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CMakeLists.txt
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CMakeLists.txt
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# Copyright (c) 2010-2024, Lawrence Livermore National Security, LLC. Produced
# at the Lawrence Livermore National Laboratory. All Rights reserved. See files
# LICENSE and NOTICE for details. LLNL-CODE-443271.
#
# This file is part of the GLVis visualization tool and library. For more
# information and source code availability see https://glvis.org.
#
# GLVis is free software; you can redistribute it and/or modify it under the
# terms of the BSD-3 license. We welcome feedback and contributions, see file
# CONTRIBUTING.md for details.
# CMake v3.10 is where "Imported Targets" like "Freetype::Freetype" are
# introduced.
cmake_minimum_required(VERSION 3.10)
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
# Prohibit in-source builds
if ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
message(FATAL_ERROR "In-source builds are prohibited.")
endif ("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
project(glvis NONE)
# Import MFEM. The following variables can be used to help CMake find MFEM:
# * MFEM_DIR - absolute path to the MFEM build or install prefix.
# * mfem_DIR - absolute path to where MFEMConfig.cmake is.
message(STATUS "Looking for mfem ...")
set(MFEM_DIR "" CACHE PATH "Path to the MFEM build or install prefix.")
if (MFEM_DIR)
find_package(mfem REQUIRED NAMES MFEM HINTS "${MFEM_DIR}"
"${MFEM_DIR}/lib/cmake/mfem" NO_DEFAULT_PATH)
else()
find_package(mfem REQUIRED NAMES MFEM)
endif()
message(STATUS "Found mfem config in: ${mfem_DIR} (version ${MFEM_VERSION})")
# Use the same C++ compiler as MFEM. This is needed when MFEM was built using
# an MPI wrapper and we do not have explicitly the MPI compile and link flags.
if (NOT CMAKE_CXX_COMPILER AND MFEM_CXX_COMPILER)
set(CMAKE_CXX_COMPILER "${MFEM_CXX_COMPILER}")
endif()
enable_language(C)
enable_language(CXX)
# Default options match the Makefile
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release")
endif()
option(GLVIS_USE_LIBTIFF
"Use libtiff for taking screenshots internally"
OFF)
option(GLVIS_USE_LIBPNG
"Use libpng for taking screenshots internally"
ON)
#
# Handle a few other definitions
#
# Default multisampling mode
if (NOT GLVIS_MULTISAMPLE)
set(GLVIS_MULTISAMPLE 4)
endif (NOT GLVIS_MULTISAMPLE)
# Default multisampling line-width
if (NOT GLVIS_MS_LINEWIDTH)
if (NOT APPLE)
set(GLVIS_MS_LINEWIDTH 1.4)
else()
# This value seems to work better on Macs
set(GLVIS_MS_LINEWIDTH 1.0)
endif()
endif (NOT GLVIS_MS_LINEWIDTH)
# Default font size
if (NOT GLVIS_FONT_SIZE)
set(GLVIS_FONT_SIZE 12)
endif (NOT GLVIS_FONT_SIZE)
#
# Start finding everything
#
set(_glvis_compile_defs)
set(_glvis_compile_opts)
set(_glvis_include_dirs)
set(_glvis_libraries)
list(APPEND _glvis_compile_defs "GLVIS_MULTISAMPLE=${GLVIS_MULTISAMPLE}")
list(APPEND _glvis_compile_defs "GLVIS_MS_LINEWIDTH=${GLVIS_MS_LINEWIDTH}")
list(APPEND _glvis_compile_defs "GLVIS_FONT_SIZE=${GLVIS_FONT_SIZE}")
if (NOT WIN32)
list(APPEND _glvis_compile_defs "GLVIS_USE_LOGO")
else()
list(APPEND _glvis_compile_defs "_USE_MATH_DEFINES")
endif()
if(NOT WIN32)
find_program(XXD_FOUND xxd)
if(NOT XXD_FOUND)
message(FATAL_ERROR "Required tool not found: xxd.")
endif()
endif()
if (CMAKE_BUILD_TYPE MATCHES "Debug|debug|DEBUG")
list(APPEND _glvis_compile_defs "GLVIS_DEBUG")
list(APPEND _glvis_compile_opts "-Wall")
endif()
# Include paths and libraries needed by MFEM
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${MFEM_CXX_FLAGS}")
list(APPEND _glvis_include_dirs "${MFEM_INCLUDE_DIRS}")
list(APPEND _glvis_libraries "${MFEM_LIBRARIES}")
if (NOT EMSCRIPTEN)
# Find OpenGL
find_package(OpenGL REQUIRED)
list(APPEND _glvis_libraries OpenGL::GL)
# Find 'SDL2' which is not part of the CMake standard modules
list(APPEND SDL2_DIR "../SDL2")
set(SDL2_DIR_SAVE ${SDL2_DIR})
find_package(SDL2 QUIET HINTS ${SDL2_DIR})
# The SDL2 target 'SDL2::SDL2' is not always defined, so instead we use
# directly 'SDL2_INCLUDE_DIRS' and 'SDL2_LIBRARIES'.
if (TARGET SDL2::SDL2)
list(APPEND _glvis_libraries SDL2::SDL2)
elseif (SDL2_INCLUDE_DIRS AND SDL2_LIBRARIES)
# SDL2_INCLUDE_DIRS is defined with 'SDL2' at the end of the path we need to
# strip that.
set(new_list_)
foreach (path IN LISTS SDL2_INCLUDE_DIRS)
string(REGEX REPLACE "/include/SDL2$" "/include" new_path_ "${path}")
list(APPEND new_list_ "${new_path_}")
endforeach()
set(SDL2_INCLUDE_DIRS ${new_list_})
list(APPEND _glvis_include_dirs "${SDL2_INCLUDE_DIRS}")
list(APPEND _glvis_libraries "${SDL2_LIBRARIES}")
else()
# find_package() did not work; try more direct approach.
set(SDL2_DIR ${SDL2_DIR_SAVE})
find_path(SDL2_INCLUDE_DIRS "SDL2/SDL.h"
HINTS ${SDL2_DIR} ENV SDL2_DIR
PATH_SUFFIXES "include"
DOC "SDL2 include path.")
find_library(SDL2_LIBRARIES "SDL2"
HINTS ${SDL2_DIR} ENV SDL2_DIR
PATH_SUFFIXES "lib"
DOC "SDL2 library.")
if (NOT (SDL2_INCLUDE_DIRS AND SDL2_LIBRARIES))
message(FATAL_ERROR "SDL2 library not found. Please set SDL2_DIR.")
endif()
list(APPEND _glvis_include_dirs "${SDL2_INCLUDE_DIRS}")
list(APPEND _glvis_libraries "${SDL2_LIBRARIES}")
endif()
message(STATUS "SDL2 found: ${SDL2_LIBRARIES}")
message(STATUS "SDL2_INCLUDE_DIRS = ${SDL2_INCLUDE_DIRS}")
# Find GLEW
# GLEW search path can be set using CMAKE_PREFIX_PATH
list(APPEND CMAKE_PREFIX_PATH "../glew")
find_package(GLEW REQUIRED)
list(APPEND _glvis_libraries GLEW::GLEW)
# Find 'glm' which is not part of the CMake standard modules
list(APPEND GLM_DIR "../glm")
find_package(glm QUIET HINTS ${GLM_DIR})
if (NOT GLM_INCLUDE_DIRS)
find_path(GLM_INCLUDE_DIRS "glm/glm.hpp"
HINTS ${GLM_DIR} ENV GLM_DIR
PATH_SUFFIXES "include"
DOC "GLM include path.")
if (NOT GLM_INCLUDE_DIRS)
message(FATAL_ERROR "GLM headers not found. Please set GLM_DIR.")
endif()
endif()
message(STATUS "GLM headers found: ${GLM_INCLUDE_DIRS}")
list(APPEND _glvis_include_dirs "${GLM_INCLUDE_DIRS}")
# Find TIFF
if (GLVIS_USE_LIBTIFF)
find_package(TIFF)
if (TIFF_FOUND)
list(APPEND _glvis_compile_defs "GLVIS_USE_LIBTIFF")
list(APPEND _glvis_libraries TIFF::TIFF)
else()
message(WARNING "TIFF library not found. TIFF disabled.")
set(GLVIS_USE_LIBTIFF OFF)
endif (TIFF_FOUND)
endif (GLVIS_USE_LIBTIFF)
# Find PNG
if (GLVIS_USE_LIBPNG)
find_package(PNG)
if (PNG_FOUND)
list(APPEND _glvis_compile_defs "GLVIS_USE_LIBPNG")
list(APPEND _glvis_libraries PNG::PNG)
else()
message(WARNING "PNG library not found. PNG disabled.")
set(GLVIS_USE_LIBPNG OFF)
endif (PNG_FOUND)
endif (GLVIS_USE_LIBPNG)
# Find FreeType.
find_package(Freetype REQUIRED)
# Find FontConfig (FindFontconfig.cmake was added in CMake 3.14)
find_library(FONTCONFIG_LIBRARY fontconfig
HINTS ${FONTCONFIG_DIR} $ENV{FONTCONFIG_DIR}
DOC "The fontconfig library for use with FreeType."
NO_DEFAULT_PATH)
find_library(FONTCONFIG_LIBRARY fontconfig)
if (FONTCONFIG_LIBRARY)
list(APPEND _glvis_libraries Freetype::Freetype)
# Need FONTCONFIG_INCLUDE_DIRS?
list(APPEND _glvis_libraries "${FONTCONFIG_LIBRARY}")
message(STATUS "Found Fontconfig: ${FONTCONFIG_LIBRARY}")
else()
message(STATUS "Fontconfig not found. Please set FONTCONFIG_DIR.")
message(FATAL_ERROR "Fontconfig not found.")
endif (FONTCONFIG_LIBRARY)
# Find threading library
find_package(Threads REQUIRED)
list(APPEND _glvis_libraries "${CMAKE_THREAD_LIBS_INIT}")
if (CMAKE_USE_PTHREADS_INIT)
message(STATUS "System threading library: pthreads")
elseif (CMAKE_USE_WIN32_THREADS_INIT)
message(STATUS "System threading library: Win32 threads")
elseif (Threads_FOUND)
message(STATUS "System threading library: other")
endif()
else(NOT EMSCRIPTEN)
find_package(glm REQUIRED)
list(APPEND _glvis_include_dirs "${GLM_INCLUDE_DIRS}")
set(_emscripten_opts)
# Enable embind
list(APPEND _emscripten_opts "--bind")
# OpenGL, SDL2, and GLEW are provided by the Emscripten runtime
# Enable SDL2
list(APPEND _emscripten_opts "-s USE_SDL=2")
list(APPEND _emscripten_opts
"-s DISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0")
# Set WebGL options
list(APPEND _emscripten_opts
"-s GL_ASSERTIONS=1 -s GL_DEBUG=1 -s MAX_WEBGL_VERSION=2")
# Enable Freetype port
list(APPEND _emscripten_opts "-s USE_FREETYPE=1")
# Module export options
list(APPEND _emscripten_opts "-s ENVIRONMENT=web")
list(APPEND _emscripten_opts "-s MODULARIZE=1")
list(APPEND _emscripten_opts "-s EXPORT_NAME=glvis")
# Other emscripten options
list(APPEND _emscripten_opts "-s ALLOW_MEMORY_GROWTH=1")
list(APPEND _emscripten_opts "-s SINGLE_FILE=1")
list(APPEND _emscripten_opts "--no-heap-copy")
# Since we don't have access to fontconfig, embed a font
if (NOT EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/OpenSans.ttf")
message(FATAL_ERROR "Preload font file \"OpenSans.ttf\" not found.")
endif()
list(APPEND _emscripten_opts
"--embed-file ${CMAKE_CURRENT_SOURCE_DIR}/[email protected]")
endif(NOT EMSCRIPTEN)
message(STATUS "GLVis build type: CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}")
message(STATUS "GLVis defines: ${_glvis_compile_defs}")
# message(STATUS "GLVis opts: ${_glvis_compile_opts}")
# message(STATUS "GLVis include dirs: ${_glvis_include_dirs}")
# message(STATUS "GLVis libraries: ${_glvis_libraries}")
message(STATUS "CMAKE_INSTALL_PREFIX = ${CMAKE_INSTALL_PREFIX}")
#
# Setup the GLVis library target
#
add_subdirectory(lib)
add_subdirectory(share)
if(NOT EMSCRIPTEN)
# Setup the GLVis executable
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH ON CACHE BOOL "")
set(CMAKE_INSTALL_RPATH "${MFEM_LIBRARY_DIR}" CACHE PATH "")
add_executable(glvis-exe glvis.cpp)
set_target_properties(glvis-exe PROPERTIES OUTPUT_NAME glvis)
target_link_libraries(glvis-exe PRIVATE glvis)
if (WIN32)
target_sources(glvis-exe
PRIVATE
"share/windows.manifest"
"${CMAKE_CURRENT_BINARY_DIR}/share/resource.rc")
else()
target_link_libraries(glvis-exe PRIVATE glvis_logo)
endif (WIN32)
# Install the executable
install(TARGETS glvis-exe RUNTIME DESTINATION bin)
# Install the gnutls helper script
if (MFEM_USE_GNUTLS)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/glvis-keygen.sh
DESTINATION bin
PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE
GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
endif (MFEM_USE_GNUTLS)
if (APPLE)
set(GLVIS_APP_ICON ${CMAKE_CURRENT_SOURCE_DIR}/share/GLVis.icns)
set(GLVIS_APP_CREDITS ${CMAKE_CURRENT_SOURCE_DIR}/share/Credits.rtf)
set_source_files_properties(
${GLVIS_APP_ICON} ${GLVIS_APP_CREDITS}
PROPERTIES
MACOSX_PACKAGE_LOCATION "Resources")
add_executable(app MACOSX_BUNDLE glvis.cpp
${GLVIS_APP_ICON} ${GLVIS_APP_CREDITS})
set_target_properties(app
PROPERTIES
EXCLUDE_FROM_ALL TRUE
OUTPUT_NAME GLVis
MACOSX_BUNDLE_INFO_PLIST
${CMAKE_CURRENT_SOURCE_DIR}/share/Info.cmake.plist.in)
target_link_libraries(app PRIVATE glvis glvis_logo)
install(TARGETS app
RUNTIME DESTINATION .
BUNDLE DESTINATION .)
install(CODE [[
include (BundleUtilities)
fixup_bundle("${CMAKE_INSTALL_PREFIX}/GLVis.app" "" "")
file(GLOB LIBS_TO_SIGN
"${CMAKE_INSTALL_PREFIX}/GLVis.app/Contents/Frameworks/*.dylib")
foreach(LIB ${LIBS_TO_SIGN})
if (NOT IS_SYMLINK ${LIB})
execute_process(COMMAND codesign --force --sign - ${LIB})
endif()
endforeach()
execute_process(COMMAND codesign --force --sign - ${CMAKE_INSTALL_PREFIX}/GLVis.app)
]] COMPONENT RUNTIME)
endif(APPLE)
endif(NOT EMSCRIPTEN)
if(ENABLE_TESTS)
enable_testing()
add_subdirectory(tests)
endif(ENABLE_TESTS)