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Sometimes if you leave your server after you see the character selection screen, once you rejoin and spawn in at last location, itll spawn you inside the room
Reproduction
Load into your server
(Not sure if you need to select your character first or if you just load in and touch nothing...or both might cause it maybe)
Log out of your server
Load back into your server
Select a character
Select a spawn or if you arent using qbx_spawn, do nothing
You'll load into the multicharacter character selection room instead of previous last location
Expected behavior
Your characters last location shouldnt be saved while in character selection
Actual behavior
It saves
Additional context
Might be something in the multicharacter or just how the last location is saved. Not too sure
Current Version
v1.6.1
Custom Resources
N/A
The text was updated successfully, but these errors were encountered:
Introduce error that causes a crash pretty much as soon as the user picks a character (in example theres a delay, see step 5) I used this code on a client-side script:
AddEventHandler('populationPedCreating', function(x, y, z)
Wait(500) -- Give the entity some time to be createdlocalhandle=GetClosestPed(vec3(x,y,z)) -- This is an invalid native call, not enough arguments passedSetPedDropsWeaponsWhenDead(handle, false)
end)
Join server
Pick character
Hit play
At this point you are among pedestrians and will crash due to them spawning (because thats how i implemented my crash)
Disable the resource causing the crash
Log in
Spawn in the previous "Spawn Preview" location when selecting "Last Location" rather than the intended actual "Last Location"
Sometimes if you leave your server after you see the character selection screen, once you rejoin and spawn in at last location, itll spawn you inside the room
Reproduction
Load into your server
(Not sure if you need to select your character first or if you just load in and touch nothing...or both might cause it maybe)
Log out of your server
Load back into your server
Select a character
Select a spawn or if you arent using qbx_spawn, do nothing
You'll load into the multicharacter character selection room instead of previous last location
Expected behavior
Your characters last location shouldnt be saved while in character selection
Actual behavior
It saves
Additional context
Might be something in the multicharacter or just how the last location is saved. Not too sure
Current Version
v1.6.1
Custom Resources
N/A
can confirm this, i though it was my multichar issue but apparently its not @_@
Summary
Sometimes if you leave your server after you see the character selection screen, once you rejoin and spawn in at last location, itll spawn you inside the room
Reproduction
Expected behavior
Your characters last location shouldnt be saved while in character selection
Actual behavior
It saves
Additional context
Might be something in the multicharacter or just how the last location is saved. Not too sure
Current Version
v1.6.1
Custom Resources
N/A
The text was updated successfully, but these errors were encountered: