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Describe the feature you have in mind.
It would be nice to have some sort of toggle by interacting with the flame, to set spawn protection from ALL mob types.
I use this in complex tech mods to basically reduce server ticks wasted on AI.
As far as I understand, the mod currently only prevent hostile mobs from spawning.
It could be done by datapack, but in large modpacks it would be a very long and tedious process to flag everything, unless there's a simple way.
Does this solve a particular problem?
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