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We have something similar in Indigo:
https://github.com/PurpleKingdomGames/indigo/blob/main/indigo/indigo/src/main/scala/indigo/shared/datatypes/RGBA.scala#L56
But where above we define them as Hex values they'd need to be UV vec4s (unless we do #94 first), and we'd need to make sure they'll inline correctly.
vec4
The text was updated successfully, but these errors were encountered:
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We have something similar in Indigo:
https://github.com/PurpleKingdomGames/indigo/blob/main/indigo/indigo/src/main/scala/indigo/shared/datatypes/RGBA.scala#L56
But where above we define them as Hex values they'd need to be UV
vec4
s (unless we do #94 first), and we'd need to make sure they'll inline correctly.The text was updated successfully, but these errors were encountered: