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Issue with the Clipping Option #493

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@exatrines

Hi, limiana. Thank you as always.

I found two issues with the DirectX 11 Renderer.

Image

1. About 'Edit Clip Zone'

When I edited the “Edit Clip Zone,” an error occurred. As a result, the clip failed.
It's possible that the call to Pictomancy is failing.

> [2026/07/02 1:29:40 +09:00] Parameter count mismatch.
   at System.Reflection.MethodBaseInvoker.ThrowTargetParameterCountException()
   at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
   at ECommons.Reflection.ReflectionHelper.Call(Object obj, String name, Object[] params, Boolean matchExactArgumentTypes) in /_/ECommons/Reflection/ReflectionHelper/ReflectionHelper.cs:line 134
   at Splatoon.RenderEngines.DirectX11.DirectX11Scene.PictomancyDraw() in Splatoon\\RenderEngines\DirectX11\DirectX11Scene.cs:line 126

2. About 'Automaticary clip' Option

Even though I've checked this option, the hotbars other than Hotbar 1 and 2 aren't being clipped.

Image'

I think this VisibilityFlags: 32768 is the problem. actionbar and actionbar01 had a visibilityFlags value of 0.
I don't know why it's 32768. At least, it didn't change to 0 when I modified the vanilla settings. Sorry.

Image

I don't know if this is just my problem. What I do know is that it still happens even after I restart the game with all plugins except Splatoon disabled.

If you need any other information, please feel free to ask.

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