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Formal description of the PhysicalOpticsIntegral function #1
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ok i'm not too sure, but here goes: from [1] and [3], We can see that
So this indeed leads to lines 225 to 234 in SbrSolver.hpp. Only difference is that the However, in [2], [1] https://ntrs.nasa.gov/api/citations/19950004523/downloads/19950004523.pdf |
Thank you very much! |
Where is the material information of the media set in the RaytrAMP project |
Hi, From what i remember, the only material supported is PEC. If you want to use other materials, the nature the code is written prohibits this. A different formulation is required, one that accounts for the displacement current density that is induced within the dielectric, and calls for different boundary conditions other than PEC. |
Oh my God, thank you very much. Thank you very much. I thought this project was the same as those projects of particle light scattering. Recently, I am looking for a method that can quickly calculate the electromagnetic scattering characteristics of naval ships on the sea surface. I wonder if you have come across such codes. In addition, may I ask for your contact information? |
Hi!
I'm trying to develop a radar simulation (FMCW radar), so I am reading a lot of papers. Still I can't figure out the PhysicalOpticsIntegral function. I usually find formulas similar to your code, but always different in may ways. Could you help me understand why you are doing it that way or could you give me some links to papers on which your code is based on? Thank you very much :)
The ones I looked at:
https://ntrs.nasa.gov/api/citations/19950004523/downloads/19950004523.pdf
https://www.jpier.org/issues/volume.html?paper=10061807
https://dokumen.tips/documents/ray-tube-integration-in-shooting-and-bouncing-ray-method.html?page=3
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