsLoadouts()\n updateCorruptionLoadoutNames()\n\n DOMCacheGetOrSet('researchrunebonus').textContent = i18next.t(\n 'runes.thanksResearches',\n {\n percent: format(100 * G.effectiveLevelMult - 100, 4, true)\n }\n )\n\n DOMCacheGetOrSet('talismanlevelup').style.display = 'none'\n DOMCacheGetOrSet('talismanrespec').style.display = 'none'\n\n DOMCacheGetOrSet('antSacrificeSummary').style.display = 'none'\n\n // This must be initialized at the beginning of the calculation\n c15RewardUpdate()\n\n calculatePlatonicBlessings()\n calculateHypercubeBlessings()\n calculateTesseractBlessings()\n calculateCubeBlessings()\n updateTalismanAppearance(0)\n updateTalismanAppearance(1)\n updateTalismanAppearance(2)\n updateTalismanAppearance(3)\n updateTalismanAppearance(4)\n updateTalismanAppearance(5)\n updateTalismanAppearance(6)\n for (const id in player.ascStatToggles) {\n toggleAscStatPerSecond(+id) // toggle each stat twice to make sure the displays are correct and match what they used to be\n toggleAscStatPerSecond(+id)\n }\n\n // Strictly check the input and data with values other than numbers\n const omit = /e\\+/\n let inputd = player.autoChallengeTimer.start\n let inpute = Number(\n (DOMCacheGetOrSet('startAutoChallengeTimerInput') as HTMLInputElement)\n .value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(\n DOMCacheGetOrSet('startAutoChallengeTimerInput') as HTMLInputElement\n ).value = `${player.autoChallengeTimer.start || blankSave.autoChallengeTimer.start}`.replace(omit, 'e')\n updateAutoChallenge(1)\n }\n\n DOMCacheGetOrSet('startTimerValue').innerHTML = i18next.t(\n 'challenges.timeStartSweep',\n {\n time: format(player.autoChallengeTimer.start, 2, true)\n }\n )\n\n inputd = player.autoChallengeTimer.exit\n inpute = Number(\n (DOMCacheGetOrSet('exitAutoChallengeTimerInput') as HTMLInputElement)\n .value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(\n DOMCacheGetOrSet('exitAutoChallengeTimerInput') as HTMLInputElement\n ).value = `${player.autoChallengeTimer.exit || blankSave.autoChallengeTimer.exit}`.replace(omit, 'e')\n updateAutoChallenge(2)\n }\n\n DOMCacheGetOrSet('exitTimerValue').innerHTML = i18next.t(\n 'challenges.timeExitChallenge',\n {\n time: format(player.autoChallengeTimer.exit, 2, true)\n }\n )\n\n inputd = player.autoChallengeTimer.enter\n inpute = Number(\n (DOMCacheGetOrSet('enterAutoChallengeTimerInput') as HTMLInputElement)\n .value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(\n DOMCacheGetOrSet('enterAutoChallengeTimerInput') as HTMLInputElement\n ).value = `${player.autoChallengeTimer.enter || blankSave.autoChallengeTimer.enter}`.replace(omit, 'e')\n updateAutoChallenge(3)\n }\n\n DOMCacheGetOrSet('enterTimerValue').innerHTML = i18next.t(\n 'challenges.timeEnterChallenge',\n {\n time: format(player.autoChallengeTimer.enter, 2, true)\n }\n )\n\n inputd = player.prestigeamount\n inpute = Number(\n (DOMCacheGetOrSet('prestigeamount') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('prestigeamount') as HTMLInputElement).value = `${\n player.prestigeamount || blankSave.prestigeamount\n }`.replace(omit, 'e')\n updateAutoReset(1)\n }\n inputd = player.transcendamount\n inpute = Number(\n (DOMCacheGetOrSet('transcendamount') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('transcendamount') as HTMLInputElement).value = `${\n player.transcendamount || blankSave.transcendamount\n }`.replace(omit, 'e')\n updateAutoReset(2)\n }\n inputd = player.reincarnationamount\n inpute = Number(\n (DOMCacheGetOrSet('reincarnationamount') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('reincarnationamount') as HTMLInputElement).value = `${\n player.reincarnationamount || blankSave.reincarnationamount\n }`.replace(omit, 'e')\n updateAutoReset(3)\n }\n inputd = player.autoAscendThreshold\n inpute = Number(\n (DOMCacheGetOrSet('ascensionAmount') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('ascensionAmount') as HTMLInputElement).value = `${\n player.autoAscendThreshold || blankSave.autoAscendThreshold\n }`.replace(omit, 'e')\n updateAutoReset(4)\n }\n inputd = player.autoAntSacTimer\n inpute = Number(\n (DOMCacheGetOrSet('autoAntSacrificeAmount') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('autoAntSacrificeAmount') as HTMLInputElement).value = `${\n player.autoAntSacTimer || blankSave.autoAntSacTimer\n }`.replace(\n omit,\n 'e'\n )\n updateAutoReset(5)\n }\n inputd = player.tesseractAutoBuyerAmount\n inpute = Number(\n (DOMCacheGetOrSet('tesseractAmount') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('tesseractAmount') as HTMLInputElement).value = `${\n player.tesseractAutoBuyerAmount || blankSave.tesseractAutoBuyerAmount\n }`.replace(omit, 'e')\n updateTesseractAutoBuyAmount()\n }\n inputd = player.openCubes\n inpute = Number(\n (DOMCacheGetOrSet('cubeOpensInput') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('cubeOpensInput') as HTMLInputElement).value = `${player.openCubes || blankSave.openCubes}`\n .replace(omit, 'e')\n updateAutoCubesOpens(1)\n }\n inputd = player.openTesseracts\n inpute = Number(\n (DOMCacheGetOrSet('tesseractsOpensInput') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('tesseractsOpensInput') as HTMLInputElement).value = `${\n player.openTesseracts || blankSave.openTesseracts\n }`.replace(omit, 'e')\n updateAutoCubesOpens(2)\n }\n inputd = player.openHypercubes\n inpute = Number(\n (DOMCacheGetOrSet('hypercubesOpensInput') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('hypercubesOpensInput') as HTMLInputElement).value = `${\n player.openHypercubes || blankSave.openHypercubes\n }`.replace(omit, 'e')\n updateAutoCubesOpens(3)\n }\n inputd = player.openPlatonicsCubes\n inpute = Number(\n (DOMCacheGetOrSet('platonicCubeOpensInput') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('platonicCubeOpensInput') as HTMLInputElement).value = `${\n player.openPlatonicsCubes || blankSave.openPlatonicsCubes\n }`.replace(\n omit,\n 'e'\n )\n updateAutoCubesOpens(4)\n }\n inputd = player.runeBlessingBuyAmount\n inpute = Number(\n (DOMCacheGetOrSet('buyRuneBlessingInput') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('buyRuneBlessingInput') as HTMLInputElement).value = `${\n player.runeBlessingBuyAmount || blankSave.runeBlessingBuyAmount\n }`.replace(omit, 'e')\n updateRuneBlessingBuyAmount(1)\n }\n\n DOMCacheGetOrSet('buyRuneBlessingToggle').innerHTML = i18next.t(\n 'runes.blessings.buyUpTo',\n {\n amount: format(player.runeBlessingBuyAmount)\n }\n )\n\n inputd = player.runeSpiritBuyAmount\n inpute = Number(\n (DOMCacheGetOrSet('buyRuneSpiritInput') as HTMLInputElement).value\n )\n if (inpute !== inputd || isNaN(inpute + inputd)) {\n ;(DOMCacheGetOrSet('buyRuneSpiritInput') as HTMLInputElement).value = `${\n player.runeSpiritBuyAmount || blankSave.runeSpiritBuyAmount\n }`.replace(omit, 'e')\n updateRuneBlessingBuyAmount(2)\n }\n DOMCacheGetOrSet('buyRuneSpiritToggleValue').innerHTML = i18next.t(\n 'runes.spirits.buyUpTo',\n {\n amount: format(player.runeSpiritBuyAmount, 0, true)\n }\n )\n\n if (player.resettoggle1 === 1) {\n DOMCacheGetOrSet('prestigeautotoggle').textContent = i18next.t('toggles.modeAmount')\n }\n if (player.resettoggle2 === 1) {\n DOMCacheGetOrSet('transcendautotoggle').textContent = i18next.t('toggles.modeAmount')\n }\n if (player.resettoggle3 === 1) {\n DOMCacheGetOrSet('reincarnateautotoggle').textContent = i18next.t('toggles.modeAmount')\n }\n if (player.resettoggle4 === 1) {\n DOMCacheGetOrSet('tesseractautobuymode').textContent = i18next.t('toggles.modeAmount')\n }\n\n if (player.resettoggle1 === 2) {\n DOMCacheGetOrSet('prestigeautotoggle').textContent = i18next.t('toggles.modeTime')\n }\n if (player.resettoggle2 === 2) {\n DOMCacheGetOrSet('transcendautotoggle').textContent = i18next.t('toggles.modeTime')\n }\n if (player.resettoggle3 === 2) {\n DOMCacheGetOrSet('reincarnateautotoggle').textContent = i18next.t('toggles.modeTime')\n }\n if (player.resettoggle4 === 2) {\n DOMCacheGetOrSet('tesseractautobuymode').textContent = i18next.t(\n 'toggles.modePercentage'\n )\n }\n\n if (player.tesseractAutoBuyerToggle === 1) {\n DOMCacheGetOrSet('tesseractautobuytoggle').textContent = i18next.t(\n 'runes.talismans.autoBuyOn'\n )\n DOMCacheGetOrSet('tesseractautobuytoggle').style.border = '2px solid green'\n }\n if (player.tesseractAutoBuyerToggle === 2) {\n DOMCacheGetOrSet('tesseractautobuytoggle').textContent = i18next.t(\n 'runes.talismans.autoBuyOff'\n )\n DOMCacheGetOrSet('tesseractautobuytoggle').style.border = '2px solid red'\n }\n\n if (player.autoOpenCubes) {\n DOMCacheGetOrSet('openCubes').textContent = i18next.t('wowCubes.autoOn', {\n percent: format(player.openCubes, 0)\n })\n DOMCacheGetOrSet('openCubes').style.border = '1px solid green'\n DOMCacheGetOrSet('cubeOpensInput').style.border = '1px solid green'\n } else {\n DOMCacheGetOrSet('openCubes').textContent = i18next.t('wowCubes.autoOff')\n DOMCacheGetOrSet('openCubes').style.border = '1px solid red'\n DOMCacheGetOrSet('cubeOpensInput').style.border = '1px solid red'\n }\n if (player.autoOpenTesseracts) {\n DOMCacheGetOrSet('openTesseracts').textContent = i18next.t(\n 'wowCubes.autoOn',\n {\n percent: format(player.openTesseracts, 0)\n }\n )\n DOMCacheGetOrSet('openTesseracts').style.border = '1px solid green'\n DOMCacheGetOrSet('tesseractsOpensInput').style.border = '1px solid green'\n } else {\n DOMCacheGetOrSet('openTesseracts').textContent = i18next.t('wowCubes.autoOff')\n DOMCacheGetOrSet('openTesseracts').style.border = '1px solid red'\n DOMCacheGetOrSet('tesseractsOpensInput').style.border = '1px solid red'\n }\n if (player.autoOpenHypercubes) {\n DOMCacheGetOrSet('openHypercubes').textContent = i18next.t(\n 'wowCubes.autoOn',\n {\n percent: format(player.openHypercubes, 0)\n }\n )\n DOMCacheGetOrSet('openHypercubes').style.border = '1px solid green'\n DOMCacheGetOrSet('hypercubesOpensInput').style.border = '1px solid green'\n } else {\n DOMCacheGetOrSet('openHypercubes').textContent = i18next.t('wowCubes.autoOff')\n DOMCacheGetOrSet('openHypercubes').style.border = '1px solid red'\n DOMCacheGetOrSet('hypercubesOpensInput').style.border = '1px solid red'\n }\n if (player.autoOpenPlatonicsCubes) {\n DOMCacheGetOrSet('openPlatonicCube').textContent = i18next.t(\n 'wowCubes.autoOn',\n {\n percent: format(player.openPlatonicsCubes, 0)\n }\n )\n DOMCacheGetOrSet('openPlatonicCube').style.border = '1px solid green'\n DOMCacheGetOrSet('platonicCubeOpensInput').style.border = '1px solid green'\n } else {\n DOMCacheGetOrSet('openPlatonicCube').textContent = i18next.t('wowCubes.autoOff')\n DOMCacheGetOrSet('openPlatonicCube').style.border = '1px solid red'\n DOMCacheGetOrSet('platonicCubeOpensInput').style.border = '1px solid red'\n }\n\n if (player.autoResearchToggle) {\n DOMCacheGetOrSet('toggleautoresearch').textContent = i18next.t(\n 'researches.automaticOn'\n )\n } else {\n DOMCacheGetOrSet('toggleautoresearch').textContent = i18next.t(\n 'researches.automaticOff'\n )\n }\n if (player.autoResearchMode === 'cheapest') {\n DOMCacheGetOrSet('toggleautoresearchmode').textContent = i18next.t(\n 'researches.autoModeCheapest'\n )\n } else {\n DOMCacheGetOrSet('toggleautoresearchmode').textContent = i18next.t(\n 'researches.autoModeManual'\n )\n }\n if (player.autoSacrificeToggle) {\n DOMCacheGetOrSet('toggleautosacrifice').textContent = i18next.t(\n 'runes.blessings.autoRuneOn'\n )\n DOMCacheGetOrSet('toggleautosacrifice').style.border = '2px solid green'\n } else {\n DOMCacheGetOrSet('toggleautosacrifice').textContent = i18next.t(\n 'runes.blessings.autoRuneOff'\n )\n DOMCacheGetOrSet('toggleautosacrifice').style.border = '2px solid red'\n }\n if (player.autoBuyFragment) {\n DOMCacheGetOrSet('toggleautoBuyFragments').textContent = i18next.t(\n 'runes.talismans.autoBuyOn'\n )\n DOMCacheGetOrSet('toggleautoBuyFragments').style.border = '2px solid white'\n DOMCacheGetOrSet('toggleautoBuyFragments').style.color = 'orange'\n } else {\n DOMCacheGetOrSet('toggleautoBuyFragments').textContent = i18next.t(\n 'runes.talismans.autoBuyOff'\n )\n DOMCacheGetOrSet('toggleautoBuyFragments').style.border = '2px solid orange'\n DOMCacheGetOrSet('toggleautoBuyFragments').style.color = 'white'\n }\n if (player.autoFortifyToggle) {\n DOMCacheGetOrSet('toggleautofortify').textContent = i18next.t(\n 'runes.autoFortifyOn'\n )\n DOMCacheGetOrSet('toggleautofortify').style.border = '2px solid green'\n } else {\n DOMCacheGetOrSet('toggleautofortify').textContent = i18next.t(\n 'runes.autoFortifyOff'\n )\n DOMCacheGetOrSet('toggleautofortify').style.border = '2px solid red'\n }\n if (player.autoEnhanceToggle) {\n DOMCacheGetOrSet('toggleautoenhance').textContent = i18next.t(\n 'runes.autoEnhanceOn'\n )\n DOMCacheGetOrSet('toggleautoenhance').style.border = '2px solid green'\n } else {\n DOMCacheGetOrSet('toggleautoenhance').textContent = i18next.t(\n 'runes.autoEnhanceOff'\n )\n DOMCacheGetOrSet('toggleautoenhance').style.border = '2px solid red'\n }\n player.saveOfferingToggle = false // Lint doesnt like it being inside if\n DOMCacheGetOrSet('saveOffToggle').textContent = i18next.t(\n 'toggles.saveOfferingsOff'\n )\n DOMCacheGetOrSet('saveOffToggle').style.color = 'white'\n if (player.autoAscend) {\n DOMCacheGetOrSet('ascensionAutoEnable').textContent = i18next.t(\n 'corruptions.autoAscend.on'\n )\n DOMCacheGetOrSet('ascensionAutoEnable').style.border = '2px solid green'\n } else {\n DOMCacheGetOrSet('ascensionAutoEnable').textContent = i18next.t(\n 'corruptions.autoAscend.off'\n )\n DOMCacheGetOrSet('ascensionAutoEnable').style.border = '2px solid red'\n }\n if (player.shopConfirmationToggle) {\n DOMCacheGetOrSet('toggleConfirmShop').textContent = i18next.t(\n 'shop.shopConfirmationOn'\n )\n } else {\n DOMCacheGetOrSet('toggleConfirmShop').textContent = i18next.t(\n 'shop.shopConfirmationOff'\n )\n }\n switch (player.shopBuyMaxToggle) {\n case false:\n DOMCacheGetOrSet('toggleBuyMaxShopText').textContent = i18next.t('shop.buy1')\n break\n case 'TEN':\n DOMCacheGetOrSet('toggleBuyMaxShopText').textContent = i18next.t('shop.buy10')\n break\n case true:\n DOMCacheGetOrSet('toggleBuyMaxShopText').textContent = i18next.t('shop.buyMax')\n break\n case 'ANY':\n DOMCacheGetOrSet('toggleBuyMaxShopText').textContent = i18next.t('shop.buyAny')\n }\n if (player.shopHideToggle) {\n DOMCacheGetOrSet('toggleHideShop').textContent = i18next.t('shop.hideMaxedOn')\n } else {\n DOMCacheGetOrSet('toggleHideShop').textContent = i18next.t('shop.hideMaxedOff')\n }\n if (player.researchBuyMaxToggle) {\n DOMCacheGetOrSet('toggleresearchbuy').textContent = i18next.t(\n 'researches.upgradeMax'\n )\n } else {\n DOMCacheGetOrSet('toggleresearchbuy').textContent = i18next.t(\n 'researches.upgradeOne'\n )\n }\n if (player.cubeUpgradesBuyMaxToggle) {\n DOMCacheGetOrSet('toggleCubeBuy').textContent = i18next.t(\n 'toggles.upgradeMaxIfPossible'\n )\n } else {\n DOMCacheGetOrSet('toggleCubeBuy').textContent = i18next.t(\n 'toggles.upgradeOneLevelWow'\n )\n }\n autoCubeUpgradesToggle(false)\n autoPlatonicUpgradesToggle(false)\n\n for (let i = 1; i <= 2; i++) {\n toggleAntMaxBuy()\n toggleAntAutoSacrifice(0)\n toggleAntAutoSacrifice(1)\n }\n\n for (let i = 1; i <= 2; i++) {\n toggleAutoAscend(0)\n toggleAutoAscend(1)\n }\n\n DOMCacheGetOrSet(\n 'historyTogglePerSecondButton'\n ).textContent = `Per second: ${player.historyShowPerSecond ? 'ON' : 'OFF'}`\n DOMCacheGetOrSet('historyTogglePerSecondButton').style.borderColor = player.historyShowPerSecond ? 'green' : 'red'\n\n // If auto research is enabled and runing; Make sure there is something to try to research if possible\n if (\n player.autoResearchToggle\n && autoResearchEnabled()\n && player.autoResearchMode === 'cheapest'\n ) {\n player.autoResearch = G.researchOrderByCost[player.roombaResearchIndex]\n }\n\n player.autoResearch = Math.min(200, player.autoResearch)\n player.autoSacrifice = Math.min(5, player.autoSacrifice)\n\n if (player.researches[61] === 0) {\n DOMCacheGetOrSet('automaticobtainium').textContent = i18next.t(\n 'main.buyResearch3x11'\n )\n }\n\n if (player.autoSacrificeToggle && player.autoSacrifice > 0.5) {\n DOMCacheGetOrSet(`rune${player.autoSacrifice}`).style.backgroundColor = 'orange'\n }\n\n if (player.autoWarpCheck) {\n DOMCacheGetOrSet('warpAuto').textContent = i18next.t(\n 'general.autoOnColon'\n )\n DOMCacheGetOrSet('warpAuto').style.border = '2px solid green'\n } else {\n DOMCacheGetOrSet('warpAuto').textContent = i18next.t(\n 'general.autoOffColon'\n )\n DOMCacheGetOrSet('warpAuto').style.border = '2px solid red'\n }\n DOMCacheGetOrSet('autoHepteractPercentage').textContent = i18next.t(\n 'wowCubes.hepteractForge.autoSetting',\n {\n x: `${player.hepteractAutoCraftPercentage}`\n }\n )\n DOMCacheGetOrSet('hepteractToQuarkTradeAuto').textContent = player.overfluxOrbsAutoBuy\n ? i18next.t('general.autoOnColon')\n : i18next.t('general.autoOffColon')\n DOMCacheGetOrSet('hepteractToQuarkTradeAuto').style.border = `2px solid ${\n player.overfluxOrbsAutoBuy ? 'green' : 'red'\n }`\n toggleAutoBuyOrbs(true, true)\n\n DOMCacheGetOrSet('blueberryToggleMode').innerHTML = player.blueberryLoadoutMode === 'saveTree'\n ? i18next.t('ambrosia.loadouts.save')\n : i18next.t('ambrosia.loadouts.load')\n\n toggleTalismanBuy(player.buyTalismanShardPercent)\n updateTalismanInventory()\n calculateObtainium()\n calculateAnts()\n calculateRuneLevels()\n resetHistoryRenderAllTables()\n updateSingularityAchievements()\n updateSingularityGlobalPerks()\n }\n\n updateAchievementBG()\n if (player.currentChallenge.reincarnation) {\n resetrepeat('reincarnationChallenge')\n } else if (player.currentChallenge.transcension) {\n resetrepeat('transcensionChallenge')\n }\n\n const d = new Date()\n const h = d.getHours()\n const m = d.getMinutes()\n const s = d.getSeconds()\n player.dayTimer = 60 * 60 * 24 - (s + 60 * m + 60 * 60 * h)\n}\n\n// dprint-ignore\nconst FormatList = [\n \"\",\n \"K\",\n \"M\",\n \"B\",\n \"T\",\n \"Qa\",\n \"Qt\",\n \"Sx\",\n \"Sp\",\n \"Oc\",\n \"No\",\n \"Dc\",\n \"UDc\",\n \"DDc\",\n \"TDc\",\n \"QaDc\",\n \"QtDc\",\n \"SxDc\",\n \"SpDc\",\n \"OcDc\",\n \"NoDc\",\n \"Vg\",\n \"UVg\",\n \"DVg\",\n \"TVg\",\n \"QaVg\",\n \"QtVg\",\n \"SxVg\",\n \"SpVg\",\n \"OcVg\",\n \"NoVg\",\n \"Tg\",\n \"UTg\",\n \"DTg\",\n \"TTg\",\n \"QaTg\",\n \"QtTg\",\n \"SxTg\",\n \"SpTg\",\n \"OTg\",\n \"NTg\",\n \"Qd\",\n \"UQd\",\n \"DQd\",\n \"TQd\",\n \"QaQd\",\n \"QtQd\",\n \"SxQd\",\n \"SpQd\",\n \"OcQd\",\n \"NoQd\",\n \"Qi\",\n \"UQi\",\n \"DQi\",\n \"TQi\",\n \"QaQi\",\n \"QtQi\",\n \"SxQi\",\n \"SpQi\",\n \"OQi\",\n \"NQi\",\n \"Se\",\n \"USe\",\n \"DSe\",\n \"TSe\",\n \"QaSe\",\n \"QtSe\",\n \"SxSe\",\n \"SpSe\",\n \"OcSe\",\n \"NoSe\",\n \"St\",\n \"USt\",\n \"DSt\",\n \"TSt\",\n \"QaSt\",\n \"QtSt\",\n \"SxSt\",\n \"SpSt\",\n \"OcSt\",\n \"NoSt\",\n \"Ocg\",\n \"UOcg\",\n \"DOcg\",\n \"TOcg\",\n \"QaOcg\",\n \"QtOcg\",\n \"SxOcg\",\n \"SpOcg\",\n \"OcOcg\",\n \"NoOcg\",\n \"Nono\",\n \"UNono\",\n \"DNono\",\n \"TNono\",\n \"QaNono\",\n \"QtNono\",\n \"SxNono\",\n \"SpNono\",\n \"OcNono\",\n \"NoNono\",\n \"Ce\",\n];\n\n// Bad browsers (like Safari) only recently implemented this.\nconst supportsFormatToParts = typeof Intl.NumberFormat.prototype.formatToParts === 'function'\n\n// In some browsers, this will return an empty-1 length array (?), causing a \"TypeError: Cannot read property 'value' of undefined\"\n// if we destructure it... To reproduce: ` const [ { value } ] = []; `\n// https://discord.com/channels/677271830838640680/730669616870981674/830218436201283584\nconst IntlFormatter = !supportsFormatToParts\n ? null\n : Intl.NumberFormat()\n .formatToParts(1000.1)\n .filter((part) => part.type === 'decimal' || part.type === 'group')\n\n// gets the system number delimiter and decimal values, defaults to en-US\nconst [{ value: group }, { value: dec }] = IntlFormatter?.length !== 2\n ? [{ value: ',' }, { value: '.' }]\n : IntlFormatter\n\n// Number.toLocaleString opts for 2 decimal places\nconst locOpts = { minimumFractionDigits: 2, maximumFractionDigits: 2 }\n\nconst padEvery = (str: string, places = 3) => {\n let step = 1\n let newStr = ''\n const strParts = str.split('.')\n // don't take any decimal places\n for (let i = strParts[0].length - 1; i >= 0; i--) {\n // pad every [places] places if we aren't at the beginning of the string\n if (step++ === places && i !== 0) {\n step = 1\n newStr = group + str[i] + newStr\n } else {\n newStr = str[i] + newStr\n }\n }\n // re-add decimal places\n if (typeof strParts[1] !== 'undefined') {\n newStr += dec + strParts[1]\n } // see https://www.npmjs.com/package/flatstr\n\n ;(newStr as unknown as number) | 0\n return newStr\n}\n\n/**\n * This function displays the numbers such as 1,234 or 1.00e1234 or 1.00e1.234M.\n * @param input value to format\n * @param accuracy\n * how many decimal points that are to be displayed (Values <10 if !long, <1000 if long).\n * only works up to 305 (308 - 3), however it only worked up to ~14 due to rounding errors regardless\n * @param long dictates whether or not a given number displays as scientific at 1,000,000. This auto defaults to short if input >= 1e7\n */\nexport const format = (\n input:\n | Decimal\n | number\n | { [Symbol.toPrimitive]: unknown }\n | null\n | undefined,\n accuracy = 0,\n long = false,\n truncate = true,\n fractional = false\n): string => {\n if (input == null) {\n return '0 [null]'\n }\n\n if (typeof input === 'object' && Symbol.toPrimitive in input) {\n input = Number(input)\n }\n\n if (\n // invalid parameter\n (!(input instanceof Decimal) && typeof input !== 'number')\n || isNaN(input as number)\n ) {\n return isNaN(input as number) ? '0 [NaN]' : '0 [und.]'\n } else if (\n // this case handles numbers less than 1e-6 and greater than 0\n typeof input === 'number'\n && player.notation === 'Default'\n && input < (!fractional ? 1e-3 : 1e-15) // arbitrary number, don't change 1e-3\n && input > 0 // don't handle negative numbers, probably could be removed\n ) {\n return input.toExponential(accuracy)\n }\n\n let power!: number\n let mantissa!: number\n if (isDecimal(input)) {\n // Gets power and mantissa if input is of type decimal\n power = input.e\n mantissa = input.mantissa\n } else if (typeof input === 'number') {\n if (input === 0) {\n return '0'\n }\n\n // Gets power and mantissa if input is of type number and isn't 0\n power = Math.floor(Math.log10(Math.abs(input)))\n mantissa = input / Math.pow(10, power)\n }\n\n // This prevents numbers from jittering between two different powers by rounding errors\n if (mantissa > 9.9999999) {\n mantissa = 1\n ;++power\n }\n\n if (mantissa < 1 && mantissa > 0.9999999) {\n mantissa = 1\n }\n\n // If the power is less than 15 it's effectively 0\n\n if (power < -15) {\n return '0'\n }\n if (player.notation === 'Pure Engineering') {\n const powerOver = power % 3 < 0 ? 3 + (power % 3) : power % 3\n power = power - powerOver\n mantissa = mantissa * Math.pow(10, powerOver)\n }\n if (\n player.notation === 'Pure Scientific'\n || player.notation === 'Pure Engineering'\n ) {\n if (power >= 1e6) {\n if (!Number.isFinite(power)) {\n return 'Infinity'\n }\n return `E${format(power, 3)}`\n }\n accuracy = power === 2 && accuracy > 2 ? 2 : accuracy\n if (power >= 6 || power < 0) {\n accuracy = accuracy < 2 ? 2 : accuracy\n // Makes the power group 3 with commas\n const mantissaLook = (\n Math.floor(mantissa * Math.pow(10, accuracy)) / Math.pow(10, accuracy)\n ).toLocaleString(undefined, locOpts)\n const powerLook = padEvery(power.toString())\n // returns format (1.23e456,789)\n return `${mantissaLook}e${powerLook}`\n }\n mantissa = mantissa * Math.pow(10, power)\n if (mantissa - Math.floor(mantissa) > 0.9999999) {\n mantissa = Math.ceil(mantissa)\n }\n const mantissaLook = (\n Math.floor(mantissa * Math.pow(10, accuracy)) / Math.pow(10, accuracy)\n ).toLocaleString(undefined, {\n minimumFractionDigits: accuracy,\n maximumFractionDigits: accuracy\n })\n return `${mantissaLook}`\n }\n // If the power is negative, then we will want to address that separately.\n if (power < 0 && !isDecimal(input) && fractional) {\n if (power <= -15) {\n return `${format(mantissa, accuracy, long)} / ${\n Math.pow(\n 10,\n -power - 15\n )\n }Qa`\n }\n if (power <= -12) {\n return `${format(mantissa, accuracy, long)} / ${\n Math.pow(\n 10,\n -power - 12\n )\n }T`\n }\n if (power <= -9) {\n return `${format(mantissa, accuracy, long)} / ${\n Math.pow(\n 10,\n -power - 9\n )\n }B`\n }\n if (power <= -6) {\n return `${format(mantissa, accuracy, long)} / ${\n Math.pow(\n 10,\n -power - 6\n )\n }M`\n }\n if (power <= -3) {\n return `${format(mantissa, accuracy, long)} / ${\n Math.pow(\n 10,\n -power - 3\n )\n }K`\n }\n return `${format(mantissa, accuracy, long)} / ${Math.pow(10, -power)}`\n } else if (power < 6 || (long && power < 7)) {\n // If the power is less than 6 or format long and less than 7 use standard formatting (1,234,567)\n // Gets the standard representation of the number, safe as power is guaranteed to be > -12 and < 7\n let standard = mantissa * Math.pow(10, power)\n let standardString: string\n // Rounds up if the number experiences a rounding error\n if (standard - Math.floor(standard) > 0.9999999) {\n standard = Math.ceil(standard)\n }\n // If the power is less than 1 or format long and less than 3 apply toFixed(accuracy) to get decimal places\n if ((power < 2 || (long && power < 3)) && accuracy > 0) {\n standardString = standard.toFixed(\n power === 2 && accuracy > 2 ? 2 : accuracy\n )\n } else {\n // If it doesn't fit those criteria drop the decimal places\n standard = Math.floor(standard)\n standardString = standard.toString()\n }\n\n // Split it on the decimal place\n return padEvery(standardString)\n } else if (power < 1e6) {\n // If the power is less than 1e6 then apply standard scientific notation\n // Makes mantissa be rounded down to 2 decimal places\n const mantissaLook = (Math.floor(mantissa * 100) / 100).toLocaleString(\n undefined,\n locOpts\n )\n // Makes the power group 3 with commas\n const powerLook = padEvery(power.toString())\n // returns format (1.23e456,789)\n return `${mantissaLook}e${powerLook}`\n } else if (power >= 1e6) {\n if (!Number.isFinite(power)) {\n return 'Infinity'\n }\n\n // if the power is greater than 1e6 apply notation scientific notation\n // Makes mantissa be rounded down to 2 decimal places\n const mantissaLook = testing && truncate\n ? ''\n : (Math.floor(mantissa * 100) / 100).toLocaleString(undefined, locOpts)\n\n // Drops the power down to 4 digits total but never greater than 1000 in increments that equate to notations, (1234000 -> 1.234) ( 12340000 -> 12.34) (123400000 -> 123.4) (1234000000 -> 1.234)\n const powerDigits = Math.ceil(Math.log10(power))\n let powerFront = ((powerDigits - 1) % 3) + 1\n let powerLook = power / Math.pow(10, powerDigits - powerFront)\n if (powerLook === 1000) {\n powerLook = 1\n powerFront = 1\n }\n\n const powerLookF = powerLook.toLocaleString(undefined, {\n minimumFractionDigits: 4 - powerFront,\n maximumFractionDigits: 4 - powerFront\n })\n const powerLodge = Math.floor(Math.log10(power) / 3)\n // Return relevant notations alongside the \"look\" power based on what the power actually is\n if (typeof FormatList[powerLodge] === 'string') {\n return `${mantissaLook}e${powerLookF}${FormatList[powerLodge]}`\n }\n\n // If it doesn't fit a notation then default to mantissa e power\n return `e${power.toExponential(2)}`\n } else {\n return '0 [und.]'\n }\n}\n\nexport const formatTimeShort = (\n seconds: number,\n msMaxSeconds?: number\n): string => {\n return (\n (seconds >= 86400 ? `${format(Math.floor(seconds / 86400))}d` : '')\n + (seconds >= 3600 ? `${format(Math.floor(seconds / 3600) % 24)}h` : '')\n + (seconds >= 60 ? `${format(Math.floor(seconds / 60) % 60)}m` : '')\n + (seconds >= 8640000\n ? ''\n : `${\n format(Math.floor(seconds) % 60)\n + (msMaxSeconds && seconds < msMaxSeconds // Don't show seconds when you're over 100 days, like honestly\n ? `.${\n Math.floor((seconds % 1) * 1000)\n .toString()\n .padStart(3, '0')\n }`\n : '')\n }s`)\n )\n}\n\nexport const updateAllTick = (): void => {\n let a = 0\n\n G.totalAccelerator = player.acceleratorBought\n G.costDivisor = 1\n\n if (player.upgrades[8] !== 0) {\n a += Math.floor(player.multiplierBought / 7)\n }\n if (player.upgrades[21] !== 0) {\n a += 5\n }\n if (player.upgrades[22] !== 0) {\n a += 4\n }\n if (player.upgrades[23] !== 0) {\n a += 3\n }\n if (player.upgrades[24] !== 0) {\n a += 2\n }\n if (player.upgrades[25] !== 0) {\n a += 1\n }\n if (player.upgrades[27] !== 0) {\n a += Math.min(250, Math.floor(Decimal.log(player.coins.add(1), 1e3)))\n + Math.min(\n 1750,\n Math.max(0, Math.floor(Decimal.log(player.coins.add(1), 1e15)) - 50)\n )\n }\n if (player.upgrades[29] !== 0) {\n a += Math.floor(\n Math.min(\n 2000,\n (player.firstOwnedCoin\n + player.secondOwnedCoin\n + player.thirdOwnedCoin\n + player.fourthOwnedCoin\n + player.fifthOwnedCoin)\n / 80\n )\n )\n }\n if (player.upgrades[32] !== 0) {\n a += Math.min(\n 500,\n Math.floor(Decimal.log(player.prestigePoints.add(1), 1e25))\n )\n }\n if (player.upgrades[45] !== 0) {\n a += Math.min(\n 2500,\n Math.floor(Decimal.log(player.transcendShards.add(1), 10))\n )\n }\n if (player.achievements[5] !== 0) {\n a += Math.floor(player.firstOwnedCoin / 500)\n }\n if (player.achievements[12] !== 0) {\n a += Math.floor(player.secondOwnedCoin / 500)\n }\n if (player.achievements[19] !== 0) {\n a += Math.floor(player.thirdOwnedCoin / 500)\n }\n if (player.achievements[26] !== 0) {\n a += Math.floor(player.fourthOwnedCoin / 500)\n }\n if (player.achievements[33] !== 0) {\n a += Math.floor(player.fifthOwnedCoin / 500)\n }\n if (player.achievements[60] !== 0) {\n a += 2\n }\n if (player.achievements[61] !== 0) {\n a += 2\n }\n if (player.achievements[62] !== 0) {\n a += 2\n }\n\n a += 5 * CalcECC('transcend', player.challengecompletions[2])\n G.freeUpgradeAccelerator = a\n a += G.totalAcceleratorBoost\n * (4\n + 2 * player.researches[18]\n + 2 * player.researches[19]\n + 3 * player.researches[20]\n + G.cubeBonusMultiplier[1])\n if (player.unlocks.prestige) {\n a += Math.floor(Math.pow((G.rune1level * G.effectiveLevelMult) / 4, 1.25))\n a *= 1 + ((G.rune1level * 1) / 400) * G.effectiveLevelMult\n }\n\n calculateAcceleratorMultiplier()\n a *= G.acceleratorMultiplier\n a = Math.pow(\n a,\n Math.min(\n 1,\n (1 + player.platonicUpgrades[6] / 30)\n * G.viscosityPower[player.usedCorruptions[2]]\n )\n )\n a += 2000 * hepteractEffective('accelerator')\n a *= G.challenge15Rewards.accelerator\n a *= 1 + (3 / 10000) * hepteractEffective('accelerator')\n a = Math.floor(Math.min(1e100, a))\n\n if (player.usedCorruptions[2] >= 15) {\n a = Math.pow(a, 0.2)\n }\n if (player.usedCorruptions[2] >= 16) {\n a = 1\n }\n\n G.freeAccelerator = a\n G.totalAccelerator += G.freeAccelerator\n\n G.tuSevenMulti = 1\n\n if (player.upgrades[46] > 0.5) {\n G.tuSevenMulti = 1.05\n }\n\n G.acceleratorPower = Math.pow(\n 1.1\n + G.tuSevenMulti\n * (G.totalAcceleratorBoost / 100)\n * (1 + CalcECC('transcend', player.challengecompletions[2]) / 20),\n 1 + 0.04 * CalcECC('reincarnation', player.challengecompletions[7])\n )\n G.acceleratorPower += ((1 / 200)\n * Math.floor(CalcECC('transcend', player.challengecompletions[2]) / 2)\n * 100)\n / 100\n for (let i = 1; i <= 5; i++) {\n if (player.achievements[7 * i - 4] > 0) {\n G.acceleratorPower += 0.0005 * i\n }\n }\n\n // No MA and Sadistic will always overwrite Transcend challenges starting in v2.0.0\n if (\n player.currentChallenge.reincarnation !== 7\n && player.currentChallenge.reincarnation !== 10\n ) {\n if (player.currentChallenge.transcension === 1) {\n G.acceleratorPower *= 25 / (50 + player.challengecompletions[1])\n G.acceleratorPower += 0.55\n G.acceleratorPower = Math.max(1, G.acceleratorPower)\n }\n if (player.currentChallenge.transcension === 2) {\n G.acceleratorPower = 1\n }\n if (player.currentChallenge.transcension === 3) {\n G.acceleratorPower = 1.05\n + 2\n * G.tuSevenMulti\n * (G.totalAcceleratorBoost / 300)\n * (1 + CalcECC('transcend', player.challengecompletions[2]) / 20)\n }\n }\n G.acceleratorPower = Math.min(1e300, G.acceleratorPower)\n if (player.currentChallenge.reincarnation === 7) {\n G.acceleratorPower = 1\n }\n if (player.currentChallenge.reincarnation === 10) {\n G.acceleratorPower = 1\n }\n\n if (player.currentChallenge.transcension !== 1) {\n G.acceleratorEffect = Decimal.pow(G.acceleratorPower, G.totalAccelerator)\n }\n\n if (player.currentChallenge.transcension === 1) {\n G.acceleratorEffect = Decimal.pow(\n G.acceleratorPower,\n G.totalAccelerator + G.totalMultiplier\n )\n }\n G.acceleratorEffectDisplay = new Decimal(G.acceleratorPower * 100 - 100)\n if (player.currentChallenge.reincarnation === 10) {\n G.acceleratorEffect = new Decimal(1)\n }\n G.generatorPower = new Decimal(1)\n if (\n player.upgrades[11] > 0.5\n && player.currentChallenge.reincarnation !== 7\n ) {\n G.generatorPower = Decimal.pow(1.02, G.totalAccelerator)\n }\n}\n\nexport const updateAllMultiplier = (): void => {\n let a = 0\n\n if (player.upgrades[7] > 0) {\n a += Math.min(\n 4,\n 1 + Math.floor(Decimal.log(player.fifthOwnedCoin + 1, 10))\n )\n }\n if (player.upgrades[9] > 0) {\n a += Math.floor(player.acceleratorBought / 10)\n }\n if (player.upgrades[21] > 0) {\n a += 1\n }\n if (player.upgrades[22] > 0) {\n a += 1\n }\n if (player.upgrades[23] > 0) {\n a += 1\n }\n if (player.upgrades[24] > 0) {\n a += 1\n }\n if (player.upgrades[25] > 0) {\n a += 1\n }\n if (player.upgrades[28] > 0) {\n a += Math.min(\n 1000,\n Math.floor(\n (player.firstOwnedCoin\n + player.secondOwnedCoin\n + player.thirdOwnedCoin\n + player.fourthOwnedCoin\n + player.fifthOwnedCoin)\n / 160\n )\n )\n }\n if (player.upgrades[30] > 0) {\n a += Math.min(75, Math.floor(Decimal.log(player.coins.add(1), 1e10)))\n + Math.min(925, Math.floor(Decimal.log(player.coins.add(1), 1e30)))\n }\n if (player.upgrades[33] > 0) {\n a += G.totalAcceleratorBoost\n }\n if (player.upgrades[49] > 0) {\n a += Math.min(\n 50,\n Math.floor(Decimal.log(player.transcendPoints.add(1), 1e10))\n )\n }\n if (player.upgrades[68] > 0) {\n a += Math.min(2500, Math.floor((Decimal.log(G.taxdivisor, 10) * 1) / 1000))\n }\n if (player.challengecompletions[1] > 0) {\n a += 1\n }\n if (player.achievements[6] > 0.5) {\n a += Math.floor(player.firstOwnedCoin / 1000)\n }\n if (player.achievements[13] > 0.5) {\n a += Math.floor(player.secondOwnedCoin / 1000)\n }\n if (player.achievements[20] > 0.5) {\n a += Math.floor(player.thirdOwnedCoin / 1000)\n }\n if (player.achievements[27] > 0.5) {\n a += Math.floor(player.fourthOwnedCoin / 1000)\n }\n if (player.achievements[34] > 0.5) {\n a += Math.floor(player.fifthOwnedCoin / 1000)\n }\n if (player.achievements[57] > 0.5) {\n a += 1\n }\n if (player.achievements[58] > 0.5) {\n a += 1\n }\n if (player.achievements[59] > 0.5) {\n a += 1\n }\n a += 20\n * player.researches[94]\n * Math.floor(\n (G.rune1level\n + G.rune2level\n + G.rune3level\n + G.rune4level\n + G.rune5level)\n / 8\n )\n\n G.freeUpgradeMultiplier = Math.min(1e100, a)\n\n if (player.achievements[38] > 0.5) {\n a += (Math.floor(\n (Math.floor((G.rune2level / 10) * G.effectiveLevelMult)\n * Math.floor(1 + (G.rune2level / 10) * G.effectiveLevelMult))\n / 2\n )\n * 100)\n / 100\n }\n\n a *= 1 + player.achievements[57] / 100\n a *= 1 + player.achievements[58] / 100\n a *= 1 + player.achievements[59] / 100\n a *= Math.pow(\n 1.01,\n player.upgrades[21]\n + player.upgrades[22]\n + player.upgrades[23]\n + player.upgrades[24]\n + player.upgrades[25]\n )\n a *= 1 + 0.03 * player.upgrades[34] + 0.02 * player.upgrades[35]\n a *= 1\n + (1 / 5)\n * player.researches[2]\n * (1 + (1 / 2) * CalcECC('ascension', player.challengecompletions[14]))\n a *= 1\n + (1 / 20) * player.researches[11]\n + (1 / 25) * player.researches[12]\n + (1 / 40) * player.researches[13]\n + (3 / 200) * player.researches[14]\n + (1 / 200) * player.researches[15]\n a *= 1 + (G.rune2level / 400) * G.effectiveLevelMult\n a *= 1 + (1 / 20) * player.researches[87]\n a *= 1 + (1 / 100) * player.researches[128]\n a *= 1 + (0.8 / 100) * player.researches[143]\n a *= 1 + (0.6 / 100) * player.researches[158]\n a *= 1 + (0.4 / 100) * player.researches[173]\n a *= 1 + (0.2 / 100) * player.researches[188]\n a *= 1 + (0.01 / 100) * player.researches[200]\n a *= 1 + (0.01 / 100) * player.cubeUpgrades[50]\n a *= calculateSigmoidExponential(\n 40,\n (((player.antUpgrades[4]! + G.bonusant5) / 1000) * 40) / 39\n )\n a *= G.cubeBonusMultiplier[2]\n if (\n (player.currentChallenge.transcension !== 0\n || player.currentChallenge.reincarnation !== 0)\n && player.upgrades[50] > 0.5\n ) {\n a *= 1.25\n }\n a = Math.pow(\n a,\n Math.min(\n 1,\n (1 + player.platonicUpgrades[6] / 30)\n * G.viscosityPower[player.usedCorruptions[2]]\n )\n )\n a += 1000 * hepteractEffective('multiplier')\n a *= G.challenge15Rewards.multiplier\n a *= 1 + (3 / 10000) * hepteractEffective('multiplier')\n a = Math.floor(Math.min(1e100, a))\n\n if (player.usedCorruptions[2] >= 15) {\n a = Math.pow(a, 0.2)\n }\n if (player.usedCorruptions[2] >= 16) {\n a = 1\n }\n\n G.freeMultiplier = a\n G.totalMultiplier = G.freeMultiplier + player.multiplierBought\n\n G.challengeOneLog = 3\n\n let b = 0\n let c = 0\n b += Decimal.log(player.transcendShards.add(1), 3)\n b *= 1 + (11 * player.researches[33]) / 100\n b *= 1 + (11 * player.researches[34]) / 100\n b *= 1 + (11 * player.researches[35]) / 100\n b *= 1 + player.researches[89] / 5\n b *= 1 + 10 * G.effectiveRuneBlessingPower[2]\n\n c += Math.floor(\n 0.1 * b * CalcECC('transcend', player.challengecompletions[1])\n )\n c += CalcECC('transcend', player.challengecompletions[1]) * 10\n G.freeMultiplierBoost = c\n G.totalMultiplierBoost = Math.pow(\n Math.floor(b) + c,\n 1 + CalcECC('reincarnation', player.challengecompletions[7]) * 0.04\n )\n\n let c7 = 1\n if (player.challengecompletions[7] > 0.5) {\n c7 = 1.25\n }\n\n G.multiplierPower = 2 + 0.005 * G.totalMultiplierBoost * c7\n\n // No MA and Sadistic will always override Transcend Challenges starting in v2.0.0\n if (\n player.currentChallenge.reincarnation !== 7\n && player.currentChallenge.reincarnation !== 10\n ) {\n if (player.currentChallenge.transcension === 1) {\n G.multiplierPower = 1\n }\n if (player.currentChallenge.transcension === 2) {\n G.multiplierPower = 1.25 + 0.0012 * (b + c) * c7\n }\n }\n G.multiplierPower = Math.min(1e300, G.multiplierPower)\n\n if (player.currentChallenge.reincarnation === 7) {\n G.multiplierPower = 1\n }\n if (player.currentChallenge.reincarnation === 10) {\n G.multiplierPower = 1\n }\n\n G.multiplierEffect = Decimal.pow(G.multiplierPower, G.totalMultiplier)\n}\n\nexport const multipliers = (): void => {\n let s = new Decimal(1)\n let c = new Decimal(1)\n let crystalExponent = 1 / 3\n crystalExponent += Math.min(\n 10\n + (0.05 * player.researches[129] * Math.log(player.commonFragments + 1))\n / Math.log(4)\n + ((20 * calculateCorruptionPoints()) / 400)\n * G.effectiveRuneSpiritPower[3],\n 0.05 * player.crystalUpgrades[3]\n )\n crystalExponent += 0.04 * CalcECC('transcend', player.challengecompletions[3])\n crystalExponent += 0.08 * player.researches[28]\n crystalExponent += 0.08 * player.researches[29]\n crystalExponent += 0.04 * player.researches[30]\n crystalExponent += 8 * player.cubeUpgrades[17]\n G.prestigeMultiplier = Decimal.pow(\n player.prestigeShards,\n crystalExponent\n ).add(1)\n\n let c7 = 1\n if (player.currentChallenge.reincarnation === 7) {\n c7 = 0.05\n }\n if (player.currentChallenge.reincarnation === 8) {\n c7 = 0\n }\n\n G.buildingPower = 1\n + (1 - Math.pow(2, -1 / 160))\n * c7\n * Decimal.log(player.reincarnationShards.add(1), 10)\n * (1\n + (1 / 20) * player.researches[36]\n + (1 / 40) * player.researches[37]\n + (1 / 40) * player.researches[38])\n + (((c7 + 0.2) * 0.25) / 1.2)\n * CalcECC('reincarnation', player.challengecompletions[8])\n\n G.buildingPower = Math.pow(\n G.buildingPower,\n 1 + player.cubeUpgrades[12] * 0.09\n )\n G.buildingPower = Math.pow(\n G.buildingPower,\n 1 + player.cubeUpgrades[36] * 0.05\n )\n G.reincarnationMultiplier = Decimal.pow(G.buildingPower, G.totalCoinOwned)\n\n G.antMultiplier = Decimal.pow(\n Decimal.max(1, player.antPoints),\n calculateCrumbToCoinExp()\n )\n\n s = s.times(G.multiplierEffect)\n s = s.times(G.acceleratorEffect)\n s = s.times(G.prestigeMultiplier)\n s = s.times(G.reincarnationMultiplier)\n s = s.times(G.antMultiplier)\n // PLAT - check\n const first6CoinUp = new Decimal(G.totalCoinOwned + 1).times(\n Decimal.min(1e30, Decimal.pow(1.008, G.totalCoinOwned))\n )\n\n if (player.highestSingularityCount > 0) {\n s = s.times(\n Math.pow(player.goldenQuarks + 1, 1.5)\n * Math.pow(player.highestSingularityCount + 1, 2)\n )\n }\n if (player.upgrades[6] > 0.5) {\n s = s.times(first6CoinUp)\n }\n if (player.upgrades[12] > 0.5) {\n s = s.times(Decimal.min(1e4, Decimal.pow(1.01, player.prestigeCount)))\n }\n if (player.upgrades[20] > 0.5) {\n // PLAT - check\n s = s.times(Decimal.pow(G.totalCoinOwned / 4 + 1, 10))\n }\n if (player.upgrades[41] > 0.5) {\n s = s.times(\n Decimal.min(1e30, Decimal.pow(player.transcendPoints.add(1), 1 / 2))\n )\n }\n if (player.upgrades[43] > 0.5) {\n s = s.times(Decimal.min(1e30, Decimal.pow(1.01, player.transcendCount)))\n }\n if (player.upgrades[48] > 0.5) {\n s = s.times(\n Decimal.pow((G.totalMultiplier * G.totalAccelerator) / 1000 + 1, 8)\n )\n }\n if (player.currentChallenge.reincarnation === 6) {\n s = s.dividedBy(1e250)\n }\n if (player.currentChallenge.reincarnation === 7) {\n s = s.dividedBy('1e1250')\n }\n if (player.currentChallenge.reincarnation === 9) {\n s = s.dividedBy('1e2000000')\n }\n if (player.currentChallenge.reincarnation === 10) {\n s = s.dividedBy('1e12500000')\n }\n c = Decimal.pow(s, 1 + 0.001 * player.researches[17])\n let lol = Decimal.pow(c, 1 + 0.025 * player.upgrades[123])\n if (\n player.currentChallenge.ascension === 15\n && player.platonicUpgrades[5] > 0\n ) {\n lol = Decimal.pow(lol, 1.1)\n }\n if (\n player.currentChallenge.ascension === 15\n && player.platonicUpgrades[14] > 0\n ) {\n lol = Decimal.pow(\n lol,\n 1\n + ((1 / 20)\n * player.usedCorruptions[9]\n * Decimal.log(player.coins.add(1), 10))\n / (1e7 + Decimal.log(player.coins.add(1), 10))\n )\n }\n if (\n player.currentChallenge.ascension === 15\n && player.platonicUpgrades[15] > 0\n ) {\n lol = Decimal.pow(lol, 1.1)\n }\n lol = Decimal.pow(lol, G.challenge15Rewards.coinExponent)\n G.globalCoinMultiplier = lol\n G.globalCoinMultiplier = Decimal.pow(\n G.globalCoinMultiplier,\n G.financialcollapsePower[player.usedCorruptions[9]]\n )\n\n G.coinOneMulti = new Decimal(1)\n if (player.upgrades[1] > 0.5) {\n G.coinOneMulti = G.coinOneMulti.times(first6CoinUp)\n }\n if (player.upgrades[10] > 0.5) {\n G.coinOneMulti = G.coinOneMulti.times(\n Decimal.pow(2, Math.min(50, player.secondOwnedCoin / 15))\n )\n }\n if (player.upgrades[56] > 0.5) {\n G.coinOneMulti = G.coinOneMulti.times('1e5000')\n }\n\n G.coinTwoMulti = new Decimal(1)\n if (player.upgrades[2] > 0.5) {\n G.coinTwoMulti = G.coinTwoMulti.times(first6CoinUp)\n }\n if (player.upgrades[13] > 0.5) {\n G.coinTwoMulti = G.coinTwoMulti.times(\n Decimal.min(\n 1e50,\n Decimal.pow(\n player.firstGeneratedMythos.add(player.firstOwnedMythos).add(1),\n 4 / 3\n ).times(1e10)\n )\n )\n }\n if (player.upgrades[19] > 0.5) {\n G.coinTwoMulti = G.coinTwoMulti.times(\n Decimal.min(1e200, player.transcendPoints.times(1e30).add(1))\n )\n }\n if (player.upgrades[57] > 0.5) {\n G.coinTwoMulti = G.coinTwoMulti.times('1e7500')\n }\n\n G.coinThreeMulti = new Decimal(1)\n if (player.upgrades[3] > 0.5) {\n G.coinThreeMulti = G.coinThreeMulti.times(first6CoinUp)\n }\n if (player.upgrades[18] > 0.5) {\n G.coinThreeMulti = G.coinThreeMulti.times(\n Decimal.min(1e125, player.transcendShards.add(1))\n )\n }\n if (player.upgrades[58] > 0.5) {\n G.coinThreeMulti = G.coinThreeMulti.times('1e15000')\n }\n\n G.coinFourMulti = new Decimal(1)\n if (player.upgrades[4] > 0.5) {\n G.coinFourMulti = G.coinFourMulti.times(first6CoinUp)\n }\n if (player.upgrades[17] > 0.5) {\n G.coinFourMulti = G.coinFourMulti.times(1e100)\n }\n if (player.upgrades[59] > 0.5) {\n G.coinFourMulti = G.coinFourMulti.times('1e25000')\n }\n\n G.coinFiveMulti = new Decimal(1)\n if (player.upgrades[5] > 0.5) {\n G.coinFiveMulti = G.coinFiveMulti.times(first6CoinUp)\n }\n if (player.upgrades[60] > 0.5) {\n G.coinFiveMulti = G.coinFiveMulti.times('1e35000')\n }\n\n G.globalCrystalMultiplier = new Decimal(1)\n if (player.achievements[36] > 0.5) {\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(2)\n }\n if (player.achievements[37] > 0.5 && player.prestigePoints.gte(10)) {\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.log(player.prestigePoints.add(1), 10)\n )\n }\n if (player.achievements[44] > 0.5) {\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow((G.rune3level / 2) * G.effectiveLevelMult, 2)\n .times(Decimal.pow(2, (G.rune3level * G.effectiveLevelMult) / 2 - 8))\n .add(1)\n )\n }\n if (player.upgrades[36] > 0.5) {\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.min('1e5000', Decimal.pow(player.prestigePoints, 1 / 500))\n )\n }\n if (player.upgrades[63] > 0.5) {\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.min('1e6000', Decimal.pow(player.reincarnationPoints.add(1), 6))\n )\n }\n if (player.researches[39] > 0.5) {\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(G.reincarnationMultiplier, 1 / 50)\n )\n }\n\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.min(\n Decimal.pow(10, 50 + 2 * player.crystalUpgrades[0]),\n Decimal.pow(1.05, player.achievementPoints * player.crystalUpgrades[0])\n )\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.min(\n Decimal.pow(10, 100 + 5 * player.crystalUpgrades[1]),\n Decimal.pow(\n Decimal.log(player.coins.add(1), 10),\n player.crystalUpgrades[1] / 3\n )\n )\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(\n 1\n + Math.min(\n 0.12\n + 0.88 * player.upgrades[122]\n + (0.001\n * player.researches[129]\n * Math.log(player.commonFragments + 1))\n / Math.log(4),\n 0.001 * player.crystalUpgrades[2]\n ),\n player.firstOwnedDiamonds\n + player.secondOwnedDiamonds\n + player.thirdOwnedDiamonds\n + player.fourthOwnedDiamonds\n + player.fifthOwnedDiamonds\n )\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(\n 1.01,\n (player.challengecompletions[1]\n + player.challengecompletions[2]\n + player.challengecompletions[3]\n + player.challengecompletions[4]\n + player.challengecompletions[5])\n * player.crystalUpgrades[4]\n )\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(10, CalcECC('transcend', player.challengecompletions[5]))\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(\n 1e4,\n player.researches[5]\n * (1 + (1 / 2) * CalcECC('ascension', player.challengecompletions[14]))\n )\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(2.5, player.researches[26])\n )\n G.globalCrystalMultiplier = G.globalCrystalMultiplier.times(\n Decimal.pow(2.5, player.researches[27])\n )\n\n G.globalMythosMultiplier = new Decimal(1)\n\n if (player.upgrades[37] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier.times(\n Decimal.pow(Decimal.log(player.prestigePoints.add(10), 10), 2)\n )\n }\n if (player.upgrades[42] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier.times(\n Decimal.min(\n 1e50,\n Decimal.pow(player.prestigePoints.add(1), 1 / 50)\n .dividedBy(2.5)\n .add(1)\n )\n )\n }\n if (player.upgrades[47] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier\n .times(Decimal.pow(1.05, player.achievementPoints))\n .times(player.achievementPoints + 1)\n }\n if (player.upgrades[51] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier.times(\n Decimal.pow(G.totalAcceleratorBoost, 2)\n )\n }\n if (player.upgrades[52] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier.times(\n Decimal.pow(G.globalMythosMultiplier, 0.025)\n )\n }\n if (player.upgrades[64] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier.times(\n Decimal.pow(player.reincarnationPoints.add(1), 2)\n )\n }\n if (player.researches[40] > 0.5) {\n G.globalMythosMultiplier = G.globalMythosMultiplier.times(\n Decimal.pow(G.reincarnationMultiplier, 1 / 250)\n )\n }\n G.grandmasterMultiplier = new Decimal(1)\n G.totalMythosOwned = player.firstOwnedMythos\n + player.secondOwnedMythos\n + player.thirdOwnedMythos\n + player.fourthOwnedMythos\n + player.fifthOwnedMythos\n\n G.mythosBuildingPower = 1 + CalcECC('transcend', player.challengecompletions[3]) / 200\n G.challengeThreeMultiplier = Decimal.pow(\n G.mythosBuildingPower,\n G.totalMythosOwned\n )\n\n G.grandmasterMultiplier = G.grandmasterMultiplier.times(\n G.challengeThreeMultiplier\n )\n\n G.mythosupgrade13 = new Decimal(1)\n G.mythosupgrade14 = new Decimal(1)\n G.mythosupgrade15 = new Decimal(1)\n if (player.upgrades[53] === 1) {\n G.mythosupgrade13 = G.mythosupgrade13.times(\n Decimal.min('1e1250', Decimal.pow(G.acceleratorEffect, 1 / 125))\n )\n }\n if (player.upgrades[54] === 1) {\n G.mythosupgrade14 = G.mythosupgrade14.times(\n Decimal.min('1e2000', Decimal.pow(G.multiplierEffect, 1 / 180))\n )\n }\n if (player.upgrades[55] === 1) {\n G.mythosupgrade15 = G.mythosupgrade15.times(\n Decimal.pow('1e1000', Math.min(1000, G.buildingPower - 1))\n )\n }\n\n G.globalConstantMult = new Decimal('1')\n G.globalConstantMult = G.globalConstantMult.times(\n Decimal.pow(\n 1.05\n + 0.01 * player.achievements[270]\n + 0.001 * player.platonicUpgrades[18],\n player.constantUpgrades[1]\n )\n )\n G.globalConstantMult = G.globalConstantMult.times(\n Decimal.pow(\n 1\n + 0.001\n * Math.min(\n 100\n + 10 * player.achievements[270]\n + 10 * player.shopUpgrades.constantEX\n + 1000 * (G.challenge15Rewards.exponent - 1)\n + 3 * player.platonicUpgrades[18],\n player.constantUpgrades[2]\n ),\n ascendBuildingDR()\n )\n )\n G.globalConstantMult = G.globalConstantMult.times(\n 1 + (2 / 100) * player.researches[139]\n )\n G.globalConstantMult = G.globalConstantMult.times(\n 1 + (3 / 100) * player.researches[154]\n )\n G.globalConstantMult = G.globalConstantMult.times(\n 1 + (4 / 100) * player.researches[169]\n )\n G.globalConstantMult = G.globalConstantMult.times(\n 1 + (5 / 100) * player.researches[184]\n )\n G.globalConstantMult = G.globalConstantMult.times(\n 1 + (10 / 100) * player.researches[199]\n )\n G.globalConstantMult = G.globalConstantMult.times(\n G.challenge15Rewards.constantBonus\n )\n if (player.platonicUpgrades[5] > 0) {\n G.globalConstantMult = G.globalConstantMult.times(2)\n }\n if (player.platonicUpgrades[10] > 0) {\n G.globalConstantMult = G.globalConstantMult.times(10)\n }\n if (player.platonicUpgrades[15] > 0) {\n G.globalConstantMult = G.globalConstantMult.times(1e250)\n }\n G.globalConstantMult = G.globalConstantMult.times(\n Decimal.pow(player.overfluxPowder + 1, 10 * player.platonicUpgrades[16])\n )\n}\n\nexport const resourceGain = (dt: number): void => {\n calculateTotalCoinOwned()\n calculateTotalAcceleratorBoost()\n\n updateAllTick()\n updateAllMultiplier()\n multipliers()\n calculatetax()\n if (G.produceTotal.gte(0.001)) {\n const addcoin = Decimal.min(\n G.produceTotal.dividedBy(G.taxdivisor),\n Decimal.pow(10, G.maxexponent - Decimal.log(G.taxdivisorcheck, 10))\n ).times(dt / 0.025)\n player.coins = player.coins.add(addcoin)\n player.coinsThisPrestige = player.coinsThisPrestige.add(addcoin)\n player.coinsThisTranscension = player.coinsThisTranscension.add(addcoin)\n player.coinsThisReincarnation = player.coinsThisReincarnation.add(addcoin)\n player.coinsTotal = player.coinsTotal.add(addcoin)\n }\n\n resetCurrency()\n if (player.upgrades[93] === 1 && player.coinsThisPrestige.gte(1e16)) {\n player.prestigePoints = player.prestigePoints.add(\n Decimal.floor(G.prestigePointGain.dividedBy(4000).times(dt / 0.025))\n )\n }\n if (player.upgrades[100] === 1 && player.coinsThisTranscension.gte(1e100)) {\n player.transcendPoints = player.transcendPoints.add(\n Decimal.floor(G.transcendPointGain.dividedBy(4000).times(dt / 0.025))\n )\n }\n if (player.cubeUpgrades[28] > 0 && player.transcendShards.gte(1e300)) {\n player.reincarnationPoints = player.reincarnationPoints.add(\n Decimal.floor(G.reincarnationPointGain.dividedBy(4000).times(dt / 0.025))\n )\n }\n G.produceFirstDiamonds = player.firstGeneratedDiamonds\n .add(player.firstOwnedDiamonds)\n .times(player.firstProduceDiamonds)\n .times(G.globalCrystalMultiplier)\n G.produceSecondDiamonds = player.secondGeneratedDiamonds\n .add(player.secondOwnedDiamonds)\n .times(player.secondProduceDiamonds)\n .times(G.globalCrystalMultiplier)\n G.produceThirdDiamonds = player.thirdGeneratedDiamonds\n .add(player.thirdOwnedDiamonds)\n .times(player.thirdProduceDiamonds)\n .times(G.globalCrystalMultiplier)\n G.produceFourthDiamonds = player.fourthGeneratedDiamonds\n .add(player.fourthOwnedDiamonds)\n .times(player.fourthProduceDiamonds)\n .times(G.globalCrystalMultiplier)\n G.produceFifthDiamonds = player.fifthGeneratedDiamonds\n .add(player.fifthOwnedDiamonds)\n .times(player.fifthProduceDiamonds)\n .times(G.globalCrystalMultiplier)\n\n player.fourthGeneratedDiamonds = player.fourthGeneratedDiamonds.add(\n G.produceFifthDiamonds.times(dt / 0.025)\n )\n player.thirdGeneratedDiamonds = player.thirdGeneratedDiamonds.add(\n G.produceFourthDiamonds.times(dt / 0.025)\n )\n player.secondGeneratedDiamonds = player.secondGeneratedDiamonds.add(\n G.produceThirdDiamonds.times(dt / 0.025)\n )\n player.firstGeneratedDiamonds = player.firstGeneratedDiamonds.add(\n G.produceSecondDiamonds.times(dt / 0.025)\n )\n G.produceDiamonds = G.produceFirstDiamonds\n\n if (\n player.currentChallenge.transcension !== 3\n && player.currentChallenge.reincarnation !== 10\n ) {\n player.prestigeShards = player.prestigeShards.add(\n G.produceDiamonds.times(dt / 0.025)\n )\n }\n\n G.produceFifthMythos = player.fifthGeneratedMythos\n .add(player.fifthOwnedMythos)\n .times(player.fifthProduceMythos)\n .times(G.globalMythosMultiplier)\n .times(G.grandmasterMultiplier)\n .times(G.mythosupgrade15)\n G.produceFourthMythos = player.fourthGeneratedMythos\n .add(player.fourthOwnedMythos)\n .times(player.fourthProduceMythos)\n .times(G.globalMythosMultiplier)\n G.produceThirdMythos = player.thirdGeneratedMythos\n .add(player.thirdOwnedMythos)\n .times(player.thirdProduceMythos)\n .times(G.globalMythosMultiplier)\n .times(G.mythosupgrade14)\n G.produceSecondMythos = player.secondGeneratedMythos\n .add(player.secondOwnedMythos)\n .times(player.secondProduceMythos)\n .times(G.globalMythosMultiplier)\n G.produceFirstMythos = player.firstGeneratedMythos\n .add(player.firstOwnedMythos)\n .times(player.firstProduceMythos)\n .times(G.globalMythosMultiplier)\n .times(G.mythosupgrade13)\n player.fourthGeneratedMythos = player.fourthGeneratedMythos.add(\n G.produceFifthMythos.times(dt / 0.025)\n )\n player.thirdGeneratedMythos = player.thirdGeneratedMythos.add(\n G.produceFourthMythos.times(dt / 0.025)\n )\n player.secondGeneratedMythos = player.secondGeneratedMythos.add(\n G.produceThirdMythos.times(dt / 0.025)\n )\n player.firstGeneratedMythos = player.firstGeneratedMythos.add(\n G.produceSecondMythos.times(dt / 0.025)\n )\n\n G.produceMythos = new Decimal('0')\n G.produceMythos = player.firstGeneratedMythos\n .add(player.firstOwnedMythos)\n .times(player.firstProduceMythos)\n .times(G.globalMythosMultiplier)\n .times(G.mythosupgrade13)\n G.producePerSecondMythos = G.produceMythos.times(40)\n\n let pm = new Decimal('1')\n if (player.upgrades[67] > 0.5) {\n pm = pm.times(\n Decimal.pow(\n 1.03,\n player.firstOwnedParticles\n + player.secondOwnedParticles\n + player.thirdOwnedParticles\n + player.fourthOwnedParticles\n + player.fifthOwnedParticles\n )\n )\n }\n G.produceFifthParticles = player.fifthGeneratedParticles\n .add(player.fifthOwnedParticles)\n .times(player.fifthProduceParticles)\n G.produceFourthParticles = player.fourthGeneratedParticles\n .add(player.fourthOwnedParticles)\n .times(player.fourthProduceParticles)\n G.produceThirdParticles = player.thirdGeneratedParticles\n .add(player.thirdOwnedParticles)\n .times(player.thirdProduceParticles)\n G.produceSecondParticles = player.secondGeneratedParticles\n .add(player.secondOwnedParticles)\n .times(player.secondProduceParticles)\n G.produceFirstParticles = player.firstGeneratedParticles\n .add(player.firstOwnedParticles)\n .times(player.firstProduceParticles)\n .times(pm)\n player.fourthGeneratedParticles = player.fourthGeneratedParticles.add(\n G.produceFifthParticles.times(dt / 0.025)\n )\n player.thirdGeneratedParticles = player.thirdGeneratedParticles.add(\n G.produceFourthParticles.times(dt / 0.025)\n )\n player.secondGeneratedParticles = player.secondGeneratedParticles.add(\n G.produceThirdParticles.times(dt / 0.025)\n )\n player.firstGeneratedParticles = player.firstGeneratedParticles.add(\n G.produceSecondParticles.times(dt / 0.025)\n )\n\n G.produceParticles = new Decimal('0')\n G.produceParticles = player.firstGeneratedParticles\n .add(player.firstOwnedParticles)\n .times(player.firstProduceParticles)\n .times(pm)\n G.producePerSecondParticles = G.produceParticles.times(40)\n\n if (\n player.currentChallenge.transcension !== 3\n && player.currentChallenge.reincarnation !== 10\n ) {\n player.transcendShards = player.transcendShards.add(\n G.produceMythos.times(dt / 0.025)\n )\n }\n if (player.currentChallenge.reincarnation !== 10) {\n player.reincarnationShards = player.reincarnationShards.add(\n G.produceParticles.times(dt / 0.025)\n )\n }\n\n createAnts(dt)\n for (let i = 1; i <= 5; i++) {\n G.ascendBuildingProduction[G.ordinals[(5 - i) as ZeroToFour]] = player[\n `ascendBuilding${(6 - i) as OneToFive}` as const\n ].generated\n .add(player[`ascendBuilding${(6 - i) as OneToFive}` as const].owned)\n .times(player[`ascendBuilding${i as OneToFive}` as const].multiplier)\n .times(G.globalConstantMult)\n\n if (i !== 5) {\n const fiveMinusI = (5 - i) as 1 | 2 | 3 | 4\n player[`ascendBuilding${fiveMinusI}` as const].generated = player[\n `ascendBuilding${fiveMinusI}` as const\n ].generated.add(\n G.ascendBuildingProduction[G.ordinals[fiveMinusI]].times(dt)\n )\n }\n }\n\n player.ascendShards = player.ascendShards.add(\n G.ascendBuildingProduction.first.times(dt)\n )\n\n if (player.ascensionCount > 0) {\n ascensionAchievementCheck(2)\n }\n\n if (\n player.researches[71] > 0.5\n && player.challengecompletions[1]\n < Math.min(\n player.highestchallengecompletions[1],\n 25 + 5 * player.researches[66] + 925 * player.researches[105]\n )\n && player.coins.gte(\n Decimal.pow(\n 10,\n 1.25\n * G.challengeBaseRequirements[0]\n * Math.pow(1 + player.challengecompletions[1], 2)\n )\n )\n ) {\n player.challengecompletions[1] += 1\n challengeachievementcheck(1, true)\n updateChallengeLevel(1)\n }\n if (\n player.researches[72] > 0.5\n && player.challengecompletions[2]\n < Math.min(\n player.highestchallengecompletions[2],\n 25 + 5 * player.researches[67] + 925 * player.researches[105]\n )\n && player.coins.gte(\n Decimal.pow(\n 10,\n 1.6\n * G.challengeBaseRequirements[1]\n * Math.pow(1 + player.challengecompletions[2], 2)\n )\n )\n ) {\n player.challengecompletions[2] += 1\n challengeachievementcheck(2, true)\n updateChallengeLevel(2)\n }\n if (\n player.researches[73] > 0.5\n && player.challengecompletions[3]\n < Math.min(\n player.highestchallengecompletions[3],\n 25 + 5 * player.researches[68] + 925 * player.researches[105]\n )\n && player.coins.gte(\n Decimal.pow(\n 10,\n 1.7\n * G.challengeBaseRequirements[2]\n * Math.pow(1 + player.challengecompletions[3], 2)\n )\n )\n ) {\n player.challengecompletions[3] += 1\n challengeachievementcheck(3, true)\n updateChallengeLevel(3)\n }\n if (\n player.researches[74] > 0.5\n && player.challengecompletions[4]\n < Math.min(\n player.highestchallengecompletions[4],\n 25 + 5 * player.researches[69] + 925 * player.researches[105]\n )\n && player.coins.gte(\n Decimal.pow(\n 10,\n 1.45\n * G.challengeBaseRequirements[3]\n * Math.pow(1 + player.challengecompletions[4], 2)\n )\n )\n ) {\n player.challengecompletions[4] += 1\n challengeachievementcheck(4, true)\n updateChallengeLevel(4)\n }\n if (\n player.researches[75] > 0.5\n && player.challengecompletions[5]\n < Math.min(\n player.highestchallengecompletions[5],\n 25 + 5 * player.researches[70] + 925 * player.researches[105]\n )\n && player.coins.gte(\n Decimal.pow(\n 10,\n 2\n * G.challengeBaseRequirements[4]\n * Math.pow(1 + player.challengecompletions[5], 2)\n )\n )\n ) {\n player.challengecompletions[5] += 1\n challengeachievementcheck(5, true)\n updateChallengeLevel(5)\n }\n\n const chal = player.currentChallenge.transcension\n const reinchal = player.currentChallenge.reincarnation\n const ascendchal = player.currentChallenge.ascension\n if (chal !== 0) {\n if (\n player.coinsThisTranscension.gte(\n challengeRequirement(chal, player.challengecompletions[chal], chal)\n )\n ) {\n void resetCheck('transcensionChallenge', false)\n G.autoChallengeTimerIncrement = 0\n }\n }\n if (reinchal < 9 && reinchal !== 0) {\n if (\n player.transcendShards.gte(\n challengeRequirement(\n reinchal,\n player.challengecompletions[reinchal],\n reinchal\n )\n )\n ) {\n void resetCheck('reincarnationChallenge', false)\n G.autoChallengeTimerIncrement = 0\n }\n }\n if (reinchal >= 9) {\n if (\n player.coins.gte(\n challengeRequirement(\n reinchal,\n player.challengecompletions[reinchal],\n reinchal\n )\n )\n ) {\n void resetCheck('reincarnationChallenge', false)\n G.autoChallengeTimerIncrement = 0\n }\n }\n if (ascendchal !== 0 && ascendchal < 15) {\n if (\n player.challengecompletions[10]\n >= (challengeRequirement(\n ascendchal,\n player.challengecompletions[ascendchal],\n ascendchal\n ) as number)\n ) {\n void resetCheck('ascensionChallenge', false)\n challengeachievementcheck(ascendchal, true)\n }\n }\n if (ascendchal === 15) {\n if (\n player.coins.gte(\n challengeRequirement(\n ascendchal,\n player.challengecompletions[ascendchal],\n ascendchal\n )\n )\n ) {\n void resetCheck('ascensionChallenge', false)\n }\n }\n}\n\nexport const updateAntMultipliers = (): void => {\n // Update 2.5.0: Updated to have a base of 10 instead of 1x\n G.globalAntMult = new Decimal(10)\n // Update 2.9.0: Updated to give a 5x multiplier no matter what\n G.globalAntMult = G.globalAntMult.times(5)\n G.globalAntMult = G.globalAntMult.times(\n 1\n + (1 / 2500)\n * Math.pow(\n G.rune5level\n * G.effectiveLevelMult\n * (1\n + (player.researches[84] / 200)\n * (1\n + (1\n * G.effectiveRuneSpiritPower[5]\n * calculateCorruptionPoints())\n / 400)),\n 2\n )\n )\n if (player.upgrades[76] === 1) {\n G.globalAntMult = G.globalAntMult.times(5)\n }\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(\n 1\n + player.upgrades[77] / 250\n + player.researches[96] / 5000\n + player.cubeUpgrades[65] / 250,\n player.firstOwnedAnts\n + player.secondOwnedAnts\n + player.thirdOwnedAnts\n + player.fourthOwnedAnts\n + player.fifthOwnedAnts\n + player.sixthOwnedAnts\n + player.seventhOwnedAnts\n + player.eighthOwnedAnts\n )\n )\n G.globalAntMult = G.globalAntMult.times(\n 1\n + player.upgrades[78]\n * 0.005\n * Math.pow(Math.log10(player.maxofferings + 1), 2)\n )\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(\n 1.11 + player.researches[101] / 1000 + player.researches[162] / 10000,\n player.antUpgrades[0]! + G.bonusant1\n )\n )\n G.globalAntMult = G.globalAntMult.times(\n antSacrificePointsToMultiplier(player.antSacrificePoints)\n )\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(\n Math.max(1, player.researchPoints),\n G.effectiveRuneBlessingPower[5]\n )\n )\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(1 + G.runeSum / 100, G.talisman6Power)\n )\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(1.1, CalcECC('reincarnation', player.challengecompletions[9]))\n )\n G.globalAntMult = G.globalAntMult.times(G.cubeBonusMultiplier[6])\n if (player.achievements[169] === 1) {\n G.globalAntMult = G.globalAntMult.times(\n Decimal.log(player.antPoints.add(10), 10)\n )\n }\n if (player.achievements[171] === 1) {\n G.globalAntMult = G.globalAntMult.times(1.16666)\n }\n if (player.achievements[172] === 1) {\n G.globalAntMult = G.globalAntMult.times(\n 1\n + 2 * (1 - Math.pow(2, -Math.min(1, player.reincarnationcounter / 7200)))\n )\n }\n if (player.upgrades[39] === 1) {\n G.globalAntMult = G.globalAntMult.times(1.6)\n }\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(\n 1 + 0.1 * Decimal.log(player.ascendShards.add(1), 10),\n player.constantUpgrades[5]\n )\n )\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(1e5, CalcECC('ascension', player.challengecompletions[11]))\n )\n if (player.researches[147] > 0) {\n G.globalAntMult = G.globalAntMult.times(\n Decimal.log(player.antPoints.add(10), 10)\n )\n }\n if (player.researches[177] > 0) {\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(\n Decimal.log(player.antPoints.add(10), 10),\n player.researches[177]\n )\n )\n }\n\n if (player.currentChallenge.ascension === 12) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.5)\n }\n if (player.currentChallenge.ascension === 13) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.23)\n }\n if (player.currentChallenge.ascension === 14) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.2)\n }\n\n if (player.currentChallenge.ascension !== 15) {\n G.globalAntMult = Decimal.pow(\n G.globalAntMult,\n 1 - (0.9 / 90) * Math.min(99, sumContents(player.usedCorruptions))\n )\n } else {\n // C15 used to have 9 corruptions set to 11, which above would provide a power of 0.01. Now it's hardcoded this way.\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.01)\n }\n\n G.globalAntMult = Decimal.pow(\n G.globalAntMult,\n G.extinctionMultiplier[player.usedCorruptions[7]]\n )\n G.globalAntMult = G.globalAntMult.times(G.challenge15Rewards.antSpeed)\n // V2.5.0: Moved ant shop upgrade as 'uncorruptable'\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(1.2, player.shopUpgrades.antSpeed)\n )\n\n if (player.platonicUpgrades[12] > 0) {\n G.globalAntMult = G.globalAntMult.times(\n Decimal.pow(\n 1 + (1 / 100) * player.platonicUpgrades[12],\n sumContents(player.highestchallengecompletions)\n )\n )\n }\n if (\n player.currentChallenge.ascension === 15\n && player.platonicUpgrades[10] > 0\n ) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 1.25)\n }\n if (player.achievements[274] > 0) {\n G.globalAntMult = G.globalAntMult.times(4.44)\n }\n\n if (player.usedCorruptions[7] >= 14) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.02)\n }\n if (player.usedCorruptions[7] >= 15) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.02)\n }\n if (player.usedCorruptions[7] >= 16) {\n G.globalAntMult = Decimal.pow(G.globalAntMult, 0.02)\n }\n\n if (player.octeractUpgrades.octeractStarter.getEffect().bonus) {\n G.globalAntMult = G.globalAntMult.times(100000)\n }\n\n if (player.highestSingularityCount >= 30) {\n G.globalAntMult = G.globalAntMult.times(1000)\n }\n\n if (player.highestSingularityCount >= 70) {\n G.globalAntMult = G.globalAntMult.times(1000)\n }\n\n if (player.highestSingularityCount >= 100) {\n G.globalAntMult = G.globalAntMult.times(1e6)\n }\n}\n\nexport const createAnts = (dt: number): void => {\n updateAntMultipliers()\n G.antEightProduce = player.eighthGeneratedAnts\n .add(player.eighthOwnedAnts)\n .times(player.eighthProduceAnts)\n .times(G.globalAntMult)\n G.antSevenProduce = player.seventhGeneratedAnts\n .add(player.seventhOwnedAnts)\n .times(player.seventhProduceAnts)\n .times(G.globalAntMult)\n G.antSixProduce = player.sixthGeneratedAnts\n .add(player.sixthOwnedAnts)\n .times(player.sixthProduceAnts)\n .times(G.globalAntMult)\n G.antFiveProduce = player.fifthGeneratedAnts\n .add(player.fifthOwnedAnts)\n .times(player.fifthProduceAnts)\n .times(G.globalAntMult)\n G.antFourProduce = player.fourthGeneratedAnts\n .add(player.fourthOwnedAnts)\n .times(player.fourthProduceAnts)\n .times(G.globalAntMult)\n G.antThreeProduce = player.thirdGeneratedAnts\n .add(player.thirdOwnedAnts)\n .times(player.thirdProduceAnts)\n .times(G.globalAntMult)\n G.antTwoProduce = player.secondGeneratedAnts\n .add(player.secondOwnedAnts)\n .times(player.secondProduceAnts)\n .times(G.globalAntMult)\n G.antOneProduce = player.firstGeneratedAnts\n .add(player.firstOwnedAnts)\n .times(player.firstProduceAnts)\n .times(G.globalAntMult)\n player.seventhGeneratedAnts = player.seventhGeneratedAnts.add(\n G.antEightProduce.times(dt / 1)\n )\n player.sixthGeneratedAnts = player.sixthGeneratedAnts.add(\n G.antSevenProduce.times(dt / 1)\n )\n player.fifthGeneratedAnts = player.fifthGeneratedAnts.add(\n G.antSixProduce.times(dt / 1)\n )\n player.fourthGeneratedAnts = player.fourthGeneratedAnts.add(\n G.antFiveProduce.times(dt / 1)\n )\n player.thirdGeneratedAnts = player.thirdGeneratedAnts.add(\n G.antFourProduce.times(dt / 1)\n )\n player.secondGeneratedAnts = player.secondGeneratedAnts.add(\n G.antThreeProduce.times(dt / 1)\n )\n player.firstGeneratedAnts = player.firstGeneratedAnts.add(\n G.antTwoProduce.times(dt / 1)\n )\n\n player.antPoints = player.antPoints.add(G.antOneProduce.times(dt / 1))\n}\n\nexport const resetCurrency = (): void => {\n let prestigePow = 0.5 + CalcECC('transcend', player.challengecompletions[5]) / 100\n let transcendPow = 0.03\n\n // Calculates the conversion exponent for resets (Challenges 5 and 10 reduce the exponent accordingly).\n if (player.currentChallenge.transcension === 5) {\n prestigePow = 0.01 / (1 + player.challengecompletions[5])\n transcendPow = 0.001\n }\n if (player.currentChallenge.reincarnation === 10) {\n prestigePow = 1e-4 / (1 + player.challengecompletions[10])\n transcendPow = 0.001\n }\n prestigePow *= G.deflationMultiplier[player.usedCorruptions[6]]\n // Prestige Point Formulae\n G.prestigePointGain = Decimal.floor(\n Decimal.pow(player.coinsThisPrestige.dividedBy(1e12), prestigePow)\n )\n if (\n player.upgrades[16] > 0.5\n && player.currentChallenge.transcension !== 5\n && player.currentChallenge.reincarnation !== 10\n ) {\n G.prestigePointGain = G.prestigePointGain.times(\n Decimal.min(\n Decimal.pow(10, 1e33),\n Decimal.pow(\n G.acceleratorEffect,\n (1 / 3) * G.deflationMultiplier[player.usedCorruptions[6]]\n )\n )\n )\n }\n\n // Transcend Point Formulae\n G.transcendPointGain = Decimal.floor(\n Decimal.pow(player.coinsThisTranscension.dividedBy(1e100), transcendPow)\n )\n if (\n player.upgrades[44] > 0.5\n && player.currentChallenge.transcension !== 5\n && player.currentChallenge.reincarnation !== 10\n ) {\n G.transcendPointGain = G.transcendPointGain.times(\n Decimal.min(1e6, Decimal.pow(1.01, player.transcendCount))\n )\n }\n\n // Reincarnation Point Formulae\n G.reincarnationPointGain = Decimal.floor(\n Decimal.pow(player.transcendShards.dividedBy(1e300), 0.01)\n )\n if (player.currentChallenge.reincarnation !== 0) {\n G.reincarnationPointGain = Decimal.pow(G.reincarnationPointGain, 0.01)\n }\n if (player.achievements[50] === 1) {\n G.reincarnationPointGain = G.reincarnationPointGain.times(2)\n }\n if (player.upgrades[65] > 0.5) {\n G.reincarnationPointGain = G.reincarnationPointGain.times(5)\n }\n if (player.currentChallenge.ascension === 12) {\n G.reincarnationPointGain = new Decimal('0')\n }\n}\n\nexport const resetCheck = async (\n i: resetNames,\n manual = true,\n leaving = false\n): Promise => {\n if (i === 'prestige') {\n if (player.coinsThisPrestige.gte(1e16) || G.prestigePointGain.gte(100)) {\n if (manual) {\n void resetConfirmation('prestige')\n } else {\n resetachievementcheck(1)\n reset('prestige')\n }\n }\n }\n if (i === 'transcension') {\n if (\n (player.coinsThisTranscension.gte(1e100)\n || G.transcendPointGain.gte(0.5))\n && player.currentChallenge.transcension === 0\n ) {\n if (manual) {\n void resetConfirmation('transcend')\n }\n if (!manual) {\n resetachievementcheck(2)\n reset('transcension')\n }\n }\n }\n if (\n i === 'transcensionChallenge'\n && player.currentChallenge.transcension !== 0\n ) {\n const q = player.currentChallenge.transcension\n const maxCompletions = getMaxChallenges(q)\n const reqCheck = (comp: number) => player.coinsThisTranscension.gte(challengeRequirement(q, comp, q))\n if (\n reqCheck(player.challengecompletions[q])\n && player.challengecompletions[q] < maxCompletions\n ) {\n let maxInc = 1\n if (player.shopUpgrades.instantChallenge > 0) {\n maxInc = 10\n }\n if (player.shopUpgrades.instantChallenge2 > 0) {\n maxInc += player.highestSingularityCount\n }\n if (player.currentChallenge.ascension === 13) {\n maxInc = 1\n }\n let counter = 0\n let comp = player.challengecompletions[q]\n while (counter < maxInc) {\n if (reqCheck(comp) && comp < maxCompletions) {\n comp++\n }\n counter++\n }\n player.challengecompletions[q] = comp\n challengeDisplay(q, false)\n updateChallengeLevel(q)\n }\n if (\n player.challengecompletions[q] > player.highestchallengecompletions[q]\n ) {\n while (\n player.challengecompletions[q] > player.highestchallengecompletions[q]\n ) {\n player.highestchallengecompletions[q] += 1\n highestChallengeRewards(q, player.highestchallengecompletions[q])\n }\n calculateCubeBlessings()\n }\n challengeachievementcheck(q)\n if (\n !player.retrychallenges\n || manual\n || (player.autoChallengeRunning\n && player.challengecompletions[q] >= maxCompletions)\n ) {\n toggleAutoChallengeModeText('ENTER')\n player.currentChallenge.transcension = 0\n updateChallengeDisplay()\n }\n if (player.shopUpgrades.instantChallenge === 0 || leaving) {\n reset('transcensionChallenge', false, 'leaveChallenge')\n player.transcendCount -= 1\n }\n }\n\n if (i === 'reincarnation') {\n if (\n G.reincarnationPointGain.gt(0.5)\n && player.currentChallenge.transcension === 0\n && player.currentChallenge.reincarnation === 0\n ) {\n if (manual) {\n void resetConfirmation('reincarnate')\n }\n if (!manual) {\n resetachievementcheck(3)\n reset('reincarnation')\n }\n }\n }\n if (\n i === 'reincarnationChallenge'\n && player.currentChallenge.reincarnation !== 0\n ) {\n const q = player.currentChallenge.reincarnation\n const maxCompletions = getMaxChallenges(q)\n const reqCheck = (comp: number) => {\n if (q <= 8) {\n return player.transcendShards.gte(challengeRequirement(q, comp, q))\n } else {\n // challenges 9 and 10\n return player.coins.gte(challengeRequirement(q, comp, q))\n }\n }\n if (\n reqCheck(player.challengecompletions[q])\n && player.challengecompletions[q] < maxCompletions\n ) {\n let maxInc = 1\n if (player.shopUpgrades.instantChallenge > 0) {\n maxInc = 10\n }\n if (player.shopUpgrades.instantChallenge2 > 0) {\n maxInc += player.highestSingularityCount\n }\n if (player.currentChallenge.ascension === 13) {\n maxInc = 1\n }\n let counter = 0\n let comp = player.challengecompletions[q]\n while (counter < maxInc) {\n if (reqCheck(comp) && comp < maxCompletions) {\n comp++\n }\n counter++\n }\n player.challengecompletions[q] = comp\n challengeDisplay(q, false)\n updateChallengeLevel(q)\n }\n if (\n player.challengecompletions[q] > player.highestchallengecompletions[q]\n ) {\n while (\n player.challengecompletions[q] > player.highestchallengecompletions[q]\n ) {\n player.highestchallengecompletions[q] += 1\n highestChallengeRewards(q, player.highestchallengecompletions[q])\n }\n calculateHypercubeBlessings()\n calculateTesseractBlessings()\n calculateCubeBlessings()\n }\n challengeachievementcheck(q)\n if (\n !player.retrychallenges\n || manual\n || (player.autoChallengeRunning\n && player.challengecompletions[q] >= maxCompletions)\n ) {\n toggleAutoChallengeModeText('ENTER')\n player.currentChallenge.reincarnation = 0\n if (player.shopUpgrades.instantChallenge > 0) {\n for (let i = 1; i <= 5; i++) {\n player.challengecompletions[i] = player.highestchallengecompletions[i]\n }\n }\n updateChallengeDisplay()\n calculateRuneLevels()\n calculateAnts()\n }\n if (player.shopUpgrades.instantChallenge === 0 || leaving) {\n reset('reincarnationChallenge', false, 'leaveChallenge')\n player.reincarnationCount -= 1\n }\n }\n\n if (i === 'ascension') {\n if (\n player.achievements[141] > 0\n && (!player.toggles[31] || player.challengecompletions[10] > 0)\n ) {\n if (manual) {\n void resetConfirmation('ascend')\n }\n }\n }\n\n if (i === 'ascensionChallenge' && player.currentChallenge.ascension !== 0) {\n let conf = true\n if (manual) {\n if (player.challengecompletions[11] === 0 || player.toggles[31]) {\n conf = await Confirm(i18next.t('main.exitAscensionChallenge'))\n }\n }\n if (!conf) {\n return\n }\n const a = player.currentChallenge.ascension\n const maxCompletions = getMaxChallenges(a)\n\n if (a !== 0 && a < 15) {\n if (\n player.challengecompletions[10]\n >= (challengeRequirement(\n a,\n player.challengecompletions[a],\n a\n ) as number)\n && player.challengecompletions[a] < maxCompletions\n ) {\n player.challengecompletions[a] += 1\n updateChallengeLevel(a)\n challengeDisplay(a, false)\n }\n challengeachievementcheck(a, true)\n }\n if (a === 15) {\n const c15SM = challenge15ScoreMultiplier()\n if (\n player.coins.gte(\n challengeRequirement(a, player.challengecompletions[a], a)\n )\n && player.challengecompletions[a] < maxCompletions\n ) {\n player.challengecompletions[a] += 1\n updateChallengeLevel(a)\n challengeDisplay(a, false)\n }\n if (\n (manual || leaving || player.shopUpgrades.challenge15Auto > 0)\n && player.usedCorruptions.slice(2, 10).every((a) => a === 11)\n ) {\n if (\n player.coins.gte(Decimal.pow(10, player.challenge15Exponent / c15SM))\n ) {\n player.challenge15Exponent = Decimal.log(player.coins.add(1), 10) * c15SM\n c15RewardUpdate()\n }\n }\n }\n\n if (\n player.challengecompletions[a] > player.highestchallengecompletions[a]\n ) {\n player.highestchallengecompletions[a] += 1\n player.wowHypercubes.add(1)\n if (player.highestchallengecompletions[a] >= maxCompletions) {\n leaving = true\n }\n }\n\n if (!player.retrychallenges || manual || leaving) {\n if (\n !(\n !manual\n && (autoAscensionChallengeSweepUnlock()\n || !player.autoChallengeRunning) // If not autochallenge, don't reset\n && player.autoAscend\n && player.challengecompletions[11] > 0\n && player.cubeUpgrades[10] > 0\n )\n ) {\n player.currentChallenge.ascension = 0\n updateChallengeDisplay()\n }\n }\n\n if ((player.shopUpgrades.instantChallenge2 === 0 && a !== 15) || manual) {\n reset('ascensionChallenge', false)\n }\n }\n\n if (i === 'singularity') {\n if (player.runelevels[6] === 0) {\n return Alert(i18next.t('main.noAntiquity'))\n }\n\n const thankSing = 300\n\n if (player.insideSingularityChallenge) {\n return Alert(i18next.t('main.insideSingularityChallenge'))\n }\n\n if (player.singularityCount >= thankSing) {\n return Alert(i18next.t('main.gameBeat'))\n }\n\n let confirmed = false\n const nextSingularityNumber = player.singularityCount + 1 + getFastForwardTotalMultiplier()\n\n if (!player.toggles[33] && player.singularityCount > 0) {\n confirmed = await Confirm(\n i18next.t('main.singularityConfirm0', {\n x: format(nextSingularityNumber),\n y: format(calculateGoldenQuarkGain(), 2, true)\n })\n )\n } else {\n await Alert(\n i18next.t('main.singularityMessage1', {\n x: format(player.singularityCount)\n })\n )\n await Alert(i18next.t('main.singularityMessage2'))\n await Alert(i18next.t('main.singularityMessage3'))\n await Alert(\n i18next.t('main.singularityMessage4', {\n x: format(nextSingularityNumber),\n y: format(calculateGoldenQuarkGain(), 2, true),\n z: format(player.worlds.BONUS)\n })\n )\n await Alert(i18next.t('main.singularityMessage5'))\n\n confirmed = await Confirm(i18next.t('main.singularityConfirm1'))\n if (confirmed) {\n confirmed = await Confirm(i18next.t('main.singularityConfirm2'))\n }\n if (confirmed) {\n confirmed = await Confirm(i18next.t('main.singularityConfirm3'))\n }\n }\n\n if (!confirmed) {\n return Alert(i18next.t('main.singularityCancelled'))\n } else {\n await singularity()\n await saveSynergy()\n return Alert(\n i18next.t('main.welcomeToSingularity', {\n x: format(player.singularityCount)\n })\n )\n }\n }\n}\n\nexport const resetConfirmation = async (i: string): Promise => {\n if (i === 'prestige') {\n if (player.toggles[28]) {\n const r = await Confirm(i18next.t('main.prestigePrompt'))\n if (r) {\n resetachievementcheck(1)\n reset('prestige')\n }\n } else {\n resetachievementcheck(1)\n reset('prestige')\n }\n }\n if (i === 'transcend') {\n if (player.toggles[29]) {\n const z = await Confirm(i18next.t('main.transcendPrompt'))\n if (z) {\n resetachievementcheck(2)\n reset('transcension')\n }\n } else {\n resetachievementcheck(2)\n reset('transcension')\n }\n }\n if (i === 'reincarnate') {\n if (player.currentChallenge.ascension !== 12) {\n if (player.toggles[30]) {\n const z = await Confirm(i18next.t('main.reincarnatePrompt'))\n if (z) {\n resetachievementcheck(3)\n reset('reincarnation')\n }\n } else {\n resetachievementcheck(3)\n reset('reincarnation')\n }\n }\n }\n if (i === 'ascend') {\n const z = !player.toggles[31] || (await Confirm(i18next.t('main.ascendPrompt')))\n if (z) {\n reset('ascension')\n }\n }\n}\n\nexport const updateEffectiveLevelMult = (): void => {\n G.effectiveLevelMult = 1\n G.effectiveLevelMult *= 1\n + (player.researches[4] / 10)\n * (1 + (1 / 2) * CalcECC('ascension', player.challengecompletions[14])) // Research 1x4\n G.effectiveLevelMult *= 1 + player.researches[21] / 100 // Research 2x6\n G.effectiveLevelMult *= 1 + player.researches[90] / 100 // Research 4x15\n G.effectiveLevelMult *= 1 + player.researches[131] / 200 // Research 6x6\n G.effectiveLevelMult *= 1 + ((player.researches[161] / 200) * 3) / 5 // Research 7x11\n G.effectiveLevelMult *= 1 + ((player.researches[176] / 200) * 2) / 5 // Research 8x1\n G.effectiveLevelMult *= 1 + ((player.researches[191] / 200) * 1) / 5 // Research 8x16\n G.effectiveLevelMult *= 1 + ((player.researches[146] / 200) * 4) / 5 // Research 6x21\n G.effectiveLevelMult *= 1\n + ((0.01 * Math.log(player.talismanShards + 1)) / Math.log(4))\n * Math.min(1, player.constantUpgrades[9])\n G.effectiveLevelMult *= G.challenge15Rewards.runeBonus\n}\n\nexport const updateAll = (): void => {\n G.uFourteenMulti = new Decimal(1)\n G.uFifteenMulti = new Decimal(1)\n\n if (player.upgrades[14] > 0.5) {\n G.uFourteenMulti = Decimal.pow(1.15, G.freeAccelerator)\n }\n if (player.upgrades[15] > 0.5) {\n G.uFifteenMulti = Decimal.pow(1.15, G.freeAccelerator)\n }\n\n if (!player.unlocks.coinone && player.coins.gte(500)) {\n player.unlocks.coinone = true\n revealStuff()\n }\n if (!player.unlocks.cointwo && player.coins.gte(10000)) {\n player.unlocks.cointwo = true\n revealStuff()\n }\n if (!player.unlocks.cointhree && player.coins.gte(100000)) {\n player.unlocks.cointhree = true\n revealStuff()\n }\n if (!player.unlocks.coinfour && player.coins.gte(4e6)) {\n player.unlocks.coinfour = true\n revealStuff()\n }\n if (player.achievements[169] === 0 && player.antPoints.gte(3)) {\n achievementaward(169)\n }\n if (player.achievements[170] === 0 && player.antPoints.gte(1e5)) {\n achievementaward(170)\n }\n if (player.achievements[171] === 0 && player.antPoints.gte(666666666)) {\n achievementaward(171)\n }\n if (player.achievements[172] === 0 && player.antPoints.gte(1e20)) {\n achievementaward(172)\n }\n if (player.achievements[173] === 0 && player.antPoints.gte(1e40)) {\n achievementaward(173)\n }\n if (player.achievements[174] === 0 && player.antPoints.gte('1e500')) {\n achievementaward(174)\n }\n if (player.achievements[175] === 0 && player.antPoints.gte('1e2500')) {\n achievementaward(175)\n }\n\n if (player.researches[200] >= 1e5 && player.achievements[250] < 1) {\n achievementaward(250)\n }\n if (player.cubeUpgrades[50] >= 1e5 && player.achievements[251] < 1) {\n achievementaward(251)\n }\n\n // Autobuy \"Upgrades\" Tab\n autoUpgrades()\n\n // Autobuy \"Building\" Tab\n\n if (\n player.toggles[1]\n && player.upgrades[81] === 1\n && player.coins.gte(player.firstCostCoin)\n ) {\n buyMax(1, 'Coin')\n }\n if (\n player.toggles[2]\n && player.upgrades[82] === 1\n && player.coins.gte(player.secondCostCoin)\n ) {\n buyMax(2, 'Coin')\n }\n if (\n player.toggles[3]\n && player.upgrades[83] === 1\n && player.coins.gte(player.thirdCostCoin)\n ) {\n buyMax(3, 'Coin')\n }\n if (\n player.toggles[4]\n && player.upgrades[84] === 1\n && player.coins.gte(player.fourthCostCoin)\n ) {\n buyMax(4, 'Coin')\n }\n if (\n player.toggles[5]\n && player.upgrades[85] === 1\n && player.coins.gte(player.fifthCostCoin)\n ) {\n buyMax(5, 'Coin')\n }\n if (\n player.toggles[6]\n && player.upgrades[86] === 1\n && player.coins.gte(player.acceleratorCost)\n ) {\n buyAccelerator(true)\n }\n if (\n player.toggles[7]\n && player.upgrades[87] === 1\n && player.coins.gte(player.multiplierCost)\n ) {\n buyMultiplier(true)\n }\n if (\n player.toggles[8]\n && player.upgrades[88] === 1\n && player.prestigePoints.gte(player.acceleratorBoostCost)\n ) {\n boostAccelerator(true)\n }\n\n // Autobuy \"Prestige\" Tab\n\n if (\n player.toggles[10]\n && player.achievements[78] === 1\n && player.prestigePoints.gte(player.firstCostDiamonds)\n ) {\n buyMax(1, 'Diamonds')\n }\n if (\n player.toggles[11]\n && player.achievements[85] === 1\n && player.prestigePoints.gte(player.secondCostDiamonds)\n ) {\n buyMax(2, 'Diamonds')\n }\n if (\n player.toggles[12]\n && player.achievements[92] === 1\n && player.prestigePoints.gte(player.thirdCostDiamonds)\n ) {\n buyMax(3, 'Diamonds')\n }\n if (\n player.toggles[13]\n && player.achievements[99] === 1\n && player.prestigePoints.gte(player.fourthCostDiamonds)\n ) {\n buyMax(4, 'Diamonds')\n }\n if (\n player.toggles[14]\n && player.achievements[106] === 1\n && player.prestigePoints.gte(player.fifthCostDiamonds)\n ) {\n buyMax(5, 'Diamonds')\n }\n\n updateEffectiveLevelMult() // update before prism rune, fixes c15 bug\n\n let c = 0\n c += (Math.floor((G.rune3level / 16) * G.effectiveLevelMult) * 100) / 100\n if (\n player.upgrades[73] > 0.5\n && player.currentChallenge.reincarnation !== 0\n ) {\n c += 10\n }\n if (\n player.achievements[79] > 0.5\n && player.prestigeShards.gte(\n Decimal.pow(\n 10,\n G.crystalUpgradesCost[0]\n + G.crystalUpgradeCostIncrement[0]\n * Math.floor(Math.pow(player.crystalUpgrades[0] - 0.5 - c, 2) / 2)\n )\n )\n ) {\n buyCrystalUpgrades(1, true)\n }\n if (\n player.achievements[86] > 0.5\n && player.prestigeShards.gte(\n Decimal.pow(\n 10,\n G.crystalUpgradesCost[1]\n + G.crystalUpgradeCostIncrement[1]\n * Math.floor(Math.pow(player.crystalUpgrades[1] - 0.5 - c, 2) / 2)\n )\n )\n ) {\n buyCrystalUpgrades(2, true)\n }\n if (\n player.achievements[93] > 0.5\n && player.prestigeShards.gte(\n Decimal.pow(\n 10,\n G.crystalUpgradesCost[2]\n + G.crystalUpgradeCostIncrement[2]\n * Math.floor(Math.pow(player.crystalUpgrades[2] - 0.5 - c, 2) / 2)\n )\n )\n ) {\n buyCrystalUpgrades(3, true)\n }\n if (\n player.achievements[100] > 0.5\n && player.prestigeShards.gte(\n Decimal.pow(\n 10,\n G.crystalUpgradesCost[3]\n + G.crystalUpgradeCostIncrement[3]\n * Math.floor(Math.pow(player.crystalUpgrades[3] - 0.5 - c, 2) / 2)\n )\n )\n ) {\n buyCrystalUpgrades(4, true)\n }\n if (\n player.achievements[107] > 0.5\n && player.prestigeShards.gte(\n Decimal.pow(\n 10,\n G.crystalUpgradesCost[4]\n + G.crystalUpgradeCostIncrement[4]\n * Math.floor(Math.pow(player.crystalUpgrades[4] - 0.5 - c, 2) / 2)\n )\n )\n ) {\n buyCrystalUpgrades(5, true)\n }\n\n // Autobuy \"Transcension\" Tab\n\n if (\n player.toggles[16]\n && player.upgrades[94] === 1\n && player.transcendPoints.gte(player.firstCostMythos)\n ) {\n buyMax(1, 'Mythos')\n }\n if (\n player.toggles[17]\n && player.upgrades[95] === 1\n && player.transcendPoints.gte(player.secondCostMythos)\n ) {\n buyMax(2, 'Mythos')\n }\n if (\n player.toggles[18]\n && player.upgrades[96] === 1\n && player.transcendPoints.gte(player.thirdCostMythos)\n ) {\n buyMax(3, 'Mythos')\n }\n if (\n player.toggles[19]\n && player.upgrades[97] === 1\n && player.transcendPoints.gte(player.fourthCostMythos)\n ) {\n buyMax(4, 'Mythos')\n }\n if (\n player.toggles[20]\n && player.upgrades[98] === 1\n && player.transcendPoints.gte(player.fifthCostMythos)\n ) {\n buyMax(5, 'Mythos')\n }\n\n // Autobuy \"Reincarnation\" Tab\n\n if (\n player.toggles[22]\n && player.cubeUpgrades[7] === 1\n && player.reincarnationPoints.gte(player.firstCostParticles)\n ) {\n buyParticleBuilding(1, true)\n }\n if (\n player.toggles[23]\n && player.cubeUpgrades[7] === 1\n && player.reincarnationPoints.gte(player.secondCostParticles)\n ) {\n buyParticleBuilding(2, true)\n }\n if (\n player.toggles[24]\n && player.cubeUpgrades[7] === 1\n && player.reincarnationPoints.gte(player.thirdCostParticles)\n ) {\n buyParticleBuilding(3, true)\n }\n if (\n player.toggles[25]\n && player.cubeUpgrades[7] === 1\n && player.reincarnationPoints.gte(player.fourthCostParticles)\n ) {\n buyParticleBuilding(4, true)\n }\n if (\n player.toggles[26]\n && player.cubeUpgrades[7] === 1\n && player.reincarnationPoints.gte(player.fifthCostParticles)\n ) {\n buyParticleBuilding(5, true)\n }\n\n // Autobuy \"ascension\" tab\n if (player.researches[175] > 0) {\n for (let i = 1; i <= 10; i++) {\n if (player.ascendShards.gte(getConstUpgradeMetadata(i).pop()!)) {\n buyConstantUpgrades(i, true)\n }\n }\n }\n\n // Autobuy tesseract buildings (Mode: AMOUNT)\n if (\n player.researches[190] > 0\n && player.tesseractAutoBuyerToggle === 1\n && player.resettoggle4 < 2\n ) {\n const ownedBuildings: TesseractBuildings = [null, null, null, null, null]\n for (let i = 1; i <= 5; i++) {\n if (player.autoTesseracts[i]) {\n ownedBuildings[i - 1] = player[`ascendBuilding${i as OneToFive}` as const].owned\n }\n }\n const budget = Number(player.wowTesseracts) - player.tesseractAutoBuyerAmount\n const buyToBuildings = calculateTessBuildingsInBudget(\n ownedBuildings,\n budget\n )\n // Prioritise buying buildings from highest tier to lowest,\n // in case there are any off-by-ones or floating point errors.\n for (let i = 5; i >= 1; i--) {\n const buyFrom = ownedBuildings[i - 1]\n const buyTo = buyToBuildings[i - 1]\n if (buyFrom !== null && buyTo !== null && buyTo !== buyFrom) {\n buyTesseractBuilding(i as OneToFive, buyTo - buyFrom)\n }\n }\n }\n\n // Talismans\n if (player.researches[130] > 0 || player.researches[135] > 0) {\n const talismansUnlocked = [\n player.achievements[119] > 0,\n player.achievements[126] > 0,\n player.achievements[133] > 0,\n player.achievements[140] > 0,\n player.achievements[147] > 0,\n player.antUpgrades[11]! > 0 || player.ascensionCount > 0,\n player.shopUpgrades.shopTalisman > 0\n ]\n let upgradedTalisman = false\n\n // First, we need to enhance all of the talismans. Then, we can fortify all of the talismans.\n // If we were to do this in one loop, the players resources would be drained on individual expensive levels\n // of early talismans before buying important enhances for the later ones. This results in drastically\n // reduced overall gains when talisman resources are scarce.\n if (player.autoEnhanceToggle && player.researches[135] > 0) {\n for (let i = 0; i < talismansUnlocked.length; ++i) {\n if (talismansUnlocked[i] && player.talismanRarity[i] < 6) {\n upgradedTalisman = buyTalismanEnhance(i, true) || upgradedTalisman\n }\n }\n }\n\n if (player.autoFortifyToggle && player.researches[130] > 0) {\n for (let i = 0; i < talismansUnlocked.length; ++i) {\n const maxTalismanLevel = calculateMaxTalismanLevel(i)\n if (\n talismansUnlocked[i]\n && player.talismanLevels[i] < maxTalismanLevel\n ) {\n upgradedTalisman = buyTalismanLevels(i, true) || upgradedTalisman\n }\n }\n }\n\n // Recalculate talisman-related upgrades and display on success\n if (upgradedTalisman) {\n updateTalismanInventory()\n calculateRuneLevels()\n }\n }\n\n // Generation\n if (player.upgrades[101] > 0.5) {\n player.fourthGeneratedCoin = player.fourthGeneratedCoin.add(\n player.fifthGeneratedCoin\n .add(player.fifthOwnedCoin)\n .times(G.uFifteenMulti)\n .times(G.generatorPower)\n )\n }\n if (player.upgrades[102] > 0.5) {\n player.thirdGeneratedCoin = player.thirdGeneratedCoin.add(\n player.fourthGeneratedCoin\n .add(player.fourthOwnedCoin)\n .times(G.uFourteenMulti)\n .times(G.generatorPower)\n )\n }\n if (player.upgrades[103] > 0.5) {\n player.secondGeneratedCoin = player.secondGeneratedCoin.add(\n player.thirdGeneratedCoin\n .add(player.thirdOwnedCoin)\n .times(G.generatorPower)\n )\n }\n if (player.upgrades[104] > 0.5) {\n player.firstGeneratedCoin = player.firstGeneratedCoin.add(\n player.secondGeneratedCoin\n .add(player.secondOwnedCoin)\n .times(G.generatorPower)\n )\n }\n if (player.upgrades[105] > 0.5) {\n player.fifthGeneratedCoin = player.fifthGeneratedCoin.add(\n player.firstOwnedCoin\n )\n }\n let p = 1\n p += (1 / 100)\n * (player.achievements[71]\n + player.achievements[72]\n + player.achievements[73]\n + player.achievements[74]\n + player.achievements[75]\n + player.achievements[76]\n + player.achievements[77])\n\n let a = 0\n if (player.upgrades[106] > 0.5) {\n a += 0.1\n }\n if (player.upgrades[107] > 0.5) {\n a += 0.15\n }\n if (player.upgrades[108] > 0.5) {\n a += 0.25\n }\n if (player.upgrades[109] > 0.5) {\n a += 0.25\n }\n if (player.upgrades[110] > 0.5) {\n a += 0.25\n }\n a *= p\n\n let b = 0\n if (player.upgrades[111] > 0.5) {\n b += 0.08\n }\n if (player.upgrades[112] > 0.5) {\n b += 0.08\n }\n if (player.upgrades[113] > 0.5) {\n b += 0.08\n }\n if (player.upgrades[114] > 0.5) {\n b += 0.08\n }\n if (player.upgrades[115] > 0.5) {\n b += 0.08\n }\n b *= p\n\n c = 0\n if (player.upgrades[116] > 0.5) {\n c += 0.05\n }\n if (player.upgrades[117] > 0.5) {\n c += 0.05\n }\n if (player.upgrades[118] > 0.5) {\n c += 0.05\n }\n if (player.upgrades[119] > 0.5) {\n c += 0.05\n }\n if (player.upgrades[120] > 0.5) {\n c += 0.05\n }\n c *= p\n\n if (a !== 0) {\n player.fifthGeneratedCoin = player.fifthGeneratedCoin.add(\n Decimal.pow(\n player.firstGeneratedDiamonds.add(player.firstOwnedDiamonds).add(1),\n a\n )\n )\n }\n if (b !== 0) {\n player.fifthGeneratedDiamonds = player.fifthGeneratedDiamonds.add(\n Decimal.pow(\n player.firstGeneratedMythos.add(player.firstOwnedMythos).add(1),\n b\n )\n )\n }\n if (c !== 0) {\n player.fifthGeneratedMythos = player.fifthGeneratedMythos.add(\n Decimal.pow(\n player.firstGeneratedParticles.add(player.firstOwnedParticles).add(1),\n c\n )\n )\n }\n\n if (player.runeshards > player.maxofferings) {\n player.maxofferings = player.runeshards\n }\n if (player.researchPoints > player.maxobtainium) {\n player.maxobtainium = player.researchPoints\n }\n\n if (isNaN(player.runeshards)) {\n player.runeshards = 0\n }\n if (player.runeshards > 1e300) {\n player.runeshards = 1e300\n }\n if (isNaN(player.researchPoints)) {\n player.researchPoints = 0\n }\n if (player.researchPoints > 1e300) {\n player.researchPoints = 1e300\n }\n\n G.optimalOfferingTimer = 600\n + 30 * player.researches[85]\n + 0.4 * G.rune5level\n + 120 * player.shopUpgrades.offeringEX\n G.optimalObtainiumTimer = 3600 + 120 * player.shopUpgrades.obtainiumEX\n autoBuyAnts()\n\n if (\n player.autoAscend\n && player.challengecompletions[11] > 0\n && player.cubeUpgrades[10] > 0\n && player.currentChallenge.reincarnation !== 10\n ) {\n let ascension = false\n if (\n player.autoAscendMode === 'c10Completions'\n && player.challengecompletions[10] >= Math.max(1, player.autoAscendThreshold)\n ) {\n ascension = true\n }\n if (\n player.autoAscendMode === 'realAscensionTime'\n && player.ascensionCounterRealReal\n >= Math.max(0.1, player.autoAscendThreshold)\n ) {\n ascension = true\n }\n if (ascension && player.challengecompletions[10] > 0) {\n // Auto Ascension and Auto Challenge Sweep enables rotation of the Ascension Challenge\n if (\n autoAscensionChallengeSweepUnlock()\n && player.currentChallenge.ascension !== 0\n && player.retrychallenges\n && player.researches[150] === 1\n && player.autoChallengeRunning\n ) {\n let nextChallenge = getNextChallenge(\n player.currentChallenge.ascension + 1,\n false,\n 11,\n 15\n )\n if (\n nextChallenge <= 15\n && player.currentChallenge.ascension !== nextChallenge\n ) {\n void resetCheck('ascensionChallenge', false, true)\n player.currentChallenge.ascension = nextChallenge\n reset('ascensionChallenge', false)\n } else {\n nextChallenge = getNextChallenge(\n player.currentChallenge.ascension + 1,\n true,\n 11,\n 15\n )\n void resetCheck('ascensionChallenge', false, true)\n player.currentChallenge.ascension = nextChallenge <= 15 ? nextChallenge : 0\n reset('ascensionChallenge', false)\n }\n } else {\n if (player.currentChallenge.ascension !== 0) {\n void resetCheck('ascensionChallenge', false, true)\n reset('ascensionChallenge', false)\n } else {\n reset('ascension', false)\n }\n }\n }\n }\n\n let metaData = null\n if (player.researches[175] > 0) {\n for (let i = 1; i <= 10; i++) {\n metaData = getConstUpgradeMetadata(i)\n if (player.ascendShards.gte(metaData[1])) {\n buyConstantUpgrades(i, true)\n }\n }\n }\n\n const reductionValue = getReductionValue()\n if (reductionValue !== G.prevReductionValue) {\n G.prevReductionValue = reductionValue\n const resources = ['Coin', 'Diamonds', 'Mythos'] as const\n\n for (let res = 0; res < resources.length; ++res) {\n const resource = resources[res]\n for (let ord = 0; ord < 5; ++ord) {\n const num = G.ordinals[ord as ZeroToFour]\n player[`${num}Cost${resource}` as const] = getCost(\n (ord + 1) as OneToFive,\n resource,\n player[`${num}Owned${resource}` as const] + 1,\n reductionValue\n )\n }\n }\n\n for (let i = 0; i <= 4; i++) {\n const particleOriginalCost = [1, 1e2, 1e4, 1e8, 1e16]\n const num = G.ordinals[i as ZeroToFour]\n const buyTo = player[`${num}OwnedParticles` as const] + 1\n player[`${num}CostParticles` as const] = new Decimal(\n Decimal.pow(2, buyTo - 1).times(\n Decimal.pow(\n 1.001,\n (Math.max(0, buyTo - 325000) * Math.max(0, buyTo - 325000 + 1)) / 2\n )\n )\n ).times(particleOriginalCost[i])\n }\n }\n\n // Challenge 15 autoupdate\n if (\n player.shopUpgrades.challenge15Auto > 0\n && player.currentChallenge.ascension === 15\n && player.usedCorruptions.slice(2, 10).every((a) => a === 11)\n ) {\n const c15SM = challenge15ScoreMultiplier()\n if (player.coins.gte(Decimal.pow(10, player.challenge15Exponent / c15SM))) {\n player.challenge15Exponent = Decimal.log(player.coins.add(1), 10) * c15SM\n c15RewardUpdate()\n }\n }\n}\n\nexport const fastUpdates = (): void => {\n updateAll()\n htmlInserts()\n}\n\nexport const slowUpdates = (): void => {\n buttoncolorchange()\n buildingAchievementCheck()\n}\n\nexport const constantIntervals = (): void => {\n setInterval(saveSynergy, 5000)\n setInterval(slowUpdates, 200)\n setInterval(fastUpdates, 50)\n\n if (!G.timeWarp) {\n exitOffline()\n }\n}\n\nlet lastUpdate = 0\n\nexport const createTimer = (): void => {\n lastUpdate = performance.now()\n setInterval(tick, 5)\n}\n\nconst dt = 5\nconst filterStrength = 20\nlet deltaMean = 0\n\nconst loadingDate = new Date()\nconst loadingBasePerfTick = performance.now()\n\n// performance.now() doesn't always reset on reload, so we capture a \"base value\"\n// to keep things stable\n// The returned time is pinned to when the page itself was loaded to remain\n// resilient against changed system clocks\nexport const getTimePinnedToLoadDate = () => {\n return loadingDate.getTime() + (performance.now() - loadingBasePerfTick)\n}\n\nconst tick = () => {\n const now = performance.now()\n let delta = now - lastUpdate\n // compute pseudo-average delta cf. https://stackoverflow.com/a/5111475/343834\n deltaMean += (delta - deltaMean) / filterStrength\n let dtEffective: number\n while (delta > 5) {\n // tack will compute dtEffective milliseconds of game time\n dtEffective = dt\n // If the mean lag (deltaMean) is more than a whole frame (16ms), compensate by computing deltaMean - dt ms, up to 1 hour\n dtEffective += deltaMean > 16 ? Math.min(3600 * 1000, deltaMean - dt) : 0\n // compute at max delta ms to avoid negative delta\n dtEffective = Math.min(delta, dtEffective)\n // run tack and record timings\n tack(dtEffective / 1000)\n lastUpdate += dtEffective\n delta -= dtEffective\n }\n}\n\nconst tack = (dt: number) => {\n if (!G.timeWarp) {\n // Adds Resources (coins, ants, etc)\n const timeMult = calculateTimeAcceleration().mult\n resourceGain(dt * timeMult)\n // Adds time (in milliseconds) to all reset functions, and quarks timer.\n addTimers('prestige', dt)\n addTimers('transcension', dt)\n addTimers('reincarnation', dt)\n addTimers('ascension', dt)\n addTimers('quarks', dt)\n addTimers('goldenQuarks', dt)\n addTimers('octeracts', dt)\n addTimers('singularity', dt)\n addTimers('autoPotion', dt)\n addTimers('ambrosia', dt)\n\n // Triggers automatic rune sacrifice (adds milliseconds to payload timer)\n if (player.shopUpgrades.offeringAuto > 0 && player.autoSacrificeToggle) {\n automaticTools('runeSacrifice', dt)\n }\n\n // Triggers automatic ant sacrifice (adds milliseonds to payload timers)\n if (player.achievements[173] === 1) {\n automaticTools('antSacrifice', dt)\n }\n\n /*Triggers automatic obtainium gain if research [2x11] is unlocked,\n Otherwise it just calculates obtainium multiplier values. */\n if (player.researches[61] === 1) {\n automaticTools('addObtainium', dt)\n } else {\n calculateObtainium()\n }\n\n // Automatically tries and buys researches lol\n if (\n player.autoResearchToggle\n && player.autoResearch > 0\n && player.autoResearch <= maxRoombaResearchIndex(player)\n && (autoResearchEnabled() || player.autoResearchMode === 'manual')\n ) {\n // buyResearch() probably shouldn't even be called if player.autoResearch exceeds the highest unlocked research\n let counter = 0\n const maxCount = 1 + player.challengecompletions[14]\n while (counter < maxCount) {\n if (player.autoResearch > 0) {\n const linGrowth = player.autoResearch === 200 ? 0.01 : 0\n if (!buyResearch(player.autoResearch, true, linGrowth)) {\n break\n }\n } else {\n break\n }\n counter++\n }\n }\n }\n\n // Adds an offering every 2 seconds\n if (player.highestchallengecompletions[3] > 0) {\n automaticTools('addOfferings', dt / 2)\n }\n\n // Adds an offering every 1/(cube upgrade 1x2) seconds. It shares a timer with the one above.\n if (player.cubeUpgrades[2] > 0) {\n automaticTools('addOfferings', dt * player.cubeUpgrades[2])\n }\n\n runChallengeSweep(dt)\n\n // Check for automatic resets\n // Auto Prestige. === 1 indicates amount, === 2 indicates time.\n if (player.resettoggle1 === 1 || player.resettoggle1 === 0) {\n if (\n player.toggles[15]\n && player.achievements[43] === 1\n && G.prestigePointGain.gte(\n player.prestigePoints.times(Decimal.pow(10, player.prestigeamount))\n )\n && player.coinsThisPrestige.gte(1e16)\n ) {\n resetachievementcheck(1)\n reset('prestige', true)\n }\n }\n if (player.resettoggle1 === 2) {\n G.autoResetTimers.prestige += dt\n const time = Math.max(0.01, player.prestigeamount)\n if (\n player.toggles[15]\n && player.achievements[43] === 1\n && G.autoResetTimers.prestige >= time\n && player.coinsThisPrestige.gte(1e16)\n ) {\n resetachievementcheck(1)\n reset('prestige', true)\n }\n }\n\n if (player.resettoggle2 === 1 || player.resettoggle2 === 0) {\n if (\n player.toggles[21]\n && player.upgrades[89] === 1\n && G.transcendPointGain.gte(\n player.transcendPoints.times(Decimal.pow(10, player.transcendamount))\n )\n && player.coinsThisTranscension.gte(1e100)\n && player.currentChallenge.transcension === 0\n ) {\n resetachievementcheck(2)\n reset('transcension', true)\n }\n }\n if (player.resettoggle2 === 2) {\n G.autoResetTimers.transcension += dt\n const time = Math.max(0.01, player.transcendamount)\n if (\n player.toggles[21]\n && player.upgrades[89] === 1\n && G.autoResetTimers.transcension >= time\n && player.coinsThisTranscension.gte(1e100)\n && player.currentChallenge.transcension === 0\n ) {\n resetachievementcheck(2)\n reset('transcension', true)\n }\n }\n\n if (player.currentChallenge.ascension !== 12) {\n G.autoResetTimers.reincarnation += dt\n if (player.resettoggle3 === 2) {\n const time = Math.max(0.01, player.reincarnationamount)\n if (\n player.toggles[27]\n && player.researches[46] > 0.5\n && player.transcendShards.gte('1e300')\n && G.autoResetTimers.reincarnation >= time\n && player.currentChallenge.transcension === 0\n && player.currentChallenge.reincarnation === 0\n ) {\n resetachievementcheck(3)\n reset('reincarnation', true)\n }\n }\n if (player.resettoggle3 === 1 || player.resettoggle3 === 0) {\n if (\n player.toggles[27]\n && player.researches[46] > 0.5\n && G.reincarnationPointGain.gte(\n player.reincarnationPoints\n .add(1)\n .times(Decimal.pow(10, player.reincarnationamount))\n )\n && player.transcendShards.gte(1e300)\n && player.currentChallenge.transcension === 0\n && player.currentChallenge.reincarnation === 0\n ) {\n resetachievementcheck(3)\n reset('reincarnation', true)\n }\n }\n }\n calculateOfferings('reincarnation')\n}\n\nexport const synergismHotkeys = (event: KeyboardEvent, key: string): void => {\n if (!player.toggles[40]) {\n return\n }\n\n const types = {\n coin: 'Coin',\n diamond: 'Diamonds',\n mythos: 'Mythos',\n particle: 'Particles',\n tesseract: 'Tesseracts'\n } as const\n\n const type = types[G.buildingSubTab]\n\n if (event.shiftKey) {\n let num = Number(key) - 1\n if (key === 'BACKQUOTE') {\n num = -1\n }\n if (player.challengecompletions[11] > 0 && !isNaN(num)) {\n if (num >= 0 && num < player.corruptionLoadoutNames.length) {\n if (player.toggles[41]) {\n void Notification(\n i18next.t('main.corruptionLoadoutApplied', {\n x: num + 1,\n y: player.corruptionLoadoutNames[num]\n }),\n 5000\n )\n }\n corruptionLoadoutSaveLoad(false, num + 1)\n } else {\n if (player.toggles[41]) {\n void Notification(i18next.t('main.allCorruptionsZero'), 5000)\n }\n corruptionLoadoutSaveLoad(false, 0)\n }\n event.preventDefault()\n }\n return\n }\n\n switch (key) {\n case '1':\n case '2':\n case '3':\n case '4':\n case '5': {\n const num = Number(key) as OneToFive\n\n if (G.currentTab === Tabs.Buildings) {\n if (type === 'Particles') {\n buyParticleBuilding(num)\n } else if (type === 'Tesseracts') {\n buyTesseractBuilding(num)\n } else {\n buyMax(num, type)\n }\n }\n if (G.currentTab === Tabs.Upgrades) {\n categoryUpgrades(num, false)\n }\n if (G.currentTab === Tabs.Runes) {\n if (G.runescreen === 'runes') {\n redeemShards(num)\n }\n if (G.runescreen === 'blessings') {\n buyRuneBonusLevels('Blessings', num)\n }\n if (G.runescreen === 'spirits') {\n buyRuneBonusLevels('Spirits', num)\n }\n }\n if (G.currentTab === Tabs.Challenges) {\n toggleChallenges(num)\n challengeDisplay(num)\n }\n break\n }\n\n case '6':\n if (G.currentTab === Tabs.Upgrades) {\n categoryUpgrades(6, false)\n }\n if (G.currentTab === Tabs.Buildings && G.buildingSubTab === 'diamond') {\n buyCrystalUpgrades(1)\n }\n if (G.currentTab === Tabs.Challenges && player.reincarnationCount > 0) {\n toggleChallenges(6)\n challengeDisplay(6)\n }\n break\n case '7':\n if (G.currentTab === Tabs.Buildings && G.buildingSubTab === 'diamond') {\n buyCrystalUpgrades(2)\n }\n if (G.currentTab === Tabs.Challenges && player.achievements[113] === 1) {\n toggleChallenges(7)\n challengeDisplay(7)\n }\n break\n case '8':\n if (G.currentTab === Tabs.Buildings && G.buildingSubTab === 'diamond') {\n buyCrystalUpgrades(3)\n }\n if (G.currentTab === Tabs.Challenges && player.achievements[120] === 1) {\n toggleChallenges(8)\n challengeDisplay(8)\n }\n break\n case '9':\n if (G.currentTab === Tabs.Buildings && G.buildingSubTab === 'diamond') {\n buyCrystalUpgrades(4)\n }\n if (G.currentTab === Tabs.Challenges && player.achievements[127] === 1) {\n toggleChallenges(9)\n challengeDisplay(9)\n }\n break\n case '0':\n if (G.currentTab === Tabs.Buildings && G.buildingSubTab === 'diamond') {\n buyCrystalUpgrades(5)\n }\n if (G.currentTab === Tabs.Challenges && player.achievements[134] === 1) {\n toggleChallenges(10)\n challengeDisplay(10)\n }\n break\n }\n}\n\nexport const showExitOffline = () => {\n const el = DOMCacheGetOrSet('exitOffline')\n el.style.visibility = 'visible'\n setTimeout(() => el.focus(), 100)\n}\n\n/**\n * Reloads shit.\n * @param reset if this param is passed, offline progression will not be calculated.\n */\nexport const reloadShit = async (reset = false) => {\n clearTimers()\n\n // Shows a reset button when page loading seems to stop or cause an error\n const preloadDeleteGame = setTimeout(\n () => (DOMCacheGetOrSet('preloadDeleteGame').style.display = 'block'),\n 10000\n )\n\n disableHotkeys()\n\n // Wait a tick to continue. This is a (likely futile) attempt to see if this solves save corrupting.\n // This ensures all queued tasks are executed before continuing on.\n await new Promise((res) => {\n setTimeout(res, 0)\n })\n\n const save = (await localforage.getItem('Synergysave2'))\n ?? localStorage.getItem('Synergysave2')\n\n const saveObject = typeof save === 'string' ? save : await save?.text()\n\n if (saveObject) {\n const dec = LZString.decompressFromBase64(saveObject)\n const isLZString = dec !== ''\n\n if (isLZString) {\n if (!dec) {\n return Alert(i18next.t('save.loadFailed'))\n }\n\n const saveString = btoa(dec)\n\n if (saveString === null) {\n return Alert(i18next.t('save.loadFailed'))\n }\n\n localStorage.clear()\n const blob = new Blob([saveString], { type: 'text/plain' })\n localStorage.setItem('Synergysave2', saveString)\n await localforage.setItem('Synergysave2', blob)\n await Alert(i18next.t('main.transferredFromLZ'))\n }\n\n await loadSynergy()\n }\n\n if (!reset) {\n await calculateOffline()\n } else {\n player.worlds.reset()\n // saving is disabled during a singularity event to prevent bug\n // early return here if the save fails can keep game state from properly resetting after a singularity\n if (saveCheck.canSave) {\n const saved = await saveSynergy()\n if (!saved) {\n return\n }\n }\n }\n\n toggleTheme(true)\n settingAnnotation()\n toggleIconSet()\n toggleauto()\n htmlInserts()\n createTimer()\n\n // Reset Displays\n if (!playerNeedsReminderToExport()) {\n changeTab(Tabs.Buildings)\n } else {\n changeTab(Tabs.Settings)\n\n void Alert(i18next.t('general.exportYourGame'))\n }\n\n changeSubTab(Tabs.Buildings, { page: 0 })\n changeSubTab(Tabs.Runes, { page: 0 }) // Set 'runes' subtab back to 'runes' tab\n changeSubTab(Tabs.Challenges, { page: 0 }) // Set 'challenges' subtab back to 'normal' tab\n changeSubTab(Tabs.WowCubes, { page: 0 }) // Set 'cube tribues' subtab back to 'cubes' tab\n changeSubTab(Tabs.Corruption, { page: 0 }) // set 'corruption main'\n changeSubTab(Tabs.Singularity, { page: 0 }) // set 'singularity main'\n changeSubTab(Tabs.Settings, { page: 0 }) // set 'statistics main'\n\n dailyResetCheck()\n setInterval(dailyResetCheck, 30000)\n\n constantIntervals()\n changeTabColor()\n\n eventCheck()\n .catch(() => {})\n .finally(() => {\n setInterval(\n () =>\n eventCheck().catch((error: Error) => {\n console.error(error)\n }),\n 15_000\n )\n })\n showExitOffline()\n clearTimeout(preloadDeleteGame)\n\n setInterval(cacheReinitialize, 15000)\n\n if (localStorage.getItem('pleaseStar') === null) {\n void Alert(i18next.t('main.starRepo'))\n localStorage.setItem('pleaseStar', '')\n }\n\n // All versions of Chrome and Firefox supported by the game have this API,\n // but not all versions of Edge and Safari do.\n if (\n typeof navigator.storage?.persist === 'function'\n && typeof navigator.storage?.persisted === 'function'\n ) {\n const persistent = await navigator.storage.persisted()\n\n if (!persistent) {\n const isPersistentNow = await navigator.storage.persist()\n\n if (isPersistentNow) {\n void Alert(i18next.t('main.dataPersistent'))\n }\n } else {\n console.log(`Storage is persistent! (persistent = ${persistent})`)\n }\n }\n\n const saveType = DOMCacheGetOrSet('saveType') as HTMLInputElement\n saveType.checked = localStorage.getItem('copyToClipboard') !== null\n}\n\nfunction playerNeedsReminderToExport () {\n const day = 1000 * 60 * 60 * 24\n\n return Date.now() - player.lastExportedSave > day * 3\n}\n\nwindow.addEventListener('load', async () => {\n await i18nInit()\n\n const ver = DOMCacheGetOrSet('versionnumber')\n const addZero = (n: number) => `${n}`.padStart(2, '0')\n if (ver instanceof HTMLElement) {\n const textUpdate = !isNaN(lastUpdated.getTime())\n ? ` [Last Update: ${addZero(lastUpdated.getHours())}:${\n addZero(\n lastUpdated.getMinutes()\n )\n } UTC ${addZero(lastUpdated.getDate())}-${\n lastUpdated.toLocaleString(\n 'en-us',\n { month: 'short' }\n )\n }-${lastUpdated.getFullYear()}].`\n : ''\n ver.textContent = `You're ${testing ? 'testing' : 'playing'} v${version} - The Alternate Reality${textUpdate} ${\n testing ? i18next.t('testing.saveInLive') : ''\n }`\n }\n document.title = `Synergism v${version}`\n\n generateEventHandlers()\n\n void reloadShit()\n\n corruptionButtonsAdd()\n corruptionLoadoutTableCreate()\n\n handleLogin().catch(console.error)\n})\n\nwindow.addEventListener('unload', () => {\n // This fixes a bug in Chrome (who would have guessed?) that\n // wouldn't properly load elements if the user scrolled down\n // and reloaded a page. Why is this a bug, Chrome? Why would\n // a page that is reloaded be affected by what the user did\n // beforehand? How does anyone use this buggy browser???????\n window.scrollTo(0, 0)\n})\n", "function _typeof(o) {\n \"@babel/helpers - typeof\";\n\n return _typeof = \"function\" == typeof Symbol && \"symbol\" == typeof Symbol.iterator ? function (o) {\n return typeof o;\n } : function (o) {\n return o && \"function\" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? \"symbol\" : typeof o;\n }, _typeof(o);\n}\nexport { _typeof as default };", "function _classCallCheck(a, n) {\n if (!(a instanceof n)) throw new TypeError(\"Cannot call a class as a function\");\n}\nexport { _classCallCheck as default };", "import _typeof from \"./typeof.js\";\nfunction toPrimitive(t, r) {\n if (\"object\" != _typeof(t) || !t) return t;\n var e = t[Symbol.toPrimitive];\n if (void 0 !== e) {\n var i = e.call(t, r || \"default\");\n if (\"object\" != _typeof(i)) return i;\n throw new TypeError(\"@@toPrimitive must return a primitive value.\");\n }\n return (\"string\" === r ? String : Number)(t);\n}\nexport { toPrimitive as default };", "import _typeof from \"./typeof.js\";\nimport toPrimitive from \"./toPrimitive.js\";\nfunction toPropertyKey(t) {\n var i = toPrimitive(t, \"string\");\n return \"symbol\" == _typeof(i) ? i : i + \"\";\n}\nexport { toPropertyKey as default };", "import toPropertyKey from \"./toPropertyKey.js\";\nfunction _defineProperties(e, r) {\n for (var t = 0; t < r.length; t++) {\n var o = r[t];\n o.enumerable = o.enumerable || !1, o.configurable = !0, \"value\" in o && (o.writable = !0), Object.defineProperty(e, toPropertyKey(o.key), o);\n }\n}\nfunction _createClass(e, r, t) {\n return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, \"prototype\", {\n writable: !1\n }), e;\n}\nexport { _createClass as default };", "function _assertThisInitialized(e) {\n if (void 0 === e) throw new ReferenceError(\"this hasn't been initialised - super() hasn't been called\");\n return e;\n}\nexport { _assertThisInitialized as default };", "function _setPrototypeOf(t, e) {\n return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) {\n return t.__proto__ = e, t;\n }, _setPrototypeOf(t, e);\n}\nexport { _setPrototypeOf as default };", "import setPrototypeOf from \"./setPrototypeOf.js\";\nfunction _inherits(t, e) {\n if (\"function\" != typeof e && null !== e) throw new TypeError(\"Super expression must either be null or a function\");\n t.prototype = Object.create(e && e.prototype, {\n constructor: {\n value: t,\n writable: !0,\n configurable: !0\n }\n }), Object.defineProperty(t, \"prototype\", {\n writable: !1\n }), e && setPrototypeOf(t, e);\n}\nexport { _inherits as default };", "import _typeof from \"./typeof.js\";\nimport assertThisInitialized from \"./assertThisInitialized.js\";\nfunction _possibleConstructorReturn(t, e) {\n if (e && (\"object\" == _typeof(e) || \"function\" == typeof e)) return e;\n if (void 0 !== e) throw new TypeError(\"Derived constructors may only return object or undefined\");\n return assertThisInitialized(t);\n}\nexport { _possibleConstructorReturn as default };", "function _getPrototypeOf(t) {\n return _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function (t) {\n return t.__proto__ || Object.getPrototypeOf(t);\n }, _getPrototypeOf(t);\n}\nexport { _getPrototypeOf as default };", "import toPropertyKey from \"./toPropertyKey.js\";\nfunction _defineProperty(e, r, t) {\n return (r = toPropertyKey(r)) in e ? Object.defineProperty(e, r, {\n value: t,\n enumerable: !0,\n configurable: !0,\n writable: !0\n }) : e[r] = t, e;\n}\nexport { _defineProperty as default };", "function _arrayWithHoles(r) {\n if (Array.isArray(r)) return r;\n}\nexport { _arrayWithHoles as default };", "function _iterableToArray(r) {\n if (\"undefined\" != typeof Symbol && null != r[Symbol.iterator] || null != r[\"@@iterator\"]) return Array.from(r);\n}\nexport { _iterableToArray as default };", "function _arrayLikeToArray(r, a) {\n (null == a || a > r.length) && (a = r.length);\n for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e];\n return n;\n}\nexport { _arrayLikeToArray as default };", "import arrayLikeToArray from \"./arrayLikeToArray.js\";\nfunction _unsupportedIterableToArray(r, a) {\n if (r) {\n if (\"string\" == typeof r) return arrayLikeToArray(r, a);\n var t = {}.toString.call(r).slice(8, -1);\n return \"Object\" === t && r.constructor && (t = r.constructor.name), \"Map\" === t || \"Set\" === t ? Array.from(r) : \"Arguments\" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? arrayLikeToArray(r, a) : void 0;\n }\n}\nexport { _unsupportedIterableToArray as default };", "function _nonIterableRest() {\n throw new TypeError(\"Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\");\n}\nexport { _nonIterableRest as default };", "import arrayWithHoles from \"./arrayWithHoles.js\";\nimport iterableToArray from \"./iterableToArray.js\";\nimport unsupportedIterableToArray from \"./unsupportedIterableToArray.js\";\nimport nonIterableRest from \"./nonIterableRest.js\";\nfunction _toArray(r) {\n return arrayWithHoles(r) || iterableToArray(r) || unsupportedIterableToArray(r) || nonIterableRest();\n}\nexport { _toArray as default };", "import _typeof from '@babel/runtime/helpers/esm/typeof';\nimport _classCallCheck from '@babel/runtime/helpers/esm/classCallCheck';\nimport _createClass from '@babel/runtime/helpers/esm/createClass';\nimport _assertThisInitialized from '@babel/runtime/helpers/esm/assertThisInitialized';\nimport _inherits from '@babel/runtime/helpers/esm/inherits';\nimport _possibleConstructorReturn from '@babel/runtime/helpers/esm/possibleConstructorReturn';\nimport _getPrototypeOf from '@babel/runtime/helpers/esm/getPrototypeOf';\nimport _defineProperty from '@babel/runtime/helpers/esm/defineProperty';\nimport _toArray from '@babel/runtime/helpers/esm/toArray';\n\nfunction ownKeys$6(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread$6(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys$6(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys$6(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nvar consoleLogger = {\n type: 'logger',\n log: function log(args) {\n this.output('log', args);\n },\n warn: function warn(args) {\n this.output('warn', args);\n },\n error: function error(args) {\n this.output('error', args);\n },\n output: function output(type, args) {\n if (console && console[type]) console[type].apply(console, args);\n }\n};\nvar Logger = function () {\n function Logger(concreteLogger) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n _classCallCheck(this, Logger);\n this.init(concreteLogger, options);\n }\n _createClass(Logger, [{\n key: \"init\",\n value: function init(concreteLogger) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n this.prefix = options.prefix || 'i18next:';\n this.logger = concreteLogger || consoleLogger;\n this.options = options;\n this.debug = options.debug;\n }\n }, {\n key: \"setDebug\",\n value: function setDebug(bool) {\n this.debug = bool;\n }\n }, {\n key: \"log\",\n value: function log() {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n return this.forward(args, 'log', '', true);\n }\n }, {\n key: \"warn\",\n value: function warn() {\n for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {\n args[_key2] = arguments[_key2];\n }\n return this.forward(args, 'warn', '', true);\n }\n }, {\n key: \"error\",\n value: function error() {\n for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {\n args[_key3] = arguments[_key3];\n }\n return this.forward(args, 'error', '');\n }\n }, {\n key: \"deprecate\",\n value: function deprecate() {\n for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {\n args[_key4] = arguments[_key4];\n }\n return this.forward(args, 'warn', 'WARNING DEPRECATED: ', true);\n }\n }, {\n key: \"forward\",\n value: function forward(args, lvl, prefix, debugOnly) {\n if (debugOnly && !this.debug) return null;\n if (typeof args[0] === 'string') args[0] = \"\".concat(prefix).concat(this.prefix, \" \").concat(args[0]);\n return this.logger[lvl](args);\n }\n }, {\n key: \"create\",\n value: function create(moduleName) {\n return new Logger(this.logger, _objectSpread$6(_objectSpread$6({}, {\n prefix: \"\".concat(this.prefix, \":\").concat(moduleName, \":\")\n }), this.options));\n }\n }, {\n key: \"clone\",\n value: function clone(options) {\n options = options || this.options;\n options.prefix = options.prefix || this.prefix;\n return new Logger(this.logger, options);\n }\n }]);\n return Logger;\n}();\nvar baseLogger = new Logger();\n\nvar EventEmitter = function () {\n function EventEmitter() {\n _classCallCheck(this, EventEmitter);\n this.observers = {};\n }\n _createClass(EventEmitter, [{\n key: \"on\",\n value: function on(events, listener) {\n var _this = this;\n events.split(' ').forEach(function (event) {\n _this.observers[event] = _this.observers[event] || [];\n _this.observers[event].push(listener);\n });\n return this;\n }\n }, {\n key: \"off\",\n value: function off(event, listener) {\n if (!this.observers[event]) return;\n if (!listener) {\n delete this.observers[event];\n return;\n }\n this.observers[event] = this.observers[event].filter(function (l) {\n return l !== listener;\n });\n }\n }, {\n key: \"emit\",\n value: function emit(event) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n if (this.observers[event]) {\n var cloned = [].concat(this.observers[event]);\n cloned.forEach(function (observer) {\n observer.apply(void 0, args);\n });\n }\n if (this.observers['*']) {\n var _cloned = [].concat(this.observers['*']);\n _cloned.forEach(function (observer) {\n observer.apply(observer, [event].concat(args));\n });\n }\n }\n }]);\n return EventEmitter;\n}();\n\nfunction defer() {\n var res;\n var rej;\n var promise = new Promise(function (resolve, reject) {\n res = resolve;\n rej = reject;\n });\n promise.resolve = res;\n promise.reject = rej;\n return promise;\n}\nfunction makeString(object) {\n if (object == null) return '';\n return '' + object;\n}\nfunction copy(a, s, t) {\n a.forEach(function (m) {\n if (s[m]) t[m] = s[m];\n });\n}\nfunction getLastOfPath(object, path, Empty) {\n function cleanKey(key) {\n return key && key.indexOf('###') > -1 ? key.replace(/###/g, '.') : key;\n }\n function canNotTraverseDeeper() {\n return !object || typeof object === 'string';\n }\n var stack = typeof path !== 'string' ? [].concat(path) : path.split('.');\n while (stack.length > 1) {\n if (canNotTraverseDeeper()) return {};\n var key = cleanKey(stack.shift());\n if (!object[key] && Empty) object[key] = new Empty();\n if (Object.prototype.hasOwnProperty.call(object, key)) {\n object = object[key];\n } else {\n object = {};\n }\n }\n if (canNotTraverseDeeper()) return {};\n return {\n obj: object,\n k: cleanKey(stack.shift())\n };\n}\nfunction setPath(object, path, newValue) {\n var _getLastOfPath = getLastOfPath(object, path, Object),\n obj = _getLastOfPath.obj,\n k = _getLastOfPath.k;\n obj[k] = newValue;\n}\nfunction pushPath(object, path, newValue, concat) {\n var _getLastOfPath2 = getLastOfPath(object, path, Object),\n obj = _getLastOfPath2.obj,\n k = _getLastOfPath2.k;\n obj[k] = obj[k] || [];\n if (concat) obj[k] = obj[k].concat(newValue);\n if (!concat) obj[k].push(newValue);\n}\nfunction getPath(object, path) {\n var _getLastOfPath3 = getLastOfPath(object, path),\n obj = _getLastOfPath3.obj,\n k = _getLastOfPath3.k;\n if (!obj) return undefined;\n return obj[k];\n}\nfunction getPathWithDefaults(data, defaultData, key) {\n var value = getPath(data, key);\n if (value !== undefined) {\n return value;\n }\n return getPath(defaultData, key);\n}\nfunction deepExtend(target, source, overwrite) {\n for (var prop in source) {\n if (prop !== '__proto__' && prop !== 'constructor') {\n if (prop in target) {\n if (typeof target[prop] === 'string' || target[prop] instanceof String || typeof source[prop] === 'string' || source[prop] instanceof String) {\n if (overwrite) target[prop] = source[prop];\n } else {\n deepExtend(target[prop], source[prop], overwrite);\n }\n } else {\n target[prop] = source[prop];\n }\n }\n }\n return target;\n}\nfunction regexEscape(str) {\n return str.replace(/[\\-\\[\\]\\/\\{\\}\\(\\)\\*\\+\\?\\.\\\\\\^\\$\\|]/g, '\\\\$&');\n}\nvar _entityMap = {\n '&': '&',\n '<': '<',\n '>': '>',\n '\"': '"',\n \"'\": ''',\n '/': '/'\n};\nfunction escape(data) {\n if (typeof data === 'string') {\n return data.replace(/[&<>\"'\\/]/g, function (s) {\n return _entityMap[s];\n });\n }\n return data;\n}\nvar isIE10 = typeof window !== 'undefined' && window.navigator && typeof window.navigator.userAgentData === 'undefined' && window.navigator.userAgent && window.navigator.userAgent.indexOf('MSIE') > -1;\nvar chars = [' ', ',', '?', '!', ';'];\nfunction looksLikeObjectPath(key, nsSeparator, keySeparator) {\n nsSeparator = nsSeparator || '';\n keySeparator = keySeparator || '';\n var possibleChars = chars.filter(function (c) {\n return nsSeparator.indexOf(c) < 0 && keySeparator.indexOf(c) < 0;\n });\n if (possibleChars.length === 0) return true;\n var r = new RegExp(\"(\".concat(possibleChars.map(function (c) {\n return c === '?' ? '\\\\?' : c;\n }).join('|'), \")\"));\n var matched = !r.test(key);\n if (!matched) {\n var ki = key.indexOf(keySeparator);\n if (ki > 0 && !r.test(key.substring(0, ki))) {\n matched = true;\n }\n }\n return matched;\n}\nfunction deepFind(obj, path) {\n var keySeparator = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '.';\n if (!obj) return undefined;\n if (obj[path]) return obj[path];\n var paths = path.split(keySeparator);\n var current = obj;\n for (var i = 0; i < paths.length; ++i) {\n if (!current) return undefined;\n if (typeof current[paths[i]] === 'string' && i + 1 < paths.length) {\n return undefined;\n }\n if (current[paths[i]] === undefined) {\n var j = 2;\n var p = paths.slice(i, i + j).join(keySeparator);\n var mix = current[p];\n while (mix === undefined && paths.length > i + j) {\n j++;\n p = paths.slice(i, i + j).join(keySeparator);\n mix = current[p];\n }\n if (mix === undefined) return undefined;\n if (mix === null) return null;\n if (path.endsWith(p)) {\n if (typeof mix === 'string') return mix;\n if (p && typeof mix[p] === 'string') return mix[p];\n }\n var joinedPath = paths.slice(i + j).join(keySeparator);\n if (joinedPath) return deepFind(mix, joinedPath, keySeparator);\n return undefined;\n }\n current = current[paths[i]];\n }\n return current;\n}\n\nfunction ownKeys$5(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread$5(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys$5(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys$5(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _createSuper$3(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct$3(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\nfunction _isNativeReflectConstruct$3() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\nvar ResourceStore = function (_EventEmitter) {\n _inherits(ResourceStore, _EventEmitter);\n var _super = _createSuper$3(ResourceStore);\n function ResourceStore(data) {\n var _this;\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n ns: ['translation'],\n defaultNS: 'translation'\n };\n _classCallCheck(this, ResourceStore);\n _this = _super.call(this);\n if (isIE10) {\n EventEmitter.call(_assertThisInitialized(_this));\n }\n _this.data = data || {};\n _this.options = options;\n if (_this.options.keySeparator === undefined) {\n _this.options.keySeparator = '.';\n }\n if (_this.options.ignoreJSONStructure === undefined) {\n _this.options.ignoreJSONStructure = true;\n }\n return _this;\n }\n _createClass(ResourceStore, [{\n key: \"addNamespaces\",\n value: function addNamespaces(ns) {\n if (this.options.ns.indexOf(ns) < 0) {\n this.options.ns.push(ns);\n }\n }\n }, {\n key: \"removeNamespaces\",\n value: function removeNamespaces(ns) {\n var index = this.options.ns.indexOf(ns);\n if (index > -1) {\n this.options.ns.splice(index, 1);\n }\n }\n }, {\n key: \"getResource\",\n value: function getResource(lng, ns, key) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n var ignoreJSONStructure = options.ignoreJSONStructure !== undefined ? options.ignoreJSONStructure : this.options.ignoreJSONStructure;\n var path = [lng, ns];\n if (key && typeof key !== 'string') path = path.concat(key);\n if (key && typeof key === 'string') path = path.concat(keySeparator ? key.split(keySeparator) : key);\n if (lng.indexOf('.') > -1) {\n path = lng.split('.');\n }\n var result = getPath(this.data, path);\n if (result || !ignoreJSONStructure || typeof key !== 'string') return result;\n return deepFind(this.data && this.data[lng] && this.data[lng][ns], key, keySeparator);\n }\n }, {\n key: \"addResource\",\n value: function addResource(lng, ns, key, value) {\n var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {\n silent: false\n };\n var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n var path = [lng, ns];\n if (key) path = path.concat(keySeparator ? key.split(keySeparator) : key);\n if (lng.indexOf('.') > -1) {\n path = lng.split('.');\n value = ns;\n ns = path[1];\n }\n this.addNamespaces(ns);\n setPath(this.data, path, value);\n if (!options.silent) this.emit('added', lng, ns, key, value);\n }\n }, {\n key: \"addResources\",\n value: function addResources(lng, ns, resources) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {\n silent: false\n };\n for (var m in resources) {\n if (typeof resources[m] === 'string' || Object.prototype.toString.apply(resources[m]) === '[object Array]') this.addResource(lng, ns, m, resources[m], {\n silent: true\n });\n }\n if (!options.silent) this.emit('added', lng, ns, resources);\n }\n }, {\n key: \"addResourceBundle\",\n value: function addResourceBundle(lng, ns, resources, deep, overwrite) {\n var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {\n silent: false\n };\n var path = [lng, ns];\n if (lng.indexOf('.') > -1) {\n path = lng.split('.');\n deep = resources;\n resources = ns;\n ns = path[1];\n }\n this.addNamespaces(ns);\n var pack = getPath(this.data, path) || {};\n if (deep) {\n deepExtend(pack, resources, overwrite);\n } else {\n pack = _objectSpread$5(_objectSpread$5({}, pack), resources);\n }\n setPath(this.data, path, pack);\n if (!options.silent) this.emit('added', lng, ns, resources);\n }\n }, {\n key: \"removeResourceBundle\",\n value: function removeResourceBundle(lng, ns) {\n if (this.hasResourceBundle(lng, ns)) {\n delete this.data[lng][ns];\n }\n this.removeNamespaces(ns);\n this.emit('removed', lng, ns);\n }\n }, {\n key: \"hasResourceBundle\",\n value: function hasResourceBundle(lng, ns) {\n return this.getResource(lng, ns) !== undefined;\n }\n }, {\n key: \"getResourceBundle\",\n value: function getResourceBundle(lng, ns) {\n if (!ns) ns = this.options.defaultNS;\n if (this.options.compatibilityAPI === 'v1') return _objectSpread$5(_objectSpread$5({}, {}), this.getResource(lng, ns));\n return this.getResource(lng, ns);\n }\n }, {\n key: \"getDataByLanguage\",\n value: function getDataByLanguage(lng) {\n return this.data[lng];\n }\n }, {\n key: \"hasLanguageSomeTranslations\",\n value: function hasLanguageSomeTranslations(lng) {\n var data = this.getDataByLanguage(lng);\n var n = data && Object.keys(data) || [];\n return !!n.find(function (v) {\n return data[v] && Object.keys(data[v]).length > 0;\n });\n }\n }, {\n key: \"toJSON\",\n value: function toJSON() {\n return this.data;\n }\n }]);\n return ResourceStore;\n}(EventEmitter);\n\nvar postProcessor = {\n processors: {},\n addPostProcessor: function addPostProcessor(module) {\n this.processors[module.name] = module;\n },\n handle: function handle(processors, value, key, options, translator) {\n var _this = this;\n processors.forEach(function (processor) {\n if (_this.processors[processor]) value = _this.processors[processor].process(value, key, options, translator);\n });\n return value;\n }\n};\n\nfunction ownKeys$4(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread$4(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys$4(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys$4(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _createSuper$2(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct$2(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\nfunction _isNativeReflectConstruct$2() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\nvar checkedLoadedFor = {};\nvar Translator = function (_EventEmitter) {\n _inherits(Translator, _EventEmitter);\n var _super = _createSuper$2(Translator);\n function Translator(services) {\n var _this;\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n _classCallCheck(this, Translator);\n _this = _super.call(this);\n if (isIE10) {\n EventEmitter.call(_assertThisInitialized(_this));\n }\n copy(['resourceStore', 'languageUtils', 'pluralResolver', 'interpolator', 'backendConnector', 'i18nFormat', 'utils'], services, _assertThisInitialized(_this));\n _this.options = options;\n if (_this.options.keySeparator === undefined) {\n _this.options.keySeparator = '.';\n }\n _this.logger = baseLogger.create('translator');\n return _this;\n }\n _createClass(Translator, [{\n key: \"changeLanguage\",\n value: function changeLanguage(lng) {\n if (lng) this.language = lng;\n }\n }, {\n key: \"exists\",\n value: function exists(key) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n interpolation: {}\n };\n if (key === undefined || key === null) {\n return false;\n }\n var resolved = this.resolve(key, options);\n return resolved && resolved.res !== undefined;\n }\n }, {\n key: \"extractFromKey\",\n value: function extractFromKey(key, options) {\n var nsSeparator = options.nsSeparator !== undefined ? options.nsSeparator : this.options.nsSeparator;\n if (nsSeparator === undefined) nsSeparator = ':';\n var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n var namespaces = options.ns || this.options.defaultNS || [];\n var wouldCheckForNsInKey = nsSeparator && key.indexOf(nsSeparator) > -1;\n var seemsNaturalLanguage = !this.options.userDefinedKeySeparator && !options.keySeparator && !this.options.userDefinedNsSeparator && !options.nsSeparator && !looksLikeObjectPath(key, nsSeparator, keySeparator);\n if (wouldCheckForNsInKey && !seemsNaturalLanguage) {\n var m = key.match(this.interpolator.nestingRegexp);\n if (m && m.length > 0) {\n return {\n key: key,\n namespaces: namespaces\n };\n }\n var parts = key.split(nsSeparator);\n if (nsSeparator !== keySeparator || nsSeparator === keySeparator && this.options.ns.indexOf(parts[0]) > -1) namespaces = parts.shift();\n key = parts.join(keySeparator);\n }\n if (typeof namespaces === 'string') namespaces = [namespaces];\n return {\n key: key,\n namespaces: namespaces\n };\n }\n }, {\n key: \"translate\",\n value: function translate(keys, options, lastKey) {\n var _this2 = this;\n if (_typeof(options) !== 'object' && this.options.overloadTranslationOptionHandler) {\n options = this.options.overloadTranslationOptionHandler(arguments);\n }\n if (_typeof(options) === 'object') options = _objectSpread$4({}, options);\n if (!options) options = {};\n if (keys === undefined || keys === null) return '';\n if (!Array.isArray(keys)) keys = [String(keys)];\n var returnDetails = options.returnDetails !== undefined ? options.returnDetails : this.options.returnDetails;\n var keySeparator = options.keySeparator !== undefined ? options.keySeparator : this.options.keySeparator;\n var _this$extractFromKey = this.extractFromKey(keys[keys.length - 1], options),\n key = _this$extractFromKey.key,\n namespaces = _this$extractFromKey.namespaces;\n var namespace = namespaces[namespaces.length - 1];\n var lng = options.lng || this.language;\n var appendNamespaceToCIMode = options.appendNamespaceToCIMode || this.options.appendNamespaceToCIMode;\n if (lng && lng.toLowerCase() === 'cimode') {\n if (appendNamespaceToCIMode) {\n var nsSeparator = options.nsSeparator || this.options.nsSeparator;\n if (returnDetails) {\n return {\n res: \"\".concat(namespace).concat(nsSeparator).concat(key),\n usedKey: key,\n exactUsedKey: key,\n usedLng: lng,\n usedNS: namespace\n };\n }\n return \"\".concat(namespace).concat(nsSeparator).concat(key);\n }\n if (returnDetails) {\n return {\n res: key,\n usedKey: key,\n exactUsedKey: key,\n usedLng: lng,\n usedNS: namespace\n };\n }\n return key;\n }\n var resolved = this.resolve(keys, options);\n var res = resolved && resolved.res;\n var resUsedKey = resolved && resolved.usedKey || key;\n var resExactUsedKey = resolved && resolved.exactUsedKey || key;\n var resType = Object.prototype.toString.apply(res);\n var noObject = ['[object Number]', '[object Function]', '[object RegExp]'];\n var joinArrays = options.joinArrays !== undefined ? options.joinArrays : this.options.joinArrays;\n var handleAsObjectInI18nFormat = !this.i18nFormat || this.i18nFormat.handleAsObject;\n var handleAsObject = typeof res !== 'string' && typeof res !== 'boolean' && typeof res !== 'number';\n if (handleAsObjectInI18nFormat && res && handleAsObject && noObject.indexOf(resType) < 0 && !(typeof joinArrays === 'string' && resType === '[object Array]')) {\n if (!options.returnObjects && !this.options.returnObjects) {\n if (!this.options.returnedObjectHandler) {\n this.logger.warn('accessing an object - but returnObjects options is not enabled!');\n }\n var r = this.options.returnedObjectHandler ? this.options.returnedObjectHandler(resUsedKey, res, _objectSpread$4(_objectSpread$4({}, options), {}, {\n ns: namespaces\n })) : \"key '\".concat(key, \" (\").concat(this.language, \")' returned an object instead of string.\");\n if (returnDetails) {\n resolved.res = r;\n return resolved;\n }\n return r;\n }\n if (keySeparator) {\n var resTypeIsArray = resType === '[object Array]';\n var copy = resTypeIsArray ? [] : {};\n var newKeyToUse = resTypeIsArray ? resExactUsedKey : resUsedKey;\n for (var m in res) {\n if (Object.prototype.hasOwnProperty.call(res, m)) {\n var deepKey = \"\".concat(newKeyToUse).concat(keySeparator).concat(m);\n copy[m] = this.translate(deepKey, _objectSpread$4(_objectSpread$4({}, options), {\n joinArrays: false,\n ns: namespaces\n }));\n if (copy[m] === deepKey) copy[m] = res[m];\n }\n }\n res = copy;\n }\n } else if (handleAsObjectInI18nFormat && typeof joinArrays === 'string' && resType === '[object Array]') {\n res = res.join(joinArrays);\n if (res) res = this.extendTranslation(res, keys, options, lastKey);\n } else {\n var usedDefault = false;\n var usedKey = false;\n var needsPluralHandling = options.count !== undefined && typeof options.count !== 'string';\n var hasDefaultValue = Translator.hasDefaultValue(options);\n var defaultValueSuffix = needsPluralHandling ? this.pluralResolver.getSuffix(lng, options.count, options) : '';\n var defaultValue = options[\"defaultValue\".concat(defaultValueSuffix)] || options.defaultValue;\n if (!this.isValidLookup(res) && hasDefaultValue) {\n usedDefault = true;\n res = defaultValue;\n }\n if (!this.isValidLookup(res)) {\n usedKey = true;\n res = key;\n }\n var missingKeyNoValueFallbackToKey = options.missingKeyNoValueFallbackToKey || this.options.missingKeyNoValueFallbackToKey;\n var resForMissing = missingKeyNoValueFallbackToKey && usedKey ? undefined : res;\n var updateMissing = hasDefaultValue && defaultValue !== res && this.options.updateMissing;\n if (usedKey || usedDefault || updateMissing) {\n this.logger.log(updateMissing ? 'updateKey' : 'missingKey', lng, namespace, key, updateMissing ? defaultValue : res);\n if (keySeparator) {\n var fk = this.resolve(key, _objectSpread$4(_objectSpread$4({}, options), {}, {\n keySeparator: false\n }));\n if (fk && fk.res) this.logger.warn('Seems the loaded translations were in flat JSON format instead of nested. Either set keySeparator: false on init or make sure your translations are published in nested format.');\n }\n var lngs = [];\n var fallbackLngs = this.languageUtils.getFallbackCodes(this.options.fallbackLng, options.lng || this.language);\n if (this.options.saveMissingTo === 'fallback' && fallbackLngs && fallbackLngs[0]) {\n for (var i = 0; i < fallbackLngs.length; i++) {\n lngs.push(fallbackLngs[i]);\n }\n } else if (this.options.saveMissingTo === 'all') {\n lngs = this.languageUtils.toResolveHierarchy(options.lng || this.language);\n } else {\n lngs.push(options.lng || this.language);\n }\n var send = function send(l, k, specificDefaultValue) {\n var defaultForMissing = hasDefaultValue && specificDefaultValue !== res ? specificDefaultValue : resForMissing;\n if (_this2.options.missingKeyHandler) {\n _this2.options.missingKeyHandler(l, namespace, k, defaultForMissing, updateMissing, options);\n } else if (_this2.backendConnector && _this2.backendConnector.saveMissing) {\n _this2.backendConnector.saveMissing(l, namespace, k, defaultForMissing, updateMissing, options);\n }\n _this2.emit('missingKey', l, namespace, k, res);\n };\n if (this.options.saveMissing) {\n if (this.options.saveMissingPlurals && needsPluralHandling) {\n lngs.forEach(function (language) {\n _this2.pluralResolver.getSuffixes(language, options).forEach(function (suffix) {\n send([language], key + suffix, options[\"defaultValue\".concat(suffix)] || defaultValue);\n });\n });\n } else {\n send(lngs, key, defaultValue);\n }\n }\n }\n res = this.extendTranslation(res, keys, options, resolved, lastKey);\n if (usedKey && res === key && this.options.appendNamespaceToMissingKey) res = \"\".concat(namespace, \":\").concat(key);\n if ((usedKey || usedDefault) && this.options.parseMissingKeyHandler) {\n if (this.options.compatibilityAPI !== 'v1') {\n res = this.options.parseMissingKeyHandler(this.options.appendNamespaceToMissingKey ? \"\".concat(namespace, \":\").concat(key) : key, usedDefault ? res : undefined);\n } else {\n res = this.options.parseMissingKeyHandler(res);\n }\n }\n }\n if (returnDetails) {\n resolved.res = res;\n return resolved;\n }\n return res;\n }\n }, {\n key: \"extendTranslation\",\n value: function extendTranslation(res, key, options, resolved, lastKey) {\n var _this3 = this;\n if (this.i18nFormat && this.i18nFormat.parse) {\n res = this.i18nFormat.parse(res, _objectSpread$4(_objectSpread$4({}, this.options.interpolation.defaultVariables), options), resolved.usedLng, resolved.usedNS, resolved.usedKey, {\n resolved: resolved\n });\n } else if (!options.skipInterpolation) {\n if (options.interpolation) this.interpolator.init(_objectSpread$4(_objectSpread$4({}, options), {\n interpolation: _objectSpread$4(_objectSpread$4({}, this.options.interpolation), options.interpolation)\n }));\n var skipOnVariables = typeof res === 'string' && (options && options.interpolation && options.interpolation.skipOnVariables !== undefined ? options.interpolation.skipOnVariables : this.options.interpolation.skipOnVariables);\n var nestBef;\n if (skipOnVariables) {\n var nb = res.match(this.interpolator.nestingRegexp);\n nestBef = nb && nb.length;\n }\n var data = options.replace && typeof options.replace !== 'string' ? options.replace : options;\n if (this.options.interpolation.defaultVariables) data = _objectSpread$4(_objectSpread$4({}, this.options.interpolation.defaultVariables), data);\n res = this.interpolator.interpolate(res, data, options.lng || this.language, options);\n if (skipOnVariables) {\n var na = res.match(this.interpolator.nestingRegexp);\n var nestAft = na && na.length;\n if (nestBef < nestAft) options.nest = false;\n }\n if (!options.lng && this.options.compatibilityAPI !== 'v1' && resolved && resolved.res) options.lng = resolved.usedLng;\n if (options.nest !== false) res = this.interpolator.nest(res, function () {\n for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {\n args[_key] = arguments[_key];\n }\n if (lastKey && lastKey[0] === args[0] && !options.context) {\n _this3.logger.warn(\"It seems you are nesting recursively key: \".concat(args[0], \" in key: \").concat(key[0]));\n return null;\n }\n return _this3.translate.apply(_this3, args.concat([key]));\n }, options);\n if (options.interpolation) this.interpolator.reset();\n }\n var postProcess = options.postProcess || this.options.postProcess;\n var postProcessorNames = typeof postProcess === 'string' ? [postProcess] : postProcess;\n if (res !== undefined && res !== null && postProcessorNames && postProcessorNames.length && options.applyPostProcessor !== false) {\n res = postProcessor.handle(postProcessorNames, res, key, this.options && this.options.postProcessPassResolved ? _objectSpread$4({\n i18nResolved: resolved\n }, options) : options, this);\n }\n return res;\n }\n }, {\n key: \"resolve\",\n value: function resolve(keys) {\n var _this4 = this;\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var found;\n var usedKey;\n var exactUsedKey;\n var usedLng;\n var usedNS;\n if (typeof keys === 'string') keys = [keys];\n keys.forEach(function (k) {\n if (_this4.isValidLookup(found)) return;\n var extracted = _this4.extractFromKey(k, options);\n var key = extracted.key;\n usedKey = key;\n var namespaces = extracted.namespaces;\n if (_this4.options.fallbackNS) namespaces = namespaces.concat(_this4.options.fallbackNS);\n var needsPluralHandling = options.count !== undefined && typeof options.count !== 'string';\n var needsZeroSuffixLookup = needsPluralHandling && !options.ordinal && options.count === 0 && _this4.pluralResolver.shouldUseIntlApi();\n var needsContextHandling = options.context !== undefined && (typeof options.context === 'string' || typeof options.context === 'number') && options.context !== '';\n var codes = options.lngs ? options.lngs : _this4.languageUtils.toResolveHierarchy(options.lng || _this4.language, options.fallbackLng);\n namespaces.forEach(function (ns) {\n if (_this4.isValidLookup(found)) return;\n usedNS = ns;\n if (!checkedLoadedFor[\"\".concat(codes[0], \"-\").concat(ns)] && _this4.utils && _this4.utils.hasLoadedNamespace && !_this4.utils.hasLoadedNamespace(usedNS)) {\n checkedLoadedFor[\"\".concat(codes[0], \"-\").concat(ns)] = true;\n _this4.logger.warn(\"key \\\"\".concat(usedKey, \"\\\" for languages \\\"\").concat(codes.join(', '), \"\\\" won't get resolved as namespace \\\"\").concat(usedNS, \"\\\" was not yet loaded\"), 'This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!');\n }\n codes.forEach(function (code) {\n if (_this4.isValidLookup(found)) return;\n usedLng = code;\n var finalKeys = [key];\n if (_this4.i18nFormat && _this4.i18nFormat.addLookupKeys) {\n _this4.i18nFormat.addLookupKeys(finalKeys, key, code, ns, options);\n } else {\n var pluralSuffix;\n if (needsPluralHandling) pluralSuffix = _this4.pluralResolver.getSuffix(code, options.count, options);\n var zeroSuffix = \"\".concat(_this4.options.pluralSeparator, \"zero\");\n if (needsPluralHandling) {\n finalKeys.push(key + pluralSuffix);\n if (needsZeroSuffixLookup) {\n finalKeys.push(key + zeroSuffix);\n }\n }\n if (needsContextHandling) {\n var contextKey = \"\".concat(key).concat(_this4.options.contextSeparator).concat(options.context);\n finalKeys.push(contextKey);\n if (needsPluralHandling) {\n finalKeys.push(contextKey + pluralSuffix);\n if (needsZeroSuffixLookup) {\n finalKeys.push(contextKey + zeroSuffix);\n }\n }\n }\n }\n var possibleKey;\n while (possibleKey = finalKeys.pop()) {\n if (!_this4.isValidLookup(found)) {\n exactUsedKey = possibleKey;\n found = _this4.getResource(code, ns, possibleKey, options);\n }\n }\n });\n });\n });\n return {\n res: found,\n usedKey: usedKey,\n exactUsedKey: exactUsedKey,\n usedLng: usedLng,\n usedNS: usedNS\n };\n }\n }, {\n key: \"isValidLookup\",\n value: function isValidLookup(res) {\n return res !== undefined && !(!this.options.returnNull && res === null) && !(!this.options.returnEmptyString && res === '');\n }\n }, {\n key: \"getResource\",\n value: function getResource(code, ns, key) {\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n if (this.i18nFormat && this.i18nFormat.getResource) return this.i18nFormat.getResource(code, ns, key, options);\n return this.resourceStore.getResource(code, ns, key, options);\n }\n }], [{\n key: \"hasDefaultValue\",\n value: function hasDefaultValue(options) {\n var prefix = 'defaultValue';\n for (var option in options) {\n if (Object.prototype.hasOwnProperty.call(options, option) && prefix === option.substring(0, prefix.length) && undefined !== options[option]) {\n return true;\n }\n }\n return false;\n }\n }]);\n return Translator;\n}(EventEmitter);\n\nfunction capitalize(string) {\n return string.charAt(0).toUpperCase() + string.slice(1);\n}\nvar LanguageUtil = function () {\n function LanguageUtil(options) {\n _classCallCheck(this, LanguageUtil);\n this.options = options;\n this.supportedLngs = this.options.supportedLngs || false;\n this.logger = baseLogger.create('languageUtils');\n }\n _createClass(LanguageUtil, [{\n key: \"getScriptPartFromCode\",\n value: function getScriptPartFromCode(code) {\n if (!code || code.indexOf('-') < 0) return null;\n var p = code.split('-');\n if (p.length === 2) return null;\n p.pop();\n if (p[p.length - 1].toLowerCase() === 'x') return null;\n return this.formatLanguageCode(p.join('-'));\n }\n }, {\n key: \"getLanguagePartFromCode\",\n value: function getLanguagePartFromCode(code) {\n if (!code || code.indexOf('-') < 0) return code;\n var p = code.split('-');\n return this.formatLanguageCode(p[0]);\n }\n }, {\n key: \"formatLanguageCode\",\n value: function formatLanguageCode(code) {\n if (typeof code === 'string' && code.indexOf('-') > -1) {\n var specialCases = ['hans', 'hant', 'latn', 'cyrl', 'cans', 'mong', 'arab'];\n var p = code.split('-');\n if (this.options.lowerCaseLng) {\n p = p.map(function (part) {\n return part.toLowerCase();\n });\n } else if (p.length === 2) {\n p[0] = p[0].toLowerCase();\n p[1] = p[1].toUpperCase();\n if (specialCases.indexOf(p[1].toLowerCase()) > -1) p[1] = capitalize(p[1].toLowerCase());\n } else if (p.length === 3) {\n p[0] = p[0].toLowerCase();\n if (p[1].length === 2) p[1] = p[1].toUpperCase();\n if (p[0] !== 'sgn' && p[2].length === 2) p[2] = p[2].toUpperCase();\n if (specialCases.indexOf(p[1].toLowerCase()) > -1) p[1] = capitalize(p[1].toLowerCase());\n if (specialCases.indexOf(p[2].toLowerCase()) > -1) p[2] = capitalize(p[2].toLowerCase());\n }\n return p.join('-');\n }\n return this.options.cleanCode || this.options.lowerCaseLng ? code.toLowerCase() : code;\n }\n }, {\n key: \"isSupportedCode\",\n value: function isSupportedCode(code) {\n if (this.options.load === 'languageOnly' || this.options.nonExplicitSupportedLngs) {\n code = this.getLanguagePartFromCode(code);\n }\n return !this.supportedLngs || !this.supportedLngs.length || this.supportedLngs.indexOf(code) > -1;\n }\n }, {\n key: \"getBestMatchFromCodes\",\n value: function getBestMatchFromCodes(codes) {\n var _this = this;\n if (!codes) return null;\n var found;\n codes.forEach(function (code) {\n if (found) return;\n var cleanedLng = _this.formatLanguageCode(code);\n if (!_this.options.supportedLngs || _this.isSupportedCode(cleanedLng)) found = cleanedLng;\n });\n if (!found && this.options.supportedLngs) {\n codes.forEach(function (code) {\n if (found) return;\n var lngOnly = _this.getLanguagePartFromCode(code);\n if (_this.isSupportedCode(lngOnly)) return found = lngOnly;\n found = _this.options.supportedLngs.find(function (supportedLng) {\n if (supportedLng === lngOnly) return supportedLng;\n if (supportedLng.indexOf('-') < 0 && lngOnly.indexOf('-') < 0) return;\n if (supportedLng.indexOf(lngOnly) === 0) return supportedLng;\n });\n });\n }\n if (!found) found = this.getFallbackCodes(this.options.fallbackLng)[0];\n return found;\n }\n }, {\n key: \"getFallbackCodes\",\n value: function getFallbackCodes(fallbacks, code) {\n if (!fallbacks) return [];\n if (typeof fallbacks === 'function') fallbacks = fallbacks(code);\n if (typeof fallbacks === 'string') fallbacks = [fallbacks];\n if (Object.prototype.toString.apply(fallbacks) === '[object Array]') return fallbacks;\n if (!code) return fallbacks[\"default\"] || [];\n var found = fallbacks[code];\n if (!found) found = fallbacks[this.getScriptPartFromCode(code)];\n if (!found) found = fallbacks[this.formatLanguageCode(code)];\n if (!found) found = fallbacks[this.getLanguagePartFromCode(code)];\n if (!found) found = fallbacks[\"default\"];\n return found || [];\n }\n }, {\n key: \"toResolveHierarchy\",\n value: function toResolveHierarchy(code, fallbackCode) {\n var _this2 = this;\n var fallbackCodes = this.getFallbackCodes(fallbackCode || this.options.fallbackLng || [], code);\n var codes = [];\n var addCode = function addCode(c) {\n if (!c) return;\n if (_this2.isSupportedCode(c)) {\n codes.push(c);\n } else {\n _this2.logger.warn(\"rejecting language code not found in supportedLngs: \".concat(c));\n }\n };\n if (typeof code === 'string' && code.indexOf('-') > -1) {\n if (this.options.load !== 'languageOnly') addCode(this.formatLanguageCode(code));\n if (this.options.load !== 'languageOnly' && this.options.load !== 'currentOnly') addCode(this.getScriptPartFromCode(code));\n if (this.options.load !== 'currentOnly') addCode(this.getLanguagePartFromCode(code));\n } else if (typeof code === 'string') {\n addCode(this.formatLanguageCode(code));\n }\n fallbackCodes.forEach(function (fc) {\n if (codes.indexOf(fc) < 0) addCode(_this2.formatLanguageCode(fc));\n });\n return codes;\n }\n }]);\n return LanguageUtil;\n}();\n\nvar sets = [{\n lngs: ['ach', 'ak', 'am', 'arn', 'br', 'fil', 'gun', 'ln', 'mfe', 'mg', 'mi', 'oc', 'pt', 'pt-BR', 'tg', 'tl', 'ti', 'tr', 'uz', 'wa'],\n nr: [1, 2],\n fc: 1\n}, {\n lngs: ['af', 'an', 'ast', 'az', 'bg', 'bn', 'ca', 'da', 'de', 'dev', 'el', 'en', 'eo', 'es', 'et', 'eu', 'fi', 'fo', 'fur', 'fy', 'gl', 'gu', 'ha', 'hi', 'hu', 'hy', 'ia', 'it', 'kk', 'kn', 'ku', 'lb', 'mai', 'ml', 'mn', 'mr', 'nah', 'nap', 'nb', 'ne', 'nl', 'nn', 'no', 'nso', 'pa', 'pap', 'pms', 'ps', 'pt-PT', 'rm', 'sco', 'se', 'si', 'so', 'son', 'sq', 'sv', 'sw', 'ta', 'te', 'tk', 'ur', 'yo'],\n nr: [1, 2],\n fc: 2\n}, {\n lngs: ['ay', 'bo', 'cgg', 'fa', 'ht', 'id', 'ja', 'jbo', 'ka', 'km', 'ko', 'ky', 'lo', 'ms', 'sah', 'su', 'th', 'tt', 'ug', 'vi', 'wo', 'zh'],\n nr: [1],\n fc: 3\n}, {\n lngs: ['be', 'bs', 'cnr', 'dz', 'hr', 'ru', 'sr', 'uk'],\n nr: [1, 2, 5],\n fc: 4\n}, {\n lngs: ['ar'],\n nr: [0, 1, 2, 3, 11, 100],\n fc: 5\n}, {\n lngs: ['cs', 'sk'],\n nr: [1, 2, 5],\n fc: 6\n}, {\n lngs: ['csb', 'pl'],\n nr: [1, 2, 5],\n fc: 7\n}, {\n lngs: ['cy'],\n nr: [1, 2, 3, 8],\n fc: 8\n}, {\n lngs: ['fr'],\n nr: [1, 2],\n fc: 9\n}, {\n lngs: ['ga'],\n nr: [1, 2, 3, 7, 11],\n fc: 10\n}, {\n lngs: ['gd'],\n nr: [1, 2, 3, 20],\n fc: 11\n}, {\n lngs: ['is'],\n nr: [1, 2],\n fc: 12\n}, {\n lngs: ['jv'],\n nr: [0, 1],\n fc: 13\n}, {\n lngs: ['kw'],\n nr: [1, 2, 3, 4],\n fc: 14\n}, {\n lngs: ['lt'],\n nr: [1, 2, 10],\n fc: 15\n}, {\n lngs: ['lv'],\n nr: [1, 2, 0],\n fc: 16\n}, {\n lngs: ['mk'],\n nr: [1, 2],\n fc: 17\n}, {\n lngs: ['mnk'],\n nr: [0, 1, 2],\n fc: 18\n}, {\n lngs: ['mt'],\n nr: [1, 2, 11, 20],\n fc: 19\n}, {\n lngs: ['or'],\n nr: [2, 1],\n fc: 2\n}, {\n lngs: ['ro'],\n nr: [1, 2, 20],\n fc: 20\n}, {\n lngs: ['sl'],\n nr: [5, 1, 2, 3],\n fc: 21\n}, {\n lngs: ['he', 'iw'],\n nr: [1, 2, 20, 21],\n fc: 22\n}];\nvar _rulesPluralsTypes = {\n 1: function _(n) {\n return Number(n > 1);\n },\n 2: function _(n) {\n return Number(n != 1);\n },\n 3: function _(n) {\n return 0;\n },\n 4: function _(n) {\n return Number(n % 10 == 1 && n % 100 != 11 ? 0 : n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2);\n },\n 5: function _(n) {\n return Number(n == 0 ? 0 : n == 1 ? 1 : n == 2 ? 2 : n % 100 >= 3 && n % 100 <= 10 ? 3 : n % 100 >= 11 ? 4 : 5);\n },\n 6: function _(n) {\n return Number(n == 1 ? 0 : n >= 2 && n <= 4 ? 1 : 2);\n },\n 7: function _(n) {\n return Number(n == 1 ? 0 : n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2);\n },\n 8: function _(n) {\n return Number(n == 1 ? 0 : n == 2 ? 1 : n != 8 && n != 11 ? 2 : 3);\n },\n 9: function _(n) {\n return Number(n >= 2);\n },\n 10: function _(n) {\n return Number(n == 1 ? 0 : n == 2 ? 1 : n < 7 ? 2 : n < 11 ? 3 : 4);\n },\n 11: function _(n) {\n return Number(n == 1 || n == 11 ? 0 : n == 2 || n == 12 ? 1 : n > 2 && n < 20 ? 2 : 3);\n },\n 12: function _(n) {\n return Number(n % 10 != 1 || n % 100 == 11);\n },\n 13: function _(n) {\n return Number(n !== 0);\n },\n 14: function _(n) {\n return Number(n == 1 ? 0 : n == 2 ? 1 : n == 3 ? 2 : 3);\n },\n 15: function _(n) {\n return Number(n % 10 == 1 && n % 100 != 11 ? 0 : n % 10 >= 2 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2);\n },\n 16: function _(n) {\n return Number(n % 10 == 1 && n % 100 != 11 ? 0 : n !== 0 ? 1 : 2);\n },\n 17: function _(n) {\n return Number(n == 1 || n % 10 == 1 && n % 100 != 11 ? 0 : 1);\n },\n 18: function _(n) {\n return Number(n == 0 ? 0 : n == 1 ? 1 : 2);\n },\n 19: function _(n) {\n return Number(n == 1 ? 0 : n == 0 || n % 100 > 1 && n % 100 < 11 ? 1 : n % 100 > 10 && n % 100 < 20 ? 2 : 3);\n },\n 20: function _(n) {\n return Number(n == 1 ? 0 : n == 0 || n % 100 > 0 && n % 100 < 20 ? 1 : 2);\n },\n 21: function _(n) {\n return Number(n % 100 == 1 ? 1 : n % 100 == 2 ? 2 : n % 100 == 3 || n % 100 == 4 ? 3 : 0);\n },\n 22: function _(n) {\n return Number(n == 1 ? 0 : n == 2 ? 1 : (n < 0 || n > 10) && n % 10 == 0 ? 2 : 3);\n }\n};\nvar deprecatedJsonVersions = ['v1', 'v2', 'v3'];\nvar suffixesOrder = {\n zero: 0,\n one: 1,\n two: 2,\n few: 3,\n many: 4,\n other: 5\n};\nfunction createRules() {\n var rules = {};\n sets.forEach(function (set) {\n set.lngs.forEach(function (l) {\n rules[l] = {\n numbers: set.nr,\n plurals: _rulesPluralsTypes[set.fc]\n };\n });\n });\n return rules;\n}\nvar PluralResolver = function () {\n function PluralResolver(languageUtils) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n _classCallCheck(this, PluralResolver);\n this.languageUtils = languageUtils;\n this.options = options;\n this.logger = baseLogger.create('pluralResolver');\n if ((!this.options.compatibilityJSON || this.options.compatibilityJSON === 'v4') && (typeof Intl === 'undefined' || !Intl.PluralRules)) {\n this.options.compatibilityJSON = 'v3';\n this.logger.error('Your environment seems not to be Intl API compatible, use an Intl.PluralRules polyfill. Will fallback to the compatibilityJSON v3 format handling.');\n }\n this.rules = createRules();\n }\n _createClass(PluralResolver, [{\n key: \"addRule\",\n value: function addRule(lng, obj) {\n this.rules[lng] = obj;\n }\n }, {\n key: \"getRule\",\n value: function getRule(code) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n if (this.shouldUseIntlApi()) {\n try {\n return new Intl.PluralRules(code, {\n type: options.ordinal ? 'ordinal' : 'cardinal'\n });\n } catch (_unused) {\n return;\n }\n }\n return this.rules[code] || this.rules[this.languageUtils.getLanguagePartFromCode(code)];\n }\n }, {\n key: \"needsPlural\",\n value: function needsPlural(code) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var rule = this.getRule(code, options);\n if (this.shouldUseIntlApi()) {\n return rule && rule.resolvedOptions().pluralCategories.length > 1;\n }\n return rule && rule.numbers.length > 1;\n }\n }, {\n key: \"getPluralFormsOfKey\",\n value: function getPluralFormsOfKey(code, key) {\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n return this.getSuffixes(code, options).map(function (suffix) {\n return \"\".concat(key).concat(suffix);\n });\n }\n }, {\n key: \"getSuffixes\",\n value: function getSuffixes(code) {\n var _this = this;\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n var rule = this.getRule(code, options);\n if (!rule) {\n return [];\n }\n if (this.shouldUseIntlApi()) {\n return rule.resolvedOptions().pluralCategories.sort(function (pluralCategory1, pluralCategory2) {\n return suffixesOrder[pluralCategory1] - suffixesOrder[pluralCategory2];\n }).map(function (pluralCategory) {\n return \"\".concat(_this.options.prepend).concat(pluralCategory);\n });\n }\n return rule.numbers.map(function (number) {\n return _this.getSuffix(code, number, options);\n });\n }\n }, {\n key: \"getSuffix\",\n value: function getSuffix(code, count) {\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var rule = this.getRule(code, options);\n if (rule) {\n if (this.shouldUseIntlApi()) {\n return \"\".concat(this.options.prepend).concat(rule.select(count));\n }\n return this.getSuffixRetroCompatible(rule, count);\n }\n this.logger.warn(\"no plural rule found for: \".concat(code));\n return '';\n }\n }, {\n key: \"getSuffixRetroCompatible\",\n value: function getSuffixRetroCompatible(rule, count) {\n var _this2 = this;\n var idx = rule.noAbs ? rule.plurals(count) : rule.plurals(Math.abs(count));\n var suffix = rule.numbers[idx];\n if (this.options.simplifyPluralSuffix && rule.numbers.length === 2 && rule.numbers[0] === 1) {\n if (suffix === 2) {\n suffix = 'plural';\n } else if (suffix === 1) {\n suffix = '';\n }\n }\n var returnSuffix = function returnSuffix() {\n return _this2.options.prepend && suffix.toString() ? _this2.options.prepend + suffix.toString() : suffix.toString();\n };\n if (this.options.compatibilityJSON === 'v1') {\n if (suffix === 1) return '';\n if (typeof suffix === 'number') return \"_plural_\".concat(suffix.toString());\n return returnSuffix();\n } else if (this.options.compatibilityJSON === 'v2') {\n return returnSuffix();\n } else if (this.options.simplifyPluralSuffix && rule.numbers.length === 2 && rule.numbers[0] === 1) {\n return returnSuffix();\n }\n return this.options.prepend && idx.toString() ? this.options.prepend + idx.toString() : idx.toString();\n }\n }, {\n key: \"shouldUseIntlApi\",\n value: function shouldUseIntlApi() {\n return !deprecatedJsonVersions.includes(this.options.compatibilityJSON);\n }\n }]);\n return PluralResolver;\n}();\n\nfunction ownKeys$3(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread$3(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys$3(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys$3(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction deepFindWithDefaults(data, defaultData, key) {\n var keySeparator = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : '.';\n var ignoreJSONStructure = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : true;\n var path = getPathWithDefaults(data, defaultData, key);\n if (!path && ignoreJSONStructure && typeof key === 'string') {\n path = deepFind(data, key, keySeparator);\n if (path === undefined) path = deepFind(defaultData, key, keySeparator);\n }\n return path;\n}\nvar Interpolator = function () {\n function Interpolator() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n _classCallCheck(this, Interpolator);\n this.logger = baseLogger.create('interpolator');\n this.options = options;\n this.format = options.interpolation && options.interpolation.format || function (value) {\n return value;\n };\n this.init(options);\n }\n _createClass(Interpolator, [{\n key: \"init\",\n value: function init() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n if (!options.interpolation) options.interpolation = {\n escapeValue: true\n };\n var iOpts = options.interpolation;\n this.escape = iOpts.escape !== undefined ? iOpts.escape : escape;\n this.escapeValue = iOpts.escapeValue !== undefined ? iOpts.escapeValue : true;\n this.useRawValueToEscape = iOpts.useRawValueToEscape !== undefined ? iOpts.useRawValueToEscape : false;\n this.prefix = iOpts.prefix ? regexEscape(iOpts.prefix) : iOpts.prefixEscaped || '{{';\n this.suffix = iOpts.suffix ? regexEscape(iOpts.suffix) : iOpts.suffixEscaped || '}}';\n this.formatSeparator = iOpts.formatSeparator ? iOpts.formatSeparator : iOpts.formatSeparator || ',';\n this.unescapePrefix = iOpts.unescapeSuffix ? '' : iOpts.unescapePrefix || '-';\n this.unescapeSuffix = this.unescapePrefix ? '' : iOpts.unescapeSuffix || '';\n this.nestingPrefix = iOpts.nestingPrefix ? regexEscape(iOpts.nestingPrefix) : iOpts.nestingPrefixEscaped || regexEscape('$t(');\n this.nestingSuffix = iOpts.nestingSuffix ? regexEscape(iOpts.nestingSuffix) : iOpts.nestingSuffixEscaped || regexEscape(')');\n this.nestingOptionsSeparator = iOpts.nestingOptionsSeparator ? iOpts.nestingOptionsSeparator : iOpts.nestingOptionsSeparator || ',';\n this.maxReplaces = iOpts.maxReplaces ? iOpts.maxReplaces : 1000;\n this.alwaysFormat = iOpts.alwaysFormat !== undefined ? iOpts.alwaysFormat : false;\n this.resetRegExp();\n }\n }, {\n key: \"reset\",\n value: function reset() {\n if (this.options) this.init(this.options);\n }\n }, {\n key: \"resetRegExp\",\n value: function resetRegExp() {\n var regexpStr = \"\".concat(this.prefix, \"(.+?)\").concat(this.suffix);\n this.regexp = new RegExp(regexpStr, 'g');\n var regexpUnescapeStr = \"\".concat(this.prefix).concat(this.unescapePrefix, \"(.+?)\").concat(this.unescapeSuffix).concat(this.suffix);\n this.regexpUnescape = new RegExp(regexpUnescapeStr, 'g');\n var nestingRegexpStr = \"\".concat(this.nestingPrefix, \"(.+?)\").concat(this.nestingSuffix);\n this.nestingRegexp = new RegExp(nestingRegexpStr, 'g');\n }\n }, {\n key: \"interpolate\",\n value: function interpolate(str, data, lng, options) {\n var _this = this;\n var match;\n var value;\n var replaces;\n var defaultData = this.options && this.options.interpolation && this.options.interpolation.defaultVariables || {};\n function regexSafe(val) {\n return val.replace(/\\$/g, '$$$$');\n }\n var handleFormat = function handleFormat(key) {\n if (key.indexOf(_this.formatSeparator) < 0) {\n var path = deepFindWithDefaults(data, defaultData, key, _this.options.keySeparator, _this.options.ignoreJSONStructure);\n return _this.alwaysFormat ? _this.format(path, undefined, lng, _objectSpread$3(_objectSpread$3(_objectSpread$3({}, options), data), {}, {\n interpolationkey: key\n })) : path;\n }\n var p = key.split(_this.formatSeparator);\n var k = p.shift().trim();\n var f = p.join(_this.formatSeparator).trim();\n return _this.format(deepFindWithDefaults(data, defaultData, k, _this.options.keySeparator, _this.options.ignoreJSONStructure), f, lng, _objectSpread$3(_objectSpread$3(_objectSpread$3({}, options), data), {}, {\n interpolationkey: k\n }));\n };\n this.resetRegExp();\n var missingInterpolationHandler = options && options.missingInterpolationHandler || this.options.missingInterpolationHandler;\n var skipOnVariables = options && options.interpolation && options.interpolation.skipOnVariables !== undefined ? options.interpolation.skipOnVariables : this.options.interpolation.skipOnVariables;\n var todos = [{\n regex: this.regexpUnescape,\n safeValue: function safeValue(val) {\n return regexSafe(val);\n }\n }, {\n regex: this.regexp,\n safeValue: function safeValue(val) {\n return _this.escapeValue ? regexSafe(_this.escape(val)) : regexSafe(val);\n }\n }];\n todos.forEach(function (todo) {\n replaces = 0;\n while (match = todo.regex.exec(str)) {\n var matchedVar = match[1].trim();\n value = handleFormat(matchedVar);\n if (value === undefined) {\n if (typeof missingInterpolationHandler === 'function') {\n var temp = missingInterpolationHandler(str, match, options);\n value = typeof temp === 'string' ? temp : '';\n } else if (options && Object.prototype.hasOwnProperty.call(options, matchedVar)) {\n value = '';\n } else if (skipOnVariables) {\n value = match[0];\n continue;\n } else {\n _this.logger.warn(\"missed to pass in variable \".concat(matchedVar, \" for interpolating \").concat(str));\n value = '';\n }\n } else if (typeof value !== 'string' && !_this.useRawValueToEscape) {\n value = makeString(value);\n }\n var safeValue = todo.safeValue(value);\n str = str.replace(match[0], safeValue);\n if (skipOnVariables) {\n todo.regex.lastIndex += value.length;\n todo.regex.lastIndex -= match[0].length;\n } else {\n todo.regex.lastIndex = 0;\n }\n replaces++;\n if (replaces >= _this.maxReplaces) {\n break;\n }\n }\n });\n return str;\n }\n }, {\n key: \"nest\",\n value: function nest(str, fc) {\n var _this2 = this;\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var match;\n var value;\n var clonedOptions;\n function handleHasOptions(key, inheritedOptions) {\n var sep = this.nestingOptionsSeparator;\n if (key.indexOf(sep) < 0) return key;\n var c = key.split(new RegExp(\"\".concat(sep, \"[ ]*{\")));\n var optionsString = \"{\".concat(c[1]);\n key = c[0];\n optionsString = this.interpolate(optionsString, clonedOptions);\n var matchedSingleQuotes = optionsString.match(/'/g);\n var matchedDoubleQuotes = optionsString.match(/\"/g);\n if (matchedSingleQuotes && matchedSingleQuotes.length % 2 === 0 && !matchedDoubleQuotes || matchedDoubleQuotes.length % 2 !== 0) {\n optionsString = optionsString.replace(/'/g, '\"');\n }\n try {\n clonedOptions = JSON.parse(optionsString);\n if (inheritedOptions) clonedOptions = _objectSpread$3(_objectSpread$3({}, inheritedOptions), clonedOptions);\n } catch (e) {\n this.logger.warn(\"failed parsing options string in nesting for key \".concat(key), e);\n return \"\".concat(key).concat(sep).concat(optionsString);\n }\n delete clonedOptions.defaultValue;\n return key;\n }\n while (match = this.nestingRegexp.exec(str)) {\n var formatters = [];\n clonedOptions = _objectSpread$3({}, options);\n clonedOptions = clonedOptions.replace && typeof clonedOptions.replace !== 'string' ? clonedOptions.replace : clonedOptions;\n clonedOptions.applyPostProcessor = false;\n delete clonedOptions.defaultValue;\n var doReduce = false;\n if (match[0].indexOf(this.formatSeparator) !== -1 && !/{.*}/.test(match[1])) {\n var r = match[1].split(this.formatSeparator).map(function (elem) {\n return elem.trim();\n });\n match[1] = r.shift();\n formatters = r;\n doReduce = true;\n }\n value = fc(handleHasOptions.call(this, match[1].trim(), clonedOptions), clonedOptions);\n if (value && match[0] === str && typeof value !== 'string') return value;\n if (typeof value !== 'string') value = makeString(value);\n if (!value) {\n this.logger.warn(\"missed to resolve \".concat(match[1], \" for nesting \").concat(str));\n value = '';\n }\n if (doReduce) {\n value = formatters.reduce(function (v, f) {\n return _this2.format(v, f, options.lng, _objectSpread$3(_objectSpread$3({}, options), {}, {\n interpolationkey: match[1].trim()\n }));\n }, value.trim());\n }\n str = str.replace(match[0], value);\n this.regexp.lastIndex = 0;\n }\n return str;\n }\n }]);\n return Interpolator;\n}();\n\nfunction ownKeys$2(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread$2(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys$2(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys$2(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction parseFormatStr(formatStr) {\n var formatName = formatStr.toLowerCase().trim();\n var formatOptions = {};\n if (formatStr.indexOf('(') > -1) {\n var p = formatStr.split('(');\n formatName = p[0].toLowerCase().trim();\n var optStr = p[1].substring(0, p[1].length - 1);\n if (formatName === 'currency' && optStr.indexOf(':') < 0) {\n if (!formatOptions.currency) formatOptions.currency = optStr.trim();\n } else if (formatName === 'relativetime' && optStr.indexOf(':') < 0) {\n if (!formatOptions.range) formatOptions.range = optStr.trim();\n } else {\n var opts = optStr.split(';');\n opts.forEach(function (opt) {\n if (!opt) return;\n var _opt$split = opt.split(':'),\n _opt$split2 = _toArray(_opt$split),\n key = _opt$split2[0],\n rest = _opt$split2.slice(1);\n var val = rest.join(':').trim().replace(/^'+|'+$/g, '');\n if (!formatOptions[key.trim()]) formatOptions[key.trim()] = val;\n if (val === 'false') formatOptions[key.trim()] = false;\n if (val === 'true') formatOptions[key.trim()] = true;\n if (!isNaN(val)) formatOptions[key.trim()] = parseInt(val, 10);\n });\n }\n }\n return {\n formatName: formatName,\n formatOptions: formatOptions\n };\n}\nfunction createCachedFormatter(fn) {\n var cache = {};\n return function invokeFormatter(val, lng, options) {\n var key = lng + JSON.stringify(options);\n var formatter = cache[key];\n if (!formatter) {\n formatter = fn(lng, options);\n cache[key] = formatter;\n }\n return formatter(val);\n };\n}\nvar Formatter = function () {\n function Formatter() {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n _classCallCheck(this, Formatter);\n this.logger = baseLogger.create('formatter');\n this.options = options;\n this.formats = {\n number: createCachedFormatter(function (lng, opt) {\n var formatter = new Intl.NumberFormat(lng, _objectSpread$2({}, opt));\n return function (val) {\n return formatter.format(val);\n };\n }),\n currency: createCachedFormatter(function (lng, opt) {\n var formatter = new Intl.NumberFormat(lng, _objectSpread$2(_objectSpread$2({}, opt), {}, {\n style: 'currency'\n }));\n return function (val) {\n return formatter.format(val);\n };\n }),\n datetime: createCachedFormatter(function (lng, opt) {\n var formatter = new Intl.DateTimeFormat(lng, _objectSpread$2({}, opt));\n return function (val) {\n return formatter.format(val);\n };\n }),\n relativetime: createCachedFormatter(function (lng, opt) {\n var formatter = new Intl.RelativeTimeFormat(lng, _objectSpread$2({}, opt));\n return function (val) {\n return formatter.format(val, opt.range || 'day');\n };\n }),\n list: createCachedFormatter(function (lng, opt) {\n var formatter = new Intl.ListFormat(lng, _objectSpread$2({}, opt));\n return function (val) {\n return formatter.format(val);\n };\n })\n };\n this.init(options);\n }\n _createClass(Formatter, [{\n key: \"init\",\n value: function init(services) {\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {\n interpolation: {}\n };\n var iOpts = options.interpolation;\n this.formatSeparator = iOpts.formatSeparator ? iOpts.formatSeparator : iOpts.formatSeparator || ',';\n }\n }, {\n key: \"add\",\n value: function add(name, fc) {\n this.formats[name.toLowerCase().trim()] = fc;\n }\n }, {\n key: \"addCached\",\n value: function addCached(name, fc) {\n this.formats[name.toLowerCase().trim()] = createCachedFormatter(fc);\n }\n }, {\n key: \"format\",\n value: function format(value, _format, lng) {\n var _this = this;\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n var formats = _format.split(this.formatSeparator);\n var result = formats.reduce(function (mem, f) {\n var _parseFormatStr = parseFormatStr(f),\n formatName = _parseFormatStr.formatName,\n formatOptions = _parseFormatStr.formatOptions;\n if (_this.formats[formatName]) {\n var formatted = mem;\n try {\n var valOptions = options && options.formatParams && options.formatParams[options.interpolationkey] || {};\n var l = valOptions.locale || valOptions.lng || options.locale || options.lng || lng;\n formatted = _this.formats[formatName](mem, l, _objectSpread$2(_objectSpread$2(_objectSpread$2({}, formatOptions), options), valOptions));\n } catch (error) {\n _this.logger.warn(error);\n }\n return formatted;\n } else {\n _this.logger.warn(\"there was no format function for \".concat(formatName));\n }\n return mem;\n }, value);\n return result;\n }\n }]);\n return Formatter;\n}();\n\nfunction ownKeys$1(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread$1(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys$1(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys$1(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _createSuper$1(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct$1(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\nfunction _isNativeReflectConstruct$1() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\nfunction removePending(q, name) {\n if (q.pending[name] !== undefined) {\n delete q.pending[name];\n q.pendingCount--;\n }\n}\nvar Connector = function (_EventEmitter) {\n _inherits(Connector, _EventEmitter);\n var _super = _createSuper$1(Connector);\n function Connector(backend, store, services) {\n var _this;\n var options = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : {};\n _classCallCheck(this, Connector);\n _this = _super.call(this);\n if (isIE10) {\n EventEmitter.call(_assertThisInitialized(_this));\n }\n _this.backend = backend;\n _this.store = store;\n _this.services = services;\n _this.languageUtils = services.languageUtils;\n _this.options = options;\n _this.logger = baseLogger.create('backendConnector');\n _this.waitingReads = [];\n _this.maxParallelReads = options.maxParallelReads || 10;\n _this.readingCalls = 0;\n _this.maxRetries = options.maxRetries >= 0 ? options.maxRetries : 5;\n _this.retryTimeout = options.retryTimeout >= 1 ? options.retryTimeout : 350;\n _this.state = {};\n _this.queue = [];\n if (_this.backend && _this.backend.init) {\n _this.backend.init(services, options.backend, options);\n }\n return _this;\n }\n _createClass(Connector, [{\n key: \"queueLoad\",\n value: function queueLoad(languages, namespaces, options, callback) {\n var _this2 = this;\n var toLoad = {};\n var pending = {};\n var toLoadLanguages = {};\n var toLoadNamespaces = {};\n languages.forEach(function (lng) {\n var hasAllNamespaces = true;\n namespaces.forEach(function (ns) {\n var name = \"\".concat(lng, \"|\").concat(ns);\n if (!options.reload && _this2.store.hasResourceBundle(lng, ns)) {\n _this2.state[name] = 2;\n } else if (_this2.state[name] < 0) ; else if (_this2.state[name] === 1) {\n if (pending[name] === undefined) pending[name] = true;\n } else {\n _this2.state[name] = 1;\n hasAllNamespaces = false;\n if (pending[name] === undefined) pending[name] = true;\n if (toLoad[name] === undefined) toLoad[name] = true;\n if (toLoadNamespaces[ns] === undefined) toLoadNamespaces[ns] = true;\n }\n });\n if (!hasAllNamespaces) toLoadLanguages[lng] = true;\n });\n if (Object.keys(toLoad).length || Object.keys(pending).length) {\n this.queue.push({\n pending: pending,\n pendingCount: Object.keys(pending).length,\n loaded: {},\n errors: [],\n callback: callback\n });\n }\n return {\n toLoad: Object.keys(toLoad),\n pending: Object.keys(pending),\n toLoadLanguages: Object.keys(toLoadLanguages),\n toLoadNamespaces: Object.keys(toLoadNamespaces)\n };\n }\n }, {\n key: \"loaded\",\n value: function loaded(name, err, data) {\n var s = name.split('|');\n var lng = s[0];\n var ns = s[1];\n if (err) this.emit('failedLoading', lng, ns, err);\n if (data) {\n this.store.addResourceBundle(lng, ns, data);\n }\n this.state[name] = err ? -1 : 2;\n var loaded = {};\n this.queue.forEach(function (q) {\n pushPath(q.loaded, [lng], ns);\n removePending(q, name);\n if (err) q.errors.push(err);\n if (q.pendingCount === 0 && !q.done) {\n Object.keys(q.loaded).forEach(function (l) {\n if (!loaded[l]) loaded[l] = {};\n var loadedKeys = q.loaded[l];\n if (loadedKeys.length) {\n loadedKeys.forEach(function (n) {\n if (loaded[l][n] === undefined) loaded[l][n] = true;\n });\n }\n });\n q.done = true;\n if (q.errors.length) {\n q.callback(q.errors);\n } else {\n q.callback();\n }\n }\n });\n this.emit('loaded', loaded);\n this.queue = this.queue.filter(function (q) {\n return !q.done;\n });\n }\n }, {\n key: \"read\",\n value: function read(lng, ns, fcName) {\n var _this3 = this;\n var tried = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;\n var wait = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : this.retryTimeout;\n var callback = arguments.length > 5 ? arguments[5] : undefined;\n if (!lng.length) return callback(null, {});\n if (this.readingCalls >= this.maxParallelReads) {\n this.waitingReads.push({\n lng: lng,\n ns: ns,\n fcName: fcName,\n tried: tried,\n wait: wait,\n callback: callback\n });\n return;\n }\n this.readingCalls++;\n var resolver = function resolver(err, data) {\n _this3.readingCalls--;\n if (_this3.waitingReads.length > 0) {\n var next = _this3.waitingReads.shift();\n _this3.read(next.lng, next.ns, next.fcName, next.tried, next.wait, next.callback);\n }\n if (err && data && tried < _this3.maxRetries) {\n setTimeout(function () {\n _this3.read.call(_this3, lng, ns, fcName, tried + 1, wait * 2, callback);\n }, wait);\n return;\n }\n callback(err, data);\n };\n var fc = this.backend[fcName].bind(this.backend);\n if (fc.length === 2) {\n try {\n var r = fc(lng, ns);\n if (r && typeof r.then === 'function') {\n r.then(function (data) {\n return resolver(null, data);\n })[\"catch\"](resolver);\n } else {\n resolver(null, r);\n }\n } catch (err) {\n resolver(err);\n }\n return;\n }\n return fc(lng, ns, resolver);\n }\n }, {\n key: \"prepareLoading\",\n value: function prepareLoading(languages, namespaces) {\n var _this4 = this;\n var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};\n var callback = arguments.length > 3 ? arguments[3] : undefined;\n if (!this.backend) {\n this.logger.warn('No backend was added via i18next.use. Will not load resources.');\n return callback && callback();\n }\n if (typeof languages === 'string') languages = this.languageUtils.toResolveHierarchy(languages);\n if (typeof namespaces === 'string') namespaces = [namespaces];\n var toLoad = this.queueLoad(languages, namespaces, options, callback);\n if (!toLoad.toLoad.length) {\n if (!toLoad.pending.length) callback();\n return null;\n }\n toLoad.toLoad.forEach(function (name) {\n _this4.loadOne(name);\n });\n }\n }, {\n key: \"load\",\n value: function load(languages, namespaces, callback) {\n this.prepareLoading(languages, namespaces, {}, callback);\n }\n }, {\n key: \"reload\",\n value: function reload(languages, namespaces, callback) {\n this.prepareLoading(languages, namespaces, {\n reload: true\n }, callback);\n }\n }, {\n key: \"loadOne\",\n value: function loadOne(name) {\n var _this5 = this;\n var prefix = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : '';\n var s = name.split('|');\n var lng = s[0];\n var ns = s[1];\n this.read(lng, ns, 'read', undefined, undefined, function (err, data) {\n if (err) _this5.logger.warn(\"\".concat(prefix, \"loading namespace \").concat(ns, \" for language \").concat(lng, \" failed\"), err);\n if (!err && data) _this5.logger.log(\"\".concat(prefix, \"loaded namespace \").concat(ns, \" for language \").concat(lng), data);\n _this5.loaded(name, err, data);\n });\n }\n }, {\n key: \"saveMissing\",\n value: function saveMissing(languages, namespace, key, fallbackValue, isUpdate) {\n var options = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : {};\n var clb = arguments.length > 6 && arguments[6] !== undefined ? arguments[6] : function () {};\n if (this.services.utils && this.services.utils.hasLoadedNamespace && !this.services.utils.hasLoadedNamespace(namespace)) {\n this.logger.warn(\"did not save key \\\"\".concat(key, \"\\\" as the namespace \\\"\").concat(namespace, \"\\\" was not yet loaded\"), 'This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!');\n return;\n }\n if (key === undefined || key === null || key === '') return;\n if (this.backend && this.backend.create) {\n var opts = _objectSpread$1(_objectSpread$1({}, options), {}, {\n isUpdate: isUpdate\n });\n var fc = this.backend.create.bind(this.backend);\n if (fc.length < 6) {\n try {\n var r;\n if (fc.length === 5) {\n r = fc(languages, namespace, key, fallbackValue, opts);\n } else {\n r = fc(languages, namespace, key, fallbackValue);\n }\n if (r && typeof r.then === 'function') {\n r.then(function (data) {\n return clb(null, data);\n })[\"catch\"](clb);\n } else {\n clb(null, r);\n }\n } catch (err) {\n clb(err);\n }\n } else {\n fc(languages, namespace, key, fallbackValue, clb, opts);\n }\n }\n if (!languages || !languages[0]) return;\n this.store.addResource(languages[0], namespace, key, fallbackValue);\n }\n }]);\n return Connector;\n}(EventEmitter);\n\nfunction get() {\n return {\n debug: false,\n initImmediate: true,\n ns: ['translation'],\n defaultNS: ['translation'],\n fallbackLng: ['dev'],\n fallbackNS: false,\n supportedLngs: false,\n nonExplicitSupportedLngs: false,\n load: 'all',\n preload: false,\n simplifyPluralSuffix: true,\n keySeparator: '.',\n nsSeparator: ':',\n pluralSeparator: '_',\n contextSeparator: '_',\n partialBundledLanguages: false,\n saveMissing: false,\n updateMissing: false,\n saveMissingTo: 'fallback',\n saveMissingPlurals: true,\n missingKeyHandler: false,\n missingInterpolationHandler: false,\n postProcess: false,\n postProcessPassResolved: false,\n returnNull: true,\n returnEmptyString: true,\n returnObjects: false,\n joinArrays: false,\n returnedObjectHandler: false,\n parseMissingKeyHandler: false,\n appendNamespaceToMissingKey: false,\n appendNamespaceToCIMode: false,\n overloadTranslationOptionHandler: function handle(args) {\n var ret = {};\n if (_typeof(args[1]) === 'object') ret = args[1];\n if (typeof args[1] === 'string') ret.defaultValue = args[1];\n if (typeof args[2] === 'string') ret.tDescription = args[2];\n if (_typeof(args[2]) === 'object' || _typeof(args[3]) === 'object') {\n var options = args[3] || args[2];\n Object.keys(options).forEach(function (key) {\n ret[key] = options[key];\n });\n }\n return ret;\n },\n interpolation: {\n escapeValue: true,\n format: function format(value, _format, lng, options) {\n return value;\n },\n prefix: '{{',\n suffix: '}}',\n formatSeparator: ',',\n unescapePrefix: '-',\n nestingPrefix: '$t(',\n nestingSuffix: ')',\n nestingOptionsSeparator: ',',\n maxReplaces: 1000,\n skipOnVariables: true\n }\n };\n}\nfunction transformOptions(options) {\n if (typeof options.ns === 'string') options.ns = [options.ns];\n if (typeof options.fallbackLng === 'string') options.fallbackLng = [options.fallbackLng];\n if (typeof options.fallbackNS === 'string') options.fallbackNS = [options.fallbackNS];\n if (options.supportedLngs && options.supportedLngs.indexOf('cimode') < 0) {\n options.supportedLngs = options.supportedLngs.concat(['cimode']);\n }\n return options;\n}\n\nfunction ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; }\nfunction _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; }\nfunction _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }\nfunction _isNativeReflectConstruct() { if (typeof Reflect === \"undefined\" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === \"function\") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }\nfunction noop() {}\nfunction bindMemberFunctions(inst) {\n var mems = Object.getOwnPropertyNames(Object.getPrototypeOf(inst));\n mems.forEach(function (mem) {\n if (typeof inst[mem] === 'function') {\n inst[mem] = inst[mem].bind(inst);\n }\n });\n}\nvar I18n = function (_EventEmitter) {\n _inherits(I18n, _EventEmitter);\n var _super = _createSuper(I18n);\n function I18n() {\n var _this;\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var callback = arguments.length > 1 ? arguments[1] : undefined;\n _classCallCheck(this, I18n);\n _this = _super.call(this);\n if (isIE10) {\n EventEmitter.call(_assertThisInitialized(_this));\n }\n _this.options = transformOptions(options);\n _this.services = {};\n _this.logger = baseLogger;\n _this.modules = {\n external: []\n };\n bindMemberFunctions(_assertThisInitialized(_this));\n if (callback && !_this.isInitialized && !options.isClone) {\n if (!_this.options.initImmediate) {\n _this.init(options, callback);\n return _possibleConstructorReturn(_this, _assertThisInitialized(_this));\n }\n setTimeout(function () {\n _this.init(options, callback);\n }, 0);\n }\n return _this;\n }\n _createClass(I18n, [{\n key: \"init\",\n value: function init() {\n var _this2 = this;\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var callback = arguments.length > 1 ? arguments[1] : undefined;\n if (typeof options === 'function') {\n callback = options;\n options = {};\n }\n if (!options.defaultNS && options.defaultNS !== false && options.ns) {\n if (typeof options.ns === 'string') {\n options.defaultNS = options.ns;\n } else if (options.ns.indexOf('translation') < 0) {\n options.defaultNS = options.ns[0];\n }\n }\n var defOpts = get();\n this.options = _objectSpread(_objectSpread(_objectSpread({}, defOpts), this.options), transformOptions(options));\n if (this.options.compatibilityAPI !== 'v1') {\n this.options.interpolation = _objectSpread(_objectSpread({}, defOpts.interpolation), this.options.interpolation);\n }\n if (options.keySeparator !== undefined) {\n this.options.userDefinedKeySeparator = options.keySeparator;\n }\n if (options.nsSeparator !== undefined) {\n this.options.userDefinedNsSeparator = options.nsSeparator;\n }\n function createClassOnDemand(ClassOrObject) {\n if (!ClassOrObject) return null;\n if (typeof ClassOrObject === 'function') return new ClassOrObject();\n return ClassOrObject;\n }\n if (!this.options.isClone) {\n if (this.modules.logger) {\n baseLogger.init(createClassOnDemand(this.modules.logger), this.options);\n } else {\n baseLogger.init(null, this.options);\n }\n var formatter;\n if (this.modules.formatter) {\n formatter = this.modules.formatter;\n } else if (typeof Intl !== 'undefined') {\n formatter = Formatter;\n }\n var lu = new LanguageUtil(this.options);\n this.store = new ResourceStore(this.options.resources, this.options);\n var s = this.services;\n s.logger = baseLogger;\n s.resourceStore = this.store;\n s.languageUtils = lu;\n s.pluralResolver = new PluralResolver(lu, {\n prepend: this.options.pluralSeparator,\n compatibilityJSON: this.options.compatibilityJSON,\n simplifyPluralSuffix: this.options.simplifyPluralSuffix\n });\n if (formatter && (!this.options.interpolation.format || this.options.interpolation.format === defOpts.interpolation.format)) {\n s.formatter = createClassOnDemand(formatter);\n s.formatter.init(s, this.options);\n this.options.interpolation.format = s.formatter.format.bind(s.formatter);\n }\n s.interpolator = new Interpolator(this.options);\n s.utils = {\n hasLoadedNamespace: this.hasLoadedNamespace.bind(this)\n };\n s.backendConnector = new Connector(createClassOnDemand(this.modules.backend), s.resourceStore, s, this.options);\n s.backendConnector.on('*', function (event) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n _this2.emit.apply(_this2, [event].concat(args));\n });\n if (this.modules.languageDetector) {\n s.languageDetector = createClassOnDemand(this.modules.languageDetector);\n if (s.languageDetector.init) s.languageDetector.init(s, this.options.detection, this.options);\n }\n if (this.modules.i18nFormat) {\n s.i18nFormat = createClassOnDemand(this.modules.i18nFormat);\n if (s.i18nFormat.init) s.i18nFormat.init(this);\n }\n this.translator = new Translator(this.services, this.options);\n this.translator.on('*', function (event) {\n for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {\n args[_key2 - 1] = arguments[_key2];\n }\n _this2.emit.apply(_this2, [event].concat(args));\n });\n this.modules.external.forEach(function (m) {\n if (m.init) m.init(_this2);\n });\n }\n this.format = this.options.interpolation.format;\n if (!callback) callback = noop;\n if (this.options.fallbackLng && !this.services.languageDetector && !this.options.lng) {\n var codes = this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);\n if (codes.length > 0 && codes[0] !== 'dev') this.options.lng = codes[0];\n }\n if (!this.services.languageDetector && !this.options.lng) {\n this.logger.warn('init: no languageDetector is used and no lng is defined');\n }\n var storeApi = ['getResource', 'hasResourceBundle', 'getResourceBundle', 'getDataByLanguage'];\n storeApi.forEach(function (fcName) {\n _this2[fcName] = function () {\n var _this2$store;\n return (_this2$store = _this2.store)[fcName].apply(_this2$store, arguments);\n };\n });\n var storeApiChained = ['addResource', 'addResources', 'addResourceBundle', 'removeResourceBundle'];\n storeApiChained.forEach(function (fcName) {\n _this2[fcName] = function () {\n var _this2$store2;\n (_this2$store2 = _this2.store)[fcName].apply(_this2$store2, arguments);\n return _this2;\n };\n });\n var deferred = defer();\n var load = function load() {\n var finish = function finish(err, t) {\n if (_this2.isInitialized && !_this2.initializedStoreOnce) _this2.logger.warn('init: i18next is already initialized. You should call init just once!');\n _this2.isInitialized = true;\n if (!_this2.options.isClone) _this2.logger.log('initialized', _this2.options);\n _this2.emit('initialized', _this2.options);\n deferred.resolve(t);\n callback(err, t);\n };\n if (_this2.languages && _this2.options.compatibilityAPI !== 'v1' && !_this2.isInitialized) return finish(null, _this2.t.bind(_this2));\n _this2.changeLanguage(_this2.options.lng, finish);\n };\n if (this.options.resources || !this.options.initImmediate) {\n load();\n } else {\n setTimeout(load, 0);\n }\n return deferred;\n }\n }, {\n key: \"loadResources\",\n value: function loadResources(language) {\n var _this3 = this;\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : noop;\n var usedCallback = callback;\n var usedLng = typeof language === 'string' ? language : this.language;\n if (typeof language === 'function') usedCallback = language;\n if (!this.options.resources || this.options.partialBundledLanguages) {\n if (usedLng && usedLng.toLowerCase() === 'cimode') return usedCallback();\n var toLoad = [];\n var append = function append(lng) {\n if (!lng) return;\n var lngs = _this3.services.languageUtils.toResolveHierarchy(lng);\n lngs.forEach(function (l) {\n if (toLoad.indexOf(l) < 0) toLoad.push(l);\n });\n };\n if (!usedLng) {\n var fallbacks = this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);\n fallbacks.forEach(function (l) {\n return append(l);\n });\n } else {\n append(usedLng);\n }\n if (this.options.preload) {\n this.options.preload.forEach(function (l) {\n return append(l);\n });\n }\n this.services.backendConnector.load(toLoad, this.options.ns, function (e) {\n if (!e && !_this3.resolvedLanguage && _this3.language) _this3.setResolvedLanguage(_this3.language);\n usedCallback(e);\n });\n } else {\n usedCallback(null);\n }\n }\n }, {\n key: \"reloadResources\",\n value: function reloadResources(lngs, ns, callback) {\n var deferred = defer();\n if (!lngs) lngs = this.languages;\n if (!ns) ns = this.options.ns;\n if (!callback) callback = noop;\n this.services.backendConnector.reload(lngs, ns, function (err) {\n deferred.resolve();\n callback(err);\n });\n return deferred;\n }\n }, {\n key: \"use\",\n value: function use(module) {\n if (!module) throw new Error('You are passing an undefined module! Please check the object you are passing to i18next.use()');\n if (!module.type) throw new Error('You are passing a wrong module! Please check the object you are passing to i18next.use()');\n if (module.type === 'backend') {\n this.modules.backend = module;\n }\n if (module.type === 'logger' || module.log && module.warn && module.error) {\n this.modules.logger = module;\n }\n if (module.type === 'languageDetector') {\n this.modules.languageDetector = module;\n }\n if (module.type === 'i18nFormat') {\n this.modules.i18nFormat = module;\n }\n if (module.type === 'postProcessor') {\n postProcessor.addPostProcessor(module);\n }\n if (module.type === 'formatter') {\n this.modules.formatter = module;\n }\n if (module.type === '3rdParty') {\n this.modules.external.push(module);\n }\n return this;\n }\n }, {\n key: \"setResolvedLanguage\",\n value: function setResolvedLanguage(l) {\n if (!l || !this.languages) return;\n if (['cimode', 'dev'].indexOf(l) > -1) return;\n for (var li = 0; li < this.languages.length; li++) {\n var lngInLngs = this.languages[li];\n if (['cimode', 'dev'].indexOf(lngInLngs) > -1) continue;\n if (this.store.hasLanguageSomeTranslations(lngInLngs)) {\n this.resolvedLanguage = lngInLngs;\n break;\n }\n }\n }\n }, {\n key: \"changeLanguage\",\n value: function changeLanguage(lng, callback) {\n var _this4 = this;\n this.isLanguageChangingTo = lng;\n var deferred = defer();\n this.emit('languageChanging', lng);\n var setLngProps = function setLngProps(l) {\n _this4.language = l;\n _this4.languages = _this4.services.languageUtils.toResolveHierarchy(l);\n _this4.resolvedLanguage = undefined;\n _this4.setResolvedLanguage(l);\n };\n var done = function done(err, l) {\n if (l) {\n setLngProps(l);\n _this4.translator.changeLanguage(l);\n _this4.isLanguageChangingTo = undefined;\n _this4.emit('languageChanged', l);\n _this4.logger.log('languageChanged', l);\n } else {\n _this4.isLanguageChangingTo = undefined;\n }\n deferred.resolve(function () {\n return _this4.t.apply(_this4, arguments);\n });\n if (callback) callback(err, function () {\n return _this4.t.apply(_this4, arguments);\n });\n };\n var setLng = function setLng(lngs) {\n if (!lng && !lngs && _this4.services.languageDetector) lngs = [];\n var l = typeof lngs === 'string' ? lngs : _this4.services.languageUtils.getBestMatchFromCodes(lngs);\n if (l) {\n if (!_this4.language) {\n setLngProps(l);\n }\n if (!_this4.translator.language) _this4.translator.changeLanguage(l);\n if (_this4.services.languageDetector && _this4.services.languageDetector.cacheUserLanguage) _this4.services.languageDetector.cacheUserLanguage(l);\n }\n _this4.loadResources(l, function (err) {\n done(err, l);\n });\n };\n if (!lng && this.services.languageDetector && !this.services.languageDetector.async) {\n setLng(this.services.languageDetector.detect());\n } else if (!lng && this.services.languageDetector && this.services.languageDetector.async) {\n if (this.services.languageDetector.detect.length === 0) {\n this.services.languageDetector.detect().then(setLng);\n } else {\n this.services.languageDetector.detect(setLng);\n }\n } else {\n setLng(lng);\n }\n return deferred;\n }\n }, {\n key: \"getFixedT\",\n value: function getFixedT(lng, ns, keyPrefix) {\n var _this5 = this;\n var fixedT = function fixedT(key, opts) {\n var options;\n if (_typeof(opts) !== 'object') {\n for (var _len3 = arguments.length, rest = new Array(_len3 > 2 ? _len3 - 2 : 0), _key3 = 2; _key3 < _len3; _key3++) {\n rest[_key3 - 2] = arguments[_key3];\n }\n options = _this5.options.overloadTranslationOptionHandler([key, opts].concat(rest));\n } else {\n options = _objectSpread({}, opts);\n }\n options.lng = options.lng || fixedT.lng;\n options.lngs = options.lngs || fixedT.lngs;\n options.ns = options.ns || fixedT.ns;\n options.keyPrefix = options.keyPrefix || keyPrefix || fixedT.keyPrefix;\n var keySeparator = _this5.options.keySeparator || '.';\n var resultKey;\n if (options.keyPrefix && Array.isArray(key)) {\n resultKey = key.map(function (k) {\n return \"\".concat(options.keyPrefix).concat(keySeparator).concat(k);\n });\n } else {\n resultKey = options.keyPrefix ? \"\".concat(options.keyPrefix).concat(keySeparator).concat(key) : key;\n }\n return _this5.t(resultKey, options);\n };\n if (typeof lng === 'string') {\n fixedT.lng = lng;\n } else {\n fixedT.lngs = lng;\n }\n fixedT.ns = ns;\n fixedT.keyPrefix = keyPrefix;\n return fixedT;\n }\n }, {\n key: \"t\",\n value: function t() {\n var _this$translator;\n return this.translator && (_this$translator = this.translator).translate.apply(_this$translator, arguments);\n }\n }, {\n key: \"exists\",\n value: function exists() {\n var _this$translator2;\n return this.translator && (_this$translator2 = this.translator).exists.apply(_this$translator2, arguments);\n }\n }, {\n key: \"setDefaultNamespace\",\n value: function setDefaultNamespace(ns) {\n this.options.defaultNS = ns;\n }\n }, {\n key: \"hasLoadedNamespace\",\n value: function hasLoadedNamespace(ns) {\n var _this6 = this;\n var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};\n if (!this.isInitialized) {\n this.logger.warn('hasLoadedNamespace: i18next was not initialized', this.languages);\n return false;\n }\n if (!this.languages || !this.languages.length) {\n this.logger.warn('hasLoadedNamespace: i18n.languages were undefined or empty', this.languages);\n return false;\n }\n var lng = options.lng || this.resolvedLanguage || this.languages[0];\n var fallbackLng = this.options ? this.options.fallbackLng : false;\n var lastLng = this.languages[this.languages.length - 1];\n if (lng.toLowerCase() === 'cimode') return true;\n var loadNotPending = function loadNotPending(l, n) {\n var loadState = _this6.services.backendConnector.state[\"\".concat(l, \"|\").concat(n)];\n return loadState === -1 || loadState === 2;\n };\n if (options.precheck) {\n var preResult = options.precheck(this, loadNotPending);\n if (preResult !== undefined) return preResult;\n }\n if (this.hasResourceBundle(lng, ns)) return true;\n if (!this.services.backendConnector.backend || this.options.resources && !this.options.partialBundledLanguages) return true;\n if (loadNotPending(lng, ns) && (!fallbackLng || loadNotPending(lastLng, ns))) return true;\n return false;\n }\n }, {\n key: \"loadNamespaces\",\n value: function loadNamespaces(ns, callback) {\n var _this7 = this;\n var deferred = defer();\n if (!this.options.ns) {\n if (callback) callback();\n return Promise.resolve();\n }\n if (typeof ns === 'string') ns = [ns];\n ns.forEach(function (n) {\n if (_this7.options.ns.indexOf(n) < 0) _this7.options.ns.push(n);\n });\n this.loadResources(function (err) {\n deferred.resolve();\n if (callback) callback(err);\n });\n return deferred;\n }\n }, {\n key: \"loadLanguages\",\n value: function loadLanguages(lngs, callback) {\n var deferred = defer();\n if (typeof lngs === 'string') lngs = [lngs];\n var preloaded = this.options.preload || [];\n var newLngs = lngs.filter(function (lng) {\n return preloaded.indexOf(lng) < 0;\n });\n if (!newLngs.length) {\n if (callback) callback();\n return Promise.resolve();\n }\n this.options.preload = preloaded.concat(newLngs);\n this.loadResources(function (err) {\n deferred.resolve();\n if (callback) callback(err);\n });\n return deferred;\n }\n }, {\n key: \"dir\",\n value: function dir(lng) {\n if (!lng) lng = this.resolvedLanguage || (this.languages && this.languages.length > 0 ? this.languages[0] : this.language);\n if (!lng) return 'rtl';\n var rtlLngs = ['ar', 'shu', 'sqr', 'ssh', 'xaa', 'yhd', 'yud', 'aao', 'abh', 'abv', 'acm', 'acq', 'acw', 'acx', 'acy', 'adf', 'ads', 'aeb', 'aec', 'afb', 'ajp', 'apc', 'apd', 'arb', 'arq', 'ars', 'ary', 'arz', 'auz', 'avl', 'ayh', 'ayl', 'ayn', 'ayp', 'bbz', 'pga', 'he', 'iw', 'ps', 'pbt', 'pbu', 'pst', 'prp', 'prd', 'ug', 'ur', 'ydd', 'yds', 'yih', 'ji', 'yi', 'hbo', 'men', 'xmn', 'fa', 'jpr', 'peo', 'pes', 'prs', 'dv', 'sam', 'ckb'];\n var languageUtils = this.services && this.services.languageUtils || new LanguageUtil(get());\n return rtlLngs.indexOf(languageUtils.getLanguagePartFromCode(lng)) > -1 || lng.toLowerCase().indexOf('-arab') > 1 ? 'rtl' : 'ltr';\n }\n }, {\n key: \"cloneInstance\",\n value: function cloneInstance() {\n var _this8 = this;\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var callback = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : noop;\n var mergedOptions = _objectSpread(_objectSpread(_objectSpread({}, this.options), options), {\n isClone: true\n });\n var clone = new I18n(mergedOptions);\n if (options.debug !== undefined || options.prefix !== undefined) {\n clone.logger = clone.logger.clone(options);\n }\n var membersToCopy = ['store', 'services', 'language'];\n membersToCopy.forEach(function (m) {\n clone[m] = _this8[m];\n });\n clone.services = _objectSpread({}, this.services);\n clone.services.utils = {\n hasLoadedNamespace: clone.hasLoadedNamespace.bind(clone)\n };\n clone.translator = new Translator(clone.services, clone.options);\n clone.translator.on('*', function (event) {\n for (var _len4 = arguments.length, args = new Array(_len4 > 1 ? _len4 - 1 : 0), _key4 = 1; _key4 < _len4; _key4++) {\n args[_key4 - 1] = arguments[_key4];\n }\n clone.emit.apply(clone, [event].concat(args));\n });\n clone.init(mergedOptions, callback);\n clone.translator.options = clone.options;\n clone.translator.backendConnector.services.utils = {\n hasLoadedNamespace: clone.hasLoadedNamespace.bind(clone)\n };\n return clone;\n }\n }, {\n key: \"toJSON\",\n value: function toJSON() {\n return {\n options: this.options,\n store: this.store,\n language: this.language,\n languages: this.languages,\n resolvedLanguage: this.resolvedLanguage\n };\n }\n }]);\n return I18n;\n}(EventEmitter);\n_defineProperty(I18n, \"createInstance\", function () {\n var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};\n var callback = arguments.length > 1 ? arguments[1] : undefined;\n return new I18n(options, callback);\n});\nvar instance = I18n.createInstance();\ninstance.createInstance = I18n.createInstance;\n\nvar createInstance = instance.createInstance;\nvar dir = instance.dir;\nvar init = instance.init;\nvar loadResources = instance.loadResources;\nvar reloadResources = instance.reloadResources;\nvar use = instance.use;\nvar changeLanguage = instance.changeLanguage;\nvar getFixedT = instance.getFixedT;\nvar t = instance.t;\nvar exists = instance.exists;\nvar setDefaultNamespace = instance.setDefaultNamespace;\nvar hasLoadedNamespace = instance.hasLoadedNamespace;\nvar loadNamespaces = instance.loadNamespaces;\nvar loadLanguages = instance.loadLanguages;\n\nexport { changeLanguage, createInstance, instance as default, dir, exists, getFixedT, hasLoadedNamespace, init, loadLanguages, loadNamespaces, loadResources, reloadResources, setDefaultNamespace, t, use };\n", "/**\n * A cache for DOM elements\n */\nexport const DOMCache = new Map()\n\nexport const DOMCacheGetOrSet = (id: string) => {\n const cachedEl = DOMCache.get(id)\n if (cachedEl) {\n return cachedEl\n }\n\n const el = document.getElementById(id)\n\n if (!el) {\n throw new TypeError(`Element with id \"${id}\" was not found on page?`)\n }\n\n DOMCache.set(id, el)\n return el\n}\n", "// EventTarget is lacking.\nimport EventEmitter from 'eventemitter3'\nimport type { SynergismEvents } from './types/Synergism'\n\nexport const Synergism = new EventEmitter()\n", "import i18next from 'i18next'\nimport { DOMCacheGetOrSet } from './Cache/DOM'\nimport { player } from './Synergism'\n\nexport const toggleTheme = (initial = false, themeNumber = 1, change = false) => {\n const themeButton = DOMCacheGetOrSet('theme')\n const body = document.body\n\n if (change) {\n localStorage.setItem('theme', `${themeNumber}`)\n body.style.setProperty('--transition', '750ms')\n body.style.setProperty('--transition-extra', '600ms')\n } else {\n themeNumber = Number(localStorage.getItem('theme') ?? 1)\n }\n\n /* Full reset for easy out of order change */\n if (!initial) { // For quicker first load\n body.style.removeProperty('--header-color')\n body.style.removeProperty('--bg-color')\n body.style.removeProperty('--alert-color')\n body.style.removeProperty('--history-lines')\n body.style.removeProperty('--text-color')\n body.style.removeProperty('--green-text-color')\n body.style.removeProperty('--lightseagreen-text-color')\n body.style.removeProperty('--crimson-text-color')\n body.style.removeProperty('--red-text-color')\n body.style.removeProperty('--maroon-text-color')\n body.style.removeProperty('--orchid-text-color')\n body.style.removeProperty('--darkorchid-text-color')\n body.style.removeProperty('--darkcyan-text-color')\n body.style.removeProperty('--gray-text-color')\n body.style.removeProperty('--orangered-text-color')\n body.style.removeProperty('--box-color')\n body.style.removeProperty('--boxmain-bordercolor')\n body.style.removeProperty('--button-color')\n body.style.removeProperty('--hover-color')\n body.style.removeProperty('--blackbtn-color')\n body.style.removeProperty('--purplebtn-color')\n body.style.removeProperty('--purplehover-color')\n body.style.removeProperty('--buttonbuy-color')\n body.style.removeProperty('--buildings-canbuy-color')\n body.style.removeProperty('--buildings-hover-color')\n body.style.removeProperty('--blessings-canbuy-color')\n body.style.removeProperty('--blessings-hover-color')\n body.style.removeProperty('--tab-color')\n body.style.removeProperty('--singtab-color')\n body.style.removeProperty('--hoversing-color')\n body.style.removeProperty('--shoptab-color')\n body.style.removeProperty('--hovershop-color')\n body.style.removeProperty('--hepteract-bar-empty')\n body.style.removeProperty('--hepteract-bar-red')\n body.style.removeProperty('--hepteract-bar-yellow')\n body.style.removeProperty('--hepteract-bar-green')\n body.classList.remove('textOutline')\n // body.classList.add('bodycolor');\n DOMCacheGetOrSet('actualPotionShop').style.backgroundColor = ''\n DOMCacheGetOrSet('actualPotionShop').style.borderColor = ''\n DOMCacheGetOrSet('themeBox').style.backgroundColor = ''\n DOMCacheGetOrSet('themeBox').style.borderColor = ''\n DOMCacheGetOrSet('c15Rewards').style.backgroundColor = ''\n DOMCacheGetOrSet('c15Rewards').style.borderColor = ''\n DOMCacheGetOrSet('platonicUpgradeDescriptions').style.backgroundColor = ''\n DOMCacheGetOrSet('platonicUpgradeDescriptions').style.borderColor = ''\n DOMCacheGetOrSet('platonicUpgradePics').style.backgroundColor = ''\n DOMCacheGetOrSet('platonicUpgradePics').style.borderColor = ''\n DOMCacheGetOrSet('actualShop').style.backgroundColor = ''\n DOMCacheGetOrSet('actualShop').style.borderColor = ''\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.backgroundColor = ''\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.borderColor = ''\n DOMCacheGetOrSet('heptGrid').style.backgroundColor = ''\n DOMCacheGetOrSet('heptGrid').style.borderColor = ''\n DOMCacheGetOrSet('exportgame').style.backgroundColor = ''\n DOMCacheGetOrSet('importFileButton').style.backgroundColor = ''\n DOMCacheGetOrSet('switchTheme2').style.borderColor = 'darkslategray'\n\n DOMCacheGetOrSet('bonussummation').style.color = 'orangered' // CSS colors, instead of having '', will write out full color, in case someone will move CSS color into HTML\n DOMCacheGetOrSet('corruptionDescription').style.color = 'darkviolet'\n DOMCacheGetOrSet('versionnumber').style.color = 'fuchsia'\n DOMCacheGetOrSet('singularitytab').style.color = 'red'\n DOMCacheGetOrSet('traitstab').style.color = 'red'\n DOMCacheGetOrSet('cubetab').style.color = 'red'\n DOMCacheGetOrSet('ascTimeAccel').style.color = 'royalblue'\n DOMCacheGetOrSet('buildinghotkeys').style.color = 'lightgray'\n DOMCacheGetOrSet('buildinghotkeys2').style.color = 'lightgray'\n DOMCacheGetOrSet('antspecies').style.color = 'royalblue' // HTML colors\n DOMCacheGetOrSet('achievementcolorcode2').style.color = 'purple'\n DOMCacheGetOrSet('corruptionTesseracts').style.color = 'darkviolet'\n DOMCacheGetOrSet('antwelcome').style.color = 'lightslategrey'\n DOMCacheGetOrSet('confirmationToggleTitle').style.color = 'pink'\n DOMCacheGetOrSet('specialActionsTitle').style.color = 'pink'\n DOMCacheGetOrSet('themesTitle').style.color = 'pink'\n DOMCacheGetOrSet('notationTitle').style.color = 'pink'\n DOMCacheGetOrSet('hepteractWelcome').style.color = 'pink'\n DOMCacheGetOrSet('confirmationdisclaimer').style.color = 'plum'\n DOMCacheGetOrSet('cube6Bonus').style.color = 'brown'\n DOMCacheGetOrSet('tesseract6Bonus').style.color = 'brown'\n DOMCacheGetOrSet('hypercube6Bonus').style.color = 'brown'\n DOMCacheGetOrSet('runeshowpower5').style.color = 'tomato'\n DOMCacheGetOrSet('hypercubeWelcome').style.color = '#ff004c' // Hypercube colors\n DOMCacheGetOrSet('hypercubeQuantity').style.color = '#ff004c'\n DOMCacheGetOrSet('hypercubeBlessingsTotal').style.color = '#ff004c'\n } else {\n if (themeNumber === 4) {\n DOMCacheGetOrSet('logo').setAttribute('src', 'Pictures/logoLight.png')\n }\n }\n\n if (themeNumber === 1) {\n localStorage.removeItem('theme')\n themeButton.textContent = 'Dark Mode'\n } else if (themeNumber === 2) { // 'Darker Mode'\n body.style.setProperty('--header-color', 'black')\n body.style.setProperty('--bg-color', '#0c0c0f')\n body.style.setProperty('--alert-color', '#040406')\n body.style.setProperty('--history-lines', '#1b1b22')\n body.style.setProperty('--box-color', '#060606')\n body.style.setProperty('--boxmain-bordercolor', '#d487d4')\n body.style.setProperty('--button-color', '#040406')\n body.style.setProperty('--hover-color', '#1b1b22')\n body.style.setProperty('--purplebtn-color', '#6f006f')\n body.style.setProperty('--buttonbuy-color', '#040406')\n body.style.setProperty('--buildings-canbuy-color', '#2c2c44')\n body.style.setProperty('--buildings-hover-color', '#3a3a58')\n body.style.setProperty('--blessings-canbuy-color', '#262639')\n body.style.setProperty('--blessings-hover-color', '#33334e')\n body.style.setProperty('--tab-color', 'black')\n body.style.setProperty('--singtab-color', '#002')\n body.style.setProperty('--hoversing-color', '#00007d')\n body.style.setProperty('--shoptab-color', '#6f006f')\n body.style.setProperty('--hepteract-bar-empty', '#3a3a58')\n body.style.setProperty('--hepteract-bar-red', 'darkred')\n body.style.setProperty('--hepteract-bar-yellow', '#997a00')\n body.style.setProperty('--hepteract-bar-green', 'darkgreen')\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.borderColor = '#dd8f00'\n DOMCacheGetOrSet('actualPotionShop').style.borderColor = '#dd0'\n DOMCacheGetOrSet('exportgame').style.backgroundColor = 'black' // Special cases\n DOMCacheGetOrSet('importFileButton').style.backgroundColor = 'black'\n\n themeButton.textContent = 'Darker Mode'\n } else if (themeNumber === 3) { // 'Lighter Dark Mode'\n body.style.setProperty('--header-color', '#18171c')\n body.style.setProperty('--bg-color', '#1c1b22')\n body.style.setProperty('--alert-color', '#141319')\n body.style.setProperty('--history-lines', '#083a3a')\n body.style.setProperty('--box-color', '#141319')\n body.style.setProperty('--boxmain-bordercolor', '#dda0dd')\n body.style.setProperty('--button-color', '#101828')\n body.style.setProperty('--hover-color', '#006')\n body.style.setProperty('--blackbtn-color', '#101828')\n body.style.setProperty('--buttonbuy-color', '#0b111c')\n body.style.setProperty('--buildings-canbuy-color', '#2d4471')\n body.style.setProperty('--buildings-hover-color', '#3c5a95')\n body.style.setProperty('--blessings-canbuy-color', '#1e2e4d')\n body.style.setProperty('--blessings-hover-color', '#2d4471')\n body.style.setProperty('--tab-color', '#101828')\n body.style.setProperty('--hoversing-color', '#005')\n body.style.setProperty('--hepteract-bar-empty', '#535064')\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.borderColor = '#ffa500'\n DOMCacheGetOrSet('actualPotionShop').style.borderColor = '#dd0'\n DOMCacheGetOrSet('actualShop').style.backgroundColor = '#0c0c0f' // Special cases\n DOMCacheGetOrSet('actualShop').style.borderColor = '#d487d4'\n DOMCacheGetOrSet('platonicUpgradePics').style.backgroundColor = '#0c0c0f'\n body.style.setProperty('--maroon-text-color', '#a90000')\n\n themeButton.textContent = 'Lighter Dark Mode'\n } else if (themeNumber === 4) { // 'Light Mode'\n body.classList.add('textOutline')\n body.style.setProperty('--header-color', '#736e8d')\n body.style.setProperty('--bg-color', '#7c7891')\n body.style.setProperty('--alert-color', '#646175')\n body.style.setProperty('--history-lines', '#156e71')\n body.style.setProperty('--box-color', '#646175')\n body.style.setProperty('--boxmain-bordercolor', '#d894d8')\n body.style.setProperty('--button-color', '#136062')\n body.style.setProperty('--hover-color', '#187c7f')\n body.style.setProperty('--blackbtn-color', '#105254')\n body.style.setProperty('--buttonbuy-color', '#4c495a')\n body.style.setProperty('--buildings-canbuy-color', '#9794a8')\n body.style.setProperty('--buildings-hover-color', '#b2b0bf')\n body.style.setProperty('--blessings-canbuy-color', '#6c687f')\n body.style.setProperty('--blessings-hover-color', '#7c7990')\n body.style.setProperty('--tab-color', '#105254')\n body.style.setProperty('--singtab-color', '#00d')\n body.style.setProperty('--hoversing-color', '#1052B6')\n body.style.setProperty('--hepteract-bar-empty', '#858199')\n body.style.setProperty('--hepteract-bar-red', '#ea1741')\n body.style.setProperty('--hepteract-bar-yellow', '#cc0')\n body.style.setProperty('--hepteract-bar-green', 'limegreen')\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.borderColor = '#dd8f00'\n DOMCacheGetOrSet('actualPotionShop').style.borderColor = '#dd0'\n DOMCacheGetOrSet('switchTheme2').style.borderColor = '#284242' // Special Cases\n body.style.setProperty('--green-text-color', 'limegreen')\n body.style.setProperty('--red-text-color', '#f55')\n body.style.setProperty('--maroon-text-color', '#ff5656')\n body.style.setProperty('--crimson-text-color', '#f7617d')\n body.style.setProperty('--orchid-text-color', '#dd7dda')\n body.style.setProperty('--darkorchid-text-color', '#cf9ee8')\n body.style.setProperty('--darkcyan-text-color', 'turquoise')\n body.style.setProperty('--lightseagreen-text-color', 'limegreen')\n body.style.setProperty('--orangered-text-color', '#f74')\n body.style.setProperty('--gray-text-color', '#a5a5a5')\n DOMCacheGetOrSet('achievementcolorcode2').style.color = '#dc7dff'\n DOMCacheGetOrSet('corruptionDescription').style.color = '#d272ff'\n DOMCacheGetOrSet('corruptionTesseracts').style.color = '#d272ff'\n DOMCacheGetOrSet('antwelcome').style.color = '#b1b1b1'\n DOMCacheGetOrSet('versionnumber').style.color = '#ff5aff'\n DOMCacheGetOrSet('singularitytab').style.color = '#ff5252'\n DOMCacheGetOrSet('traitstab').style.color = '#ff5252'\n DOMCacheGetOrSet('cubetab').style.color = '#ff5252'\n DOMCacheGetOrSet('antspecies').style.color = '#8da9ff'\n DOMCacheGetOrSet('ascTimeAccel').style.color = '#97b0ff'\n DOMCacheGetOrSet('cube6Bonus').style.color = '#a5a5a5'\n DOMCacheGetOrSet('tesseract6Bonus').style.color = '#a5a5a5'\n DOMCacheGetOrSet('hypercube6Bonus').style.color = '#a5a5a5'\n DOMCacheGetOrSet('hypercubeWelcome').style.color = '#f58'\n DOMCacheGetOrSet('hypercubeQuantity').style.color = '#f58'\n DOMCacheGetOrSet('hypercubeBlessingsTotal').style.color = '#f58'\n DOMCacheGetOrSet('runeshowpower5').style.color = '#ff7158'\n\n themeButton.textContent = 'Light Mode'\n } else if (themeNumber === 5) { // 'Dracula Mode'\n body.style.setProperty('--header-color', '#0a0a11')\n body.style.setProperty('--bg-color', '#131319')\n body.style.setProperty('--alert-color', '#2a1035')\n body.style.setProperty('--history-lines', '#012d1c')\n body.style.setProperty('--text-color', '#ac47ff')\n body.style.setProperty('--maroon-text-color', '#c30000')\n body.style.setProperty('--crimson-text-color', '#eb0000')\n body.style.setProperty('--orchid-text-color', '#fd59f7')\n body.style.setProperty('--darkorchid-text-color', '#c205ff')\n body.style.setProperty('--gray-text-color', '#8f8f8f')\n body.style.setProperty('--box-color', '#000000')\n body.style.setProperty('--boxmain-bordercolor', '#b341e0')\n body.style.setProperty('--button-color', '#21003f')\n body.style.setProperty('--hover-color', '#00056a')\n body.style.setProperty('--blackbtn-color', '#28002a')\n body.style.setProperty('--purplebtn-color', '#5800a0')\n body.style.setProperty('--purplehover-color', '#680927')\n body.style.setProperty('--buttonbuy-color', '#005e00')\n body.style.setProperty('--buildings-canbuy-color', '#a00')\n body.style.setProperty('--buildings-hover-color', '#e00')\n body.style.setProperty('--blessings-canbuy-color', '#004d00')\n body.style.setProperty('--blessings-hover-color', '#800')\n body.style.setProperty('--tab-color', '#1a0030')\n body.style.setProperty('--singtab-color', '#000230')\n body.style.setProperty('--hoversing-color', '#000463')\n body.style.setProperty('--shoptab-color', '#5800a0')\n body.style.setProperty('--hovershop-color', '#7400d3')\n body.style.setProperty('--hepteract-bar-empty', '#4a4a60')\n body.style.setProperty('--hepteract-bar-red', '#c90000')\n body.style.setProperty('--hepteract-bar-yellow', '#919100')\n body.style.setProperty('--hepteract-bar-green', '#007f3b')\n DOMCacheGetOrSet('themeBox').style.backgroundColor = '#0a0a11' // Special cases\n DOMCacheGetOrSet('themeBox').style.borderColor = '#3c006d'\n DOMCacheGetOrSet('c15Rewards').style.backgroundColor = '#2e001b'\n DOMCacheGetOrSet('c15Rewards').style.borderColor = '#186e83'\n DOMCacheGetOrSet('platonicUpgradeDescriptions').style.backgroundColor = '#2e001b'\n DOMCacheGetOrSet('platonicUpgradeDescriptions').style.borderColor = '#186e83'\n DOMCacheGetOrSet('platonicUpgradePics').style.backgroundColor = '#720505'\n DOMCacheGetOrSet('platonicUpgradePics').style.borderColor = '#410303'\n DOMCacheGetOrSet('actualPotionShop').style.backgroundColor = '#01192c'\n DOMCacheGetOrSet('actualPotionShop').style.borderColor = '#04d481'\n DOMCacheGetOrSet('actualShop').style.backgroundColor = '#11111b'\n DOMCacheGetOrSet('actualShop').style.borderColor = '#038ba8'\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.backgroundColor = '#0a0a11'\n DOMCacheGetOrSet('corruptionStatsLoadouts').style.borderColor = '#04d481'\n DOMCacheGetOrSet('heptGrid').style.backgroundColor = '#11111b'\n DOMCacheGetOrSet('heptGrid').style.borderColor = '#9b7306'\n DOMCacheGetOrSet('achievementcolorcode2').style.color = '#ef00e4' // Text colors\n DOMCacheGetOrSet('corruptionDescription').style.color = '#c205ff'\n DOMCacheGetOrSet('corruptionTesseracts').style.color = '#c205ff'\n DOMCacheGetOrSet('antwelcome').style.color = 'darkgrey'\n DOMCacheGetOrSet('confirmationToggleTitle').style.color = '#eb0000'\n DOMCacheGetOrSet('specialActionsTitle').style.color = '#eb0000'\n DOMCacheGetOrSet('themesTitle').style.color = '#eb0000'\n DOMCacheGetOrSet('notationTitle').style.color = '#eb0000'\n DOMCacheGetOrSet('hepteractWelcome').style.color = '#ac47ff'\n DOMCacheGetOrSet('confirmationdisclaimer').style.color = '#bb68ff'\n DOMCacheGetOrSet('antspecies').style.color = '#184ff3'\n DOMCacheGetOrSet('bonussummation').style.color = '#eb0000'\n DOMCacheGetOrSet('buildinghotkeys').style.color = '#838383'\n DOMCacheGetOrSet('buildinghotkeys2').style.color = '#838383'\n\n themeButton.textContent = 'Dracula Mode'\n }\n if (change) {\n setTimeout(() => {\n body.style.removeProperty('--transition')\n body.style.removeProperty('--transition-extra')\n }, 750)\n }\n}\n\nexport enum Notations {\n PURE_SCIENTIFIC = 'Pure Scientific',\n PURE_ENGINEERING = 'Pure Engineering',\n DEFAULT = 'Default'\n}\n\nexport const toggleAnnotation = (setting = true) => {\n const notationButton = DOMCacheGetOrSet('notation')\n const current = player.notation\n let newNotation: string\n\n switch (current) {\n case Notations.PURE_SCIENTIFIC:\n notationButton.textContent = i18next.t('settings.notation.pureEngineering')\n newNotation = Notations.PURE_ENGINEERING\n break\n case Notations.PURE_ENGINEERING:\n notationButton.textContent = i18next.t('settings.notation.default')\n newNotation = Notations.DEFAULT\n break\n default:\n notationButton.textContent = i18next.t('settings.notation.pureScientific')\n newNotation = Notations.PURE_SCIENTIFIC\n }\n\n if (setting) {\n player.notation = newNotation\n }\n}\n\nexport const settingAnnotation = () => {\n const notationButton = DOMCacheGetOrSet('notation')\n\n switch (player.notation) {\n case Notations.PURE_SCIENTIFIC:\n notationButton.textContent = i18next.t('settings.notation.pureScientific')\n break\n case Notations.PURE_ENGINEERING:\n notationButton.textContent = i18next.t('settings.notation.pureEngineering')\n break\n default:\n notationButton.textContent = i18next.t('settings.notation.default')\n }\n}\n\n// IconSets: ['FolderName', 'FallbackSetIndex']\n// Make sure new sets have a UNIQUE folder name (not used in icon file names), and it is added to IconSets[][] and IconSetsRegex\nexport const IconSets: [string, number][] = [\n ['Legacy', -1],\n ['Default', 0],\n ['Simplified', 1],\n ['Monotonous', 1]\n]\nexport const IconSetsRegex = /Default|Simplified|Monotonous|Legacy/\n\nexport const toggleIconSet = (changeTo = player.iconSet) => {\n if ((changeTo > (IconSets.length - 1)) || (changeTo < 0)) {\n changeTo = 0\n }\n player.iconSet = changeTo\n Array.from(document.getElementsByTagName('img')).forEach(\n (img) => {\n img.src = img.src.replace(IconSetsRegex, IconSets[player.iconSet][0])\n }\n )\n DOMCacheGetOrSet('iconSet').textContent = i18next.t(`settings.iconSets.${IconSets[player.iconSet][0].toLowerCase()}`)\n}\n\n// If no image is found falls back to designated fallback, then Legacy, then MISSINGIMAGE.png\n// MISSINGIMAGE.png(s) will not be replaced except on a full page reload\nexport function imgErrorHandler (evt: ErrorEvent | Event) {\n if (evt instanceof ErrorEvent) console.log('error: ', evt.error)\n\n if (!evt.target || !(evt.target instanceof HTMLImageElement)) {\n return\n }\n const whichImg = evt.target\n const iconSetName = IconSets[player.iconSet][0]\n const fallbackSetNum = IconSets[player.iconSet][1]\n let fallbackSetName = 'Legacy'\n if ((fallbackSetNum >= 0) && (fallbackSetNum < IconSets.length - 1)) {\n fallbackSetName = IconSets[fallbackSetNum][0]\n }\n\n if (whichImg.src.includes('Legacy') || !(IconSetsRegex.exec(whichImg.src))) {\n // no image to fall back to\n whichImg.src = './Pictures/MISSINGIMAGE.png'\n } else if (whichImg.src.includes(iconSetName)) {\n // first fall back attempt\n whichImg.src = whichImg.src.replace(IconSetsRegex, fallbackSetName)\n } else {\n // fall back to Legacy\n whichImg.src = whichImg.src.replace(IconSetsRegex, 'Legacy')\n }\n}\n", "import i18next from 'i18next'\nimport { format } from './Synergism'\nimport { Alert, Prompt } from './UpdateHTML'\n\nexport interface IUpgradeData {\n name: string\n description: string\n level?: number\n maxLevel: number\n costPerLevel: number\n toggleBuy?: number\n effect?(this: void, n: number): { bonus: number | boolean; desc: string }\n freeLevels?: number\n}\n\nexport abstract class DynamicUpgrade {\n public name: string\n readonly description: string\n public level = 0\n public freeLevels = 0\n readonly maxLevel: number // -1 = infinitely levelable\n readonly costPerLevel: number\n public toggleBuy = 1 // -1 = buy MAX (or 1000 in case of infinity levels!)\n readonly effect: (n: number) => { bonus: number | boolean; desc: string }\n\n constructor (data: IUpgradeData) {\n this.name = data.name\n this.description = data.description\n this.level = data.level ?? 0\n this.freeLevels = data.freeLevels ?? 0\n this.maxLevel = data.maxLevel\n this.costPerLevel = data.costPerLevel\n this.toggleBuy = data.toggleBuy ?? 1\n this.effect = data.effect ?? ((n: number) => ({ bonus: n, desc: 'WIP not implemented' }))\n }\n\n public async changeToggle (): Promise {\n // Is null unless given an explicit number\n const newToggle = await Prompt(i18next.t('dynamicUpgrades.validation.setPurchaseAmount', { x: this.name }))\n const newToggleAmount = Number(newToggle)\n\n if (newToggle === null) {\n return Alert(i18next.t('dynamicUpgrades.validation.toggleKept', { x: format(this.toggleBuy) }))\n }\n\n if (!Number.isInteger(newToggle)) {\n return Alert(i18next.t('general.validation.fraction'))\n }\n if (newToggleAmount < -1) {\n return Alert(i18next.t('dynamicUpgrades.validation.onlyNegativeOne'))\n }\n if (newToggleAmount === 0) {\n return Alert(i18next.t('dynamicUpgrades.validation.notZero'))\n }\n\n this.toggleBuy = newToggleAmount\n const m = newToggleAmount === -1\n ? i18next.t('dynamicUpgrades.toggleMax')\n : i18next.t('dynamicUpgrades.toggle', { x: format(this.toggleBuy) })\n\n return Alert(m)\n }\n\n public getEffect (): { bonus: number | boolean; desc: string } {\n const effectiveLevel = this.level + Math.min(this.level, this.freeLevels)\n + Math.sqrt(Math.max(0, this.freeLevels - this.level))\n return this.effect(effectiveLevel)\n }\n\n abstract toString (): string\n abstract updateUpgradeHTML (): void\n abstract getCostTNL (): number\n public abstract buyLevel (event: MouseEvent): Promise | void\n}\n", "import Decimal from 'break_infinity.js'\nimport cloneDeepWith from 'lodash.clonedeepwith'\nimport { DOMCacheGetOrSet } from './Cache/DOM'\nimport { format } from './Synergism'\n\nexport const isDecimal = (o: unknown): o is Decimal =>\n o instanceof Decimal\n || (typeof o === 'object'\n && o !== null\n && Object.keys(o).length === 2\n && 'mantissa' in o\n && 'exponent' in o)\n\n/**\n * This function calculates the smallest integer increment/decrement that can be applied to a number that is\n * guaranteed to affect the numbers value\n * @param x\n * @returns {number} 1 if x < 2^53 and 2^ceil(log2(x)-53) otherwise\n * Since ceil(log2(x)-53) was 53 until 2^53+23, I changed it to floor(log2(x)-52)\n * This is incremented to 53 at 2^53-21 and is probably guaranteed thereafter. from by httpsnet\n */\nexport const smallestInc = (x = 0): number => {\n if (x <= Number.MAX_SAFE_INTEGER) {\n return 1\n } else {\n return 2 ** Math.floor(Math.log2(x) - 52)\n }\n}\n\n/**\n * Returns the sum of all contents in an array\n * @param array {(number|string)[]}\n * @returns {number}\n */\nexport const sumContents = (array: number[]): number => {\n array = Array.isArray(array)\n ? array\n : Object.values(array)\n\n return array.reduce((a, b) => a + b, 0)\n}\n\n/**\n * Returns the product of all contents in an array\n * @param array {number[]}\n * @returns {number}\n */\n// TODO: Add a productContents for Decimal, but callable using productContents...\nexport const productContents = (array: number[]): number => array.reduce((a, b) => a * b)\n\nexport const sortWithIndices = (toSort: number[]) => {\n return Array\n .from([...toSort.keys()])\n .sort((a, b) => toSort[a] < toSort[b] ? -1 : +(toSort[b] < toSort[a]))\n}\n\n/**\n * Identical to @see {DOMCacheGetOrSet} but casts the type.\n * @param id {string}\n */\nexport const getElementById =