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Action SHOOT
fromgate edited this page May 6, 2017
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Shoot (without projectile) in player view direction.
SHOOT <distance> <damage> [hitOnlyOne]
There are some invisible blocks, that did not stop "bullet": FENCE, FENCE_GATE, IRON_BARDING, IRON_FENCE, NETHER_FENCE
And some blocks that will break if they found in shot-line: GLASS, THIN_GLASS, STAINED_GLASS, STAINED_GLASS_PANE,GLOWSTONE, REDSTONE_LAMP_OFF, REDSTONE_LAMP_ON
You can configure list of this blocks in plugin configuration file.
| Parameter | Parameter value | Description |
|---|---|---|
<distance> |
distance:<number> |
Maximum distance where shot could be affected |
<damage> |
damage:<number> |
Damage amount that target entity (mob, player) will receive |
<damage> |
damage:<min>-<max> |
Random damage amount that target entity (mob, player) will receive |
[hitOnlyOne] |
singlehit:<true/false> |
Hit only first entity or all entities found in shot-line |
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