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fromgate edited this page May 6, 2017 · 6 revisions

Shoot (without projectile) in player view direction.

SHOOT <distance> <damage> [hitOnlyOne]

There are some invisible blocks, that did not stop "bullet": FENCE, FENCE_GATE, IRON_BARDING, IRON_FENCE, NETHER_FENCE

And some blocks that will break if they found in shot-line: GLASS, THIN_GLASS, STAINED_GLASS, STAINED_GLASS_PANE,GLOWSTONE, REDSTONE_LAMP_OFF, REDSTONE_LAMP_ON

You can configure list of this blocks in plugin configuration file.

Parameter Parameter value Description
<distance> distance:<number> Maximum distance where shot could be affected
<damage> damage:<number> Damage amount that target entity (mob, player) will receive
<damage> damage:<min>-<max> Random damage amount that target entity (mob, player) will receive
[hitOnlyOne] singlehit:<true/false> Hit only first entity or all entities found in shot-line
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