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Rules-Core.tex
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% Preliminary notes:
% To be compiled this document require the definition of multiple macros
% - \greyed :: Defines how to treat text from part which were part of the FIFA
% rules but have been suspended for the RoboCup Rulebook
% - \simplify :: Roughly similar to '\greyed' difference is not explicit
% - \removed :: How to display text which has been removed since last edition,
% this command should not be used on 'items' from list or for
% entire sections of the document, but only inside paragraphs.
% It can affects how text is displayed (e.g. strikethrough).
% - \removedSection :: Signals portions of the text which need to be removed
% from the text in the shorten version. It can be used
% inside of itemize or contain itemize environments and
% only control visibility of the elements.
% - \added :: is used to signal that text has been changed since last version.
% Controls the color of the text if changes are marked.
\documentclass[a4paper]{article}
\usepackage[ascii]{inputenc}
\usepackage[T1]{fontenc}
\usepackage[english]{babel}
\usepackage{amsmath}
\usepackage{amssymb,amsfonts,textcomp}
\usepackage{color}
\usepackage{array}
\usepackage{supertabular}
\usepackage{hhline}
\usepackage{hyperref}
\usepackage{tocbibind}
\usepackage{subcaption}
\usepackage[normalem]{ulem}
\newcommand{\rulesauthor}{RoboCup Humanoid Technical Committee}
\hypersetup{
colorlinks=true, linkcolor=blue, citecolor=blue, filecolor=blue, urlcolor=[rgb]{0,0,0.5},
pdftitle=, pdfauthor=\rulesauthor, pdfsubject=, pdfkeywords=
}
\usepackage[pdftex]{graphicx}
\usepackage{tikz}
\usetikzlibrary{backgrounds,arrows,calc,math,positioning,shapes, decorations.markings,decorations.pathreplacing}
\makeatletter
\newcommand\arraybslash{\let\\\@arraycr}
\makeatother
\usepackage{tikz}
\usetikzlibrary{backgrounds,arrows,calc,math,positioning,shapes, decorations.markings,decorations.pathreplacing}
% Page layout (geometry)
\usepackage[modulo]{lineno}
\linenumbers
\newcommand\headlinebox{
\vspace{-0.1cm}
\fbox{\rule{6.6in}{0pt}\rule[-0.05ex]{0pt}{0.05ex}}
\vspace{0.1cm}
}
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% Footnote rule
\setlength{\skip\footins}{0.0469in}
\renewcommand\footnoterule{\vspace*{-0.0071in}\setlength\leftskip{0pt}\setlength\rightskip{0pt plus 1fil}\noindent\textcolor{black}{\rule{0.25\columnwidth}{0.0071in}}\vspace*{0.0398in}}
\setlength\parindent{0pt}
% Pages styles
\makeatletter
\newcommand\ps@Standard{
\renewcommand\@oddhead{}
\renewcommand\@evenhead{}
\renewcommand\@oddfoot{\thepage{}}
\renewcommand\@evenfoot{\@oddfoot}
\renewcommand\thepage{\arabic{page}\texorpdfstring{\hfill}{}}
}
\makeatother
\pagestyle{Standard}
\setlength\tabcolsep{1mm}
\renewcommand\arraystretch{1.3}
\title{}
\author{\rulesauthor}
\date{2022-06-11}
\begin{document}
\sffamily
\begin{center}
\includegraphics[width=1.6264in,height=0.9055in]{img/robocup_logo.jpg}
{\Huge \bfseries
RoboCup Soccer
\\
Humanoid League
\\
Laws of the Game
\\ \vspace{0.5cm}
2023/2024}
\bigskip
{\bfseries March 17th, 2024}
\end{center}
\begin{figure}[!h]
\centering
\includegraphics[height=3.5in]{img/cover_2024.jpg}
\captionsetup{labelformat=empty}
\caption{The humanoid league group photo of 2024}
\end{figure}
\removedSection{
\large Changes to last year's rule book are either \added{marked in magenta
text colour} (for additions) or by \removed{crossed out text} (for
deletions).
}
\bigskip
RoboCup Humanoid League Mailing List (for important announcements):\\
\url{https://mailman.cc.gatech.edu/mailman/listinfo/robocup-humanoid}
\medskip
RoboCup Humanoid Forum (for rule discussion and questions):\\
\url{https://hl.forum.robocup.org}
\medskip
RoboCup Humanoid League Home Pages:\\
\url{https://www.humanoid.robocup.org/}\\
\url{https://www.robocup.org/leagues/3}
\medskip
Inspired by the \href{https://resources.fifa.com/image/upload/laws-of-the-game-2018-19.pdf?cloudid=khhloe2xoigyna8juxw3}{\textcolor[rgb]{0,0,0.5}{Laws of the Game of the International Football Association Board}},\\
with amendments for the RoboCup Humanoid League.
\setcounter{figure}{0}
\clearpage
{\bfseries\color[rgb]{0.4,0.4,0.4}
Overview}
\bigskip
Section I -- Laws of the Game
\bigskip
Section II -- RoboCup Humanoid League Competition Rules
\bigskip
Section III -- Rules for RoboCup Humanoid League Technical Challenges (physical competition only)
\bigskip
Appendix -- Additional material
\clearpage
{\bfseries\color[rgb]{0.4,0.4,0.4}
Contents}
\addtocontents{toc}{\protect\setcounter{tocdepth}{0}}
\renewcommand\contentsname{}
\vspace*{-1cm}
\tableofcontents
\addtocontents{toc}{\protect\setcounter{tocdepth}{2}}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%% SECTION I %%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\clearpage
\begin{center}
\Huge\bfseries{
\vspace*{3cm}
Section I
\vspace*{2cm}
Laws of the Game}
\end{center}
\addcontentsline{toc}{section}{Section I: Laws of the Game}
\vspace*{12cm}
The Laws of the Game should be updated regularly to refer to the most
recent FIFA document.
\bigskip
\simplify{
Deviations from the FIFA rules are marked in the text:
\bigskip
\begin{tabular}{ll}
'replaces': &A RoboCup-specific rule temporarily replaces a FIFA rule. \\
'suspended': &A specific FIFA rule is not yet applied. \\
'new': &A RoboCup-specific rule is temporarily introduced.
\end{tabular}
}
\input{Section_I/notes}
\clearpage
\input{Section_I/law1}
\input{Section_I/law2}
\input{Section_I/law3}
\input{Section_I/law4}
\input{Section_I/law5}
\input{Section_I/law6}
\input{Section_I/law7}
\input{Section_I/law8}
\input{Section_I/law9}
\input{Section_I/law10}
\input{Section_I/law11}
\input{Section_I/law12}
\input{Section_I/law13}
\input{Section_I/law14}
\input{Section_I/law15}
\input{Section_I/law16}
\input{Section_I/law17}
\input{Section_I/procedure}
\input{Section_I/technical_area}
\input{Section_I/fourth_official}
\input{Section_I/additional_assistant_referee}
\bigskip
\bigskip
\clearpage
{\Huge{\bfseries
Interpretation of the Laws of the Game and Guidelines for Referees}
\vspace*{1.5cm}
{\Large
Please see the respective FIFA documents.}}
{\scriptsize
(e.g. pp. 60 of
\url{http://resources.fifa.com/mm/document/footballdevelopment/refereeing/02/36/01/11/lawsofthegameweben_neutral.pdf})}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%% SECTION II %%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\clearpage
\begin{center}
\Huge\bfseries{
\vspace*{3cm}
Section II
\vspace*{2cm}
RoboCup Humanoid League Competition Rules}
\end{center}
\addcontentsline{toc}{section}{Section 2: RoboCup Humanoid League Competition Rules}
\input{Section_II/competition_and_trophies}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%% SECTION III %%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\clearpage
\begin{center}
\Huge\bfseries{
\vspace*{3cm}
Section III
\vspace*{2cm}
Rules for RoboCup Humanoid League Technical Challenges (physical competition only)}
\end{center}
\addcontentsline{toc}{section}{Section 3: Rules for RoboCup Humanoid League Technical Challenges (physical competition only)}
\input{Section_III/general-rules}
\input{Section_III/push-recovery}
\input{Section_III/collaborative-localization}
\input{Section_III/moving-ball}
\input{Section_III/parkour}
\input{Section_III/high-kick}
\input{Section_III/obstacle_navigation}
\input{Section_III/software-challenge}
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%% APPENDIX %%%%%%%%%%%%%%%%%%%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\clearpage
\begin{center}
\Huge\bfseries{
\vspace*{3cm}
Appendix
\vspace*{2cm}
Additional Material}
\end{center}
\addcontentsline{toc}{section}{Appendix: Additional Material}
\input{Appendix/com-measurement}
\input{Appendix/parkour-platform}
\end{document}